Maya 2016 tutorial : How to use the Crease tool

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  • Опубліковано 26 лис 2024

КОМЕНТАРІ • 54

  • @mercantigo
    @mercantigo 8 років тому +26

    Hi Mike, this is my small contribuition: the difference between Absolute and Relative is that if you have multiple edges selected, Relative will make the crease from the last crease value in each edge. The Absolute starts all from the same value, so creates a crease equally in all edges. I love your channel and I learned a lot from u :)

  • @funkyfresh7901
    @funkyfresh7901 6 років тому +2

    relative allows you to select a section of an egde loop crease it then select the full egde loop and add or decrease value without it effecting the orginal value of your first crease. as absolute will always overide whatever value has been added.

  • @naws69
    @naws69 5 років тому +3

    Thank you Mike. you're a life saver!

  • @nurlanmakhamshaev583
    @nurlanmakhamshaev583 3 роки тому

    OHHH God, ty for this lesson. Thank u. How many times have I asked my teachers: HOW to correct too smooth corners for sharper ones? The answer is the same: you fix the edge with two other edges on the sides.

  • @ic.xc.
    @ic.xc. 7 років тому +2

    Im starting to use crease tool, since I've heard that support edges/loops are being outsourced by creasing edges in the industry.
    Do you know how this works with *exporting to ZBrush?* I know ZBrush doesn't understand different crease values from Maya, _it's either non-creased or completely creased._

  • @mordecai1484
    @mordecai1484 5 років тому +1

    How do you have same effect with creasing when it looks like beveling?
    Such a shame for a Maya that they couldn't implement a real edge creasing tool which will allow us to create really sharp edges.
    It's a really big head ache that we need to add edge loops at every edge in order to get sharp edges.

  • @abdulrahmanzanjir1883
    @abdulrahmanzanjir1883 8 років тому +2

    Thank you Mike!

  • @kaizen_X_Gaming
    @kaizen_X_Gaming 3 роки тому

    thankyou sir you made my day

  • @dicloniusN35
    @dicloniusN35 6 років тому

    so for render\film with subdivision, displacement and other textures better use crease tool the edge loops or not?) And edge loops - for gamedev ? Just watched creases are not supported in vray(

  • @rKringtonezone
    @rKringtonezone 5 років тому

    Can you recommend me to use crease tool instead of adding supported edge to my object????? I mean can this affect future steps like problem in UV unwrapping, texture mapping etc??.

  • @an.unarmed.civilian
    @an.unarmed.civilian 6 років тому +1

    what is this doing on the backend? is it simply adjusting normals or something? or is there some other component being added to 'crease' it?

    • @MHTutorials3D
      @MHTutorials3D  6 років тому +1

      When subdividing faces it is usually a process or taking the average between points. Crease restricts that process

  • @sharathkumar2176
    @sharathkumar2176 4 роки тому

    i got it that how to put a crease edge , but want know how to remove crease from the edge,if want change anything

  • @wilbru012
    @wilbru012 4 роки тому

    very nice, thank you!

  • @ronaldlee5324
    @ronaldlee5324 9 років тому

    hi mike, can you make a tutorial of a charater's clothes with crease tools? i never use that tool before im still 3D beginner

  • @subhashgowda6988
    @subhashgowda6988 6 років тому

    Very Helpful Buddy, thanks

  • @tylerdean2973
    @tylerdean2973 3 роки тому

    At 0:58, how were you able to select your entire ring of edges instead of just the one you were clicking on?

    • @wilbru012
      @wilbru012 3 роки тому +1

      You can double click to select a whole loop

  • @simplifiedmaya6591
    @simplifiedmaya6591 7 років тому +1

    That is nice but there's one problem , a black shadow on the edge before and after i assign a material

  • @이건웅-h6k
    @이건웅-h6k 2 роки тому

    Thanks!

  • @iplaybose
    @iplaybose 8 років тому

    Hey Mike, is it possible to bake maps from high to low using just creases to make the highpoly ?
    thanks

    • @MHTutorials3D
      @MHTutorials3D  8 років тому

      You could but I am not sure whether the result will be any good

  • @JorgeDavidLuque
    @JorgeDavidLuque 2 роки тому

    🙌🏻 🙌🏻 🙌🏻

  • @sanithmc9638
    @sanithmc9638 4 роки тому

    If did bevel on the edges...I could delete those edges to bring back the softness...
    What can I do after using crease tool to get softness

    • @MHTutorials3D
      @MHTutorials3D  4 роки тому

      Hit Ctrl+Y to undo. ( after you delete the history you can no longer do that )

  • @9000halNASA
    @9000halNASA 7 років тому

    Hi Mike, i have problems with crease tool with edges (hardnes and soften not work and give to me stupid breaking shadows) and problems with export to obj and stl file. Crease tool is so nice but have so manny bugs... :(

    • @MHTutorials3D
      @MHTutorials3D  7 років тому

      I never had any problems with it. Did you smooth things first ?

    • @9000halNASA
      @9000halNASA 7 років тому

      Smoothed or not, same problem. look here : prnt.sc/goxgs2

  • @jacek-
    @jacek- 5 років тому

    Tnx. But but I don't really understand where to use this except one's own free-time-exercises, not sure if file format converter and game engines would read this 100% correctly

  • @tlc4056
    @tlc4056 9 років тому

    This is awesome ty

  • @skieaz
    @skieaz 8 років тому

    hello
    what's the diference between the crease tool and bavel ?

    • @TheDorianTube
      @TheDorianTube 8 років тому +1

      +fadhel midouni The end result of the bevel is the same as if you were manually creating those classic 2 edge loops near the border (like Mike did in this video). It adds to the poly count. However if you don't need to create a low poly item, you can use bevel without worrying. Another difference, *important difference*, is that the Crease tool works within Maya. If you want to export your model into Unity & co, it'll probably not work

    • @skieaz
      @skieaz 8 років тому +1

      +TheDorianTube ok ty

    • @icebender6020
      @icebender6020 8 років тому

      " is that the " .... I can't see the rest of your comment.

    • @TheDorianTube
      @TheDorianTube 8 років тому

      Ice Bender UA-cam bug, when this happens refresh the page with F5 and you can see the whole comment

    • @ic.xc.
      @ic.xc. 7 років тому

      Would you know if creasing works with hardsurface objects you are exporting to ZBrush from maya?

  • @KenotheWolf
    @KenotheWolf 8 років тому

    I know this was one year ago but it really helped me undertanding this tool. I didnt knew what it does or what to click.
    Thanks!

  • @seaniesi8555
    @seaniesi8555 9 років тому

    Hey Mike,
    can you make a tutorial of how you can render in maya. So you can render your scene for your portfolio. And I have another question, are you from the Netherlands because you sound like a Dutch person. thanks for reading my comment and have a nice day.

    • @MHTutorials3D
      @MHTutorials3D  9 років тому

      +Serkan Korkmaz Hi there, do you mean render in Maya as in Mental Ray or do you mean Maya Software ? And yes, I live in the Netherlands

    • @seaniesi8555
      @seaniesi8555 9 років тому

      Mike Hermes mooi weer hè. Yes mental ray please.

    • @zombie_slayer3571
      @zombie_slayer3571 9 років тому

      +Serkan Korkmaz Het regent alleen maar hier😬

    • @seaniesi8555
      @seaniesi8555 9 років тому +1

      +Zombie_Slayer ik weet het man, wel jammer

    • @MHTutorials3D
      @MHTutorials3D  9 років тому +2

      +Zombie_Slayer Hier ook

  • @aliciaalmada9437
    @aliciaalmada9437 5 років тому

    Thanks

  • @toanphan3891
    @toanphan3891 7 років тому

    thank

  • @timeotrd6485
    @timeotrd6485 2 роки тому

    i love you

  • @chrisoconnor6563
    @chrisoconnor6563 4 роки тому

    Didn't know Elon Musk used maya

  • @MTGI27
    @MTGI27 Рік тому

    Thank you Mike!