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Multiply or Release with Spinner S2 #18 - Marble Race in Unity

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  • Опубліковано 26 жов 2023
  • Welcome to the world of marble race. This is Multiply or Release.
    Who will win?
    Today's roulette
    +300 shots ,
    x4 Multiply ,
    Steal ,
    Thief"s Fist ,
    Big Bomb ,
    [NEW] Reincarnation
    ////////////////////////////////////////////
    I'm glad you came back to watch the videos on this channel today.
    Today's new feature Reincarnation implements the idea of comments. This is easy to use because it works well with the other options and makes the game more interesting. Thank you for the great suggestion :)
    ////////////////////////////////////////////
    Feel free to leave a comment.
    We'd love to hear your requests for new features. Share your ideas and help us out!
    #marblejamboree #marblerace #multiplyorrelease

КОМЕНТАРІ • 20

  • @IlGreven
    @IlGreven 9 місяців тому +2

    Spoiiler:
    That Steal-fest between Green and Lilac was perfection.

  • @flarklooney
    @flarklooney 9 місяців тому +3

    I _really_ like the new *_Reincarnation!_* It worked well with today's match that also had *_Steal_* in it. I like the fact that it has long timer on it too. 120 seconds is a perfect fit for it! I hope you keep it that way.
    Without spoiling it, the final match was exciting and gave me jitters as to who was finally going to be the winner. 😲😮😲😮😲😮😲😮😁

    • @marblejamboree
      @marblejamboree  9 місяців тому

      Thank you for your kind comment :)
      I tested Reincarnation a few times at 60 seconds and it didn't trigger very often, so I went with 120 seconds. Glad it turned out to be a good balance.

  • @peglegpeete9122
    @peglegpeete9122 9 місяців тому +1

    Love the new reincarnation.

  • @DerrickMcDanielLucky1391
    @DerrickMcDanielLucky1391 6 місяців тому +1

    Spoils
    The last match too crazy may as well play anime music when green got revived.

  • @dynamicfunky
    @dynamicfunky 9 місяців тому +1

    Green ”I will never give up on the victory."
    Reincarnationの採用、ありがとうございます!演出も非常に素晴らしい、白熱する逆転劇でした。
    個人的に応援しているYellowですが、まさか私の考えた新スロットに敗れる形になるとは!良い勝負だったのでYellowにとって悔いは無さそうです。

    • @marblejamboree
      @marblejamboree  9 місяців тому

      Thank you for your comment.
      素敵なアイディアをありがとうございました。気にいって貰えたならうれしいです。名前と効果がスゴめな印象なので演出もちょっと派手目にしてみました😍

  • @FrumpyJones
    @FrumpyJones 9 місяців тому +1

    Green uses reincarnation to get both of his wins!

  • @PiNumberblocksBasherFan
    @PiNumberblocksBasherFan 9 місяців тому +1

    Spoilers:
    *New features:*
    - Reincarnation joins! It gives the colour a permit for a second chance to battle. This permit expires in two minutes. After the permit is used, the colour is given a full quadrant of tiles.
    *As of Episode 42 (this episode):*
    - Green: 43+3+3=49 (1st)
    - Orange: 46-1=45 (2nd)
    - Blue: 41-1=40 (3rd)
    - Ivory: 38 (4th)
    - Lilac: 37-1+1=37 (5th)
    - Red: 35 (6th)
    - Cyan: 31+3=34 (=7th)
    - White: 32+3-1=34 (=7th)
    - Pink: 31+1=32 (9th)
    - Lime: 31 (10th)
    - Purple: 28+1=29 (11th)
    - Yellow: 27+1=28 (12th)
    *Ideas:*
    - Have you noticed that the spin and release buttons can be activated at the same time? This has occurred in Green's final shot.
    - If a colour manages to roll Reincarnation after reviving once, no permit is given at all. I originally expected that the 2-minute timer would still be there, but when the cannon is removed, a message saying that the permit is invalid would be shown instead of giving a third chance.
    - When a colour rolls Reincarnation after dying, nothing happens. This might be because spin effects do not apply once a colour is eliminated. This is shown by Cyan in the final match.
    - Would you like to improve or fix some features of Reincarnation to make it more balanced?

    • @marblejamboree
      @marblejamboree  9 місяців тому

      Thank you for your comment :)
      I could not confirm the Green's final shot you refer to. It just looked like a reflection to me, but maybe I'm looking at a different scene.
      But you're right, it is indeed possible for the release and spin buttons to trigger on the exact same frame.
      I've never made a video of it, but if there are two marbles in the release at exactly the same time, the count can be a negative value. This happens very rarely, so I haven't fixed it.
      I'm going to keep improving Reincarnation and the other options for a good balance. So your comments are very valuable and appreciated.

  • @user-p637
    @user-p637 9 місяців тому +1

    Мне лень нравятся ваши видео

    • @marblejamboree
      @marblejamboree  9 місяців тому

      Спасибо. Я очень рад, что вам понравилось.

  • @emilianojurado-yb7fo
    @emilianojurado-yb7fo 9 місяців тому +1

    Tengo una idea mira ráfaga, una ráfaga de 20 a 40 balas sera lanzada de la torreta rapidamente capturando cuadros más rápido (cabe aclarar que mientras más grande sea el territorio del color seleccionado menos será las balas que lanza, mientras que si es al contrario seran más) porfis e visto todos tus videos con un buen like y estoy suscrito

    • @marblejamboree
      @marblejamboree  9 місяців тому +1

      Gracias por las magníficas sugerencias.
      Cuanto más pequeña sea su área, más podrá disparar. Va a ser un partido emocionante, ya que es más probable que se produzcan sorpresas. Parece muy divertido. Me referiré a ello.

    • @emilianojurado-yb7fo
      @emilianojurado-yb7fo 9 місяців тому +1

      Si, gracias

  • @theofficialwoohoogamers
    @theofficialwoohoogamers 9 місяців тому +1

    wth does "up" do?