@@CitiesSkylines Im not sure where to ask you this but, will you ever make a even better cities skylines, maybe a sequel, more pricey but has better simulation and bigger maps for a more epic gamer experience? And I think it'll sell well considering everyone currently uses mods for traffic and stuff, they wont have to if its included in the game, but keep the steam workshop cuz its probably the best thing that happenned to the game, sharable assets is a necessity for it to be successful this'll be the ultimate cities skylines. Plus youtube would be booming with videos of it. Anyway, i was just wondering if you were thinking about it. Cuz i would personally buy 10 copies. :) I think we can wait couple of years before you make this cuz right now, dlc are enough in my opinion but still btw sorry for my bad english, im french
I always enjoy the background music in Sam's videos. Using low to medium to high density to make realistic downtowns is something I've been doing for a while and is a great tip.
Marking buildings historical is more tedious, but allows for the building to reach level 5, don’t need a separate district, and allows for more control. That’s why I do that instead
it just occurred to me that the water is currently a place that is really underutilized in games. We have some power buildings that can be placed on water and stuff for the coast line, such as some parks, mining vessels etc but not much actual on water development. I'd kinda like to see the following Piers: basically pathways to draw on the water, except with specialized zoning allowing us to low density zone or place other stuff. Pier shops: piers like Pier 39 from San Fransisco have a lot of shops and stuff on them, it'd be nice to place these shops on the piers, or at least give them low density commercial. Houseboats: like the shops but for low density housing. Fishing: both industries style and zoneable industry for piers. Jetties: Allow civilian boats to populate the water ways (possibly add a sort of 'water highway' for them to use)
The After Dark DLC has several water assets as part of its leisure and tourism focus! From piers and little marinas, to fishing and coffee shop platforms that sit detatched slightly offshore, they can be really pretty used with ferries from the mass transit DLC (which adds ferry stops and water highways that ferries use as you say). I like the idea for a zonable fishing industry, though, giving the player a lot more tools for custom marinas and things would be fun.
I always just put high rise ban on the entire city, then deselect it in the areas where I want taller buildings. I also like to scatter offices though, typically at intersections of major roads or along highways, because offices don't look that dense unless they are high rise.
Thank you for this video. I really enjoyed watching it. I am in the midst of creating a downtown area, but I want it to have a unique feel to it. I definitely will add plenty of green spaces, pedestrian/bike paths, mass transit, and museums/libraries.
You dont need a mod for that, just create a hole in map editor fill with a water source and set height. That going to create an unlimited lake also avoid floodings.
@@pomeranianproductions647 in that case your best chance is use terrain tool, cave a hole and let water in via channel. It works to create lakes also. But only works if terrain tools are avaliable.
Another tip: look at the downtowns of cities nearest you! If you aren’t building/working on one like those, go find one in a place that’s similar to the look that you’re going for.
I love this game on Console but would love for light Pollution to become a factor in the game. And tunnels to be accessible in first person. The game is extremely addictive and ahead of it's time for a city simulation.
3:11 How do you go into that zoning view with no buildings? I am colorblind and I struggle a lot because in my game the zoning view doesn’t remove the buildings, only makes them a bit transparent and I struggle to separate low from high density because the colors are too similar
I think downtown should connect directly to the highway because when the population reached more than 100.000, a lot of transportation, commercial and big service buildings cars need to connect other part of the city easily.
I have a city on PS4 with around 80k people and I only use small roads in my downtown and traffic is 70 percent but my main road is 2 lanes seperated (idk what the name of that is) next im going to try to make a city with horrible traffic like LA
Im curious, one reason why I stopped playing for a bit is that the buildings start to look the same and not as beautiful I have recently bought after dark dlc will that help with beautifying/diversifying the buildings? Or what should I do to make the buildings more uniques? I am fairly new and confused about using Mods. Thanks
When a new level one high density residential building is completed click on it and in the window that pops up you'll have at the bottom of it the ability to select historic building. If you select that it will still upgrade over time but it will remain small.
Hey Cities Skylines Official what if you made a new dlc within the next year or two which features trolleybuses as part of the new transportation and roads for them like in San Francisco.
@cities skylines official What about downtowns that are built like american cities like New york city or Lexington Kentucky the latter having only a bus network the former being built quite a bit on an island (specifically Manhattan island)
for me cities skylines doesnt even load my game... crashes before that. My PC is not in any regard bad to run the game. I run Mods aswell. Pls Cities:Skylines Official channal help me. Other people can of course help me aswell. Thx
Do more city planning tutorials like this. They can be longer.
Me: This is my BEST city I have ever built!!! I rate my city 10/10
After watching:
*Meteor Spam*
How about some love for our bois Chirpnadoes?
@@CitiesSkylines Im not sure where to ask you this but, will you ever make a even better cities skylines, maybe a sequel, more pricey but has better simulation and bigger maps for a more epic gamer experience? And I think it'll sell well considering everyone currently uses mods for traffic and stuff, they wont have to if its included in the game, but keep the steam workshop cuz its probably the best thing that happenned to the game, sharable assets is a necessity for it to be successful this'll be the ultimate cities skylines. Plus youtube would be booming with videos of it. Anyway, i was just wondering if you were thinking about it. Cuz i would personally buy 10 copies. :) I think we can wait couple of years before you make this cuz right now, dlc are enough in my opinion but still
btw sorry for my bad english, im french
You should see the cities in Sam's channel.. It's incredibly humbling hahaha
@@CitiesSkylines I have a question if you buy a bundle does it download city skylines for you?
I always enjoy the background music in Sam's videos. Using low to medium to high density to make realistic downtowns is something I've been doing for a while and is a great tip.
Ah, that's what you get with the "highrise ban" policy. Thanks, I'd not seen a worked example or used it in my own cities before.
Marking buildings historical is more tedious, but allows for the building to reach level 5, don’t need a separate district, and allows for more control. That’s why I do that instead
In before long "Excuse me???" when saw somethings wonky/badly design roads.
Anyway, nice tips and tricks.
it just occurred to me that the water is currently a place that is really underutilized in games. We have some power buildings that can be placed on water and stuff for the coast line, such as some parks, mining vessels etc but not much actual on water development.
I'd kinda like to see the following
Piers: basically pathways to draw on the water, except with specialized zoning allowing us to low density zone or place other stuff.
Pier shops: piers like Pier 39 from San Fransisco have a lot of shops and stuff on them, it'd be nice to place these shops on the piers, or at least give them low density commercial.
Houseboats: like the shops but for low density housing.
Fishing: both industries style and zoneable industry for piers.
Jetties: Allow civilian boats to populate the water ways (possibly add a sort of 'water highway' for them to use)
The After Dark DLC has several water assets as part of its leisure and tourism focus! From piers and little marinas, to fishing and coffee shop platforms that sit detatched slightly offshore, they can be really pretty used with ferries from the mass transit DLC (which adds ferry stops and water highways that ferries use as you say).
I like the idea for a zonable fishing industry, though, giving the player a lot more tools for custom marinas and things would be fun.
@@TheFingerman77 Um theres only a few docks... nothing that big... after dark might have some stuff but not the stuff I mentioned
Basically allows us to build venice
In Hong Kong our harbourfront is filled with parks on both sides. promenades would be nice in C:S too
Looks like you only had to wait about 7 months for Sunset Harbor!
I always just put high rise ban on the entire city, then deselect it in the areas where I want taller buildings. I also like to scatter offices though, typically at intersections of major roads or along highways, because offices don't look that dense unless they are high rise.
I love this idea
I see Sam Bur, I click on play.
Thank you for this video. I really enjoyed watching it. I am in the midst of creating a downtown area, but I want it to have a unique feel to it. I definitely will add plenty of green spaces, pedestrian/bike paths, mass transit, and museums/libraries.
Just in case you aren't convinced, Sam is an actual Urban Planner
No, seriously, he does this for a living. He is right and we are all wrong :p
Could there be maybe next a tutorial, about how to make a beautiful lake that doesnt evaporate, and doesnt require any mods or assets?
You dont need a mod for that, just create a hole in map editor fill with a water source and set height. That going to create an unlimited lake also avoid floodings.
@@integragemi7234 On consoles there is no map editor.
@@pomeranianproductions647 in that case your best chance is use terrain tool, cave a hole and let water in via channel. It works to create lakes also. But only works if terrain tools are avaliable.
@@integragemi7234 thats obvious but I wanna make a lake that doesnt evaporate over time but isnt connected with a channel to the sea.
@@pomeranianproductions647 Yeah, I have the same problem too. And I would really like parking lots in consoles.
Another tip: look at the downtowns of cities nearest you! If you aren’t building/working on one like those, go find one in a place that’s similar to the look that you’re going for.
I love this game on Console but would love for light Pollution to become a factor in the game. And tunnels to be accessible in first person. The game is extremely addictive and ahead of it's time for a city simulation.
Learned a couple new things. Thanks for the upload.
I did find it hard at time to hear ya, maybe turn down the backing music track.
I really likes the medium height residential tip. 😁
Sam is the best ever!!!!!
nicely designed, 10/10
3:11 How do you go into that zoning view with no buildings? I am colorblind and I struggle a lot because in my game the zoning view doesn’t remove the buildings, only makes them a bit transparent and I struggle to separate low from high density because the colors are too similar
Great vid. Please keep em coming 😊
I think downtown should connect directly to the highway because when the population reached more than 100.000, a lot of transportation, commercial and big service buildings cars need to connect other part of the city easily.
A little late to comment.. I don’t normally comment. Thank you so much for getting me into this game.
What a clean city. More tutorials please......
I have a city on PS4 with around 80k people and I only use small roads in my downtown and traffic is 70 percent but my main road is 2 lanes seperated (idk what the name of that is) next im going to try to make a city with horrible traffic like LA
Gotta say your game cities skylines is amazing
This is a great video, really appreciate it! I can finally make good downtowns!
Great practical advice
Lots of good ideas!
Next video: Cities Skylines - tips and tricks: with Bill Burr
That's a very nice looking city.
i am happy that there are no mods
can you guys launch campus on console before festivals on pc please?
Lovely tip thanks
Today i bought my dream game :city skyline
What map is this? I love it!
Hi what map is this
Im curious, one reason why I stopped playing for a bit is that the buildings start to look the same and not as beautiful I have recently bought after dark dlc will that help with beautifying/diversifying the buildings? Or what should I do to make the buildings more uniques? I am fairly new and confused about using Mods. Thanks
i really want more mods but idk how, i know about steam but i just don’t know how to program it
What I do I add trams to my downtown district so I can have a place that has a unique area I honestly like the trams better than the bus's
Cool, interesting thoughts.
Can i download this city
How do you add advertising to the buildings?
Damm, how could I have played all this time without noticing the residential high rise ban usefulness
instructions not clear city is getting a meteor strike
Even though cs2 is out i still play og cs bc my cz2 hasnt released to consoles
No mods? LETS FKIN DEW THIS!!
4:05 I have no control in that.
When a new level one high density residential building is completed click on it and in the window that pops up you'll have at the bottom of it the ability to select historic building. If you select that it will still upgrade over time but it will remain small.
Hey Cities Skylines Official what if you made a new dlc within the next year or two which features trolleybuses as part of the new transportation and roads for them like in San Francisco.
"without mods" shows elementary school in another building 0:23
Oof
Does that affect the traffic? No... didnt think so.
@@EagleStudios that's no the point tho
ssshhh. dont get sam fired from the official cities skylines channel for using anarchy in his supposedly "unmodded" city
those are assets, not a mod, no?
Does anybody know what map this is?
can yall fix explorer mode for ps4?
How rare are chirpnados?
Is it possible to get this city from you?
Pretty sure this is a modded map though right - anyone know what map it is?
Why ban high-rises?
What map is this?
WHERE ARE THE ROUNDABOUTS?!
You made this withour mod? Wow...
Chicago remake??
I really want to make a Times Square looking part of my city! (I installed some animated billboards for this too!)
@cities skylines official What about downtowns that are built like american cities like New york city or Lexington Kentucky the latter having only a bus network the former being built quite a bit on an island (specifically Manhattan island)
Do you have a plans Cities:Skylines version for mobile devices?
Bruh the phone would explode
@@moisess_0811 Technology go forward...
What kind map is this
for me cities skylines doesnt even load my game... crashes before that. My PC is not in any regard bad to run the game. I run Mods aswell. Pls Cities:Skylines Official channal help me. Other people can of course help me aswell. Thx
Let donoteat01 make a video!
Who would down vote Sam?
Real city planners😅
But how bout electricity
New dlc please ! !
Really dude they just came out with a dlc and you're asking for more?
Too soon for that.
This looks underwhelming I think if you want it pretty put the paths above the roads
nikkietutorials
IMPROVE YOUR GRAPHICS.
FBI agent C-284 r u high?
No. I’m on Xbox and the graphics are shit.
The buildings look like plastic.