DLSS 3.8.10 Vs 3.7.20

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  • Опубліковано 16 лис 2024

КОМЕНТАРІ • 31

  • @DLK92
    @DLK92 2 дні тому +15

    I can actually see the difference on youtube. So it must be good.

    • @GameTailsTech
      @GameTailsTech  2 дні тому +9

      Yes, I believe Nvidia is preparing something for a major update in version 4.0.

    • @RicochetForce
      @RicochetForce День тому +3

      Yeah, the fact we can see such a substantial improvement even through YT’s aggressive compression is crazy.

  • @paulustrucenus
    @paulustrucenus День тому +2

    Interesting to see them straight up remove the presets
    I'm guessing it allows them to focus on that one single preset, more efficient ressource management essentially
    More specialized presets would probably theoretically be better but it would require more effort and money to maintain to the same level of quality

    • @RicochetForce
      @RicochetForce День тому +1

      It also reduces the size of the DLL. Why have a ton of presets when you’ve bested previous efforts + one more for DLAA?

    • @ttghhgg1918
      @ttghhgg1918 18 годин тому

      But for what I’ve seen 3.7 preset c is actually the goat it has barely have any ghosting and feels way smoother in motion and somehow makes any game butter smooth. But 3.8 is good in case u have vram limited games

  • @GodSlayerJoker
    @GodSlayerJoker 2 дні тому +2

    looks like it's more sharper but it can cause more pixelated look still you have sharpening option on games which means you can just decrease the sharpness if you think it's too much sharp and for the games not have sharpening filter they are actually looks little bit softer than usual I think it can look little bit better with some sharpening affect which comes with dlss 3.8.1 but just a reminder if game looks little bit pixalated with dlss 3.8.1 it can be fixed with dlss 3.7.2 and presets removed from dlss 3.8.1 aside from preset E and F I think of them is pretty good and I probally gonna use 3.8.1 from now on

  • @Clube3D
    @Clube3D 2 дні тому +2

    Jogando te passou sensação de msis nitidez natural, como se fosse revolução melhor, ou filtro sharpening estilo reshade, que da mais nitidez mas a imagem fica meuo serrilhada/exagerada como o filtro costuma fazer?

    • @GameTailsTech
      @GameTailsTech  2 дні тому +2

      Mais nitidez natural tipo resolução melhor, não notei nenhum tipo de artefato ou serrilhado enquanto joguei e testei em gameplay
      Fiz mais alguns testes jogando normal pós essa gravação e parece realmente natural, testei em Death Stranding tambem e ficou melhor que a versão que já vem no jogo

  • @datreo3885
    @datreo3885 3 дні тому +7

    Dlss the goat

    • @GameTailsTech
      @GameTailsTech  2 дні тому +1

      Yes, DLSS has had very good results! waiting for 4.0

    • @RicochetForce
      @RicochetForce День тому

      Yeah, to date no other method has come close. It does make me curious what 4.0 will bring.

  • @marvinbecker7453
    @marvinbecker7453 11 годин тому

    8:03 you can defenetly see more detail in the lives but i think 3.8 is maybe a bit overshapend but 3.7 is maybe a bit to soft at least in forbidden west not so much in alan wake 2

  • @DavidFregoli
    @DavidFregoli 4 години тому

    damn we got the PS5 Pro upgrade for free

  • @Authorsj
    @Authorsj 2 дні тому +4

    What about in motion?

    • @GameTailsTech
      @GameTailsTech  День тому +2

      It's good, I don't get any artifacts or visual bugs

    • @gameguy301
      @gameguy301 День тому

      If I remember correctly preset E is the second least prone to ghosting behind preset C which was the most aggressive at sample rejection.

    • @ttghhgg1918
      @ttghhgg1918 18 годин тому

      @@gameguy301Preset c is the best still with no ghosting n no jittering but this is good if you are vram limited ,it’s close to c but still not there

  • @TGP482
    @TGP482 2 дні тому +1

    is it actually sharper or is there a sharpening filter applied in this video?

    • @GameTailsTech
      @GameTailsTech  2 дні тому +1

      It's really sharper, just install the DLSS 3.8.10 DLL and open the game without any sharpening modifications

    • @TGP482
      @TGP482 2 дні тому

      @GameTailsTech nice gonna test it

    • @medovk
      @medovk 21 годину тому

      i noticed in nvidia control panel that they turned on image sharpening as default for cyberpunk 2077 so maybe they did it for other games with frame gen as well. i have alan woke 2 gonna take a look if they did the same here.

  • @Resalvas
    @Resalvas 2 дні тому +1

    Tem que adicionar a DLL no game, ou só atualizando o Driver da GPU ja basta?

    • @GameTailsTech
      @GameTailsTech  2 дні тому +2

      Precisa adicionar a DLL no jogo manualmente para atualizar nos jogos

    • @Resalvas
      @Resalvas 2 дні тому +1

      @ valeu, bicho!

    • @GameTailsTech
      @GameTailsTech  2 дні тому

      @@Resalvas De nada

    • @RicochetForce
      @RicochetForce День тому

      You can use DLSS Swapper to make things easier on yourself

  • @olemarac3810
    @olemarac3810 День тому

    Blur in motion still present ?

    • @ttghhgg1918
      @ttghhgg1918 18 годин тому

      Very less than before but still 3.7 preset c still better for blur in motion

    • @olemarac3810
      @olemarac3810 15 годин тому

      @ttghhgg1918 dlss is very good at 4k but in 1440p DLAA plus frame generation is still the best option .

  • @mmanz123
    @mmanz123 20 годин тому

    DLSS 4 for only RTX 50 series.