VFX - Avengers Infinity War Dust Effect in Blender

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  • Опубліковано 21 лип 2024
  • How to use particles and the explode modifier in Blender to recreate that Thanos turn to dust effect from Avengers Infinity War.
    You can use this method on any object, not just Suzanne. Why not try the default cube!
    If you'd like to buy me a beer, you can make a donation at:
    www.paypal.com/donate?hosted_...
  • Фільми й анімація

КОМЕНТАРІ • 122

  • @colinboschma
    @colinboschma 3 роки тому +7

    This was awesome, i like that u talk at a normal tempo so i can follow along without slowing the video down

  • @fecu2394
    @fecu2394 4 роки тому +4

    Ok, it's ridiculous that such an awesome channel has so few subs. Keep at it, you'll have tens of thousands before long.

  • @fractionalist
    @fractionalist 2 роки тому +1

    Brilliant, easy to follow & fun to do!

  • @dreamzdziner8484
    @dreamzdziner8484 4 роки тому +4

    This was so cool. Your channel contents are pure gold. Thank you so much.

  • @nosyb
    @nosyb Рік тому +1

    Very well done, simple, yet explaining important things, thx!

  • @nostalgiain3d
    @nostalgiain3d 5 місяців тому +1

    AH! I have been looking for a disintergration technique like this for an old project for a very long time! It was bothering me for an eternity, but now I can finally put it to rest. Thank you very much for the tutorial!

  • @speedtripvfx
    @speedtripvfx 3 роки тому +1

    Nice tutorial. I was looking for many ways to do this effect and this tutorial was the easier one to follow ^^

  • @MVARTZ
    @MVARTZ 3 роки тому +1

    Dope effect, always wanted to try something like this🤩

  • @durijebo
    @durijebo 2 роки тому +1

    great stuff. been looking for this type of disintegration effect

  • @tarunkumarpalli7580
    @tarunkumarpalli7580 Рік тому +1

    I loved your video, the way u explain from basic to understand, i am eagerly searching for all about vfx basics series.

    • @3d-illusions
      @3d-illusions  Рік тому +1

      Thanks. Check out my huge ocean part 1 video. It has a lot of useful concepts, and the result's really nice too.

  • @shadow_dancer
    @shadow_dancer 2 роки тому +3

    Very good tutorial! Thank you very much!
    This is really useful)))

  • @AfzalShaikh-oh3it
    @AfzalShaikh-oh3it 2 роки тому +1

    very useful video hatoff Sir for all your kind help.

  • @juanpabloballester9722
    @juanpabloballester9722 2 роки тому +1

    Great video, thank you for taking the time and explaining!!!

  • @georgefilmanimation
    @georgefilmanimation 3 роки тому +2

    This is amazing!!!!!

  • @RandoniumTJ
    @RandoniumTJ 3 роки тому +3

    This is exactly what I was searching for

  • @gopherproxy
    @gopherproxy Рік тому +1

    Really terrific tutorial !

  • @flowerslovepower8614
    @flowerslovepower8614 3 роки тому +4

    Thank you so much

  • @aselamadushanka2422
    @aselamadushanka2422 2 роки тому +1

    super awesome

  • @user-kn1pl5fz1s
    @user-kn1pl5fz1s Рік тому +1

    thank you for this!

  • @wavydane
    @wavydane 3 роки тому +1

    cool how you faded the thumbnail into the video

  • @ebarragan
    @ebarragan 2 роки тому +1

    Thanks mate!

  • @activemotionpictures
    @activemotionpictures 4 роки тому +1

    Marvelous tutorial! Thank you for sharing. What is the keyscreen capture you use? Even the numpad types appear.

    • @3d-illusions
      @3d-illusions  4 роки тому

      Thanks, I'm using this one:
      github.com/nutti/Screencast-Keys

  • @gokul8002
    @gokul8002 3 роки тому +2

    you are the best teacher till now but can make tutorial on compositing vfx with live footage ..... that will be great sir love from india

  • @alexvirr
    @alexvirr Рік тому

    Great thank you!

  • @TheTELproductions
    @TheTELproductions 2 роки тому

    thanks very sick

  • @nuwanchamara2235
    @nuwanchamara2235 3 роки тому +1

    Thank you :)

  • @donkeykong656
    @donkeykong656 3 роки тому +2

    Thanks so much for this tutorial, I'm thinking of using this as an alternative to the fracture modifier which isn't available after 2.8

    • @3d-illusions
      @3d-illusions  3 роки тому +1

      no problem. Cell fracture should be available in preferences/addons. type 'cell' into the addon search box.

    • @donkeykong656
      @donkeykong656 3 роки тому

      @@3d-illusions cell fracture isn't bad but i can't get it to look somewhat realistic, unless I want super high subdivision counts for smaller particles

    • @3d-illusions
      @3d-illusions  3 роки тому +1

      donkey Kong you can draw very small pieces with the annotation tool, then subdivision isn’t required, or breaks it up based on the annotations

    • @donkeykong656
      @donkeykong656 3 роки тому +1

      @@3d-illusions I see, I'll try it out, thanks for the tip

  • @viewfinder7722
    @viewfinder7722 Рік тому +1

    GOOD TEACHING

  • @leatherleaf12
    @leatherleaf12 2 роки тому +1

    tysm!

  • @3d-illusions
    @3d-illusions  3 роки тому +8

    If you enjoyed the video and would like to say thank you with a small donation:
    www.paypal.com/donate/?hosted_button_id=6FTWH9BEP2MUA&Z3JncnB0=
    Thanks 👍👍

  • @nicolasarkin
    @nicolasarkin 2 роки тому +2

    Great video. How do you get it to dissolve as a solid though? It looks like it is just dissolving the skin, not the volume as if it was a real object being eaten away.

    • @3d-illusions
      @3d-illusions  2 роки тому +3

      Thanks. You'd put another particle system inside the monkey and put assign the points some other geometry to represent the parts of the innards.

  • @agyabcg1999
    @agyabcg1999 3 роки тому +1

    me watching gives me some pro tips thanks

  • @kayvee9576
    @kayvee9576 4 роки тому +2

    yessss ! ♥

  • @ArchvizWorld
    @ArchvizWorld Рік тому +2

    Great, thank you. how would you do if in reverse, ie exploded bits coming together or exploding and then coming back together?

    • @3d-illusions
      @3d-illusions  Рік тому

      you could export the monkey as an alembic file, then import the alembic. In the alembic object's modifiers there's a meshsequencecache modifier which is responisble for playing the animation. Under it's time dropdown you can tick 'override frame', and then animate it's value to play it fast, slow, forward or backwards, or any combination.
      To play backwards, set the timeline to 0, then change the override frame to the last frame the particles were visible on, then hover over the override textbox with your mouse, and press i to set a keyframe. Move the timeline to wherever you want, set the override frame to the first frame of you particle animation (probably 0), and then set another keyframe. Play it back and you'll get the reverse explosion.

  • @Imaproduction
    @Imaproduction 3 роки тому

    Sir I really appreciate and like it and one question how to do it in the video particular object like human.. any kinds of suggestions or tutorial 🙏🏻❤️

  • @RaiKa9487
    @RaiKa9487 2 роки тому +3

    Hi,I made it and It looks good,it is visible in viewport .But when I render it,it become invisible.I checked at outliner and it show that it can be rendered.When I deleted
    "Particle System" modifier,it can be rendered.What is happend in my susane?

  • @dasquirrel451
    @dasquirrel451 3 роки тому +1

    Hey... I was planning on an intro clip. So I created a text, converted and remeshed it. After the settings you showed( until the force field cuz we need only that much) I rendered it. The problem is the particles moved but the mesh had explode effects but it doesn't exploded properly and after animation, the mesh was still there.

  • @kiwi5064
    @kiwi5064 Рік тому +1

    How to make effect slower? I am making cool loking scene and modifier is too fast(

  • @pyrstudio8669
    @pyrstudio8669 Рік тому +2

    Nice tutorial, could we do it with any custom object?

  • @iantaggart3064
    @iantaggart3064 2 роки тому +5

    I'll use this for the wither effect in my Minecraft video.

    • @RusticVisuals
      @RusticVisuals 2 роки тому

      When are u uploading it, and on this channel?

    • @braza9458
      @braza9458 2 роки тому

      @@RusticVisuals probably his alt

  • @MAXGAMINGYT265
    @MAXGAMINGYT265 Рік тому

    waw nice💗

  • @Reziseris
    @Reziseris 8 місяців тому

    Hello, please help me with this i need make slow... this efffect how to set slow ?? or fast?? thank you

  • @masterbae3D
    @masterbae3D 4 місяці тому +1

    hello, for the dust effect, can i replace the dust to metaball, so that I can make it like melting into bubbles? Also, can I able to change into different material when object turn into dust? Thanks alot, great tut

    • @PoggersFloppa
      @PoggersFloppa 3 місяці тому

      maybe

    • @3d-illusions
      @3d-illusions  3 місяці тому

      Metaballs wont work, but you could try putting a geometry node network after the explode, then use mesh to volume and volume to mesh. Transferring a colour attribute from the mesh to the new post volume mesh perhaps. Haven't tried it, so you'll just need to have a play 👍

  • @user-po3ym3ol2b
    @user-po3ym3ol2b 2 роки тому +1

    Спасибо за урок!

    • @3d-illusions
      @3d-illusions  2 роки тому

      Конечно, без проблем

  • @jamesgluzlegacychannelweha8934
    @jamesgluzlegacychannelweha8934 2 роки тому +1

    I saw a similiar video with 2 objects and they use a tool to make it break apart like this video and it materializes as the second object. can't find it. any incite on this?

    • @3d-illusions
      @3d-illusions  2 роки тому

      my recommendation would be with the new geometry nodes system. If you want to know the fundamentals of geometry nodes, check out the huge ocean part 2 tutorial available from my website 3d-illusions.co.uk 👍

  • @Disembodied
    @Disembodied 3 роки тому

    why dont i see any "physics" category under my modifiers?

  • @angelv8515
    @angelv8515 3 роки тому +1

    The intermediate frames do not render well (blender 2.93), without and with cache. It could be a bug.

    • @3d-illusions
      @3d-illusions  3 роки тому +1

      best thing to do is update to the latest daily build of blender, and if it still happens, click help in blender and then click on report a bug. 👍

  • @TheFutoryan
    @TheFutoryan 4 місяці тому +1

    Do you have any suggestions on how to do this to a mesh with different materials?

  • @thenobleking04
    @thenobleking04 Рік тому +1

    how do you make it start from the dibble of the subject and spread both up and down?

    • @3d-illusions
      @3d-illusions  11 місяців тому +1

      I'd probably set the particle system to emit from the volume and increase the normal or decrease gravity. Alternativey you could use two particle systems/explode modifiers, and then use vertex groups to limit which faces are affected by each.

    • @thenobleking04
      @thenobleking04 11 місяців тому +1

      @@3d-illusions Thank you!! I’ve learnt about vertex groups so I can use that!

  • @ryaaaaaaaaaaaan
    @ryaaaaaaaaaaaan 2 роки тому +4

    Hi, I want to turn a lot of tree leaves into human faces. Please Help me. Thanks

    • @01674954664
      @01674954664 2 роки тому

      please let me know if you get any good tutorial for that.... thanks

  • @blackswan6386
    @blackswan6386 3 роки тому +1

    hello sir, i need this in reverse, so the object is coming from particles. can you quick help me how to make it other direction ? pls dont say " record it and play it reverse"...thanks

    • @YT_twiggFN
      @YT_twiggFN 3 роки тому

      Render out the animation and reverse the video with editing software. You could also reverse it with a tool online.

  • @suchitnagpal5042
    @suchitnagpal5042 9 місяців тому +1

    Is there a way where in I can change the shape of the faces that are being peeled off?

    • @3d-illusions
      @3d-illusions  9 місяців тому

      I believe it uses the existing topology providing you don't have cut edges enabled in the explode modifier. So you'd probably need to modify the topology of the model.

    • @suchitnagpal5042
      @suchitnagpal5042 9 місяців тому

      @@3d-illusions I increased the subdivisions but somehow can't get rid of the peeling effect. Thanks for the help

  • @spydercam500
    @spydercam500 Рік тому

    is there a way to do this the other way around? i want to have a object assemble itself basically.

  • @t.mohitrajan4257
    @t.mohitrajan4257 2 роки тому +1

    How to make it work it inn right to left

    • @3d-illusions
      @3d-illusions  2 роки тому +1

      don't reverse it after the first part.

  • @Logan_wlt
    @Logan_wlt 3 роки тому +1

    hello, does it work with images or videos ??

    • @3d-illusions
      @3d-illusions  3 роки тому +1

      That's a great question. I haven't tried with the explode modifier, but if you look at the bottom of the particles settings there's a textures section. Add a new texture, then go to the texture tab and you'll notice that this texture has a influence section. You can use these settings to control particle density etc based on the image or movie you have loaded in.

    • @Logan_wlt
      @Logan_wlt 3 роки тому

      @@3d-illusions woaw ok, ok, thank so much !!!

  • @gerdsfargen6687
    @gerdsfargen6687 Рік тому +1

    Either Thanos snapped, or he farted.

  • @sicfxmusic
    @sicfxmusic 3 роки тому +2

    "Weeee" -Monkey

  • @darrylkuhn
    @darrylkuhn Рік тому +1

    Thanks so much!! This helped a lot! Thanks for helping me kill Thanos! Haha.

  • @pxrposewithnopurpose5801
    @pxrposewithnopurpose5801 3 роки тому +2

    how do i reverse it

    • @3d-illusions
      @3d-illusions  3 роки тому +1

      save it out as alembic and then reverse that would be a good way.
      blenderartists.org/t/how-to-reverse-cloth-animation/1251723/6

    • @RusticVisuals
      @RusticVisuals 2 роки тому +1

      Render it and reverse the video would be an easy way?

  • @royalking7672
    @royalking7672 2 роки тому +1

    How to do this in a video

    • @3d-illusions
      @3d-illusions  2 роки тому

      For existing video footage you’d probably want to project the background onto a plane using camera mapping so there’s something behind the bit you disintegrate, then create a cut out plane of the object to disintegrate on the couple of frames needed, and do it the same for that object as in this video. I think default cube did a video on using camera tracking to paint missing parts of the background from the frames where it’s not obscured. Will only work if the background doesn’t have moving elements.

    • @royalking7672
      @royalking7672 2 роки тому

      @@3d-illusions cant under stand🙄🙄🙄🤔🤔🤔😁😁😁😅😅

  • @afroks
    @afroks 4 роки тому +2

    weapon rigging and animation please

  • @justanormalinvestigator2640
    @justanormalinvestigator2640 3 роки тому +2

    NOOOOO MONKE WAS DUSTED😭

  • @TheOscarGamer_
    @TheOscarGamer_ 2 роки тому +4

    1001 ways to kill suzanne: Part 1001

    • @3d-illusions
      @3d-illusions  2 роки тому

      Yes, check out my Suzanne torture series. ‘Trapped’ is my favourite so far. Although I did enjoy the fart in spikey pit :)

    • @TheOscarGamer_
      @TheOscarGamer_ 2 роки тому +4

      @@3d-illusions Wait you actually have a series? I'm about to watch it right now lol