Using the Mirror Modifier in Blender for Beginners!

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  • Опубліковано 28 жов 2024

КОМЕНТАРІ • 102

  • @TheCGEssentials
    @TheCGEssentials  3 роки тому +11

    Hi everyone! What's your favorite Blender modifier? We'll be talking about some more modifiers in the future, so let me know! :)

    • @fractilians7
      @fractilians7 Рік тому +1

      Boolean modifiers are great:)

    • @Slickstaff_Stainpants
      @Slickstaff_Stainpants Рік тому

      after Sub-D i reckon Solidify

    • @digen4656
      @digen4656 Рік тому

      Spotify..... oops, I mean Solidify

    • @mich5131
      @mich5131 5 місяців тому

      Obviously this one- a huge time saver

    • @chrismartindale3193
      @chrismartindale3193 2 місяці тому

      @@fractilians7 I use Booleans a lot... but you have to be aware of the pitfalls. I tried to join a complex object that had Booleans ... it was UGLY... It simplifies things if you apply the modifier.

  • @cookyape472
    @cookyape472 2 роки тому +8

    I dont know why so many tutorials make this harder than it should ,you made it so easy to understand thank you.

  • @santosd6065
    @santosd6065 Рік тому +1

    Wow. 2:20 minutes in and my problem is solved, just like that! This is hands down my favorite Blender channel

  • @TheSockMonkeyGuy
    @TheSockMonkeyGuy 3 роки тому +14

    I'm just learning Blender and I was trying to use the mirror modifier last night with mixed success. This morning I saw your video (already a subscriber 🙂) and now I understand it so much better! Thanks!

  • @elizabethhamilton1166
    @elizabethhamilton1166 3 роки тому +2

    Thank you for this tutorial. It cleared up a couple of mysteries for me about the mirror modifier. I feel that it helped polish up my mirror modifier use. All puns intended.

  • @MrWeetbixNZ
    @MrWeetbixNZ 2 роки тому

    Hi Justin, thanks for taking the time to make so many modifiers clearer. It's nice that you take your experience and share it with us.
    Thumbs up for giving us enough to get us going, enabling us to experiment further and use different modifiers to look at modeling projects differently . It motivates me to try more.
    Great stuff.

  • @CharukaNiluminda-w7h
    @CharukaNiluminda-w7h 9 місяців тому

    you describe blender simply and very much understandable way while some peoples are dancing with blender.

  • @cthulhushrdepartment2865
    @cthulhushrdepartment2865 13 днів тому

    Exactly what I was looking for, thanks!

  • @grunt22
    @grunt22 3 роки тому +1

    Brilliant video. All the info was so easy to understand (as all your videos). Thank you

  • @lodgechant
    @lodgechant Рік тому

    This is such a clear, helpful introduction: thank you very much for making it! With greetings from Cape Town!

  • @FrencisWhite
    @FrencisWhite 3 роки тому +2

    your videos are amazing ,,, you know how to explain everything nice and clear, subscribed!

  • @JuanFernandez-ti5bv
    @JuanFernandez-ti5bv Рік тому

    Thank you very much, you explain everything so well and clear

  • @vspicey
    @vspicey 3 роки тому +1

    you're so incredibly helpful, thank you!

  • @discotec70
    @discotec70 3 роки тому +1

    Notion packed video. Thank you!

  • @blendernoob420
    @blendernoob420 3 роки тому

    Great tutorial. Would love to see more tutorials on modifiers!
    Boolean and Mirror are the best.
    Didn't know how to move the origin like that. cheers

    • @TheCGEssentials
      @TheCGEssentials  3 роки тому

      That one blew my mind when I figured it out - way easier way to move the origin around for sure! :)

  • @damian.w
    @damian.w 2 роки тому

    You saved me my day thx

  • @LuminousLabs
    @LuminousLabs 3 роки тому

    My vote for the craziest add-on has to be boolean. I use it a ton but mirror is definitely a strong candidate!

    • @TheCGEssentials
      @TheCGEssentials  3 роки тому

      Ooh - that is a good one - lots of fun applications :)

  • @RandomRobloxCrap
    @RandomRobloxCrap Рік тому

    Life saver!!! tysm!!!

  • @ashisbhatta7516
    @ashisbhatta7516 Рік тому

    THANX FOR THIS VIDEO SIR

  • @padminiarts
    @padminiarts 3 роки тому

    You are awesome! thank you for the tutorials!

  • @knorrkuchenchef2102
    @knorrkuchenchef2102 3 роки тому

    I would love the see the fdd modifire from 3ds Max in Blender!!! the lattice modifire needs way to much time to set up. And greate video once again, keep going :D

  • @hallowenwd4
    @hallowenwd4 2 роки тому

    Thank you!!

  • @erichardy9912
    @erichardy9912 3 роки тому

    Great instructions ...

  • @DiamondDitto
    @DiamondDitto 2 роки тому

    Hey im having a problem where when I use the mirror modifier one half of it is a different shade of the color and I don't know how to fix it

  • @almightybroccoligod1878
    @almightybroccoligod1878 3 роки тому +1

    I added the mirror modifier and it did nothing... Nothings been duplicated. Can you explain that or is it just a glitch?

  • @visionart8696
    @visionart8696 3 роки тому

    Thank you

  • @DareBizarre
    @DareBizarre 2 роки тому

    One suggestion, what you could do as a tutorial is bridge the gap between Sketchup and Blender, meaning to try and replicate a workflow from Sketchup to Blender, for an example similar component workflow from Sketchup that is doable in Blender.

  • @captozone
    @captozone 3 роки тому

    This was exactly what I was looking for. I just started using Blender followed a few tutorials and learned some, but the mirror with the EMPTY works great! Do you have to leave that add on as I want to add another mesh in between. Thanks!

    • @TheCGEssentials
      @TheCGEssentials  3 роки тому

      I don't understand the question - what add-on?

    • @captozone
      @captozone 3 роки тому

      @@TheCGEssentials I was able to figure out what I was trying to do. Thank you for replying so quickly. I'm enjoying your tutorials you have another subscriber.

  • @3dartistguy
    @3dartistguy 2 роки тому

    Hi im trying to flip an object around, a human ear i made into looking like Mr Spock's ear. I followed you directions but the ear isnt fliping aorund the way it should. could you help me at all online?

  • @AlexandrosPT
    @AlexandrosPT 3 роки тому

    amazing video ill sub right now

  • @IFHD350
    @IFHD350 2 роки тому

    what if you close the mirror modifier does the mirrored object disappear or not?

  • @Bac0n_Man385
    @Bac0n_Man385 Рік тому

    tysm

  • @maskedgamer7565
    @maskedgamer7565 3 роки тому

    Is it possible to seperate a mirrored object?
    I have a character and on both sides it has an object attached to it that is obviously the same because of the mirror mod.
    I seperated both object from the character but now if I adjust one object it makes changes to the other object as well and I don't want that.
    Is there a way to seperate them? If I click P and seperate by selection it doesn't work.

  • @thegamingdemon01
    @thegamingdemon01 3 роки тому

    how do I use it after making segments?
    ctrl r + ?
    pls tell me

  • @MrHippie2
    @MrHippie2 2 роки тому

    how do you mirror if your object isn't facing on any axis?? I have my transform orientation set to Normal but it still tries to mirror on one of the Axis

  • @MeteWayne
    @MeteWayne 7 місяців тому

    how do i make the 2nd arm stick to me base when i moddeled an arm using a mirror and want it to attach itself correctly to the basebody without mirrorig the whole body ? :D How do do this correctly? :D

  • @chasgiv4
    @chasgiv4 3 роки тому +2

    Dude i'm freaking going insane, why can't I mirror an object? I click the object, add mirror modifier, click x or y or z and nothing. It's driving me freaking nuts. Why does nothing ever work?

  • @patiencemason6026
    @patiencemason6026 2 роки тому

    I tried using the mirror modifier in ver. 2.8 and 3.1 with no success. I've followed your video step by step yet I can't mirror an object. What can I be doing wrong?

  • @CyberSinZProductions
    @CyberSinZProductions 2 роки тому

    Hey! Great video. I am having trouble because I have a character model that is using mirror mod. And they have on one specific feature that's Asymmetrical. I modeled it separately and wanna join them but when I do I just mirrors the added object. Any help ?

  • @chome4
    @chome4 3 роки тому

    How would you apply this modifier independly to two items? I have car headlamps that can be mirrored AND a set of wheels that can also be mirrored. Both items are affected by the same modifier.

  • @tonyk680
    @tonyk680 3 роки тому +2

    can you explain mirror/inset/boundary to me I've tried Everything

  • @chengxiaobest2012
    @chengxiaobest2012 3 роки тому

    How can we mirror some object across some specific plane, for example make the cube mirrored based on its own one surface plane?

  • @ThomasandDBZ2010
    @ThomasandDBZ2010 3 роки тому

    This is a nice tutorial. I do have a question though. If you were to use the mirror modifier when character modelling and animation, is it possible to merge the modifier? Is it also possible to do that before UVW wrapping and texturing?

    • @TheCGEssentials
      @TheCGEssentials  3 роки тому +1

      Well you'd basically just apply the modifier

    • @ThomasandDBZ2010
      @ThomasandDBZ2010 3 роки тому

      @@TheCGEssentials I had applied the mirror modifier beforehand, but thank you for your reply though.

  • @ulugbeksobirov7981
    @ulugbeksobirov7981 3 роки тому

    i like to use bevel it is very handy and ofcourse mirror too

    • @TheCGEssentials
      @TheCGEssentials  3 роки тому

      NICE - Bevel is great too - also saves a ton of time

  • @bhethech6571
    @bhethech6571 3 роки тому

    can we separate the object from mirror modifier ?

  • @Tegood2
    @Tegood2 Рік тому

    Still having trouble on the mirroring part i just seem to not get it the way i want it it does not create a 2nd cube

  • @dogerswag
    @dogerswag Рік тому

    I think my mirror modifier is broken, I select to mirror it on the x axis or whatever and it does nothing.

  • @MarkTierney
    @MarkTierney 3 роки тому

    Great video! How do you alter just one side of a mirrored object? I can't seem to separate them.

    • @TheCGEssentials
      @TheCGEssentials  3 роки тому

      Well you could apply the modifier then edit the geometry, but you'd lose future mirror functions

  • @alexchava1229
    @alexchava1229 2 роки тому

    exelent

  • @zoranbrasnjo7488
    @zoranbrasnjo7488 2 роки тому +1

    Confusing at 2:55 , z axis is up and down, it is selected but it mirrors along y axis

    • @jimdoria3283
      @jimdoria3283 2 роки тому

      This lost me too. I was fine up to this point, but I'm not sure how the axes are being applied if the dogs are spaced along the Y axis but that's considered mirroring along the Z axis?

  • @traxthealien8284
    @traxthealien8284 2 роки тому

    I've tried to follow everything you have done, same settings that I can see and I'm getting nothing like what I'm seeing here :(.

  • @Teenterror983
    @Teenterror983 3 роки тому

    What about mirroring a specific part of a single model?

    • @TheCGEssentials
      @TheCGEssentials  3 роки тому +1

      Well the modifier applied to the objects themselves, so generally you're going to mirror any geometry contained in the objects you apply it to

  • @CharukaNiluminda-w7h
    @CharukaNiluminda-w7h 9 місяців тому

    nice nice nice.....................................................!

  • @dimaisatree
    @dimaisatree 2 роки тому

    I can’t find a up to date video for this, they changed it so now this doesn’t work

  • @worldwideforall
    @worldwideforall 3 роки тому +1

    the intro scared me...

  • @yeshacroe9354
    @yeshacroe9354 3 роки тому

    lol why my cube , i click mirror but the cube is not mirrored why ._.

    • @FatalBagel
      @FatalBagel 3 роки тому

      have you figured out?? im going insane

    • @yeshacroe9354
      @yeshacroe9354 3 роки тому

      @@FatalBagel click cube -mirror and press "g" (grab) then press "x" or "y" or "z" to separate.

    • @FatalBagel
      @FatalBagel 3 роки тому

      @@yeshacroe9354 I mean… when I click mirror by x or y or z axis the mirrored object doesn’t even show up like in the video. It doesn’t show up right away or after I hit apply, just nothing :/

    • @yeshacroe9354
      @yeshacroe9354 3 роки тому

      @@FatalBagel ah dont hit apply at first. Ah goes like this..
      1.click cube - click edit mode
      2.ctrl + r (cut the cube in half)
      3. Select the 4 faces in left side - dissolve faces
      4.after removing or cutting the cube in half -go to modifier mirror press 'y' or 'x' and it should reflect.
      Only hit apply when ur done with manipulating ur object to what you want.
      Also you can manipulate the object the mirrored objects location if u want it far away from each other or stick it together. Select the object's faces and press "G" and press x or z or y to make it accurate.

    • @FatalBagel
      @FatalBagel 3 роки тому +1

      @@yeshacroe9354 I’m mirroring an entire object and not just part of it (it doesn’t intersect with any axes) but thanks regardless!

  • @bufej1984
    @bufej1984 2 роки тому

    thanks mark zuckerberg

  • @Mark97_5
    @Mark97_5 3 роки тому

    thank you
    your insta or artstation account please?

    • @TheCGEssentials
      @TheCGEssentials  3 роки тому

      Not really active on those platforms - I'm mostly a UA-camr

    • @Mark97_5
      @Mark97_5 3 роки тому

      @@TheCGEssentials thank you anyway for what you do

  • @vassiamagaraki3874
    @vassiamagaraki3874 3 роки тому

    Hi, your tutorials are very good but the way you talk is extremely strange. As a not native english speaker I really can't follow and understand what you say... I get it, having this "speaker style" if you do music radio might be cool, but probably for beginners' tutorials you should have a more clear way of talking.

    • @TheCGEssentials
      @TheCGEssentials  3 роки тому

      Or...this is just the way I talk...

    • @vassiamagaraki3874
      @vassiamagaraki3874 3 роки тому

      @@TheCGEssentials surly, didn't mean to insult you, but I just thought I should let you know, because I'm sure there are many non native english speakers they follow you. please, accept my appologies.

  • @mihailamarcel5201
    @mihailamarcel5201 Рік тому

    dude ,how on erath i make an figure with mirror modifier ?? like in sculpting mode ..it makes symetrical but but there is a grid showing original and other stuf , in sculpting mode is easy ,but not in edit mode(

  • @nipunaakalanka9561
    @nipunaakalanka9561 3 роки тому

    thank you

  • @HERUVIMIUM
    @HERUVIMIUM 3 роки тому

    Greetings. I have a place, with particles attached to it... how can I make, that , when I mirror the plane, the particless to get mirroed too ? Because now, when I mirror the place, the aprticles switch from the initial plane, to the mirrored one. Many thanks