Star Citizen: Should you buy the RSI Galaxy?

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  • Опубліковано 27 лис 2022
  • New ship with modules, what is it and what does it do, and should you spend your money on it? Find out about the Galaxy here!
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КОМЕНТАРІ • 385

  • @STLYoungblood
    @STLYoungblood  Рік тому +7

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    • @GeneralPadron
      @GeneralPadron Рік тому

      Needs another turret on the top. And the nose turret needs to be pilot controlled. That is all.

  • @mazariamonti
    @mazariamonti Рік тому +49

    The galaxy really looks like they had a combat ship in mind but then decided to repurpose it as a cool looking modular civilian ship.

    • @skylerpolendina7517
      @skylerpolendina7517 Рік тому +9

      My headcanon is it's made with leftover parts from the Perseus and that's why it's such a similar shape.

  • @neoxenia7014
    @neoxenia7014 Рік тому +67

    I really hope we get a bespoke RSI "shuttle" at some point, a kin to the Pisces. I like to keep mothership and shuttle within the same manufacturer.

    • @norbertnagy4570
      @norbertnagy4570 Рік тому +4

      aurora is there for you

    • @mrblobby6284
      @mrblobby6284 Рік тому +7

      @@norbertnagy4570 an aurora is not an XS sized snub ship

    • @chrisajokinen
      @chrisajokinen Рік тому +5

      maybe something that picks up some design cues from the mantis?

    • @localsussybaka277
      @localsussybaka277 Рік тому +2

      @@norbertnagy4570 aurora doesnt have any jump seats like the pisces expedition, your passengers are just crammed in the back hoping not to noclip thru the ship

    • @ericwollaston5654
      @ericwollaston5654 Рік тому +1

      ​@@localsussybaka277 except whomever called dibs on the bed. 😂

  • @Berowalt29
    @Berowalt29 7 місяців тому +8

    In the recent citizencon CIG stated that the Galaxy will recieve a base building module to build S-L sized buildings, which might give it an edge when basebuilding becomes a thing in 4-6 years

  • @thygeek
    @thygeek Рік тому +34

    The Galaxy with a cargo module actually has the same scu capacity of the Caterpillar because it also has 64 scu on its own. 64+512=576

  • @kender121
    @kender121 Рік тому +22

    for the rooms and layout, there was one lil issue, the hangar is 2 floors high, the ship has 2 decks so both plans and layouts are valid. the modular room is 1 floor high and in the lower section of the ship

  • @rodneytillmon9616
    @rodneytillmon9616 Рік тому +25

    Carrack has modules too... an oft forgotten fact.

    • @STLYoungblood
      @STLYoungblood  Рік тому +4

      That is very correct. Good addition.

    • @davewills148
      @davewills148 19 днів тому

      No modules till 2026.27 at least though

  • @BizzMRK
    @BizzMRK Рік тому +5

    They really should consider adding atleast a very basic sickbay with a T3 med bay somewhere on the ship without being required to install an entire hospital into it.

  • @UltimateSugar95
    @UltimateSugar95 Рік тому +19

    would be nice to have MFDs with cameras under the ship for landing. Almost like backup cameras on cars today

    • @eelco8800
      @eelco8800 Рік тому +1

      we of course need that on every ship, one or two cameras under small ships, 3 or more for bigger ones

    • @strategygalactic
      @strategygalactic Рік тому +1

      Get güd

    • @ThePearlJam
      @ThePearlJam 6 місяців тому

      You mean SC should do what Spacebourne 2 (a game being developed by a single person) has already implemented?

  • @LordTiberius52
    @LordTiberius52 Рік тому +21

    At $350, I think the Endeavor is the better base model ship. And there was no mention of the modules for the Carrack.

    • @ruaghs7123
      @ruaghs7123 Рік тому +1

      yeah but at the same time I remember that they mention endeavor being the last thing to be made so I'm not sure if that is worth it especially if one buys it for the express purpose of using the increased price to try to get any capital class ship

    • @MrEsphoenix
      @MrEsphoenix Рік тому +1

      Yeah, it'd be nice old they gave us some idea on what the modules are going to be in the carrack

    • @davewills6121
      @davewills6121 Рік тому +3

      The Carrack/Endeavor are old ships, which will need more extensive reworks, the Galaxy on the other hand was designed for the current and future game mechanics. and takes full advantage of modulation. Ide quite expect we'll see the Galaxy to release before the Odyssey, and years prior to the Endeavor.

  • @shadow7037932
    @shadow7037932 Рік тому +9

    I just got the $5 CCU from the Valk to this. I'll decide to get this once it's flyable. At least I've locked in the price now.

    • @RoroYaKnow
      @RoroYaKnow Рік тому

      And if they decide to increase the Valk $10, then what?

    • @zonti
      @zonti Рік тому +5

      @@RoroYaKnow so long as he hasn't melted it it will still work, the problem is that if it has been melted then he wont be able to buy back the CCU ;)

    • @solid244
      @solid244 Рік тому +1

      @@RoroYaKnow Doesn't matter as long as he doesn't melt it

  • @Kyle-sr6jm
    @Kyle-sr6jm Рік тому +7

    Great for Carrack loaner.
    Great CCU to hold for concept inflation.
    As a ship, it is a tradeoff. Catepillar competition. We need to see what modules they finally bring to the Cat.

  • @user-ug8gm8bs2n
    @user-ug8gm8bs2n Рік тому +26

    the most unpleasant thing is if, for the sake of new sales, the old concepts of modular ships will be limited in their modularity

  • @gregbagel791
    @gregbagel791 Рік тому +11

    If this ship had one more top mounted back turret, it could be a solid bounty hunting ship for a small crew or a good support frigate to pair with a fleet with a Polaris, Perseus, and hammerhead

    • @thirdworldrider6991
      @thirdworldrider6991 8 місяців тому +1

      yeh it needs a top turret. would fit nicely on the top flat part. also cig always shoots themself in the foot. always one little thing missing which makes or breaks the ship. this ship needs 4 barrels forward firing pilot controlled. and/or a top turret & bottom turret. it has no coverage down and behind

    • @gregbagel791
      @gregbagel791 8 місяців тому

      @@thirdworldrider6991 they’re too on the nose with a ships weakness, doesn’t feel natural

  • @Hardcover_Pilot
    @Hardcover_Pilot Рік тому +5

    I decided to pull the trigger on the complete pack for now. Even if I decide to go back later and get some combination of other ships - a refinery ship, a Hull C, and an Apollo, as you mention - for now the modular concept intrigues me and I do like the RSI aesthetic and the general look of the ship itself.

  • @Hawkeye6941
    @Hawkeye6941 Рік тому +14

    First I got a ccu for 5 bucks for this ship(Valkyrie to Galaxy)and agree with the questions that we don't have answers to. But I would compare this more to the caterpillar. Similar size and similar functions for they both have modules, similar price. Galaxy has one big modules vs the cat 4 small modules. The carrack is a different breed.

    • @RoroYaKnow
      @RoroYaKnow Рік тому

      What if they raised the Valk $10? Then you miss out on the CCU.

    • @ChefboyRD253
      @ChefboyRD253 Рік тому +2

      Once you purchase a CCU. It never matters after that point if the price changes. You can apply it at any time

    • @MrEsphoenix
      @MrEsphoenix Рік тому +2

      Is day this isn't really comparable to either. The cat and Carrack are both more versatile in the field, having multiple medium modules, where as this in theory will perform a single task better with it's single large module, but it's less brittle in the field. I see this as a mod ground between the cat and a more specialised ship.

    • @Hawkeye6941
      @Hawkeye6941 Рік тому +2

      @@RoroYaKnow The valkyrie is already in-game and the price shouldn't change, of course their is expectation like the Caterpillar. But that was because it was a great deal under 300 dollars and CIG saw this.

    • @Hawkeye6941
      @Hawkeye6941 Рік тому +1

      @@MrEsphoenixThe Carrack wouldn't be in any other fields besides science and maybe medical for the modules. The Caterpillar I don't know the size of the modules and we kinda don't know if a module take up more then one slot. Like the endeavor some modules takes 2 slots. Also the level of each modules going to be like if the Cat has medical modules would the highest be only tier 2 or 3 beds. This is why I would love more information on both ships and their respective modules. So I will just sit on this for I use store credit on the ccu and not really losing anything.

  • @kyleobryant6150
    @kyleobryant6150 Рік тому +31

    I got the complete pack because it’s really everything I want in a ship. A bit of a monocle moment, but I’m happy to wait

    • @krazyiefosho2890
      @krazyiefosho2890 Рік тому +5

      Ur gonna wait five years they said it takes 16 months without mods lol

    • @kyleobryant6150
      @kyleobryant6150 Рік тому +5

      @@krazyiefosho2890 Yes.

    • @JustaThing
      @JustaThing Рік тому +2

      It's gonna be a good wait tho (:
      I' don't mind waiting but I ain't buying any ship anytime soon
      I still got to save up too upgrade my old pc too even play again
      But when I do oh boy will I be trying to buy some ships aswell
      Maybe not something like this but like a 325a customized might be nice

    • @StarBuZZpro
      @StarBuZZpro Рік тому +1

      So you want a sitting duck with terrible s5 turret placement, only 1 module slot which means you basically got a worse version of a specialiced ship + the fact that the galaxy won't be released before 2026 for the small jpeg price of 640€ oof.

    • @thygeek
      @thygeek Рік тому

      I love the use of the term "monocle moment" I've never heard it before but now I plan to use it.

  • @ericwollaston5654
    @ericwollaston5654 Рік тому

    I did end up getting the Galaxy Freighter with my subscriber coupon in early December. The other modules I have with store credit. Just like the looks, style, and design of it.
    The cargo capacity is 512 in the module [Eight 32-SCU containers to a side, btw] + the 64 SCU on the sides of the hangar bay. That's 576, or the same as the Caterpillar. Love the tractor beam cranes, too. 😮😊

  • @GhostOfSnuffles
    @GhostOfSnuffles Рік тому +3

    Part of the problem is that CIG keeps adding ships with features that don't exist in game yet. If mobile refining was a thing it would be much easier to justify the Galaxy on the refining module alone, especially of you could refine quantanium on the spot and throw it into the ship fuel tanks for usage.
    They have all these great ideas for modularity and the modules don't do a damn thing yet.

    • @davewills148
      @davewills148 5 місяців тому

      Well, you'll just have to suck it up, or go play Starfield.

  • @senor135
    @senor135 Рік тому

    excellent and reasonable thoughts all around. thanks!

  • @friendlyspacedragon7250
    @friendlyspacedragon7250 Рік тому +4

    I passed this one despite how much I like the idea and looks. I'll re-evaluate after the Q&A drops but don't see anything that could alter my opinion in the Spectrum thread.
    The loadout seemed confused with weak turret placement and undersized shield that left it in the victim ship realm. And if you don't get all the modules you'd be better off buying just the specialized profession ships like a C2 for cargo since they're better in every way. Without a module it's little more than a flying hangar for a snub. And if you care about LTI you need to get the 600+ euro complete pack before the concept reveal sale ends.
    Gonna grab a couple of cheap upgrades to speculate on the CCU chaining minigame though.
    What you didn't mention in the end was that the Carrack also has three planned modules and that the Endeavour Hope hospital ship is currently in the price range of the Galaxy and comes with a bigger hangar and bigger medical facilities.

  • @MA-fl8gt
    @MA-fl8gt Рік тому +11

    Note that you can lock in the price of the concept price of $350 for as little as $5. You buy a token upgrade from a from some ship to the Galaxy costing you only the difference between the two ships. To get the $5 token you pick a ship that's worth $345 (You do not need to own this ship or buy in "right now") and then upgrade to the galaxy, giving you a upgrade token in your hanger. If shit goes badly for the game in the future your only out $5 instead of $350.

    • @adarkwind4712
      @adarkwind4712 Рік тому +1

      It wouldn’t let me ccu the 350 version only the 380 version.

    • @RoroYaKnow
      @RoroYaKnow Рік тому

      That’s only if they do not raise the price of that lesser ship. If they do, then you’re out of the CCU slot. That’s why I chanced a $30 CCU lock in with the Phoenix.

    • @shadow7037932
      @shadow7037932 Рік тому +1

      @@RoroYaKnow you can still apply the CCU. It just won't let you buy such a CCU new.

    • @adarkwind4712
      @adarkwind4712 Рік тому

      @@pistolfied I’m saying it did not allow the 350 version as an option to ccu to.

    • @MA-fl8gt
      @MA-fl8gt Рік тому

      @@RoroYaKnow I can't remember what ship I did I just chose the one Noobifier recommended.

  • @ericlewandowskivlogs
    @ericlewandowskivlogs Рік тому +8

    I bought a base version. I love that I get a carrack in the meantime.

    • @StarBuZZpro
      @StarBuZZpro Рік тому +1

      I will never understand why people buy jpeg ships with no real information about the product. you basically got fooled by cigs marketing team.

    • @AZUREWZRD
      @AZUREWZRD Рік тому +3

      @@StarBuZZpro he got a 600$ ship for 350$ until they release it in 12 years so i think it's a good deal.

    • @StarBuZZpro
      @StarBuZZpro Рік тому +1

      @@AZUREWZRD The carrack is a great ship i agree but only when the game is fully released in 10years. Now it is basically a few beds and turrets.

    • @Theres_A_Way
      @Theres_A_Way Рік тому +2

      @@StarBuZZpro It's also a decent cargo ship, spawn point/ medical rescue ship (closest thing we have to a hospital ship) especially with the new Pisces ambulance, and tanky in combat because of its dual S3 shields and good health pool. It can even fit light fighters like the buccaneer in its hangar if you prefer. It takes advantage of most of the game even right now :) Can't wait for the modularity, drones and repair facility but it's already arguably the most useful large ship in the game

    • @StarBuZZpro
      @StarBuZZpro Рік тому

      @@Theres_A_Way S3 shields and health pool don't do alot in PVP for the carrack atm because you need a fully crewed ship to even have a chance to survive a pvp engagement. It is decent for cargo runs tho, true.

  • @Daggaroth337
    @Daggaroth337 Рік тому

    in regards to the carrack. it also has modularity in the 3 cargo pods that can be swapped out. so we could see it be used for refinery but I Think they said it will be more science / exploration focused

  • @Tahulrik
    @Tahulrik Рік тому +3

    I would love to see a military variant, that acts as a pocket carrier (RSI has the Gunboat, Torpedo boat, and as such a carrier would fit well in the lineup)
    Slightly better weaponry, perhaps better shields, and then the module combined with the hangar to fit 2x Scorpius or something like that. (Im not sure that would actually fit, but one can dream)
    That would be the Galaxy of my choice ;)

    • @Theres_A_Way
      @Theres_A_Way Рік тому +1

      The Anvil Liberator is a decent little pocket carrier! 2 Scorpius probably won't fit in anything smaller than the Idris though.

  • @51ghardy
    @51ghardy Рік тому +1

    As always,great thoughts. Balanced and fair.Bring on More Youngblood !

  • @vfr492
    @vfr492 Рік тому +1

    Also, the caterpillar, when modules come, can most probably run different modules at the same time.

  • @wolver1n
    @wolver1n Рік тому +2

    what you need to know, size 4 and 5 are the border between fighting small ships and larger ships. The 6 size 5 guns wont have much use vs a gang of small ships you will be an sitting duck. the carrack has a good setup with its fast speed and anti fighter capabilities. this can change but for now the carrack is far better in its defensive capabilities.

  • @Sly_Fi_SC
    @Sly_Fi_SC Рік тому

    Great video. Thanks .

  • @julienzacharias9540
    @julienzacharias9540 Рік тому +1

    I think you highlighted the right concerns for this ship. It has a lot of weaknesses but people who buy it should do so only if they plan to play it with a group of friends

  • @simonm7590
    @simonm7590 Рік тому

    This was an excellent summary and review of the Galaxy!

  • @ymemag9861
    @ymemag9861 Рік тому

    Thanks STL for your breakdown.

  • @hogfry
    @hogfry Рік тому +1

    If the cargo mod adds 512 scu to the base scu. That gives it similar cargo cap close to a C2... but with a quick
    on/offload tractor system. That could be useful

    • @STLYoungblood
      @STLYoungblood  Рік тому +2

      The speed of load/unload is going to be a big difference in cargo ships and that crane system could be a difference maker.

  • @theCVN7
    @theCVN7 Рік тому +2

    an extended hanger module would be great for the galaxy

  • @ElijahNMitchell
    @ElijahNMitchell Рік тому +2

    I did as I was already planning on getting the Aquila but the Connie was super buggy. I was also pretty close to Concierge so figured why not.
    Reminds me of the Corvus from Battlefront 2. I figure with blades in the future (or ai gunners) will be fine for my gameplay loops

    • @JustaThing
      @JustaThing Рік тому

      This ship gives me lots of imperial vibes I love it
      And the corsair recently was also very star wars feeling

    • @ElijahNMitchell
      @ElijahNMitchell Рік тому

      Corsair: ship from Jedi: Fallen Order

  • @Dracounguis
    @Dracounguis Рік тому +9

    The Galaxy is not a combat vessel. It has less shields than the Connie. IMO this thing really needs to have two S3 Shields. It is just such a big target compared to the Connie

    • @StarBuZZpro
      @StarBuZZpro Рік тому +2

      Well everything in Star Citizen is supposed to have weaknesses. In the case of the galaxy it is bad turret placement and coverage and weak shielding which you have to combat with a small fighter stored in the hangar. In combat it is basically helpless and a sitting duck.

    • @Dracounguis
      @Dracounguis Рік тому +1

      @@StarBuZZpro the same could be said for the C2 Hercules yet it has two S3 shields. Now if the Galaxy was built by Drake... 😆 But seriously it's not really the 'combat worthiness' that demands 2 shields it's the amount of resources the ship stands for. Same reason why aircraft carriers never travel alone.

  • @WaruiSushiiRoe
    @WaruiSushiiRoe Рік тому +5

    Melted some Paint Packs and a hoverbike, and got the Base Ship without Mods. Being a concept to come out with Pyro(Allegedly), I should have time to get them all next Year. ✌️😎🚬

    • @Etoyoshi
      @Etoyoshi Рік тому

      what have you gotten from buying a concept ?

    • @gavinpowell4607
      @gavinpowell4607 Рік тому +1

      Can we get an update on how you're enjoying your ship you spent money on?

  • @WookieeRage
    @WookieeRage Рік тому +1

    Actually, consider modules like "owned" equipment that you have a voucher for with RSI. So long as you own one, you can get one installed at any RSI location that has the module and capacity to install it. This means all you have to do is show up and request one to be installed. They check the system and see that you currently own a copy of that module but do not have it installed on a ship. So they will install it for you on your ship.
    If you have a module already installed they swap it out. The module you are turning in becomes a voucher in your database and they refurbish it for any damage or degradation. We might have to pay a small fee, but that shouldn't cost us much more than our normal maintenance would for taking care of the same thing. This gives us much greater flexibility and ensures our systems are kept at high levels of maintenance.

  • @addgamer4545
    @addgamer4545 Рік тому +7

    Not being able to fit a prospector in the back is a HUGE loss.

    • @Theres_A_Way
      @Theres_A_Way Рік тому +1

      I feel ya. The Misc Odyssey from last year will better suit mining/refining ops anyways with its own lasers and room for a prospector.

    • @thygeek
      @thygeek Рік тому

      ​@@Theres_A_Way I've heard that the MISC Odyssey's refinery is only for refining quantanium into quantum fuel. Could be wrong though, I guess we won't truly know until they start working on it.

    • @daerunehorndale2418
      @daerunehorndale2418 Рік тому

      @@thygeek No your right, its in the QA. And it goes straight into the fuel tank, so you can't even trade it as a commodity. And you can only refuel whats able to fit in the hanger.

  • @Naviss
    @Naviss Рік тому +2

    If someone is wanting a Carrack for much less than $600, I would recommend the base model. By the time the Galaxy is flight ready, And raise in price - You wont be far off from a Carrack.

  • @andrewcoulthard-clark
    @andrewcoulthard-clark Рік тому +3

    Loved your take!
    Question; would you feel differently if the Galaxy were available to fly now?
    And I know this is asking a lot of CIG, how would things play out differently, in terms of public good will, if they gave them away as loaner ships to people who had pre-ordered the Polaris and the Perseus?

    • @zak9129
      @zak9129 Рік тому

      I'd of bought one if it was flyable... excellent question.

  • @Tsweggy
    @Tsweggy Рік тому +1

    I'll probably get this because it looks near identical to Elite Dangerous' Python or Anaconda and that ship was one I neglected to use

  • @jedi_drifter2988
    @jedi_drifter2988 Рік тому +2

    IMO the Galaxy is a competitor to the Caterpillar, same cargo SCU, same length, no dedicated med bay etc. and lacking firepower. The main problem I see is it having only 1 Large shield, where as the Cat. has 2 Large shields. Let's hope it has some decent armor to compensate for the lack of protection.

    • @StarBuZZpro
      @StarBuZZpro Рік тому

      The cat also has amazing turret placement with s4 laser repeaters, which are perfect for fighting off small and medium figthers while the galaxy has bad turret placement with s5s.

  • @dnarada
    @dnarada Рік тому +1

    if they made a super small argo mining ship that would be sick and i could see this being very viable or if they let it hold a prospector

  • @holo1253
    @holo1253 Рік тому +2

    the price point and the wait time being unknown is the reason im holding off on the galaxy but it is an absolute beauty and will definitly be in my roster when i'm further in the game, fyi im not even in the game yet im still using your videos to decide on a starter hahaha

  • @BasedChadDaddy
    @BasedChadDaddy Рік тому +2

    I understand that people thought modules would be scummy but imagine if they released 3 different ships that would be triple the price

    • @Jirodyne
      @Jirodyne Рік тому +6

      That IS basically what they are doing. Even if the modules are 'Cheaper' than the ship as a whole, the Modules are STILL very expensive compared to, say, buying a BRAND NEW ship. The modules cost $70, $80, and $90 each. You can just buy new ships for that price. If they cost like $5 or $10 each, people probably wouldn't complain too much. But $70 to $90? You can buy 2 brand new ships for $90, or a bunch of cheap full fledge games to play for months and years. The value is NOT worth it. It is 100% a Money Grab.

    • @rooster1012
      @rooster1012 Рік тому +2

      It is not that modules are "scummy" it is that there are like 8 other ships that are modular or have modular items and they are not mentioned at all, on top of that modularity will require the same devs that are currently working on server meshing which means we won't see modularity until 2024 at the earliest most likely.

  • @chalky042
    @chalky042 Рік тому +1

    For me I can’t see the use for the refinery module as it doesn’t have much room to store refined goods so you’re gonna need another ship anyway,
    the cargo module for me is daylight robbery, that’s should have been the base model as I can’t see what use a “modularless” Galaxy would be.
    I like the idea of the Medical variant as a potential search and rescue/respawn ship and it seems equipped to perform for far longer and more varied excursions than an Apollo,
    given that it has all tiers of Med beds as standard, a cargo lift as let’s face it there will be an URSA medical one day, also the Pisces C8R to go and stabilise and recover.

  • @mleboeuf8764
    @mleboeuf8764 8 місяців тому

    A big white elephant is also the Liberator. With similar cargo capacity and its flat shape, its probably easy loaded and unloaded. I dont remember if there will be a medical bed tho. Its landing pads and cargo is its modularity. Its limited to small vehicles, but i hope they modify the top pads to be either 1 medium or 2 smalls pads.

  • @shrimpdragon1353
    @shrimpdragon1353 Рік тому +3

    Man I fell in love with this game it’s just so beautiful but I couldn’t figure out out to fly out do anything for that matter… maybe I revisit it eventually

    • @RoroYaKnow
      @RoroYaKnow Рік тому +1

      Join SCORD. We’ll teach you

    • @Kyle-sr6jm
      @Kyle-sr6jm Рік тому

      The learning curve is steep.
      Don't expect to be able to just jump in.

    • @Fractal379
      @Fractal379 Рік тому

      Next time in game chat, say you're new & help will flood in,

  • @vulcan4d
    @vulcan4d 7 місяців тому +1

    Looks like a possible little carrier/explorer. I'm not crazy for the look but the functionality got me interested. Hmm this or the Endeavor.

  • @Bland-79
    @Bland-79 Рік тому

    When it comes to the cargo module if all the places that sell cargo do it in those bigger containers I think that will make the galaxy the best cargo ship that can land at outpost and the quickest to load considering the amount of cargo. The hull C can't land to get cargo so limits where it can do trade and the Caterpillar uses 1 SCU boxes which will take much longer to load making the Galaxy with a cargo module faster to load for that amount of cargo due to the large containers.

    • @RoroYaKnow
      @RoroYaKnow Рік тому

      Let’s not forget about the BMM at 2880 SCUs IF purchased at $350 or less.

  • @ryohikoakiyoshi7835
    @ryohikoakiyoshi7835 Рік тому +1

    I bought the base model then later I went to addons and bought the cargo addon all with store credits.

  • @Chase_The_Calm_Gaming
    @Chase_The_Calm_Gaming Рік тому +3

    So if you buy ship and no modules what do you get? An empty space? Cargo module should be stock just like the cat.

  • @BigBaller12
    @BigBaller12 10 місяців тому +1

    7 months later and i own it and im still watching vids on it. Its hands down the best looking ship imo. Just look at it. If they add a weapon modal with more turrets or torps i will just sell all of my other stuff and be in awe. For my 3-5 man group this is perfect as we can crew this and two prospectors or a mole and rake in bank to buy all the other ships in game. At least thats the hope =D

  • @ArcticGamez
    @ArcticGamez Рік тому

    just want to correct you on one thing the bridge has 4 seats 3 being for the remote turrets and 1 the pilot seat

  • @ReallyDazed
    @ReallyDazed Рік тому

    My best guess on module transport is the simplest. If you have the base ship, all modules associated with it -- go with it. Which one you are actually using will be determined by your hangar customization terminal.
    Edit: I agree that the Apollo will probably do a better job with medical but I disagree about the same case with the expanse and refining. From what we know, the galaxy will be able to refine much more at much faster speeds. So if you want a serious refining ship for company ops, you'd take the Galaxy.

  • @megaweasel706
    @megaweasel706 7 місяців тому

    Now this is going to have a base building module or something according to citcon, makes me much more interested in this since the pioneer is ridiculously expensive

  • @robertschumacher2707
    @robertschumacher2707 Рік тому

    Think it bears mentioning that in the case of the Apollo it can only carry one or two of the bed tiers at one time. While the Galaxy module can't swap the types of beds it has, it has all three at the same time.

  • @Valrokius
    @Valrokius Рік тому +1

    I hope the side turrets have a good arc to make up for the lack of a dorsal turret. Idk this thing is just weird to me because the exterior design makes it look like a badass attack ship but its really just a cargo hauler/industrial/hospital ship depending on which module you use. It kind of reminds me of those kids that think they're cool when they make their honda civic as loud as possible.

    • @StarBuZZpro
      @StarBuZZpro Рік тому

      Ye, i think the galaxy will be a sitting duck. S5 turrets are bad vs small and medium fighters anyway plus the turret placement means you basically got no chance vs a decent pilot. Your only hope is a smal lfighter stored in your hangar.

  • @MGB2408
    @MGB2408 Рік тому +1

    Thank you very much. I was about to buy it lol. I think that am going to wait lol

  • @commanderroddi7742
    @commanderroddi7742 7 місяців тому

    the 64 SCU is hanger space (accessed through a ramp) but this will all change. Still, this is one of the ships that to me (due to the hangar an d I like the RSI look) gives the Caterpillar a run for its money. Modularity. With this ship they have at least announced the modules which with the Carrack or Caterpillar they have hinted at, and there are some docs, but nothing really confirmed. Yeah, I'm goign to compare to the slower CAt :)

  • @Xeonzs
    @Xeonzs 6 місяців тому

    I never considered comparing it against the carrack, I would buy a dorito if I didn't have a red alert carrack and m2, but m2 can cargo and I'm planning to buy a apollo medivac so I don't really feel the need for the dorito, although the "1 less turret, but more powerful" does very much appeal to me, less crew needed and more power in each gunner's hands.
    Also why the dorito can excel at all 3 things, it can only do 1 of the things at a time, while a carrack will be able to carry both relatively lots of cargo and still have a T1 medbed available simultaneously.
    Also I think you brought up a good question, what if I"m several systems away from my modules?
    A final thing to consider is if you have individual ships, like the RAFT for cargo, expanse for refining and apollo for medical, you have 3 very distinct looking and feeling ships, a much more diverse looking and feeling fleet as a result.

  • @Huraith
    @Huraith Рік тому

    To note, the tier 2 beds respawning would just be a placeholder since there are no tier 1 beds in any ships. When any tier 1 bed is implemented in the game, I believe only the tier 1 beds will be able to let you respawn.
    Also, the Apollo will have the ability to configure 2 tier 1 bed in the ship. So if you are interested in the medical gameplay for the galaxy, please think before if you just want a mobile respawn beacon (base) or a "hospital". Since the galaxy is a better hospital, but not a better respawn beacon.

  • @kyelsavage6296
    @kyelsavage6296 Рік тому

    Any word on whether you will be able to rent modules in game?

  • @poopingwhilestanding5801
    @poopingwhilestanding5801 Рік тому

    Man, if they make the cargo module XXS, wonder what the rest of the game dynamics will turn out to be for this ship.

  • @clint7247
    @clint7247 Рік тому

    I could see a torpedo/missile/bomb module with an additional shield generator being offered in the future.

    • @STLYoungblood
      @STLYoungblood  Рік тому +3

      I think that'd be an interesting use of the bay space on the bottom...though I'm not sure an additional shield gen slapped in a module would be a direction they would go.

  • @HallOfBass
    @HallOfBass Рік тому

    I wonder if they're thinking of using the same modules for terrestrial outposts.

  • @AsthmaQueen
    @AsthmaQueen Рік тому

    Only thing galaxy seems to have a good prospect for is the idea of a freighter with some okay defenses, and small snub hangar, or as a mobile hospital with the C8R in the back or something similar to go grab people and bring back to ship etc. I think Medical module makes most sense to see this used as and people who really like design could enjoy the cargo.
    Refinery module doesn't make much sense when expanse exists, your losing out all your cargo assumingly and just have the 64SCU which you need to use for refinery which is same storage size the expanse gets. Expanse is better when consider having it limited so much to that role, and can land work with a kraken easily and has more refinery units.

  • @TransamJc
    @TransamJc Рік тому +3

    I imagine the modularity will be you will need to fly back just like inventory because they exist and like the endeavor you will need a place to store them. So yes you will have to physically transport them. Deep down I think people will regret modularity.

    • @scdeluge
      @scdeluge Рік тому

      Totally agree, I think modules will be inconvenient. With how CIG handles others features like loading cargo you can be almost certain it will come with a timer and or fee. It’s also not efficient. If you have other ships you can potentially rent them out to a orgmates, friends, maybe npc. If the module isn’t in a Galaxy, it’s an asset not at work. Where will it be stored?Persistent hanger? If it’s stored separately is there an extra fee?
      If they want to introduce more diverse gameplay options, without spending development on a “large complicated ship”, they should have concepted small portable homesteading equipment like generators, refineries, medical instruments, food/shopping carts, crafting stations etc. If they can be held, rolled or hovered they can be deployed from most ships today.

    • @anacreon212
      @anacreon212 Рік тому

      I agree id rather have a ship with multipurpose built into the ship instead of having to fly back and swap modules constantly/

    • @TransamJc
      @TransamJc Рік тому

      @@scdeluge actually CIG wants to implement storage fees hangar rentals Jan rentals all that jazz. Infact cig does not really want players to have to not relie on them. Actually sharing between orgs is planned once the permission system comes in with resource management. We will be able to hire npcs we won’t be able to rent out to them. Cig wants you actually doing a task to make income. So yes crafting will be a thing but limited like how repair is done is crafting in my book. But yes the galaxy pretty much confirms special location time and fee to swap. But be rest asdured modularity is in the game.

    • @TransamJc
      @TransamJc Рік тому

      @@anacreon212 while that cool cig has built the economy to be assigned by specialities which is good. To me what keeps me out of elite and no man sky is actually the whole that ship looks cool and can do the same thing but more

  • @ericwollaston5654
    @ericwollaston5654 Рік тому +1

    I build my fleet for the future, not the now, so I'm okay waiting. I'm encouraged by the news that the Tali modules are physically done but waiting for the power management system so they can work. I know it will be years, but I'm patient. Complete Pack with sub coupon gave me the most value for the future.

    • @StarBuZZpro
      @StarBuZZpro Рік тому

      The complete pack basically has 0 value. You should never buy jpeg concept ships and always wait for flight ready status but if you wanna cash in now just get the base version. You just paid like 150 to 200 dollars for 3 modules, which will cost nothing in game later + you are missing out on the newly released modules in the future.

    • @rx7enjoyer240
      @rx7enjoyer240 Рік тому +1

      You will be waiting for some time lol. Maybe your children can use the ship….

  • @BigBaller12
    @BigBaller12 Рік тому +1

    Its only going to go up in price and make it easier to hit that target of a Naut =)

  • @brianthered
    @brianthered Рік тому

    haha moves like snow is a gross understatement. But happy to see you still keep it real.
    I remember getting super hyped that SC was just about to come out. Well here we are nearly 10 yrs and 500 million later. Last time I bought a ship was 2014, damn near 8 years ago. What you "buy" is often not exactly what you get. I honestly have a hard time seeing this game ever getting out of Alpha. Especially after each yearly ship fund drive. Every "should you buy" video should have massive warning banners.

  • @tetsatou2815
    @tetsatou2815 11 місяців тому

    I'll be more interested in this once my Retaliator and Vanguard are modular. Looks sick as hell though.

  • @BasedChadDaddy
    @BasedChadDaddy Рік тому +1

    I would also like to think modules will be like what Testla wants to do long term. Which is change out whole batteries instead of charging

    • @BasedChadDaddy
      @BasedChadDaddy Рік тому +1

      In by which stations have modules and because you "own" one it means those stations will swap it out

    • @gr1f1th
      @gr1f1th Рік тому +1

      I keep seeing people say that Tesla wants to swap batteries....... That is exactly the opposite of what they ARE doing by gluing them into the car to make them structural and weigh 1000lbs less.

  • @TH-qr9vp
    @TH-qr9vp 2 дні тому

    The end game is going to be a bit similar to EVE online I think where certain Orgs are based in certain systems whether High Security on no security. Ships like this will be the back bone of an Orgs industrial division and probably be based in systems controlled by the org and used locally to develop infrastructure and support mining operations.

  • @ceb1970
    @ceb1970 Рік тому +2

    It will possibly be a great ship in the distant future, but is not a smart bet at the moment (unless you are one of the clever people using the Galaxy as a cheap way to get a Carrack loaner for the next few years). Like some other commenters I split the difference by picking up a cheap CCU for now. I'm going to reconsider after the Q&A and go from there, but odds are I'll melt the CCU at some point.

  • @electrospud9230
    @electrospud9230 Рік тому

    I like it but I'm having second thoughts since its a Carrack but with 2 less guns, it would have been a sick combat ship because the design screams combat ship but without a top turret that entire area is a huge blind spot. Will revisit it when they provide more information and perhaps decide if I actually want to own one when its finally released to the PU but right now the Carrack feels much better even though it looks like a space whale and really should be crewed rather than flown solo.

    • @thepacketnarc7634
      @thepacketnarc7634 Рік тому

      You have to look at it as the Carrack loaner for $350 for the next couple years and a future proof / value lock for CCU purposes.. The price on this thing WILL go up.

  • @bryanadkins6776
    @bryanadkins6776 Рік тому +1

    There had better be a gunship module for this thing.

  • @nickandres7829
    @nickandres7829 Рік тому

    Thanks for the video outlining the details of the ship.
    It looks interesting, and would go on my list of "Goal Ships to get with UEC."
    Obviously my knee jerk reaction to the title is "no", but I'm just not the type of player who is going to shell out hundreds of dollars for a ship, particularly if it isn't something I could use right away.

  • @josecuervo3351
    @josecuervo3351 Рік тому +2

    I completely agree with all these points. The the most appealing to me is the medical module, but until CIG explains when will modules will be available and how they will work, I can’t see myself buying this ship. CIG has done a really poor job with the ship module concept. Until proven, it’s just a gimmick

  • @epereyralucena
    @epereyralucena Рік тому

    is it flight ready?

  • @gr1f1th
    @gr1f1th Рік тому

    I think modules should work like Blue Rhino LP tanks. You own a tank and a service location anywhere swaps them out. That's a good enough handwavium excuse for me.

  • @blodrush25
    @blodrush25 Місяць тому

    just seem to be a problem with ore processing an lets say you can refine but you have no cargo space for the refine jobs relly its a problem if you ask me

  • @koolerpure
    @koolerpure Рік тому +1

    i traded my Hercules for the galaxy base. if i get the cargo version i feel like id get the same gameplay, the medical upgrade could be fun if the apollo doesnt live up to its job

    • @STLYoungblood
      @STLYoungblood  Рік тому

      I think the Herc is just a lot tougher and favors ground vehicle transport. If you're into the 32 SCU crates, we haven't really seen that discussed on the Herc...it would make sense that it can carry them, but loading may be another factor.

  • @jimc7022
    @jimc7022 Рік тому

    I really hope they get more creative with the designs of the large and nearly capitol sized ships. They all look like wedges or chisels. They really need some fresh new ones eyes on concept. Perhaps they can do another community ship design contest like they did for the Redeemer.

  • @stoneguard
    @stoneguard Рік тому

    Great video sir! Really shows how sometimes the BEST content is not the FIRST content. You put real thought into your breakdowns and use cases, and were working off of the inevitable corrections to the original “oopsie we made a mistake” burst that CIG always starts off with. I think the only other comparison it would have been great to see/make would have been with the Endeavor, which obviously does not have mention of a refinery, but for those focused on medical and flexibility is likely to offer more. I myself bought a CCU to the Galaxy and the medical module (all with store credit) based on the initial “XS Hangar”, but then changed my mind and melted for an endeavor CCU after the correction. My use case is “large system base of operations” so for my ship that I don’t plan on landing I really need a bigger hangar than XS. Thanks!

  • @Carsonplaysgamessss
    @Carsonplaysgamessss Рік тому +2

    Fuck, i hate concept ship sales and yet I bought the complete version

  • @Dracounguis
    @Dracounguis Рік тому +1

    As things stand now your best bet for cargo is to just make 5 million in game and go buy a C2. Nearly 700 cargo. That's what I do. The C2 is the first ship I purchased after a wipe.

  • @BadgerAmongMen
    @BadgerAmongMen Рік тому

    Don't forget the Carrack is also going to be modular.

  • @Kyle-ny8ct
    @Kyle-ny8ct Рік тому

    Curious if they’ll add science soon. Would like to grow some medicinals and hwutnot on a Galaxy.

  • @valvilpro
    @valvilpro Рік тому

    I was tempted to CCU, but i'll keep my MSR for now ^.^ (and probably for years to come)

  • @notluzn
    @notluzn Рік тому

    Already bought it. Now I’m waiting, but they gave me another big ship in the meantime

  • @ParagonFangXen
    @ParagonFangXen Рік тому

    The modules are not warbond exclusive. You can buy them individually for normal rsi store credit as you might get from melts.

    • @ParagonFangXen
      @ParagonFangXen Рік тому

      Also those "mockups" that werent fleshed out are a second upper floor. Parts of which look down into the hangar and modules. They are independant of the modules and do not change.

  • @Teizan0
    @Teizan0 Рік тому

    I wouldn't be surprised if modules came disassembled in, say, 64 SCU containers. It's even possible you'd be able to double-hook said big containers with both of the cranes in the cargo module, which would certainly be neat.
    But watching this video, it really feels like if you have multiple specialised ships in a grand whale fleet that can individually be superior at their specialisation, you've already skipped past the Galaxy and you're just no longer the intended customer.

  • @soren777
    @soren777 6 місяців тому

    What does warbond mean?

  • @Cross_111
    @Cross_111 Рік тому

    Truth be told this ship is quite a good option for players who want to be open in the future
    There are new modules to be released and honestly that is what most players who are interested in the ship should choose to take
    The empty one is a mistake - you cannot even access the hangar without a module acc to the deck overviews
    The carge module is the best option (its the most viable now and will be in the future because the amount of cargo it can carry is decent
    Its nice for players to have the additional option to get new modules in the future (ingame) and having the choice to change their module out depending on the needs/interest
    For those that want a carrack for half the price…why not - take the empty cheapest version
    If you change your mind later you can buy modules ingame but if you really want a carrack - get one now because it will only become more expensive in the future

  • @undeadkitty334
    @undeadkitty334 Рік тому +1

    Good video, thanks for not adding to the stupid big ship drama

  • @LunaMoon0
    @LunaMoon0 6 місяців тому

    The carrack is also modular

  • @charliemcawesome5012
    @charliemcawesome5012 4 місяці тому

    New comment a year later, is a lot of the review should now be reconsidered as the Galaxy is the “Large” base building ship. So unless you have a Pioneer, a LOT of people are gonna need this unless they want small bases.

  • @varthelm
    @varthelm Рік тому

    Carrack vs Galaxy Comparison - The range on size 5 guns of 2800 vs 1800 or less on the Carrack may also be a point in the Galaxy's favor. The Carrack carries roughly 80% of the cargo of the Galaxy Freighter and has the one permanent T2 Medbay rather than having to switch out for the more robust Medical Module for the Galaxy. If far from base, the Carrack is a bit of everything already, but the Galaxy can specialize to a greater extent all around. One's for Science, one's for industry. It's an interesting choice made a bit easier by the loaner of a Carrack.
    About the modules:
    Med Bay looks like the same set up as the Apollo. Galaxy likely has more range and is more defendable. Apollo is quick to buzz in and out and if they ever implement the patient retrieval drones...that's something. Apollo crew requirements are much smaller at 1 however.
    Cargo Bay turns it into a Caterpillar. Same SCU capacity. Galaxy far better armed, Cat has double the shields.
    Refinery Bay only has 2 reactors, Expanse has 6. Galaxy MUCH better range through and is not made of wet tissue paper like the Expanse. Expanse also set to have crew of 1 though.
    Complete Galaxy only 75% of the cost of the 3 ships that its modules emulate.