VR Body IK System for UE5

Поділитися
Вставка
  • Опубліковано 3 чер 2024
  • Download the Demo level to try it out and see if it's a good fit for your project!
    www.unrealengine.com/marketpl...
    This system provides a stable, realistic full body estimation system for VR in Unreal Engine 5. It's designed to not get in the player's way and has minimal impact on performance. It uses your velocity and a lot of carefully thought out linear math (not neural net based) to dynamically create foot targets, adjust pole vectors, and keep the player immersed by giving them a body that moves naturally and precisely. NO custom nodes, only existing blueprint features so that you're in complete control of your project.
    There is a support channel for this product in my discord server! If you're just curious about one or two things please ask on the marketplace product page so that other people can see it!
    Product Support / Inquiries
    Email: jakeplayable@gmail.com
    Discord: jakeplayable
    Discord Server (Support Channel) / discord

КОМЕНТАРІ • 46

  • @ImpalerVR
    @ImpalerVR 15 днів тому +2

    Thank you so much. This was exactly the next step I wanted to implement in my game. I'll be sure to try it!

  • @uncletrashero
    @uncletrashero 3 місяці тому +10

    Damn dude thats legit.
    AND you put it on the UE marketplace? FANTASTIC!

    • @JakePlayable
      @JakePlayable  3 місяці тому

      Thank you! I saw there weren't really many options on the marketplace and thought it might be helpful. Glad you like it!

    • @uncletrashero
      @uncletrashero 3 місяці тому

      @@JakePlayable i really hope everyone uses this. its already 10x better than anything META has tried to demonstrate lmfao. honestly Zuck should pay you for a license

    • @JakePlayable
      @JakePlayable  3 місяці тому +1

      @@uncletrashero If you end up buying it I would greatly appreciate you turning that into a review XD

  • @BenderBendingRodriguezOFFICIAL
    @BenderBendingRodriguezOFFICIAL 3 місяці тому +3

    This is perfect movement honestly, my problem with full body is that other players look so weird when they move. The knees are always bent when standing still too.

    • @JakePlayable
      @JakePlayable  3 місяці тому +1

      It's definitely not perfect but I'm working on getting it there. Glad you think so though! 😄

    • @DeltaNovum
      @DeltaNovum 3 місяці тому

      ​@@JakePlayableit doesn't need to be. You can only do so much with only 3 data points (in most cases still). It already looks better than most of what's out there.

  • @alekseypetrunin9741
    @alekseypetrunin9741 3 місяці тому +1

    Wow, thats awersome!

  • @maickelvieira1014
    @maickelvieira1014 3 місяці тому +1

    looking foward to what you can bring to the table kk i will stay to see the journey kk

  • @ArtfulRascal8
    @ArtfulRascal8 Місяць тому

    !!!!!!!!!!!!!!! this is huge......

  • @machwat
    @machwat 2 місяці тому +1

    Finally some good VR IK, thank you so much for that!
    Do I have to use your pawn or can I integrate just the IK animation part into my own pawn?

    • @JakePlayable
      @JakePlayable  2 місяці тому +1

      I actually just updated it making it its own component so you can easily add it to your own pawn! I will have a tutorial out for it soon. 😁

  • @devonroyer2577
    @devonroyer2577 3 місяці тому +1

    I’m very interested in learning!

    • @devonroyer2577
      @devonroyer2577 3 місяці тому +1

      Link to discord!

    • @JakePlayable
      @JakePlayable  3 місяці тому

      @@devonroyer2577 my discord is jakeplayable as well! I don't have a discord server for my products but I will make one and get back to you!

    • @JakePlayable
      @JakePlayable  3 місяці тому

      @@devonroyer2577 I've created a channel in my streaming Discord server for this product! discord.gg/AkNFceWyPv

    • @devonroyer2577
      @devonroyer2577 3 місяці тому

      yes daddy please@@JakePlayable

  • @taylorroddin
    @taylorroddin 3 місяці тому +7

    man, i'd triple of what you're charging if you dropped a tutorial explaining how you got these sorts of mechanics working, there's a ridiculous lack of information around on how to create proper vr dynamics in UE so we're stuck with 3 options: trial and error until something works; watching absolutely awful tutorials that take 3 hours to explain something in the least optimized way possible, or just paying extra for a pile of plugins for each of the necessary features.

    • @JakePlayable
      @JakePlayable  3 місяці тому +6

      Part of my goal is to make VR development more accessible so I've been heavily considering making a comprehensive tutorial. I'll update you if I do!

    • @taylorroddin
      @taylorroddin 3 місяці тому +1

      @@JakePlayable awesome! recently i started working on my first vr game and i've been struggling to find relevant information about it, really looking forward to it!

    • @FollowTheFreeman
      @FollowTheFreeman Місяць тому +1

      I second all of this ^^^

  • @alecpizz
    @alecpizz 3 місяці тому +1

    just tried the demo, a couple notes:
    to me it felt like there was hardly any elbow movement, the elbows seemed locked to a specific point. I could never see my elbows bend or move.
    if you virtual crouch whilst underneath something, there is nothing stopping your head from popping through.
    I feel like the threshold for a prone is a bit too high, I think if you were able to crouch a bit earlier it'd be better.
    it also seemed like my reach was pretty limited despite calibrating my height, I think this is related to the shoulders not moving much either.

    • @JakePlayable
      @JakePlayable  3 місяці тому +1

      Thanks for the notes! I'll use all this for my future update.

  • @TetraStudiosDev
    @TetraStudiosDev 3 місяці тому +2

    Does this system support the VR Expansion plugin? My main concern is mapping the finger joints of the VRE hand poses to the hand poses of this IK system

    • @JakePlayable
      @JakePlayable  3 місяці тому +3

      I'm not sure I haven't tested that. I would assume that you would just have to do some moving stuff around to get it to work. The hand poses are just animations like the regular VR Template so if you can do it with that then this would work.

    • @JakePlayable
      @JakePlayable  3 місяці тому +4

      If you decide to try that I'd be happy to help you merge the systems however I can!

    • @wesleycoomans6850
      @wesleycoomans6850 3 місяці тому +1

      @@JakePlayable This questions was first thing on my mind, the tool looks very good and smooth perfect wit hte vr expension plugin. I assume most of it is just math and ik? And all we have to do is synce them together i was also consider buying it looking forward to a update video or explanation on this!

    • @JakePlayable
      @JakePlayable  3 місяці тому +1

      @@wesleycoomans6850 Yeah it's all just linear math, it generates foot targets based on your HMD's velocity. I have it set up with a pre-made character blueprint so it may be a little bit of a hassle to move it to another blueprint (mostly just copying functions and variables) but if you know how to migrate blueprints it should be easy. I've been thinking about reworking it into a component that you can just drop into your character but that will take time once I decide to do it. I will look into the VR Expansion and possibly making a tutorial for that!

    • @JakePlayable
      @JakePlayable  2 місяці тому +1

      This is now compatible with the VR Expansion plugin! I've got a 15 step tutorial linked on the product page, will be making a video for it today or tomorrow! Also the system is half off right now for the March sale! 😄

  • @LuluDZulu
    @LuluDZulu Місяць тому +1

    5.4 compatible?

    • @JakePlayable
      @JakePlayable  Місяць тому +2

      I've not tried migrating it to 5.4 yet. I'm in the middle of a very large update and will release 5.4 compatibility along with it this month!

  • @cerberus6903
    @cerberus6903 3 місяці тому +1

    Nice Work👍shut aup and take my money💸💰😁

  • @SNBStudios
    @SNBStudios 3 місяці тому +1

    I want this but I’m to broke to buy it

    • @JakePlayable
      @JakePlayable  3 місяці тому

      It'll be half off during UE's March sale!

    • @JakePlayable
      @JakePlayable  2 місяці тому

      It's half off now if you're still interested! 😄

    • @middleagedshred
      @middleagedshred 2 місяці тому +1

      @@JakePlayable ahh did I just miss the sale?

    • @JakePlayable
      @JakePlayable  2 місяці тому +1

      @@middleagedshred yeah but it'll be half off again April 11th-18th!

    • @middleagedshred
      @middleagedshred 2 місяці тому

      @@JakePlayable That is very noble of you to give out that insider info..Are you still going to do the VR Expansion plugin tutorial on making it network replicated or better still , update it to be network replicate..?