The burst shots are almost useless compared to the overpoweredness of the charged shots. The 500K+ green blob released at 1:50 single-handedly destroyed 28 defence rings and wiped out 2 colours. Two suggestions: 1. Area capture by burst shots should be rewarded by extra 'shield rings' based upon the area covered. In that way expanding your territory via burst shots gets you additional defence. 2. Destroying a 'shield ring' will cost the charged shot large % of it's size, quickly diminishing its power the more rings it destroys.
For the next one I've reworked the shield into a HP-based system that can take damage from both types of shots. The shield can also be recharged by a third marble trigger option. The area capture idea is pretty interesting though - maybe I'll try it out!
I was thinking that a cannon should receive some level of invulnerability from the hitting colour for a few seconds, for exactly the reason mentioned here. Giving the shields HP also sounds good. It might also be an interesting experiment to change the system so that a colour's marble isn't falling for some time while the marble's projectile is firing. That is, if Green fires a 4K charged shot, that burst shot marble doesn't respawn until (some amount of time) or the charged shot is depleted, whichever comes first. If Blue fires a 1M burst, that burst marble doesn't respawn until (some amount of time) or (some percentage of the burst) is depleted.
It might be a good idea to make charged shots lose a substantial amount of their value when they break a shield, or destroy the shot when it breaks a shield. That way, a single charged shot won't be quite so overpowered.
Nice to see the winner actually survive. The spread should matter more IMO. I would have the shields take chip damage so a souffle shield isn't going to protect against an infinite amount of single balls.
Hell yeah my colour won! I think you should make it so that when shields are broken colours get extra marbles, that will help with comebacks which are always exciting
You might want to consider shields having their own health bar, that when struck, subtract their health from the marble, and the marble subtracts its density from the shield. i.e.: if a Shield has 50k health, it would take 50k burst hits to fall. If a 25k marble struck the shield, it'd reduce the shield's health to 25k and destroy the marble. If a 75k marble struck the 50k shield, the marble would lose 50k of its density and destroy the shield. This would hopefully help the burst shots have a function, but also prevent charged shots from singlehandedly demolishing the entire group.
Man I feel bad for blue and green, such an intense rivalry which got ruined by teal killing them both just because it had a shield which deflected all the burst shots from blue
I have watched so many of these hunting for a win from my favorite color. i finally found one and am pleased to see my favorite color finally take the W
it's really good you show it to the very end. Not like "well he is the only one left, he won, the end" no you show it untill the whole map is of the color of the winner, this is very good.
Nice video but i have a suggestion Right now rapid fire mode is literally useless with the shields even if you get 2 million rapid fire pixels you can still loose due too not getting any meteor balls so maybe add something that makes rapid fire more useful
make the small pellets more op like make them turn towards the ball or something and maybe like go into an emergency mode when theres no more shields left by using extra small pellets to protect the core
What if you added max life to the deathballs? The smaller balls would die too quickly to be effective and the big ones would bleed health so they're only around for 10 seconds or something?
@@lostmarbles2dI would do one video with that later, just to see the run away effect. I think it would be funny seeing a color win in under five minutes.
The color is made up of 3 parameters: red, green, blue. Each parameter is an integer from 0 to 255. Now you need to do a 256³ colors. Also, if you add alpha channel, it will be 256⁴ colors. Imagine invisible marble XD
❗Spoilers Ahead ❗ [0:53] Brown have a first Charged Shot attack [1:49] Dark Green have a first biggest Charged Shot attack [3:11] Red Got Eliminated by a Charged Shot from Green (The First Kill on Battle Royale) [3:22] Orange Got Eliminated by a Charged Shot from Green (Double Kill for the Green) [3:41] White Got Eliminated by a Burst Attack from Yellow [3:49] Purple Got Eliminated by a Burst Attack from Blue [4:57] Cyan have a first biggest Charged Shot attack [5:31] Green Got Eliminated by a Burst Attack from Blue (Second Kill for the Blue) [5:33] Pink Got Eliminated by a Burst Attack from Blue (Double kill for the Blue) [6:07] Brown Got Eliminated by a Charged Shot from Cyan [6:49] (*I don't know what is that color) Got Eliminated by a Burst Attack from Blue (Triple kill for the Blue) [10:45] Maroon have first biggest Charged Shot attack [12:06] Dark Green have second biggest Charged Shot attack [12:12] Blue Got Eliminated by a Burst Attack from Teal [12:49] Dark Green Got Eliminated by a Burst Attack from Teal (Double Kill for the Teal) [12:57] Dark Blue Got Eliminated by a Charged Shot from Dark Green [13:07] Maroon Got Eliminated by a Charged Shot from Dark Blue [13:43] Yellow Got Eliminated by a Burst Attack from Teal (Triple kill for the Teal) [13:58] Cyan have second biggest Charged Shot, reached over 1 Million [14:20] Teal Got Eliminated by a Charged Shot from Cyan And Cyan Wins in Battle Royale
Super shots are way too overpowered. They should explode into a bunch of small shots after colliding with a shield or another super shot. And small shots should deal damage to them. Imho that would be a good balance.
(The USA's EAS Alarm plays loudly) *R6 DEPRECATION IMMINENT!* THE REPLACEMENT WILL NOT WORK. IT IS JUST A R15 FREE PACKAGE AND NONETHELESS WILL KILL TONS OF OBBIES. THEY TREAT US LIKE RAISING SHEEP. WHAT IS GOING ON INSIDE MY LIFE, AN APOCALYPSE WILL START IN THE NEXT FEW DAYS. PLEASE DO ANYTHING YOU CAN AND HOPE YOU CAN GET PAST THIS APOCLYPSE REMEMBER, *THIS IS NOT A DRILL!*
@@lostmarbles2dsorry, I didn’t mentioned clearly. I mean the released numbers of marbles in the beginning is not same (ex: orange is 24875, but lime is 24872...)
The burst shots are almost useless compared to the overpoweredness of the charged shots. The 500K+ green blob released at 1:50 single-handedly destroyed 28 defence rings and wiped out 2 colours.
Two suggestions:
1. Area capture by burst shots should be rewarded by extra 'shield rings' based upon the area covered. In that way expanding your territory via burst shots gets you additional defence.
2. Destroying a 'shield ring' will cost the charged shot large % of it's size, quickly diminishing its power the more rings it destroys.
For the next one I've reworked the shield into a HP-based system that can take damage from both types of shots. The shield can also be recharged by a third marble trigger option.
The area capture idea is pretty interesting though - maybe I'll try it out!
I was thinking that a cannon should receive some level of invulnerability from the hitting colour for a few seconds, for exactly the reason mentioned here. Giving the shields HP also sounds good.
It might also be an interesting experiment to change the system so that a colour's marble isn't falling for some time while the marble's projectile is firing. That is, if Green fires a 4K charged shot, that burst shot marble doesn't respawn until (some amount of time) or the charged shot is depleted, whichever comes first. If Blue fires a 1M burst, that burst marble doesn't respawn until (some amount of time) or (some percentage of the burst) is depleted.
It might be a good idea to make charged shots lose a substantial amount of their value when they break a shield, or destroy the shot when it breaks a shield. That way, a single charged shot won't be quite so overpowered.
If you just look how many shields a green charged shot destroys in this video, you'll know why charged shots are so overpowered
It's shields that's op
Nice to see the winner actually survive.
The spread should matter more IMO. I would have the shields take chip damage so a souffle shield isn't going to protect against an infinite amount of single balls.
The first half of this was defined by two things-one, green's early charge shot, and two, the HUGE blue spray.
I was rooting for cyan but goddamn they didn’t deserve that win
Hell yeah my colour won! I think you should make it so that when shields are broken colours get extra marbles, that will help with comebacks which are always exciting
I support this idea
You might want to consider shields having their own health bar, that when struck, subtract their health from the marble, and the marble subtracts its density from the shield. i.e.: if a Shield has 50k health, it would take 50k burst hits to fall. If a 25k marble struck the shield, it'd reduce the shield's health to 25k and destroy the marble. If a 75k marble struck the 50k shield, the marble would lose 50k of its density and destroy the shield. This would hopefully help the burst shots have a function, but also prevent charged shots from singlehandedly demolishing the entire group.
Added for the next one!
I love the borderless rounds. It just works so good with the megapixel format
Nice way of making the center players not be at a disadvantage because of being surrounded!
Man I feel bad for blue and green, such an intense rivalry which got ruined by teal killing them both just because it had a shield which deflected all the burst shots from blue
I have watched so many of these hunting for a win from my favorite color. i finally found one and am pleased to see my favorite color finally take the W
nice job making no spoilers
So many tiles in this battle! Good job :)
Thanks!
craziest comeback ever
it's really good you show it to the very end. Not like "well he is the only one left, he won, the end" no you show it untill the whole map is of the color of the winner, this is very good.
Респект
Мне очень понравилось,т. к. эта моя любимая рубрика, так мой фаворит выиграл. Спасибо! Хотелось бы смотреть вечно на игру голубого
Great video and looking forward for the new shield!
Burst shot gang here wanting to give a shout-out to one special color for repping us through most of the match! Burst on, brother!
Nice video but i have a suggestion
Right now rapid fire mode is literally useless with the shields even if you get 2 million rapid fire pixels you can still loose due too not getting any meteor balls so maybe add something that makes rapid fire more useful
Shields are being changed to HP based for the next one!
Dark green never fail me with hes good strategy he used very smart startegy against yellow in some of episodes but he failed cause mistake
2:54 red barely avoided defeat
make the small pellets more op like make them turn towards the ball or something and maybe like go into an emergency mode when theres no more shields left by using extra small pellets to protect the core
Spoilers below lol
It was nice to see dark green do so much damage from beyond the grave! Flat out kills navy at 13:03! Congrats to cyan for the win!
What if you added max life to the deathballs? The smaller balls would die too quickly to be effective and the big ones would bleed health so they're only around for 10 seconds or something?
Neutral ending: The wicked Maroon is defeated, but not by the brave hero known as Lime.
This is cool but when you kill something you get the cannon instead it would make it a bit more entertaining but good job either way
Not necessarily. It would give a lot more power to the player currently in the lead, making it much more likely that they will win. I can try it out.
@@lostmarbles2dI would do one video with that later, just to see the run away effect. I think it would be funny seeing a color win in under five minutes.
The color is made up of 3 parameters:
red, green, blue. Each parameter is an integer from 0 to 255.
Now you need to do a 256³ colors.
Also, if you add alpha channel, it will be 256⁴ colors.
Imagine invisible marble XD
blue had such a massive spray for most of this. but just couldnt capitalize on it. RIP
Cyan won
👇
for some reason I imagined cyan as aizen and for some reason he actually won
With this kind of thing. i wanna see a leader board for who has the most squares.
And for who has the largest ball in the slot machine.
This would be interesting with gravity, maybe in the future?
Yea, might be interesting!
what is that made in?
When is Gigapixel coming?
❗Spoilers Ahead ❗
[0:53] Brown have a first Charged Shot attack
[1:49] Dark Green have a first biggest Charged Shot attack
[3:11] Red Got Eliminated by a Charged Shot from Green (The First Kill on Battle Royale)
[3:22] Orange Got Eliminated by a Charged Shot from Green (Double Kill for the Green)
[3:41] White Got Eliminated by a Burst Attack from Yellow
[3:49] Purple Got Eliminated by a Burst Attack from Blue
[4:57] Cyan have a first biggest Charged Shot attack
[5:31] Green Got Eliminated by a Burst Attack from Blue (Second Kill for the Blue)
[5:33] Pink Got Eliminated by a Burst Attack from Blue (Double kill for the Blue)
[6:07] Brown Got Eliminated by a Charged Shot from Cyan
[6:49] (*I don't know what is that color) Got Eliminated by a Burst Attack from Blue (Triple kill for the Blue)
[10:45] Maroon have first biggest Charged Shot attack
[12:06] Dark Green have second biggest Charged Shot attack
[12:12] Blue Got Eliminated by a Burst Attack from Teal
[12:49] Dark Green Got Eliminated by a Burst Attack from Teal (Double Kill for the Teal)
[12:57] Dark Blue Got Eliminated by a Charged Shot from Dark Green
[13:07] Maroon Got Eliminated by a Charged Shot from Dark Blue
[13:43] Yellow Got Eliminated by a Burst Attack from Teal (Triple kill for the Teal)
[13:58] Cyan have second biggest Charged Shot, reached over 1 Million
[14:20] Teal Got Eliminated by a Charged Shot from Cyan
And Cyan Wins in Battle Royale
You forgot magenta
Super shots are way too overpowered. They should explode into a bunch of small shots after colliding with a shield or another super shot. And small shots should deal damage to them. Imho that would be a good balance.
👨🔬FINALLY
*[REDACTED] WINNING*
Rise and fall of the blue Empire
minigame: dodge the balls with your mouse curser and see how long you last.
Spoilers
Trend is confirmed, red is facing his toughest times, hope it's not for too long
One day my boi Yellow will get a victory
Nice dude
yes
indeed
Quite
rather
Not
kinda yeah
What kind of app is this?
When will the graph be in multiply or release?
Not sure, it isn't in my immediate to-do list.
@@lostmarbles2d oke hoping it comes soon
MOAR
6:28 pink self destructed?
My least favorite color won😢
(The USA's EAS Alarm plays loudly)
*R6 DEPRECATION IMMINENT!*
THE REPLACEMENT WILL NOT WORK. IT IS JUST A R15 FREE PACKAGE AND NONETHELESS WILL KILL TONS OF OBBIES. THEY TREAT US LIKE RAISING SHEEP. WHAT IS GOING ON INSIDE MY LIFE, AN APOCALYPSE WILL START IN THE NEXT FEW DAYS.
PLEASE DO ANYTHING YOU CAN AND HOPE YOU CAN GET PAST THIS APOCLYPSE
REMEMBER, *THIS IS NOT A DRILL!*
9:05 the blue shot at the yellow, but the yellow did not remove the shield
1. its cyan not blue
2. ur nick got changed
@@The_Dr_Fate Yes, I see, I'm too lazy to change
There's also a minimum size, I think it was 1000
Spoiler
I swear he must hate Red so much given he's been getting last in recent videos lately...
17:28 the million finally falls…
Now im fine
fortenite
33rd
juste 60 s de pub (4 pub de 15 sec qu'on ne peut pas skipper toute les 2 min
Light blue won
WHY DID YOU SPOILER THE END YOU MF
Second Place 🎉🎉🎉🎉
Why the release numbers of marbles is not same? (must not be strictly)
What do you mean?
godzila had a stroke reading this and died
@@The_Dr_Fate stop commenting unrelated things!
@@lostmarbles2dsorry, I didn’t mentioned clearly. I mean the released numbers of marbles in the beginning is not same (ex: orange is 24875, but lime is 24872...)
@@trilecolorracing_TLCR its a meme
17:00
E
😭😭😭😭😭😭😥😰😰😰😰😨😨😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭