*On the Skyranger* Heather: "Hey Wei, how are you holding up" Wei: "Just a little scraped up, nothing a few days of rest won't cure" Heather: "That's good, you'll need to be rested for that date you have planned with Marina" *Wei looks at Heather wide eyed* 😮 Wei: "How do you know about that?" Heather: "You forget, I'm married to Ross, there's not much I don't know."😁 Wei: "Of course, hehehe" *Wei nervously chuckles* Heather: "I know you haven't asked her out yet" Wei: "Well it's just, we haven't been on any missions together lately and our schedules are sooo different and I'm always injured so-" Heather: "You'll have an opportunity when we land." Wei: "How do you know?" 🤨 Heather: "Because she knows you'll be injured" 😅 Wei: "No she doesn't-" Heather: "-If shes there then you have to ask her." Wei: "And what if she's not there?" Heather: "I'll give you my dessert for a month" *Wei looks a bit disgusted* Heather: "The XCOM issued one, not the Reaper one" Wei: "Alright your on." *Skyranger lands and we see Ross and Marina at the end of the landing pad* Ross: "See that limp, Wei is injured, you owe me a Viper corpse" Marina: "How did you know?" Ross: "A Reaper knows all" 😉 Marina: "You an Heather planned this didn't you?" Ross: "I don't know what yiur talking about, now I will have dinner with my wife and you can escort Wei and the others to the Infirmary" Marina: "But-" Ross: "-Have fun filling out the paperwork" *Ross grabs Heather and runs* Ray brought up some great points about how cheap it is that our enemies get free actions and I 100% agree it feels very cheap, but hey we kept everyone alive so that's a win
Do I have a fundamental misunderstanding of these missions? I always thought there was no timer until you marked the first crate or were revealed. Perhaps I have been mistaken! Either way, good work!
Hi TapCat enjoying the duo run, your both very good with slightly different styles. Quick question, have you run into any stability issues with all these mods. I just had a complete freeze after a certain soldier, no reloads or saving again before the bug have solved it so the run is probably ended. Cant remember having an issue like this before in over 3500 hrs in this game.
I know time is important in these missions and I get why you did what you did, but personally I'd have waited another turn before engaging that 1rst pod with the 2 mechs. Your soldiers just weren't well positioned and if you could put a few guys on overwatch and get revealed on their turn it would have been just a lot better, I suspect.
The issue with waiting is that you can't get that turn back. And they'll keep marking crates deeper into the map. How many crates did I have to dash to for us to save them? All of those would have been lost. I totally agree that waiting would have been better for combat purposes. But I'd rather take a few wounds on this mission and fund my weapon upgrades for all of the future challenges.
I haven't played xcom but if I pick it up one day I'm finding a mod to turn lost off, these are a real slog (through no fault of your own). I felt the same way about the soulless in midnight suns, no difficulty or strategy just slow tedious churn
If your soldier has a medkit, they are immune to the snake's venom, clustering two soldiers with medkits to provoke a snake works.
That is an EXCELLENT tip!
1:01:34 Ray says hello to his viewers.
TapCat and the Lost - name a more iconic combination :)
It's pretty insane how many of my missions in this campaign featured the Lost.
Hey TapCat, great episode! You forgot to buy the Beam Cannon!
I'm pretty sure that I either bought them after I stopped recording or mentioned it to Syken so he could buy them in the next episode.
Syken has been spending the points more frequently. Justice for TapCat!! jk 😂
I was a bit liberal in spending them indeed ^.^
*On the Skyranger*
Heather: "Hey Wei, how are you holding up"
Wei: "Just a little scraped up, nothing a few days of rest won't cure"
Heather: "That's good, you'll need to be rested for that date you have planned with Marina"
*Wei looks at Heather wide eyed* 😮
Wei: "How do you know about that?"
Heather: "You forget, I'm married to Ross, there's not much I don't know."😁
Wei: "Of course, hehehe"
*Wei nervously chuckles*
Heather: "I know you haven't asked her out yet"
Wei: "Well it's just, we haven't been on any missions together lately and our schedules are sooo different and I'm always injured so-"
Heather: "You'll have an opportunity when we land."
Wei: "How do you know?" 🤨
Heather: "Because she knows you'll be injured" 😅
Wei: "No she doesn't-"
Heather: "-If shes there then you have to ask her."
Wei: "And what if she's not there?"
Heather: "I'll give you my dessert for a month"
*Wei looks a bit disgusted*
Heather: "The XCOM issued one, not the Reaper one"
Wei: "Alright your on."
*Skyranger lands and we see Ross and Marina at the end of the landing pad*
Ross: "See that limp, Wei is injured, you owe me a Viper corpse"
Marina: "How did you know?"
Ross: "A Reaper knows all" 😉
Marina: "You an Heather planned this didn't you?"
Ross: "I don't know what yiur talking about, now I will have dinner with my wife and you can escort Wei and the others to the Infirmary"
Marina: "But-"
Ross: "-Have fun filling out the paperwork"
*Ross grabs Heather and runs*
Ray brought up some great points about how cheap it is that our enemies get free actions and I 100% agree it feels very cheap, but hey we kept everyone alive so that's a win
You would think that they would have invented a crane like Advent by now.
XCOM is fine with just sending soldiers into the meat grinder of combat instead!
When you return home from a supply mission to discover you risked your life for some q-tips. 🤣
Do I have a fundamental misunderstanding of these missions? I always thought there was no timer until you marked the first crate or were revealed. Perhaps I have been mistaken! Either way, good work!
no, you are right. No timer whatsoever until losing concealment.
Sods law as we say 9n England.
Hi TapCat enjoying the duo run, your both very good with slightly different styles. Quick question, have you run into any stability issues with all these mods. I just had a complete freeze after a certain soldier, no reloads or saving again before the bug have solved it so the run is probably ended. Cant remember having an issue like this before in over 3500 hrs in this game.
I know time is important in these missions and I get why you did what you did, but personally I'd have waited another turn before engaging that 1rst pod with the 2 mechs. Your soldiers just weren't well positioned and if you could put a few guys on overwatch and get revealed on their turn it would have been just a lot better, I suspect.
The issue with waiting is that you can't get that turn back. And they'll keep marking crates deeper into the map. How many crates did I have to dash to for us to save them? All of those would have been lost. I totally agree that waiting would have been better for combat purposes. But I'd rather take a few wounds on this mission and fund my weapon upgrades for all of the future challenges.
@@TapCat Got it. Makes sense. I was only thinking of that imediate fight.
I haven't played xcom but if I pick it up one day I'm finding a mod to turn lost off, these are a real slog (through no fault of your own). I felt the same way about the soulless in midnight suns, no difficulty or strategy just slow tedious churn