Alien Isolation - "I´ve got the meds" uncut full video - Nightmare + Insane AI Mod
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- Опубліковано 4 вер 2024
- This clip is special because of Xeno's extreme aggressiveness in this run. It feels like less than 30 seconds pass between dis- and reappearance from the vents.
I had almost deleted this video. It is part of the Mission 6 Challenge". One of the many attempts XD
- Nightmare difficulty + Insane AI Mod
- No Motion detector
- No Tools
- No Saving
I have beaten the game at least 20 times in all modes it is the most fascinating video game that exists I love it
Did u play kitty mod?
Hard was great, but Nightmare mode was epic to beat
Awesome Man! For me the right way to beat this masterpiece is on hard and nightmare mode... Is just one of the best things I played in my entire life
This should be called “Newt Mode” when all you can do is duck, scurry, and hide in vents and lockers every few feet to avoid death
Amanda : "Samuels, I've got the meds. But there's a little problem..."
Amanda: "or rather, BIG problem..."
Alien does not just rip stuff open. He checks to see if what he is looking for is in there.
Meaning this monster is much better at looking for prey than I am for a lost wallet or keys.
Maybe we should start looking for our car keys like the alien. It'll scare the shit out of my car keys, and I'll hear them jangle jangle as they bolt down the hall.
"How the hell "he" checks something ? It's just an animal !" ( inspired by private Hudson )
9:45 the way he creeps into the room... he just *knows* you're in there
10 yrs later and i still love playing this game and watching playthroughs of it. I never get tired of it.
At 17:35 you can see "stars" in the periphery of her vision as she catches her breath. That's such a cool little detail I've never noticed before.
edit: And happens the other times too.
Wow that's some genius details and you caught it
Oh yep she almost passed out. I usually played on low Graphics so I never noticed I thought it was dust. Good catch!
nearly 10 years later and I never noticed that detail!! I love small details like those!!!
Why she gotta slam the locker doors like that though? 😂
that was always the most anxiety inducing part for me lol. I always thought the alien would hear it but I think the alien gives a pass to that sound.
have you seen how women closes doors of cars ?
I hope so much they make a Alien Isolation 2 or some modders make a co-op mod
So this mod basically forces you to hide in lockers only? If so, that would be deal breaker for me. It's just too gimmicky. Also, the most tense moments in this game occur, when you press against an object at the last moment and the Alien is walking right past you. I imagine having to hide in lockers by default is simply not very engaging. It just forces you to play the "lean back and don't breathe" mini game, until you have run up the tab too far and the Alien rips off the door anyway.
You can only do it twice, holding your breath lowers your hp.
To do that again, you'll have to craft more med kits.
This mod is so frustratingly tense and difficult I’m sitting here like “OH COME ON HOW DID IT FIND YOU”
I think the amount of time you spent in that locker is why I wouldn't bother with this mod/difficulty.
It would be interesting to see the Insane AI mod combined with the Unpredictable Alien mod. It'd probably make the experience easier, but should nonetheless increase the tension.
Currently playing with these mods, it's not easy, feels realistic as hell
@@user-ub8gd8kx9k I said easier, not that it'd be easy. It's just that now the AI won't *always* be breathing down your neck.
Does hiding under and behind things just not work? I hate the lockers, the amount of noise she makes getting in and out just kills me. Also I really enjoy your videos.
under beds and tables works most of the time, i rarely hide in lockers 🤷♀️
I have the exact opposite experience. I really like the lockers in some of the earlier missions. They offer no open space for the alien to catch sight of your head peeking. Even if he does look in the locker, most of the time I'm fine with that breathing mechanic.
Every time I've hidden under a bed, the alien catches me. There's too many hospital beds in that mission that are "open," or have no mattresses on them, and he can peer right through, or I'm in his line of sight.
@@enijac6573 No longer works with the Insane AI mod
@@gullefroschewhy does it no longer work?
@@TheClblflame79 Check out my comparison video. Towards the end I hide behind a bed. With the Insane AI mod the alien sees me immediately
hiding under those desks and counters is a far better option than the lockers and mini-lockers
Not with this mod. If you can see the creature then it will very likely spot you as well.
3:03
Oh shit burgers, it's in there with you!!!!
😂
It's more like "I need the meds" 💀 this was intense
THIS and the ROUND ABOUT Medical Office Mission 5 thing is the toughest in the game.
Nice game I never played just started and it was not for me. In this insane AI mod it definitely will be. I like how over the top careful you have to be.
Lockers have become my best friends in this game 😂
lockers are death traps
@@TDGCmote I’ve no other choice 😞
21:12 Nooooooooooòooooo~~~~~~~
Don't worry, he's got the meds.
Ripley : Samuels, I've got the meds
Xenomorph : .. Samuels, I've got the human female.
Samuels :
@@E1N9A8N0DA Fr💀
This definitely captures the feel and the spirit of the first 2 movies (Alien especially)
Alien: IM GONNA FILE A NOISE COMPLAINT ON YOU!!! 😡 I LIVE HERE NOW!!
This game A.I will keep learning base on your actions n behavior, if u hiding in locker too much, the alien will learn this n in future its an instant death sentance the moments it sees locker arounds it.
12:11 Did it just climb into a vent above you to just come in from the same door it had entered earlier? 🤣
Never hide in lockers
Я тоже по всем этим шконкам в основном сидел. Чужой меня прямо таки доставал своим присуствием, расслабиться местами не было возможности.
Must admit, there's nothing more terrifying when you know there's a nasty,horrible and vicious monster out there, and it can get you anytime it wants. Even more terrifying when you know you've got almost no chance of escape from it.:)
2:53 i felt tingling in my back that was too close
Someone needs to make a video showing how you charge the baton for multiple shocks. I only watch videos, but I still don't know how, and playsers seem to only use it once and never again.
I love this game
Why no flares ? Some minimum control over the dice is a game changer.
They said they would never make a second one. Too many people complaining it was too hard.
People are such babies, this is truly the best horror game I have ever played and it is terrifying in VR my wife had to wipe my back as I was sweating so much from crapping my pants 😂😂😂
I love this game sooooo much.
Oxygen is for the weak!
I can hold my breath for days!
This game is horrendously underrated
It's really not. It's considered among the best ones when story+horror is seen.
@@Just_Cause really? Ask the average gamer if they played it and see what they say. I wasn’t speaking critically underrated, more so the fact not as many people played it despite the excellent quality and genre accuracy
@@fugazzidatroll Horror games just don't have that consumer base bro. Most gamers just prefer fps and AAA titles. People don't even talk much about Outlast
@@fugazzidatroll you can thank the b.s. IGN review for that.
@@Just_Causeand apparently only 33% players completed the medicaid bay mission
21:06 did anyone got scared there cause that me good!
alter du bist 70% von den 21 minuten im schrank driun
Das stimmt! Die Alternative ist sofort tot! Die Mod verzeiht keine Fehler... Das hier ist bestimmt Versuch 45 XD
I would like to see this Isolation game where the Alien is a full-body AI entity, throughout the entire game, that does not disappear & appear out of thin air per any variable flags depending on your general locale. Currently, the game processes the immediacy & places the Alien at closer proximity to you. The game that I would like is to have the Alien walking anywhere on the whole map of the entire ship, whether that part of the map is loaded in memory or not, it just tracks the Alien even in another part of the ship even if far away. It's a little more realistic this way, just how an NPC or some placed enemy is loaded into a map on another game & stays there on the loaded map the entire time until you find & kill it. But here, since the map is huge, the whole ship is not loaded in, because of the limitations of today's computers. It's at least something to consider for future computers & games. Once you make a mistake, like run around too much, the Alien will "hear" you & runs towards closer to you, even if it's a tenth of a mile away physically on a ship this huge. Some games already do this, but they are smaller maps so they could afford to have a an enemy go towards you if you trigger it. Could it make the game easier, even on nightmare? Sure, but then you change the game more to make it as challenging & frightful as it is already, but still more realistic, like by say, actually having more than one alien roaming on board. Again, something to consider for future computing when hopefully such things as memory sizes are 500-5000 times more than it is now, as in the terabyte or higher regions, just as today's memory sizes are 500-5000 times more than what they were 3 decades ago. Hopefully that all made sense, heh.
Consider paragraphs
Yeah but then you can beat the game without ever seeing the alien by crouch walking or just walking normally
I doubt that would actually lead to a fun or engaging gameplay. This kind of Ai, requires very extensive training to be usefull. There are research projects out there where they let two or even more AIs play against each other with the intention to achieve specific tasks to win. It took 1000 of games till the AI actually was usefull. That's one issue, as no one is playing thousand games just to "train" the xenomorph.
Second, you still need certain limitations. Once the Ai learns where the player spawns for example, it will simply use every scummy and cheap tactic you can think about to achieve the goal. That can easily lead to unwinable situations.
They have a unpredictable alien mod that does just that. Instead of it constantly close on your heels, it roams the whole ship.
Good Gameplay Video
crazy fov
5:00
I don't know how you knew.
Instinct and soundscape 😁
Where do i get the insane ai mod
Nexus Mods
@@gullefrosche thank you
omf goood what is this game, i've died several times by only watching this, how can yu play this game it's horrific.. i would never ever leave that locker xDD wtf
is is difficult playing videogames when you have paws gullefrosche? And how exactly does a dog learn to play video games in the first place?
No motion detector? Cool.
No Tools? Cool.
No Saving? Cool.
Nightmare which means less resources, no map and an already difficult alien with better overall senses? Always awesome.
Insane AI mod forcing you to strictly use lockers and the alien checks them every single time, making you hold your breath, take massive damage, use excessive amounts of med kits that you will no doubt run out of constantly, be forced to hide in a locker and die over and over again? Not cool.
I don't know how you made it through holding your breath twice before using a med kit, but for me, on nightmare, I could only hold my breath once, and the second time would kill me if the alien checks again. The game was made for lockers and cabinets to be used sparingly, particularly on nightmare. That mod is kind of crappy by severely limiting where you can hide to basically lockers, and on nightmare, the alien is already much better at spotting you if you can see its face. I really don't see how making nearly impossible to hide in anything that isn't a locker improves gameplay. Personally I always found the places that would prevent me from being able to see the alien's face and thus, prevent it being able to see me. So maybe it wouldn't affect me as much, unless that mod allows it to see your pinky toe sticking out from under the table across the room, in which case that is kinda bs.
Agree with all of this.
I have finished this game on normal, hard and nightmare. And... prefer Normal. Because the game in this case is much more interesting and gives more entertaining ways to play it.
Number of the mision pls
Mission 6
@@kakashihatake6025 thank you so much!🤍!🤍!🤍!
What’s with the fake, exaggerated sound?
? Sorry, I don't understand the question.... What fake sound?