Disintegration...

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 48

  • @sidekick3rida
    @sidekick3rida 6 місяців тому +1

    That was the perfect tutorial. So many "tutorials" just want you to copy their settings, but you actually explain what is going on. I really appreciate it. Thanks!

  • @amitsinghababu1160
    @amitsinghababu1160 Рік тому +5

    Thanos wants to know your location

  • @DavidWinstead
    @DavidWinstead Рік тому +1

    Thant's an awesome effect man, thanks for sharing!!

  • @Derpduck.
    @Derpduck. Рік тому +3

    CGDematerialized

  • @gamergirljuice
    @gamergirljuice Рік тому +82

    Mr CGMatter, I dont feel so good....

  • @bean_mhm
    @bean_mhm Рік тому +1

    Hey, you could use the Location output in Object Info and do a distance calculation with a vector math node (so that way we *can* use an empty)

  • @headphones_guy777
    @headphones_guy777 Рік тому +8

    Something tells me I'm going to have a lot of fun with this
    But not before I suffer for 2 and a half hours trying desperately to get it to work

  • @oshit2874
    @oshit2874 Рік тому +1

    this is straight up phenomenal, do you work in "The Industry"?

  • @bloom945
    @bloom945 Рік тому +9

    2:35 couldn't you use an empty and vecmath distance(location, position)? position as in the vertex position field and location as in the empty's translation? It feels kind of redunant to use geometry proximity but then scale the sphere to 0
    not that performance is much of an issue anyway..

    • @biIIybob858
      @biIIybob858 Рік тому

      🤓

    • @synapse349
      @synapse349 Рік тому

      I suppose you could use non zero scale and just make the object not render, then the shape of the object factors in also and doesn't just create a spherical field

  • @AlexHaitch
    @AlexHaitch Рік тому

    It would be so difficult to do but this immediately looks better than a bunch of the Ave***rs fan films that have a dusting. Just make a 3D model of yourself (because it's so easy to do) and then do the effect once in RGB then once in BW and comp them together so the "flakes" desaturate as they fly away

  • @orlandeuce6567
    @orlandeuce6567 Рік тому

    NO DisintegrationS!!!!!

  • @Archi_Voxel
    @Archi_Voxel Рік тому +2

    Thanks appreciate your work!

  • @Igrium
    @Igrium Рік тому

    Mr Stark, I don't feel so good...

  • @BRON3D
    @BRON3D Рік тому

    thank you Matter!

  • @scientificboysclub
    @scientificboysclub 5 місяців тому +1

    0:41 How to apply the same effect to multiple objects?

  • @akramhossain5241
    @akramhossain5241 Рік тому +2

    Shadding issue after following up this tutorial, I can say this tutorial isn't complete. WIth shade flat particles behavior is fine. I tried shade smooth through geometry node but particle doesn''t work like in shade flat. Particle get messed after using the "Set Shade Smooth" node next to the "Edge Split" node with the "Join Geometry" node. I guess the "Edge Split" node makes shade flat. How to fix that?

    • @DjimVisual
      @DjimVisual 13 днів тому

      just add a merge by distance node at the end :)

  • @aksi221
    @aksi221 Рік тому

    i have seen this really cool peel effect done in houdini, could it be done in blender?

  • @noobmaster998
    @noobmaster998 Місяць тому

    Any procedural venom effect that works with the deforming object( animated)
    ?

  • @schultzdivision6749
    @schultzdivision6749 Рік тому +1

    What about a setup for pealing skin from a skull? 😊 like blown away, front to back…

  • @kimoiguess
    @kimoiguess Рік тому

    would it he possible to make a material with this with a special material the particles blend to?

  • @RaffoVFX
    @RaffoVFX Рік тому

    very cool!

  • @mch_8212
    @mch_8212 3 місяці тому +1

    How to keep object "shade smooth" after splitting edges in geometry nodes ?

    • @BrookBoley
      @BrookBoley 3 місяці тому +1

      Using a Weld modifier after seems to work.

    • @mch_8212
      @mch_8212 2 місяці тому +1

      @@BrookBoley Yes, it works. Thank you so much.

  • @stanleythrewbrick
    @stanleythrewbrick Рік тому

    God *damnit!* even when I follow a tutorial to a T _obviously_ literally nothing happens - I’m trying to do this with a “piece of paper” by importing image as plane & the nodes literally don’t effect anything! Help

  • @karlor-xy
    @karlor-xy Рік тому

    can i somehow shade smooth my object with this effect on since i split edges?

  • @bakedbybushi
    @bakedbybushi 21 день тому

    HELLO, if i want the disintegrated mesh to move a certain direction what node should I add or fiddle with. thank you sm

  • @Koshisimsofficial
    @Koshisimsofficial 3 місяці тому

    Does this work with characters from daz or any other program?

  • @neilkingham1880
    @neilkingham1880 Рік тому

    Hi, great effect! When I add an image texture to a mesh with this effect it gets all messed up even though the effector (sphere) is no where near the mesh. How do I stop this please?

  • @explorerpony
    @explorerpony Рік тому

    can u mix this method with newest simulation node?

  • @gelonzo71
    @gelonzo71 Рік тому +1

    You people really hate that monkey

  • @R3DBLAZE
    @R3DBLAZE Рік тому

    I was praying for this video 🛐🛐

  • @user-gu9vf3cc4u
    @user-gu9vf3cc4u Рік тому

    I saw a guy who is doing AI stuff in another channel looks exactly like you, do you have a twin brother?

    • @blenderstuffs
      @blenderstuffs Рік тому +1

      That's him too😅, you mean default cube?

  • @Keith-zo8qh
    @Keith-zo8qh 7 місяців тому

    how do you smoothen it?

  • @pile333
    @pile333 Рік тому

    Cool!
    Have you tested it on some complicated object?

  • @warlockhunt
    @warlockhunt Рік тому

    Hello, we are creating a shortfilm, in it we need this kid to disintegrate into particles/polyfaces. so i watched and follow a tutorial from youtube which i will give link below. I need these faced flying toward camera but for now they just disappears. i wanted to break the geometry into separate faces which i achieved but the faced disappears they need to live and move through the camera. i can share blender file if anyone care to help, please. the deadline is 3 October.

  • @Creepy_c
    @Creepy_c Рік тому

    i have one quetion for if you would like to answer.

  • @cobrat1ger
    @cobrat1ger Рік тому

    Please get a better microphone, I really LOVE ur videos, but my ears bleed every time I watch u, much love, no offence