awesome stuff!! you can also ctrl+c a pose then ctrl+shift+v to paste flipped, very useful for finger posing and body posing in general, you can also save finger poses in the asset library on one set of finger bones and add them later the side you applied them on or flipped and blend between poses, this is awesome because the new blender you can push the pose when blending
In blender, the most important thing is to go to preferences and go change the system to cpu or whatever strong cpu or processor you got because by doing this, Rendering is so much better like you are not using your own system at its fullest potential
You mean "GPU" unless your CPU/Processor is stronger. I wouldn't say its the most important because you can always set it in the panel before rendering. Maybe more important is to enable Optix/Cuda etc if your system supports it.
Dude this is awesome, just found your channel, you've got a new fan. Thanks for making these! Also, I just want to say some of your editing/cuts are slick!
Cool Video! I downloaded the sky rig myself and created my own blend file because I wanted to try following along from scratch. Can you tell me how you were able to change the color of the character?
despite the tutorial, which is nicely done along with the lovely explanation, I have a question, how do you manage to make the IK and FK controllers follow each other?
There is a IK/FK switch on this rig. If you're using any Rigify rig (Blender) then it should come automatically. Essentially, right before you switch from IK to FK or vice versa, you hit the switch and the rig will automatically snap the controller to where it should be
Quick question round table animation I've been trying to create a fight scene with two characters and I have been having a problem with being able to animate both characters as it will only let me move one character at a time can you please help me with this issue.
I didn't, I intended to show off my workflow in real-time but it's probably too slow for a UA-cam video. I think going forward, I'll speed it up a bit in the editing so it doesn't seem to drag.
Hi guys, I'm having an issue. If I try to move/rotate the head/arms or hips, it's ok, but if I choose the legs, feet, then I can move the bones skeleton (don't know how it's called) but the body does not move. and if I move a leg or foot, it's distorting the model. Not working as I see in the video .May be I forgot something, but I can't see what. I also activated Rigify Rig, but no change
Make sure to pick up the Combat Animator Starter Kit ⚔ - bit.ly/3k4LQNX
It is not opening
it wont submit
awesome stuff!! you can also ctrl+c a pose then ctrl+shift+v to paste flipped, very useful for finger posing and body posing in general, you can also save finger poses in the asset library on one set of finger bones and add them later the side you applied them on or flipped and blend between poses, this is awesome because the new blender you can push the pose when blending
Oh that's awesome, thanks for the tip!
6:30- starts posing
12:07 - animates jab
13:35 - first jab pose is done
16:53 - copy rest pose
😂😂
In blender, the most important thing is to go to preferences and go change the system to cpu or whatever strong cpu or processor you got because by doing this, Rendering is so much better like you are not using your own system at its fullest potential
You mean "GPU" unless your CPU/Processor is stronger. I wouldn't say its the most important because you can always set it in the panel before rendering. Maybe more important is to enable Optix/Cuda etc if your system supports it.
the wire frames are super intimidating but yea this is definitely one of them ones. The starter kit helps odeeee!
I appreciate that my man!!
Sick Video! I loved the part about the robotic movement. Simple change but it made a uuuuge difference!
Glad it helped!
This is really cool, thanks for doing this!
Of course!
Dude this is awesome, just found your channel, you've got a new fan. Thanks for making these! Also, I just want to say some of your editing/cuts are slick!
Thanks so much!!
amazing bro, erwes genial soy de bolivia y esto es de ran ayuda para empezar
You deserve so many more subs
Hi
I appreciate that!
Very good video easy tutorials. Thank you.
This is cool, I want to get started, but I don't see the reference footage posted anywhere :/ so I can't really follow along with that.
this is very helpful hoping to see part 2
I just keep messing this up,hope to finishing this whole series one day.
Cool Video! I downloaded the sky rig myself and created my own blend file because I wanted to try following along from scratch. Can you tell me how you were able to change the color of the character?
Sure! I duplicated the shader in the Shading Tab, changed the color and applied it to where I need it (hair, pants)
@@RoundTableAnimation Thanks for the help 👍
can you make tutorial explains character modelling steps
despite the tutorial, which is nicely done along with the lovely explanation, I have a question, how do you manage to make the IK and FK controllers follow each other?
There is a IK/FK switch on this rig. If you're using any Rigify rig (Blender) then it should come automatically.
Essentially, right before you switch from IK to FK or vice versa, you hit the switch and the rig will automatically snap the controller to where it should be
gói gọn nội dung: đấm thường thêm key lấy đà nhẹ, đấm nhanh thì thêm key rút ngắn cử động 'thu tay' về
11:30 setting key
Just subscribed thank you for the tutorial 🤝
I'll make snappy fight scene too!!😁😁
Can't wait to see it!
Quick question
round table animation I've been trying to create a fight scene with two characters and I have been having a problem with being able to animate both characters as it will only let me move one character at a time can you please help me with this issue.
nice! where i can take this ref with 2 fighters there is nowhere....super
I wish I could subscribe to your channel more than once
Thanks so much 🙏!
Can you add weapons on too of this skin
What of kind of character or avatar that blender support?
Dear sir
What kind of character can we use
It really shocked me that blender is overwhelmingly complicated to animate compare to maya.
I just used mono from little nightmares and godzilla
plz tell me how i can make fight in unity plz
I downloaded the packages but the rigs don't work sadly :(
If you're referring to the blender rigs, they work for version 3.0 and higher and the Ryan rig is for 3.6 and up
Weird, as far as I am aware I have the most up to date versions :/ @@RoundTableAnimation
How can i add different characters to this rig
did you learn
@@_omar2709 no , im trying to learn cascader
every character has their own exclusive rig@@_omar2709
Did u slowdown the video sir cuz its feel like 1.5x is normal
And by the way I'm so glad I find this video thank you very much sir your doing great and if u don't give up I think ur channel is gonna be big
I didn't, I intended to show off my workflow in real-time but it's probably too slow for a UA-cam video. I think going forward, I'll speed it up a bit in the editing so it doesn't seem to drag.
Hi guys, I'm having an issue. If I try to move/rotate the head/arms or hips, it's ok, but if I choose the legs, feet, then I can move the bones skeleton (don't know how it's called) but the body does not move. and if I move a leg or foot, it's distorting the model. Not working as I see in the video .May be I forgot something, but I can't see what. I also activated Rigify Rig, but no change
prolly fucked up the skinning ig you can clear parents and parent the mesh to armature again, might have to do some weight painting
Hi
Hi
@@Eltorolrm hi
Hi!
@@RoundTableAnimation hi
hi
Kudka creacter ka 3d cartoon kese kare please video sir
Amar khub dorkar
Please help sir 😥😥😥😥😥😭
How make this in blender?
ua-cam.com/video/HvV6m-2pRr4/v-deo.htmlsi=oaP2zRYdgk9vSIOW
Trying to make a fight scene of sonic,shadow and silver.💙🖤🤍