I think that a huge part of it is that Scott's Niche has admittingly been Sci-Fi for a long whiles now. Looking at his older works, most of it leans heavily towards Sci-Fi stuff. I'm guessing as he's starting to stretch the series out, he's resorting more and more to what he knows- which is Sci-Fi.
SCi-fi horror is a thing. So it's probably going to be more science fiction horror and less supernatural. For example, Glitchtrap is an AI entity derived from William Afton. Not to mention it could get to a point where eventually there's brainwashed children piloting animatronics.
@@wandereringshadow8658 given the the rapid development of AI and tech the FNAF games could go further into sci-fi horror. I wouldn't be surprised if there's a secret foundation like the SCP Foundation operating in the modern FNAF timeline. They may even discover something more powerful than Remnant and Agony called Passion. Yet Passion would be the strongest positive emotion and could easily be harvested via sound waves collected via song or through art or crafts made by human ingenuity.
If the Pat Pats in Ruin are any indication, then there are still supernatural/paranormal elements present in this current era of FNAF games. Does seem like Sci-Fi and Paranormal are getting more integrated.
I still feel like the Mimic is a crappy horror villain at the end of the day, because they broke all the rules with it. Not only did they show the monster, they gave us all the character traits _first._ We know everything there is to know about him before he ever shows up in the games because Tales devoted page after page to explaining the Mimic. The only question about him by the time they were done was "Is this a lead-in to the games?" To which the answer was yes and no- The Mimic _does_ show up in the games, but the book Mimic gets springlocked in a different costume and then deactivated, which doesn't work as a lead-in for SB. I also feel like the state of FNaF villains has been wack since FNaF3 in general, though. - Springtrap/William Afton: Gets a terrible redesign, walks into a trap that he knows is a trap for no reason, and then his old coworker that we had no idea was even canon to the games pops up and burns him to death. Even though he survived being burned in FNaF3 but okay I guess consistency is for nerds. Cawthon and Steel Wool can't decide whether they want him back or not. If he does come back please let him die to an actual protagonist next time, not some random 102-year-old guy who comes out of nowhere to clean up the entire plot. - Baby/Elizabeth: Becomes a completely different character between her first and second appearances, fundamentally spoiling everything SL built up for her by making her obsessed with "Daddy" and then also getting torched by Uncle Henry. - Vanny: They had to come up with a new villain and decided that the solution was "William but a girl." Literally, as she was essentially implied to be Afton as Glitchtrap possessing someone else. Got literal years of buildup, for nothing, as she was shoved aside to make room for Burntrap and/or the Mimic. - The Mimic: WilliamGPT. - Burntrap and Glitchtrap: Probably just the Mimic.
William kinda loses all of his luster once you realize he's basically just a knockoff of Chucky (from Childs Play) with FNAF theming. Except unlike Chucky he doesn't even do new slasher stuff anymore, he just had a brief period where he did the MICI and Funtimes and maybe the Feargas Bunkers if you're a Book believer around more or less the same time, and then just kinda got depressed and spent the rest of his time loitering or rotting in a backroom
Absolutely agree. FNaF's villains have all (in one way or another) faced issues that just degrade their character, or lack thereof. Afton was a wonderful case of completely recontextualizing his character into a scientist obsessed with the paranormal and was willing to try and fuse it with actual science and alchemy to try and cheat death (or bring back his family depending on what you believed.) On top of that, Springtrap went from an ironic fate of Afton into his literal fursona, a separate personality from Afton (he refers to himself and Springtrap as two different people in The Twisted Ones.) Baby could've been her own character with her own motives but ends up linked back to Afton at the end of the day because god forbid FNaF have two separate antagonists with their own underlying motives. Vanny almost felt like a retread of Baby except she was already established as an underling as opposed to an oppressive force looking to break free. And sure, the Mimic could've definitely been planned since HW's release but he massively overshadowed Vanny in the process, making her feel completely worthless as a character. And since the Mimic has been mimicking Afton for a few games now, it feels less like its own individual character and more like a character piggybacking off of Afton's success. A character that needs Afton's character just to even have a character at all. Hopefully after Ruin, they start making the Mimic less like Afton and more like an apocalyptic threat that can be threatening for its own reasons instead of seemingly having been retconned into the backroom during the MCI just to write away its violent tendencies.
A huge problem with Fnaf is that it’s catering to children. Completely ignoring the fact that its main lore is surrounded by the murders OF children. It’s so weird that he went with censorship even though it has one of the worst crimes on earth as the base of why the events happened. I don’t like how he went Sci-Fi either, there is no way you are convincing me that instead of the ghosts possessing the objects it’s actually a substance of agony, that’s literally an idea that AI would conjure up
I mean no? There are still ghosts possessing things and objects, it’s in the books and franchise still, the good situation is just to explain haunted objects when the spirits aren’t present. I’m not attacking you just trynna explain 1 or 2 things being the way they are
@@oj397 that doesn’t really matter if he was a huge sci-fi dev. He basically said “Fuck you” to his fans by over complicating the lore. Basically every animatronic in question will have the question of “Has it been given remnant (which by itself makes no sense) or is it possessed by an old victim?”
@@oj397 sci-fi can work in horror don’t get me wrong. Like Outlast, it shows the effects of experiments going wrong and how people would react to it. But a game like Fnaf were they have built up a horror story grounded to ghosts and possession. Throwing sci-fi aspects so late is ruining it.
Besides what everyone is saying about Scott liking Sci-fi and using it as a reason for the franchise's departure from horror: Science fiction and horror are NOT enemies, they work together perfectly, just look at works like Alien, I have no mouth and I most Scream, The Fly, Slither and many others; horror is a genre that can thrive in a variety of settings, including overtly technological or freaky ones. The concepts of unwilling cyborg kids, sentient killing robots and mechanical attrocities, can dwelve deep into the profound fibers of human fear. Another thing I will point out, Scott never dropped horror entirely; Sister Location isn't devoid of horror, concepts like the Scooper, Baby's possesion, Ennard's mind, and Michael's physical state are body horror concepts. Pizzeria Simulator while not explicitly stated has some morbid details too: William Afton "scraptrap" has ears, lips and a nose because he is regenerating himself through agony or remnant (like in the books) which implies he's either killing more children or torturing already dead ones to do so. And Lefty is the creation of a misguided father that ends up torturing his dead daugther's spirit in an attempt to save her. Horror left FNaF when Steel Wool studio censored the unfinished Security Breach, dialogue and plot points dropped, Vanny's knife censored, etc.
I agree. Sci-fi can go along with horror. William being actually crazy scientist for paranormal is cool and all. But nowadays FNAF only has kid friendly aspects and sci-fi with barely any horror elements.
I would be seriously shocked if Scott doesn’t know about kingdom hearts, with how the plot of FNAF REALLLLLY goes into heavy implications about how death in FNAF is truly not death and a villain who has multiple versions of themselves and data scapes. The series runs on characters that keep on coming back to fulfill the purpose they still strongly feel….. IN THEIR HEARTS IT IS ALL CONNECTED!!!!
The best thing about everything after ruin is that ruin introduced cutscene jumpscare instead of just a scream, it shows how you died and gives more personallity to the animatronics
They lost a lot because they have refused to confirm the biggest pieces of the lore OR at least the retcons! If they told us whats what, it would at least help us move forward with the story too
I respect your decision to not read the books in order to understand the story of the games. The story of *the games should be explained in the games.* In FFPS, it would have cost Scott *nothing* to have an extra paragraph or page in the blueprints explaining what exactly Remnant is which would have gone a *long* ways for players to piece together why the Missing Children were in Molten Freddy. Or, an 8-bit minigame showing how Scrap Baby is now *somehow* separated from Ennard (now Molten Freddy) instead of leaving that as a "conversation" between *two separate WEB SITE SOURCE CODES.* Or Steel Wool have Resident Evil style documents you could find in Ruin that better built up the Mimic's debut. How this series decides what information to present and how utterly baffles me more often than not. 😮💨
What's funny about catering to children is they don't want to be catered to. Kids like horror, violence and all that fun edgy stuff because it's not intended for them. Also, your points on the Staff bots of SB is dead on. I loved the idea of a free roam FNaF game but those Staff bots make me reconsider if it's gonna be more of that.
I just hate the Mimic being the new villain now, it just doesn't feel like one, it's not threatening enough like Afton. You could probably just beat the shit out of the Mimic with a chair or something and it's way too slow to even be able to get you. Afton should've just stayed the villain and the Mimic could have been a side villain. Judging by Ruins ending it's very likely the Mimic is already dead. After the Elevator crashes you can hear Roxy but since there is only one path out the Mimic couldn't have escaped and probably got destroyed by Roxy. In the Scooper ending it's pretty obvious it's dead. So the Brazil ending is the only one where the Mimic could have survived
He's slow for gameplay purposes we see him throw a forklift with on arm right before the case and he's most certainly not dead in any ending as in the scooper ending he's exited the suit and in the fight with Roxy he cycles through her voice lines so its probably him in the elevator ending
Curious as to whether teasing the Mimic in the tales books was the right or wrong thing to do. Yes it made reading these crappy books worth while, but did ruin some of the surprise. But then you ask yourself whether the Mimic appearing out of nowhere would have been the right call.... Lot of "What IFs" there
Fun fact: FNAF help wanted 2 had it's horror aspect toned down in development because players found it to scary as confirmed by one of the devs at steelwool themselves
The Glamrocks not being scary would have been fine if they weren't antagonists. If all four of them were working together to help Gregory escape then having them look friendly and act more human would actually make sense.
@@dylanhudec979the antagonist Don t make the game scary, poppyplaytime Chapter 3 acually makes up for Chapter 1 and 2 and Bumbs up the horror Thro the VHS and the acuall game play,the jumpscares of catnap when its less expcted was the perfect start for the mascot horror redemtion Bendy and INK machines has good desing of the creutures and makes them menecing with how they look even if some do litterlly 1 minute screantime
@@dylanhudec979 wdym Like?Mimic is the most overheated character ever And what Will bringing a dead man back whos story ended back fnaf 6 be any better as its going to be the same thing all over again And i wasen t talking about the Villans i was talking about what fnaf is missing out that other games do better
Honestly the thing that ruined fnaf is just how junky the lore is, more shit keeps getting added without, like we don’t even know if the toys are possessed
I honestly loved the Glamrock's designs, not as horror, but for the aesthetic, I love all things 80's, and Roxy and Chica are some of my favorites ever.
This video was pretty decent, although I'm disappointed that you didn't listen to the Help Wanted 1 tapes, which clear up the misunderstanding of the previous games just being games, and the knife thing isn't a problem for Scott, as they show up as the Yellow Rabbit's weapon in the books and Movie.
5:15 *SPOILERS FOR TALES OF THE PIZZAPLEX* The Mimic's act of pulling someone's brain was described along the lines of what it looks like when you extract honey. Like, syrupy. My jaw hit the floor when I read that and I'm that squeamish about gore in horror media. But that shit there......that shit there? Just......wow. 😨
The modern story of FNAF is so directionless and broken, I cannot wait until we're finally done with this Pizzaplex era. At this point I only care about the movie universe lmao, and maybe Fall Fest related stuff.
Thank you for not immediately calling Glitchtrap/Burnttap "The Mimic", I can't tell you how much it annoys me that a lot of people rely on the books as a definitive source of information when it's supposed to be a parallel alternate continuity at best. 👀
@@CouchCactus Yeah, but that's dumb to lock the main lore behind a massive paywall of paper. The books should be a supplement or cipher to the mystery. 👀
Honestly it annoys me a lot more when they immediately call them afton without definitive proof of that by this point if you don’t know that they are the mimic you honestly can’t be complaining about the new games because you clearly haven’t paid enough attention to them
@@Bugatti-272 Even before the Mimic reveal, I just accepted that it was some sort of digital copy of the memory/essence of Afton, but not specifically Afton himself because he's still stuck in UCN as far as I'm concerned. It's never been outright stated that Glitchtrap is actually Afton, so I just accept that he's a sort of "ghost in the machine" thing.
Is funny how it sometimes goes backwards: Warhammer 40k started as a more comedic project that turned dark and gritty! I do wish I had more examples though :c
I could literally write an essay on how FNAF felt like pure horror 2014-2016. Things that made it popular in past years was because it was something brand new in horror games genre with feel of mystery, cramped space, darkness, ambience, mysterious villain and story, blah blah.... Scott didn't made it gory and bloody, but he clearly wanted it to be with its story. Even with a little bit of sci-fi which doesn't fit with horror very much... This all fell apart when UCN came. It lost that horror feeling and charm old games had. And after we got HW and SB along with Ruin, the games that were anything but horror and scary. If you were to ask me Vanny and Glitchtrap/Burntrap (As a Afton himself) had a really big potential of being new antagonists and actually making games scary... I honestly wouldn't be mad if William was supposed to come back in Security Breach. Vanny also, she's a failed villain that had a lot of potential. Same can be said for Baby/Elizabeth being a villain. But no. Instead they brought us some completely new character (Mimic), AND are pushing it to be new villain. He's unimportant and isn't needed for story to continues. They are still milking it to the last drop with some unimportant AI character and new games. This is the biggest mistake for FNAF. It's not Scott's fault. You can see Steel Wool just milked FNAF for money and made a child family friendly horror game, plus the FF and TFTP books just complicated story even more It lacks an ACTUAL villain, it lacks horror aspects of older games, it lacks mystery, it lacks actual horror....... I could go on.
Scott did NOT plan stuff. That is FNAF's biggest flaw. FNAF 1 was a one-hit-wonder which got expanded on into a triology, which wasn't satisfying for Scott. So FNAF 4, which was too weak in the lore department so FNAF SL, which also failed to answer question, so FNAF 6 was made to be THE Final. UCN was a fun add-on and it was probably canon. It's william in hell. I don't get why Scott continued beyond UCN, i never will, but it's painfully obvious to me he didn't plan this far ahead. He planned up to FNAF 3 AT MOST. Think about it. Also a part of the blame is STEELWOOL. While Scott likely writes the games, I believe Steel wool edits, changes, and refines what scott sends them due to scott being scott. the flaws are probably obvious with how wick-wack the steel wool era of fnaf is. Scott is also NOT afraid of gore. Steelwool is, not Scott. Scott likes his horror, the desolate hope tackles some VERY heavy themes (a older scott game), chipper and son also deals with topics like war, famine and disease (yes im being serious.) And fnaf deals with tradegy and murder. Scott tackles serious topics, and as seen in FNAF 1 and 3 he is not afraid of gore. And people need to realize Scott likely doesn't have full control over the games anymore.
I'd argue the downfall *starts* in pizza sim, the animatronics ( aside from baby and springtrap ) are given goofy mascot voices that completely take away from the horror and the designs of every non salvage animatronic are squeaky clean chibi designs that don't illicit any kind of fear this problem gets worse in UCN which isn't even trying to be scary and every single design reflects this, scott somehow managed to take the most iconic and eeriee design ( Fnaf 1 freddy ) and undo everything that made him work.
After Pizza Sim was the downfall IMO. The voice acting was fine since it was trying to reflect how the animatronics would sound. The lore was all relatively comprehensible before UCN.
@@oliyes406 Giving the animatronics voice acting ( aside from killing baby's entire thing ) was just a bad decision and what I consider to be the tipping point for the franchise just giving up on trying to honestly do horror and going full-sale on pandering to kids, you can make all the excuses you want but how i'm honestly meant to feel creeped out whenever i hear kellen goff's goofy ass freddy voice in the hallway? It just takes away from all the atmosphere, ambience and honestly steals some of what made the animatronics themselves creepy in the first place - aside from just looking uncanny their silent nature made it startling whenever they'd do something like stare into the cameras or ominously stand at the end of the hallway and make you freak out whenever you lost track of one. If FNAF 1-3 were made with the same mindset of FNAF 6 ( voice lines that que movement & voice lines after killing you, all with those goofy ass mascot voices ) the franchise would have died before ever getting off the ground.
I personally don't think the series was ever scary past 2, I did grow up with the series but even then I was very young when ultimate custom night came out, still wasn't scared of 3 and beyond. I also wasn't a fan of fnaf 6, it had a good ending but lacked literally everywhere else especially in quality. Overall I don't really mind the new direction either, "scary ghosts" is only gonna be cool for so long so whatever, not like it impacts what came before that much anyway
I agree with everything except that fnaf 4 was def scary especially as a kid with the new mechanics hiding behind the door not knowing what’s on the other side🚪 and foxy was always terrifying then fredbear /nightmare head on the bead wasn’t scary but eerie fs.
The more i look into fnaf villans the more i notice that each villan is some sourth of joke For example: Willam afton was this cool slaher themed killer that was a sicene guy too,but the way they did him in fnaf 6 is unsepteble Elizabeth afton in fnaf sl was build up for a villan but suffered the same like her father in fnaf 6 Vanny whos bassaclly afton 2.0 but had more screan time in the trailer then in the game,besides fnaf sb coud have had that slasher themed inviroment if she was involved more Mimic defently the most contravirsal one, this thing apeared first as glichtrap in vr then as burntrap within in fnaf sb,then ruin as himself in person,the hype up to his reveal was amazing as well as its chase but you know what ruined it the books and the lore,the lore of this thing is that he recreates aftons doings,dude why,i sure hope that in the next game he drops the afton persona act cuz its the same thing evry other game,i hope they turn the mimic into a terminator style villan but looking as its digital counter part might be destroyed i think that might be possible,i mean the timeline is set in futureristick times so ofcoures Ai on the lore is a threat Thats it for now
Haven't played the games, but it seems that security breach and ruin are setting up multiple villains. The threat of the William AFton inspired AI in Glitchtrap and the Mimic. Yet I feel that they'll need to eventually turn some of the tales of the Pizzaplex books into games though.
I pretend the security breach side of fnaf is a whole new alternate universe because it's just a terrible addition to the franchise. Retro horror is Fnaf, not this high tech fantasy mess
THWAMP when he realizes that agony exists in the games and is the reason Mimic's the way he is (also I'm pretty sure you'd lose your bonkers if you knew who Eleanor is and how much power creep that whole series introduces):
I'm surprised you find Ruin animatronics scary, for me they were more of joke than a danger. Seriously, you have Monty who is slow as hell and probably can be tossed by a kick, another very slow, yet somehow unbreakable chiken and wolfy without eyes, doesn't seem like a fitting mosters for a horror. Apocalyptic threat?????????? William could've 1on1 it with his axe, bro literally lost a hand from ELEVATOR. There is NO indication WHY he is dangerous (well he's big, but not enough to outrun little girl) and WHY it SUDDENLY, without reason would go hunt Gregory, there's NO reasons for him doing ANYTHING, I assume he wants to be free, but WHY IT ATTACKS IT'S saviour? For what? Mimic is just a hobo, which for some reason is really dangerous
Security Breach was a good game would could've been a greater game if steelwool wasn't rushed and old game content was scrapped that's how the game got bugs and it got so much hate
To me it just felt like Security breach wasn’t intended to be a good addition to the series but rather a set up and introduction of characters for a greater game, and storyline.
ik im only 3:08 in the video but short and right answer is toxic twitter made scott retire at the worst time possible so we got the fnaf security breach date and it took so long to make it that when we finally got the release date and trailers he retired witch is why security breach is so buggy and not when scarry it was ment to i tried to make it short
Fnaf is dyeing and it is sad, the only thing that continues fnaf now is the movies, after that nothing more and most fnaf youtubers will die, we probobly have until 2028 until fnaf fully dies
Yeah, that's true. I preferred the series when it had only 4 games. But from Sister Location the lore started to... suck: the Remnant, Security breach, fnaf Ar, William Afton being in Hell in UCN... What on Earth is this? Basically, the Fnaf lore passed from true horror and mystery to a fantasy anime like plot. I still think the games are great, but the evolution of the lore doesn't match with the game's themes.
the mimic's costume already has an explanation. it's a costume that it made by stitching together multiple other costumes, some of which you can see lying around in its "lair". it made the costume to resemble Gregory as closely as it could, as evidenced by the orange bracelet, brown hair, and blue shirt. the reason the mimic wears costumes is explained in the books, and yes, the "gregory" costume is a result of that. also, because i don't think you ever brought it up in the video, Glitchtrap is not William Afton. it's a fragment of the Mimic's code copying William Afton. there's a lot of things that support this both in the games and the books, so I'd recommend looking into it if you care enough. all that said, i enjoyed the video, and i agree with the sentiment that FNaF's taken a nosedive in terms of its horror and integrity.
Glitchtrap = Mimic hasn't been confirmed yet and to me it got debunked with Ruin and Help Wanted 2. I originally planned planned on doing a segment in this video explaining my argument but I cut it because it didn't fit with the theme of the video.
@@cryotronLIVE eh, to each their own i suppose. probably a good call on not bringing it up in the video, i just figured i'd mention it here because the mimic specifically is something i'm very passionate about and i have strong opinions on the lore and whatnot👍have a nice night or whenever you happen to read this
@@twinkledee7285 I'm definitely in the minority with my take, and the books could contain information that might make me eat my words. I'm just very stubborn and couldn't bring myself to read them. Also, thanks for the kind words!
@@FireHeart_Productions don't think that's the case considering Glitchtrap is canonically dead in help wanted 2 which means that the mimic is his own person now no longer having to think he's William
First of all, ruin is literally the same game but dark and thats about it, oh but there is a lot of new mechanics in The game, there is literally Just 3 puzzles in The entire game and they repeat 30 times, veeeeeery nice gameplay. Just bcs the place is dark it doesn't mean that it's scary at all man, literally the chase sequences are so f!cking short ( literally the glamrock chica chase has Just 4 seconds of running lmao). The hitboxes of The animatronics to kill you are giant asf!ck, like i NEED to send the audio lure to pass The roxy area which is so garbage, you could've made 2 options for The player atleast to pass The areas but f!ck it we are going to make The game even more linear. And probably The best part of ruin is The start, oooh boy we literally have 16 mini jumpscares at that start, thats probably The worst way possible to start your horror game. I Will not say every single point of how bad is this game, bcs that would take a lot of my time and your time to read everything, so i think i Will leave with that.
Oh and i forgot to say that this game doesn't have a lot of bugs sooo it's way waaay more boring then security breach, bcs atleast in security breach you could have fun with The glitches.
Yeah it sucks that fnaf ended up like this. I think there was a possible way to move fnaf on, with a new set of characters and stuff like that. But other then that it shouldve ended with fnaf six and ult custom would be a good side game that explored what happened to afton after fnaf 6.
I think that a huge part of it is that Scott's Niche has admittingly been Sci-Fi for a long whiles now. Looking at his older works, most of it leans heavily towards Sci-Fi stuff. I'm guessing as he's starting to stretch the series out, he's resorting more and more to what he knows- which is Sci-Fi.
SCi-fi horror is a thing. So it's probably going to be more science fiction horror and less supernatural. For example, Glitchtrap is an AI entity derived from William Afton. Not to mention it could get to a point where eventually there's brainwashed children piloting animatronics.
@@zenvariety9383 Yeah, thats what I was trying to get at. Remmant and Agony sounds exactly like something out of a Sci-Fi Horror plot lol
@@wandereringshadow8658 given the the rapid development of AI and tech the FNAF games could go further into sci-fi horror. I wouldn't be surprised if there's a secret foundation like the SCP Foundation operating in the modern FNAF timeline.
They may even discover something more powerful than Remnant and Agony called Passion. Yet Passion would be the strongest positive emotion and could easily be harvested via sound waves collected via song or through art or crafts made by human ingenuity.
If the Pat Pats in Ruin are any indication, then there are still supernatural/paranormal elements present in this current era of FNAF games. Does seem like Sci-Fi and Paranormal are getting more integrated.
Holy crap. I just came back to this after the Scott interview and we basically nailed his thought process in this comment section.
I still feel like the Mimic is a crappy horror villain at the end of the day, because they broke all the rules with it. Not only did they show the monster, they gave us all the character traits _first._ We know everything there is to know about him before he ever shows up in the games because Tales devoted page after page to explaining the Mimic. The only question about him by the time they were done was "Is this a lead-in to the games?" To which the answer was yes and no- The Mimic _does_ show up in the games, but the book Mimic gets springlocked in a different costume and then deactivated, which doesn't work as a lead-in for SB.
I also feel like the state of FNaF villains has been wack since FNaF3 in general, though.
- Springtrap/William Afton: Gets a terrible redesign, walks into a trap that he knows is a trap for no reason, and then his old coworker that we had no idea was even canon to the games pops up and burns him to death. Even though he survived being burned in FNaF3 but okay I guess consistency is for nerds. Cawthon and Steel Wool can't decide whether they want him back or not. If he does come back please let him die to an actual protagonist next time, not some random 102-year-old guy who comes out of nowhere to clean up the entire plot.
- Baby/Elizabeth: Becomes a completely different character between her first and second appearances, fundamentally spoiling everything SL built up for her by making her obsessed with "Daddy" and then also getting torched by Uncle Henry.
- Vanny: They had to come up with a new villain and decided that the solution was "William but a girl." Literally, as she was essentially implied to be Afton as Glitchtrap possessing someone else. Got literal years of buildup, for nothing, as she was shoved aside to make room for Burntrap and/or the Mimic.
- The Mimic: WilliamGPT.
- Burntrap and Glitchtrap: Probably just the Mimic.
William kinda loses all of his luster once you realize he's basically just a knockoff of Chucky (from Childs Play) with FNAF theming. Except unlike Chucky he doesn't even do new slasher stuff anymore, he just had a brief period where he did the MICI and Funtimes and maybe the Feargas Bunkers if you're a Book believer around more or less the same time, and then just kinda got depressed and spent the rest of his time loitering or rotting in a backroom
I ain’t reading that
@@DandysworldFan20 Congrats on the illiteracy I guess?
@@DandysworldFan20 straight dummy
Absolutely agree. FNaF's villains have all (in one way or another) faced issues that just degrade their character, or lack thereof. Afton was a wonderful case of completely recontextualizing his character into a scientist obsessed with the paranormal and was willing to try and fuse it with actual science and alchemy to try and cheat death (or bring back his family depending on what you believed.) On top of that, Springtrap went from an ironic fate of Afton into his literal fursona, a separate personality from Afton (he refers to himself and Springtrap as two different people in The Twisted Ones.) Baby could've been her own character with her own motives but ends up linked back to Afton at the end of the day because god forbid FNaF have two separate antagonists with their own underlying motives. Vanny almost felt like a retread of Baby except she was already established as an underling as opposed to an oppressive force looking to break free. And sure, the Mimic could've definitely been planned since HW's release but he massively overshadowed Vanny in the process, making her feel completely worthless as a character. And since the Mimic has been mimicking Afton for a few games now, it feels less like its own individual character and more like a character piggybacking off of Afton's success. A character that needs Afton's character just to even have a character at all. Hopefully after Ruin, they start making the Mimic less like Afton and more like an apocalyptic threat that can be threatening for its own reasons instead of seemingly having been retconned into the backroom during the MCI just to write away its violent tendencies.
A huge problem with Fnaf is that it’s catering to children. Completely ignoring the fact that its main lore is surrounded by the murders OF children. It’s so weird that he went with censorship even though it has one of the worst crimes on earth as the base of why the events happened. I don’t like how he went Sci-Fi either, there is no way you are convincing me that instead of the ghosts possessing the objects it’s actually a substance of agony, that’s literally an idea that AI would conjure up
Scott is a Sci FI and Casual dev main, he made FNAF as one last FU, too bad it was a banger
I mean no? There are still ghosts possessing things and objects, it’s in the books and franchise still, the good situation is just to explain haunted objects when the spirits aren’t present. I’m not attacking you just trynna explain 1 or 2 things being the way they are
I personally hate remnant. One of the main things that was better left to our own interpretation is why the animatronics became possessed.
@@oj397 that doesn’t really matter if he was a huge sci-fi dev. He basically said “Fuck you” to his fans by over complicating the lore. Basically every animatronic in question will have the question of “Has it been given remnant (which by itself makes no sense) or is it possessed by an old victim?”
@@oj397 sci-fi can work in horror don’t get me wrong. Like Outlast, it shows the effects of experiments going wrong and how people would react to it. But a game like Fnaf were they have built up a horror story grounded to ghosts and possession. Throwing sci-fi aspects so late is ruining it.
Besides what everyone is saying about Scott liking Sci-fi and using it as a reason for the franchise's departure from horror: Science fiction and horror are NOT enemies, they work together perfectly, just look at works like Alien, I have no mouth and I most Scream, The Fly, Slither and many others; horror is a genre that can thrive in a variety of settings, including overtly technological or freaky ones.
The concepts of unwilling cyborg kids, sentient killing robots and mechanical attrocities, can dwelve deep into the profound fibers of human fear.
Another thing I will point out, Scott never dropped horror entirely; Sister Location isn't devoid of horror, concepts like the Scooper, Baby's possesion, Ennard's mind, and Michael's physical state are body horror concepts.
Pizzeria Simulator while not explicitly stated has some morbid details too: William Afton "scraptrap" has ears, lips and a nose because he is regenerating himself through agony or remnant (like in the books) which implies he's either killing more children or torturing already dead ones to do so.
And Lefty is the creation of a misguided father that ends up torturing his dead daugther's spirit in an attempt to save her.
Horror left FNaF when Steel Wool studio censored the unfinished Security Breach, dialogue and plot points dropped, Vanny's knife censored, etc.
I agree. Sci-fi can go along with horror. William being actually crazy scientist for paranormal is cool and all.
But nowadays FNAF only has kid friendly aspects and sci-fi with barely any horror elements.
I would be seriously shocked if Scott doesn’t know about kingdom hearts, with how the plot of FNAF REALLLLLY goes into heavy implications about how death in FNAF is truly not death and a villain who has multiple versions of themselves and data scapes. The series runs on characters that keep on coming back to fulfill the purpose they still strongly feel….. IN THEIR HEARTS IT IS ALL CONNECTED!!!!
The best thing about everything after ruin is that ruin introduced cutscene jumpscare instead of just a scream, it shows how you died and gives more personallity to the animatronics
They lost a lot because they have refused to confirm the biggest pieces of the lore OR at least the retcons! If they told us whats what, it would at least help us move forward with the story too
I respect your decision to not read the books in order to understand the story of the games. The story of *the games should be explained in the games.*
In FFPS, it would have cost Scott *nothing* to have an extra paragraph or page in the blueprints explaining what exactly Remnant is which would have gone a *long* ways for players to piece together why the Missing Children were in Molten Freddy.
Or, an 8-bit minigame showing how Scrap Baby is now *somehow* separated from Ennard (now Molten Freddy) instead of leaving that as a "conversation" between *two separate WEB SITE SOURCE CODES.*
Or Steel Wool have Resident Evil style documents you could find in Ruin that better built up the Mimic's debut.
How this series decides what information to present and how utterly baffles me more often than not. 😮💨
As an older original fan of FNAF. You hit the nail on the head.
What's funny about catering to children is they don't want to be catered to. Kids like horror, violence and all that fun edgy stuff because it's not intended for them. Also, your points on the Staff bots of SB is dead on. I loved the idea of a free roam FNaF game but those Staff bots make me reconsider if it's gonna be more of that.
I just hate the Mimic being the new villain now, it just doesn't feel like one, it's not threatening enough like Afton. You could probably just beat the shit out of the Mimic with a chair or something and it's way too slow to even be able to get you. Afton should've just stayed the villain and the Mimic could have been a side villain. Judging by Ruins ending it's very likely the Mimic is already dead. After the Elevator crashes you can hear Roxy but since there is only one path out the Mimic couldn't have escaped and probably got destroyed by Roxy. In the Scooper ending it's pretty obvious it's dead. So the Brazil ending is the only one where the Mimic could have survived
I think the mimic ruined Fnaf truly in terms of writing
He's slow for gameplay purposes we see him throw a forklift with on arm right before the case and he's most certainly not dead in any ending as in the scooper ending he's exited the suit and in the fight with Roxy he cycles through her voice lines so its probably him in the elevator ending
Security Breach killed whatever was left of the horror aspect asides from unpredictable jumpscares
Curious as to whether teasing the Mimic in the tales books was the right or wrong thing to do. Yes it made reading these crappy books worth while, but did ruin some of the surprise. But then you ask yourself whether the Mimic appearing out of nowhere would have been the right call.... Lot of "What IFs" there
Fun fact: FNAF help wanted 2 had it's horror aspect toned down in development because players found it to scary as confirmed by one of the devs at steelwool themselves
oh goodness
so they had to make it "less horror"... that sucks
I find it funny how right after twelth man tapes new VHS series youtube recommends me this video haha
is it any good?
The Glamrocks not being scary would have been fine if they weren't antagonists. If all four of them were working together to help Gregory escape then having them look friendly and act more human would actually make sense.
Ironically, the other mascot horror games out there like bendy, poppy playtime and indigo Park do try to expand their teeth and become more scary.
That’s because they actually try Their antagonist’s are actually good and are not forced in.
@@dylanhudec979the antagonist Don t make the game scary, poppyplaytime Chapter 3 acually makes up for Chapter 1 and 2 and Bumbs up the horror Thro the VHS and the acuall game play,the jumpscares of catnap when its less expcted was the perfect start for the mascot horror redemtion
Bendy and INK machines has good desing of the creutures and makes them menecing with how they look even if some do litterlly 1 minute screantime
@@andreix4025 better than that stupid mimic that y’all like so much
@@dylanhudec979 wdym Like?Mimic is the most overheated character ever
And what Will bringing a dead man back whos story ended back fnaf 6 be any better as its going to be the same thing all over again
And i wasen t talking about the Villans i was talking about what fnaf is missing out that other games do better
@@andreix4025 Fnaf does not at all need any of this
Honestly the thing that ruined fnaf is just how junky the lore is, more shit keeps getting added without, like we don’t even know if the toys are possessed
Yeah I am really starting to miss the first 4 games era. I dont like the direction the series is going at all.
@@reubenc0039 who knows, maybe when Scott’s on his deathbed he’ll finally explain all the lore
@@JD_Lifts. "I just stole my ideas from Matpat lol"
@@dr.archaeopteryx5512 atp I wouldn’t be suprised 💀can’t wait for another fnaf timeline video
He made it up along the way
I honestly loved the Glamrock's designs, not as horror, but for the aesthetic, I love all things 80's, and Roxy and Chica are some of my favorites ever.
Ruin is part of the reason we lost fnaf plus 🫡
I don’t really like ruin anymore but there are some idea that are cool.
Ruin did not kill FNAF plus phisnom did
This video was pretty decent, although I'm disappointed that you didn't listen to the Help Wanted 1 tapes, which clear up the misunderstanding of the previous games just being games, and the knife thing isn't a problem for Scott, as they show up as the Yellow Rabbit's weapon in the books and Movie.
5:15 *SPOILERS FOR TALES OF THE PIZZAPLEX*
The Mimic's act of pulling someone's brain was described along the lines of what it looks like when you extract honey. Like, syrupy.
My jaw hit the floor when I read that and I'm that squeamish about gore in horror media. But that shit there......that shit there? Just......wow. 😨
The modern story of FNAF is so directionless and broken, I cannot wait until we're finally done with this Pizzaplex era. At this point I only care about the movie universe lmao, and maybe Fall Fest related stuff.
didnt even realize you were such a small creator I really liked the video you earned a subscriber
i was just about to comment this EXACT THING before i realized it already existed.
anyway, you earned ANOTHER subscriber.
19:14 understandable, but the real plot of RE is about Leon actually continuing the Redfield Bloodline
Thank you for not immediately calling Glitchtrap/Burnttap "The Mimic", I can't tell you how much it annoys me that a lot of people rely on the books as a definitive source of information when it's supposed to be a parallel alternate continuity at best. 👀
The books answer some questions about the main lore...
@@CouchCactus Yeah, but that's dumb to lock the main lore behind a massive paywall of paper. The books should be a supplement or cipher to the mystery. 👀
@@raelogan Meh
Honestly it annoys me a lot more when they immediately call them afton without definitive proof of that by this point if you don’t know that they are the mimic you honestly can’t be complaining about the new games because you clearly haven’t paid enough attention to them
@@Bugatti-272 Even before the Mimic reveal, I just accepted that it was some sort of digital copy of the memory/essence of Afton, but not specifically Afton himself because he's still stuck in UCN as far as I'm concerned. It's never been outright stated that Glitchtrap is actually Afton, so I just accept that he's a sort of "ghost in the machine" thing.
Is funny how it sometimes goes backwards: Warhammer 40k started as a more comedic project that turned dark and gritty!
I do wish I had more examples though :c
I could literally write an essay on how FNAF felt like pure horror 2014-2016.
Things that made it popular in past years was because it was something brand new in horror games genre with feel of mystery, cramped space, darkness, ambience, mysterious villain and story, blah blah....
Scott didn't made it gory and bloody, but he clearly wanted it to be with its story. Even with a little bit of sci-fi which doesn't fit with horror very much...
This all fell apart when UCN came. It lost that horror feeling and charm old games had. And after we got HW and SB along with Ruin, the games that were anything but horror and scary. If you were to ask me Vanny and Glitchtrap/Burntrap (As a Afton himself) had a really big potential of being new antagonists and actually making games scary... I honestly wouldn't be mad if William was supposed to come back in Security Breach.
Vanny also, she's a failed villain that had a lot of potential. Same can be said for Baby/Elizabeth being a villain.
But no. Instead they brought us some completely new character (Mimic), AND are pushing it to be new villain. He's unimportant and isn't needed for story to continues.
They are still milking it to the last drop with some unimportant AI character and new games.
This is the biggest mistake for FNAF.
It's not Scott's fault. You can see Steel Wool just milked FNAF for money and made a child family friendly horror game, plus the FF and TFTP books just complicated story even more
It lacks an ACTUAL villain, it lacks horror aspects of older games, it lacks mystery, it lacks actual horror....... I could go on.
19:51 I think he's trying to look more like Gregory
Issues: adds more questions than answers, less horror more sci-fi. Needs to lead more into the VHS tapes
Scott did NOT plan stuff. That is FNAF's biggest flaw. FNAF 1 was a one-hit-wonder which got expanded on into a triology, which wasn't satisfying for Scott. So FNAF 4, which was too weak in the lore department so FNAF SL, which also failed to answer question, so FNAF 6 was made to be THE Final.
UCN was a fun add-on and it was probably canon. It's william in hell. I don't get why Scott continued beyond UCN, i never will, but it's painfully obvious to me he didn't plan this far ahead. He planned up to FNAF 3 AT MOST. Think about it.
Also a part of the blame is STEELWOOL. While Scott likely writes the games, I believe Steel wool edits, changes, and refines what scott sends them due to scott being scott. the flaws are probably obvious with how wick-wack the steel wool era of fnaf is.
Scott is also NOT afraid of gore. Steelwool is, not Scott. Scott likes his horror, the desolate hope tackles some VERY heavy themes (a older scott game), chipper and son also deals with topics like war, famine and disease (yes im being serious.) And fnaf deals with tradegy and murder.
Scott tackles serious topics, and as seen in FNAF 1 and 3 he is not afraid of gore. And people need to realize Scott likely doesn't have full control over the games anymore.
The horror will return one day
Thank God for the security breach mod, Blast from the past they’re planning on adding back all the unused content. I can’t fucking wait
So hyped for that and remains, they both look sick
I hate the books. And i hate how people say "they are 100% canon" when there are a problems that make it so it cant be canon.
I'd argue the downfall *starts* in pizza sim, the animatronics ( aside from baby and springtrap ) are given goofy mascot voices that completely take away from the horror and the designs of every non salvage animatronic are squeaky clean chibi designs that don't illicit any kind of fear this problem gets worse in UCN which isn't even trying to be scary and every single design reflects this, scott somehow managed to take the most iconic and eeriee design ( Fnaf 1 freddy ) and undo everything that made him work.
Well the voices are just wat the animatronic sound like in universe so it make sense they sound the way they sound they were made for kids after all
After Pizza Sim was the downfall IMO. The voice acting was fine since it was trying to reflect how the animatronics would sound. The lore was all relatively comprehensible before UCN.
@@oliyes406 Giving the animatronics voice acting ( aside from killing baby's entire thing ) was just a bad decision and what I consider to be the tipping point for the franchise just giving up on trying to honestly do horror and going full-sale on pandering to kids, you can make all the excuses you want but how i'm honestly meant to feel creeped out whenever i hear kellen goff's goofy ass freddy voice in the hallway?
It just takes away from all the atmosphere, ambience and honestly steals some of what made the animatronics themselves creepy in the first place - aside from just looking uncanny their silent nature made it startling whenever they'd do something like stare into the cameras or ominously stand at the end of the hallway and make you freak out whenever you lost track of one.
If FNAF 1-3 were made with the same mindset of FNAF 6 ( voice lines that que movement & voice lines after killing you, all with those goofy ass mascot voices ) the franchise would have died before ever getting off the ground.
100%!!!
I personally don't think the series was ever scary past 2, I did grow up with the series but even then I was very young when ultimate custom night came out, still wasn't scared of 3 and beyond. I also wasn't a fan of fnaf 6, it had a good ending but lacked literally everywhere else especially in quality. Overall I don't really mind the new direction either, "scary ghosts" is only gonna be cool for so long so whatever, not like it impacts what came before that much anyway
I agree with everything except that fnaf 4 was def scary especially as a kid with the new mechanics hiding behind the door not knowing what’s on the other side🚪 and foxy was always terrifying then fredbear /nightmare head on the bead wasn’t scary but eerie fs.
The more i look into fnaf villans the more i notice that each villan is some sourth of joke
For example:
Willam afton was this cool slaher themed killer that was a sicene guy too,but the way they did him in fnaf 6 is unsepteble
Elizabeth afton in fnaf sl was build up for a villan but suffered the same like her father in fnaf 6
Vanny whos bassaclly afton 2.0 but had more screan time in the trailer then in the game,besides fnaf sb coud have had that slasher themed inviroment if she was involved more
Mimic defently the most contravirsal one, this thing apeared first as glichtrap in vr then as burntrap within in fnaf sb,then ruin as himself in person,the hype up to his reveal was amazing as well as its chase but you know what ruined it the books and the lore,the lore of this thing is that he recreates aftons doings,dude why,i sure hope that in the next game he drops the afton persona act cuz its the same thing evry other game,i hope they turn the mimic into a terminator style villan but looking as its digital counter part might be destroyed i think that might be possible,i mean the timeline is set in futureristick times so ofcoures Ai on the lore is a threat
Thats it for now
Haven't played the games, but it seems that security breach and ruin are setting up multiple villains. The threat of the William AFton inspired AI in Glitchtrap and the Mimic. Yet I feel that they'll need to eventually turn some of the tales of the Pizzaplex books into games though.
fnaf 4 is the scariest game even the vr games aswell
I pretend the security breach side of fnaf is a whole new alternate universe because it's just a terrible addition to the franchise. Retro horror is Fnaf, not this high tech fantasy mess
FNAF has been a bit of a high tech fantasy mess since Sister Location but that game nailed the aesthetics for me
“Show runners” he says not game devs and directors
Scott cawthon really need to take some advices from experimented
I thinked that fnaf movie will be like sqimpus mcgrimpus tape's but it wasn't
When I saw the mimic and thought it WAS Gregory but in like, inside of a robot not a mimic(I haven’t read the books)
1:05 I think he intended to end it at 6 and UCN
THWAMP when he realizes that agony exists in the games and is the reason Mimic's the way he is (also I'm pretty sure you'd lose your bonkers if you knew who Eleanor is and how much power creep that whole series introduces):
That’s not gonna change our minds about the mimic
I'm surprised you find Ruin animatronics scary, for me they were more of joke than a danger. Seriously, you have Monty who is slow as hell and probably can be tossed by a kick, another very slow, yet somehow unbreakable chiken and wolfy without eyes, doesn't seem like a fitting mosters for a horror.
Apocalyptic threat?????????? William could've 1on1 it with his axe, bro literally lost a hand from ELEVATOR. There is NO indication WHY he is dangerous (well he's big, but not enough to outrun little girl) and WHY it SUDDENLY, without reason would go hunt Gregory, there's NO reasons for him doing ANYTHING, I assume he wants to be free, but WHY IT ATTACKS IT'S saviour? For what? Mimic is just a hobo, which for some reason is really dangerous
Srry, but itp game has a BIG chance to be cannon, but i personally dont find it a problem
Security Breach was a good game would could've been a greater game if steelwool wasn't rushed and old game content was scrapped that's how the game got bugs and it got so much hate
Steel Wool, ay lmao.
Great video! ❤
To me it just felt like Security breach wasn’t intended to be a good addition to the series but rather a set up and introduction of characters for a greater game, and storyline.
FNAF horror ain't fully dead
the censoring of the new games rlly ruined the “horror” aspect of fnaf 😒
What I loved about fnaf 1-6 was Scott’s art style, everything about it is just awesome to me, and steel wool just doesn’t have his art style.
ik im only 3:08 in the video but short and right answer is toxic twitter made scott retire at the worst time possible
so we got the fnaf security breach date and it took so long to make it that when we finally got the release date and trailers he retired witch is why
security breach is so buggy and not when scarry it was ment to
i tried to make it short
Neon vomit 12:28 LMFAOOOO
I agree that I prefer the click team games however saying horror is entirely dead is just wrong
I think Scott’s given up.
Pls make more vids
3D fnaf official games lowkey suck I’ve seen better versions in fan games honestly
Fnaf is dyeing and it is sad, the only thing that continues fnaf now is the movies, after that nothing more and most fnaf youtubers will die, we probobly have until 2028 until fnaf fully dies
fnaf is turning into the mcu
Yeah, that's true. I preferred the series when it had only 4 games. But from Sister Location the lore started to... suck: the Remnant, Security breach, fnaf Ar, William Afton being in Hell in UCN... What on Earth is this? Basically, the Fnaf lore passed from true horror and mystery to a fantasy anime like plot. I still think the games are great, but the evolution of the lore doesn't match with the game's themes.
the mimic's costume already has an explanation. it's a costume that it made by stitching together multiple other costumes, some of which you can see lying around in its "lair". it made the costume to resemble Gregory as closely as it could, as evidenced by the orange bracelet, brown hair, and blue shirt. the reason the mimic wears costumes is explained in the books, and yes, the "gregory" costume is a result of that. also, because i don't think you ever brought it up in the video, Glitchtrap is not William Afton. it's a fragment of the Mimic's code copying William Afton. there's a lot of things that support this both in the games and the books, so I'd recommend looking into it if you care enough. all that said, i enjoyed the video, and i agree with the sentiment that FNaF's taken a nosedive in terms of its horror and integrity.
Glitchtrap = Mimic hasn't been confirmed yet and to me it got debunked with Ruin and Help Wanted 2. I originally planned planned on doing a segment in this video explaining my argument but I cut it because it didn't fit with the theme of the video.
@@cryotronLIVE eh, to each their own i suppose. probably a good call on not bringing it up in the video, i just figured i'd mention it here because the mimic specifically is something i'm very passionate about and i have strong opinions on the lore and whatnot👍have a nice night or whenever you happen to read this
@@twinkledee7285 I'm definitely in the minority with my take, and the books could contain information that might make me eat my words. I'm just very stubborn and couldn't bring myself to read them. Also, thanks for the kind words!
meh
7d ago
I hope I'm not the only person who hates the mimic
You’re not I hate the mimic too
I don't hate the mimic, I hate the aspect of it potentially replacing William as an antagonist
@@FireHeart_Productions
I somewhat agree I think the mimic’s lore should have been explained in help wanted 2 for the people who didn’t read the books
@@FireHeart_Productions don't think that's the case considering Glitchtrap is canonically dead in help wanted 2 which means that the mimic is his own person now no longer having to think he's William
@@SugarPunk420 good that shit was annoying
I personally hate security breach and ruinbecause they are too different
First of all, ruin is literally the same game but dark and thats about it, oh but there is a lot of new mechanics in The game, there is literally Just 3 puzzles in The entire game and they repeat 30 times, veeeeeery nice gameplay. Just bcs the place is dark it doesn't mean that it's scary at all man, literally the chase sequences are so f!cking short ( literally the glamrock chica chase has Just 4 seconds of running lmao). The hitboxes of The animatronics to kill you are giant asf!ck, like i NEED to send the audio lure to pass The roxy area which is so garbage, you could've made 2 options for The player atleast to pass The areas but f!ck it we are going to make The game even more linear. And probably The best part of ruin is The start, oooh boy we literally have 16 mini jumpscares at that start, thats probably The worst way possible to start your horror game. I Will not say every single point of how bad is this game, bcs that would take a lot of my time and your time to read everything, so i think i Will leave with that.
Oh and i forgot to say that this game doesn't have a lot of bugs sooo it's way waaay more boring then security breach, bcs atleast in security breach you could have fun with The glitches.
This is your here before this blows up button
👇
i already said this in another one of my replies, and another person already said it, but WOW is this video GREAT.
thank you for the kind words!
Yeah it sucks that fnaf ended up like this. I think there was a possible way to move fnaf on, with a new set of characters and stuff like that. But other then that it shouldve ended with fnaf six and ult custom would be a good side game that explored what happened to afton after fnaf 6.