The fact that almost 90% of the BG3 fanbase has not experienced the OG intro is such a shame. The sections of the mindflayer ship they created were SICK!
I didn't like walking through the fire, though, there was a chest on the tip of the nautaloid i always got burned on 😢. I did prefer the original layout. I believe they may have changed it to be more lore accurate.
This game will absolutely eclipse the Skyrim mods, because Larian "accidentally" gave the Modding community the tools. I feel like this maybe even the Real and Next Edition to Dungeons and Dragons game because of the way the community is overwhelming positive to it and how there homebrewing it.
Plus could you imagine a persistent world with this engine!? Roaming monster, city economies, politics, wars, random encounters, adventure. I wonder if they could get it to where multiple modders/developers could work simultaneously on the same project. Let's make it happen Larian!!!
@@LeonGustin Well, it WILL happen. Look at Skyrim modding scene, Skyblivion, or Fallout London. And that is with a crippled modding tools. The BG3 modding tool is truly powerful and you are truly able to shape everything.
Call of duty actually releases Mod tools as recruiting devices. The last cod to have mod tools was Bo3 and a bunch of modders got hired because of that
Brings me back to the times of Mods that were so good they could have been standalone games and later became such. - Counter Strike - Team Fortress - DOTA
Wow. I had no idea they could do this much from the tools. I did not understand what it was. But it feels like someone could make an entire game just from this. It is crazy But mods that i hope there will be more of are companion mods. Or the hirelings. "Hireling Ladies" is really good if you want other characters to join the group. However it did not get enough popularity sadly.
I'm starting to write a script for one of my D&D characters as if they were a companion in the game. I have absolutely no experience in modding though so I don't know if it will ever be anything more than a piece of fanfic. But the character is a blind wood elf shadow monk with lycanthropy. I'd also like to add in my unapologetically evil changeling cleric of Asmodeus (knowledge domain) at some point. And maybe my halfling devotion paladin of Tymora. I think those are my main 3 that I'd mod in if I had the time and skills.
@@emmasilver2332haha yeah!!! That is very accurate. I wish i had even the ability to change colors on clothes through mods. But it is really difficult to understand and learn mod tools. The classes sound fun. I do not play d&d but the creativity is great to see :)))
A zombies round based turn based mod for bg3 is insane I’d like to kiss the developer who thought of that idea. DnD and the fun of COD zombies could definitely go hand in hand
Imagine in like 2 years from now someone recreates one of the zombies maps with the playable characters you can choose from being Tank Dempsey, Nikolai Belinski, Takeo Masaki and Edward Richtofen. That would be so fun to play with friends.
My god, I can't wait to see what we can do in the future. Having our very own expansion of Faerun? Yes please! Lemme have all of Baldur's Gate, Waterdeep, Neverwinter, Candlekeep - the entire Sword Coast. Hells, even some other regions would be *crazy* like Icewind Dales, Cormyr, Elturgard, Amn, Tethyr, Calimshan, Najara, The Silver Marches, or even the dread lands of Thay.
Just get fucked! The potential here is unbelievable. Arguably one of the best rpgs ever made along with a fevered modding community. It really is only how long till we have the entire previous games completely remastered in the new engine. Not to mention anywhere and everywhere in the DnD world.
Imagine in 3-5 years, not only 5E campaigns created, but older edition adventures. We'll even hit a point of having multi campaigns working side by side, start the campaign, do you head on over to Baldurs Gate for the events of DiA or head over to HotDQ.
I know it's never going to happen but it would be so cool if they were able to expand the amount of storage you can have for mods on console from 24 GB and make it so these custom game modes and custom maps / missions were available on the in-game launcher!
It's extra frustrating because Starfield was given 100gb for mods. Don't get me wrong, I like Starfield but I would trade those mod storage amounts in a heartbeat.
In this age of gaming i dont see why anyone pays for a console over a pc, you can pay the same amount for a pc that will outperform the consoles in every way especially true when playing on Xbox atleast Playstation has some exclusives that are worth a look
@@DarksideMercs The thing that keeps me on consoles is the consistency. Yes, a PC has more potential by far but I know that, when I hit play on an Xbox, it's gonna work. On PC there are any number of things that can stop a game from working and figuring that out can be a pain.
@@Blasted2Oblivion that's a fair reason I have 100% dealt with that as a player on pc after switching from console usually google will help fix the issue but it can be a hassle for sure
I want a American Mcgee inspired Alice Campaign, the first one, Madness Returns, and maybe even Asylum. Many old games that never received any loyal remasters or remakes could be brought back to life through DnD inspiration. Please somebody make this so.
Awesome ideas! The future possibilities are endless so I’m sure we will see a lot of old DnD campaigns brought back to life in Baldur’s Gate 3! Cant wait 🤩
what I'm curious about is the dialogue and the NPC animations. Will/have modders figured out how to add in custom performance capture animations for Dialogue NPC's? That can add such a unique community of Voice Actors to the scene of Performance Capture acting. Nowadays it's pretty easy to set up mocap at home, using phones to detect body movement and headgear accessories for phones to record face expressions. I wonder if people would be able to implement these animations data into the game too?
Holy SHIIIIIT ... I'm thinking a few babies are going to be named "Larian" over the next few years. This company is going to be legendary. Above and beyond is their new title. They gave the keys to the asylum. I'm sure this made WOTC happy lol.
look forward for it, hope able to explore all the other place via the outer portal from the rapheal , the avernus to join the fight with mama K and Wyll for the blueprint of her engine and track down the mizora and other story. Able to continuously explore for the underdark area by exploring the mysterious hole after we shout out to it and experience the adventure with shadowheart for fighting or being a spy after the last fight with the brain, help the halsin to build a new grove, or fight the Lae'zel's enemy to her evil queen I also wonder to Tav's voice as well
I am curious to see how players will try to beat those levels using creativity xD Baldurs Gate 3 has so many options, I imagine that is very hard to develop something like this
It would be interesting if modders created locations, that other modders could use for their own story campaigns. Such as one modder creating a bit of Avernus and others would just fill it up with their encounters/NPCs for their campaign. Like unreal engine store has its assets, but this would be way cooler mateverse-esque thing
Here is an idea that came to my mind , it would be cool to see the Legends of vox machina campaign as a campaign mod in BG3. It would give a very good story that is already ready ( so there wouldn't be needed for the creator of the mod to build a new campaign from their head ) it would have many NPCs that would have a very good personality and we would have many good bosses to take down. Also you would have many companion side quests if they put as companions the cast. It would be vary cool ti see
@@LeonGustin yeah i know and everything is ready as a concept, you have ready bosses with legendary actions- layer actions, you have ready different companions with their own backstory and with their own quests, you have a campaign that can go to lvl 20 and you have many arcs with a very cool story that ties together. If anyone makes this mod we are going to have so much fun
@@AkisGr-yn8ef it's crazy to think this toolkit as only been out a month right? The tsunami force of creativity that is building up from the modding and dungeons and dragons community is staggering. That fact that this game is still advancing the gamers interaction with it show just how astronomical the level of care and forethought from Larian's development team. The future looks brilliant for the D&D and modding communities alike.
I really hope the modders don't make the mistake of spamming assets into areas. Especially the same asset copy pasted too many times in proximity gives a very tacky look.
The second I heard a modding kit was being dropped, I hoped beyond hope that this would basically act as a dungeon crafter and campaign crafter for people. Just get the right mods, you potentially have the perfect virtual tool to have virtual DnD sessions with friends.
I would love to play this but the game looks so daunting to me. I don't know, does it do a good job of showing you how to play the game. I'm really not into like looking at guides and stuff I like to experience things the first time around
i Would happy to see new Campaigns. Sadly i can't play with modes but enjoying watch peoples creations. Hopefully someone made some new main game content. I would be nice if some make some new companion. Like Make Zevlor, Sazza or Alfira as full funcionaly companion.
I love it all and really happy how it's all shaping up but...*dramatic music* Ngl i am waiting for them custom dragon models 😂 i need my cult ot tiamat chaos, maybe one day new custom campign 👁️
I can't wait for a mod that has either AI or a voice actor completely voice act Tav So when you play custom characters every time you make a decision they actually speak!
@@ShadowMonkey87 Because a large majority of the people who play the game would rather role play and voice their own character. But it should have totally been an option that you can toggle on/off. I'm not a huge fan of AI taking over voice acting jobs but AI voices for custom characters with optional dialogue should become the norm. You can pitch the voice however you want and it will still responding character regardless of what dialogue you choose.
Please no AI. That would suck, the game was made with love by actors, so to return the love it should be people doing the work, not a machine that uses stolen labor. That is the NoAlphabets Mod community territory. We should be better than that.
@@lordsheogorath73production51 I have to disagree with this. It’s not even in the same realm as NoAlphabets, which is just pure hatred. There’s nothing wrong with AI being used for modded characters, or for an unvoiced character like in this example. It’s a mod. It’s entirely optional, it’s not being forced on anyone. But mod creators do this stuff for free, and it’s incredible time consuming. Expecting them to pay for professional voice actors on top of this is unreasonable in my opinion. When it comes to dialogue for existing characters, I strongly agree that AI should not be used. To honour the actors wishes. Outside of this, in my opinions it’s fair game.
Someone really needs to do a Lord of the Rings mod, or at least some sort of way to fully change the hireling's race/gender etc so we can make the fellowship
I would love mods to have Critical Role characters. Not in the mechanical and gameplay sense, but cosmetic. Playing as Percy, Caleb... it'd be awesome.
I know. I can barely keep up with these videos 😂 And yeh there’s different options. We’ve already seen portals to new mod areas, so could be that, or a main menu option!
I don't know how they will do it but the way I would do it (if I had any moddong talent/patience) is by adding a travel point into the existing game. You get a note saying "hey, I have a job for you" or something with booked passage on a ship at a dock nearby. Something like that.
A real time mode mod All those ppl crying about turn based can finally play bg3 Jokes aside it looks interesting would be nice if they made it so that your ai teammates have a toggle to allow them to control themselves
I would kill for a mod that reintegrates Wylls early access story with spike, and him trying to find mizora, it seemed like such an interesting arc where he potentially turns to a darker path to find mizora rather than him being a goody two shoes through and through
Good chance that will happen as there’s already so much of it in the game files. Early access Wyll was like a totally different character. I really enjoyed his arc, or what we saw of it at least!
It’s unlikely I’m afraid, as these mods are created using the cracked version of the Larian Modkit. And therefore it’s unlikely to be supported officially. But there’s potential for the future 🤞
Honestly, if there's something I'd like to see if it's possible, it would be to see if it's possible to implement the combat system from Divinity: Original Sin 2 into BG3 (since I find it much more fun and superior), and to see if one could recreate the entire campaign of Warcraft 3, cause hell fucking yeah.
The built-in mod manager makes it pretty simple. Just unzip the mod drag and drop it into the mods folder, and go into the mod manager and enable them. No need for an extra mod manager at all.
@VeteranJoystick I cooled down after I saw Pommelstrike's Shotgun mod was featured on Larian from Hell mod video. its even RELEASED out on pc & console now, it would make for a neat mod showcase
These modders are seriously phenomenal. I am so excited to see what they come up with in the next few months/years. It's insane that Larian put this in the game. No other developer would ever even consider this. The only disappointing part is that these campaigns won't come to console, but that's microsoft/sony being cringe and not Larian or the modders
The fact that almost 90% of the BG3 fanbase has not experienced the OG intro is such a shame. The sections of the mindflayer ship they created were SICK!
Couldn’t agree more! The whole fight and dragon scene on the top was awesome.
I didn't like walking through the fire, though, there was a chest on the tip of the nautaloid i always got burned on 😢. I did prefer the original layout. I believe they may have changed it to be more lore accurate.
I was honestly confused as to why they got rid of that
i did experience the early acess stuff o.o
Yeah, I remember seeing it in demo footage and people's videos and stuff, I missed it once I got the game. Have they ever said why they took it out?
Larion said they weren't going to release any DLC for BG3...so they gave us the tools to make our own 🙂
GOAT 🐐
Imagine playing a co op game with your dnd group in a custom campaign you made using these tools....
That’s the dream 🤩
This game will absolutely eclipse the Skyrim mods, because Larian "accidentally" gave the Modding community the tools. I feel like this maybe even the Real and Next Edition to Dungeons and Dragons game because of the way the community is overwhelming positive to it and how there homebrewing it.
Plus could you imagine a persistent world with this engine!? Roaming monster, city economies, politics, wars, random encounters, adventure. I wonder if they could get it to where multiple modders/developers could work simultaneously on the same project. Let's make it happen Larian!!!
The Skys the limit dude. So exciting to see
@@LeonGustin Haven't had persistent worlds since Neverwinter Nights 2... I miss those days.
@@LeonGustin Well, it WILL happen. Look at Skyrim modding scene, Skyblivion, or Fallout London. And that is with a crippled modding tools. The BG3 modding tool is truly powerful and you are truly able to shape everything.
@dakiesalamander5221 Right! these are the same tools the devs were using, man, this game will look absolutely crazy in 10 years
OMG they're making the Yawning Portal.... I am so freaking psyched for this!!!
The goblin camp guy IS COOKING🔥
He’s a beast. And so are you 🙏🏻
Hint: A perfect playground for student developers. Make something good here and jumpstart your career, for sure.
@@JaxWylds great advice!
Call of duty actually releases Mod tools as recruiting devices. The last cod to have mod tools was Bo3 and a bunch of modders got hired because of that
Brings me back to the times of Mods that were so good they could have been standalone games and later became such.
- Counter Strike
- Team Fortress
- DOTA
Haha, you wish! There's no career to be had in game development these days
Wow. I had no idea they could do this much from the tools. I did not understand what it was. But it feels like someone could make an entire game just from this. It is crazy
But mods that i hope there will be more of are companion mods. Or the hirelings. "Hireling Ladies" is really good if you want other characters to join the group. However it did not get enough popularity sadly.
It’s mindblowing, truly. We will literally see entirely new worlds and campaigns in the near future.
Companions would be very cool!
I'm starting to write a script for one of my D&D characters as if they were a companion in the game. I have absolutely no experience in modding though so I don't know if it will ever be anything more than a piece of fanfic. But the character is a blind wood elf shadow monk with lycanthropy.
I'd also like to add in my unapologetically evil changeling cleric of Asmodeus (knowledge domain) at some point.
And maybe my halfling devotion paladin of Tymora.
I think those are my main 3 that I'd mod in if I had the time and skills.
@@emmasilver2332haha yeah!!! That is very accurate. I wish i had even the ability to change colors on clothes through mods. But it is really difficult to understand and learn mod tools.
The classes sound fun. I do not play d&d but the creativity is great to see :)))
A zombies round based turn based mod for bg3 is insane I’d like to kiss the developer who thought of that idea. DnD and the fun of COD zombies could definitely go hand in hand
Imagine in like 2 years from now someone recreates one of the zombies maps with the playable characters you can choose from being Tank Dempsey, Nikolai Belinski, Takeo Masaki and Edward Richtofen. That would be so fun to play with friends.
@@LilSleepDoctor not even Radahn will stop those stars aligning
My god, I can't wait to see what we can do in the future. Having our very own expansion of Faerun? Yes please! Lemme have all of Baldur's Gate, Waterdeep, Neverwinter, Candlekeep - the entire Sword Coast. Hells, even some other regions would be *crazy* like Icewind Dales, Cormyr, Elturgard, Amn, Tethyr, Calimshan, Najara, The Silver Marches, or even the dread lands of Thay.
So much potential
Just get fucked! The potential here is unbelievable. Arguably one of the best rpgs ever made along with a fevered modding community. It really is only how long till we have the entire previous games completely remastered in the new engine. Not to mention anywhere and everywhere in the DnD world.
The potential is insane. Cant wait!
Domain Expansion: Unlimited Content
@@sorenkarna2619 🤩
amazing work !!! thanks !!
Very welcome 😁
we're so back omg
Imagine in 3-5 years, not only 5E campaigns created, but older edition adventures. We'll even hit a point of having multi campaigns working side by side, start the campaign, do you head on over to Baldurs Gate for the events of DiA or head over to HotDQ.
Finally there's hope for bespoke multiplayer maps and modes!
Definitely! Will be here before you know it!
This is fantastic, I was hoping we would be able to mod custom campaigns in but the capability wasn't there before
Yeh it’s amazing. The future is very bright for the game!
We need a Star Wars KOTOR mod ;)
Would love to see that! 😁
YES!
I apologize that I assumed this video would be clickbait just like many other videos about this
It’s all good haha. I don’t like click bait myself so you won’t get that from me 😊
I know it's never going to happen but it would be so cool if they were able to expand the amount of storage you can have for mods on console from 24 GB and make it so these custom game modes and custom maps / missions were available on the in-game launcher!
Yeh there’s so many more restrictions for console players unfortunately 😢
It's extra frustrating because Starfield was given 100gb for mods. Don't get me wrong, I like Starfield but I would trade those mod storage amounts in a heartbeat.
In this age of gaming i dont see why anyone pays for a console over a pc, you can pay the same amount for a pc that will outperform the consoles in every way especially true when playing on Xbox atleast Playstation has some exclusives that are worth a look
@@DarksideMercs The thing that keeps me on consoles is the consistency. Yes, a PC has more potential by far but I know that, when I hit play on an Xbox, it's gonna work. On PC there are any number of things that can stop a game from working and figuring that out can be a pain.
@@Blasted2Oblivion that's a fair reason I have 100% dealt with that as a player on pc after switching from console usually google will help fix the issue but it can be a hassle for sure
I want a American Mcgee inspired Alice Campaign, the first one, Madness Returns, and maybe even Asylum. Many old games that never received any loyal remasters or remakes could be brought back to life through DnD inspiration. Please somebody make this so.
Awesome ideas! The future possibilities are endless so I’m sure we will see a lot of old DnD campaigns brought back to life in Baldur’s Gate 3! Cant wait 🤩
Great ideas, I hope modders are reading this -)
what I'm curious about is the dialogue and the NPC animations. Will/have modders figured out how to add in custom performance capture animations for Dialogue NPC's? That can add such a unique community of Voice Actors to the scene of Performance Capture acting. Nowadays it's pretty easy to set up mocap at home, using phones to detect body movement and headgear accessories for phones to record face expressions. I wonder if people would be able to implement these animations data into the game too?
Yessir. Custom animations have already been tested and there’s proof of concepts out there. I’ve got other videos on it 😁
@@VeteranJoystick oh my god! I would love to see these animation concepts! That's fascinating!
I like Veteran Joystick because he hearted my comment
@@zenyatta5064 I like you too my friend
Holy SHIIIIIT ... I'm thinking a few babies are going to be named "Larian" over the next few years.
This company is going to be legendary. Above and beyond is their new title. They gave the keys to the asylum.
I'm sure this made WOTC happy lol.
Don’t give me ideas! My wife would kill me 😂
Thanks for the link to the discord and the links to the mod. Authors. !
Welcome!
look forward for it, hope able to explore all the other place via the outer portal from the rapheal , the avernus to join the fight with mama K and Wyll for the blueprint of her engine and track down the mizora and other story. Able to continuously explore for the underdark area by exploring the mysterious hole after we shout out to it and experience the adventure with shadowheart for fighting or being a spy after the last fight with the brain, help the halsin to build a new grove, or fight the Lae'zel's enemy to her evil queen
I also wonder to Tav's voice as well
I am already excited when someone will remake full Baldur's Gate 1 and 2 into BG3.
Me too! I know parts of it are being planned/in progress already!
@@VeteranJoystick Well, the Waukeen Promenade is a big tell...
@@dakiesalamander5221 Exactly! The future is very exciting 😁
Hope the ps5 can get some love.
🤞
I just hope all of it gets to console as well
Most likely,not, the mod needs to be approved to get there.
It won’t console only has 25gb of mods available I believe and I don’t think that’ll change anytime soon. Hopefully it does tho
I am curious to see how players will try to beat those levels using creativity xD Baldurs Gate 3 has so many options, I imagine that is very hard to develop something like this
I wish I had the time to do some custom adventures. I would very much like to create Ravenloft right from the book.
If you get the time check out the BG3 modding Discord for sure. So many cool projects happening right now.
Can’t wait till someone rebuilds Skyrim, Cyrodiil, or Vaardenfel in BG3.
You and me both! 😁
It would be interesting if modders created locations, that other modders could use for their own story campaigns. Such as one modder creating a bit of Avernus and others would just fill it up with their encounters/NPCs for their campaign. Like unreal engine store has its assets, but this would be way cooler mateverse-esque thing
Great idea!
Here is an idea that came to my mind , it would be cool to see the Legends of vox machina campaign as a campaign mod in BG3. It would give a very good story that is already ready ( so there wouldn't be needed for the creator of the mod to build a new campaign from their head ) it would have many NPCs that would have a very good personality and we would have many good bosses to take down. Also you would have many companion side quests if they put as companions the cast. It would be vary cool ti see
This is such a cool idea. Love it. Wouldn’t be surprised if it’s already being worked on tbh!
Not to mention you could use the real audio from the show for the characters and NPCs
@@LeonGustin yeah i know and everything is ready as a concept, you have ready bosses with legendary actions- layer actions, you have ready different companions with their own backstory and with their own quests, you have a campaign that can go to lvl 20 and you have many arcs with a very cool story that ties together. If anyone makes this mod we are going to have so much fun
@@AkisGr-yn8ef it's crazy to think this toolkit as only been out a month right? The tsunami force of creativity that is building up from the modding and dungeons and dragons community is staggering. That fact that this game is still advancing the gamers interaction with it show just how astronomical the level of care and forethought from Larian's development team. The future looks brilliant for the D&D and modding communities alike.
I hope for a mod that tries to replicate the entire story of Skyrim using all of the bg3 characters
That would be cool to see. And it’s definitely possible now!
Lol why the skyrim story is terrible
@@Dravothso I can beat Skyrim by playing a better game
I really hope the modders don't make the mistake of spamming assets into areas. Especially the same asset copy pasted too many times in proximity gives a very tacky look.
That’s fair!
The second I heard a modding kit was being dropped, I hoped beyond hope that this would basically act as a dungeon crafter and campaign crafter for people. Just get the right mods, you potentially have the perfect virtual tool to have virtual DnD sessions with friends.
Exactly! So much potential 😁
I would love to play this but the game looks so daunting to me. I don't know, does it do a good job of showing you how to play the game. I'm really not into like looking at guides and stuff I like to experience things the first time around
i Would happy to see new Campaigns. Sadly i can't play with modes but enjoying watch peoples creations. Hopefully someone made some new main game content. I would be nice if some make some new companion. Like Make Zevlor, Sazza or Alfira as full funcionaly companion.
Love it. Great idea!
I hope whoever is doing the Menzoberranzan mod adds some Minthara Interactions
They’re literally in the comments here, Lotrich is the name haha 😁
@@VeteranJoystick 👀😁
Hi,yes,i will🙃 already working with minthara's cut off dialogues
@lotrichexe4860 oh yeah! That's what I like to hear
@@suddendepact the dialogue extension gonna be added much earlier than the Mezzoberanzan mod probably.
I love it all and really happy how it's all shaping up but...*dramatic music* Ngl i am waiting for them custom dragon models 😂 i need my cult ot tiamat chaos, maybe one day new custom campign 👁️
For sure! We’ve got so many DnD campaigns in the works already, won’t be long before we see a little bit of everything 😁
No questmods yet finished no? They drop on nexus probably? Or am i wrong? Love this!! 😊
None released yet. They will be on nexus when they are 😊
I can't wait for a mod that has either AI or a voice actor completely voice act Tav So when you play custom characters every time you make a decision they actually speak!
Yeh for sure! I believe that’s already in the works in some capacity. Its almost certainly going to happen in the future 😁
Idk why larian didn't do that to begin with.
@@ShadowMonkey87 Because a large majority of the people who play the game would rather role play and voice their own character. But it should have totally been an option that you can toggle on/off.
I'm not a huge fan of AI taking over voice acting jobs but AI voices for custom characters with optional dialogue should become the norm. You can pitch the voice however you want and it will still responding character regardless of what dialogue you choose.
Please no AI. That would suck, the game was made with love by actors, so to return the love it should be people doing the work, not a machine that uses stolen labor. That is the NoAlphabets Mod community territory. We should be better than that.
@@lordsheogorath73production51 I have to disagree with this. It’s not even in the same realm as NoAlphabets, which is just pure hatred. There’s nothing wrong with AI being used for modded characters, or for an unvoiced character like in this example. It’s a mod. It’s entirely optional, it’s not being forced on anyone. But mod creators do this stuff for free, and it’s incredible time consuming. Expecting them to pay for professional voice actors on top of this is unreasonable in my opinion.
When it comes to dialogue for existing characters, I strongly agree that AI should not be used. To honour the actors wishes. Outside of this, in my opinions it’s fair game.
Not around the clock. Just after the kids go to bed.
😂
Someone really needs to do a Lord of the Rings mod, or at least some sort of way to fully change the hireling's race/gender etc so we can make the fellowship
Omg YES 🙌🏻
i hope this becomes the next game to be heavily modded like skyrim
I'm sorry was that Caelid at 0:19??
I would love mods to have Critical Role characters. Not in the mechanical and gameplay sense, but cosmetic. Playing as Percy, Caleb... it'd be awesome.
I’d love to see that!
Good Lord, the level modding is going even faster than i would have thought! I wonder how to load this into the game, a new main menu option?
I know. I can barely keep up with these videos 😂
And yeh there’s different options. We’ve already seen portals to new mod areas, so could be that, or a main menu option!
I don't know how they will do it but the way I would do it (if I had any moddong talent/patience) is by adding a travel point into the existing game. You get a note saying "hey, I have a job for you" or something with booked passage on a ship at a dock nearby. Something like that.
Since these are made with the cracked open mod tools, would they need to be installed independently rather than through the in-game manager?
Yes
Haven't seen any of that on consoles
Most of this is still in development, it’s simply a preview of what’s being worked on
Wonder if all these map mods will be compatible with eachother to become a huge world. 😮
will this kind of stuff be on the official mod manager
Most likely not. At least not anytime soon
Praying for a Black Pits campaign
Yes! 🙌🏻
Will any of these come to Mac or councel?
Unlikely currently
@@VeteranJoystick thanks for the reply
A real time mode mod
All those ppl crying about turn based can finally play bg3
Jokes aside it looks interesting would be nice if they made it so that your ai teammates have a toggle to allow them to control themselves
I would kill for a mod that reintegrates Wylls early access story with spike, and him trying to find mizora, it seemed like such an interesting arc where he potentially turns to a darker path to find mizora rather than him being a goody two shoes through and through
Good chance that will happen as there’s already so much of it in the game files. Early access Wyll was like a totally different character. I really enjoyed his arc, or what we saw of it at least!
Nor the stuff that was told like race or subclass mods I see a bunch of dice and stuff I don't care for
Would it be crazy to think something of this sort could be implemented in the console mods?
It’s unlikely I’m afraid, as these mods are created using the cracked version of the Larian Modkit. And therefore it’s unlikely to be supported officially. But there’s potential for the future 🤞
Honestly, if there's something I'd like to see if it's possible, it would be to see if it's possible to implement the combat system from Divinity: Original Sin 2 into BG3 (since I find it much more fun and superior), and to see if one could recreate the entire campaign of Warcraft 3, cause hell fucking yeah.
Love that!
4:35 was there actually a big change in tutorials between early access and released?
Yep. Completely different. There was much more to the nautiloid, including a battle on the top deck etc
@@VeteranJoystick ooohhh im gonna gave to youtube the original tutorial then lol
would this be by any chance coming to console?
It’s unlikely I’m afraid as it’s built using the unlocked mod toolkit. But you never know!
Just buy a PC
@@smachdos1593 I’m broke
After the ModManager came out I could no longer use Vortex mods. Do I have to configure something so that Vortex can be used again?
Personally I’ve never used Vortex I only use BG3 Mod Manager. Maybe download that instead and give it a try. I’ve got a video on it 😊
The built-in mod manager makes it pretty simple. Just unzip the mod drag and drop it into the mods folder, and go into the mod manager and enable them. No need for an extra mod manager at all.
Wonder if it's possible to mod in 3.5 or pathfinder rulesets and throw away the boring 5e one
I’m sure it’s possible, go join the discord and see if there’s any appetite for it!
Like 724
The og nautiloid was way too long, especially considering the nature of early access wiping your saves.
Yeh I can’t argue with that lol
a skyrim adaptaion in bg3 will be made and it shall be funny
i want bg2 In the bg3 Engine
I know for a fact that’s already being built haha
bros really clickbait farming, none of these are anywhere close to release
Chill out mate
@VeteranJoystick I cooled down after I saw Pommelstrike's Shotgun mod was featured on Larian from Hell mod video. its even RELEASED out on pc & console now, it would make for a neat mod showcase
why is my reply hidden as default? not cool
@@pmlstk huh?
These modders are seriously phenomenal. I am so excited to see what they come up with in the next few months/years. It's insane that Larian put this in the game. No other developer would ever even consider this. The only disappointing part is that these campaigns won't come to console, but that's microsoft/sony being cringe and not Larian or the modders
It’s really impressive. It’s such a great community of people doing all of this for their shared love of the game. Really amazing to see.
@@flyingpotatoes9444 Thank you for your support!