In a game where 9/10ths of the lore is not fully explained and the central mechanic is literally all about walking and keeping balance with a bunch of stuff on your body to make deliveries, and where a single delivery can range anywhere from 30 minutes to an hour (or longer, depending), this guy basically Evel Knieveled his way through a delivery in six minutes with gadgets most people didn't realize you could unlock. Also that dropkick was insane.
@@blaken2651 Not according to over 90% of the people who played it, the game is certainly not for everyone but almost everyone who did play it, enjoyed it. You can spend the whole game just driving trucks and doing deliveries like it's fucking american truck simulator, or you can expand your options and make the whole experience way more dynamic with the borderline overwhelming amount of options the game gives you. The only limiting factor is your own brain, and well, patience to actually unlock said options lol
@@pegetaif they do make a part 2 I really hope they make it more interesting. I doubt they ever will honestly because it doesn’t seem like the first one really got peoples attention. If it’s not guts all over the screen and mindless rampaging, using magic or something involving shooting then seems like a big chunk of the gaming fan base would deem it boring like they did this game. Granted I am one of them I still did appreciate what the game was about and trying to do. It was beautiful in its own way
The most impressive thing is that entire area with the BT’s is supposed to be full of rocks but the guy has traversed it so many times it’s become a road 💀
@@alimaisamshoresh7652 It's not a physics thing but a gameplay mechanic - the more you and/or other people traverse a certain path the flatter it will become, even removing rocks in the way.
@@alimaisamshoresh7652 Actually it does. After you walk the same path twice (sometimes just once), the rocks, snow and plants disappear. After like one or two more go-arounds, a path starts to form. If you traverse it enough or with big vehicles, the path turns into a dirt road.
What I remember of my time in DS was mostly very quietly walking through empty wilderness (bored). With this, it's constant beeping, weapons, fighting, acrobatics. You can take the fun out of a Kojima game, but you can't take the Kojima out of a Kojima game. Although in my case it may have been a skill issue.
@@eromsgamer2468 Man, I'm the type of player who appreciates the game in terms of story, gameplay, visual and musical graphic technology and especially the care in creating the scenery, the details. I confess that I did, hahahaha, a lot, THE 3 MAPS. Hours and hours contemplating the beauty of the landscapes inspired by Iceland and of course walking around and collecting lost boxes. This game for me was like a big place where I could relax, listen to good music and go around helping "everyone".
The blood bombs on the package had me absolutely dying with laughter! I've never seen the game played like any of this, but that part was absolutely legendary! Congratulations! よくやった!
@@KevaughanI think he was playing on the directors cut (The improved PS5 version) judging by some of the stuff like the cargo launcher. So it was probably something Kojimbo added in an update to give players more tricks to do after seeing people try it a bunch
@@Kevaughan Directors cut adds pretty much all of these, the ramp, the launchers, new guns, dropkick. I platinumed the vanilla game on launch so I never had any of these even in the last 10 hours of the game.
Death Stranding goes from a game about delivering packages in the most efficient and logical way possible to delivering packages in the most over the top way you can imagine and I love it.
@@slurrpslurrp559 As far as I'm concerned, none has ever replicated any game mechanics from his iconic MGS franchise (closest would be Hitman or Splinter Cell), and to this day, nobody made anything similar to Death Stranding. So I don't see where you get this idea that he only make games that have "repeating mechanics" when clearly he does not. I guess you could count "walking" , "sprinting" and "crouch" as repeating mechanics..
Bruh that shit was absolutely nutty, as far as I know (I could be wrong) the drop kicks don’t hone in on enemies, at least not to the degree that it’d have made that trick easy. Dude makes me feel amateurish, & I’ve beaten this game 3 times by now! 😂
I played the same director's cut version of the game with 300 hours gameplay on the same highest difficulty and I never even thought of some of those moves... didn't think it was possible. this guy is a certified gamer 👑
@ Theres remote detonate blood grenades that you can stick anywhere and then activate whenever. So here, whenever they get close to the BT, they just activate the nade attached to the bike and it either kills or stuns the BT as you go by.
Could you explain to me how this game is fun? I am curious, I don't understand how people can play this game. All you do is running around delivering stuff like wtf
OMG, this is by far the most impressive thing I've seen done in DS. Just started playing the Directors Cut a couple of days ago this just gave me more hype to play again. Freaking awesome vid 🔥
@@MelanatedRepublican I played the game for 2 days straight, fixated and appalled on how a fedex simulator could be so fun, then my college exams started and i stopped completely, the infamous "i don't have enough time to fully enjoy it today, i'll just have fun tomorrow" fallacy, the same thing i did to the other 300 games on my steam account, still i'd say that the 50 hours i spent on this game so far was pretty much worth it, i'm just waiting for my new controller to arrive and i'll try to actually finish a game i like for once lol
There is another video by a Russian guy made a couple of days ago. You have to see that one to know how great this game can possibly be. The graphics is stunning and the game looks really immersive.
I got it and played it before listening to all the garbage takes about it online and I thought it was an amazing experience. It's certainly not a "normal" game but it was still beautiful, full of character, and unique. It's also best played in pretty long sessions back to back, taking myself out the world for long periods could make me lose interest for some reason but I always enjoyed re-immersing myself.
0:44 So the catapult can be used as an artillery, nice 1:20 OK that is insane, a legit superhero kick 1:41 F this guy 2:15 F this guy in particular 3:18 Remote Detonation Grenade used as a suicide bomber, except Sam is immune to his own blood. Nice to know that multiple hematic grenades together don't cause a chain explosion. 5:16 YOU CAN JUMP OVER CITY BARRIERS?!
@@Clippers0507 I definitely recommend this game. It has a bit of a slow start and can feel like a walking simulator in the first couple hours (albeit a walking simulator with a bonkers story), but the escalation / evolution of gameplay mechanics is one of the most satisfying I've ever experienced, it becomes so wonderfully free and complex and it just gets better by the hour
@@Clippers0507 Funny I used to always refer to metal gear solid as a walking simulator until I played V, now I just think kojima really understands what a video game is suppose to be
@@Clippers0507 Yeah it was never a walking simulator to begin with, But you kinda have to play with the tools they give you in the sandbox a good deal before getting to things like fabs and ziplines and droids or bloodbombs and other weapons. It fools you into thinking it's a walking simulator in the beginning before of the first missions, where you are traversing terrain for the most part. It was always a bit of a Kojima action game mixed with a survival horror game.
Me before watching this video: "I have played this game enough; I am pretty aware of all the cool stuff" Me after watching this video: _"No, I'm fucking not."_
@@LivingProof98 yes. You can always run from them. I’m probably halfway through the game and it just keeps getting better. You also unlock stuff that makes fighting them and BTs easier
I swear this game is like therapy. Plug in headset and just chill as you go make deliveries Edit: Don't mind the neckbeards in the comments. If you like the game then keep on keeping on!
I am 50 hours in and still at episode 4 ...most of my time is spend in building roads and doing standard deliveries and lost cargo and i absolutely love it
U don't need to have played the game to know that the player has a full understanding of the games rules and systems if u watch. It's actually graceful the way he moves the character and dominates the environment.
Just enjoy the walking simulator and take in the views every once in a while. I loved the game, but it's not for everyone neither is the story so if you can just use it as a chill delivery man simulator.
Got this game platinum when it came out, I was in medical leave ebcause of a elbow fracture. This game helped me go through some horrible months. That being said, this video gave me nostalgia... and let's face it, it looks amazing too. Hope their next games have the same feel and something more.
@@talesoflight2024what's OD? Od as in overdose? I bet kojima could make a seriously creepy game about the nightmares of drug overdose. If it's not about that, I wonder what it is. Death stranding 2 sounds like it's been long overdue.
@@CaptainEdMercer You can see the trailer posted for OD recently. No, it doesn't stand for overdose Kojima said. As for Death Stranding 2, game development takes time as well as inspiration and perfection.
Not really if you played this game for a thousand hours it wouldn't be hard to get this good. Would actually probably take only 80 or so... this game is super boring and its pretty much the same path every mission. Unless you just suck at games, You literally do everything this game has to offer in the first 10 hours of game play.
As someone that has never played this game, I have no idea what he just pulled off.
In a game where 9/10ths of the lore is not fully explained and the central mechanic is literally all about walking and keeping balance with a bunch of stuff on your body to make deliveries, and where a single delivery can range anywhere from 30 minutes to an hour (or longer, depending), this guy basically Evel Knieveled his way through a delivery in six minutes with gadgets most people didn't realize you could unlock.
Also that dropkick was insane.
As someone who's finished the game, I still have no idea what's going on.
@@_dark168yeah and that’s stupid asf. This game sucked
He was delivering a parcel from one place to another.
Play it for about an hour and you know what the game is all about.
@@blaken2651 Not according to over 90% of the people who played it, the game is certainly not for everyone but almost everyone who did play it, enjoyed it. You can spend the whole game just driving trucks and doing deliveries like it's fucking american truck simulator, or you can expand your options and make the whole experience way more dynamic with the borderline overwhelming amount of options the game gives you. The only limiting factor is your own brain, and well, patience to actually unlock said options lol
That dropkick turned body slam off the ramp was INSANE.
It was personal.
i was watching the ramp bit and was like i dont see what your talking about then the end came around and i was LIKE OH SNAP
@@UwUWardenfr tho😭
@@Kidkool2had to be
I mean bro when ham for no reasonn
Amazon drivers when you select same day delivery:
bruhhhh
underrated
🤣🤣🤣
Nice 👌 I love it 👍
At 23:59
He turned Death Stranding into SSX Tricky
Between this and playing the game normally, I still have no idea what's going on. Bravo Kojima.
Your ha doesn't understand it, but your ka gets it just fine.
At this point, it's just a skill issue.
Boring
Genius Kojumbo strikes again.
It's UPS package delivery that outlived Amazon 200 years later.
So, this is what a strand-type game truly looks like.
"Strand-type" is wild
Who's a bigger autistic retard, Kojima or the fanboys that think he's the Mozart of the gaming industry?
It's actually an Amazon training simulator
I can't wait until we truly get another strand-type game
Man I sure do love my strandtype games
I never knew you could use proximity mines on cargo while equipped to your back.
That's genius
I'm so doing that in part 2
@@pegeta in death stranding 2? Yeah if that's still possible I'll definitely use that trick
Yes, finished the game twice and I haven't thought about this. Amazing
@@pegetaif they do make a part 2 I really hope they make it more interesting. I doubt they ever will honestly because it doesn’t seem like the first one really got peoples attention. If it’s not guts all over the screen and mindless rampaging, using magic or something involving shooting then seems like a big chunk of the gaming fan base would deem it boring like they did this game. Granted I am one of them I still did appreciate what the game was about and trying to do. It was beautiful in its own way
@@Viveka_Norge you know they released a cinematic trailer for DS2, right?
The most impressive thing is that entire area with the BT’s is supposed to be full of rocks but the guy has traversed it so many times it’s become a road 💀
Uh...no this game's physics doesn't support that
@@alimaisamshoresh7652 It's not a physics thing but a gameplay mechanic - the more you and/or other people traverse a certain path the flatter it will become, even removing rocks in the way.
@alimaisamshoresh7652 Hahaha you absolute idiot. Know something before saying something.
@@alimaisamshoresh7652
Actually it does. After you walk the same path twice (sometimes just once), the rocks, snow and plants disappear. After like one or two more go-arounds, a path starts to form. If you traverse it enough or with big vehicles, the path turns into a dirt road.
@@alimaisamshoresh7652 Brain dead lol people like you are a part of the problem.
1:20 The moment this mountain-cliff drop kick lands, I knew this is no longer Death Stranding.
Its fricken Metal Gear Solid.
What I remember of my time in DS was mostly very quietly walking through empty wilderness (bored).
With this, it's constant beeping, weapons, fighting, acrobatics.
You can take the fun out of a Kojima game, but you can't take the Kojima out of a Kojima game. Although in my case it may have been a skill issue.
@@HumanPerson_finalWhat about *ANY* of this is about dark souls? This is a video on death stranding. I think you commented on the *wrong* video *bud.*
@@alexs06347 DS= Death Stranding, no one was talking about dark souls
@@invincible5088 *Um* actually DS stands for dark souls… not death stranding. Please tell me you received an education past the kindergarten level 🤓
@@alexs06347 r u trolling or just special needs
I played for 100 hours and I can confirm, this guys is a beast.
Updating, there are now 220 hours of play.
Can you at least do some of that after 100hrs?
@@eromsgamer2468 you can always atleast run, count at "some" right? :))
@@eromsgamer2468 Man, I'm the type of player who appreciates the game in terms of story, gameplay, visual and musical graphic technology and especially the care in creating the scenery, the details. I confess that I did, hahahaha, a lot, THE 3 MAPS. Hours and hours contemplating the beauty of the landscapes inspired by Iceland and of course walking around and collecting lost boxes. This game for me was like a big place where I could relax, listen to good music and go around helping "everyone".
@eromsgamer2468 I put 82 hours into my game & I didn't get any jet pack, that super jump thing, or that missile launcher thing. 🤷♂️
@GevinHuey Because this things were added in Directors Cut
The arm flappin at 2:45 got me.
SAME AHAHAHAHAHHA
Actually, he was patting his tummy, like a preschooler after he had a nummy ice cream sandwich.
x1.5 makes it even more wild
I just wanna rock dance
I was just wondering if he was showing off, or if there was some practical use to doing it.
Die Hardman: "We understand how serious your request is, we'll send you our best porter"
Sam:
=)))))))) u r real player 😂😂😂😂! i know thattt , hahaahaha
all this is just for high-tech underwear
The blood bombs on the package had me absolutely dying with laughter! I've never seen the game played like any of this, but that part was absolutely legendary! Congratulations! よくやった!
Do you know how he did that? When I played the game on release it didn’t work. The bombs just disappeared.
@@KevaughanI think he was playing on the directors cut (The improved PS5 version) judging by some of the stuff like the cargo launcher. So it was probably something Kojimbo added in an update to give players more tricks to do after seeing people try it a bunch
@@GoldStarLordKojimbo almost made me spit my water out 😂
Kojimbo
@@Kevaughan Directors cut adds pretty much all of these, the ramp, the launchers, new guns, dropkick.
I platinumed the vanilla game on launch so I never had any of these even in the last 10 hours of the game.
I've put like 200 hours into this game and I think there are things happening here that I didnt know were possible lmao.
believe me... u had much better experience without this... having these gadgets contradicts wat this game is all about... experience degrades
What’s the name of this game
@@Starmonger26death stranding
@@Starmonger26Its in the title
@@Starmonger26 Wow...
Death Stranding goes from a game about delivering packages in the most efficient and logical way possible to delivering packages in the most over the top way you can imagine and I love it.
Crazy Delivery before Crazy delivery was a thing love it
I’d like to think Kojima likes to make his games for people to come along and do stuff like this, lol
After Phantom Pain I think he really latched onto emergent gameplay, which that game and this has in spades.
Either his blood boils or he loves it
Nah he make game because he know his fan gonna buy it and play even the game suck & have repeating mechanics
@@slurrpslurrp559 Yeah, doesn't it suck when a game repeats it's mechanics... Like I dunno, every single game ever made?
@@slurrpslurrp559 As far as I'm concerned, none has ever replicated any game mechanics from his iconic MGS franchise (closest would be Hitman or Splinter Cell), and to this day, nobody made anything similar to Death Stranding.
So I don't see where you get this idea that he only make games that have "repeating mechanics" when clearly he does not. I guess you could count "walking" , "sprinting" and "crouch" as repeating mechanics..
Never played but I could tell all of this was mechanically impressive. The dropkick off the ramp thing was hella satisfying.
This was ass to watch. Imagine playing this garbage
Bruh that shit was absolutely nutty, as far as I know (I could be wrong) the drop kicks don’t hone in on enemies, at least not to the degree that it’d have made that trick easy. Dude makes me feel amateurish, & I’ve beaten this game 3 times by now! 😂
@@christopherlowery3797The oldest poem:
Roses are red /
Violets are blue /
There's always an Asian /
Better than you.
There's something hilarious about how BB is laughing while Sam's barreling through the air doing flips and knocking people out
You guys are like impressed with the jumps and jetpack, and I'm just here like "there's a yellow raincoat?!?!"
「あの配達員1番早く届けてくれるんだけど、荷物の中身ぐちゃぐちゃなんだよな」
「いつも話聞いてくれないし」
絶対Uber頼めないじゃん
ピザだけは大丈夫w
劣化版Amazon
5:40
けどここ見るとこんだけやって内容物の劣化率0%なんだよね
I played the same director's cut version of the game with 300 hours gameplay on the same highest difficulty and I never even thought of some of those moves... didn't think it was possible. this guy is a certified gamer 👑
Bro same here. Never seen the jetpack or the trwoable nades. I did two playthroughs
haha I'm in huge awe about this gamer. I've finished this game probably 5x now and never thought of many things happened on this video lol.
theres always asian better than you
@@E44792 as an asian, i agree...
@@ehsamproduction lmao show me the path of truth Shifu/Sensei
Endgame Sam turns into a golden superhero psychopath who will deliver at all costs
'Whatever it takes'
At all costs, but free
This is the tenth video I watch about the game, and still more confused than ever.
BT「突然の爆発にびっくり。通り魔的な犯行で、とても恐怖を感じた」
I just beat the game myself and I'm stunned by the blood bombs on the package. That is the most brilliant thing ever.
How does this even work?
@ Theres remote detonate blood grenades that you can stick anywhere and then activate whenever. So here, whenever they get close to the BT, they just activate the nade attached to the bike and it either kills or stuns the BT as you go by.
@@nethalarwait THATS WHAT WAS HAPPENING??
That’s brilliant!!!
@@nethalarwhat's BT?
Could you explain to me how this game is fun? I am curious, I don't understand how people can play this game. All you do is running around delivering stuff like wtf
物を投げたり蹴ったりする配達員が急増している昨今
山を跳び、何か身体で爆発し、誰かを気絶させ、骨折数十箇所になってまで依頼人に荷物を届ける宅配員の鏡。ウチには来なくて大丈夫です
荷物に血の手形が付いていたらこの人かもしれない…
でも佐川なら欲しがりそう
鑑だろ。
デカい鉄の塊で押し潰したり加速ついた飛び降りみたいなタックルなど他人も巻き込むというね
この動きのために定期的に見に来ちゃう、可愛い笑 2:49
Him pretending to flap his arms is pretty funny 😂
自分も
3:10 血液グレネード弾を荷物に付けてみようという思考のジャンプが凄いです。創造力を刺激されます。
555で止めるチームプレイに感動!!
666だ
@@chill-3-it’s 999
Somewhere, Kojima is watching this and thinking to himself "yep, I'm a genius"
This is what he meant by "Super Mario and Princes Beach"
デスストってこんなスーパーマリオみたいなゲームだったのか・・・
You see Frieza, you're not dealing with the average delivery boy anymore
This is not the Death Stranding game I played....
This is insane!
This is the Director Cut version. They add a lot of things
I know right . One of my fav games and didn’t know you could do this with 2 play throughs and 300 hours
@@RealsupergingermanI have a couple hundred hours in the directors cut. I never saw the "jetpack" item though maybe I missed that somewhere?
このゲームにも儀式的な調整と派手な動きあるんだね、、、
The escalation and evolution of gameplay mechanics in this game is so engaging, and the story is the cherry on top
I saw this, I was not meant to seee this video, pls god don't erase me
"story"
Game is still ass
@@daytonsteven23please stfu hater. Why are u here then?
cant wait for the second game pog
Death stranding sales after this video 📈📈
俺の遊んだデスストはこれとは違うやつだな
全く同じ事を思った、なんぞこれは😮
このゲーム欲しい
@@lucky-tr5ysfree if u have ps plus
@@yoshinba director's cut edition
デススト史上、もっとも華麗な配達
OMG, this is by far the most impressive thing I've seen done in DS. Just started playing the Directors Cut a couple of days ago this just gave me more hype to play again. Freaking awesome vid 🔥
Wow couldn't be that great if you lost interest in a couple of days
@@MelanatedRepublican That's not even what the comment said dumbass lol
@@MelanatedRepublican I played the game for 2 days straight, fixated and appalled on how a fedex simulator could be so fun, then my college exams started and i stopped completely, the infamous "i don't have enough time to fully enjoy it today, i'll just have fun tomorrow" fallacy, the same thing i did to the other 300 games on my steam account, still i'd say that the 50 hours i spent on this game so far was pretty much worth it, i'm just waiting for my new controller to arrive and i'll try to actually finish a game i like for once lol
This is the only Death Stranding video I've seen since release that has genuinely made me want to play the game
There is another video by a Russian guy made a couple of days ago. You have to see that one to know how great this game can possibly be. The graphics is stunning and the game looks really immersive.
I got it and played it before listening to all the garbage takes about it online and I thought it was an amazing experience. It's certainly not a "normal" game but it was still beautiful, full of character, and unique. It's also best played in pretty long sessions back to back, taking myself out the world for long periods could make me lose interest for some reason but I always enjoyed re-immersing myself.
尊敬するし憧れるなぁ
デスストの楽しみ方をおれの何倍も感受できてるのかな、羨ましい
血液グレネード弾で座礁地帯強行突破するとこおもろすぎる
So many extra Director's cut features these are nuts
I never thought of you could do these moves , especially with these bt clutch , pretty good
想像の遥か上を行くプレイでした(良い意味で)
昔と違ってこんなに娯楽に溢れてる時代に一つのゲームをやり続けるとかマジで感心する
テトリス一生やれるやん?
そんなもんやで
@@キキ-r9qやれんて…
@@キキ-r9q
テトリスは戦略~運まで含めた無限に近い試行ができるし、相手がいたら更に幅が広がるけどデスストとかだと明確に限界とかがある訳よ。
そういったゲームでもやり込めるのはすごいよねって話。
@@キキ-r9q
やれねぇよwww
なんかテトリス狂現れてて草
0:44 So the catapult can be used as an artillery, nice
1:20 OK that is insane, a legit superhero kick
1:41 F this guy
2:15 F this guy in particular
3:18 Remote Detonation Grenade used as a suicide bomber, except Sam is immune to his own blood. Nice to know that multiple hematic grenades together don't cause a chain explosion.
5:16 YOU CAN JUMP OVER CITY BARRIERS?!
ikr, I never thought of this things
There's always something you haven't done in a Kojima game
極めすぎて驚きを配達し始めた伝説の男
全然上手いこと言えてないぞ😅
@@秋竹城-j8fお前みたいなやつが俺は嫌いや。
Lmao
@user-cm6pt7sr2x お前のこと誰が好きなん
5:24 危ねえ!
Simultaneously the coolest and goofiest looking game I've ever seen
dropkick off the ramp was absolutely bonkers; also did not realize you could launch over the wall to the bridges facility, holy shit
Rider Kick
I've never been more confused in my life, but that was the first gameplay that makes me actually want to play this game.
Don't worry you'd never be able to pull that off
@@MasDouc I never said I did. The game just doesn't look completely like a Walking Simulator in my head now.
@@Clippers0507 I definitely recommend this game. It has a bit of a slow start and can feel like a walking simulator in the first couple hours (albeit a walking simulator with a bonkers story), but the escalation / evolution of gameplay mechanics is one of the most satisfying I've ever experienced, it becomes so wonderfully free and complex and it just gets better by the hour
@@Clippers0507 Funny I used to always refer to metal gear solid as a walking simulator until I played V, now I just think kojima really understands what a video game is suppose to be
@@Clippers0507 Yeah it was never a walking simulator to begin with, But you kinda have to play with the tools they give you in the sandbox a good deal before getting to things like fabs and ziplines and droids or bloodbombs and other weapons. It fools you into thinking it's a walking simulator in the beginning before of the first missions, where you are traversing terrain for the most part. It was always a bit of a Kojima action game mixed with a survival horror game.
Me before watching this video:
"I have played this game enough; I am pretty aware of all the cool stuff"
Me after watching this video:
_"No, I'm fucking not."_
佐◯急便もこんだけ頑張ってくれてると思うと涙が止まらない
地域によるんだろうけどうちの地域では佐川もヤマトもクソ有能だよ
Amazonデリバリープロパイダは◯ね
あんた佐川ァ⁉️物流・アスカ・ラングレー
@@衛門界の王草
@@衛門界の王勢いの権化
@@衛門界の王
見つけた
デスストの効果音気持ち良すぎる
As someone with nearly 50 hours in this game so far, this put a huge smile on my face lmao
Don't spoil it for yourself, this game is amazing, just play it, don't watch videos yet .... :)
Is it worth playing even if I suck fighting the loot pirates?
good game, just odd as hell
@@LivingProof98 yes. You can always run from them. I’m probably halfway through the game and it just keeps getting better. You also unlock stuff that makes fighting them and BTs easier
I've got around 150 hours, I have no clue what 90% of the stuff this guy used is. I now realize I have no clue what death stranding is really about.
2:47 ここ好き
デスストをやったことがあるからこそわかるこの動画のやばさ
バイクテクニック披露のためだけのジップライン好きすぎる
This is what mastery looks like. Props for the dedication!
Futuristic Uber Eats delivery simulator
3:54 the only time its okay to assure people when you're covered in blood with:
"Dont worry, its mine"
「ルーはサムのテクニックに驚いている」のログで吹いた
ウォーキングデッドで手一杯なのに、配達までさせられるノーマンに涙が止まらない
This was what "touch grass" looks like in human form and it was awesome.
When you click same day shipping at 11:50 pm
販売当初にはなかったギミックが盛りだくさんで驚いた!
メタルギアといいデスストといい英雄みたいなプレイヤー現れるの大好き
それ系でいうとフロムゲーの全裸マンとかね
走るダンボール
Keep on keeping on! 👍
デスストに全振りしたプレイヤー
感服や…
I swear this game is like therapy. Plug in headset and just chill as you go make deliveries
Edit: Don't mind the neckbeards in the comments. If you like the game then keep on keeping on!
Lol i really want to replay this game wity that idea in mind
just go out, apply for voluntary work in UPS or FedEx, chill while getting fitter, you couch athlete.
Kojima trolled nicely any you fell for it. :)
@@jhnyjoejoe69you don't piss in bottles while playing games (unless you do)
True, but has zero replayability...
Ditto Hardpace: Shipbreaker on Open Shift difficulty.
デスストってこんな派手に動きまくるゲームだったっけ……?
ディレクターズカット版だからだと思う
I am 50 hours in and still at episode 4 ...most of my time is spend in building roads and doing standard deliveries and lost cargo and i absolutely love it
DCで追加されたマニューバユニットLV3でどんな高さから落ちても死なないから徒歩移動がめちゃくちゃ快適になるのよな
てかランキング依頼も極めすぎてて虹大バッチの数がえげつないことになってる
これランキングで上位1%とかに入ると貰えるバッチだぞ…
そもそも人を選ぶゲームの上何年前のゲームだと思ってんだよ...
@@mkii.6637 名前とアイコンwww
やめないか!バシィ!
Director's cut have so many extra stuff. Holy smokes. And that kick was MIND BLOWING
Honestly feel robbed that the game didn't have all this on release. I definitely played the inferior version of DS
Dudei thought I was missing shit, but once I got directors cut realizing it's basically a new game with the added stuff lol
The backpack mines in BT area was pretty smart. Props to you!
never even would ever thought of that shit.
Directors cut looks mad fun.
めちゃくちゃ凄い配達なのに、UA-camじゃ「いいね」が一回しかつけられないのが残念だわ。
お配達人様の戦い方じゃない…
誉はビーチで死にました
お配りの達人故、致し方なし
まず戦う配達人という概念にに疑問を持つところから始めなくてはならない
never watched any death stranding gameplay so you can imagine how im feeling looking at this.
I was thinking in playing the game before this, now I know that if I try I'm gonna be disappointed and sad hahaha
@@heatxtm Eh, humble beginnings.
1:19 this is what Sam calls an "express delivery".
ゲーム作った小島さんはたくさん遊んでくれて嬉しいやろなぁ
あとケーキとか蕎麦の配達じゃなくて良かったなと思いました(小並感
座礁地帯全力で駆け抜ける絵がおもろすぎる
どがーんどがーん
U don't need to have played the game to know that the player has a full understanding of the games rules and systems if u watch. It's actually graceful the way he moves the character and dominates the environment.
このゲーム全然知らないけどすごいことしてるんだろうなとはなんとなくわかるw
All I can say is that this looks like a lot more fun, a different game even, than the first 10-20 hours of my experience!
It's a game that only rewards patience
yeah and hundreds and hundreds of hours lol @@SillyBoneThugg
Just enjoy the walking simulator and take in the views every once in a while. I loved the game, but it's not for everyone neither is the story so if you can just use it as a chill delivery man simulator.
@@barton3591I loved it as an action game. I was the most violent delivery man to have ever delivered a package.
@@Sam-vk8xd if only you could use a crossbow
この圧倒的に安全意識に欠けるファイナルデッドデリバリーを楽しめるBBも十分狂気の域にいるな
素早い配達に流石のルーもにっこり
もっこりに見えた
This has got to be one of the most chaotic things I’ve ever seen
伝説の配達人とはこういうものか
2:45 お腹ぽんぽこしててかわいい
Got this game platinum when it came out, I was in medical leave ebcause of a elbow fracture. This game helped me go through some horrible months.
That being said, this video gave me nostalgia... and let's face it, it looks amazing too. Hope their next games have the same feel and something more.
The next two games Kojima is making are Death Stranding 2 and OD.
@@talesoflight2024what's OD? Od as in overdose? I bet kojima could make a seriously creepy game about the nightmares of drug overdose. If it's not about that, I wonder what it is. Death stranding 2 sounds like it's been long overdue.
@@CaptainEdMercer You can see the trailer posted for OD recently. No, it doesn't stand for overdose Kojima said. As for Death Stranding 2, game development takes time as well as inspiration and perfection.
@@talesoflight2024wait, a DS 2 was announced?
@@Crimson_Screwball3446 i just came across a trailer from 2022, i was like wtf why have i never heard about this ??
改めて見るとマジで神ゲーだわ
これが「ビック サム」か
2:48 はらだいこ好き
通常版を発売当初時にクリアして以降PC版のDC版を積みゲーにしてたけど今こんなにいろんな装備が増えてるのかぁ~。あ、あと敵感知血液グレネードを荷物につけて即席のリアクテイブアーマーにしてるのめっちゃ賢いなと思いました。
I still just love how crazy of a game this is in concept. It would be so hard to explain this to anyone who doesn’t know Kojima
やること全てが斬新すぎたw
2:50落ちる速度に比例して手の動き早くなるのかわいいwww
I've spent a LOT of time in this game, and what this guy is doing is fucking NUTS.
Can you explain any of it? The tricks he's doing? What makes them special? Are they hard? Never before considered?
It's not. It's a choice. I refused to use anything that came with the "dc".
@@7dayspkingI mean, the 100-meter dropkick alone is something no one could pull off.
Not really if you played this game for a thousand hours it wouldn't be hard to get this good. Would actually probably take only 80 or so... this game is super boring and its pretty much the same path every mission. Unless you just suck at games, You literally do everything this game has to offer in the first 10 hours of game play.
@@Demmrir Really no one? you would learn pathing easily when it is the same path basically every mission? 1000 hours this is easily achievable.
Damn that’s really good, keep on keeping on