#47 Ouch! (Syken & TapCat Let's Play Xcom2)

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  • Опубліковано 30 вер 2024
  • Welcome to "Two Against the Overlords," a thrilling XCOM 2: War of the Chosen Let's Play series! Join forces with the dynamic duo, Tapcat and Syken, as they embark on a psionically charged campaign to resist the alien overlords and save humanity from the brink of extinction.
    Whether you're a seasoned XCOM veteran or a newcomer to the series, "Two Against the Overlords" offers an exciting journey filled with suspense, strategy, and the unpredictable nature of a resistance campaign. Will the commanders succeed in repelling the alien menace, or will Earth fall into the clutches of the Overlords?
    Get ready for an XCOM 2 experience like no other!
    Follow me on Twitter: @Tap_Cat
    Playlist: tinyurl.com/ydn...
    Channel: / tapcatvids
    Mod List: tinyurl.com/46x...
    XCOM® 2: War of the Chosen, is the expansion to the 2016 award-winning strategy game of the year.
    XCOM® 2: War of the Chosen adds extensive new content in the fight against ADVENT when additional resistance factions form in order to eliminate the alien threat on Earth. In response, a new enemy, known as the “Chosen,” emerges with one goal: recapture the Commander. This expansion includes new Hero classes to counter the “Chosen”, new enemies, missions, environments and increased depth in strategic gameplay.
    NEW FACTIONS & HERO CLASSES
    Three additional factions have emerged to strengthen Earth's resistance - the Reapers, Skirmishers and Templars - each with its own unique abilities and contrasting philosophies. These factions provide powerful hero class soldiers to aid in missions and new opportunities for the strategy layer.
    THE CHOSEN
    The Chosen are the most cunning enemies XCOM has ever faced, each with unique strengths and weaknesses that will be introduced with each new campaign. The Chosen are on the hunt for the Commander and will kidnap, interrogate, and kill XCOM’s soldiers to complete their objective. The Chosen can also invade the strategy layer and ravage XCOM’s global operations. Find and raid the Chosen’s strongholds to defeat the enemy for good.
    NEW ALIEN & ADVENT THREATS
    A deadly new alien known as the Spectre, capable of creating dark copies of XCOM soldiers, has snuck onto the battlefield. Adopt new tactics to counter it as well as the explosive attacks of the ADVENT Purifier and the psionically charged ADVENT Priest.
    NEW ENVIRONMENTS AND MISSION OBJECTIVES
    Engage in tactical missions across new environments from abandoned cities devastated by alien bioweapons during the original invasion, to underground tunnels and xenoformed wilderness regions.
    ENHANCED STRATEGY LAYER
    Manage XCOM’s relations with factions and counter The Chosen’s operations from the Avenger. Employ new Resistance Orders to prioritize your personal strategy. Soldiers, scientists, and engineers can now be deployed for Covert Actions that award supplies and boost faction favor if successfully completed.
    GREATER CUSTOMIZATION & REPLAYABILITY
    Soldiers can develop bonds with compatible teammates for new abilities and perks. The SITREP system dynamically adds new modifiers to the tactical layer to make sure every mission provides a unique challenge. Advanced campaign options allow for finer adjustments to game length and difficulty.
    CHALLENGE MODE
    Utilize the perfect strategy in new regular one-shot community challenges to claim the top spot on the global leaderboard.
    SHARE THE RESISTANCE
    Customize and pose your soldiers, then add filters, text and backgrounds to generate your own unique resistance posters that appear in-game and can be shared with friends.
    XCOM 2: The Story So far - Earth has changed. Twenty years have passed since world leaders offered an unconditional surrender to alien forces. XCOM, the planet's last line of defense, was left decimated and scattered. Now, in XCOM 2, the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda and eliminating all who dissent from their new order.
    Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, and facing impossible odds, the remnant XCOM forces must find a way to ignite a global resistance, and eliminate the alien threat once and for all.
    #XCOM2WOTC #Gaming #LetsPlay #collaboration #collabvideo #TacticalGaming #ChallengeAccepted #GamingCommunity #XCOM2 #Strategy #XCOM2Strategy #TacticalGaming #AlienMenace #legendary #legendaryironman #ironman

КОМЕНТАРІ • 24

  • @GradyA14
    @GradyA14 6 місяців тому +4

    Loving the constant videos right now TapCat! Got me back into playing Xcom after a long break. Keep 'em coming!

  • @Solmyr77
    @Solmyr77 6 місяців тому +5

    The lancer ignored the mimic beacon because he couldn't see it at the start of his turn - there was a tree stump blocking his line of sight. I've found that beacons work fine as long as you make sure the enemies have line of sight to them.

  • @conradoccaminha
    @conradoccaminha 6 місяців тому +3

    One thing I think you could have done to find the Assassin would be use the jump suit to jump to the top of that house. I'm pretty sure you could see her from that position (and Brace and shoot). Or maybe from a position even further behind her. Then you could direct allies to shoot her...

    • @TapCat
      @TapCat  6 місяців тому +3

      That sounds like a good idea. I don't think I used a jump the whole mission.

  • @mrmcbaldspot
    @mrmcbaldspot 6 місяців тому +1

    I was talking to the screen "She's right there! There! Right there!"

  • @sortehuse
    @sortehuse 6 місяців тому +3

    I actually think it was you that started on researching Psionics, but Syken switched it to Berserker Queen Autopsy.

    • @TapCat
      @TapCat  6 місяців тому +2

      You're right, I did. We only had a couple of options so I started it even though we have no intention of using psionics on this run. It was such a momentous decision that I had probably forgotten it within about 5 minutes. 😉

    • @Solmyr77
      @Solmyr77 6 місяців тому +2

      @@TapCat Out of curiosity, why do you not like using psionics in your campaigns?

    • @TapCat
      @TapCat  6 місяців тому +2

      @@Solmyr77By the time I've got room in the research schedule and get the facility up and running, there's just enough time to slowly train up the new psionic operatives in time to go on the last mission. I'm aware that some people rush psionics but I'd rather have my armor and weapons as soon as I can get them.

  • @bigego503
    @bigego503 6 місяців тому

    The assassin is, without a doubt, the chosen I hate the most and the one I dread the most. The other two are fairly predictable and trackable. But every time I think I've got the assassin under my thumb I end up paying a stupidly expensive price. Good mission and good job rolling with the punch

  • @nikkizerocool9101
    @nikkizerocool9101 6 місяців тому

    Wilson: "So Olson....what was it like?"
    Olson: "What was what like?"
    Wilson: "Getting probed by the Chosen"
    Olson: "I wasn't probed!"
    Wilson: "It looked like she sucked your soul out through your head"
    Olson: "There was no soul sucking!"😭
    *Olson looks embarrassed"
    Wilson: "Alright, Alright, still I'm curious, what do remember?"
    Olson: "Well that's the thing, I can't remember much, its like the Chosen stole some of my memories. Like more than just info on the Avenger"
    Wilson: "Hmm 🤔 I wonder what she got"
    *In the Assassins Lair*
    Assassin: "Let's see, Avenger schematics, personnel, and....whats this?"
    *Assassin looks closer*
    Assassin: "Howard The Duck? Who would watch this garbage??"
    Man I am so behind on these episodes, got a promotion at work at the beginning of this month and have been so busy, hopefully I can catch up this weekend, way to keep the boys alive Tap

    • @TapCat
      @TapCat  6 місяців тому +1

      Lol, nice to see that Wilson is fan of "classic" Marvel.

  • @Kataliako
    @Kataliako 6 місяців тому +3

    MR TAP HANKS! HYPE

  • @SIUNIT06
    @SIUNIT06 6 місяців тому

    Finally, an assassin encounter that's illustrative of how it end up when I'm the one fighting her :D

    • @TapCat
      @TapCat  6 місяців тому

      She's can be a real handful, there's no disputing that.

  • @TomBot22
    @TomBot22 6 місяців тому

    I see what you were saying about the mimic beacon becoming less reliable the further you're into the game. Irritating. When it becomes a coin toss of whether it will work or not...

  • @ninja1man4u
    @ninja1man4u 6 місяців тому +2

    Where did you get that awesome shirt!!

    • @TapCat
      @TapCat  6 місяців тому +2

      I actually designed that one and had it printed, glad you liked it!

    • @Solmyr77
      @Solmyr77 6 місяців тому +2

      @@TapCat Cats!

  • @ynkybomber
    @ynkybomber 6 місяців тому +1

    Another day another banger. I really wish we could get xcom3. I currently play it on my daughter's nintendo switch with no mods I am ready for a new xcom.

  • @ynkybomber
    @ynkybomber 6 місяців тому

    Throw mimic beacons behind cover. The enemies will still target them but the have a higher chance to miss their shots. You might dodge 3 or 4 shots instead of 2.

    • @TapCat
      @TapCat  6 місяців тому +2

      Mimic beacons don't benefit from cover.

    • @ynkybomber
      @ynkybomber 6 місяців тому +1

      @@TapCat good to know I always thought they did

    • @TapCat
      @TapCat  6 місяців тому +1

      @@ynkybomberThe weirdest part is that they nerfed the beacon at one point (when there was a proper to-hit roll) and declared that every shot an enemy took would now hit. Except... they just missed less often. And melee attacks seem to almost never hit. So at least not ALL of the bugs penalize the player.