I thought that anyone you killed would eventually blow up like an atom bomb and it would be a game over? I guess not. Odd. Thats what the story made it sound like.
@@foronirodrigo nope, I think a voidout happens when a body goes necro, that turns the body into a BT, later that BT catches a LIVING human being (the living part is important because Igor killed his friend and tried to commit suicide to avoid a voidout). Im not exactly sure where does the BT bosses are in the lore, because an in-game voidout will occur if a porter or a mule are catched without a boss fight and It can also happen to you in certain spots
@@rodrigosantillana9349 not true. first off voidouts can occur if the boss eats you during a boss fight, happened to me once, had to reload the save. second, the game explains that voidouts happen when anti-matter interacts with regular matter. BTs are made of anti-matter, that's why voidouts happen.
@@yonimeller its not needed to reload the save, it just leaves a small crater were the voidout happened (if sam is the one eated). actually it makes the game easier because BTs dont appear there, it rains but thats it. i already did 4 of them in the first area. but i saw a comment in another video saying that if a bt catch you there it just drags you to the crater and you die for real this time, no boss fight or anything. If a BT eats another human besides from sam then it is when the atom bomb voidout happens. and thats when the game makes you reload a save file to continue.
That's a lot of corpses. I killed a single MULE a while back and threw the body into the water. For some reason I never got a call from Deadman and the body kept floating until I stopped playing.
The punishment is really low so i still use lethal even shoot uncontious bodies yea it did NOT help with my blood thirst it just forces you to load a previous save and all the corpses on the map just get removed its really not that big of a deal
Oh that’s so dope, thank you. I play offline and first play through now. So they don’t cause void out like was told by game. They turn into BTs that already have a walker.
Bridges Corpse Disposal. its not like anyone is not dying in the cities, people die all the time but sam is not the only one suppose to dispose of the body so they must have formed new Corpse Disposal Unit and they dispose of any body which is not related to Mule, Porters or Terrorists. we do get mission to rescue Porters and also dispose of Dead porters and if you kill one then you get to dispose it.
well its pretty obviously since the begining of the game they tell you don't kill anyone i roticed that so i did my whole run without killing anyone i use non lethal weapons
@fakskis yeah I’m in the process of getting 9 bodies to go necro you literally have to wait 48 hours not game wise but a whole 48 hours my system been on since Monday and I have 12 hours to go.
@@spanishfly7709 I filled a Bridges truck with 14 mules from the camps near Engineer, Elder, and Craftsman, then drove it behind the Incinerator between the Waystation and Distribution Center north of Mountain Knot. Got out and left the truck sitting there. Next time I came through it had been a couple days irl and there was a MASSIVE BT spawned over the truck. Since all NPCs avoid areas where BTs are known to hunt, it would seem that a corpse needs to be left to spawn a BT in a generally populated area, like a Mule camp, in order to trigger a voidout.
It's pretty slow though. Gotta wait 12 in game hours to harvest em, it's way quicker to just cycle around BT zones and do the boss fights. More fun too.
@@julesmasonlynch Ahh true, I didn't see it took 12 hours. I usually do the same, just get grabbed by BTs then fight the boss, plenty of chiralium :) Did you get thumbs down for killing the BTs?
@@jaygatsby3039 I think it was neutral in terms of likes. But if you spawn BTs from corpses and use the cuff links on em, you get likes. So if you look at it that way, the only way to get likes from MULEs is by killing them lol
A body going Necro just makes a BT a BT touching someone who’s around that body causes a void out That’s why they freak out so bad about not burning the bodies there’s just a random fucking BT sitting around that area and if someone gets too close, it’s gonna grab them and fucking kill everything
@@bigchuks2240 Ahh now I get it why I got random voidout and game over earlier when I left a corpse behind. I guess there were other NPCs in the camp who were just unconscious and then they were touched by newly born BT and boom
I found it easier to end up cutting the cord - it scares you at first because you're daunted by the fact that you literally gotta face the BT up close and personal... But trust me.. crouch around slowly and cut em - you don't even need to hold your breathe. (Grenade kills are also just fun to see though :D)
Yeah totally! I usually go for the cord cut because that way I'm right where the crystals spawn. However this was more of a demonstration of the BTs coming out of corpses, killing the BTs was just a little bit of fun
@@AysaMetric yes, top tip! Even though I knew the bola gun could do this, for some reason I never used it in this way on my first playthrough. Second run I use it all the time. Just a warning for some that it doesn't work on all BTs, I think giant and red BTs are immune to the bola strand
@@julesmasonlynch Yes, the giant BTs and the red ones are immune to the Bola. Giant BTs actually do not have an umbilical to cut. They can only be forced to retreat. Red BTs require you to hold your breath and slowly crouch walk up to them until you get the prompt to cut the cord.
I haven't had any respawn yet. However, I've just returned to the Eastern region to finish up the orders there (got em all at LoL level), now back to central. Maybe that's a trigger for them to respawn, will find out in the next few days when I get a chance to check on the camps! I'll update you if they do, but so far it's been a looooong time and they've stayed gone :) Edit: they're back! So it seems like if you swap regions they maybe respawn? Not sure if it's also on a timer. But yeah 2 camps are repopulated, I assume they all are
@@julesmasonlynchthat's kinda late but i'll add my story here. killed all the terrorist in the forest camp near distribution center north of mountain knot city basically right after i laid my hands on lethal weapons. killed everyone there, got tired of waiting (no base opened the gates for me tellin to dispose of corpses first) and burnt them all in the crematory nearby. all-stard then, finished the game, picked all the collectibles, etc etc. And noone in that camp still. So it depends I believe. Director's cut if that matters.
@@niksnegirev4838 so.. in director cut, if u anhil all the mules then burn all of their crpses, thats it.. they will never respawn again in the camp ? but if you anhil and then just let them be BTs, and then u clear those BTs like on this vid, they still gonna respawn somehow ?
@@kellenmoon3084 well that's what it was like for me at least. Maybe when I'm back to the game I'll check it with the other mountain mules (terrorists). Now I'm a little bit tired of it tbh
Is there a lore reason Sam can't just carry some kind if torch to burn the bodies without having to lug the bodies to the to the crematorium? Or is that something you eventually unlock? (I'm only like halfway through the game)
As far as I know, when you cremate a corpse, it releases a significant amount of chiral matter or ashes, which can attract BTs. That's why you need to use a crematorium, as it releases them into the sky above in a isolated place.
Julio's lore reason is right, but gameplay ways, the whole point is to encourage non-lethal play. The whole "Strand-type game" thing is about building connections with people, interacting with a game world is a uniquely pro-social way. Making it mechanically easier to kill people would go against the basic premise of the game.
@@henrikmonkee if I had seen this comment thread befire I played the game I would have thought the same thing but it's pretty easy not to kill anyone. I only killed 1 person on accident during my whole playthrough.
Does anyone know what happens if you kill everyone at a mule camp and they go necro and turn into a BT...but then, you don't kill the BTs? Does the Mule camp repopulate with regular people and therefore get a voidout. Or does the game keep the BTs there and "simulate" that the camp is infested with BTs so therefore Mules don't come to it ever again?
This is what I'm trying to experiment with but it's such a slow process to wait for the corpses to Necro. Tried dragging one into a B.T. zone to see if they would cause a void out with the corpse but no they just walk over it. Even boss B.T. done care. Also wanted to try making one go Necro out in the middle of nowhere to see what happens if I get grabbed by them there, if the game will let me VO since there are no structures nearby or Porter NPCs. Seems like if you just dump corpses in an existing B.T. zone your safe to ignore them
@@alephnole7009 i believe the corpse can be taken causing a voidout if you agitate the BTs in the existing BT zoned while the dead body lays on the ground.
@@Element9846 I tried that earlier before watching this video. Tossed a blood bag onto the body near a BT. Didn't work. Then tried acting agroing it myself to make it have the orange hands. Nothing. Then got caught right next to it and ran out of the tar to see if the ones in the ground would do something. Nothing. It appears to only be BT eating a living human. Honestly, given how the Cremation creates chiralium clouds it's probably best to just catapult bodies all into one remote spot then create big chiralium storms near incinerators.
If you are far it simulates the porters getting cought by the BTs the corpses caused thus game over but if you are close porters wont go trough and you can take down the BTs. Dead man says himself the BT cought a human
Corpse you left behind went necro and turned into a new BT. And at some point, either a porter or a respawned MULE got eaten by that BT and caused the voidout. NPC,s will NEVER travel through BT territory. But when you leave a corpse to become a BT in a non-BT area, shit happens lol This is why some players claim that they've killed several enemies without causing a voidout, they were just extremely lucky that no random NPC ran into their handiwork :p
This is the only game that genuinely made me feel bad for killing NPCs. There are huge consequences, plus you stand the real risk of getting your allies killed in the crossfire.
I didn't get it. No voidout? I saw a lot of other videos where voidout happens in the same situation that leads to game over. But here they just turn into BT. How?
Nope, not as far as I can tell (unless you kill them prior to going to edge Knot in the story; they all respawn when you come back through central after that). So, if you kill em in chapter 15, aka post game, they stay dead as far as I am aware
I dont understand. When I played, when a human corpse becomes A BT, there wasa "VoidOut"= Game Over immediately, how come yours did NOT game over when they changed into BT?
That is true in BT zones. As these were special BTs spawned from necrotised corpses, these don't respawn. When the respawn occurs, it'll be the MULEs coming back. As far as I've noticed, this only occurs if you move regions and then come back.
@@baileyjerman5573 I haven't personally experimented with clearing BT zones sorry, only MULE camps. You're welcome to try it for yourself, and do report back!
I thought I was so smart, leavin a few corpses at a MULE camp. Figured they'd eat the jerks n voidout the base. Instead, I got a gigantic voidout that destroyed the world n had to reset my last save. I was sad. Raced over to get the jerks since you can't voidout a MULE camp, n on my way to the incinerator the fuckers went necro. Boooooiiiiiiiii that shit scared the fuck outta me! I may have voided out the entrance to the mountain too...... do they stay there forever? Cuz shit. Lol
You get a game over. When the tar comes up out of the ground, the BTs that catch and drag you down become chiral gold. When these ones catch you it's a game over. I think this is because there's no designated arena for a boss fight. Same thing happens if you get caught near a voidout crater, as there is nowhere to put the boss BT.
Killed like one mule outside of the Port Knot city or whatever that first city is when you enter the area after the very first Ran him over with his own stollen truck because I thought it was funny Didn’t realise he’d fuckin die 😂 left him there for a while then got a very c/m vernier call from The team telling me I had to take it to the Furnace right away 😂 Was a pain to transport them there
Yup, tho the voidout happens because BT's have an antimatter core inside of them, so technically speaking, it would have still happened even if the guy was dead when it ate him because matter is matter. But i guess BT's don't try to eat corpses, they are dead thus they are attracted to the living. Sounds kinda dumb but... They really just want to hug you!
Doing nothing is an option too! But then you have to deal with this; BTs in a zone that potentially has humans. Which can cause a voidouts if a human gets caught.
@@daltonferguson7846 haha that is an option! I've never done it myself but heard that it's an option. Imagine being some distro manager and Sam Fucking Porter Bridges rocks up with a truck load of corpses. You'd be pretty pissed 👎👎👎
If they died, possibly. There'll be an icon on the map if they are corpses. Either: dispose of the bodies, let them go Necro and kill the BTs, or have a big voidout which will prompt you to load the most recent save. This load process is unique in that it removes the corpses from your map, so if you get a warning from Deadman that the corpses going Necro is imminent, just save often and you won't lose too much progress. Honestly the game goes out of its way to tell you that lethal actions are bad, but the consequences are actually pretty minimal even if you do absolutely nothing about it.
I thought that anyone you killed would eventually blow up like an atom bomb and it would be a game over? I guess not. Odd. Thats what the story made it sound like.
i think the voidout only happens when a bt "eats" a corpse, like the cutscene in the beginning of the game or in the actual gameplay
@@foronirodrigo I guess I didn't realize the dude got eaten.
@@foronirodrigo nope, I think a voidout happens when a body goes necro, that turns the body into a BT, later that BT catches a LIVING human being (the living part is important because Igor killed his friend and tried to commit suicide to avoid a voidout). Im not exactly sure where does the BT bosses are in the lore, because an in-game voidout will occur if a porter or a mule are catched without a boss fight and It can also happen to you in certain spots
@@rodrigosantillana9349 not true. first off voidouts can occur if the boss eats you during a boss fight, happened to me once, had to reload the save. second, the game explains that voidouts happen when anti-matter interacts with regular matter. BTs are made of anti-matter, that's why voidouts happen.
@@yonimeller its not needed to reload the save, it just leaves a small crater were the voidout happened (if sam is the one eated). actually it makes the game easier because BTs dont appear there, it rains but thats it. i already did 4 of them in the first area. but i saw a comment in another video saying that if a bt catch you there it just drags you to the crater and you die for real this time, no boss fight or anything.
If a BT eats another human besides from sam then it is when the atom bomb voidout happens. and thats when the game makes you reload a save file to continue.
That's a lot of corpses. I killed a single MULE a while back and threw the body into the water. For some reason I never got a call from Deadman and the body kept floating until I stopped playing.
Tar in the lakes negates the effects. You either burn a body or drop it in a river
this game stopped my bloodthirst, I just got bored packing and delivering corpses to incinerator, so eventually I started to use non-lethal weapons
The punishment is really low so i still use lethal even shoot uncontious bodies
yea it did NOT help with my blood thirst it just forces you to load a previous save and all the corpses on the map just get removed its really not that big of a deal
Yes... the blood thirst has left...
As I run down Mules on the Trike.
Oh that’s so dope, thank you. I play offline and first play through now. So they don’t cause void out like was told by game. They turn into BTs that already have a walker.
no it does explain it in the game, corpses turn to bts and when a bt eats someone then its a voidout
i find it weird that the only crater is the one from the start of the game and literally no other craters are ever seen unless you make one.
Bridges Corpse Disposal. its not like anyone is not dying in the cities, people die all the time but sam is not the only one suppose to dispose of the body so they must have formed new Corpse Disposal Unit and they dispose of any body which is not related to Mule, Porters or Terrorists. we do get mission to rescue Porters and also dispose of Dead porters and if you kill one then you get to dispose it.
Craters are from when living souls get touched to a BT Core (the boss things), corpses going Necro doesn't cause Voidouts.
Aren’t their craters north of Lake Knot city?
there’s literally craters all over the place….. theres one that’s even a whole chapter in the story
??? Theres one just north of the Craftsman and theres one by Mama and South Knot too....
Im really getting into this game . Def worth play before second one drops
I spent 40 hours just barely getting to Mountain Knot. Hope you are enjoying the game just as much!
same
love it
@@f0ba11 Over 180 hours before I hit chapter 14.
I turned into a BT Hunter at the end (Custom AR and Shotgun)
I've almost 100%'ed this game, and I've never seen that happen until now woah 😮
well its pretty obviously since the begining of the game they tell you don't kill anyone
i roticed that so i did my whole run without killing anyone i use non lethal weapons
@@mrenigma1564 yep, same here
@fakskis yeah I’m in the process of getting 9 bodies to go necro you literally have to wait 48 hours not game wise but a whole 48 hours my system been on since Monday and I have 12 hours to go.
@@spanishfly7709
I filled a Bridges truck with 14 mules from the camps near Engineer, Elder, and Craftsman, then drove it behind the Incinerator between the Waystation and Distribution Center north of Mountain Knot. Got out and left the truck sitting there.
Next time I came through it had been a couple days irl and there was a MASSIVE BT spawned over the truck.
Since all NPCs avoid areas where BTs are known to hunt, it would seem that a corpse needs to be left to spawn a BT in a generally populated area, like a Mule camp, in order to trigger a voidout.
Never killed the mules. First - that's ruthless, they're lost(though annoying), Second - waste of materials. They give so much hidden cargo
yes sensei
But they come back after a while don't they?
@2651 yes but it take some time I think
BT for absolutely no reason: Ouuu poopie.
Coprophilia is one helluva drug
@@julesmasonlynch My pet rabbit approves 👍
All this talk about bodies going necro being a bad thing and this looks very easily manageable. Now I wanna try doing an all-lethal only run.
Oh good heavens that is A LOT. OF CORPSES
hehehheheheheh my body count is 98 *yes im a physcopath* the punishment is like nothing it just makes you load one of your previous saves
A body is about to go necro
BB: 😂 😂😂😂
keep on keeping on
Hey, mine's heavier!
I thought leaving them dead caused a void out but holy moly, this would be a cool way to farm chiralium if it's repeatable and doesn't cost likes!
It's pretty slow though. Gotta wait 12 in game hours to harvest em, it's way quicker to just cycle around BT zones and do the boss fights. More fun too.
@@julesmasonlynch Ahh true, I didn't see it took 12 hours. I usually do the same, just get grabbed by BTs then fight the boss, plenty of chiralium :) Did you get thumbs down for killing the BTs?
@@jaygatsby3039 I think it was neutral in terms of likes. But if you spawn BTs from corpses and use the cuff links on em, you get likes. So if you look at it that way, the only way to get likes from MULEs is by killing them lol
A body going Necro just makes a BT a BT touching someone who’s around that body causes a void out That’s why they freak out so bad about not burning the bodies there’s just a random fucking BT sitting around that area and if someone gets too close, it’s gonna grab them and fucking kill everything
@@bigchuks2240 Ahh now I get it why I got random voidout and game over earlier when I left a corpse behind. I guess there were other NPCs in the camp who were just unconscious and then they were touched by newly born BT and boom
I found it easier to end up cutting the cord - it scares you at first because you're daunted by the fact that you literally gotta face the BT up close and personal...
But trust me.. crouch around slowly and cut em - you don't even need to hold your breathe.
(Grenade kills are also just fun to see though :D)
Yeah totally! I usually go for the cord cut because that way I'm right where the crystals spawn. However this was more of a demonstration of the BTs coming out of corpses, killing the BTs was just a little bit of fun
I mean, if being close is a concern just bring the bola. You can tie them up and cut them even once they see you.
@@AysaMetric yes, top tip! Even though I knew the bola gun could do this, for some reason I never used it in this way on my first playthrough. Second run I use it all the time. Just a warning for some that it doesn't work on all BTs, I think giant and red BTs are immune to the bola strand
After I got that cord cutting addon BTs pretty much turned into a joke and I just go around "stabbing" them and yawning in the process lol
@@julesmasonlynch
Yes, the giant BTs and the red ones are immune to the Bola.
Giant BTs actually do not have an umbilical to cut. They can only be forced to retreat.
Red BTs require you to hold your breath and slowly crouch walk up to them until you get the prompt to cut the cord.
I don't feel so good after watching this. This isnt about going necro. It's a guide on farming chiral!
My game just gives game over and makes me reload a previous save.
That's what happens if the BT catches a mule or a porter. But you can kill the BTs before that happens.
If Sam is killed by a BT, Then that triggers a Voidout.
It is actually 12 in-game hours? Nice
Did you come back to see if they re-spawned? lol
I haven't had any respawn yet. However, I've just returned to the Eastern region to finish up the orders there (got em all at LoL level), now back to central. Maybe that's a trigger for them to respawn, will find out in the next few days when I get a chance to check on the camps! I'll update you if they do, but so far it's been a looooong time and they've stayed gone :)
Edit: they're back! So it seems like if you swap regions they maybe respawn? Not sure if it's also on a timer. But yeah 2 camps are repopulated, I assume they all are
@@julesmasonlynchthat's kinda late but i'll add my story here.
killed all the terrorist in the forest camp near distribution center north of mountain knot city basically right after i laid my hands on lethal weapons.
killed everyone there, got tired of waiting (no base opened the gates for me tellin to dispose of corpses first) and burnt them all in the crematory nearby.
all-stard then, finished the game, picked all the collectibles, etc etc. And noone in that camp still. So it depends I believe.
Director's cut if that matters.
@@niksnegirev4838
so.. in director cut, if u anhil all the mules then burn all of their crpses, thats it.. they will never respawn again in the camp ?
but if you anhil and then just let them be BTs, and then u clear those BTs like on this vid, they still gonna respawn somehow ?
@@kellenmoon3084 well that's what it was like for me at least. Maybe when I'm back to the game I'll check it with the other mountain mules (terrorists). Now I'm a little bit tired of it tbh
I just know the benefits of EX Granades now lol
Rill
Is there a lore reason Sam can't just carry some kind if torch to burn the bodies without having to lug the bodies to the to the crematorium? Or is that something you eventually unlock? (I'm only like halfway through the game)
As far as I know, when you cremate a corpse, it releases a significant amount of chiral matter or ashes, which can attract BTs. That's why you need to use a crematorium, as it releases them into the sky above in a isolated place.
@@julioso9339 ah, ok. That makes sense. I mean, as much as anything can make sense in Death Stranding lol.
Julio's lore reason is right, but gameplay ways, the whole point is to encourage non-lethal play. The whole "Strand-type game" thing is about building connections with people, interacting with a game world is a uniquely pro-social way. Making it mechanically easier to kill people would go against the basic premise of the game.
That means you must carry each corpse up to the insinerator each time? Now i'm not gonna buy the game i don't like chores like that lol
@@henrikmonkee if I had seen this comment thread befire I played the game I would have thought the same thing but it's pretty easy not to kill anyone. I only killed 1 person on accident during my whole playthrough.
Does anyone know what happens if you kill everyone at a mule camp and they go necro and turn into a BT...but then, you don't kill the BTs? Does the Mule camp repopulate with regular people and therefore get a voidout. Or does the game keep the BTs there and "simulate" that the camp is infested with BTs so therefore Mules don't come to it ever again?
Hmmmm good question gna chek this out
This is what I'm trying to experiment with but it's such a slow process to wait for the corpses to Necro.
Tried dragging one into a B.T. zone to see if they would cause a void out with the corpse but no they just walk over it.
Even boss B.T. done care.
Also wanted to try making one go Necro out in the middle of nowhere to see what happens if I get grabbed by them there, if the game will let me VO since there are no structures nearby or Porter NPCs.
Seems like if you just dump corpses in an existing B.T. zone your safe to ignore them
@@alephnole7009 i believe the corpse can be taken causing a voidout if you agitate the BTs in the existing BT zoned while the dead body lays on the ground.
@@Element9846 I tried that earlier before watching this video.
Tossed a blood bag onto the body near a BT.
Didn't work.
Then tried acting agroing it myself to make it have the orange hands.
Nothing.
Then got caught right next to it and ran out of the tar to see if the ones in the ground would do something.
Nothing.
It appears to only be BT eating a living human.
Honestly, given how the Cremation creates chiralium clouds it's probably best to just catapult bodies all into one remote spot then create big chiralium storms near incinerators.
If you are far it simulates the porters getting cought by the BTs the corpses caused thus game over but if you are close porters wont go trough and you can take down the BTs. Dead man says himself the BT cought a human
I once killed a mule and after some time it caused a void-out, odd
Corpse you left behind went necro and turned into a new BT. And at some point, either a porter or a respawned MULE got eaten by that BT and caused the voidout. NPC,s will NEVER travel through BT territory. But when you leave a corpse to become a BT in a non-BT area, shit happens lol
This is why some players claim that they've killed several enemies without causing a voidout, they were just extremely lucky that no random NPC ran into their handiwork :p
So what I'm getting from this is. 1, if i kill one i kill them all. 2, i can turn mule camp in to material and crystal farm
Seems like a lot easier way to get rid of bodies and you also get chiral crystals
This is the only game that genuinely made me feel bad for killing NPCs.
There are huge consequences, plus you stand the real risk of getting your allies killed in the crossfire.
I wonder if it can pop while it’s on your back
It popped in the back of my truck while I was driving to the incinerator
@ duly noted
I didn't get it. No voidout? I saw a lot of other videos where voidout happens in the same situation that leads to game over. But here they just turn into BT. How?
Damm. I had no clue that this is what happened
Good thing i use my fist so that way less bts to worry about
bro how many bodies did you drop damn
Probably like 80?
I never kill mules in this game. Always use rubber bullet. I feel bad for them if dead in this world.
Do they respawn again after we killed them?
Nope, not as far as I can tell (unless you kill them prior to going to edge Knot in the story; they all respawn when you come back through central after that). So, if you kill em in chapter 15, aka post game, they stay dead as far as I am aware
They respawn after a few ingame days (visits to private room). Or immediately if you fast travel.
They will after they cause a void out and you load a prev save after corpses get automaticly removed the mules / terrorists come back after a few days
I dont understand. When I played, when a human corpse becomes A BT, there wasa "VoidOut"= Game Over immediately, how come yours did NOT game over when they changed into BT?
A void out happens when a BT consumes a corpse. If you let a body decay next to the living it's basically guaranteeing it to happen
you didn't really kill the bts, they will come back unless you cut their cords.
That is true in BT zones. As these were special BTs spawned from necrotised corpses, these don't respawn. When the respawn occurs, it'll be the MULEs coming back. As far as I've noticed, this only occurs if you move regions and then come back.
Wait, does that mean if you cut a bts cord it's gone forever, and if you cut enough of them an area can permanently become bt free
@@baileyjerman5573 I haven't personally experimented with clearing BT zones sorry, only MULE camps. You're welcome to try it for yourself, and do report back!
@baileyjerman5573 5 months late, but they come back after some time/area reload
Huh, i thought they didn't turn into BTs on the actual gameplay and deadman just warned you not to kill bc yeah
I thought I was so smart, leavin a few corpses at a MULE camp. Figured they'd eat the jerks n voidout the base. Instead, I got a gigantic voidout that destroyed the world n had to reset my last save. I was sad. Raced over to get the jerks since you can't voidout a MULE camp, n on my way to the incinerator the fuckers went necro. Boooooiiiiiiiii that shit scared the fuck outta me! I may have voided out the entrance to the mountain too...... do they stay there forever? Cuz shit. Lol
Whats happens when thats BTs take Sam?
You get a game over. When the tar comes up out of the ground, the BTs that catch and drag you down become chiral gold. When these ones catch you it's a game over.
I think this is because there's no designated arena for a boss fight. Same thing happens if you get caught near a voidout crater, as there is nowhere to put the boss BT.
What suit is that; it looks so different?
Wait, is this allowed?
one of the games of all time
Just one? Bro literally exterminated a camp
Killed like one mule outside of the Port Knot city or whatever that first city is when you enter the area after the very first
Ran him over with his own stollen truck because I thought it was funny
Didn’t realise he’d fuckin die 😂 left him there for a while then got a very c/m vernier call from The team telling me I had to take it to the Furnace right away 😂
Was a pain to transport them there
Did the first void out only happen bc a big BT ate a living guy?
Yup, tho the voidout happens because BT's have an antimatter core inside of them, so technically speaking, it would have still happened even if the guy was dead when it ate him because matter is matter. But i guess BT's don't try to eat corpses, they are dead thus they are attracted to the living. Sounds kinda dumb but... They really just want to hug you!
At the end of my second run I used to kill these guys in the most creative ways and make pictures over their corpses 😅
loo is laughing👋😊
Мне русская озвучка в Dead Stranding нравится больше!
Maybe I'll try a playthrough with other languages, I can't say I'm familiar with how the Russian voice actors sound
Suprise suprise, you prefer your own language,
Ever wondered why that is or is that too hard for your brain to figure out
I hate this bored game...
shut up
i thought the only option is to get the bodies to the incinerator 🥲
I believe you can also dump the bodies in tar lake but I haven't tried it
@@arael. you can
Doing nothing is an option too! But then you have to deal with this; BTs in a zone that potentially has humans. Which can cause a voidouts if a human gets caught.
Another option is to dump bodies in a bridges facility and then run away into a safehouse. CDT will take a chunk of your likes and dispose of the body
@@daltonferguson7846 haha that is an option! I've never done it myself but heard that it's an option. Imagine being some distro manager and Sam Fucking Porter Bridges rocks up with a truck load of corpses. You'd be pretty pissed 👎👎👎
oh fuck, are those mules I hit with my truck gonna come back to bite me?
If they died, possibly. There'll be an icon on the map if they are corpses. Either: dispose of the bodies, let them go Necro and kill the BTs, or have a big voidout which will prompt you to load the most recent save.
This load process is unique in that it removes the corpses from your map, so if you get a warning from Deadman that the corpses going Necro is imminent, just save often and you won't lose too much progress.
Honestly the game goes out of its way to tell you that lethal actions are bad, but the consequences are actually pretty minimal even if you do absolutely nothing about it.