Patagonia Concept - Rope Dynamics Setup

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 31

  • @ВиталийСлобода-з3к
    @ВиталийСлобода-з3к 10 годин тому

    Thanks!

  • @stemfourvisual
    @stemfourvisual Рік тому +9

    This is great as usual! One suggestion - another less expensive way to calm the jitter is to use the Friction force to dampen all the dyamics. Really helps in art directing the motion as well.

  • @Monad.x
    @Monad.x 2 роки тому +7

    really great! Could you share the techniques with the rock inside as well? If it can be used to tangle any object. Cheers

  • @marioalbertomondragon9239
    @marioalbertomondragon9239 День тому

    I'm trying to make a pulley animation. Could this process be used for that? I'm super new in C4d. Thanks!

  • @Lakttos
    @Lakttos 2 роки тому +1

    I'm impressed. This is the best tutorial. Thanks for sharing. 🤟

  • @OmniVisionElite
    @OmniVisionElite Рік тому

    Thank you for this. Was hard to find a Cinema 4D 2023 tutorial on spline dynamics since they changed to rope tag.

  • @cjmixer99
    @cjmixer99 Рік тому +5

    Fantastic tutorial! Thanks for this great info :) I'd love to learn more about your texturing techniques on the red rope. For some reason some of the UVs are getting stretched and distorted. Thanks again! Great work, as always! Cheers.

    • @baraejasny
      @baraejasny Рік тому

      Great question buddy 👍🏼
      Im trying to recreate the same thing on 3Ds max, and I’m struggling with uvs as well 😅

    • @zahid_bhat
      @zahid_bhat Рік тому +1

      @@baraejasny scale down the tiles on V, Greyscalegorrila has a video on texturing the ropes.

  • @breezstudio9630
    @breezstudio9630 Рік тому

    Really looking for shooselace animation and found a way to do it😊 thanks 👍

  • @migueltoledo7805
    @migueltoledo7805 2 роки тому +9

    Really nice tutorial! But what I really want to see is your lighting setup, it is incredible how good your lighting look like

    • @lukasthorup
      @lukasthorup  2 роки тому +8

      I'm making a tutorial on lighting soon 🙌

    • @migueltoledo7805
      @migueltoledo7805 2 роки тому

      @@lukasthorup Great! Nice to hear that man, thank you

    • @tylermahoney8604
      @tylermahoney8604 2 роки тому

      @@lukasthorup please do 🙏🏼🙏🏼

    • @MotionDesigner009
      @MotionDesigner009 2 роки тому +2

      @@lukasthorup bro can you texturing and lighting, both please

    • @fiveshorts
      @fiveshorts Рік тому

      Superb tutorial. Thanks.
      Another vote for lighting tut.

  • @liamori2097
    @liamori2097 Рік тому

    Such a great tutorial! Simple yet thorough🤩 Thank you for sharing!

  • @mohammadyasin3023
    @mohammadyasin3023 2 роки тому +2

    Love this tutroial

  • @daggalando
    @daggalando 2 роки тому +3

    great and helpful tutorial , but i wan't to ask how to make and object as a collider , like the rock in the intro and thank you

    • @Anne-jw3lw
      @Anne-jw3lw Рік тому +2

      I just tried it with a simple cube. Just use the Collider simulation tag and increase the friction so the ropes don't slip off directly.

  • @maleeshamevan
    @maleeshamevan Рік тому

    really helpful.thankyou somuch

  • @madlowles
    @madlowles Рік тому

    Thanks for the tutoial. I'm finding it hard mapping the texture properly once it's setup.

    • @lukasthorup
      @lukasthorup  Рік тому

      Maybe use a sweep for each of the splines if you don't have many. It makes better UVs

  • @davidlincolnbrooks
    @davidlincolnbrooks Рік тому

    Wait--- what happened at Time 5:28 ? It feels like there was some edit in which some instruction gets missed.

  • @Jh76102
    @Jh76102 Рік тому

    Can this be done on older versions

  • @xDiKsDe
    @xDiKsDe Рік тому

    hey thank you for this grat tutorial!
    Is the intro made with the same technique??

  • @charisbci7445
    @charisbci7445 Рік тому

    nice✌✌

  • @andrearusky
    @andrearusky 2 роки тому

    mh the way you create the geometry is really strange, you only have 4 spline, it would be easier just to use the 4 Sweeps, or since you have redshift, you can add redshift object tag and render the splines directly in RS. BTW the way you create the 1st spline is also a bit noobish and not precise. You can use the a simple Helix with start and end radius set to 0.

    • @lukasthorup
      @lukasthorup  2 роки тому +2

      The Redshift tag doesn't work with animation, so you first have to bake it as an alembic and that makes the workflow much slower.

    • @_o__o_
      @_o__o_ 2 роки тому +1

      y u beeing such an a-hole?