Does Gray Zone Warfare Live Up to The Hype?

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  • Опубліковано 27 вер 2024
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    Gray Zone Warfare is an upcoming game that has a different approach to the extraction shooter genre by meshing together some of the best aspects of Survival games and Extraction shooters. We don't know how it will feel yet but some of the choices they are making will definitely make this a unique experience.
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КОМЕНТАРІ • 566

  • @JesseKazam
    @JesseKazam  5 місяців тому +36

    What are your thoughts on Gray Zone Warfare so far? Have you watched any gameplay?

    • @TheStealthFreak
      @TheStealthFreak 5 місяців тому +8

      Looks good, knowing that it needs polish, it looks polishable. Great start and i'm excited to see where it goes!
      Plus it's not in unity so thats nice

    • @TabiTheCat
      @TabiTheCat 5 місяців тому +1

      Helicopter cutscene

    • @_Scipio
      @_Scipio 5 місяців тому +17

      Makes me thankful for Tarkov.

    • @Bourbonlegend1990
      @Bourbonlegend1990 5 місяців тому +5

      a shooter that doesn't focus on PvP isn't going to appeal to a lot of people. But I'm sure it will still do well enough if it doesn't linger in alpha/beta too long.

    • @Kero_81
      @Kero_81 5 місяців тому +14

      looks boring to me.

  • @faesarn
    @faesarn 5 місяців тому +225

    "movement is clunky" and "A.I. is inconsistent"... reminds me of a game we all have been playing for several wipes, where A.I. can tank a 7.62 shot with a basketball cap :D

    • @tearstoneactual9773
      @tearstoneactual9773 5 місяців тому +10

      That is no freaking lie. I've had 3 scavs in the last couple days eat a headshot with a baseball cap or like a Ushanka on. Yet I've been able to punch straight through helmets. It's weird.

    • @faesarn
      @faesarn 5 місяців тому +7

      @@tearstoneactual9773 that's some solid Kevlar ushankas!
      For real, I've been playing Tarkov for 4 years and I don't feel like the A.I. Improved much. Scavs are either super dumb or godlike, there is no in-between.

    • @tudm91
      @tudm91 5 місяців тому +4

      @@faesarn Played in the closed Alpha of EFT. There has definitely been improvements to the A.I. but there is still more that could be done to make them more consistent IMO. Dude they used to dolphin dive and headshot you mid-animation it was HILARIOUS

    • @HK416A5-
      @HK416A5- 5 місяців тому

      I mean isn't Tarkov movement quite smooth though? Especially now with vaulting.

    • @LimitsGamesHD
      @LimitsGamesHD 5 місяців тому +2

      @@HK416A5-floating around like a fat turd isn’t smooth

  • @facelessgreen8997
    @facelessgreen8997 5 місяців тому +65

    Just having the map makes this game a lot more beginner-friendly than tarkov is.

    • @everythingpony
      @everythingpony 5 місяців тому +1

      Tarkov has a map too? I press m and BOOM map

    • @alexmaurice4274
      @alexmaurice4274 5 місяців тому +5

      @@everythingponytf u talkin about

    • @bighouse581
      @bighouse581 5 місяців тому +2

      ​@@alexmaurice4274they're on drugs lol

  • @Rinwhyy
    @Rinwhyy 5 місяців тому +402

    watching this made me realise, even though we constantly talk down on tarkov, is how fleshed out tarkov actually is. I didn't play since the early days but watching GZW for the past couple days has made me appreciate tarkov a lot more.
    edit: I think it's important that I clarify that GZW is at its pre alpha. it's set the foundation and it's now up to the devs to give life to a world they built.
    more edit: this aged like fine milk Lmao

    • @Tng-lw3wi
      @Tng-lw3wi 5 місяців тому +82

      Tarkov has been in Alpha/Beta for 7 years it was ugly and horrible until the recent years. Just gotta give some games more time.

    • @Rinwhyy
      @Rinwhyy 5 місяців тому +25

      @Tng-lw3wi for sure, i think I should have mentioned that GZW has massive potential too as long as the devs use this foundation and keep working on it

    • @theindexfinger3434
      @theindexfinger3434 5 місяців тому +9

      This game is pre-alpha tho

    • @Rinwhyy
      @Rinwhyy 5 місяців тому +2

      @theindexfinger3434 yep I think they have a really good foundation to work from. but there's a long way to go

    • @rambojones2035
      @rambojones2035 5 місяців тому +5

      Couldn’t agree more. Within the first hour or two of watching GZW gameplay, it instantly made me appreciate tarkov for what it is, even tho it has its flaws

  • @dennisvogel5982
    @dennisvogel5982 5 місяців тому +9

    i think the idea of the 3 faction headquarters is kinda genious - you start with early quests near your HQ and there are a lot of other people around, so its hard for the other factions players to just ambush you there. Every kill traded is a 20 minute walk for them and a 1 minute walk for you so even if pvp happens - the gear will in the end be more likely on the nearest Factions side since they can retrieve it way faster.
    But its also possible for a 4 man squad to just sneak up and get 1 - 2 kills and then retreat.
    The higher the missions go and the nearer you have to go to the center the dynamic changes and suddenly 1 other faction is on equal terms or in the gray zone in the middle it will be a free for all and hard to survive -
    and thats not by some special system in the game but just by placing the HQ's in this triangle shape and making loot better the further you go into the middle.... its so ... ELEGANT

  • @TheClanFollows
    @TheClanFollows 5 місяців тому +96

    It is kinda cool to think that working with a squad can make meds bettter if one person carries meds for everyone

    • @mastoner20
      @mastoner20 5 місяців тому +21

      I think with a group of guys who get experienced with the game will definitely have unit specialization. One dude is the marksman, one dude is the lmg, one a medic. Or whatever role the group decides they need. Kinda the arma-milsim inspiration in the game coming back out with it being more of an operational level game than an individual/squad game.

    • @soap6264
      @soap6264 5 місяців тому +1

      untill the one guy with all the meds gets kidnapped, I think having a dedicated medic is good but also important for everyone to have their own stuff on them in case the medic is comprimised

    • @as_below_so_above
      @as_below_so_above 5 місяців тому

      Great, another disadvantage for us solo players 😭

    • @makingacomment
      @makingacomment 5 місяців тому

      Don’t know how the top comment got so many likes.
      Playing like that to have single person designation for each “Role” would not work in the slightest. When you’re in a combat scenario and everyone is spread out by 50 meters. Getting one person to run a few hundred meters tending to everyone wouldn’t make any sense. Not only giving away another weapon being up.
      But from a stand point of now you have a guy running all around trying to take care of everyone being shot and opening themselves up to be a open field target.
      If you play like this you’ll quickly find out what I mean by this. You’re inventory space will be easily double to x2.5 what it is in this play test. Everyone can carry meds to handle theirselves on the fly when needed.
      It isn’t a mindset of being selfish or elitist. It’s just common sense from the stand point of how the engagements play out with how the environment and flow is. Considering 90% of the time you’re traversing through open areas, fields and light cover and forests.
      So from a tactical and team play stand point you’d be exhausting one player if not all players to not just enjoy the game with buddies if you force people to play a certain way.
      I get it this is just a take and not telling/forcing people how to play. But imagine an ammo/support role with that medic having to run and give ammo and give first aid. Now that’s two guns out of the fight.
      Sure you can argue “Everyone wouldn’t be a mile a part!?” My take is mainly coming from an open firefight scenario. Not in buildings. Even then my point would still stand everyone slowly spreading out into multiple locations/buildings to win a firefight.
      This isn’t real life or Afghanistan. Where everyone is practically at the hip. Where that situation/setup would work. It’s a game. Way more chaos and everyone to some degree wants to run off and either be a hero for their guys, venture off or flank quite a ways away.
      I get I rambled for a while but I was actively playing out every bad situation and typing it as I was having it play out in my head.

    • @TheClanFollows
      @TheClanFollows 5 місяців тому

      @@makingacomment I more so meant to save backpack space for others, but yeah it wouldn’t be ideal especially with how cheap meds tend to be
      Just that it was a possibility is cool

  • @zombiepicnic9683
    @zombiepicnic9683 5 місяців тому +69

    I had two big concerns about this game. One is the monetization, since this is a dev team coming from the mobile gaming world. The longer they wait to announce that, the more I'm going to worry. Second is the loot. Maybe they're working on a more intricate loot system, and the current build is more about testing other aspects of the game. But if this get released with the current gear only loot pool, this game will be DOA. An extraction shooter with bad or uninteresting loot is basically an arena shooter with a ton more running.

    • @charlieinthetrees
      @charlieinthetrees 5 місяців тому +4

      I just wanna say that the devs not naming a price for the game may potentially be a good thing. That way, they can set a cost based on the work they've done so far vs not being incentivised to make content that is "worth" whatever price they set.

    • @scandallpower
      @scandallpower 5 місяців тому

      What do you mean “gear only” loot? Like no barter stuff or valuables?

    • @gingkarl
      @gingkarl 5 місяців тому +1

      devs talked about a full price game with no microtransactions if i remember correctly

    • @dac0r0ner96
      @dac0r0ner96 5 місяців тому +1

      Hence DMZ

    • @LordCommanderVex
      @LordCommanderVex 5 місяців тому

      They said box price 1 time payment no MTX no expansions or paid DLC

  • @matthewblunderbuss4545
    @matthewblunderbuss4545 5 місяців тому +2

    An idea for the faction issue is being able to have multiple characters one for each faction if you want with separate inventories/stashes. Planetside 2 has 3 factions and does it this way and it worked out pretty well.

  • @jjtheone1232
    @jjtheone1232 5 місяців тому +157

    One thing i noticed with all the content that I've never considered in tarkov is the way the environment feels dead. This is supposed to be a lush jungle with an ongoing guerilla war. Where are the animals, the vehicles, the forest fires and all that? Especially animals is something id expect to see all the time.

    • @sailyourface
      @sailyourface 5 місяців тому +33

      We got a mosquito in your ear at least

    • @BucketKingu
      @BucketKingu 5 місяців тому +108

      To be fair, coming from a developer perspective myself, a lot of what you described wouldn't be a priority in development at this stage. Environment details like that are typically 'last-stage' touch ups to pretty up a game when there's optimization space to spare. Right now they should be (and are) focusing more on gameplay, mechanics and related things. They should nail the PVEVP aspect first, everything else comes after. If the game doesn't feel good to play, it won't matter how good or alive the environment looks/feels.

    • @jjtheone1232
      @jjtheone1232 5 місяців тому +8

      @@BucketKingu I'd mostly agree with you on that. This is a pre-Alpha game after all. But especially fauna is something I'd like to see implemented because it adds a lot of gameplay opportunities but also needs to be carefully balanced and some aspects need to be designed for that. It would essentially have to be multiple types of 'AI characters' that interact with players in different ways and that could be challenging.

    • @zuzzy8976
      @zuzzy8976 5 місяців тому +28

      Go and have a look at pre alpha tarkov. After 7 years a btr appeared. If you play the game with no players the map is empty with only few scavs.

    • @thomaslindsey9615
      @thomaslindsey9615 5 місяців тому +3

      Animals aren't in war zones?

  • @Trackstar1319
    @Trackstar1319 5 місяців тому +28

    So wait.... You could meet up with a friend from each faction and know where every PMC is on the map?

    • @elijah5592
      @elijah5592 5 місяців тому +9

      yesss 3v45 easy clap

    • @everythingpony
      @everythingpony 5 місяців тому

      It's bannable, your not allowed to faction team​@@elijah5592

    • @bshell1731
      @bshell1731 4 місяці тому +1

      ten billion IQ exploit

  • @gamesturbator
    @gamesturbator 5 місяців тому +2

    Finally played Tarkov yesterday. My eyes suck so I couldn't make out the Customs map details on my second monitor, so ended up dying just trying to figure out where the hell I was. I couldn't even figure out which end I was closest to. Found the extract 30 seconds too late. Hoping this will feel better. Even Arma is easier than Tarkov.

  • @AntiATF
    @AntiATF 5 місяців тому +31

    The 3rd person running animation is actually pretty close to what running with a lot of gear on looks like 😂

    • @Based_Gopnik89
      @Based_Gopnik89 5 місяців тому +13

      agree. people don't realize how awkward running with alot of gear is

    • @Justin-ny8df
      @Justin-ny8df 5 місяців тому +6

      ​@@Based_Gopnik89Trying to run quickly in a weird waddle trying to not fall and break my legs.

    • @Based_Gopnik89
      @Based_Gopnik89 5 місяців тому +6

      @@Justin-ny8df hahaha especially at night under PVS-14s w/ med bag and cargo pockets full of extra 7.62 for the 0331s

    • @Joshua-gs4ss
      @Joshua-gs4ss 5 місяців тому +1

      It’s mostly just a shuffle 🤣

  • @vb_blokeboi7251
    @vb_blokeboi7251 5 місяців тому +1

    Faction idea is dope, you could wind up in these hectic large faction v faction v faction fights. But I definitely think you should be able to change factions rather than be locked out from playing with 66% of other players

  • @TommyLee1
    @TommyLee1 5 місяців тому +1

    Well the good news is most of your cons are either QoL additions or things that I would definitely understand being later on in the development schedule with the exception of bullet sponge AI but as you said it seems like theyre noticing an anomaly with that and already taking the steps to correct it.

  • @ryanbolson23
    @ryanbolson23 5 місяців тому +6

    People are seriously like “it doesn’t have this, it’s missing this that Tarkov has, blah blah”
    Ok, let’s give this game 9 years like Tarkov had to get where it is and we’ll then compare nitpicking details.
    At the end of the day the game has a base gameplay loop established and it runs great. That’s all we could ask for in a day 1 early access IMO. It’s going to get more content as long as the devs support it (F in chat for the cycle, you will be missed)

    • @ThatCaliana
      @ThatCaliana 5 місяців тому +4

      I’m glad to see someone finally saying this, people comparing this game to a product that’s had almost a decade to perfect their formula is kinda crazy. Like I get the comparison makes themselves but like let them cook god damn

    • @Tacti_cat
      @Tacti_cat 5 місяців тому

      "let's give them 9 years" therein lies the problem. Most people who play Tarkov or have played it aren't looking for a game to replace it in 9 years. And if they are going to take as long as BSG has in developmental cycles this game is dead.
      Nobody wants or has the patience to okay 2 broken, unfinished games.
      So if GZW launches in its current state I'll bet that in 6 months it won't have a 1/4 of the playerbase.

    • @ryanbolson23
      @ryanbolson23 5 місяців тому +1

      @@Tacti_cat you are completely misunderstanding what my entire statement was.
      People are saying this game is missing obscure nitpick details compared to Tarkov, which has had 9 YEARS of development.
      I am not saying this game should be developed for a decade, I’m saying Tarkov had a decade so give this game some slack and a chance to get there.

  • @laithnaber6752
    @laithnaber6752 5 місяців тому +1

    for the faction part where you cant play with friends if there isnt differences between the factions they should make you be able to switch whenever you want to to still be able to play w ur friends and such

  • @CeceliPS3
    @CeceliPS3 5 місяців тому +1

    The broad picture was perfectly painted to us. Well done.

  • @unsilentzone3357
    @unsilentzone3357 5 місяців тому +2

    this game is like tarkov after 5 years of development. I think it'll be golden in a year or two

  • @that_skyguy
    @that_skyguy 4 місяці тому

    I do hope more ground loot is added. That’s what I love about some of the modded servers on dayz. Looting everywhere to find stuff to sell n then purchasing that vehicle or whatever I’ve been saving for.

  • @COF666420
    @COF666420 5 місяців тому

    It's crazy how much greenery, trees, bushes etc there is. So lifelike. This game is so pretty. Would melt my pc forsure 😢

  • @KongraDNB
    @KongraDNB 5 місяців тому

    I can't wait to get my hands on GZW. Most excited for a game I've been in a very long time.
    I think a cool idea for end-game gameplay would be having zonal capturing wars to gain discounts etc, so the more you contest the more gear you can buy to go out and play etc. Kind of like "New World" if that makes sense?

  • @d4cndev
    @d4cndev 5 місяців тому

    The not shooting to your own faction is a thing that plainly would make sense, Been playing tarkov since the start and this is something that since has never been used properly to slow down the TK's and understand PID tarkov when worked with randoms properly its an amazing experience but only happends so often, I love the pvp but its more satisfying to know the back bone of your "Faction" should not be something to worry about in raid or at least not focused on!
    Really eager to try this out!

  • @gillieshooter4742
    @gillieshooter4742 5 місяців тому

    a way to party up out of map, and choose faction(or not) before joining a server would kinda fix the issue of not playing together. Just everyone conforms to the party leader or however they do it. But once in-game, and on a different faction then they're not 'friendly'

  • @F8LDragon2
    @F8LDragon2 4 місяці тому +1

    I support pre release gameplay bc it tremendously helps devs better the game. As long as devs better the game…

  • @Sick66-qu4uh
    @Sick66-qu4uh 5 місяців тому +12

    You're a content machine

  • @Scopesdoped
    @Scopesdoped 5 місяців тому

    that third person running animation had me laughing

  • @Will_K.
    @Will_K. 5 місяців тому +4

    Banger vid dude. I think this game has so much potential from a gameplay perspective, buuuttt it seems like it lacks a bit of soul. It feels a little bit sterile in my opinion. Bland environmental storytelling in the map, the traders seem to be the primary source of lore and story, and they seem to lack a bit of personality. All the other things mentioned in the video can be fixed by tweaking code and tweaking systems, but I'm not sure how you fix the soul of the game here. Like I just don't see the little details, or artistic notes that give a game that specific atmosphere or unique flavor. I hate to compare to Tarkov, but that game just oozes atmosphere. It really has a soul. Every 3d model, or boss design, UI element is inspired by the dark tragic world of Tarkov and that has the effect of constantly immersing you in that vibe.
    I don't see that with Grayzone. Like to me, just walking around the world, I can't tell at all what the hell happened. It looks like someone Thanos snapped and suddenly everyone who lived there is now just gone. Like where are the signs of struggle, or the signs of people fleeing hastily during the evacuation. Like it's there a tiny bit, but I mean they barely leaned into it. Don't get me wrong though, the world is gorgeous, but it looks too normal.
    Hopefully I'm wrong and once the game releases there's some really great lore and world building, etc.

    • @clamum9648
      @clamum9648 5 місяців тому +2

      Def agreed. I'm just hoping they're concentrating more on mechanics and such right now since it's pretty early still, but yeah if that environment doesn't get a heck of a lot more "lived in" then it's gonna be boring as hell.

    • @ThatCaliana
      @ThatCaliana 5 місяців тому

      You’ve gotta remember that tarkov has had years to build this up, this game is only just coming into early access now so I’ve got faith that they will eventually rival tarkov on that front.

  • @DetectiveJones
    @DetectiveJones 5 місяців тому +1

    I don't understand how so many games struggle with time to kill and bullet realism. Tarkov is the worst offender that I've played, but sounds like this has the same problem. People have this super goofy Idea where an unarmoured person can just eat up bullets and be fine, or "They have armour therefore a dozen 7.62 rounds mean nothing" I swear that if you asked a caveman about a gun, they could give a more realistic experience.

  • @newt0n_
    @newt0n_ 5 місяців тому

    They need to figure out what their identity is. I have seen a LOT of people saying this game wont really be about PVP and more about PVE. From this little test, it is proving to be almost all about PVP. That may be because the game isnt fully fleshed out yet and the only thing to do is PVP but they need to state, loudly and proudly, what they want the game to be about.

  • @xmapa4677
    @xmapa4677 5 місяців тому +14

    Tarkov Players:
    3-5 minutes loading into raid? >:(
    3-5 minutes flying over a jungle >:D

    • @serialkillerx4746
      @serialkillerx4746 5 місяців тому +6

      i would take the 2nd option every time. tarkov just takes too long to get you to the action. i hope they will improve that somehow.

    • @eldente
      @eldente 5 місяців тому

      @@serialkillerx4746 I actually don't mind the Q time at all.

    • @GmodFilmsTR
      @GmodFilmsTR 5 місяців тому +2

      idc about the tarkov loadtime since that 5 minutes is not wasted looking at a loading screen but watching a vid or talking with friends​@@serialkillerx4746

    • @serialkillerx4746
      @serialkillerx4746 5 місяців тому

      @@eldente rly ? i do other stuff when i load into the raid but if they can cut down on this stuff why not.

    • @serialkillerx4746
      @serialkillerx4746 5 місяців тому

      @@GmodFilmsTR then let us manage our stash in the meantime or something else

  • @ryanriddell9314
    @ryanriddell9314 5 місяців тому +1

    Watching GZ really makes me appreciate how good EFT actually is. If it wasn't for the cheating epidemic in gaming right now I'd still be blasting with my homies like back in reserve patch. Also watching some content creators playing GZ and giving their reviews now, it really shows even people playing EFT 10-12 hours a day don't even understand what makes EFT so captivating.
    I hope this game improves it will be great to have another option and for BSG to have some competition.. but this game needs ALOT of work the cope googles are on for a lot of people right now I hope they don't let people down.

  • @marsh_8882
    @marsh_8882 5 місяців тому +5

    0:14 giving tarkov players ptsd with that bug

  • @magniankh
    @magniankh 5 місяців тому

    Thanks for doing such an early review for this game! One thing you didn't mention was the progression; what is it like? Do you get access to better stuff or do you just accumulate more money? Is it vendor based like tarkov where do you get access to different vendors and higher gear

  • @xmapa4677
    @xmapa4677 5 місяців тому +4

    I want to get GZW, but I worry about it's performance on my PC.
    People were ragging on Tarkov because you were getting 180fps....but you have one of the most powerful computers out there, using DLSS. Your true frames were probably closer to the 70-80 fps range, possibly with drops below 60. Most of those people are delusional if they have PCs that make Tarkov "unplayable", and think it will run Greyzone well. They will all be VERY angry at Madfinger when they buy it. "I CAN'T BELIEVE IT, THEY'RE JUST LIKE BSG!"

    • @dragonltu8349
      @dragonltu8349 5 місяців тому +1

      well i think it is somewhere writed what specs are expected to be min and i think you need mid high pc pity much recommend side but it can change over time
      but yeah performance for game won't be lower than tarkov but more consistent and stable i think so people can get better idea what kind of specs is needed to play pity much

    • @world_eater1315
      @world_eater1315 5 місяців тому +1

      It's still in pre Alfa, the game will be easier to run later

    • @xmapa4677
      @xmapa4677 5 місяців тому

      @@dragonltu8349 It will definitely improve over time, same as Tarkov will and has. Though, their first goal is 60fps on 1000-series and equivalent. That will be a great day, but even then, the game will still run worse than Tarkov on my 1070ti/i7-8700k.

    • @Tacti_cat
      @Tacti_cat 5 місяців тому

      I just don't see how people can honestly expect a dev team like Madfinger games to release their first PC title with this graphic fidelity and it runs decent on hardware that isn't the 0.1% of the market.
      Like every single Tarkov streamer who I watched play this is either sponsored by Sincebuilt or Star forge who made them all incredibly powerful, top of the line PC's. And they are all playing on a 4090 or 4080ti with DLSS 3 w/ frame generation on.

  • @argo7155
    @argo7155 4 місяці тому

    I like that we start with 5.t
    56 platform and not AK like in tarkov. Now i can feel tacticool from the beginnieng 😂

  • @dsol9767
    @dsol9767 5 місяців тому

    Game looks to have potential but I'd be hesitant to invest much time in it's current state. Look forward to see what the plan is for long term players and the overall goal for the game. The idea to be able to group up in game is good, also could be cool to make your own faction.

  • @atlas2296
    @atlas2296 5 місяців тому +11

    I you should be able to choose your faction at the start of each server rather than at the start of the entire wipe

    • @clamum9648
      @clamum9648 5 місяців тому +1

      That's what I was thinking

    • @yurikanexc1275
      @yurikanexc1275 5 місяців тому +1

      Right ? Assuming each faction will have specific vendors and quests, you could have one character per faction, to have separate progression. It would also mean that you're able to experiment with the karma system, like character from faction 1 is loyal to it's faction but kills everybody else on sight, character from faction 2 goes rogue, and character from faction 3 is friendly with everyone. This would be sick !

  • @devonhamblin8550
    @devonhamblin8550 4 місяці тому

    As soon as I started the game I had a glitch where my character model had no head, I had no secure case, and I couldn’t store anything in my storage which meant doing some quests was impossible but they came out with a patch for that stuff relatively fast. I just had to delete my character and restart from scratch, but at least I can use my storage now lol

  • @stevehenderson3432
    @stevehenderson3432 5 місяців тому

    For day one EA it seems pretty damn good for today’s standards. Seems like they are committed to getting things done in a timely fashion, unlike another team we know all too well. Excited to see this game grow.

  • @j-dub_bub525
    @j-dub_bub525 5 місяців тому

    well 1 things for certain 2 things for sure , the game will get better. I personally cannot wait to get hands on. I feel like I've been waiting forever. I can't wait to see where it will be a year from now!

  • @fbgmduck
    @fbgmduck 5 місяців тому +25

    HAVING A MAP! a fucking huge win over Tarkov.

    • @valeraparshuk6105
      @valeraparshuk6105 5 місяців тому +14

      Timmy located

    • @xmapa4677
      @xmapa4677 5 місяців тому +4

      Until you've been finding the same 5 guns for 200 hours, and get tired of the only other loot being food.

    • @MrEp5
      @MrEp5 5 місяців тому

      @@xmapa4677 gg!

    • @Omegawow89
      @Omegawow89 5 місяців тому +2

      Nah, having a map, epsecially one that shows live changes is lame and arcade-like. Thats where Tarkov owns, having to learn the map was a great decision.

    • @LautaroQ2812
      @LautaroQ2812 5 місяців тому +2

      ​@@Omegawow89 Which by the 2nd or 3rd wipe lost its purpose. It's like MMORGPS having 50 different skill trees only for people to go into icyveins or some other site for a guide on "what build to do as [insert class here]". There is no exploration and no trial and error for the most part. Off-meta stuff doesn't perform and you get sacked as well when you play a build that is "not the best" or "efficient".
      Not only Tarkov is filled with cheaters, but it's been a long time now people are either 1. very knowledgeable and know things so well it gets boring and very difficult for new players 2. people have maps on their second monitor. Sometimes even interactive ones. Fuck that, at that point give me the map.
      And in the video, Jesse showed that the live feed you have in the map is faction-only. That's GOOD. It makes sense. If you're part of a PMC group/company, it'd make sense they give you a GPS with marked locations and a feed of your faction-friends.

  • @xPASTY
    @xPASTY 5 місяців тому +1

    You mentioned that you only tested the game with a 4090, but don’t you also have a streaming computer you could test the game on just to see how it performs? I don’t know the ins and outs about a two computer setup so feel free to tell me I’m wrong.

  • @Cozynuss
    @Cozynuss 5 місяців тому

    Take in consideration that this was a Streamer and Friends invite only playtest. The experience in interaction and how the game is played will change drastically if normal people and trolls will enter this game.

  • @ImLucky7en
    @ImLucky7en 5 місяців тому

    Getting back into the map fast seems like something that will only happen for playtests as playercount is way lower than a full release for the public but hey maybe it stays the same when it is open

  • @bradleycavalier1311
    @bradleycavalier1311 5 місяців тому

    I have my issues with tarkov, but I'm not jumping to grey zone unless it's squared away. But I like that you can run nice M4s off the bounce instead of with a junk scab mosin. I hate that scav sometimes have better ammo than me, lol. I'm excited for the PVE focus.

  • @Super_Burrito
    @Super_Burrito 4 місяці тому +1

    I’ve got about 8 hours in the game and maybe 2 1/2 of those is actually playing, The game has good bones but holy hell does it have issues.

  • @joeshmoe7485
    @joeshmoe7485 5 місяців тому

    Good review, keeping my eye on this. You make a very good point about the factions and hopefully they change it. Not sure what benefits come from the various factions, but getting locked to it the whole wipe kinda sucks. Maybe a solution is to allow people to switch, but maybe on a cooldown, so you can only switch once per day or week or something.

  • @FusionKota
    @FusionKota 5 місяців тому

    I love the faction system, but I think friends who want to play together from different factions will be really frustrating. Some people will likely abuse the ability since both of them can see the location of 2 different faction's squads on the map and use that in some way to gain advantages during PVP. Perhaps one guy calls out all his friendlies for his friend in an apposing faction and let him wipe them up and vice versa. The idea is great, but there needs to be some counter measures involved with this style of faction selection to prevent the exploitation of the map and player locations. Perhaps you can change factions once after choosing at the start or make it impossible for people who are friends from different factions join the same server. Obviously there is likely no perfect solution to this, so it needs to be really well thought out before it releases. I can't wait to try this game out after BSG nuked themselves and completely ruined it's trust with their community. I knew something was up when Arena essentially flopped on it's face after they claimed it was "Esports ready," and they took forever to make any changes to the game.... What a joke that was!

  • @christophercao3671
    @christophercao3671 4 місяці тому

    ive been playing for 3 days now and a couple things ive noticed is scavs are very hit or miss. They tend to be either very dumb or just one tap me in the head. Following up with that ive also had an issue were i lost all my gear i had on in PvE when i died since the server took a dump and didnt have time to go back and retrieve my stuff.... sadly its happened 2 times already and not just to me but to my stack im playing with as well. the game oozes potential but needs to stabilize the game first and foremost.
    Edit: One last thing i missed, The lightning in the game needs a huge update, ive gone into certain areas were my screen almost goes black and white flickering that is hard to explain but if others have experienced it you will know what im talking about.

  • @FyXeeu
    @FyXeeu 5 місяців тому +11

    Yeah no shit performance is good with a 4090, that’s not the average pc spec tho

    • @Jacdxx
      @Jacdxx 5 місяців тому

      Theres tons of small unknown games that run horrible no matter what your specs are, performance is good just means it runs smooth for a "test", if it doesnt for you cause your pc is trash then thats your problem and you should complain about it in comments of people trying the game, oh wait u did, loser, get a better setup.

    • @superanderson
      @superanderson 5 місяців тому +2

      Useless comment

    • @spraynardkruger6426
      @spraynardkruger6426 4 місяці тому

      Average pc is a 300 dollar laptop at Walmart for 300 dollars. So... bad.

  • @elliotcornelius6041
    @elliotcornelius6041 5 місяців тому

    cant wait to see where this game goes...hyped but hoping its not just copium for another NEW thing

  • @Aved_the_Alien
    @Aved_the_Alien 4 місяці тому

    I don’t skimp for game devs. That being said this looks like a game I’ll like. Tarkov was fun but I’ve moved on 6 months ago. This is a win

  • @GuerraProd
    @GuerraProd 5 місяців тому +2

    Honestly the commit you have to do to the faction after choosing one is dope, if it was easy to change there would be no reason to defend the faction but this way it actually helps you to feel in a group and “family” one thing that they could do would be a “no fire zone “ or the ability to trade between factions, with good and bad things attached to it.
    Like you need a specific item to upgrade the base and there are only 2 of those items in the map, so only two factions could use it, imagine like, water pumping to get fresh water at the beginning of the game or an automatic machine gun or movement sensors etc.
    And if you trade with that faction and give them money/weapons/food whatever, you would gain the item but that would make you lose reputation , that would lead to you loose the ability to buy certain stuff, the npcs stop trusting you etc . Dunno could be fun

    • @bandti45
      @bandti45 5 місяців тому +2

      in a later version it could be cool to allow everyone to have a character for each faction. i didnt play the beta so i dont know much but that feels like the simplest solution.

  • @CalogeroZarbo
    @CalogeroZarbo 5 місяців тому

    Good stuffs! I think that you are playing a "fast" version to have time to go through the game. I trust in the future they will add more stuffs to loot, they will increase the scarcity and therefore dying will matter a lot.

  • @kino6881
    @kino6881 5 місяців тому

    I would personally like them to introduce something that we have never seen before in a gaming space the gun play, map, and even structure of the game is like they copy pastaed like 4 or 5 games into a single one. Like to see more creative stuff.

  • @Nigels_Wrld
    @Nigels_Wrld 5 місяців тому +1

    THE 3RD PERSON RUNNING ANIMATION IS SO FUNNY LMAO

    • @tearstoneactual9773
      @tearstoneactual9773 5 місяців тому

      "I GOTTA FIND BUBBAAA!" *high-knee tactical run*

    • @17MrLeon
      @17MrLeon 5 місяців тому

      @@tearstoneactual9773 Thats actually legit run with weapon aiming up.

    • @tearstoneactual9773
      @tearstoneactual9773 5 місяців тому

      @@17MrLeon - I know. I was making a joke. That's how you have to do it in thick foliage.

  • @Atlas.-7141
    @Atlas.-7141 5 місяців тому

    I really wish they made this game more raid based. I dont like the idea of just flying back naked to pick up loot from your dead body. its just cod DMZ with extra steps.
    They should make its so when you die you're out of that raid just like EFT, and you'll have to wait for your friends to extract to go back out again to fight. That way you're not forced to play in a squad and it even forces going solo to not wait so long

  • @ugandanknuckles3900
    @ugandanknuckles3900 5 місяців тому

    2:10 And then I finally realized that this game is basically just a really shortened version of PlanetSide. Wow.

    • @confused3032
      @confused3032 5 місяців тому

      What?

    • @ugandanknuckles3900
      @ugandanknuckles3900 5 місяців тому

      @@confused3032 Look it up dude. The 3 factions on a large map. areas of control/missions etc.
      I can see where these developers get their ideas from. Maybe I'm just old.

    • @confused3032
      @confused3032 5 місяців тому

      @@ugandanknuckles3900 Yeah, they definitely got inspired by other games, but I don’t see that as a bad thing. For example this game is exactly what I’m looking for. Something in the sense of Tarkov, but mostly PvE and with some cool things that I definitely will appreciate when I get my hands on the copy.

    • @ugandanknuckles3900
      @ugandanknuckles3900 5 місяців тому

      @@confused3032 I wrote out this huge thing for you, but fumbled and deleted it.
      I wish I didn't. lol
      It was pretty explainative too.
      I've been around bro, lets just say you're confused on my position here. What you understand to be a modern game with tons of new interesting things, I've seen in many games beforehand. Innovation is dead, game design is a fleeting mastery.
      Whatever I was trying to get across to you is sorta lost in the sauce here, but lemme just say, I'm being honest when I say I really do hope you find some enjoyment in whatever slog they're pushing out these days.

    • @confused3032
      @confused3032 5 місяців тому

      @@ugandanknuckles3900 Yeah I get you. Innovation is rare nowadays. But I am not really mad about it. I’ve always wanted to play game just like this, so it’s completely fine for me. But I get what you mean that new games don’t offer anything, well… new.

  • @mitayoonash8258
    @mitayoonash8258 5 місяців тому

    They really need to change the placement of the left hand on the weapon, its not the normal and natural position to hold the weapon, specially when aiming down sight.

  • @Squiggly6942
    @Squiggly6942 5 місяців тому

    The Factions might work better if you could have three characters. Especially if their questlines were different.
    Play and progress each character individually for each faction. Giving you the ability to switch for friends.

  • @TruthPrevails24
    @TruthPrevails24 5 місяців тому

    I think those games’s gonna absolutely kill it, it looks like it brings so much life and just the way the environment is it’s just awesome.
    I hope the guns get a little bit work on.
    people complain they cant tell whos who, but there the same ones coming from cod, cause squad you cant, hell let loose you cant, tarkov you cant, etc. that makes it more real, know where your team is! communicate!!!
    one other is optimization, got a lot of stuff going on and all the guys playing it have 3k pcs, i dont and many others as well, i play all the games i listed before with 80+ fps so i should be fine

  • @johnnysilver5866
    @johnnysilver5866 5 місяців тому +1

    Imagine running into a 16 man squad.. Lmao!

  • @PLVC3BO
    @PLVC3BO 5 місяців тому

    Give this game some time to fine tune everything and it'll be a really dope one.

  • @MortalMilka
    @MortalMilka 5 місяців тому +1

    Regarding the issue of your friend choosing a different faction. To my understanding there will be diferent servers. Could you play with him on a second server with the same faction or your character is faction locked across servers?

  • @BoDukeAdventures.
    @BoDukeAdventures. 5 місяців тому

    Thanks for the content and insight. I cant wait to make clips of this game myself. Gonna b a banger

  • @skorlano5661
    @skorlano5661 5 місяців тому +2

    Don't forget, you're reviewing the first version of the game, you are judjing it like a game that's out for years

  • @TacticalFatherGaming
    @TacticalFatherGaming 5 місяців тому +1

    Bro really explained not knowing a new game 😂

  • @Pix-hh3jo
    @Pix-hh3jo 5 місяців тому

    they should add , cars or motocycles to run from the point choper left u , to the point u wanna go or near

    • @tearstoneactual9773
      @tearstoneactual9773 5 місяців тому

      If I could get a dirt bike in that game... I'd have too much fun just playing around, jumping berms and stuff. Also dirtbike/motocross races would be hella fun. But I think that takes away from the game's intended scope.

  • @Clobercow1
    @Clobercow1 5 місяців тому

    Should be able to play as any faction and develop karma for each one.

  • @saltydroog854
    @saltydroog854 5 місяців тому

    I would like to see cross faction questing. So you can climb through various reputation levels, and get various perks. Like maybe you can at one level or reputation gain the ability to group with people from that faction and get the squad markers. And then maybe at another you can then get the ability to respawn with your teammates from that faction. And then maybe at another, you can actually see all that faction on the map just like your own. So there is an incentive to not just kill everyone like a troglodyte. There can still be missions/quests/tasks that involve killing the other factions, but then missions/quests/tasks where you'll have to grind your reputation back up...just a mechanic to incentivize cooperation vs just all out mouth breather PVP

    • @AgsBud
      @AgsBud 5 місяців тому

      SD REPRESENT BABYYYYYYYYY

  • @GouShin1
    @GouShin1 4 місяці тому

    I'm getting 180-200fps, spent hours going through the settings to get the highest fps with the highest settings possible. 5800x, 3070ti, 32gb ram (built my rig a few years ago during the gpu shortage) I could have gotten a 3090 or even a 4090 if I waited a few months longer. Will wait for the 60 series to upgrade my rig.

    • @GouShin1
      @GouShin1 4 місяці тому

      Money wasn't an issue, getting a gpu was the issue.. Pretty happy with the 3070ti honestly.

  • @obeastness
    @obeastness 5 місяців тому +1

    the main things that I would want for this game are.
    1.having a character in each faction on your account.
    2.A non-linear somewhat procedural style questing system that is a fire team quest, rather than having the same quests in the same order for each individual player.
    3.Faction Objectives, Perhaps somewhat sporadically your faction commander issues a difficult mission to your entire faction, while simultaneously an opposing faction receives the same mission, this could be for example two entire factions both have the quest to get the same item and get back to base with it. The faction that completes it gets experience and rewards. This could lead to some really climactic battles and coordination.
    4. I hope they don't try too hard to be like tarkov, they already have some unique things going for them, I hope they move more in their own unique direction in general.

  • @wdolkens
    @wdolkens 5 місяців тому

    Do you know if you can be a special team member? Like sniper or my interest is to be the teams medic?

  • @NinjaLegacy805
    @NinjaLegacy805 5 місяців тому +1

    Awesome insight, hoping devs see this. I'm sure the game will improve, stoked to see how. 2k+ hours into Tarkov and it's just....not fun anymore, so I'm hoping this can sortakinda fill that void. Thanks Jesse! 🤘🏼

  • @CenReaper.
    @CenReaper. 5 місяців тому

    Inconsistency is due to lack of server compensation,if that makes sense.

  • @yaboylevi
    @yaboylevi 5 місяців тому

    The thing I'm starting to realize about Tarkov is that it 100% does not respect your time, you spend so much time waiting to get into a game, loading up and all the other shit, I don't think people realize how much time is actually wasted.

  • @serialkillerx4746
    @serialkillerx4746 5 місяців тому

    Game seems pretty interesting. i dont know if i want to play i though. but it will put up a little competition to tarkov which could end up resulting in bsg taking it more seriously fixing the game for real.

  • @Niamorhtan
    @Niamorhtan 5 місяців тому

    feels like exile mod on arma 3 back in the days, should be nice ! 😁

  • @Ryan-hl1ch
    @Ryan-hl1ch 5 місяців тому

    the more I see this game the more it just sounds like an arma 3 extraction shooter mod / wasteland/ dayz as a stand alone title. seems interesting but idk! will have to play it for myself

  • @LautaroQ2812
    @LautaroQ2812 5 місяців тому

    "I'm not techy" and "I have a 4090" while being sponsored by ExpressVPN. Yes, we know you're not techy enough lol.
    On the good side, you do make good videos and explain things well (I did like the video!). At this point in the game, factions seem to be "the old classic" faction/race lock that mmorpgs have. Is not bad, but you explained beautifully the problems that it may have. And if WoW is anything to go by, for example, over time you'll have a faction that will be full and have a lot of players, and then other factions will be slowly dying. It's a cycle, since you can't play with friends and you're stuck there, no others will join, especially if other factions have youtubers and others with big groups of people/friends.
    That said, your idea of "orange party cross faction" is great. I agree with it 100% and also, they seem to be aiming for PLAYERS CHOICE direction instead of "telling you what to do" or forcing you to do things, so in that sense, they should go all the way with that. Also having "cross faction" stuff would be amazing for RP, for people that like that. Imagine having a buddy on the other base that can help you out on a mid point encounter or maybe give you some intel, etc. Locking in factions and making them static is a bad move in general, imo.
    There is something you didn't mention, and I feel it warrants more attention. I know the devs/company "need" the free exposure to get attraction, but they could've totally not shown anything for another year until it was more polished. The fact they're being open and showing pre-alpha state with NO NDA... It might as well end like shit and be a terrible game, we can't know, but showing as the game is "quite developed" all things considered and they're not shy on showing it, it gives a good feeling.
    From other videos I've seen before, the medical side is "Ok" at best or just plain bad. I suggested in a comment in one of their official demo videos how they could improve it to also make it make sense. For example, the blood bag needs to be an equivalent to Survival Kit in Tarkov. You can't use it in 20 seconds. At the same time, patching yourself up should be faster if using something like a gauze and bandages.
    I personally don't have strong opinions on either perma-death or die and go get your loot. I've played both types of games across different genres, both FPS and mmorpgs and it's ok to me both ways. It's just a gameplay mechanic. I didn't understand very well the "persistent stash"? I guess you mean your loot stays in one base and whenever you go to that base your loot is there? Some sort of "local bank" like BDO had. I don't mind that, it helps immersion and realism, but I mean at the end of the day when you die you can still play the game. I don't mean this game in particular. In Tarkov if you die, your character is reborn regardless, albeit without the loot. So my point is, while I don't mind "local persistent stash", at the end of the day it's a video game and that is 1 gameplay mechanic I've never liked much. It was always inconvenient for me despite being able to just bare with it.
    The AI and how many bullets they take is something of PRIORITY imo. I've seen that in the demos, is just not good. Spongey enemies is what drove some people away from things like The Division 2 (amongst other issues). And the combat is not a Destiny 2 or the likes. It needs to be "CoD Hardcore mode". Tap a couple of times and the guy should be dead.
    On the "body loot" part I feel there is something to do for some novelty. I personally feel the "searching things" in Tarkov is "fine" for an early adoption of the idea, but it's super boring and stale. I know it's a skill you level up, but generally speaking, you always take 5 seconds searching [insert here container]. It doesn't matter if it's a small or big backpack, an armory crate or a food box. If it has an m4 or a car battery or a sledgehammer. You always "search". And I feel as a mechanic is not amazing, and it's also not realistic. So it's missing the mark on both, even if it "works" for the intention which is having you take time to do that shit while some other person is running to you to kill you.
    ROFLMAO at the guys leaving you two in the helicopter. That was hilarious. I feel that system is pretty good.
    Being it's pre-alpha... movement and animations being clunky or buggy I don't mind that today. I will mind from here to 3 years and they still aren't fixed. Same for environment sounds and other details to make the world "full". I don't mean this for the loot. As you explained feeling empty due to the looting, I feel they will improve on that, but they need to do it as a priority. Not critical or game breaking, but perhaps 2nd level priority and as soon as they can do it. Again, being pre-alpha I think they're very much aware of that and they just want to put out the game out there to get feedback and see if the main systems they have so far work as intended.
    Last but not least tying everything up, they should really change it to perma-death. I know I said I'm fine either way, because I am, but that doesn't exclude the fact that I do recognize the dilution of meaning of these mechanics when "there is nothing to lose". In general, you do it automatically without thinking because "it's a mechanic in the game". But when you really think about it or think about why you are bored playing that game, if you think about Rust, there's not a big deal about eating and such. Like it's whatever. You can die, respawn at home and that's it. But that's a different game with other things. So in this case considering you take the time to prepare yourself to go "out there" and do military ops and possibly get into fights... dying permanently means your loot is precious, the loot you have when spawning and the loot you have when trying to extract. Same for quests loot. And this, in turn, will also help boost the important of food and water. It shouldn't be scarce but it shouldn't be available in every village. Or if it is in every village, perhaps tone it down a bit so maybe you find 1 bottle of water instead of 3. So now you have to ration especially if you're in a group.
    Overall it's a good video, thanks!

  • @starcinema2846
    @starcinema2846 5 місяців тому

    Waited for this! Thanks Jesse!

  • @MrThyrun
    @MrThyrun 5 місяців тому

    So it's not really that faster "getting into playing" when you spend 5 minutes just flying helicopter to a point to actually start playing. It's just prettier loading screen.

  • @shadrachlane5555
    @shadrachlane5555 5 місяців тому

    You have to join to the army irl if you want to know what to do for combat lifesaving in this 😂

  • @southwestendz1022
    @southwestendz1022 5 місяців тому

    game looks really good.. hopefully they can make it good enough to last.. doesn't replace tarkov for me but it does have the potential to allow me to have another game to play and enjoy other than tarkov is nice

  • @jerneilbautista6367
    @jerneilbautista6367 5 місяців тому

    Adding a enemy ai tent or campninside the woodline randomly makes the game more intense ansmd surprising, hmm
    Since PVE CHARACTER GENERATED BY CPU AND GPU.. . HMMMM maybe making a AI woodline camp like pve. Can make it possible.. through server inputs of transmission format/data give vpu and gpu the location of tandomized location, renewing the area into new location in map... so it wont be permanet like those buildings... . Hmmm i am a information technology graduates so i know my teory and idea is possible.. anyway my course was just a short, shortcutted and basic units only.. i dont have masteral in this course

  • @precipk
    @precipk 5 місяців тому

    Reminds of ground branch but just open worldish

  • @axceon
    @axceon 5 місяців тому

    The only thing that seems to bother me is how the gun is held. I'm not sure how accurate that is compared to IRL, but on-screen it looks janky.

  • @HarmzwayFresh
    @HarmzwayFresh 5 місяців тому

    That could be fun meet up with other ppl from your fraction and nxt thing you know boom there’s 16 of yall running around lol

  • @MrEp5
    @MrEp5 5 місяців тому

    where is the stuttering fps drops in the cinematic trailer?

  • @simonredcsgo
    @simonredcsgo 4 місяці тому

    medical system has alot of icons but its just 4 things wrong with you.
    You bleeding. use a bandage.
    Your bone is fucked. use a split.
    Your organ is wacky. surge that shit.
    Your low on blood just blood bag yourself.
    I guess pain with painkillers but pain goes away if u just surge up your liver and lungs I guess lol

  • @jhayden1111
    @jhayden1111 5 місяців тому

    If they are gonna create factions they need to allow multiple characters.

  • @FutureLaugh
    @FutureLaugh 5 місяців тому

    but i dont want to mess around in a jungle, i want to play in an urban city

  • @darkventhead581
    @darkventhead581 5 місяців тому

    It needs a dying animation for the effect of ACTUALLY dying.

  • @alecubudulecu
    @alecubudulecu 5 місяців тому

    I soooo want this game to succeed. I love tarkov but would LOVE to have something a bit more casual but with good firearms mechanics.

    • @RuanFourieStix
      @RuanFourieStix 5 місяців тому

      The gunplay is the biggest thing where this game is severely lacking. Gunplay feels clunky and awkward.

    • @alecubudulecu
      @alecubudulecu 5 місяців тому

      @@RuanFourieStix that’s insanely unfortunate. I play Tarkov for the firearm realism (ish). - just hate how brutal it is.

    • @RuanFourieStix
      @RuanFourieStix 5 місяців тому

      @@alecubudulecu yeah, the gunplay in GZ is nothing like Tarkov. Tarkov's gunplay is at an insanely good state at the moment with the recoil changes that happened at the beginning of this wipe. Doesn't seem like GZ is going to have the same type of gunplay. At the moment it's a weird stale-arcade-shooter feel to the gunplay. Like those old arcade games where you could shoot zombies on the screen with a plastic gun you are holding. The gunplay feels a lot like that.

  • @Xhotic
    @Xhotic 5 місяців тому

    Am i trippin or is there only like 10 Points of Interest ?
    Hope they extend the map overtime or add different maps with different biomes or add onto this map w diff biomes n such

  • @batmamfansfanypack5294
    @batmamfansfanypack5294 5 місяців тому

    Nice they added a 3rd faction

  • @kevinschur94
    @kevinschur94 5 місяців тому

    The question we all have, can you snipe poeple out of a Helicopter?

  • @campants
    @campants 5 місяців тому

    Great video. Informative and worth while. Proper constructive criticisms. Keep it up Kazam

  • @jakeup9668
    @jakeup9668 4 місяці тому

    Well cant complain...i play on gforce now and sadly tarkov is not on there so ill be happpy with this lol...but i belive after few patches it will be up there somewhere with Tarkov...but still they are diferent games so they will not be the same

  • @Keil2590
    @Keil2590 5 місяців тому +1

    Did they fix the rate at which you dehydrate/get hungry?