UPDATE: Since the launch of the early access many players have reported performance issues such as low fps and crashes. There have been some guides out there that have helped a lot of people double or triple their fps so maybe look into that if you are struggling. My performance is really solid so I didn't think to throw it into the video script but now that the game is out I wanted to make sure I updated this with those concerns.
Try FSR with frame generation if you are having FPS issues. I have a higher end PC with a 3060 and was getting muddy visuals with base FSR (but high FPS). DLSS made things super clear but dropped my frames into the thirties at the lowest, which with server stutters was really choppy. XeSS was a rock solid 45+ FPS, but once my friend told me to try frame gen FSR I never went back. FPS is 75-90 FPS unless a helo is landing/taking off. I recommend V-sync on with it to smooth out how things look in motion. Then turn the performance options in frame gen up or down to fit your visual/hard ware needs. TLDR: FSR with frame gen on, v-sync on, make sure you have FPS limit set, then adjust the ultra performance/quality option under frame generation until you like it. Only things you should really turn up in this game are foliage quality and texture quality (everything else on low or high barely looks worse or better), but after you turn on frame gen you'll probably find the gains are so good you can start turning stuff back up at the cost of a couple FPS. Seriously more than doubled my FPS with a single setting.
As already stated FSR with frame generation is def the way. If you dont like the look of the visuals (which I didn't) go to the FSR quality setting and set to native AA. This has no loss of resolution scale but adds the frame generation
Can we stop putting money into early access games that will be in early access for 10 years? And it's 100% not a tarkov killer, tarkov already has that handled. The main point though is you put money in and these devs think that it's okay to sell a half baked game for full price. Plus it has the same pay to win system that tarkov has, and that's fucked up. Pay more money for an advantage in a game that's not even released. You are part of the problem by supporting this and not telling the devs to do something else. I understand it's your job, but it's something that needs to be addressed with these games. Give people one price point, give cosmetics and other non-game altering items in the future once you finish the game. Stop glorifying devs who just care about money. I am excited for this game, but I will buy it when it's full released. Already learned this with tarkov and other preorder/early access games. As a content creator who was involved in playtesting these should've been things you asked about and told them to fix. But instead you shell out for the money. And I know you said you don't like that games do that, but you immediately say it is what it is. So you don't truly care that much. And you are part of the problem. Let me add I have been watching your videos for a really long time but with the recent tarkov issues, and now gray zone doing things the exact same way let's use our voice for good. Stop these harmful practices, you have 100000000000x the pull an average consumer does.
The foundation is there, for an early access game with only a couple of years and development time the devs did an outstanding job. Obviously it is NOT perfect and has it's issues, but I'm really excited to see how this game develops over the course of the years. People keep comparing it to Tarkov's current state but I keep saying people from Tarkov alpha mention how rough that was too.
The server stuff immediately improved overnight from day one into day two, I'd say is worth mentioning too. If anyone is having FPS issues TRY FSR WITH AI FRAME GEN ENABLED. I get over 80 FPS locked now when I was getting 40-50 with DLSS or XeSS (intel equivalent). If you are experiencing consistent stutters every few seconds and you dont see FPS drops happening or see them for about a single frame before it shoots back up, that is the SERVER connection to you. Nvidia overlay or another 3rd party program is more accurate than the in-game FPS counter as well, it can be off by as much as 30 FPS or as little as just a frame or two. Just not a great indicator if you are trying to figure tech things out.
Tarkov in Alpha looked way better and had better animations. It had just shit code and shit Engine, but that was 8 Years ago so yeah, go ahead and compare it to Alpha Tarkov
@@gansior4744 You can hire good animators at any point, but you can only write a good foundation once, Tarkov fucked their foundation and now updates take months to add.
@@foxfire1112 and it still runs like shit quite often, with a team of (allegedly) a few hundred....this is a very, very small team and UE 5 was developed since 2018, with launch of the engine in 2022...meaning its still being developed...so all that (and more) taken into consideration - this is new but still years ahead of whatever Tarkov was, is and will be
This game appeals to the casuals of EFT. That right there is HUGE, considering BSG didn't actually give a fack about them (or the player base in general at this point). I love the game has its chill element, and then it's intense when I needed it to be. And let me say this... NOT WAITING for 3-7mins to get into a raid is the greatest feature of this game, PERIOD.
@@Shmurda_Inc_YT the only crashes I experienced were from using their recommended gfx settings…..after I got it working it was solid. There are still some stutters but that’s what I signed up for IMO
the fact the game is seamless is in itself already a reason it beats Tarkov. It still missing the loot stuff and building your base and the shooting sometimes feels meh especially with zooming in weapons. If you have a ultra wide screen like me you need the maximum FOV to prevent fisheye effect but the issue it makes up is that if you aim down sights its sometimes harder to aim than to just hip fire hehe. But i hope they will fix that atleast give some sort of magnification like tarkov does when aiming down sights. Oh and the First person ADS chicken wings are hillarious xd
bro, me and the homies went on like a 2 hour adventure, and at some point I realized, thank god we don't have a timer popping up telling us its bed time and we have to leave or risk losing all our gear.
I was really surprised how well the launch day went. I only had issues for the first couple of hours (which was mainly because i accidentally connected to servers on the other side of the world) but after that it was solid for the rest of the day. That really impressed me, there have been launches of full AAA games that have been a lot worse for servers etc. I have been having a ton of fun so far just doing the starter tasks. I cant wait to get out further into the map and get some PVP. The game seems like a solid foundation to build from.
Exactly, also if you start rubberbanding you can just switch the server 1 - 2 times and it should be fine again. Also pvp felt really good to me compared to tarkov because it doesnt feel that "sluggish and heavy" it feels more fast paced and "beginner friendly" if you want say so.
Absolutely loving the game so far. Bought the standard edition at 7am on launch day and played about 4 hours before upgrading to the Supporter edition. Although it has its optimization issues and clunkiness, the game overall is genuinely a masterpiece. The gunfights feel engaging and fun, the environment is expansive and detailed, the heli rides are beautiful and really help with traversing the map. Having the ability to jump on a random teammates heli, unlock a new LZ and go on a 45 minute adventure with a complete stranger is something most games can’t nail down. This game has such impressive feats and so much room for expansion and development. The dev team is excellent, they listen and take feedback from the community really well and they want their game to succeed. This is a recipe for success and I am happy I get to be on the forefront of it.
Dont you feel like a map is somehow... default? Like assets in jungle, without any love. Its probably not fair to compare it to small handcrafted maps with a lot of details, but that is the main reason why it looks somehow boring. Maybe its just a choice of that island, random place in eastern europe will always be more interesting i guess
@@restoreleader I think for a baseline map that is, in relative terms, only 20% complete they have done wonderful! There is a lot more detail to come to make it more unique imo
Waiting for them to add HOTAS/HOSAS support and a pilot role. Obviously a fever dream but there’s nothing like getting on some absolute psychos little bird in Arma and having the dude low fly at 200mph doing barrel rolls to the LZ haha. GZW would be a dope environment for that imo
I don't know why it's "obviously a fever dream." Arma 2 managed this 2 decades ago. There's 0 reason it can't be done for GZW, which let's not forget is made in the world's most advanced & feature complete engine.
I could see this as a feature in like a year or 2 after they get some more development time under their wings. Keep the AI pilots for now but eventually just allow each faction 4-8 helis and dedicated pilots roles. Instead of designated LZs, they make it more of regions you cannot land like within 50-100m of the towns or major POIs.
so much loot to be added I'm excited for the future of this game, i haven't been able to see the evolution of many games but God willing i will see this one.
i LOVE the concept of gray zone, when everything works its amazing and it allows for every playstyle to work almost perfectly. You can rat, you can chad, you can chill and just farm the AI, you can do almost whatever you want with little restriction. When polished i think the game will be amazing.
one idea I have about landing zones: it would be really cool if a death at a landing zone, or enemy proximity triggered a squad quest to secure the area. Would also be cool if quests consisted of real military operations like patrols and clearing certain areas in general. Not sure if this would be better as a player triggered event or just programmed into the AI, but in any case a reactive or proactive quest that is available to be claimed and executed by a squad is a cool concept to me.
The devs said this is gonna be a thing. At least for the base camp. If it's getting attacked you will get a quest to secure it some point in the future
I think gray zone warfare (when compared to other modern games) launched surprisingly well, despite me running it on a laptop of all things. i got a steady 60 fps on low graphics and only have very few crashes, i enjoy the gameplay but found the AI to be hit or miss and take WAY more shots than is necessary and the only way to get good loot is behind keys Imo i feel like gray zone should of used a little bit more time in the oven before being released to the public, part of me feels like they relesed it early to capture tarkovs audiences after BSG screwed the pooch so to say. Good video, Jesse!
@-Golden_Hunter- it's a RoG laptop, I'm not too sure about the exact model, I'm not a computer wiz by any means. All I care about is that it runs the game smoothly : P
@@MerrStudio Server stability? I've seen AAA games launch with worse stability lol. I've been a part of launches where I couldn't even play on release day.
No game killing performance issues on my end. Looks good and feels good to play and no reason why it wont go from good to great. Its a new take on alot of old ideas that's what real progress is. Its not a even a week old gotta walk before you run guys. Good things take time.
What is your gpu? I have a 2070 super and I get an incredibly bad picture and 70 fps with frame generation or 45 fps without it. It's 1440p, low settings, FSR quality. It's extremely difficult to even detect bots from a distance of 30 meters
Simple fix. If you die at an LZ, that LZ is put on a timer so that you can't use it for 20 min. Also have multiple coordinates to land in each LZ. So the LZ is larger in scale, but you have more areas to land at within the LZ. That should detour people from spamming LZ to get their gear back.
@@comalation6614 that’s why you add the option to land in multiple areas of said LZ. Makes it far more unpredictable as to where a chopper will land giving you a longer down time to dispatch from the chopper and discourages people from even camping. Sure you could still be camping an LZ but if the LZ is large enough the players trying to camp will still have to find where you landed. Idk it beats what is the current, very predictable LZ that is in the game now..
Really well summarized video. I have to say that I've known bunch of Tarkov streamers, but kinda lumped them into this one big serious Tarkov-only cult and haven't followed any much. Seeing you guys grind through the playtest was just so refreshing to see how most of you guys are actually really cool and I've subbed you and couple of other guys to see what you have on GZW. The timing seems perfect seeing how many Tarkov streamers are looking for other titles so certainly there's no lack of content on GZW, which is gret. Good luck in the jungle and I'll keep following your journey here.
They need to turn the LZ into some sort of capture the zone or something, other wise exfill camping and coming back with knife for gear is gonna be a bitch. Give people a reason to join together and fight for something else aswell, like control of potential drop spots (PVP)
The game has been very fun to play, the best part so far was sneaking to another PMC base walking up to the front gate hearing the AI guards yell "YOU ARE NOT SUPPOSED TO BE HERE" and misting my whole squad with something that sounded like the death machine from bo3 zombies.
Day 1 was rough but after the server blimp the game has ran great for me, i feel like if this game added random events (heli crash carrying supplies, supply drop, etc) to random spots on the map it would incentivize players exploring the random landscape which looks unreal. I hope it plays more to the big picture like arma antistasi
About LZs, I think they might wanna make it so you can pick an LZ anywhere on the map (and unlocks are parts of the map where you can choose an lz). Arma bots can land pretty much everywhere, they obv get stuck time to time but it's been over 10 years since arma released, so a solution can be found.
hello jesse know you have alot to do but i have one question if I buy the eraly access will i have to buy the full gmae when it relase or will i already have it auto?
This is my take. Im a gamer, i likenall dofferent types of games. I put almost 30 hrs in tarkov to try and learn it and stayed patient to give it the benefit of doubt. That was over like 2-3 months. Grayzone warfare i bought 3 days after it came out, and have already put almost 70 hrs into it. That says a lot for me personally. I dont speak for all demographics, but i am a gamer. If im enjoying it thismuch, id assume others are too. On top of that if tarkov compared to this game feels terrible, then i bet a lot of people feel that way(not all). In Grayzone my quests complete and give me the rewards. I stopped playing Tarkov because a few quests in my completed mission dissapeared, i couldnt get the rewards, and it wouldnt let me start the next quests. Thats crazy! Tarkov has been out for years now, and on reddit people were having that same issue on launch. Oh yeah, and i was getting hacked on a lot. Not just me being bad at the game. Literal hackers.
Nice one Jesse, alway clear and concise, great breakdown and personal thoughts. Personally, Ive so much faith in this game already, the good vibes and passion from the devs is refreshing and reassuring. Look forward to further sessions
You can right click mags, and hover over reload, ammo type you have available to load will show. This gives you the ability to load mags with different ammo quickly. Instead of dragging ammo
I think at 4:50 is a really an important for the game and one of the big thing people need to understand. I see a lot of people wanting more loot and more attachments. I believe it will come over time, once the core game gets more flushed out. Also 5:26. Jesse pretty much hit the nail on the head with this one.
Like most Early Access games, I think I'm gonna let em cook for a bit. It definitely has a ton of potential, but the biggest thing for me is just that the map seems very boring. Having not played it maybe I'm wrong, but mostly just seems like a lot of green with some small buildings dotted around and a bunker here and there. I'm sure they'll add to it, and I'm happy to let them.
pro tip while playing in a group have your team mates split up 1 to guard your body and 1 to escort you from LZ back to body. worst case have them hold your main weapon in case you die otw back to your kit.
I’m loving the game so far. I love that the heli system lets you try to get your stuff back. I even have had more fun playing it then tarkov or overwatch. Different games but those are the two I play
Most fun I've had in a shooter as of late, love being able to work with other's from my faction, love being able to find my body. Beautiful environment, great audio.
I grabbed GZW yesterday (the day before this video went out). I knew what I was getting into because of watching various streams and UA-camrs, like Jesse here, Airwing, Operator Drewski, and some others. Once I got my graphics settings straightened out, did a little weapons testing... I got my feet wet immediately. I agree with Jesse on all these points. They've already made a couple updates that have the game feeling better. Movement is still clunky but not bad. Some of the keybinding system has issues for me. I wish I could put more than one waypoint on the map, as well as put down markers or more markers to make note of things. Overall, so far so good, and I expect that things will only improve.
I agree with his thoughts on the LZ’s. I feel like there should be faction exclusive/ faction competing LZ’s. Certain ones that are permanent for specific factions and others that can be overcome and defended by the current faction holder’s AI
Been loving this game. The world feels more GTA+Tarkov, most the looter shooter elements we see in Tarkov, but a consistent world, not dynamic like the survival series of games mentioned. Been running it decent on my older GTX1080. Game is in a good state at release, even in early access (expect bugs), excited to see this game grow, see what they can do over next few years.
I think adding dogtags with customization to them would be fun, not a p2w option, just an option to do some and earn some cool looks from achievements when they add achievements
Good video, I don't understand why some still say this is a tarkov killer...if it takes their players and it's kinda in the same genre (extraction shooter and looting,MMO,etc). it will naturally take some players, won't kill it thought, no.
Beautiful review!! Personally I having alot of fun with this game. I'm running this game on epic with a 4080 and getting around 80ish FPS and haven't came across many bugs. Movement feels clunky and honestly not alot of loot I rarely prioritize looting but the game is alot of fun even playing solo
let the devs know that the slapping the mag thing is a real deal. Like seriously on both of my deployments I have never not slapped the mag to ensure it was good. Idk why but fuck we did it and we survived.
In case any one is wondering I have over 6000 hours in tarkov and I haven’t had as much fun playing GZW in a long time. Way better than Tarkov. Anyone who disagrees is just a simp
The biggest issue i have is that u cant see anything cuz of all the foliage. The ai Can see through bushes and shoots u behind walls, they Also follow u to the end of the world of u try hide and heal.
I love that I can get the PVE mode for $35 I have a 12 year old and paying $250 for him and $100 for me to play PVE together doesn’t make sense. So this is prices for people tipping their toes in this genre or just looking for something new
Honestly, I don't love the different versions of the game. BUT, doing it on Steam and making the upgrade to different versions if you want after playing a bit is a seamless thing. I personally only bought becuse it was only $35. If it updates more and gets better and I keep enjoying my time playing the game, then upgrading with a couple clicks of the mouse without any extra websites, launchers, etc is really nice.
I've been loving this game! Oddly enough, FPS wise, I've had to use FSR instead of DLSS even though I have an nvidia card. I jumped from ~50fps to ~90fps. For being this early into an early access game it feels promising. I just hope they keep working on things and fine tuning them. BUT as early access goes.. Only time will tell.
here for the interaction. (Sarcastic, I don't mean this next part but have to state otherwise people will mald.) "Jesse playing another tarkov clone for two weeks before you come crawling back! you could have banked that money to put towards the true believers edition instead." *Now with Exclusive ability to reroll the loot in a selected container.* **Limited once a Week, unless premium subscription plan!**
Me and my boys are loving the heck out of this game, we been getting into a lot of pvp today lmao this game is not even finished and it’s already tons of hours of fun imo and no this won’t kill tarkov it will be it’s own thing and probably just as big imo
Looks neat but I'm going to wait. Been stung too many Times by Early Access. I'm sure these devs are excited to ride the tarkov wave but there is nothing stopping them from repeating the tarkov cycle
If you’re asking if you’d be able to still play if they ever shut the servers down then no, just like tarkov, and many other online service games they will be inaccessible if they shut their servers down.
However. Just like tarkov a solo offline mod will probably surface if it is not made into the base game (aka single player tarkov) which has a coop mod. I see this game following suit. GTA online also has (had) this. It got taken down so unless you had the mod you can no longer get otn
I'm liking it so far! The pvp is also pretty dang fun! Very beautiful game, they did a good job putting this together! Even being just the start of the game!
Payed 35 bucks, played for 35h, buyed supporter edition and send s lovely email that told them to ignore most of the bad feedback, fix the stability and servers, then polish rest. Also to change the sprint animation for anything else :D .. Im lucky since i got 120fps with no problem, and crashes what so ever. Only thing interupting my gameplay is server lags, desync and server crashes.
Everytime I fly into an LZ I get halfway to the POI a enemy hele comes up. They gotta spread it out, there's gotta be a warning or maybe the LZ just becomes available for the time. Or the hele needs it own spotter tool to call out people in bushes would be neat. Being able to fire out while landing is great start
Best way to avoid this is get all three lz’s at whatever location then you have multiple options. And most people dont have all three and just use the lz 1 never had an issue with lz campers since ive done this.
The part of gameplay where u were talking about camping heli, did u a d all ur team die? I seen Handler take on the same amount t of people in that exact spot
kind of sounds like they just expanded on the call of duty zombies map could scratch the itch of that fan base as well since that one feels incomplete since it's main focus is the pvp in that game
Anything that competes with tarkov and day z is a good thing in my book , and this looks like it could get real good , personally I really enjoyed watching all the creators teaming up to play a play test together and would welcome seeing more games doing this ! 👍
UPDATE: Since the launch of the early access many players have reported performance issues such as low fps and crashes. There have been some guides out there that have helped a lot of people double or triple their fps so maybe look into that if you are struggling. My performance is really solid so I didn't think to throw it into the video script but now that the game is out I wanted to make sure I updated this with those concerns.
*Cries in low performance regardless*
Try FSR with frame generation if you are having FPS issues. I have a higher end PC with a 3060 and was getting muddy visuals with base FSR (but high FPS). DLSS made things super clear but dropped my frames into the thirties at the lowest, which with server stutters was really choppy. XeSS was a rock solid 45+ FPS, but once my friend told me to try frame gen FSR I never went back. FPS is 75-90 FPS unless a helo is landing/taking off. I recommend V-sync on with it to smooth out how things look in motion. Then turn the performance options in frame gen up or down to fit your visual/hard ware needs.
TLDR: FSR with frame gen on, v-sync on, make sure you have FPS limit set, then adjust the ultra performance/quality option under frame generation until you like it. Only things you should really turn up in this game are foliage quality and texture quality (everything else on low or high barely looks worse or better), but after you turn on frame gen you'll probably find the gains are so good you can start turning stuff back up at the cost of a couple FPS.
Seriously more than doubled my FPS with a single setting.
Just waiting for these streamers and Devs to tell us to upgrade our pcs like Bethesda did with Starfield
As already stated FSR with frame generation is def the way. If you dont like the look of the visuals (which I didn't) go to the FSR quality setting and set to native AA. This has no loss of resolution scale but adds the frame generation
Can we stop putting money into early access games that will be in early access for 10 years? And it's 100% not a tarkov killer, tarkov already has that handled.
The main point though is you put money in and these devs think that it's okay to sell a half baked game for full price. Plus it has the same pay to win system that tarkov has, and that's fucked up. Pay more money for an advantage in a game that's not even released. You are part of the problem by supporting this and not telling the devs to do something else. I understand it's your job, but it's something that needs to be addressed with these games. Give people one price point, give cosmetics and other non-game altering items in the future once you finish the game. Stop glorifying devs who just care about money. I am excited for this game, but I will buy it when it's full released. Already learned this with tarkov and other preorder/early access games. As a content creator who was involved in playtesting these should've been things you asked about and told them to fix. But instead you shell out for the money. And I know you said you don't like that games do that, but you immediately say it is what it is. So you don't truly care that much. And you are part of the problem.
Let me add I have been watching your videos for a really long time but with the recent tarkov issues, and now gray zone doing things the exact same way let's use our voice for good. Stop these harmful practices, you have 100000000000x the pull an average consumer does.
The foundation is there, for an early access game with only a couple of years and development time the devs did an outstanding job. Obviously it is NOT perfect and has it's issues, but I'm really excited to see how this game develops over the course of the years.
People keep comparing it to Tarkov's current state but I keep saying people from Tarkov alpha mention how rough that was too.
The server stuff immediately improved overnight from day one into day two, I'd say is worth mentioning too. If anyone is having FPS issues TRY FSR WITH AI FRAME GEN ENABLED. I get over 80 FPS locked now when I was getting 40-50 with DLSS or XeSS (intel equivalent). If you are experiencing consistent stutters every few seconds and you dont see FPS drops happening or see them for about a single frame before it shoots back up, that is the SERVER connection to you. Nvidia overlay or another 3rd party program is more accurate than the in-game FPS counter as well, it can be off by as much as 30 FPS or as little as just a frame or two. Just not a great indicator if you are trying to figure tech things out.
Tarkov in Alpha looked way better and had better animations. It had just shit code and shit Engine, but that was 8 Years ago so yeah, go ahead and compare it to Alpha Tarkov
@@gansior4744 Tarkov ran like dog shit tho, if you dont remember. It took them years and a new engine to get to where it is now
@@gansior4744 You can hire good animators at any point, but you can only write a good foundation once, Tarkov fucked their foundation and now updates take months to add.
@@foxfire1112 and it still runs like shit quite often, with a team of (allegedly) a few hundred....this is a very, very small team and UE 5 was developed since 2018, with launch of the engine in 2022...meaning its still being developed...so all that (and more) taken into consideration - this is new but still years ahead of whatever Tarkov was, is and will be
This game appeals to the casuals of EFT. That right there is HUGE, considering BSG didn't actually give a fack about them (or the player base in general at this point).
I love the game has its chill element, and then it's intense when I needed it to be.
And let me say this...
NOT WAITING for 3-7mins to get into a raid is the greatest feature of this game, PERIOD.
Not waiting to play is the best!! That’s my biggest complaint about EFT
@RyRyMohr for real!!!! And on launch day I played 11 hrs with only 2 crashes. I can't say that about BSG at all.
@@Shmurda_Inc_YT the only crashes I experienced were from using their recommended gfx settings…..after I got it working it was solid. There are still some stutters but that’s what I signed up for IMO
the fact the game is seamless is in itself already a reason it beats Tarkov. It still missing the loot stuff and building your base and the shooting sometimes feels meh especially with zooming in weapons. If you have a ultra wide screen like me you need the maximum FOV to prevent fisheye effect but the issue it makes up is that if you aim down sights its sometimes harder to aim than to just hip fire hehe. But i hope they will fix that atleast give some sort of magnification like tarkov does when aiming down sights. Oh and the First person ADS chicken wings are hillarious xd
bro, me and the homies went on like a 2 hour adventure, and at some point I realized, thank god we don't have a timer popping up telling us its bed time and we have to leave or risk losing all our gear.
I was really surprised how well the launch day went. I only had issues for the first couple of hours (which was mainly because i accidentally connected to servers on the other side of the world) but after that it was solid for the rest of the day. That really impressed me, there have been launches of full AAA games that have been a lot worse for servers etc.
I have been having a ton of fun so far just doing the starter tasks. I cant wait to get out further into the map and get some PVP. The game seems like a solid foundation to build from.
Exactly, also if you start rubberbanding you can just switch the server 1 - 2 times and it should be fine again.
Also pvp felt really good to me compared to tarkov because it doesnt feel that "sluggish and heavy" it feels more fast paced and "beginner friendly" if you want say so.
Absolutely loving the game so far. Bought the standard edition at 7am on launch day and played about 4 hours before upgrading to the Supporter edition. Although it has its optimization issues and clunkiness, the game overall is genuinely a masterpiece. The gunfights feel engaging and fun, the environment is expansive and detailed, the heli rides are beautiful and really help with traversing the map. Having the ability to jump on a random teammates heli, unlock a new LZ and go on a 45 minute adventure with a complete stranger is something most games can’t nail down. This game has such impressive feats and so much room for expansion and development. The dev team is excellent, they listen and take feedback from the community really well and they want their game to succeed. This is a recipe for success and I am happy I get to be on the forefront of it.
Dont you feel like a map is somehow... default? Like assets in jungle, without any love. Its probably not fair to compare it to small handcrafted maps with a lot of details, but that is the main reason why it looks somehow boring. Maybe its just a choice of that island, random place in eastern europe will always be more interesting i guess
The map feels amazing and immersion gets you at times
@@restoreleader I think for a baseline map that is, in relative terms, only 20% complete they have done wonderful! There is a lot more detail to come to make it more unique imo
If i were to buy Standard edition on Steam, would I be able to upgrade with a discount?
@@jagos-lazarradonjic8567 yessir
Waiting for them to add HOTAS/HOSAS support and a pilot role. Obviously a fever dream but there’s nothing like getting on some absolute psychos little bird in Arma and having the dude low fly at 200mph doing barrel rolls to the LZ haha. GZW would be a dope environment for that imo
I don't know why it's "obviously a fever dream." Arma 2 managed this 2 decades ago. There's 0 reason it can't be done for GZW, which let's not forget is made in the world's most advanced & feature complete engine.
I could see this as a feature in like a year or 2 after they get some more development time under their wings. Keep the AI pilots for now but eventually just allow each faction 4-8 helis and dedicated pilots roles. Instead of designated LZs, they make it more of regions you cannot land like within 50-100m of the towns or major POIs.
@@x3wildcard It is made in Unity 5, right?
bro arma 3 king of the hill is what this reminds me of, and pilot role would be sick
Lol were you the pilot in Arma servers! Cheers man.
I love it working a 9 to 5. I can jump right in and don’t have to worry about losing expensive items. I feel like a chat at all times and helpful.
so much loot to be added I'm excited for the future of this game, i haven't been able to see the evolution of many games but God willing i will see this one.
i LOVE the concept of gray zone, when everything works its amazing and it allows for every playstyle to work almost perfectly. You can rat, you can chad, you can chill and just farm the AI, you can do almost whatever you want with little restriction. When polished i think the game will be amazing.
one idea I have about landing zones: it would be really cool if a death at a landing zone, or enemy proximity triggered a squad quest to secure the area. Would also be cool if quests consisted of real military operations like patrols and clearing certain areas in general. Not sure if this would be better as a player triggered event or just programmed into the AI, but in any case a reactive or proactive quest that is available to be claimed and executed by a squad is a cool concept to me.
The devs said this is gonna be a thing. At least for the base camp. If it's getting attacked you will get a quest to secure it some point in the future
This game is a perfect conceptual balance between dayz and tarkov. Aka my dream game. Loving it already and so excited for the future developments.
I think gray zone warfare (when compared to other modern games) launched surprisingly well, despite me running it on a laptop of all things. i got a steady 60 fps on low graphics and only have very few crashes, i enjoy the gameplay but found the AI to be hit or miss and take WAY more shots than is necessary and the only way to get good loot is behind keys
Imo i feel like gray zone should of used a little bit more time in the oven before being released to the public, part of me feels like they relesed it early to capture tarkovs audiences after BSG screwed the pooch so to say. Good video, Jesse!
what laptop are you using?
I'm not sure what modern games are you referring to, but this game launched in a very bad state in terms of performance and server stability.
@-Golden_Hunter- it's a RoG laptop, I'm not too sure about the exact model, I'm not a computer wiz by any means. All I care about is that it runs the game smoothly : P
@@MerrStudio Server stability? I've seen AAA games launch with worse stability lol. I've been a part of launches where I couldn't even play on release day.
Guys you play BF2042 release?
No game killing performance issues on my end. Looks good and feels good to play and no reason why it wont go from good to great. Its a new take on alot of old ideas that's what real progress is. Its not a even a week old gotta walk before you run guys. Good things take time.
What is your gpu?
I have a 2070 super and I get an incredibly bad picture and 70 fps with frame generation or 45 fps without it. It's 1440p, low settings, FSR quality.
It's extremely difficult to even detect bots from a distance of 30 meters
Great take thanks for the comment bro
Simple fix. If you die at an LZ, that LZ is put on a timer so that you can't use it for 20 min. Also have multiple coordinates to land in each LZ. So the LZ is larger in scale, but you have more areas to land at within the LZ. That should detour people from spamming LZ to get their gear back.
Well that timer sounds more like punishing people who lands there rather than people who camp the LZ...
@@comalation6614 that’s why you add the option to land in multiple areas of said LZ. Makes it far more unpredictable as to where a chopper will land giving you a longer down time to dispatch from the chopper and discourages people from even camping. Sure you could still be camping an LZ but if the LZ is large enough the players trying to camp will still have to find where you landed. Idk it beats what is the current, very predictable LZ that is in the game now..
Really well summarized video.
I have to say that I've known bunch of Tarkov streamers, but kinda lumped them into this one big serious Tarkov-only cult and haven't followed any much. Seeing you guys grind through the playtest was just so refreshing to see how most of you guys are actually really cool and I've subbed you and couple of other guys to see what you have on GZW.
The timing seems perfect seeing how many Tarkov streamers are looking for other titles so certainly there's no lack of content on GZW, which is gret.
Good luck in the jungle and I'll keep following your journey here.
Genuinely just a super informative, useful video. A nice surprise, through all the strong opinions one way or the other.
They need to turn the LZ into some sort of capture the zone or something, other wise exfill camping and coming back with knife for gear is gonna be a bitch. Give people a reason to join together and fight for something else aswell, like control of potential drop spots (PVP)
The game has been very fun to play, the best part so far was sneaking to another PMC base walking up to the front gate hearing the AI guards yell "YOU ARE NOT SUPPOSED TO BE HERE" and misting my whole squad with something that sounded like the death machine from bo3 zombies.
Day 1 was rough but after the server blimp the game has ran great for me, i feel like if this game added random events (heli crash carrying supplies, supply drop, etc) to random spots on the map it would incentivize players exploring the random landscape which looks unreal. I hope it plays more to the big picture like arma antistasi
man i enjoy the concept of just chilling instead of constant PVP
About LZs, I think they might wanna make it so you can pick an LZ anywhere on the map (and unlocks are parts of the map where you can choose an lz). Arma bots can land pretty much everywhere, they obv get stuck time to time but it's been over 10 years since arma released, so a solution can be found.
hello jesse know you have alot to do but i have one question if I buy the eraly access will i have to buy the full gmae when it relase or will i already have it auto?
btw love the vid^^
This is my take. Im a gamer, i likenall dofferent types of games. I put almost 30 hrs in tarkov to try and learn it and stayed patient to give it the benefit of doubt. That was over like 2-3 months. Grayzone warfare i bought 3 days after it came out, and have already put almost 70 hrs into it. That says a lot for me personally. I dont speak for all demographics, but i am a gamer. If im enjoying it thismuch, id assume others are too. On top of that if tarkov compared to this game feels terrible, then i bet a lot of people feel that way(not all). In Grayzone my quests complete and give me the rewards. I stopped playing Tarkov because a few quests in my completed mission dissapeared, i couldnt get the rewards, and it wouldnt let me start the next quests. Thats crazy! Tarkov has been out for years now, and on reddit people were having that same issue on launch. Oh yeah, and i was getting hacked on a lot. Not just me being bad at the game. Literal hackers.
Nice one Jesse, alway clear and concise, great breakdown and personal thoughts. Personally, Ive so much faith in this game already, the good vibes and passion from the devs is refreshing and reassuring. Look forward to further sessions
You can right click mags, and hover over reload, ammo type you have available to load will show. This gives you the ability to load mags with different ammo quickly. Instead of dragging ammo
I think at 4:50 is a really an important for the game and one of the big thing people need to understand. I see a lot of people wanting more loot and more attachments. I believe it will come over time, once the core game gets more flushed out. Also 5:26. Jesse pretty much hit the nail on the head with this one.
Like most Early Access games, I think I'm gonna let em cook for a bit. It definitely has a ton of potential, but the biggest thing for me is just that the map seems very boring. Having not played it maybe I'm wrong, but mostly just seems like a lot of green with some small buildings dotted around and a bunker here and there. I'm sure they'll add to it, and I'm happy to let them.
This game looks really good, I want to wait until it feels finished before i spend any money though. Thanks for the great vid Jesse!!
yo thanks for given a honest review of the game unlike most people who will take a pay out really appreciate it
"You're not a shill because you agree with me" - you
this game gives me big "Joint Operations: Typhoon Rising" vibes. A big part of that is probably the environment.
1:17 LMFAOOO!!! It's like a Karen punching you out of nothing.
pro tip while playing in a group have your team mates split up 1 to guard your body and 1 to escort you from LZ back to body. worst case have them hold your main weapon in case you die otw back to your kit.
I’m loving the game so far. I love that the heli system lets you try to get your stuff back. I even have had more fun playing it then tarkov or overwatch. Different games but those are the two I play
Most fun I've had in a shooter as of late, love being able to work with other's from my faction, love being able to find my body. Beautiful environment, great audio.
My youtube: "oh i see you are eating after playing GZW for 20 hours since yesterday, this should be pretty relevant"
same lol
20 hours already Jesus bro, go outside
@@DMTEntity88 i should
@@DMTEntity88 40 over here lmao
@@VyBeR Man, I wish I could put in those kinds of hours, enjoy life before you have any responsibilities
I grabbed GZW yesterday (the day before this video went out). I knew what I was getting into because of watching various streams and UA-camrs, like Jesse here, Airwing, Operator Drewski, and some others. Once I got my graphics settings straightened out, did a little weapons testing... I got my feet wet immediately. I agree with Jesse on all these points. They've already made a couple updates that have the game feeling better. Movement is still clunky but not bad. Some of the keybinding system has issues for me. I wish I could put more than one waypoint on the map, as well as put down markers or more markers to make note of things. Overall, so far so good, and I expect that things will only improve.
Thanks for the video.
Great to see you playing more games, I would enjoy watching you play most games.
Tarkov doesn’t deserve you right now.
I agree with his thoughts on the LZ’s. I feel like there should be faction exclusive/ faction competing LZ’s. Certain ones that are permanent for specific factions and others that can be overcome and defended by the current faction holder’s AI
Until this point, it sounds like this is the game i was looking after for years
Been loving this game. The world feels more GTA+Tarkov, most the looter shooter elements we see in Tarkov, but a consistent world, not dynamic like the survival series of games mentioned. Been running it decent on my older GTX1080. Game is in a good state at release, even in early access (expect bugs), excited to see this game grow, see what they can do over next few years.
I think adding dogtags with customization to them would be fun, not a p2w option, just an option to do some and earn some cool looks from achievements when they add achievements
The instability and constant waiting for helis is why I gave up on it. Devs don’t really listen and address the main issues players have.
The LZ system is a risk reward which is amazing, if you do not want the risk then walk. Yes you can do that!
Good video, I don't understand why some still say this is a tarkov killer...if it takes their players and it's kinda in the same genre (extraction shooter and looting,MMO,etc). it will naturally take some players, won't kill it thought, no.
Beautiful review!! Personally I having alot of fun with this game. I'm running this game on epic with a 4080 and getting around 80ish FPS and haven't came across many bugs. Movement feels clunky and honestly not alot of loot I rarely prioritize looting but the game is alot of fun even playing solo
let the devs know that the slapping the mag thing is a real deal. Like seriously on both of my deployments I have never not slapped the mag to ensure it was good. Idk why but fuck we did it and we survived.
The perfect description of this game is that it is basically for everyone that is too casual to play Tarkov.
Great vid, gonna let it cook some more before I buy it.
@JesseKazam
That tree you threw was so much shade 😂😂😂
In case any one is wondering I have over 6000 hours in tarkov and I haven’t had as much fun playing GZW in a long time. Way better than Tarkov. Anyone who disagrees is just a simp
You really made that patchy beard work, nice job
As a Tarkov AND DayZ player, the amount of running feels juuuusstt right.
They dont cost any extra! 👀 😂😂😂 im 💀💀💀 damnit Jesse is awesome.
The biggest issue i have is that u cant see anything cuz of all the foliage. The ai Can see through bushes and shoots u behind walls, they Also follow u to the end of the world of u try hide and heal.
Finally a game me and the boys can enjoy without having to wait 40 minutes to play together again when one of us dies in tarkov.
I love that I can get the PVE mode for $35 I have a 12 year old and paying $250 for him and $100 for me to play PVE together doesn’t make sense. So this is prices for people tipping their toes in this genre or just looking for something new
Honestly, I don't love the different versions of the game. BUT, doing it on Steam and making the upgrade to different versions if you want after playing a bit is a seamless thing. I personally only bought becuse it was only $35. If it updates more and gets better and I keep enjoying my time playing the game, then upgrading with a couple clicks of the mouse without any extra websites, launchers, etc is really nice.
I've been loving this game! Oddly enough, FPS wise, I've had to use FSR instead of DLSS even though I have an nvidia card. I jumped from ~50fps to ~90fps. For being this early into an early access game it feels promising. I just hope they keep working on things and fine tuning them. BUT as early access goes.. Only time will tell.
Having an absolute blast!
here for the interaction. (Sarcastic, I don't mean this next part but have to state otherwise people will mald.) "Jesse playing another tarkov clone for two weeks before you come crawling back! you could have banked that money to put towards the true believers edition instead." *Now with Exclusive ability to reroll the loot in a selected container.* **Limited once a Week, unless premium subscription plan!**
Thanks for this video, think I'm gonna try this game out :)
great video man, biggest hang up for me at least is the performance
Me and my boys are loving the heck out of this game, we been getting into a lot of pvp today lmao this game is not even finished and it’s already tons of hours of fun imo and no this won’t kill tarkov it will be it’s own thing and probably just as big imo
Looks neat but I'm going to wait. Been stung too many Times by Early Access. I'm sure these devs are excited to ride the tarkov wave but there is nothing stopping them from repeating the tarkov cycle
Will this game be available to play if the servers ever shut down for preservation?
If you’re asking if you’d be able to still play if they ever shut the servers down then no, just like tarkov, and many other online service games they will be inaccessible if they shut their servers down.
@@gromple7231 Damn. Honestly my biggest turn off in gaming. But this seems like a fun game… maybe I can give it a try
However. Just like tarkov a solo offline mod will probably surface if it is not made into the base game (aka single player tarkov) which has a coop mod. I see this game following suit. GTA online also has (had) this. It got taken down so unless you had the mod you can no longer get otn
The information is much appreciated brother thank you
Laying in bushes and yelling at people is so much fun
I'm liking it so far! The pvp is also pretty dang fun!
Very beautiful game, they did a good job putting this together! Even being just the start of the game!
This gams feels like a nice blend of king of the hill from arma and a extraction shooter
Great Content and summary! thanks for the great work!
Payed 35 bucks, played for 35h, buyed supporter edition and send s lovely email that told them to ignore most of the bad feedback, fix the stability and servers, then polish rest. Also to change the sprint animation for anything else :D .. Im lucky since i got 120fps with no problem, and crashes what so ever. Only thing interupting my gameplay is server lags, desync and server crashes.
The DAYZ Clip had me Dying LMAOOOO
LMAO karen walked in to throw hands immediately
So true, instant declaration of violence 😂😂
I hate the heavy punch so much why does it have to stun you for so long 😢
hard to compete with delta force when its price tag is free and its got so much more going for it. thanks for the vid.
Delta Force is also shit but it’s free.
They already made it so you can change factions… it’s been two days. That’s awesome!
Everytime I fly into an LZ I get halfway to the POI a enemy hele comes up. They gotta spread it out, there's gotta be a warning or maybe the LZ just becomes available for the time. Or the hele needs it own spotter tool to call out people in bushes would be neat. Being able to fire out while landing is great start
Best way to avoid this is get all three lz’s at whatever location then you have multiple options. And most people dont have all three and just use the lz 1 never had an issue with lz campers since ive done this.
Yes, iof some arcade normies call this running simulator they are cute to Dayz players.
Tarkov is less arcadic than dayz lmao.
@@escapetarkov3838 Its bullet sponge game where players fire full auto. tell me Im wrong
Took me 10 minutes to get from lamang base to ban pa, these people have no idea what a running sim is.
goated vid as always , appreciate the insight !
the infil camping once you;re out of starter area is really grim
I played Tarkov. I also played GZW. I have more hours in GZW than Tarkov combined. And I only bought it 2 days ago
If you play as a lefty and use the right side of your keyboard, save your money. You can not rebind j or i at the minimum.
Its messed up in so many ways but i just cant get enough of it. Temper your expectations and enjoy it for what it is. Join the mithrats today!
The part of gameplay where u were talking about camping heli, did u a d all ur team die? I seen Handler take on the same amount t of people in that exact spot
Will they have a radio communications for your faction?
Good summary... Helped... 👍👍👍👍
I wonder if we will get a hideout or collection system for our faction that helps us fight thw others
I think for this type of gameplay pve works well, I'm also interested in red river with offline play as well
Thanks my man Kazam!
I will get it when it gets released on Xbox, series x with this engine will look amazing
This was really helpful sir! Thanks!
What worries me is that it does look like a running sim. You hardly ever bump into other players by the looks of it.
Good summary for those not in-the-know
It is full of forest , they have to add some big buildings like in tarkov
Stupid question but can you post a vid with your graphics settings?
after bsg dropped they’re new unheard edition version of tarkov they essentially handed the crown of the genre to gzw
kind of sounds like they just expanded on the call of duty zombies map could scratch the itch of that fan base as well since that one feels incomplete since it's main focus is the pvp in that game
Super excited for this.
Are different factions different missions or is it all the same because the bases are in different locations
Anything that competes with tarkov and day z is a good thing in my book , and this looks like it could get real good , personally I really enjoyed watching all the creators teaming up to play a play test together and would welcome seeing more games doing this ! 👍
Love watching man
The open world and landing zones and main base really feels like it has metal gear solid 5 similarities