Metahumans - VR Body IK Inside UE5

Поділитися
Вставка
  • Опубліковано 8 кві 2024
  • There is a free playable demo available for download on the product page!
    Unreal Engine Marketplace Product Page: www.unrealengine.com/marketpl...
    Gumroad Product Page (with purchasing power parity): jakeplayable.gumroad.com/l/VR...
    This system provides a stable, realistic full body estimation component for VR in Unreal Engine 5. It's designed to stay out of the player's way and has minimal impact on performance. It uses your velocity and a lot of carefully thought out linear math (not neural net based) to dynamically create foot targets, adjust pole vectors, and keep the player immersed by giving them a body that moves naturally and precisely. NO custom nodes, only existing blueprint features so that you're in complete control of your project.
    There is a support channel for this product in my discord server! If you're just curious about one or two things please ask on the UE marketplace product page so that other people can see it!
    Product Support / Inquiries
    Email: jakeplayable@gmail.com
    Discord: jakeplayable
    Discord Server (Support Channel) / discord

КОМЕНТАРІ • 1

  • @thebrothersgrimmproductions
    @thebrothersgrimmproductions 24 дні тому +1

    This is great. For VR, best using MH within 5.4 as you have access to the 60MB version MH which is VR/Mobile ready and more than fit for purpose:)