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Duckstation | Make PlayStation PS1 Games Look EXACTLY How YOU Want | Full In Depth Graphics Guide
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- Опубліковано 19 сер 2024
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I love Metal Slug, so discovering In The Hunt from this video is a treat! ❤
As a general rule, you want to turn off Optimal Frame Pacing when VSync is enabled. This is also advised in Dolphin's tooltips with more explanation. :)
Great video as always!
@@KatRollo i didn't know that one. Thanks again Kat. I'll pin this
Great video! I've been using various PS1-emulators for almost 20 years and DuckStation is hands down the best I've ever seen!
Stenzek is one of the best
@@warpedpolygon Great emulator, but Stenzek himself can be a bit of a prick
@@recklesflam1ngo968 who cares about his personality. I'm not going over for dinner or anything. He does amazing work, that's all I care about.
@@warpedpolygon Dude, he banned people from his discord for asking innocent and legitimate questions. He banned me for reporting a very specific bug with the texture replacement feature (when he was still working on it).
@@recklesflam1ngo968 yeah I've seen the 'drama'. He hates being hounded.
A lot of devs are the same mate. They get frustrated with all the demands and then eject a few people tbey deem to be wasting their time. Which is what it's all about, nothing worse than someone submitting bug reports when they barely have any knowledge.
Man up. Leave them be. Be grateful for the free stuff. Deal with what you get.
You can test PGXP Depth Buffer on games like Twisted Metal 2 and Resident Evil 1, sometime the character’s joints can pop thru like Jill’s elbow, or the Mr. Slam portrait appearing front of his vehicle and the glitching paintings in Twisted Metal 2. Adjust the Depth Clear Threshold values to fix those issues is TM2.
Cheers mate, just tested and yeah fixes those issues. Will pin this
YOOOOOOO you are absolutely right that is a huge change, I just saw Chris's joints close up and it was like he was a fully articulated action figure lol! Excellent find!
Wow subscribed, this is probably one of the best emulation videos I've seen, you go into so much detail that many others skip. I like that you provided multiple side by side comparison for each and every setting plus gave a thorough description about what they do A+.
I'd like to see PPSSPP next if possible.
Thanks for subbing! PPSSPP will be covered after PCSX2.
What a well-made video, took me a long time to learn and consistently find information about duck station and a wish your video existed at the time. This was a great refresher for me. Thanks for this!
Plenty of games on PSX run sub 30FPS a lot of the time, you can test this in the cave section in Metal Gear Solid. When looking at certain areas in first person view your FPS can drop as low as 20. If you overclock the PSX CPU to about 130% you will have a solid 30fps almost all of the time.
Yeah a lot of PS1 games didn't have the best performance. I made this OC guide a few months ago ua-cam.com/video/SeNrYQD_nLE/v-deo.html
Fantastic setup guide. I've been using DuckStation for a long time, and I still learned a bunch from this video.
Thanks man. I like to show as much as possible, without going into a ducks butt lol
Deserves all the likes and views possible. Thanks for putting in the work to go in depth as you did! Helped alot to learn how to configure my games. Currently playing Parasite Eve!
Much appreciated! If you didn't know there's a secret squeal to Parasite Eve on PSP called 3rd Birthday
Great video, not only for Duckstation, but emulation in general as many emulators have similar functions.
Personally I was enjoying playing fullscreen widescreen, but then I got absorbed by the world of CRT shaders and I haven't been able to escape. Now I play with a combination of CRT shaders and some enhancements like higher resolution and PGXP correction.
Thanks mate!
This is very well put together! Thanks for making this guide, the side-by-side comparisons help a lot!
i never tried duckstation and for a moment feeling overwhelmed with the settings i was gonna abandon trying it but your video helped me a lot
it explained things i really hope all emulators have a video like this
so thank you really for all your efforts
Absolutely amazing work, extremely helpful! Criminally underrated channel. Keep up the good work, and please post more of these comprehensive graphics guides! Godspeed to the channel!
really well made, clear and straight to the point. thanks for this mate
This was a great guide for duckstation. Thanks a lot!
Oh man, amazing! I was waiting for a video like this that goes in-depth for a while!! Thank you so much, I can't think of a better dude to explain all of this to us! :)
Thanks so much. Glad this is sating the need to know!
Wow! This video is exactly what I have been looking for. Thank you so much for the effort you have put into explaining the different settings to newcomers.
Glad it was helpful!
I wish I had this video a few months back when I was painstakingly figuring out all the options through trial and error, haha. This is definitely the best emulator feature video I've ever seen. Great job!.
Amazing video, really helped me to get the best experience while playing, cheers mate.
Glad it helped!
Awesome guide, thank you! I understood a lot of stuff I kept reading over the years without getting a single thing lol
Thanks. Everything i needed to know about duckstation ❤
Glad it was helpful!
Yet another fantastic video. Thanks for the effort. I pretty much set up all my emulators based on your work, so can't thank you enough
Ahh man this makes me happy!
W video MATE! I'm STILL fiddling with settings with Duckstation after over a year to get "optimal" settings lol it's so much fun!
Thanks mate. There's rarely 'optimal' lol, just what works and looks good is my only criteria.
very useful guide, it would be great if you make a video like this but for pcsx2, that emulator is very complex
Thanks mate.I really do want to do one but my hardware is too crappy to demo anything at any meaningful FPS lol.
@@warpedpolygon hi i like your work helping us with emulators . ive some pc parts that will help you GTX 1660TI 9th gen Motherbored and i5 9400 and 16GB ram let me know if that helps
@@Sulaiman544 that would most definitely help. I could cover pcsx2 and a bunch of higher end emulators.
Thank you! Wonderful guide, i couldn't make heads or tails of some of this stuff. Didn't think my old computer could do any emulation but Duckstation and Dolphin are absolute champs. Never thought GT2 could look so good. Love what these nerds have done, breathing new life into the old games.
Very helpful video, thanks!
Thanks!
Thanks again for more teaching.
Thanks Troy! You've been commenting since the beginning of my UA-cam journey. It's always appreciated.
Ever Since the recent CRT filters, I'm happy. It really gives the Assets the intended look IMO, full nostalgia until I get an actual CRT
Amazing video my friend! Duckstation is the best! Really appreciate the detailed video!
Thank you! 👍
fantastic guide! Thanx!
Glad it helped!
Finally a decent guide that explains what this stuff means to the best of your ability for sure, but more than helpful for me to fix my settings!!
Glad it helped!
Absolutely brilliant tutorial. Thanks!!!
Thanks so much. Glad it helped
Amazing video, it's all really well explained. Thank you for that.
Really good results!
Thanks mate!
Thank you for being a channel that sells info and not drama. Gaming channels are all about drama now a days and it´s getting old and draining. Great info, love my old dancing polygons on PS1.
Haha no drama here mate! It's just games at the end of the day. Thanks for the kind words.
Awesome guide. Cheers dude. Love your content.
Thanks mate. Glad you enjoy the content!
Wow, this really is very informative ! Great job !
Glad it was helpful!
This was very helpful, thank you!
I like how some PS1 games can look like PS2 graphics, when applying the right improvements to each game in Duckstation. I personally like the benefit of having these games upscaled, just as long as it doesn't look ugly. I will have to come back to this video later, once I get my new Steam Deck in the mail and it's properly set up.
Wipeout 3 is a personal fav to upscale for this very reason. It totally solid with barely any wobble
It's also great that we can smooth out frame rate issues using the overclocking features. Quake II benefits from this quite a lot, not only reaching a solid 60 FPS, but also reducing input lag, which is inherent from the lower frame rate.
That's funny, I used quake 2 as the example in my overclocking guide.
Didn't know about the input lag thing tho.
@@warpedpolygon Interesting, I should have known you might have covered overclocking before, this was the first video I've watched from your channel.
@@roberto1519 I'm fussy with the systems I like to overclock. PS1 is hit and miss, but when it works it works well.
Those more ambitious games benefit a lot from it, say, Driver and Driver 2, the target is 30, but it hardly reaches and keeps that, but overclocked, it's smoothly locked to 30. Chrono Cross battles too, it's indeed a per-game verification to see if this feature enhances the gameplay or not.
Great video! Learnt alot! 😁
It's amazing how much better Duckstation is than the old PS1 emulators I was using over 10 years ago, such as ePSXe etc...
Thanks a lot for the video, and the resources at the end. Cheers from sunny old Cambridge!
Thanks mate!
So the whole time I was watching your video I was literally on that screen with Chris just field-testing the different things you explained and at 27:25 to my surprise, yours popped up in the exact same spot doing the exact same thing only your Redfield is wearing the original attire were as mine is wearing the advanced attire lol.
You're very smart and insightful about the Duckstation emulator. I appreciate your video and the time you took to do research and comparisons to show as such. Thanks a lot, man 100%
Thanks man!
Seriously thanks for this video, very informative and it has helped me configure Duckstation to look great on a 4k monitor.
Glad it helped!
mannn love the tutorials. youre amazing... i would like one especifically for Gran Turismo 1 and 2. followed shared and subscribed! great work mate
Dude there are some excellent update hacks for GT2, 60FPS, Updated cars and a bunch of other stuff
such a great video. love the detail and effort you have put in to make this video.
be cool idea fora vid to go through the cores retroarch supports and explain what they are and how to use them, as theres so many idk wtf they are for
Yes, this is a good idea. I am planning to do this for my beloved Flycast
@@warpedpolygon learning more about flycast would be cool. I'm very unfimilia with that, great vids your doing a fantastic job
I just discovered your channel! What an excellent guide! I really hope you'll do other emulators in the future like PPSSPP, dreamcast and Yuzu/Riujinx in the future!
Thank you! A very informative video! Thanks to your video I realized that PGXP breaks Crash Team Racing's graphics (especially the water), so I disabled it and the game looks great now!
Thanks man!
Super super well made video. Thank you so much
Awesome guide!
Thanks!
renderer choices is about usage of you Pc hardware. DX11 - using just GPU. most common thing. DX12 and vulkan i didnt test cus i still use win7, and when i turn on vulkan i got blue screen, (strange cus i use RPCS3 on vulkane and its just fine). OpenGL - best choice for me, it use GPU same as DX11, but also 1 thread of CPU for help. so if someone has lags of emulator work - this is your way, but! cus its OPEN GL - IF you are streamer - your OBS will not catch game at full screen. that how all openGL things work (maybe windowed will work) Software - is just original PS1 hardware lookin
for most game JINC2 is best way of filtering. but some games is better for xBR, such as Silent hill, or hogs of war.... keep in mind that xBR is not just a smoother as bilenial or JINC2 - its doin its job al the time, so it abit more tougher for PC
Strange thing, but at aspect ratio menu i have AUTO (window match) and it work perfectly without cheats.. whatever i do window size.. 16:9 or 10:1 no mater...
BTW, all that stuff as torn on\off PGXP, filters, renderers, render size - its all can be binded in hotkey menu
and i might be wrong but - are you didnt say about PS1 CPU OVERCLOCK? to decrease game lags, or increase frame rate in games that allows that...
Thanks
Dude....thanks so much. This is going into the new PC pot!
@@warpedpolygon anytime. It was worth it just to get model 3 working nicely 😂
@@76sagman i literally maxed out that configuration, my finest work lol
It's amazing how the emulation scene has moved away from tinkering manually with the plugins to make games work, to this. The future is bright.
As a massive fan of the dithered look, 10:35 killed me 😩
A fan of dithering! Never met one before lol, it's crazy just how much taste varies. I try not to be bias but sometimes it slips out. I take it you're into the og look?
@@warpedpolygon Oh yeah! Texture warping, colour banding, aliasing (filtered through a CRT-filter), the whole experience. I also never utilise save states except if I have to suddenly leave the game without the ability to save 😅
A true resource, thank you.
Cheers man!
Are you going to do this for PCSX2? I've copied most of the settings across but I've got tearing on SSX and can't find the Vsync on PCSX2. Great work on all these vids and settings mate I'm slowly going back through them all.
crash bandicoot has a widescreen fix hack to solve the issue of the missing rendering on the supposedly hidden edges
Oh damn, i thought that there just wasn't anything there due to being made in 4:3
I think only CTR.
Talking about shaders i use the built in, Cccalibrator only, cause u can nicely adjust how the game looks without going the crt shader way, make the game more hm colorful, like u know bring up the colors a bit, cause some games can look really dull, but its again personal preference and i used also crt lotte etc. with combination of calibrator and maybe gamma, but i dont know, i made one of the gmae looks almost like a cell shaded game and i dont know why but it suited that game specifically not so much with others
talking about this game Threads of Fate (really looked almost like a new retro styled indie game :)), anyway i use personalized settings for every game i play, i had set up the main options like for all games to be the same except those that are like a bit questionable to work with every one of them properly.
Like PGXP is defaultly on, cause it just makes most of the games i did play so much better. In the rest like with Powerslave i rather kept it off, cause the wobllyness and PGXP in this game makes too much holes in between textures or gaps should i say. So by turning it off entirely makes it better, not perfect but still better and that wobblyness is not that hard like in other games for example Syphon Filter 2 or 3 i think, it was a nightmare, but i guess still playable.
Also i know this was about graphics but just saying for those that need it, overclocking option does help but if u can try to be close to max 200%, dont go too much over this treshold cause u might experience side effects like for example that happened to me, u wont be able to save the game, or if u have set up the cd read speed for too fast of a multiplier, with games like Nightmare Creatures 2 ull end up with unfinished monologues during loadings. Really irritating stuff. Also it makes difference sure, but not so much its worth ruining the gaming experience.
Yeah overclocking I see as a bit of fun, not a legitimate way to play if timings authenticity is important.
@@warpedpolygon
Look probably i should explain. (also to be clear i dont care if its legit or not, ill do it if the gameplay wont suffer for it)
So i do the OC only with games that are meant to be played at certain fps, so it wont drop below that or at least not too often.
There are games that should run 30. But they often hit 20 or lower in some areas or situations etc. cutscene what have u.
So in these cases i apply 150% OC. Most games need this boost, some less, some more, but generally 150 is enough to get 30+- or 29.97 stable, in those games that should run at this rate.
Those that are same but with 60 limit i do the same if the fps is fluctuating too much, or too often from its desired 60.
Thats it. I wont play a game that is designed at 30 and ill OC the shit out of it so it will do 60. Its insane and also itll break things.
I was experiencing said drops with Army Men games, so i did OC. But went too far and the game could run at 60. But then immediately u cna see that its just too fast. It wasnt meant to run like that. Things brake. Like for instance the most obvious driving a tank, its just almost not possible. Running with the soldier and shooting kinda possible but still looks weird and not right.
So yeah. There are games that break with going too far with OC and there are those that benefit and not like in a way u might call it cheating or its to easy. The opposite. Everything is as it should be. Those timings u mentioned. Id argue that they are off if u let the dips happen. Cause those are the HW faults not the programming itself.
U dont need to travel far in the past, or just be now. Certain games cant be run 60fps on PS5 for example and the HW exists to be able to do. But we have a certain kind of hw in those consoles that can run those games but either 4k 30, balanced 60 or performance 60/120.
U have options and despite that still occasional drops happen and so they are very few and far between and whats important it wont ruin ur gameplay.
But with the PS1 id argue that some games are almost unplayable because of that.
Syphon Filter that i mentioned is one of those games, 20fps, i almost clawed my eyes out playing it. But it was made that way and it runs and without OC i add.
Again. OC is a blessing for certain games. And curse for others and like a no deal for others cause they are already running as they should and doing the OC wont do anything.
I dont know if u meant really the OC or the speedup thing, cause i think those are pretty different things.
Whatever all i know is ill keep using it for those troubled games and not with those that dont need that extra umph to achieve the desired fps.
Also, sorry for this long text. read it if u want to or dont, or some parts. It just turned out to be longer then i wanted to. sorry
CRT shader or scanlines all the way, but it´s nice
Can you do this on Steam Deck?
Don't see why not
You are the best. Tweaking emu deck thx to you ❤
Enjoy!
You definitely want to always use Vulkan, unless there is something specific to your GPU that dislikes it.
Why only Vulkan?
Very nice. Thanks
Most welcome
Thumbnail cracked me 😂😂😂😂😂😂😂
Unfortunately for Silent Hill, the widescreen cheat is not good (Harry at bottom of screen) and using the widescreen hack isn't good either (fixes Harry's position but still makes the left and right sides of the screen have pop in rendering). So in the end I just use Auto Native.
Sometimes widescreen just doesn't have it
Great guide, however you should really make a video showcasing Duckstations Overclock option, once you get beefier hardware.
For example, the game Danger Girl (USA) (SLUS-00881) has in fact an unlocked frame rate, so in Duckstation, I have the Overclock option set to 555% (187.97MHz) for this game, and the game is silky smooth throughout.
The vast majority of games however run at 19 and 29 fps, but even so it always pays to have the overclock option enabled, one just has to find the correct overclock percentage for each game individually.
How? By having the "Show FPS" option enabled under "Graphics" in the "OSD" tab and enabling the overclock option and clicking on the little slider, and moving it forward a few percentages until you find the correct percentage.
If you see that the fps changes from 29 fps to 39 fps, turn it down a percentage by percentage until the fps goes back to 29. That way if the game already runs at 29 fps, you will have the added benefit of overclocking nonetheless, as it will make your inputs and your character movement(s) smoother and the fps won't drop it will always be stable.
Thanks for the advice, but I have already made an overclocking guide for Duckstation here ua-cam.com/video/SeNrYQD_nLE/v-deo.htmlsi=uElEtIOZzFua0umP
@@warpedpolygon Ah, my apologies, I didn't see this!
Great video again some cheats don't work as they're for different region games and versions👍
Cheers mate. Yes they are region specific, forgot to mention damn it,
@@warpedpolygon Don't worry I'll keep you in the right! 🤣
PERFECT video, thanx for uploading.. I´m having a issue with Mortal Kombat Trilogy sound, I hear the sound effect but I no music on background playing.
native résolution + crt royal + ntsc s video filter > all
Solid advise!
Awesome tutorial! Any idea where I can get texture replacement video?
If I could find a duckstation compatible packs, I'd do it. Cannot find any live projects with dl's.
Absolute legend
I'm on the latest update and the is no apply per game option
An amazing video, thank you very much for all the explanation! But I have two questions
- The first one is in the minute 6:02 your Crash Bandicoot has those weird like, square thingies on the sides, if you walk, it looks like the map is generating itself constantly, but in all the other parts of the video, this issue isn't there anymore. I have this issue in this specific game, how can I fix it? I've tried turning on and off many things but I can't really fix it :'c
- Also I just wanted to know which game are you playing in minute 19:25
Again, thank you very much for everything!
The issue at 6:02 is not a fixable one. As explained there is simply nothing at the extreme edges of the screen to display. The devs simply didn't put anything there as it would be unseen on a 4:3 display which the game was made for.
The game at 19:25 is Vampire Hunter D.
Can you upload a video for how to mod PC games? Specifically I was attempting to get 4K resolution for MGS1 for MGS Master Collection.
I'm not the best guy for that at the moment. My knowledge is mediocre with PC game patching, need a better understanding before I can show others.
@@warpedpolygon Copy, thanks. I appreciate your response. Enjoy the rest of your day.
This video is an absolute godsend. Do you by any chance have a recommended setting for Busta a Groove 2?
Thanks. I don't really have recommend settings for games, you can copy how I have my defaults in this video and go from there. Tweak it to your preference
@@warpedpolygon Yeah, the overall performance is great, but this game has some weird audio/video desync where the music seems out of rythm and doesnt match the input timing. I've been trying to finetune it for a while but without succes thus far. It's been quite the struggle.
On a sidenote: I first came across your previous video, 8 months old now, and then looked through your channel hoping for an updated version since I noticed that some configurations changed in the app. This is the first time I cam across someone actually going in-depth and explaing the features/effects. Tysm.
I need an updated version of Duckstation for Nintendo Switch with Homescreen launcher
can you make videp on how to setup arcade64 mame ui like how to set nvrams
yes
Well done my friend thank you for this amazing detailed video! I really appreciate it. I have one question although because I am not an expert. What exactly makes the game go smoother? Like I am trying to stream and when ever I start the streaming the game goes less smoother. I will try today with your settings and guidance I hope it works!
Could be a bunch of different things if it's connected to streaming. Try using the default Duckstation options as these perform the best, if it's still not smooth you know the issue isn't connected to Duckstation with regards to performance. From there you'll need to figure it out.
What is the pixel run-and-gun game during the intro at the :27 second mark? Thanks
CT Special Forces. It's a PAL only release, there's 3 in the series on PS1 and all pretty good.
@@warpedpolygon That's awesome! I love discovering PS2 games I haven't played. They look great. Thanks
Dont the external texture works anymore on this emulator newest version ? there too lack of video that's show and teach how to use external texture or even make them.
The ones that work with Duckstation are hard to find. I was gonna cover it but every link I found to a texture pack was dead
For the downsampling option would I want that on if I’m playing games like Yugioh forbidden memories ?
Only you can answer that. Turn it on and take a look
99% of the ps1 library needs the resident evil 2 remake treatment
i vote the re1 remake but i agree with you all the same
There's sooo much gold in the PS1 library.
@@zZiL341yRj736 i can't tell if this is sarcasm lol. I played it last month for the first time (yes I'm a fan on the original) and found it to be adequate. Nice nods to tne original and still felt like resi evil despite all the modern stuff.
Only complaint was Mr X changing the slower pace of the original.
RE2 Remake was mediocre at best. Fancy graphics and modern control but game is missing half of the contents of the original. Both scenarios are identical with inconsistent crap happening.
@@zZiL341yRj736 sometimes remakes wander from what made the originals great due to all the modern conveniences. Do you think any remake of re2 would have satisfied you? Even from different devs
the GTX 960 isn't a potato at all, it's just that msaa is really demanding, and makes 0 zero sense to use in emulators compared to ssaa, which also takes some performance, but often gives a cleaner image
@@daveprime7278 yes I agree
❤❤❤ thankyou
:)
Settings have changed places and I don't know what to do :(
what's the next system you are working on for mame and when can we expect them?
its finished, just need to put together a video
"Quack!" -DuckStation DEVs, probably
would you say duckstation is the best (in your opinion) emu for ps1?
Hell yeah!
why not DX12 over DX11?
No reason really!
why some game cant see it.. and must open folder and drag it into duckstation?
what about the Android Version of Duckstation?
I don't do android. Sorry buddy
Any chances of doing a guide video on Duckstation showing how to get Texture Replacements to work? Maybe use the Chrono Cross HD Texture pack as example.
Ahh man I couldn't find a single active download for Duckstation compatible HD Textures. I tried that Crono Cross one but I don't think DS can use it. There's an excellent Resident Evil 2 texture pack where someone has actually drawn (with AI help) proper widescreen. But the links are all dead...
Wonder if you have a list of recommended settings for mgs1 on the latest duckstation version?
Nice and informative video! Can you please tell me what the game is called which is showed in the “Adaptive downsampling” chapter?
Descent. It's brutally hard
are the retroarch versions up to date or should i separate install this
@@clmnyng duckstation doesn't have a retroarch core. Standalone only so install this
Please make a video for setup and running correct zinc emulator for psx arcade boards.
I don't use zinc to be honest. All of them are based on 0.199 and normal mame handles them fine imo. Is there a new zinc available?
I think the mouse cursor waving is annoying I see it in a lot of tutorial videos
That's to point out what's happening or option is being covered.
A really crazy thing happened to me. When i use my computer monitor it works flawlessly, but when i plug the computer to a TV it go uperr laggy... weird
Is yout tv faster than 60hz?
If I enable the pgxp geometry, the duckstation often auto close. Do you know why?
Please let me know: Can I put scanlines in the switch version? Where can I download It? Thanks
12:20 Can you tell how to get this look without textures?