Bloodstained Is Brilliant - But What's Up With The Switch Port?

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  • Опубліковано 29 чер 2019
  • Bloodstained: Ritual of the Night is perhaps the greatest crowd-funded game to make it to release - on PS4 and Xbox One (particularly on the enhanced consoles), it's simply brilliant. However, all versions have their issues, culminating in some big problems for the Switch version. A patch is promised, so let's hope the major issues can be resolved.
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КОМЕНТАРІ • 1,6 тис.

  • @Revz8bit
    @Revz8bit 5 років тому +603

    The visual downgrades were expected for Switch. However, game crashes, 10 second loads between certain rooms, input lag and massive fps drops were not

    • @dialmightyspartangod6717
      @dialmightyspartangod6717 5 років тому +41

      Revz8bit It’s a trash system

    • @GGaming298
      @GGaming298 5 років тому +27

      @@dialmightyspartangod6717 Not trash but a bastard child sadly :/

    • @dialmightyspartangod6717
      @dialmightyspartangod6717 5 років тому +8

      MK Yeah That’s more like it

    • @nawab256
      @nawab256 5 років тому +127

      No way, I've seen way better looking games on the switch than this thing. This game should easily run the same resolution or at least look very similar to the PS4 and Xbox one version. This is a 2D side-scroller and the graphics are great but they're not super amazing. This game should easily look the same on the switch. It's so easy to mock the switch for being a weaker console but no one ever thinks about the other good-looking games that are on there right now.

    • @thelastgogeta
      @thelastgogeta 5 років тому +6

      @@dialmightyspartangod6717 The frame rate reduction was expected, I'm sure they confirmed it was going to be 30FPS some time ago and it is fortunately stable for most of the game (the casino boss... I fear how it could be) but needs loading and input latency to be improved badly.
      Stable 30FPS is borderline okay if they clean up other stuff.

  • @Mizgala28
    @Mizgala28 5 років тому +536

    Looking at the Switch version it's better they cancelled the Vita version.

    • @heisenbergwhite00
      @heisenbergwhite00 5 років тому +67

      They should've canceled the switch version as well.

    • @heisenbergwhite00
      @heisenbergwhite00 5 років тому +23

      @Eevel Ewe the vita wasn't dead when it got canceled

    • @1yaz
      @1yaz 5 років тому +57

      Vita version was cancelled because of scope. Vita is not supported by UE4, and creating a Vita version would require significant development time.
      The Switch "port" was mostly dialing down sliders in UE4... The low barriers and required effort to release a Switch version is why we are getting fed this garbage ;)

    • @eandjproductions2
      @eandjproductions2 5 років тому +17

      @@heisenbergwhite00 Vita was dead by year 3. So yeah it was dead lol

    • @Dutchfalco
      @Dutchfalco 5 років тому +13

      Gameboy version.

  • @LonSeidman
    @LonSeidman 5 років тому +32

    Makes you wonder how much of a AAA game's budget is dedicated to performance optimization across various platforms. Clearly small studios can't afford that additional expense.

  • @shothanshao7266
    @shothanshao7266 5 років тому +320

    140ms input lag... are they out of their minds?!?!?!?!?

    • @bergonath8851
      @bergonath8851 5 років тому +40

      I'm having Killzone 2 flashbacks...

    • @kevboard
      @kevboard 5 років тому +28

      there are people that say they don't feel any input lag in Shadow of the Tomb Raider... so I'm not surprised developers try to get away with this shit nowadays.

    • @bergonath8851
      @bergonath8851 5 років тому +24

      Kevboard Arts
      They're not trying to get away, They've addressed the issue right away, and said their main priority is to patch this version up.

    • @kevboard
      @kevboard 5 років тому +29

      @@bergonath8851 they released it in this state, and I wonder what would have happened if noone criticized the version for it

    • @garageghost6038
      @garageghost6038 5 років тому +3

      @@bergonath8851 thank God. At least they didn't just ignore the feedback like the WWE2K18 team.

  • @Eteric
    @Eteric 5 років тому +130

    So apparently the Switch version outsold the other two combined?
    The team must be having a panic right now. Lol.

    • @ethan-fel
      @ethan-fel 5 років тому +9

      @Ricky Spanish U.K isn't a strong market for the Switch, expect a bigger gap in the US.

    • @nathanb5579
      @nathanb5579 5 років тому +4

      Most ppl know that most multi plat games take some hits on switch version, but are fine doing so for the portable aspect. And also the switch is a notably cheaper system and so a favorable price range for a lot of people

    • @chaimedia2025
      @chaimedia2025 5 років тому +2

      yea they need to send that version to Panic Button so they can show the world once again how to make a proper port.

    • @optillian4182
      @optillian4182 5 років тому

      Oof.

    • @jaeehovaa
      @jaeehovaa 5 років тому +3

      @@nathanb5579 the switch is not cheaper than a Xbox one or PS4 right now , you are trippen .

  • @GotNextVideo
    @GotNextVideo 5 років тому +44

    I think it's a mistake to think of texture resolution simply as a slider. That's why this game looks so messy on Switch -- they cut texture resolution in a linear way until it fit in memory. But with some more care, they could improve the textures that are going to be most noticeable -- those closer to the foreground or those expressing a lot of eye-catching detail (like stained glass windows, portraits, etc) at the expense of some other materials.

  • @redfacegaming7727
    @redfacegaming7727 5 років тому +204

    Absolutely loved Bloodstained. I feel for the people who bought the switch version and can't experience the game the way it was meant to be played.

    • @Mr.GameCrazy
      @Mr.GameCrazy 5 років тому +19

      I hope they fix the issues with the Switch version of the game soon.

    • @redfacegaming7727
      @redfacegaming7727 5 років тому +25

      @@Mr.GameCrazy I'm sure they will fix most of the game breaking issues, I just hope it doesn't take forever to get there.

    • @Mr.GameCrazy
      @Mr.GameCrazy 5 років тому +2

      @@redfacegaming7727 Same.

    • @dr6559
      @dr6559 5 років тому +29

      It’s a shame how it came out. Considering how well CotM sold on Switch, they REALLY should have made the Switch version a priority.

    • @MrSoniK
      @MrSoniK 5 років тому +14

      i bought the game digital and funny enough, i havent got any crashes playing from 7 hours in now. I enjoy the game a lot, i could have buy it on PS4 no problem. I am just for some reason stuck to the switch a bit more lately and portability is my main sold.
      Its not awful, but it could be better. But so far, i am still having a blast on this game.

  • @itchyisvegeta
    @itchyisvegeta 5 років тому

    14:40 - What about disabling the 4K on an Xbox One X so it runs at 1080p? Does it run better than the PS4 Pro version, since that is locked at 1080p?

  • @RhythmGrizz
    @RhythmGrizz 5 років тому +35

    I played for about 15-20 minutes. Leveled up once or twice, got some armor and weapons.
    Right after I beat the knight enemy with the morning star on the ship, the game crashed my Switch.
    Crashed it.
    That's never happened to me before.
    All the save data was gone. It started me back to the very beginning.
    This is unacceptable.

    • @RhythmGrizz
      @RhythmGrizz 5 років тому +2

      @Christopher Simon I enjoyed the gameplay greatly for the little while I was able to play it.

    • @2200Gill
      @2200Gill 5 років тому +3

      @Christopher Simon It might look boring, but the combat plays very snappy and precise. Combat with enemies are meant to be short and fast in Igavania games.

  • @jacobynoctis4825
    @jacobynoctis4825 5 років тому +111

    Its a shame switch owners dont get bloodstained yet in all its glory.

    • @firefly3196
      @firefly3196 5 років тому +32

      @@DeadPhoenix86DP It's a 2D-Game...

    • @xterminatortermlog1677
      @xterminatortermlog1677 5 років тому +16

      @@DeadPhoenix86DP Did you even watch the video, it even runs bad on ps4 and ps pro.
      Thats so messed up considering my gtx 1060 runs this easly at ultra 1440p, probably even 4k.

    • @MDMDMD666
      @MDMDMD666 5 років тому +8

      I am a switch owner and i get the glory on my PC

    • @heisenbergwhite00
      @heisenbergwhite00 5 років тому +3

      They'll never get it in its glory, it will stay shitty 30fps forever on the switch.

    • @matuzaato
      @matuzaato 5 років тому +5

      It's a shame console owners don't get bloodstained in all its glory

  • @gluttonousmaximus9048
    @gluttonousmaximus9048 5 років тому

    ( 16:46 Unrelated and I haven't played to this part yet but how exactly broken is this guided bullet with 569 damage each hit and is it easy to get to that level?)

  • @DarkOniLink666
    @DarkOniLink666 5 років тому

    Hello, I would like to know the name of the soundtrack played in the background, thanks in advance

  • @ZetZatar
    @ZetZatar 5 років тому +8

    I was experiencing the PS4 frame issues on my PS4pro after the 1.02 patch (Tower in the 40 FPS). Also licks, and inability to pick up item drops.

  • @Trozomuro
    @Trozomuro 5 років тому +177

    I dont get how this game could be so bad optimized across the board.
    This game doesnt look very hard on the hardware.

    • @cacomeat7385
      @cacomeat7385 5 років тому +73

      Optimization is never easy for any game, and I'd imagine it was an absolute pain in the ass in this case considering the game's development cycle. Still think they should have delayed the Switch version, but alas

    • @Trozomuro
      @Trozomuro 5 років тому +23

      @@cacomeat7385 I know, but with the switch case, this game and the Witcher 3, both uses the same tricks to boost performance, but i understand the case for the later, a big open world with a fuckton of things on the screen Vs a metroidvania with 25 things at best on the screen.
      Looks like the Witcher has 10.000 points in optimization and bloodstained 2 or -500. This gives me the impression that the Iga team has a good amount of ideas but has a very deep lack of expertise on development.

    • @bergonath8851
      @bergonath8851 5 років тому +43

      @@Trozomuro
      You know this is a Kickstarter project, right? They didn't exactly have the AAA budget to optimize the game. They probably even went over-budget just to improve the visual design of the whole thing which, I'm guessing, messed up the optimization further.

    • @MDMDMD666
      @MDMDMD666 5 років тому

      But it is.

    • @KHR0M3K0R4N
      @KHR0M3K0R4N 5 років тому +7

      Unreal 4 is the problem.

  • @illfaptothis333
    @illfaptothis333 5 років тому

    Did you test.this on a switch pro? Because mine has plenty drops

  • @teero121
    @teero121 5 років тому

    what is the song playing at 11:54 ?

  • @jmindt3733
    @jmindt3733 5 років тому +4

    why does df not do comparisons on a pc also?

  • @denisruskin348
    @denisruskin348 5 років тому +59

    10 hours on PC with 1440p Max and not a single bug so far. Wanted this for Switch but the input latency is brutal.

    • @erix5184
      @erix5184 5 років тому +6

      Gonna wait and see what they can pull off on Switch, as I much prefer games like this there than on PC, but I'll get it on Steam if they can't do much on Switch.

    • @Phil_529
      @Phil_529 5 років тому +5

      @@erix5184 Just get it on PC. 60fps is never coming to the Switch. I backed it for Switch myself but I refuse to degrade the experience like that. I'm playing 4K native on my PC with zero slow downs. The console versions are a tragedy.

    • @gamingtyphoon8989
      @gamingtyphoon8989 5 років тому +2

      @@erix5184 you mean to tell me that you have a capable PC and you wanted to buy this on the switch instead where the game runs worse by default and cost more? Either you're lying or just plain crazy.

    • @TeamGun
      @TeamGun 5 років тому

      Phil H Xbox one x runs it at 4K 60fps and only loses frames at the towers, that’s far from a tragedy. The other versions I can agree, especially the pro it’s capable of more.

    • @Phil_529
      @Phil_529 5 років тому +1

      @@TeamGun No, it uses an awful HDR implementation that would require swapping to SDR in the system control panel each time. Hard pass.

  • @PC-tan
    @PC-tan 5 років тому

    Maybe I'm imagining things but didn't they also have another video that featured the PC version? Did that get deleted or it never existed to begin with?

  • @MaskedRiderDouble
    @MaskedRiderDouble 5 років тому

    What is the music in the beginning? inb4 sandstorm joke that got old 10 years ago

  • @bioresadent
    @bioresadent 5 років тому +82

    Played it on PC. No vsync (ultra low input lag), not too bad tearing (I don't have a freesync display). 1080p crisp and great looking. PC is the way to go.
    I absolutely loved the game.

    • @DiegoAlanTorres96
      @DiegoAlanTorres96 5 років тому +6

      No vsync is such an underused feature for console ports.

    • @lazava5150
      @lazava5150 5 років тому +10

      It plays amazing on PC. I have it rendered at 4k and have no problems whatsoever.

    • @bioresadent
      @bioresadent 5 років тому

      @@lazava5150 I could have tried 4k with dlss, but whatever. Nice one.

    • @bioresadent
      @bioresadent 5 років тому +1

      @@DiegoAlanTorres96 Yes, they should have a disable option absolutely.

    • @marioysikax
      @marioysikax 5 років тому +3

      My first impression with PC was that it looked blurry and still could see aliased shimmering especially on starting boat, but PCGW supersampling solution fixed that beautifully.

  • @mrt.7146
    @mrt.7146 2 роки тому +18

    Playing the Switch version on path level 1.21: little to no input lag, stable frame rate (so far), loading times are much better than first reported. Yes, it's still a Switch port using Unreal Engine, but very playable now.

    • @stevenpugmire3880
      @stevenpugmire3880 2 роки тому +2

      I just got it for switch and jumped in the other day. There's definitely something up with it but it's not unplayable.

    • @snake2106
      @snake2106 6 місяців тому +2

      Everyrhing is acceptable to nitendrones

    • @KayMayhem777
      @KayMayhem777 5 місяців тому +1

      ​@@snake2106You came here just to say THAT? Touch grass.

    • @snake2106
      @snake2106 5 місяців тому

      @@KayMayhem777 cope

    • @KayMayhem777
      @KayMayhem777 5 місяців тому +1

      @@snake2106 😂Yeah right. Says YOU who's trolling for attention cuz u simply can't accept how boring and empty ya life is lmao! Again, touch grass 🤡

  • @JustAdam123
    @JustAdam123 5 років тому

    I don't own the game yet but is there a locked 30fps option for base PS4 and Xbox One?

  • @theBATfamiliar
    @theBATfamiliar 5 років тому

    5:35 what's the name of that song please? Thx 😀

  • @mcrazza
    @mcrazza 5 років тому +83

    Damn John, you are pumping out the quality content quick!

  • @RobotPlaysGames
    @RobotPlaysGames 5 років тому +8

    Thanks for doing this comparison. This is exactly what I was afraid of when I selected the Switch as my platform of choice in the Kickstarter.
    I’ll be buying and playing the game on XBONE X. My physical Switch version can just sit there and look pretty (at least while it’s in the box).

  • @Redrumm
    @Redrumm 5 років тому

    On PC, during pause screen I get a bug where Miriam appears headless and the game freezes.

  • @ludens7247
    @ludens7247 5 років тому

    How did xbox x set to 1080p compare with the ps4 pro though? Surley the x would have been better than the pro then for a stable fps?

  • @Agumon5
    @Agumon5 5 років тому +5

    I guess I've been pretty lucky, I haven't experienced any major issues playing on Xbox one S so far. The only issue I had at one point was an odd graphical glitch where Miriam's head did not show up in the start screen character model. Restarting the game fixed the issue.

  • @ChazTyldsley
    @ChazTyldsley 5 років тому +41

    4x pixels for a 5%ish performance difference is pretty crazy. Locking Pro to 1080 seems oddly extreme

    • @weaverquest
      @weaverquest 5 років тому +3

      I agree they should try to increase that to 1440p. Then again John still prefers the Pro version for stability so maybe leave it as it is and not introduce frame-drops.

    • @kevboard
      @kevboard 5 років тому +2

      I wonder what an optional 1800p mode on One X could do to even out these drops.
      1800p still looks really good on a 4K screen and could be a great alternative mode

    • @almighty151986
      @almighty151986 5 років тому +3

      Memory dude.......Higher resolutions requires bigger frame buffers and Microsoft were clever enough to give X extra RAM to enable it to run at these higher resolutions. It's been mentioned in a few video's now that Pro is held back by lack of any real additional RAM over base PS4.

    • @kevboard
      @kevboard 5 років тому +1

      @@almighty151986 the problem is jot the amount of ram, it is the speed of it. the pro has more than enough ram, the issue is it isn't fast enough/the memory bus is too narrow

    • @Cyber_Akuma
      @Cyber_Akuma 5 років тому +1

      What's weird is that I asked a few months ago about 4K on their Kickstarter and they said that both the PS4 Pro and Xbox One X would run at 4K :(

  • @metalbrainmextrememetalent6810
    @metalbrainmextrememetalent6810 5 років тому

    Can someone tell me if there’s a back dash in this game? Like Castlevania’s metroidvania games.

  • @empyreangames1325
    @empyreangames1325 4 роки тому +1

    Will there be a patch for the Pro to boost up the resolution? I prefer to play it on the Pro, but it looks gorgeous on the X

  • @FreeJAC
    @FreeJAC 5 років тому +3

    Thanks for actually mentioning FreeSync on X1X because some of us actually use displays with this feature. Would like to hear more analysis that includes FreeSync. I would also assume you could hard set your X1X to 1080P (HDR off) and have a more stable frame rate at that resolution exactly like the PS4 Pro. Would have been curios to see a head to head at the same resolution for what its worth. Thanks for doing this video.

  • @heart_of_a_daedra3649
    @heart_of_a_daedra3649 5 років тому +6

    Thanks for the heads up guys. I was going to go for the switch port, but after your guidance I’ll get the steam version. You guys have always been great in the past & you’ve gone above & beyond once again. Keep it up!

    • @Josh12323
      @Josh12323 5 років тому

      Tbh the switch port is fine. I been playing it fully on handhend and the only major problem is the 10 sec delay for certain rooms which is annoying if u have to jump up and to the right or left to avoid falling down back into the room.

    • @SegataNoKen
      @SegataNoKen 5 років тому +3

      Green man gaming has the Steam port pretty cheap if you want to save some money.

    • @heart_of_a_daedra3649
      @heart_of_a_daedra3649 5 років тому +1

      SegaSaturnSNK I saw the other day but was holding on for the Switch Port. Went ahead and got it from GMG earlier. Thanks though buddy, I’m sure a lot of people will appreciate that price!

  • @BarHonigfeld
    @BarHonigfeld 5 років тому

    Stupid question. Why is it always target 30 or target 60fps? Why is it never target 40fps for example?

  • @iTechGamingLOL
    @iTechGamingLOL 4 роки тому +2

    So any news about it being fixed? Was planning to buy it but saw some comments mentioning technical issues.

  • @konczdavid
    @konczdavid 5 років тому +34

    I'm not sure that this raw 3D look was the best choice for this game. It often looks and feels unpolished, visually inconsistent (especially in the early areas) and a little bit cheap. Textures are relatively sharp, but not that sharp, there's is a good level of clarity, but the visuals are still not clear and well defined enough for a side-scroller / Metroidvania game, the anti-aliasing mostly does its job but sometimes you can run into some nasty jagged edges. I'm not talking about the art design, mind you. I'm talking about the tech-side that lends a support to it. A clean, well defined visual style tends to work better with titles such as these and if the devs wanted to go on the 2.5D route, they should have done something similar like PlayDead (developer studio) did with Inside. That game will still look amazing and visually pleasing 20 years from now, but Bloodstained will look quite dated way before than that. By being said all of these, however, I also want to anknowledge the fact that Bloodstained is an amazing game (I completed it one or two weeks ago to nearly 100%).

    • @frombauer
      @frombauer 5 років тому

      I agree, I really dislike the art style, but will probably check the game out at some point.

    • @merlingt1
      @merlingt1 5 років тому

      I feel the same.

    • @Akechi_The_Phantom_Detective
      @Akechi_The_Phantom_Detective 5 років тому +1

      I've got to say I do agree with this. I don't want to sound like an entitled because I actually do love the design of the MC and a lot of the locales in the game but at the same time the textures kind of remind me of Dracula X Chronicles on the PSP which was also 3D and it really didn't mesh well with the setting in my opinion. Granted DX chronicles didn't have proper lighting and that type of thing but I'd be a fool to let that ruin the game for me.
      I'm happy to have backed the game if it gets me more Castlevania though I hope next time Igarashi gets picked up by a studio like Nintendo or someone who can bankroll these projects for him because it sounds like a stressful run.

    • @amilyester
      @amilyester 5 років тому +1

      I agree with you too. Some areas are simply stunning, but others look just okay. That's the problem though -- it's inconsistent, which makes the less than embellished areas look comparatively worse. It reminds me of people excessively modding their TES games, which do make the games look technically better sure, but also visually busy and jarring when set against the developers' vision.
      There's some other QoL things I would've liked to have seen, but the game is still new and there's time yet. Look at Pillars of Eternity and how different the game became post-launch.

    • @BirdieImagineeBCH
      @BirdieImagineeBCH 5 років тому +1

      I agree, I have to say the actual artworks of this game are absolutely gorgeous to the point I wish they just used the 2D character portraits in the cutscenes instead of trying to poorly animate their characters. Not even the talking animation looks good, it's far too stiff. Just make the entire game 2D with sprites and it would've easily look better and age well into the future

  • @leonthesleepy
    @leonthesleepy 5 років тому +19

    1:20 when you take off your prescription glasses

  • @autosaver
    @autosaver 5 років тому

    19:55 why are the torches missing on PS4?

  • @lorenzolentini6619
    @lorenzolentini6619 5 років тому

    the real question for switch loading time issues, Cartridge or downloaded on the console ? but yeah as the switch works with ARM architecture the game ressources needs to be set differently into the builded game because the system manages them differently

  • @MrZargani
    @MrZargani 5 років тому +60

    Digital foundry is proudly...... *double clicks*

  • @MrKenta83
    @MrKenta83 5 років тому +7

    I don't know what's different about Digital Foundry's Switch and mine, but the game is constantly going below 30 fps for me. In particular when I switched to handheld mode after only playing it docked it was like playing the game at half speed, putting the UA-cam player at 0.5 and 0.75 speed during the Switch sections of this video was more like how the game ran when I played it.

    • @kevboard
      @kevboard 5 років тому

      have you tried completely rebooting your switch maybe?
      I know the PS4 can have framerate issues if you have it in standby mode for too long.

    • @gremjs03
      @gremjs03 5 років тому

      I play this game docked 90% of the time and so far its pretty rock solid 30. There was one area before the dragon area that did dip below 30 but it could have been when I was playing it handheld. Honestly after 13 hours I am surprised the game is running as well as it is due to what people have said online, I expected way worse performance. Loading times are very odd, some room its just horrible (~10 seconds) but its so far and few between.

  • @apokalypz
    @apokalypz 3 роки тому +1

    Can you do a update and see how much different the current update on switch is?

  • @ricargonv
    @ricargonv 5 років тому

    mmmm... where are the OneX's 1080p mode benchmarks and why didn't you put those side by side with the Pro's?

    • @nickmotsarsky4382
      @nickmotsarsky4382 5 років тому

      Because the OneX will ALWAYS run this game in 4k, regardless of what you set the output resolution to. If you set it to 1080p, it will simply downscale from 4K.

  • @Call_MeJD
    @Call_MeJD 5 років тому +5

    My PC version crashes from time to time.
    Why no PC coverage?

    • @strawhatpirates4038
      @strawhatpirates4038 5 років тому

      JD Gaming 1050 hm i 100% the game and never experience a crash

    • @ejhc9628
      @ejhc9628 5 років тому

      The PC version is mostly fine tho, I use an i7 4790 processor with a 1060 6gb and I play the game maxed with no crashes and lag. One cheap thing that can help you avoid crashes is a new cooler when I used the Intel stock cooler my PC crashed after 30 min of playing.

    • @Call_MeJD
      @Call_MeJD 5 років тому

      @@strawhatpirates4038 Thank you for responding. You experienced no crashing while playing the game on PC? Maybe I'll do a reinstall. Its just takes me out of the whole experience. I'm on a 2700x, 16gb of ram on a GTX 1080. I don't understand it. I'll setup my backup pc running on dual core, 8gb ram on a GTX 770 to see if I get any issues

    • @Call_MeJD
      @Call_MeJD 5 років тому

      ​@@strawhatpirates4038 You play the steam, or GOG version? Do you know if there's any differences between them as to how they run? It bothers me so much because I run game much more demanding and don't have issues.

  • @TheT3rr0rMask
    @TheT3rr0rMask 5 років тому +6

    Loved it on PC with the buttery smooth zero drop framerate and perfect control. Then i played the Switch version with regular frame drops and dreadful input delay.

  • @MazharulAlam
    @MazharulAlam 5 років тому +1

    I wonder if they could get a locked 60 if they lower to resolution abit on the 1X or maybe use a dynamic resolution.

  • @yambu007
    @yambu007 5 років тому +2

    Impressive analysis, thank you so much!

  • @IzThatit
    @IzThatit 5 років тому +9

    Why is the final on the left? It's like
    After-Before...
    It's never in that order.

    • @TechInspected
      @TechInspected 5 років тому +1

      Not if you read right to left like all us weebs.

  • @XBX1MASTER
    @XBX1MASTER 5 років тому +6

    A patch happened a few days ago. No problems on the X1X

    • @humane143imperfection6
      @humane143imperfection6 5 років тому

      I don't know.. there's a bunch of people still having issues. Good for you though, right on.

  • @Xperto_
    @Xperto_ 5 років тому

    What engine is this?

  • @wenchinatrenchcoat8459
    @wenchinatrenchcoat8459 5 років тому

    thanks for the great review, but do you guys really think that every viewer has access to an xone x and a ps4 pro (and somtimes a switch)? :P

  • @dannonyogurt98
    @dannonyogurt98 5 років тому +8

    Waited for this video before making my decision. It was between the X and switch. Glad I waited and getting this on the X tonight!

  • @pirony
    @pirony 5 років тому +47

    Thank you for the quick analysis, Im really sad about the Switch port, hope they fix it soon so I can buy it and enjoy it, thanks for the video.

    • @Mr.GameCrazy
      @Mr.GameCrazy 5 років тому +2

      Same.

    • @gremjs03
      @gremjs03 5 років тому +3

      As someone who played docked for around 13 hours so far don't let the internet fool you. As the digital foundry video pointed out input lag and some load times are bad but performance is rock solid 30 FPS. I have a PC capable of 4K gaming pretty easy and I don't regret getting the switch version. I love it so far! Sure I wish they could fix the input lag and load times in a few areas but its way better than the internet will have you believe. Also only 1 crash in 13 hours at the very beginning so far.

    • @pirony
      @pirony 5 років тому +1

      @Ricky Spanish It doesnt need to be as good as its counterparts, it needs to fix the input latency and bad framerate to be an amazing version of the game, each one delivers things that the others dont, but does are not features, are problems that need to be fixed.

  • @zaori2785
    @zaori2785 5 років тому +1

    thank you VERY much for this detailed comparison!

  • @xaklin4632
    @xaklin4632 5 років тому

    never got the book crash but i did find another one. start the game in portable mode, unsure for how long to play it as such, dock the switch and go talk to one of the shop npcs. crashes my game every time.

  • @XristoferLee
    @XristoferLee 5 років тому +3

    From my observation it seem most crashes on the switch happen after waking the system from sleep mode.

  • @Eugen2
    @Eugen2 5 років тому +10

    Play it on PC! It was the lead platform and doesn't have any of the issues.

    • @TotteThorsen
      @TotteThorsen 5 років тому

      @Shank Adams Yes, hdr is not implemented very well though

  • @DavideNastri
    @DavideNastri 4 роки тому

    Pc and switch owners...
    What is your final take?
    Worth getting it on the Switch or is really missing out too much and better get it on steam?

  • @folly_ah_duh
    @folly_ah_duh 5 років тому

    Just a tip, the text in your thumbnail image is cut off by the video's time length box. You should plan your thumbnail with the time box in mind

  • @Alexander5R
    @Alexander5R 4 роки тому +5

    Are you going to re test the switch version now that the patch 1.03 is here?

  • @SteelSkin667
    @SteelSkin667 5 років тому +3

    I wonder if third-party developers have the possibility to leverage the temporary CPU boost that Nintendo has been using during loading in some of their in their own games. It would probably help with these lengthy black screens. I also wonder whether the input latency is somehow tied to the frame-rate, as that would explain why it's doubled on the Switch.

    • @Akechi_The_Phantom_Detective
      @Akechi_The_Phantom_Detective 5 років тому +1

      Good question actually. I suspect the way the Switch's clock speed is being handled is similar to the PS Vita's. I wouldn't imagine Developers would be given the option to boost clock speeds in fear of burning out the switch battery. It'd be cool if they could do that though and I'd like to see Nintendo do that for more games on switch.

    • @kevboard
      @kevboard 5 років тому

      I bet the input lag is due to some sort of framerate smoothing going on.
      something PC players might know from their Nvidia control center options...
      basically the game renders always multiple frames in advance in order to smooth out possible drops, something Sea of Thieves also did on Xbox One/One X, which is why that game too felt like absolute garbage to play.
      they recently rescued the amount of prerendered frames since the gave it mouse/keyboard support and the game would feel even worse played like that if it still had the input lag.
      now the framerate isn't as smooth anymore but it feels better to play... it still has some input lag but not as bad as before

  • @pillington1338
    @pillington1338 5 років тому

    My guess as to the bug on the Switch during dialogs is that they're not reading from the RenderTarget at the appropriate time, so you're seeing junk sometimes when the render target is used as the background.

  • @bumbayker
    @bumbayker 5 років тому +1

    Why didn't you cover the PC/Steam version?

  • @R7Elite
    @R7Elite 5 років тому +10

    Hate to say this, but Xbox 1X for me for this game since I got a Samsung Qled TV, set it Freesync Ultimate, better yet set the TV to 1440p and go from 14.5 ms to 6.2 ms this TV is amazing

  • @frogboyx1Gaming
    @frogboyx1Gaming 5 років тому +30

    I am happy with my xbox one x version.

    • @THELEGEND-wc2xr
      @THELEGEND-wc2xr 3 роки тому +1

      ps4 pro is the best

    • @redcrimson1028
      @redcrimson1028 3 роки тому

      @@THELEGEND-wc2xr no its not. This game is better on the on x by far. Native 4k@60 ps4 is not even 4k, it look drab on ps4

    • @redcrimson1028
      @redcrimson1028 3 роки тому

      Honestly, from what ive seen the beta did not look bad at all, some of the levels and design choices were a little better in a few areas. Wish i could find the beta download anybody know where i can find it?

  • @Joseph2010MK
    @Joseph2010MK 5 років тому

    I have the Switch version, I have completed the game (25-30 hours) and I've never ever encountered that crash error. But what I did find was a terrible sound bug after defeating the final boss: a sound effect/noise that keep playing during the cutscenes, even after the battle was over, and kept going after the credits ended. And a rumble bug after defeating Bloodless: the joystick kept rumbling a little; I had to save the game and restart it.

  • @quan8394
    @quan8394 5 років тому

    Will there be pc testing?

  • @randyhalfway
    @randyhalfway 5 років тому +12

    None of it was deal-breaking to me...until they mentioned 140ms input lag. That's pretty awful.

  • @aryudsoh
    @aryudsoh 5 років тому +43

    Please test the PC version and please do the same for Sonic Team Racing.

    • @orijimi
      @orijimi 5 років тому

      Why does everyone jumble up that name? It's not even developed by Sonic Team.

    • @aryudsoh
      @aryudsoh 5 років тому +5

      @@orijimi I think it's more to do with the name being similar to Crash Team Racing which also just released and nothing to do with Sonic Team as developers.

    • @marioysikax
      @marioysikax 5 років тому

      Sonic racing stuttering and performance over 60 FPS would be nice to see checked.

    • @ElSAVALDORfunes
      @ElSAVALDORfunes 5 років тому +2

      Nah just switch games

    • @rafaelvitor266
      @rafaelvitor266 5 років тому +2

      I played the pc version for over 100hs and it's a dream come true. No lag at all, no delay, no significantly fps drops and my pc isn't a high end one.

  • @JulioAlvarado1234
    @JulioAlvarado1234 5 років тому +1

    If the consoles have these issues, then I would like to see it on the PC. However, I notice you guys don't cover PC games. Any reason why?

  • @tomalexander4327
    @tomalexander4327 5 років тому

    John is working very hard this week!

  • @TexelGuy
    @TexelGuy 5 років тому +19

    I'm gonna have to wait until the input lag and crash fixes arrive for the switch before I get this game. Input lag is unacceptable for a game like this, especially combined with 30 fps.

    • @deltatango-six7941
      @deltatango-six7941 5 років тому

      Yeah I'm constantly running off ledges instead of jumping to the next platform due to the lag. It's unplayable at this point. I have to wait for patches before I pick it up back again.

  • @RichterBelmont2235
    @RichterBelmont2235 5 років тому +7

    Providing you're playing on the right platform
    "Shows Miriam abusing invert skill on a boss"
    I like your humor.

  • @2yoyoyo1Unplugged
    @2yoyoyo1Unplugged 4 роки тому

    I am hoping you will do an update video going into how the 1.03 update improved things, and eventually how 1.04 goes.

  • @HangingFreud
    @HangingFreud 5 років тому +1

    The huge frame drops when Valefor pulls up his chips happen on PC as well. They simply didn't optimize that part well.

  • @xBINARYGODx
    @xBINARYGODx 5 років тому +5

    The Switch gets all of the attention, but really, the patching and issues on other platforms are also making them look bad (patch 1.02 is still delayed on Xbox, and certain affects are not even there, like the dog things not having chains, etc. - I am seen streamers on the PC version get hard crashes or freezes beyond the bookcase example btw). Also - I dont know which patch version you were using for X, but I only encountered any frame issues very, very rarely - seemed 60 for like 99% of the game. Perhaps that was not the case before or after I played. Really, given all of the bugs and the current state of patches, you should wait a few weeks to buy this no matter what platform you are. I will give it another go on harder difficulties once the game feels more finished (also, more free DLC will be out by then I imagine).

    • @xBINARYGODx
      @xBINARYGODx 5 років тому +1

      Also, on Xbox it didn't list as having an X patch when I downloaded it, so I thought it was just a 1080p60 game, but not that I think about it, it was so smooth and stable in terms of IQ, then I guess I was getting a 4K down-sample and they just forgot to add that data to the store page about there being X enhancements.

  • @freddyfox8921
    @freddyfox8921 5 років тому +29

    Ill take native 4k image quality cause the frames dont drop under 52 it seems and im fine with that

  • @RyuSaarva
    @RyuSaarva 4 роки тому

    ps4 pro also has a loading bug, it happens almost always when you die, it makes the loading take a very long time, can also happen on the title screen if you don't press any buttons for a few minutes.

  • @kianbrewin2646
    @kianbrewin2646 5 років тому +1

    Surprisingly, i've never had the game crash on me opening a book shelf. But it has happened with the glitched backdrop for switch.
    edit: the poker-chip boss fight is a stable 30 aswell.

  • @Lyka-clock
    @Lyka-clock 5 років тому +10

    considering the PSP was able to play a game like God of War Ghosts of Sparta at an amazing level back then. You would think a modern portable would deliver better graphics etc.

    • @Irochi
      @Irochi 5 років тому +1

      It's not at all that simple. Ghost of Sparta used a graphic engine designed specifically for Sony machines. This one uses UE4, which wasn't initially designed for the switch. (Come on! they even say it on the video).

    • @Lyka-clock
      @Lyka-clock 5 років тому

      I skipped through some of this but either way, the Switch isn't the answer to a portable modern gaming system.

    • @geralt43
      @geralt43 5 років тому

      @@Irochi But still, many games on Switch utilize UE4 to much greater potential. Travis Strikes Again runs at mostly fluid 60fps and at parts looks much better than Bloodstained.
      This kind of shit makes me real angry, especially since Bloodstained looks like a previous generation game at best.

  • @TeamGun
    @TeamGun 5 років тому +4

    I was deciding between pc on a 1050Ti, ps4 pro, and Xbox one X and I went with the Xbox version. Very happy with its native 4K resolution and can live with the small frame dip at the towers. Pro getting only 1080p isn’t right, and I’d have actually preferred getting it on the pro because I’m so used to playing SOTN (my second all time favourite game). Imo play this one on the X.

    • @UWG3
      @UWG3 7 місяців тому

      Curious to know what your favourite game is if SOTN is 2nd?

    • @TeamGun
      @TeamGun 7 місяців тому

      @@UWG3 Elden Ring

    • @UWG3
      @UWG3 7 місяців тому +1

      @@TeamGun Elden Ring didn't exist when this game released... am I missing something, what was your favourite game at the time of initial comment?

    • @TeamGun
      @TeamGun 7 місяців тому

      @@UWG3 Hmm I'm not sure what I would have been referring to then lol. Probably Metroid Prime or something. I have a bunch of games I hold dear to me: Elden Ring, SOTN, Metroid Prime, Silent Hill 2, Metal Gear Solid 4, etc etc. Back then I was on consoles, but I'm PC only now (other than an Ambernic rg405m I use for emulation). What are some of your favorite games?

    • @UWG3
      @UWG3 7 місяців тому +1

      @@TeamGun To other gamers I've got weird tastes but I'm right there with you as Elden Ring being No.1 at the moment, it used to be Dark Souls 2 in the Soulslike genre and Ultra Street Fighter IV as the best overall.
      I know this is blasphemy in the metroidvania community but I rank Bloodstained above Symphony of The Night, not for it's story and characters but because the gameplay is... just... so... GOOD! I 100% Bloodstained on all available platforms - Steam, PS4, Xbox One and Android, that's how much the game clicks with me.
      Other games I played endlessly are Resident Evil 7, Resident Evil 2 remake, 3 remake, Revelations 2, Dark Souls 2 & 3, Sonic Generations, Monster Sanctuary, Both Plague Tale games, State of Decay, Battle Chasers: Nightwar, NFS Shift & Rivals, Shining Force on Genesis Classics - Steam. There's too much to mention but those are off the top of my head

  • @RyllenKriel
    @RyllenKriel 5 років тому

    Does the Switch at least have the hardware to be able run the 8 Bit level well?
    (Sorry I couldn't resist.)

    • @but28
      @but28 5 років тому

      RyllenKriel mad lad

  • @spigui500
    @spigui500 4 роки тому +2

    Is it too much to ask for Symphony of the Night on Switch?!

  • @silenthill4
    @silenthill4 5 років тому +6

    Just drop the resolution on the XboneX instead of lying to get the PS4 a win

    • @outrunner8295
      @outrunner8295 5 років тому +4

      Yeah, that "gonna go back to play my ps4pro version" comment at the end came out like a shameless plug. Oh got forced to play the game on 4k and that 2fps drop was worse than playing the switch version wahh.

  • @TylerLouden
    @TylerLouden 5 років тому +6

    I beat the game and never had a single issue on PS4.

    • @chimpmeister23
      @chimpmeister23 5 років тому +1

      PS4 version is excellent for sure. The Switch version on the other hand, terrible.

  • @ThatArjun
    @ThatArjun 5 років тому

    do we have a physical version for switch?

  • @jd-py5nm
    @jd-py5nm 5 років тому +1

    please cover the pc version guessing it will have the best visuals and be able to do a rock solid 60fps?

    • @nickmotsarsky4382
      @nickmotsarsky4382 5 років тому

      Which pc would that be? Does everyone have the same setup?

  • @hossthadude_252
    @hossthadude_252 5 років тому +12

    The Xbox One X is 4k at 60 FPS. With a few frame drops. This game looks amazing on the Xbox One X.

    • @MrMetalforever5
      @MrMetalforever5 5 років тому +2

      Okay Phil Spencer.

    • @heisenbergwhite00
      @heisenbergwhite00 5 років тому +3

      Its has more than a few framedrops, the xbox one X is very inconsistent and unstable, ps4 pro is the best version.

    • @dominicgei6421
      @dominicgei6421 4 роки тому +1

      Heisenberg White Wrong, you can disable 4K on One X so you have even more stable FPS than PS4 Pro and still slightly better graphics.

  • @PixelShade
    @PixelShade 5 років тому +28

    Great content like always John! Unreal Engine is definitely a really bad fit for games that doesn't use ultra realistic & cinematic rendering techniques. Making a game like bloodstain should easily hit 60fps 1080p, even on the Switch. The game isn't geometrically complex enough, and the FX work could be achieved with less strain on the hardware. The Unreal Engine rendering pipe-line is just waaaay too heavy for old school games. Not only that but also how texture- and asset steaming incl. materials, massive amounts of packages, that aren't really used, resulting in really long loading-times. I'm making a 2D game myself (think ubiart-game in 1080p+ with 12+ parallax layers), and I tried both Unreal and Unity, but eventually ended up doing the game in Construct 2 instead, since the engine allowed for efficient workflows, while offering no loading at all, except the initial 5-10seconds of starting the view-port and engine framework. The way it should be for these kind of games. :)

    • @05DonnieB
      @05DonnieB 5 років тому

      That just isn't true. UE4 is one of the most versatile and commonly used engines in Japan. FF7 Remake, SFV, DBFighterz, Soul Caliber 6, Guilty Gear, BlazBlue all use the engine. This is just bad optimization on the PS4 Pro and Switch from an admittedly small team.

    • @KHR0M3K0R4N
      @KHR0M3K0R4N 5 років тому +3

      donnieb Yeah, except that even Nintendo developed Unreal 4 games look and run like shit. Yoshi was Unreal 4 and doesn’t run at native resolution in either docked or handheld. If Nintendo can’t optimize a 2.5D side scroller to run well on their own hardware I wouldn’t expect anyone else to either.

    • @PixelShade
      @PixelShade 5 років тому +2

      @@KHR0M3K0R4N thank you for getting my point. Yeah, I kind of wish that "Good Feel" continued with their in-house developed engine instead. It does work A LOT better than Unreal Engine. Wolly World doesn't exist for the Switch, but I'm pretty certain they would be able to offer 1080p60fps on the hardware, and it would be far more attractive visually than Crafted Worlds

    • @josephpurdy8390
      @josephpurdy8390 4 роки тому

      @@KHR0M3K0R4N Maybe unreal 3 engine would have been a better fit. Altho at that point your going have to redesign everything from the ground up.

  • @balamstudios
    @balamstudios 5 років тому +2

    Im playing it in ps4 (normal playstation). Its beautiful and I fear the moment I finish it for there will be a void in me. So far I found a glitch of when you hit enemies that are tossed off screen and they die from that hit and then drop an item, sometimes the item gets stuck in the wall, still the drop is still registered in the monsterdex. the game crashed only once with a book (in the alchemy lab). Only big annoying problem I did found was that theres no explanation as to how to use the reflect ray shard because it doesnt work like other shards of that type and it takes a while to figure it out..or until you get tired of it and browse it. No issues with frame rate as I dont even notice it.

  • @neccros007
    @neccros007 5 років тому

    Hows the Steam version??

  • @MagnetGenocide
    @MagnetGenocide 5 років тому +4

    Wtf nothing on the pc version. Getting the shaft again

    • @hernan80cl
      @hernan80cl 4 роки тому +1

      What did you expect from DF?

  • @budaiyanjing
    @budaiyanjing 4 роки тому +5

    I rather see more visual downgrade with 60 frame/s

  • @koreangamer6142
    @koreangamer6142 5 років тому

    I've been waiting this video so bad.

  • @teacherfromthejungles6671
    @teacherfromthejungles6671 4 роки тому

    so, a while year since the release, and no 60 FPS patch yet?...

  • @Crevox
    @Crevox 5 років тому +23

    I can say at least the game never crashed a single time on PC.

    • @augustocesarmuniz1614
      @augustocesarmuniz1614 4 роки тому

      Same here, I have over 50 hours of this game, full time on pc, never got any crash

  • @WH250398
    @WH250398 5 років тому +10

    Good thing they cancelled the Vita version then.

    • @Akechi_The_Phantom_Detective
      @Akechi_The_Phantom_Detective 5 років тому

      Ehh.... I don't know it seems like 30 FPS is really easy to make with this game. Most of the switch faults are due to the imput latency which is really distracting but super easy to fix.

  • @adamheeley285
    @adamheeley285 4 роки тому

    Is there really a big gameplay difference between 55fps and 60 fps??? Seems like it shouldnt really be noticable.

  • @luminousremo
    @luminousremo 5 років тому

    Amazing job, as always. Thanks a lot.