IMPORTANT: Creator, please pin this comment to avoid confusion. I noticed many comments here saying they cannot find this menu, or the enhancements category. I was one of them too. Another video helped me understand that you first must RUN whatever game you want, then press F1 after the game starts to run -- the game will pause and this menu will come up, and enhancements will be there. I believe this video was not entirely clear that you should press F1 from the GAME of your choosing as it is running, not from just Retroarch's main menu. No shade at all to the creator of course, thank you so much! I am running on mac and im sure PC is the same. Not sure for android / ios.
@elianmusic7452 I am using a MacBook Pro with Intel i7. Under "Core Options-GPU Plugin" there is no option to change the resolution of the game. There are only 3 options "Enhanced Resolution/Speed Hack/Texture Adjuments".
So I was already using the F1 button whilst a game was running to access the menu, but I still couldn't see the options shown in this video. I eventually realised that the options differ depending what core you are using. I was initially using the "PCSX ReARMed" core and couldn't see the option to change the internal GPU resolution. But when I switched to the "Beetle PSX HW" core I was then able to see this option. I changed it to 4x and the game looked MUCH less pixilated. Just to add, the Beetle PSX HW core initially didn't work for me, and so I had to download the "scph5501.bin" bios file and put it into the "system" folder of Retroarch which solved the problem. I hope this helps others, and thank you for uploading this video.
Godbless you for these. I thought it was just my nostalgia, but the fact is playing without shaders on a modern monitor makes the PS1 games look worse than they actually looked on an 90's/00's CRT tv.
@@Cr4z3d For me I would say this is usually what looks good. Problem is that those games have often models with little polygons. The low res makes them look ok but when res is upscaled they become blocky and ugly as now one can see how few polygons they had.
my favorite way to play PS1 games is to play with a composite CRT shader, like the crt-hyllian-ntsc. It makes pixels look rounder, dithering will blend together etc. just like it did on consumer grade CRT TVs back in the days. :) I can still appreciate modern features like geometry and culling correction. But I still think most games look more attractive as low-resolution experiences.
@@PixelShade same here. Or well. Those games designed to run 120fps on 4k most likely look best there. But anything around 720p and less was born to be played on a real CRT
I freaking love emulation. It makes all of my PSX games look fresh and new. It's also great not being tethered to old hardware no longer serviceable. The production values and quality of game play found in this era of gaming was absolutely golden and deserves to be preserved, kept alive and playing!
Wow, ever since I got into retrogaming I've been able to mess around the configs of emulators, but knew of nothing like this. One filter and boom, works like magic and I love it!
Never really messed around with any of the shaders other than CRT filters. Those older cartoony games look incredible with the cell shading filter. I may just start using that.
I prefer just upscaling the resolution imo and adding widescreen to the few games the textures doesnt dissapear on the sides. Some shaders may look ok in certain games but other ones ruins the artstyle imo.
This is my normal approach to games from the PS1 and beyond. Upscaling the resolution + texture replacement damn near makes games look like a remaster. That said, shaders do come in handy for 2D games, which tend to look like pixel soup at resolutions much higher than native.
Upscaling the resolution absolutely destroys the art style of PS1 games. The pixels hide how jagged the polygons are, helps hide the wobble of geometry, and gives an illusion of extra detail. At most, I would only recommend doubling the resolution, but it usually looks better at native.
@@ABCodeX Upscaling the resolution with pgxp hacks doesnt technically change how you see it in a smaller screen, nor doesnt change how the actual game looks. In fact for PS1 games that were in other platforms like PC it wouldnt make any difference. This is a common misconception. This old games were never intended to be so pixelated. Playing on native res on 4k screens is not "intended" either if you are going to be strict.
@@sebastiankulche I understand that they don't look as pixelated on CRTs, which is why I'm ok with upscaling by 2x and using pgxp hack, but the in game resolution has always been at 240p/320p, which gets smoothed a bit on those old TV's, which also smooths out the polygons. I grew up with a Wii and a CRT in the basement. Whenever I played on the CRT, n64 games would look smoother than they do on the Plasma TV. Upscaling them to HD or 4K results in the jankiness people associate with PS1 graphics times 11. If you like that look, fine, but I always recommend new players to try lower resolution increases like 2X before upscaling to HD and beyond. The idea that old games don't look pixelated on CRTs is a lie tho, at least with higher end CRTs. Lower end CRTs just used svideo and composite 🤢, or were really small.
Wow amazing. I was thinking like "ok maybe it's because I was a kid that the game was looking rly better on tv " than on my emulator. I fact it was just a matter of graphic. Thx
Actually...it _did_ look better on your CRT because the graphics simply weren't designed to render on an LCD. You weren't misremembering, it has to do with the way the processing for the video signals worked.
@@matthewwilliams3827 same here. Only filter I like is those who simulate crt and in that sense some optical dither. And sometimes just sharp pixels. Only reason I am ok with crt is that it really do not try to create anything new just the optical blending effect that was present at the time.
Thanks for this. I'll be honest, it's looks... okay. For certain games I can see it definitely being an improvement. Like on more realistic games like Dino Crisis, Resident Evil, Gran Turismo it's great. For cartoony games like Spyro, Rayman, Crash I don't think it suits them well. The black outlines can make more blurry games where it's harder to see details look much better, but I feel it takes away from the artstyle of more colorful games. I appreciate your help though I'll use this for darker games.
Thank you so much for this, i was playing a game and it was highly strange it be pixeled. Also thank you for helping me with the shaders. +1 Subscriber +1 Like.
That's a good idea, although I wouldn't recommend a cel-shader. Maybe a nice crt filter would be better, since Diablo is a 2D game with an isometric view.
@@n-tertainmentx-tended4760 I think just a straight up upscale would do. To clean the image. Funny enough, the ps1 version of that game, has actually more detail than the pc version. Which you can see in the reflection of the river in Tristram, or the presence of birds. And I've seen a lot of content on the modded pc version, however not a single video of the improved ps1 version.
@@n-tertainmentx-tended4760 I'll be watching it, that's for sure. Try out different settings, see what suits the best. And maybe do a side by side on those settings.
I have no shaders in shader_slang folder , included folders are empty .. But I have shaders in "shader_glsl" and after that in " cel folder I can apply one one of 3 shader not what u use , only without "mp" text ... Why? Looks like the same effect in got like u did , bit I not sure
@@n-tertainmentx-tended4760 Yes thank you, Retroarch is a bit confusing at first, but after a few trial and errors, I started to understand how retroarch works. There is alternative cool preset I use like scalefx9 sh1nra358. It bring back retro feels
hello from France... thanks for your job and sharing with us.... i need some help cause i broke my games with to more enhanced settings... can you help me to reset the core configuration ?please...
@@n-tertainmentx-tended4760 i found a reddit post 2 years old who had the same issue ... the advanced shaders like mega bezels have insane GPU RAM requirements if you increase the internal resolution . for 2x ps1 resolution it alreaady needs 6 GB of VRAM .... this is kinda of logical .
how do you reset the settings cause i can't even get into the game anymore to reset any setting i accidentally put a settings that the emulator can't handle now the game won't load at all
@@n-tertainmentx-tended4760 Thanks, but I was already checking from within the game, and my menu is still completely different. Running Retroarch through Steam, if that makes a difference?
for me there's no "Enhancements" option on retroarch. Also I noted that you use swanstation, while I use pcx rearmed or something like this, please help me!
@@n-tertainmentx-tended4760 Dino Crisis 2, and I noted the duckstation emulator does it well, but I want to play it on retroarch since I got my memory card files and so on
"Retroarch has one big advantage over stand-alone emulators: It has a huge library of shaders that can be applied to enhance graphics." - Huh? Emulators like ePSXe have had the ability to use shaders for years. I currently have about 150 in my ePSXe directory, although annoyingly, it never seems to remember the directory, so changing shaders requires you to go through the whole directory tree again to get to the shaders directory (or manually look up the appropriate directory and paste it into the text box. Regardless, there are hundreds of shaders available for stand-alone emulators. Personally, while I think some of the shaders are interesting as a novelty, I don't like actually playing with them enabled. I do upscale the graphics and apply anti-aliasing, but most shaders change the look of the game too much for my taste. I don't mind making the graphics sharper and clearer, but I don't like changing them into a different style.
Hi, I'm new to all this. I didn't get very far in the tutorial. I have swanstation core loaded. In the quick menu, I click on core options but it says there are no core options?? Can anyone help please?
This works perfectly! Problem is, everything i close retroarch and start again, the graphics go back to what they were, even if the configs are correct 😢😢 anyone can help??
Shader settings must be saved, either to the game or the emulation core (i.e. Swanstation). As for resolution and other graphical settings, it saves as soon as you press F1 to go back to the game.
WOOOW!!! Looks so GORGEOUS! 👌 This is the most perfect remaster like settings I've seen thus far. DEFINITELY going to try it. Would certainly breathe new life into my beloved classic ps1 games. MAN i wish they would make standalone converters like these for consoles. :( At any rate, THANK YOU!!! Great vid. Subbed!!!
Hello bro N-tertainment X-tended I want to pin my comment because i know the fix to the issue about Enhancment option not showing up,The fix is 1-going to the game in retroarch and click on the game then select reset core association 2-select set core association and download sony playstation swan station version ...this is where everybody go wrong if they select different version 3-run the game and click f1 and follow author instruction have fun
IMPORTANT: Creator, please pin this comment to avoid confusion. I noticed many comments here saying they cannot find this menu, or the enhancements category. I was one of them too. Another video helped me understand that you first must RUN whatever game you want, then press F1 after the game starts to run -- the game will pause and this menu will come up, and enhancements will be there. I believe this video was not entirely clear that you should press F1 from the GAME of your choosing as it is running, not from just Retroarch's main menu. No shade at all to the creator of course, thank you so much!
I am running on mac and im sure PC is the same. Not sure for android / ios.
@elianmusic7452 I am using a MacBook Pro with Intel i7. Under "Core Options-GPU Plugin" there is no option to change the resolution of the game. There are only 3 options "Enhanced Resolution/Speed Hack/Texture Adjuments".
I was already checking from within the game, and my menu is still completely different. Running Retroarch through Steam, if that makes a difference?
nah this pinned bullshit doesn't do shit
So I was already using the F1 button whilst a game was running to access the menu, but I still couldn't see the options shown in this video. I eventually realised that the options differ depending what core you are using.
I was initially using the "PCSX ReARMed" core and couldn't see the option to change the internal GPU resolution. But when I switched to the "Beetle PSX HW" core I was then able to see this option. I changed it to 4x and the game looked MUCH less pixilated.
Just to add, the Beetle PSX HW core initially didn't work for me, and so I had to download the "scph5501.bin" bios file and put it into the "system" folder of Retroarch which solved the problem.
I hope this helps others, and thank you for uploading this video.
That's the kind of thing that companies sometime would advertise as "totally redone graphics" and sell to us again at full price.
exactly. thank god for emulation
Godbless you for these. I thought it was just my nostalgia, but the fact is playing without shaders on a modern monitor makes the PS1 games look worse than they actually looked on an 90's/00's CRT tv.
You can also use shaders to actually emulate a CRT too, and depending on the shader, sometimes with really good results.
@@Cr4z3d For me I would say this is usually what looks good. Problem is that those games have often models with little polygons. The low res makes them look ok but when res is upscaled they become blocky and ugly as now one can see how few polygons they had.
my favorite way to play PS1 games is to play with a composite CRT shader, like the crt-hyllian-ntsc. It makes pixels look rounder, dithering will blend together etc. just like it did on consumer grade CRT TVs back in the days. :) I can still appreciate modern features like geometry and culling correction. But I still think most games look more attractive as low-resolution experiences.
@@PixelShade same here. Or well. Those games designed to run 120fps on 4k most likely look best there. But anything around 720p and less was born to be played on a real CRT
The title should be "Oooops! All Borderlands"
Nice one, bru. 😆
Which shader is this
😂
Exactly! All the examples are Borderlands horrible😂
Or, dont use this shader if you played ps1 games on real HW😂
I freaking love emulation. It makes all of my PSX games look fresh and new. It's also great not being tethered to old hardware no longer serviceable. The production values and quality of game play found in this era of gaming was absolutely golden and deserves to be preserved, kept alive and playing!
Awesome video! Using your enhancement settings + CRT Royale shader and it's really nailing the look of my old PS1 games. Thanks so much! 🏆
Wow, ever since I got into retrogaming I've been able to mess around the configs of emulators, but knew of nothing like this. One filter and boom, works like magic and I love it!
Never really messed around with any of the shaders other than CRT filters. Those older cartoony games look incredible with the cell shading filter. I may just start using that.
It nails the look of a PS2 port for a PSX game that came out mid generation.
I was thinking the same thing lol.
I actually thought Gamecube when I first saw it.
i do not have these options in my retroarch
Same, I think Retroarch has updated since this video.
you need to start a game and then press F1
My handheld console cannot handle these enhancements 😢
I prefer just upscaling the resolution imo and adding widescreen to the few games the textures doesnt dissapear on the sides. Some shaders may look ok in certain games but other ones ruins the artstyle imo.
This is my normal approach to games from the PS1 and beyond. Upscaling the resolution + texture replacement damn near makes games look like a remaster. That said, shaders do come in handy for 2D games, which tend to look like pixel soup at resolutions much higher than native.
@@richardsinclair7661 What shader do you recommend for 2D sprite based games? I tried all the CRT ones but none match my good old CRT.
Upscaling the resolution absolutely destroys the art style of PS1 games. The pixels hide how jagged the polygons are, helps hide the wobble of geometry, and gives an illusion of extra detail. At most, I would only recommend doubling the resolution, but it usually looks better at native.
@@ABCodeX Upscaling the resolution with pgxp hacks doesnt technically change how you see it in a smaller screen, nor doesnt change how the actual game looks. In fact for PS1 games that were in other platforms like PC it wouldnt make any difference.
This is a common misconception. This old games were never intended to be so pixelated. Playing on native res on 4k screens is not "intended" either if you are going to be strict.
@@sebastiankulche I understand that they don't look as pixelated on CRTs, which is why I'm ok with upscaling by 2x and using pgxp hack, but the in game resolution has always been at 240p/320p, which gets smoothed a bit on those old TV's, which also smooths out the polygons. I grew up with a Wii and a CRT in the basement. Whenever I played on the CRT, n64 games would look smoother than they do on the Plasma TV. Upscaling them to HD or 4K results in the jankiness people associate with PS1 graphics times 11. If you like that look, fine, but I always recommend new players to try lower resolution increases like 2X before upscaling to HD and beyond. The idea that old games don't look pixelated on CRTs is a lie tho, at least with higher end CRTs. Lower end CRTs just used svideo and composite 🤢, or were really small.
Wow this is crazy improvement! Never knew ps1 can looked this beautiful
Thank you for that. Best regards from Poland
If you don't see Enhancement Settings CHANGE CORE to Beetle PSX HW or SwanStation ;)
Wow amazing. I was thinking like "ok maybe it's because I was a kid that the game was looking rly better on tv " than on my emulator. I fact it was just a matter of graphic.
Thx
Actually...it _did_ look better on your CRT because the graphics simply weren't designed to render on an LCD. You weren't misremembering, it has to do with the way the processing for the video signals worked.
I guess I'm the only one that prefers the original look 😁
nawe plenty of us do.. I mean in those cases when it looks better. Which is... well most cases :D
Nope I prefer the original wayyy more. That filter he said looks million times better looks horrid to me lol.
@@matthewwilliams3827 same here. Only filter I like is those who simulate crt and in that sense some optical dither. And sometimes just sharp pixels. Only reason I am ok with crt is that it really do not try to create anything new just the optical blending effect that was present at the time.
Seeing Gran Turismo 2 polished like that made my jaw drop. I can't imagine seeing it that way at 7 years old.
how so? it looks like ass lmao
I like how MMJ_Cel_Shader_MP also gives you the options to adjust the opacity and radius of the outlines so I can make it look more like a drop shadow
As someone who loves the Sly series artstyle thats similar to the shader used here. This is beautiful. Great job
You just got a subscriber bro! Lovely video pls keep pushing out more emulation content!
Nice video man! Really helped me, I was using PCSX ReArmed and that one sucks. Thanks a lot! 😁😎👍
Holy cow, the games looks really cool with this settings, gold content man.
Very nice results, and even more noticeable on anything already cartoonish
OK I'm impressed wow. Definatley going to try this on some Ps1 games
thanks a lot man
nice vid
Thanks for this.
I'll be honest, it's looks... okay.
For certain games I can see it definitely being an improvement. Like on more realistic games like Dino Crisis, Resident Evil, Gran Turismo it's great. For cartoony games like Spyro, Rayman, Crash I don't think it suits them well. The black outlines can make more blurry games where it's harder to see details look much better, but I feel it takes away from the artstyle of more colorful games. I appreciate your help though I'll use this for darker games.
I dont have any "Enhancement Settings" under core options, it looks nothing like that.
Oh ok I got it now, wow that looks crazy good! Thanks man! love to see some shader tutorials for other consoles.
@@knifeknerdreviews4609 HOWD YOU FIND ENHANCEMENTS??
Dood, sick... this gives me inspiration to play more... thank you!
Thanks. Love smooth ink outlined cartoon look much better than jagged pixels.
i cant find the enhancment settings i just dont have it
Thank you so much for this, i was playing a game and it was highly strange it be pixeled. Also thank you for helping me with the shaders. +1 Subscriber +1 Like.
Do you have a similar video for N64 and Dreamcast for retroarch?
Not yet.
This is straight up a remasterer of ps1 games.
I'd like to see diablo with this
That's a good idea, although I wouldn't recommend a cel-shader. Maybe a nice crt filter would be better, since Diablo is a 2D game with an isometric view.
@@n-tertainmentx-tended4760 I think just a straight up upscale would do. To clean the image.
Funny enough, the ps1 version of that game, has actually more detail than the pc version. Which you can see in the reflection of the river in Tristram, or the presence of birds.
And I've seen a lot of content on the modded pc version, however not a single video of the improved ps1 version.
@@S5000Krad That's interesting. Might make a decent video.
@@n-tertainmentx-tended4760 I'll be watching it, that's for sure. Try out different settings, see what suits the best. And maybe do a side by side on those settings.
This is freaking amazing!
Holy amazing 😮
Hotkey + X Button to bring up menu if you use an Emulation Station.
I have no shaders in shader_slang folder , included folders are empty .. But I have shaders in "shader_glsl" and after that in " cel folder I can apply one one of 3 shader not what u use , only without "mp" text ... Why? Looks like the same effect in got like u did , bit I not sure
Marvelous!!!😚🤌🤌
Looks so good on steam deck 👌
I think it suits cartoonish style and racing games the best, horror or "realistic" for the time games? not quite there...
I agree. Rayman 2 and Spyro looked awesome with the shader.
Help, I have installed latest stable retroarch, but I can't find duckstation core to download. And there is no enhancement option in core setting
It's called Swanstation - not Duckstation.
@@n-tertainmentx-tended4760 Yes thank you, Retroarch is a bit confusing at first, but after a few trial and errors, I started to understand how retroarch works. There is alternative cool preset I use like scalefx9 sh1nra358. It bring back retro feels
hello from France... thanks for your job and sharing with us.... i need some help cause i broke my games with to more enhanced settings... can you help me to reset the core configuration ?please...
i have already delete thé core thé game thé playlist and retroarch settings but my game still broke only with Swan station
it's work fine now... i Just delete cfg folder into retroarch folder directly with my phone😅😊
Im seeing these options on retro arch for iPad. Is this pc only?
why when i upscale ps1 games to 3x internal resolution mega bezel try to allocated more than 12 GB of video ram and then its crashes ?
That sounds sus. Could be a hardware issue.
@@n-tertainmentx-tended4760 its a bug or limitation
@@gamesthatmatter9374 But then it would affect everyone, right? You're the first one who complained about this issue.
@@n-tertainmentx-tended4760 i found a reddit post 2 years old who had the same issue ... the advanced shaders like mega bezels have insane GPU RAM requirements if you increase the internal resolution . for 2x ps1 resolution it alreaady needs 6 GB of VRAM .... this is kinda of logical .
how do you reset the settings cause i can't even get into the game anymore to reset any setting i accidentally put a settings that the emulator can't handle now the game won't load at all
Go into Retroarch and reset the settings to default.
When I go into Core Options, there is no Enhancements Settings. I'm looking all over, and I don't see anything like what you're doing.
Read the pinned comment, please.
@@n-tertainmentx-tended4760 Thanks, but I was already checking from within the game, and my menu is still completely different. Running Retroarch through Steam, if that makes a difference?
@@JonTopping I dunno. Try the regular version then?
I have the same problem,there is no Enhancements Settings.Did you find any help
Can the Swanstation branch of retrodeck be launched through EmuDeck on a steam deck?
for me there's no "Enhancements" option on retroarch. Also I noted that you use swanstation, while I use pcx rearmed or something like this, please help me!
What are you running it on?
@@n-tertainmentx-tended4760 Dino Crisis 2, and I noted the duckstation emulator does it well, but I want to play it on retroarch since I got my memory card files and so on
@@Dalosanti Is your Retroarch up to date? What operating system are you running it on?
@@n-tertainmentx-tended4760 I think it's up to date, downloaded it from steam couple months ago. I'm running it on W10
"Retroarch has one big advantage over stand-alone emulators: It has a huge library of shaders that can be applied to enhance graphics." - Huh? Emulators like ePSXe have had the ability to use shaders for years. I currently have about 150 in my ePSXe directory, although annoyingly, it never seems to remember the directory, so changing shaders requires you to go through the whole directory tree again to get to the shaders directory (or manually look up the appropriate directory and paste it into the text box. Regardless, there are hundreds of shaders available for stand-alone emulators.
Personally, while I think some of the shaders are interesting as a novelty, I don't like actually playing with them enabled. I do upscale the graphics and apply anti-aliasing, but most shaders change the look of the game too much for my taste. I don't mind making the graphics sharper and clearer, but I don't like changing them into a different style.
There is sadly no Enhancement Settings tab for me. Like anywhere in Retroarch..?
Same
Hello friend a great video I have a question is there any configuration for policenauts? Thank you very much
I don't know.
2:18 that cell shader looks vile. I prefer the original PS look of the game tbh. I don’t know how you can find that better.
Have you seen original graphics? Are you sure you don't need glasses?
@@n-tertainmentx-tended4760 yes I have and they look better than that filter you applied that makes it look disastrous.
@@n-tertainmentx-tended4760I mean at 2:19 look at the grass, eww
@@matthewwilliams3827 Again, eww should be my line. If you want, I'll refer you to a good optometrist.
@@n-tertainmentx-tended4760 stay mad.
Go to "core option", but dang, this button doesn't exist, maybe new menu in new versions =/
I follow your istructions but in "CEL" are not present eg. "MMJ_Cel_Shader_MP.slangp"....while are present in Shaders_GlSl
Are you using Vulkan?
@@n-tertainmentx-tended4760 yes ...
@@hispanicoX1 Try glsl then and see if it works.
Thanks pal!
No problem. Have a nice day.
wow
how I love this kind of magic!
The cell shader looks great but only when used on the cartoony games like Spyro and Crash.
Hi, I'm new to all this. I didn't get very far in the tutorial. I have swanstation core loaded. In the quick menu, I click on core options but it says there are no core options?? Can anyone help please?
Are you on Android?
does that mean gran turismo can look like automodelista
I am using the 1.19.1 version I can't access Quick menu and my options look all different
Are you on pc?
@@n-tertainmentx-tended4760 yeah
Please tell me how to unlock 60 fps on this core? In particular, Grun turismo 1-2 is of interest. Thanks)
There isn't really an option for that, but try this instead: ua-cam.com/video/wxHHVaaCWV8/v-deo.html
whats the name of the shader?
could you do a video showing fear effect dinocrisis 2 and resident evil those game look horrible in any emulator
Top de mais meu amigo, que venha mais vídeos assim.
da para fazer isso também em outros sistemas? ex: Sega Saturn, Dreamcast, N64 e mais outros?
Sim, você pode fazer isso em todos os sistemas que rodam no Retroarch, incluindo Dreamcast, Saturn, N64... todos eles.
@@n-tertainmentx-tended4760 top de mais amigo que video top, quando puder faz uma serie desses tipo de shaders em outros sistemas.
Hey! I don't know why but when I try to load a shader, from my android or steam, I got no shaders appears. But I got them in folders .. HELP ME PLZ 💖
Try the online updater in retroarch.
Online updater > update shaders
How did you get Dino Crisis to look that good? When I apply that shader, the game just looks super dark and kinda blurry
I dunno. Everything I did was demonstrated in the video.
Mine says 'no core options available'. I tried redownloading and reinstalling everything.
Did you download the Swanstation core as well?
This works perfectly! Problem is, everything i close retroarch and start again, the graphics go back to what they were, even if the configs are correct 😢😢 anyone can help??
Shader settings must be saved, either to the game or the emulation core (i.e. Swanstation). As for resolution and other graphical settings, it saves as soon as you press F1 to go back to the game.
@@n-tertainmentx-tended4760 thats the problem, its saved. I see it! But its not applied anymore on the game. The graphics just went back
what if your settings don't list enhancement options?
I don't know. What platform are you on?
@@n-tertainmentx-tended4760 pc, windows 11, that said I got it to upscale x2 and got the desired look for emulating Mega Man legends
hi those option u used is not on the steam ver how can i apply those
Use the online updater to download shaders.
@n-tertainmentx-tended4760 thanks but there is no online updater on the steam ver
Saludos ermano podrías darme una opción para el núcleo mame 2003 retroarch que se vea mejor la imagen por favor
Quake 2 with overclocked cpu (for the 60 fps) must be a cheap borderlands
Thanks for the video
love the ai aussie voice. made me feel right at home
great video
The Polymega console needs this.
What about those on ps4? i dont have these options
Does the Batocera system also have these options?
Batocera ma takie opcje.
The Simpsons Wrestling and Bubsy 3D With this graphics
I encountered an error loading shader
None of the options exist on my retroarch, not sure how he is getting all these.
Are you on Android?
@@n-tertainmentx-tended4760 No i am using Emudeck on my asus rog ally, windows platform.
amazing!
Made Rayman look incredible
WOOOW!!! Looks so GORGEOUS! 👌 This is the most perfect remaster like settings I've seen thus far. DEFINITELY going to try it. Would certainly breathe new life into my beloved classic ps1 games. MAN i wish they would make standalone converters like these for consoles. :( At any rate, THANK YOU!!! Great vid. Subbed!!!
Duckstation is available again as a retroarch core, so you don't need to use swanstation anymore (no, it's not identical)
are you using duckstation for it.
Swanstation, as stated in the video.
vi el tutorial y no se donde mencionas el password
Can;t these shaders be used directly on duckstation?
No, they are a RetroArch feature
Duckstation does have a few shaders, but nothing like what Retroarch has.
Windowcast core for RA is the way how to play anything thats not in RA. Even win games.
@@M4Ri0Cz Good to know. Thanks for the tip.
Rayman looks incredible
Gonna try this on my crt tv
I have a fps issue, games are choppy and slow
When you enable shaders?
Which processor can handle these enhancements
Anything less than a decade old [AMD, Intel, Snapdragon for pc].
Hello bro N-tertainment X-tended I want to pin my comment because i know the fix to the issue about Enhancment option not showing up,The fix is
1-going to the game in retroarch and click on the game then select reset core association
2-select set core association and download sony playstation swan station version ...this is where everybody go wrong if they select different version
3-run the game and click f1 and follow author instruction
have fun
Somebody has already offered a solution, and it's already pinned.
@@n-tertainmentx-tended4760 its not worked for me and thanks for the help anyway bro
Using a controller to navigay?
does it work directly in duckstation ?
Duckstation? I used Swanstation core.
@@n-tertainmentx-tended4760 so Applyable ?
@@rocklee1485 I cannot vouch for Duckstation, since that isn't what I used. I used the Swanstation core.
@@n-tertainmentx-tended4760 okay i'll try it myself, thnx 🤌
Can I do this in RetroArch ps3 version?
Oh, I have no way of knowing. But you can try. If you can't find any shaders, try the online updater.
Not working on Retroarch android
How so?
Online updater > update shaders
hello pour le batocera ?
Nahh, I prefer for my ps1 games to look like ps1 games. But it's cool that this is an option for people who like the look.
Thank you!