Fable II is the definition of childhood nostalgia for me. Not only because it was the game I played the most as a kid by far but because it’s tone, atmosphere and themes just evoke a quaint, charming and nostalgic setting. Despite some dark parts of the game, it overall retains that same feeling and aesthetic which makes it such a joy to play. More than that, the varied designs of different parts of the world, the various ways you can live, the fact you can interact and build relationships with anyone and, of course, the real estate system are all things that just make this game unique. It’s strange that in spite of there being many more, and far larger in scope, fantasy RPGs that came after Fable 2, none of them ever managed to capture the same feeling this one did. It was limited in scope yes, but it knew what to do to make you feel like you’d want to live in this world whereas it’s successors tend to go for sprawling open spaces with nowhere near the same depth in individual locations. The example I go to is that when I first played it, it took me ages to figure out that there were other areas of Bowerstone besides Market, I thought that’s all there was but I didn’t care. I got into a routine of sleeping and blacksmithing whole buying up property and I was fine with that, so my joy was ecstatic when I discovered there was indeed more of the game still. 😅 Not to say it’s perfect, of course. The graphics are very dated, the character models probably weren’t even the best at the time and the inability to die is a very strange creative choice which robs a lot of urgency from the gameplay as there’s 0 risk of death. And with Knothole Island potions removing your scars, no risk of even having that long term effect. I don’t know why they did that but it was very clearly to the game’s detriment. And while I praised the ability to interact with anyone, it’s also very basic and repetitive. NPCs don’t have any unique traits so there’s no incentive to build relationships with them except for the fun of it, which they definitely could have done a lot more with. But I can set all that aside because every time I sit down to play this game, it still manages to capture that same feeling of charming nostalgia which no other game can do for me. And that’s enough to keep me coming back to replay it every once in a while.
10:27 To be fair, there was always a theme of magic dying or fading in the world of Fable. The first game was the most magical, yet it too talks about magic as uncommon with the magic school dying. The second most powerful sword in Fable 1 was known as a dragon slayer, from a much more magical past when they roamed. You are basically at the ending of magic. By Fable 2 magic was more of an oddity and by Fable 3 magic was, well… a fable…
Well put. I've always wished that they went backwards with fable, and made prequels so we could see what the old kingdom was like. I think had they gone the route of making a new fable based not only in the old kingdom, but make it largely open world, and have it be online so you could interact with all the other heroes, it would have don't very well for itself.
@@pcti9563Interestingly enough, that's not the case anymore in Fable III. Now, you could say that it's yet snother feature that got removed, but I like to think of it as a nice bit of worldbuilding. Albion had a Hero King/Queen for 50 years. Not only is it the first time since the Old Kingdom that Albion has been united but that a Hero is ruling over it. Of course, people would react with awe to your magic.
Just one small example of fable 2 being better than fable 3, in F2 banshees will taunt your character with a surprising amount of detail. Some quotes (there are many more): "Your son/daughter despises you." "What would Rose say if she could see you now? Do you think she would be proud? Do you think she would recognize the creature you've become?" "The people you see, all the people you talk to, they are not real. You are alone in this universe. Terribly alone." "Did you know Rose didn't die right away from that shot? No, she watched you fall through that window, heard as your body thudded against the ground and cried bitter tears before a final shot from Lucien ended her life." "You think you're a hero? Taking orders from a weak, old, blind woman; don't you have a mind of your own?" "You still hear Rose's death cry when you try to sleep at night, don't you?" "Think of all the time you've wasted fighting blame, when you could have been leading a normal life." "Why do you think you continue to cheat death? Not even oblivion wants you." "Hammer still thinks her father's death is your fault. One day she will betray you in revenge." "Love wasn't enough to keep him/her with you..." "Your son/daughter hates you, he/she will get a blade in the night and plunge it through your heart." "Your husband/wife is cold and alone right now. Balverines will feast on his/her flesh." "Your son/daughter is so sweet, like honey. Last night when I visited your home, he/she screamed your name as he/she died." "Think about all the endless hours you've wasted playing this game. And for what? Nothing!" "You should've never left your husband/wife alone!" "I have seen where murderers like you go. It is a dark, desolate place."
My personal favorite was "You let Bob die", after you emerge from The Spire. Such great amount of detail put into lines that most players will never hear.
In 2023 turning online orbs on and seeing other players in your world still is so heartwarming, always gonna loves this game, I got a screenshot with 6 online orbs in bowerstone
They were serving different purposes, tho. The point of 1 on 1 in F3 was all: "Wow, the prince interacted with me," whilst F2 is just getting large reactions to doing what your rpg character decided to do. Being called fable doesn't mean they had the same goal with mechanics.
@@jaquandrejones The point becomes lost when the interactions in 3 very quickly become... I can't even say recycled, they're straight-up copied. No NPC even manages a veneer of uniqueness which defeats the purpose of the 1 on 1 interaction. If anything it's more tedious than 2 because in 2 you can appeal to a large group of people quickly to gain benefits, but in 3 there's no point. It takes forever because you can't do that mass appeal and none of the NPCs are fleshed out enough to make it actually worth it.
Something you missed/forgot to mention is if you get a wife and kid before the end of the game, Lucian kills them off screen and bringing them back is that second wish along with the dog
Here to say I jumped into the comment section to add that part. First time it happened it added to my the personal story of the character especially in the end when he has to make a choice between bringing back his loved ones or bringing back everyone who died building the spire saving millions
I distinctly remember the moment when I turned against Fable 3. Initially, I was having fun playing it. Then I tried customizing my character. Not only are there actually even less items to customize your hero than in 2, you had to pay extra for the black dye that was sold separately as DLC. 5 euros I think it was.
The thing about trolls being not part of the 3rd game I think is in correlation with how the world is less and less magical as time progresses. They're present in the first Fable game. We're also presented a huge guild of heroes. By the 2nd game heroes are almost gone and you have to search them out. Magic is also less varied. By the 3rd game all that's left of the guild is their badges. You're the only one who can use magic and even you use artefacts (gloves) to do a limited kind of magic.
This has always been an apt description of the series. I also think it’s interesting and sad in a way how much it mirrors the actual changing of the games themselves. The first fable was groundbreaking, mystical, mysterious, magical, had great story and somewhat limited social gameplay. The second was still magical but less so, still good gameplay and story, but a bit more focus on the social aspects of interacting with NPC’s and even the first iteration of Co-Op play. The third game the magic is barely there, the story wasn’t very great and it feels more like a third person dating/relationship simulator at times.
Personally I find the de-magification of the Fable world as the series progresses absurd. It'd be far more realistic for the world and its monsters to start integrating into society as it technologically progresses and wild areas decrease. We saw a hint of this in Reaver's party where the balverines take advantage of their human forms to walk among humans without scrutiny but it doesn't go much further than that.
The whole sanctuary thing they had in Fable 3 was actually them believing that the pause menu from this game was broken. Apparently they had a lot of complaints about how much time you spend in the pause menus in this game, and them replacing it with an area you teleport into and maneuver around in and does everything a pause menu does but worse was their way of trying to fix that.
@@TheSlammurai I like the idea in theory. In practice and implementation, I hated it and it was one of my least favorite parts of the game. Which is saying a lot.
@@boblioniaI don't remember this aspect of the game since it's been forever since I played it. Whats being described reminds me of having to take the chopper over and over in MGS5. I love the minute to minute gameplay in that, but damn... can Kojima really go up his own ass with the "immersion"
1. Better Menu System (No hopping inside a room just to swap clothes/weapons/etc.) Just lists and data. 2. Better Magic 3. Better Map (felt like areas actually blended into each other) 4. Better Story 5. Actions actually felt like they had an effect on story, instead of just throwing money at the problem at the end.
I just like how if you choose to let Lucien explain himself after final battle, Reaver just shoota him then has the audacity to say, "oh my bad were yall talking?"
@@TheSlammurai Yeah, I've never liked Reaver. It's fine to have a character that's so utterly unlikable, even if entertaining, but not being able to shoot him in his face is a bigger tragedy than not having a proper boss fight. Then we have to deal with him in Fable 3. Seriously, the dude has to fuck up eventually and lose his dark seal. Can't just be immortal forever.
He didn’t mention this, but for those who don’t know, Theresa actually appears in the first fable game as the main characters sister, she is as og as it gets, so I think by the time of fable 2 she is technically your 2x great aunt or something. EDIT: Alright she is much more distant than a 2x times great aunt as someone pointed out lmao. Point is that she is your direct ancestor, just very distant. She’s been watching over the Archons bloodline for centuries. She’s also a badass character and I’ve always loved her voice actress.👌
@@themarlboromandalorian yea I’m aware that the hero of oakvale is a pretty distant ancestor, I always get confused on the math though lol, and then we have the hero of southcliff (very obscure character) who is actually the father of the hero of bowerstone, who is the father to the hero of brightwall.
The most controversial part of 2 compared to either other Fable, and certainly other games, is the ending. Or more specifically, that there was no final boss and Lucien was defeated comparatively easy. It’s been widely criticised for being cheap, lazy, anticlimactic and a waste of time… But I love it. I love how unique and different it is because of how well it fits into the theme of the game. Despite being an open RPG where you can mould your character to your desire, Sparrow does have some core traits that define him/her. He is defined by the trauma of the day he watched Rose die and is determined to take revenge on Lucien for it. But one of the core messages of the game is that you can’t get back what has been lost. The Old Kingdom won’t return, Lucien can’t get his family back and you can’t get Rose back, which is precisely why the box shows Sparrow the one thing he wants more than anything else - him and Rose, safe and happy and healthy in an idyllic paradise where nothing can hurt them. But in order to save his friends Hammer and Garth (and Reaver), he needs to give it all up. He needs to sacrifice the one thing he’s wanted ever since he lost his sister in order to save the world. The battle was not physical, it was psychological as Sparrow had to give up what he wanted most to do what he needed. Now, is it perfectly executed? No, because it’s hard to form a connection to a blank slate character in the same way as a fully fleshed out one like Geralt. So I don’t really blame people for feeling cheated by this ending since it does pull this at the last minute and you as a player don’t really feel the same connection to Rose as Sparrow does. Especially in evil playthroughs as this moral contradicts a lot of what your character would be doing in this situation lol. So it was not executed the best but I really love what they were going for here. I love that a very human villain like Lucien was defeated in the most human of ways - by giving up what you want most to save the world. I will give all the credit in the world for trying to be unique and original with that ending when it would have been so much simpler to do a generic big boss battle.
@@CulturalDuck True, which is part of why I’d say the game is muddled in the execution of that concept. I think the canon wish is to resurrect everyone and be a true hero, but that obviously isn’t as clear with an open ended RPG.
My least favorite thing about fable 3 was making the alignment appearance modifier hidden outside of flourishes. I rememher playing both fable 1 and 2 as a kid/teenager and absolutely adoring the fact i could see the consequences of my actions on my appearance
Of the original 3 games, Fable 2 is definitely my favorite. Describing 3 as a watered down version of 2 is probably the most accurate way to describe it in one sentence. I just didn't like the wish segment at the end of the game, and I also felt that the end of the game just sort of rushed itself along like it was through playing with you. The original Fable also had stuff left behind, like losing in combat resulting in you acquiring new scars. And an aging system that made sure you were 120 with your big sister remaining at about 20 for the whole game.
@@artemislogic5252 I'm pretty sure that's a result of the influence of the Sword of Aeons at the end of the game though, so she should have aged along with you up until then. (I think anyway)
Fable 2 is a great game, when you really take the time to dig into it you can learn a ton of stuff that really helps build the world, my favorite bit of lore is that somehow Scythe is still alive, while not uncommon for characters to break immortality that fact he survived so long though not only the fall of the Hero's guild but the breaking of the Old kingdom says a lot about how powerful he must be
I always thought that Scythe would return in a sequel or something. It was so well settled. Could you imagine that instead of the Crawler it was Scythe?
@VardrunCRidleyKnight maybe he wouldn't act like a villain but more like a villain hunter. Think about it, the Archons corrupted by each generation even to the most recent times, but by being less it would be easy to end such corruption. That wouldn't make him a villain, he would still be a hero but Scythe would see the current hero as a threat to what he built (sorta like Jack of Blades) as this hero carries the corruption of the Archons ( we see in all the games how that shapes the different heroes and the atrocities they bring). It would still fit in his character
I know its kinda silly to commend but distance text on exit of the location telling how much you will travel and how long is realy nice touch that add to the immersion. ALSO time skip is impressive, the fact that in game I had a child did the spire rescue and find out the my child is out of crib and grown up in 10 years was jaw dropping for me
Fable 2 was my childhood. The only game I played more after Fable 2 was Skyrim. I still come back to Fable 2 after all these years. Fable 2 will always be in my heart.
I've played all three of them. The first one has the best writing. The third one looks the best. So, for me, it's where you put your value in either the storytelling or the looks of it. In the first one you can add these stones onto your weapon to add an element or damage to your weapon. You can also have weapons with magical effects, like having a bow that can shoot multiple arrows at the same time. I can't wait for them to bring back Jack of blades from the first one. When you play the first one, you will understand where they got the map idea for the third one. In the first one, you went to the Guild Hall and they had a big old map. That lets you know the location of all your quest and it also allows you to quick travel. It'll blow your mind if you go back and play the first one, you will understand the origins of all these places and characters. Like Teresa and the Music Box and Crucible. The decisions that you make in the early game make it different for you later on. Like if you try to cheat and swindle people when you're a kid, they won't trade with you when you become an adult. When you plant an acorn, you come back 10 years later, it becomes a tree. Ya you need to play the 1st one.
@@BillyMays102the combat system is the OT was awful. The combat in these games have definitely not aged well and you must be blinded with nostalgia if you can’t see that
@@BillyMays102 Absolutely not, the combat does not hold up, especially the first game. You can literally get stun locked in the arena, and is busted with the combat damage markiplier, Fable 2’s gun and magic system busts everything to the point where it’s a cake walk. Fable 3 is so pitifully easy and the enemies don’t help. I played every single game 3 times, with my recent play throughs a few months ago in anticipation of the new fable. I can tell you that combat needs to be overhauled, especially when games like Ghost of Tsushima/Witcher 3/ Horizon/ God of War have raised the bar with what action RPGS should be. It’ll be incredibly dissapointing and embarrassing if the new fable’s combat is exactly like the OGs.
I love Fable 2 and all the dlc that came with it. For me it has a special place, it was the game I spent the most time with my little brother. We used to create different builds to compliment each other (usually I would use melee while he focused on spells). I wish I could do so again...
One of my main memories of this game is the Co-op with my brother. You can bring other characters saved on the console, and something my brother did for me is have me start a new game, but before I even finished the prologue we saved, booted up his character and played the Crucible together. One fun aspect of the co-op is you can set how much gold and exp each player gets, so he gave me either 90% or 100% of the gold. So when I reloaded my saved game I then had thousands of gold coins as a poor, orphaned beggar. I still had to do the quests to get the 5 gold though. XD
Fable 3 had some really good ideas, but didn’t really do enough to fully realize those ideas, while at the same time it paired back lots of things from 2 that could have instead been refined. Fable 3 was supposed to be a game that, thematically, was about forming 1-on-1 relationships with people, then having to weigh the needs of those relationships against the needs of a kingdom. It can be seen in everything from the hand holding, greater emphasis on dating and marriage, the quest lines, to even making bonds with weapons and leveling them up by completing little quests with them (something I really liked about Fable 3, honesty). That could have worked, in fact I think that could be a really cool idea. Promising people aid to win the throne and then having to go back on your word to fend off the oncoming evil, or choosing to keep true to your word and dealing with the deaths of your own people. Or just betraying everyone and looting your kingdom, becoming the king of a graveyard. The problem was that there was never any real struggle to just choose to help individuals AND the kingdom. You don’t sacrifice anything to save everyone, five million gold is nothing. If you just wait around, you will earn that in interest. The game needed to make a difference between the countries gold and your own gold, while also preventing you from just donating gold to the kingdom, just looting it. That alone would have made the second half so much more meaningful.
The way that Fable works with getting knocked out reminds me of a Skyrim mod I liked that prevented player death, and instead replaced it with a system of injury and capture. Depending on who/what you lost to, you could either be left for dead or captured, but one thing was certain, you'd be hit with heavy, long lasting debuffs, and many of your items would be stolen. You could track them down and get them back, possibly having to rematch the thing that beat you the first time but now you have even less gear to face them with, but it replaced dying and reloading with a whole side quest system. So like, there are really good ways to not die in a videogame, and still be a very interesting challenge. Mod was called Death Alternative
Honest opinion. After that ending with Theresa, I genuinely thought she was going to use The Spire to bring back her brother, the Hero of Oakvale. Imagine she succeeds and brings him back, but at a cost. What if the evil ending is true? What if he wielded the sword and the mask of Jack consumed him, but Theresa survived being killed and went into the void and somehow lived and when she returned to Albion she sealed him back in the void and was able to warp reality and history so her brother will be remembered as a hero he was meant to be. But something happened, the seal is broken and her worst fear has come to pass, Jack using her brother as his body is back and Albion will burn. "I have returned. After an eternity away from you all, Jack of Blades is back!" Definitely a better idea for Fable 3.
Fable 2 is the only game that has ever made me cry. I was 10 and was having a moral crisis because of the options you choose at the end of the game. I also had a halo around my head. I was crying because i didnt know what would be the better option, choosing my dog or saving the people who were involved. I wrestled with the decision for like 10 minutes sobbing and asking my family what i should do and them not understanding anything i was saying. I then chose the money and lost my halo and grew two little nubs on my forehead. I then surmised that i must be evil then and proceeded to go to the main town and grow out my horns
I love the fable series, it was one of the first franchises I ever played for games and truly loved, having said that I can also accept that a lot of the rpg elements and gameplay that I loved about the first 2 games doesn’t end up in the 3rd unfortunately. But I hope the new game takes the series in a good direction excited to see what comes
yep was weird. fable 2 improved the melee/ ranged combat but fucked the magic and leveling fable 3 improved the multiplayer greatly fable 1...well is fable 1 The OG The GOAT, though combat did hurt my hand with the controller controls I probably more
The combat had real stakes too, getting hit meant a scar. Try to get to the end with out looking like a dried and cracked piece of leather. 1 just had more little stupid things that only added immersion to the game. Shops had deliveries that could be broken for no other reason but to stop them getting restocked. NPCs would carry the boxes to the store and drop them if you bump them. A needless feature that only ever fucked you over. This is why fable 1 is the best.
@@norXmal I fully agree that the idea of dual wielding was good. I just wish we had the spell power/ selection from the first game. Also lore wise the fact our character needs to use a crutch IE gauntlet to even use magic feel like we are just playing a weaker character :(
Fable 2 is my personal favorite out of the trilogy however now you definitely have to do a video on the original Fable and see how you would compare it to it's sequels.
20:27 I didn’t even know this was in the game because I always took my time. This is golden. And Theresa sounds so done when she gives her crap for alienating the men they need the favor of.
Fable 2 holds a special place in my heart, much more than any other game. It helped me through a very rough time in my early 20s (I played it long after it was released)
Fable 1 is where I started as a kid. So the nostalgia is strong with that one. I loved Fable 2 when it came out and played both many times. I played Fable 3 once and was... just not happy with it. It evolved but backwards. As someone that grew up with these games, 3 should have been so much more. I didn't hate it. But it's not the sequel I would have ever asked for. I'd be fine if they stopped after 2.
Fable 1 I played, probably, more than a year straight. It was SERIOUSLY so f***ing awesome. Fable 2 I played... 2 times? The end boss and overall unbelievably easy gameplay left me disappointed... and then Fable 3?! The REDEMPTION?!?!?! Even worse than Fable 2. I played about 10 minutes and never touched it again.
Wait have you never actually played fable 1? The way you talk about Theresa and then later just glance over the guild (which was where you trained in fable 1). Why would you not play fable 1 before you play 2 and 3? ^^ You're missing so much lore.
That kinda makes these videos more interesting though doesn't it? No shortage of people going through the series in order. But watching someone go backwards?
I remember my friend joining me as an orb, gifting me 100,000 so i could buy houses, i was awful at the game going back when it came out. But the memories i have of it are amazing and itll always be one of my favourite games. To be fair, i enjoyed all of the fable games, whilst 3 was more lackluster, i did definently still enjoy it. Ive got to say that 2 is my favourite out of them all though, probably because it was the first one i played, i didnt bother playing 1 until after i played 2, but yeah all of them hold a special place in my heart. Also getting knocked out in fable 2 will give you a new scar each time you get knocked out.
I think that you summed up pretty much the very precise reason why Fable 3 is very much disliked by every single person who played Fable 2 (or even 1, for that matter). Oddly enough, I don't see that many people realizing that it's not that Fable 3 is devoid of any quality, it's that everything it does right, it does it worse than Fable 2 systematically. So anyone who played Fable 2 will just feel like they've been kinda betrayed by being served something that isn't even on par with the previous game on any aspect. Though I have to say, for someone to have played Fable 3 first, lucky you, you were one of the few who was able to enjoy it for what it's worth! :D Can't wait for a video about Fable 1
"The economy doesn't shit itself in the fist 5 minutes" Make the Bowerstone blacksmith fall in love with you and also fear you (scaroused), buy all of his merchandise at a discount, sell all of it to the traveling merchants in Fairfax gardens, repeat for as much gold as you need.
Just buy out all the weapons from the weapon stall in Old Town and take those to Fairfax. They give you a huge discount. Once you make enough money at that, buy the Bowerstone Market blacksmithy for the owner's discount and sell those weapons in Fairfax as well. Do the same thing with gifts/jeweller's stalls in the Market district and Old Town. I always have plenty of money and several houses before I meet Theresa at the clocktower by being this sort of smarmy travelling salesman.
As someone who started with Fable 3, I never understood why I saw so much hate for it online. Granted it helped that I got I free with Xbox Live’s Games with Gold program so not having to pay for it helped. But it was still a solid adventure and I liked how you had to put in some actual effort to get the Light Side ending rather than the Dark Side one.
It's interesting to hear someone play it backwards because I played them as they came out. I didn't know about all the hype for the first game so I just played it blind and it was awesome. I followed all of the hype for the second one when they were claiming that it would be the most in-depth RPG of all time and when it came nowhere close I was very disappointed and didn't even think it lived up to the first one. I know a lot of people prefer the second one, but the first one is just so much better in my eyes.
When you understand that Theresa raised a hero to use him as a pawn in taking over off an ancient magical tower device so she can attain unlimited power it doesn’t really make sense that striking her down was the wrong thing to do in the first game even though avos tear is way better
The New Fable better let us choose between Male or Female, or take it one step further and let us customize or own character male or female, like Elder Scrolls.
I remembered playing this game with my dad a long time ago when I was a kid. The game I guess wasn't build for co-op so I wasn't ever able to customize my character. But going back to the game years later and being able to play for myself the wave of nostalgia hit me like a truck and I had so much fun exploring the world on my own. I've played through the game with three different characters now in the span of a few months and now I just want to play another game similar to it, but surprisingly somehow games with more advanced graphics and mechanics can't hold a candle to the feeling of discovery that this game had. I hope the new fable game coming out might be able to capture some of the same feeling but I'm not holding my breath.
As someone who just recently played through fable 1 and fable 2 (both ot them I did a good and an evil playthrough) I actually enjoy fable 1 more than fable 2. Sure fable 2 made a lot of good changes, like being able to buy most houses without having to murder the old owners etc. But fable 1 from a gameplay perspective was simply more fun. I feel like the spells in fable 1 were more diverse than in fable 2 and being able to quickly choose between 3 spells that you can instantly cast is just way more fun than the "loading up" way of fable 2. And there is also simply something about the melee hits in fable 1 that felt more satisfying than fable 2. With that said, I'm excited to go and play fable 3 to see how it compares.
I don’t even know how I happened to own that game, I remember my dad playing it with me and it was on Xbox so it must have been one of the last games we played together before I got into stuff like cod and was just playing with my friends, this game has such a place in my heart I can’t explain, it may have even been my first real RPG.
Tbh, I never thought fiz would become this kind’ve youtuber. I loved listening to this man’s rdr2 content while doing homework, now I’ve graduated and I listen to him doing fable 2 videos. Is there any greater comfort? Thanks for the content, king Also fable 2 note: being knocked out puts a scar on your character, which I’m pretty sure you can’t remove, so that’s one nuisance
The biggest issue I have with this game is that there's a bit of DLC where you can resurrect your dog if you picked something else at the end of the game making resurrecting the people that died building the Spire the objectively best option since you can just bring the dog back and the gold is not really worth it when you can just get that money from owning houses.
I absolutely loved Fable II when it came out when I played it in Middle School. I spent hundreds of hours playing it. I spent all of christmas break staying up until 4-5am playing Fable II. To this day the Fable II music is so intensely nostalgic it takes me back every time I hear it. I think that for its time, this game had some really interesting mechanics that weren't commonplace.
Damn I loved this game back in the day, I still do! It's just such a shame they never released a PC version of it. It did everything better than Fable 3 did, except perhaps the feel of controlling your character. There was this odd floaty feel to Fable 2 at all times. And maybe the dialogue and cutscenes. Fable 3 was more cinematic with character interaction during major plot points.
honestly i love disobeying the commandant in the spire and feeding the prisoners. the experience loss didn't hurt me in any way, so i reveled in my stubbornness and flipped off the boss. xD
If you listen to Lucien monologue at the end, Reaver ends up shooting him because he got tired of listening to him prattle on. Angered my 13 year old self to no end
Four things: 1. You get Normal EXP(Green) and EXP for Strength(Blue), Skill(Yellow), and Will(Red) depending on wiich one's you're using. Normal can be put into any of the three stats, while the others can only be put into their individual Stats. 2. You CAN break the economy, just not in the same way as in 3. To do this, you essentially become a traveling Arms Dealer by getting enough gold to buy out the best weapons in poorer towns or during a sale(if the merchant both fears and loves you, you get good deals too) then fast travel to a more well off settlement and sell them at higher prices. Then you can buy out all the property and jack the prices up. Also, you don't stop passively making money when out of the game. 3. Will is broken in this game. Like no bs, it is the win button. Once you upgrade a damaging spell up to level 4, the charged AOE spell will delete an army of even the strongest enemies in seconds. 4. Getting the aim ability in Skill unlocks the Gargoyle quest which is functionally identitical to the gnome quest in 3.
If you think about it, Fable 1 and 2 have almost similar scripts. First, you are a child, then a hero of ancient organisation, you need to stop very bad guy, you need to go to the arena, then you go to jail and spend a lot of time in there. 3 is a really mixed game and a little mess, but at least lions guys tried something new this time!
I played fable 3 first as well! When I saw all three on the Xbox gold pass I downloaded fable 3 first. I was assuming it was the most advanced and probably the most fun game out of all the games. I love fable 3 but I do recognize now where it stands in the lineup.
Fable 1 is the best hope they draw influence from the first two games being able to do emotes for renown is cool but also interacting with NPCs would be cool also
Other then the renting/repairing system of 3 and the more fleshed out marriage system I defiantly prefer 2. Though I also prefer ascetically that your hero didn't become creepily muscular looking in 3 as well.
Never played 2 or 3. Have played plenty of 1 though. After watching this, and having tried 3 and quiting 15 to 20 mins into it, I think I shall try Fable 2 out. It looks like the Fable I know and love. Thank you for your video!
For me, i absolutely love Fable 2. It was my entry point into the franchise and although i wasn't into it at first i quickly got invested the longer that i spent playing it.
I’m a little late to the party, but Fable 2 is a game that’s very special to me. It was my introduction to the fantasy genre as a whole. With that I’m surprised no one talks about it, but has no one ever felt like Theresa could’ve been the next villain. She manipulated Rose and you to buy the music box leading to her death. Later on it seems like she had a hand in the Abbots death. When Hannah says she’s a pacifist she says “we need a hero not a pacifist monk. We need her to find a reason to fight.” It just so happens that a spire guard discovers her location shortly after this. Then there’s that line at the very end “but the spire is mine. Be gone.” I always felt like she would make for a good grey villain.
something that always made fable 2 so much better (I still love 3) to me is the fact that most of fable 1 stuff is actually still in the game just clearly no treated well by time. the guild is there, oakvale is there, bowerstone is there, people talk about the old game. fable 3 makes a small reference that you are a descendant of the hero from 2, but that's kinda all it does to bring you back to the older games outside of having theresa there.
Im replaying through Fable 2 for the first time since 2008 or maybe '09 rn, having a pretty good time and getting a more thorough playthrough this time around. It's definitely better than 3, 3 is one of those "what if's?" In videogames bc it has a pretty good theme and the industrial revolution setting was a cool change up but then it just kinda falls off, hard!
The shops having sales is such a great mechanic. You can actually make really decent money buying items cheap, and selling them off for a large profit. I honestly can't think of another RPG (aside from I guess fable 1) that has this kind of system.
I feel like fable 2 had more to do in it
Even if Fable 2 somehow had less to do it's systems were complex enough to make it significantly more interesting than 3
That’s wild to say. Fable 2 literally ends with you shooting the villain in the most anti climatic way. The story was also trash.
@@ToxicHALhe literally said there’s more to do. That has nothing to do with the story…
@@ToxicHAL Stop smoking crack
@@ToxicHAL thats the humor of slapstick comedy
Fable II is the definition of childhood nostalgia for me.
Not only because it was the game I played the most as a kid by far but because it’s tone, atmosphere and themes just evoke a quaint, charming and nostalgic setting. Despite some dark parts of the game, it overall retains that same feeling and aesthetic which makes it such a joy to play.
More than that, the varied designs of different parts of the world, the various ways you can live, the fact you can interact and build relationships with anyone and, of course, the real estate system are all things that just make this game unique. It’s strange that in spite of there being many more, and far larger in scope, fantasy RPGs that came after Fable 2, none of them ever managed to capture the same feeling this one did. It was limited in scope yes, but it knew what to do to make you feel like you’d want to live in this world whereas it’s successors tend to go for sprawling open spaces with nowhere near the same depth in individual locations.
The example I go to is that when I first played it, it took me ages to figure out that there were other areas of Bowerstone besides Market, I thought that’s all there was but I didn’t care. I got into a routine of sleeping and blacksmithing whole buying up property and I was fine with that, so my joy was ecstatic when I discovered there was indeed more of the game still. 😅
Not to say it’s perfect, of course. The graphics are very dated, the character models probably weren’t even the best at the time and the inability to die is a very strange creative choice which robs a lot of urgency from the gameplay as there’s 0 risk of death. And with Knothole Island potions removing your scars, no risk of even having that long term effect. I don’t know why they did that but it was very clearly to the game’s detriment. And while I praised the ability to interact with anyone, it’s also very basic and repetitive. NPCs don’t have any unique traits so there’s no incentive to build relationships with them except for the fun of it, which they definitely could have done a lot more with.
But I can set all that aside because every time I sit down to play this game, it still manages to capture that same feeling of charming nostalgia which no other game can do for me. And that’s enough to keep me coming back to replay it every once in a while.
God bless comments like yours, hits so close to home
Summed it up beautifully
The soundtrack especially, so many feelings flood in when I put the 1 and 2 soundtracks on
you've articulated that brilliantly and summed up how nostalgic that game is
tldr but I agree with what I read
10:27 To be fair, there was always a theme of magic dying or fading in the world of Fable. The first game was the most magical, yet it too talks about magic as uncommon with the magic school dying. The second most powerful sword in Fable 1 was known as a dragon slayer, from a much more magical past when they roamed. You are basically at the ending of magic.
By Fable 2 magic was more of an oddity and by Fable 3 magic was, well… a fable…
Well put. I've always wished that they went backwards with fable, and made prequels so we could see what the old kingdom was like. I think had they gone the route of making a new fable based not only in the old kingdom, but make it largely open world, and have it be online so you could interact with all the other heroes, it would have don't very well for itself.
You get fear points for using Will Infront of villagers in Fable 2 which says how rare magic use is at that point
@@pcti9563Interestingly enough, that's not the case anymore in Fable III.
Now, you could say that it's yet snother feature that got removed, but I like to think of it as a nice bit of worldbuilding.
Albion had a Hero King/Queen for 50 years. Not only is it the first time since the Old Kingdom that Albion has been united but that a Hero is ruling over it.
Of course, people would react with awe to your magic.
Just one small example of fable 2 being better than fable 3, in F2 banshees will taunt your character with a surprising amount of detail. Some quotes (there are many more):
"Your son/daughter despises you."
"What would Rose say if she could see you now? Do you think she would be proud? Do you think she would recognize the creature you've become?"
"The people you see, all the people you talk to, they are not real. You are alone in this universe. Terribly alone."
"Did you know Rose didn't die right away from that shot? No, she watched you fall through that window, heard as your body thudded against the ground and cried bitter tears before a final shot from Lucien ended her life."
"You think you're a hero? Taking orders from a weak, old, blind woman; don't you have a mind of your own?"
"You still hear Rose's death cry when you try to sleep at night, don't you?"
"Think of all the time you've wasted fighting blame, when you could have been leading a normal life."
"Why do you think you continue to cheat death? Not even oblivion wants you."
"Hammer still thinks her father's death is your fault. One day she will betray you in revenge."
"Love wasn't enough to keep him/her with you..."
"Your son/daughter hates you, he/she will get a blade in the night and plunge it through your heart."
"Your husband/wife is cold and alone right now. Balverines will feast on his/her flesh."
"Your son/daughter is so sweet, like honey. Last night when I visited your home, he/she screamed your name as he/she died."
"Think about all the endless hours you've wasted playing this game. And for what? Nothing!"
"You should've never left your husband/wife alone!"
"I have seen where murderers like you go. It is a dark, desolate place."
My personal favorite was "You let Bob die", after you emerge from The Spire. Such great amount of detail put into lines that most players will never hear.
It's a lot of fun veing evil in the childhood then be a good guy as an adult. What would rose say. I'm a better person now....
Jesus Christ, that's gotta be the most DIABOLICAL shit talk from any npc in any game that I can think of lmfao I'm impressed
Real life banshees are weak, it’s funny when in video games they make them so impactful lol
In 2023 turning online orbs on and seeing other players in your world still is so heartwarming, always gonna loves this game, I got a screenshot with 6 online orbs in bowerstone
Even now in 2024!!!! Makes me so happy when I see a bunch of people
The expression wheel in fable 2 is superior, also the fact that you can use it on multiple is 10x better than doing in 1 but 1 in fable 3
They were serving different purposes, tho. The point of 1 on 1 in F3 was all: "Wow, the prince interacted with me," whilst F2 is just getting large reactions to doing what your rpg character decided to do. Being called fable doesn't mean they had the same goal with mechanics.
@@jaquandrejones The point becomes lost when the interactions in 3 very quickly become... I can't even say recycled, they're straight-up copied. No NPC even manages a veneer of uniqueness which defeats the purpose of the 1 on 1 interaction. If anything it's more tedious than 2 because in 2 you can appeal to a large group of people quickly to gain benefits, but in 3 there's no point. It takes forever because you can't do that mass appeal and none of the NPCs are fleshed out enough to make it actually worth it.
I also hate that I can't just shower people with gifts
Something you missed/forgot to mention is if you get a wife and kid before the end of the game, Lucian kills them off screen and bringing them back is that second wish along with the dog
I didn't know that hahahaha
ho boy I never new that. guess there is a reason I actually like the evil side more.
Huh didn't know that suddenly glad i never got married or had kids
Here to say I jumped into the comment section to add that part. First time it happened it added to my the personal story of the character especially in the end when he has to make a choice between bringing back his loved ones or bringing back everyone who died building the spire saving millions
It also revives your sister, but you only get a letter from her.
I distinctly remember the moment when I turned against Fable 3. Initially, I was having fun playing it. Then I tried customizing my character. Not only are there actually even less items to customize your hero than in 2, you had to pay extra for the black dye that was sold separately as DLC. 5 euros I think it was.
Yes, and the fact that in Fable 3, your weapon choices are way less.
The thing about trolls being not part of the 3rd game I think is in correlation with how the world is less and less magical as time progresses. They're present in the first Fable game. We're also presented a huge guild of heroes. By the 2nd game heroes are almost gone and you have to search them out. Magic is also less varied. By the 3rd game all that's left of the guild is their badges. You're the only one who can use magic and even you use artefacts (gloves) to do a limited kind of magic.
This has always been an apt description of the series.
I also think it’s interesting and sad in a way how much it mirrors the actual changing of the games themselves.
The first fable was groundbreaking, mystical, mysterious, magical, had great story and somewhat limited social gameplay.
The second was still magical but less so, still good gameplay and story, but a bit more focus on the social aspects of interacting with NPC’s and even the first iteration of Co-Op play.
The third game the magic is barely there, the story wasn’t very great and it feels more like a third person dating/relationship simulator at times.
even in fable 1 they nearly extinct so ofc in fable 3 wiht the gunpowered weapons they finally died out. this makes sense lorewise.
Don't thry even say in the third or one of its trailers that magic is dying. Or was that the second
Personally I find the de-magification of the Fable world as the series progresses absurd. It'd be far more realistic for the world and its monsters to start integrating into society as it technologically progresses and wild areas decrease. We saw a hint of this in Reaver's party where the balverines take advantage of their human forms to walk among humans without scrutiny but it doesn't go much further than that.
The whole sanctuary thing they had in Fable 3 was actually them believing that the pause menu from this game was broken. Apparently they had a lot of complaints about how much time you spend in the pause menus in this game, and them replacing it with an area you teleport into and maneuver around in and does everything a pause menu does but worse was their way of trying to fix that.
I appreciate the idea of the sanctuary being a pause menu you can move around in. It's one of the only things I genuinely liked about Fable 3.
@@TheSlammurai I like the idea in theory. In practice and implementation, I hated it and it was one of my least favorite parts of the game. Which is saying a lot.
@TheSlammurai yeah nothing better than putting 2 loading screens between the player and changing weapon
@@boblioniaI don't remember this aspect of the game since it's been forever since I played it. Whats being described reminds me of having to take the chopper over and over in MGS5. I love the minute to minute gameplay in that, but damn... can Kojima really go up his own ass with the "immersion"
@@MoostachedSaiyanPrince I mean its better than the Dark Soul route of literally no pause button whatsoever. But most things are better than nothing.
1. Better Menu System (No hopping inside a room just to swap clothes/weapons/etc.) Just lists and data.
2. Better Magic
3. Better Map (felt like areas actually blended into each other)
4. Better Story
5. Actions actually felt like they had an effect on story, instead of just throwing money at the problem at the end.
I just like how if you choose to let Lucien explain himself after final battle, Reaver just shoota him then has the audacity to say, "oh my bad were yall talking?"
Reaver is great but its annoying that even in 3 he never gets any comeuppance for anything.
@@TheSlammurai That's because he knows that this is *his* world. Everyone else, you included, are just living in it.
@@TheSlammurai Yeah, I've never liked Reaver. It's fine to have a character that's so utterly unlikable, even if entertaining, but not being able to shoot him in his face is a bigger tragedy than not having a proper boss fight. Then we have to deal with him in Fable 3. Seriously, the dude has to fuck up eventually and lose his dark seal. Can't just be immortal forever.
"Leaves the chat"
@@Lucifronz Eh, I think the fact he just keeps getting away with it is funnier.
He didn’t mention this, but for those who don’t know, Theresa actually appears in the first fable game as the main characters sister, she is as og as it gets, so I think by the time of fable 2 she is technically your 2x great aunt or something.
EDIT: Alright she is much more distant than a 2x times great aunt as someone pointed out lmao. Point is that she is your direct ancestor, just very distant. She’s been watching over the Archons bloodline for centuries. She’s also a badass character and I’ve always loved her voice actress.👌
Two times? Probably four or six.
Was a long time between one and two.
@@themarlboromandalorian yea I’m aware that the hero of oakvale is a pretty distant ancestor, I always get confused on the math though lol, and then we have the hero of southcliff (very obscure character) who is actually the father of the hero of bowerstone, who is the father to the hero of brightwall.
500 years pass between 1 and 2
Yea I knew that most people don’t an when I was like 10 or 11 an I found that out I was mind blown 😂
My head canon is that she's a ghost and is only projecting her spirit for you to see.
The most controversial part of 2 compared to either other Fable, and certainly other games, is the ending. Or more specifically, that there was no final boss and Lucien was defeated comparatively easy. It’s been widely criticised for being cheap, lazy, anticlimactic and a waste of time…
But I love it.
I love how unique and different it is because of how well it fits into the theme of the game. Despite being an open RPG where you can mould your character to your desire, Sparrow does have some core traits that define him/her. He is defined by the trauma of the day he watched Rose die and is determined to take revenge on Lucien for it. But one of the core messages of the game is that you can’t get back what has been lost. The Old Kingdom won’t return, Lucien can’t get his family back and you can’t get Rose back, which is precisely why the box shows Sparrow the one thing he wants more than anything else - him and Rose, safe and happy and healthy in an idyllic paradise where nothing can hurt them. But in order to save his friends Hammer and Garth (and Reaver), he needs to give it all up. He needs to sacrifice the one thing he’s wanted ever since he lost his sister in order to save the world. The battle was not physical, it was psychological as Sparrow had to give up what he wanted most to do what he needed.
Now, is it perfectly executed? No, because it’s hard to form a connection to a blank slate character in the same way as a fully fleshed out one like Geralt. So I don’t really blame people for feeling cheated by this ending since it does pull this at the last minute and you as a player don’t really feel the same connection to Rose as Sparrow does. Especially in evil playthroughs as this moral contradicts a lot of what your character would be doing in this situation lol.
So it was not executed the best but I really love what they were going for here. I love that a very human villain like Lucien was defeated in the most human of ways - by giving up what you want most to save the world. I will give all the credit in the world for trying to be unique and original with that ending when it would have been so much simpler to do a generic big boss battle.
Probably one of the few endings people will remember ironically
It also comes full circle. He shoots you when you and rose are about to achieve your dream, and you shoot him when he's about to achieve his.
You CAN revive Rose though, it's part of the second wish where you get your dog back.
Honestly, boss fights are a design trope if you think about it. A game is meant to be made how they wanted it to be and I think you're right :)
@@CulturalDuck True, which is part of why I’d say the game is muddled in the execution of that concept. I think the canon wish is to resurrect everyone and be a true hero, but that obviously isn’t as clear with an open ended RPG.
My least favorite thing about fable 3 was making the alignment appearance modifier hidden outside of flourishes. I rememher playing both fable 1 and 2 as a kid/teenager and absolutely adoring the fact i could see the consequences of my actions on my appearance
I think 1 did it better. At least for evil.
They dropped the ball so
Hard on that i remember the advertisements even showed you could get them
Of the original 3 games, Fable 2 is definitely my favorite. Describing 3 as a watered down version of 2 is probably the most accurate way to describe it in one sentence. I just didn't like the wish segment at the end of the game, and I also felt that the end of the game just sort of rushed itself along like it was through playing with you. The original Fable also had stuff left behind, like losing in combat resulting in you acquiring new scars. And an aging system that made sure you were 120 with your big sister remaining at about 20 for the whole game.
well your sister staying young might be canon because she was alive hundreds of years later in fable 2
@@artemislogic5252 I'm pretty sure that's a result of the influence of the Sword of Aeons at the end of the game though, so she should have aged along with you up until then. (I think anyway)
You'll age less if you dont Level up. Every skill you level ages you .7 years. Maxing at 60. For some reason you start to wrinkle at 27 though
the comparison of the protagonist to human shrek was uncomfortably accurate
Especially after you finish the game and look like a pile of playdoh on steroids.
I died when he said that
Fable 2 is a great game, when you really take the time to dig into it you can learn a ton of stuff that really helps build the world, my favorite bit of lore is that somehow Scythe is still alive, while not uncommon for characters to break immortality that fact he survived so long though not only the fall of the Hero's guild but the breaking of the Old kingdom says a lot about how powerful he must be
I always thought that Scythe would return in a sequel or something. It was so well settled. Could you imagine that instead of the Crawler it was Scythe?
But Scythe was the original Hero and by all accounts a pretty chill dude. He shouldn’t be the villain, but I always hoped he’d come back somehow
@VardrunCRidleyKnight maybe he wouldn't act like a villain but more like a villain hunter. Think about it, the Archons corrupted by each generation even to the most recent times, but by being less it would be easy to end such corruption. That wouldn't make him a villain, he would still be a hero but Scythe would see the current hero as a threat to what he built (sorta like Jack of Blades) as this hero carries the corruption of the Archons ( we see in all the games how that shapes the different heroes and the atrocities they bring). It would still fit in his character
If Scythe isn’t mentioned in the Fable reboot, we riot
@@VardrunCRidleyKnight Honestly Scythe should be the epitome of being neutral.
I know its kinda silly to commend but distance text on exit of the location telling how much you will travel and how long is realy nice touch that add to the immersion. ALSO time skip is impressive, the fact that in game I had a child did the spire rescue and find out the my child is out of crib and grown up in 10 years was jaw dropping for me
Fable 2 was my childhood. The only game I played more after Fable 2 was Skyrim. I still come back to Fable 2 after all these years. Fable 2 will always be in my heart.
I've played all three of them. The first one has the best writing. The third one looks the best. So, for me, it's where you put your value in either the storytelling or the looks of it. In the first one you can add these stones onto your weapon to add an element or damage to your weapon. You can also have weapons with magical effects, like having a bow that can shoot multiple arrows at the same time. I can't wait for them to bring back Jack of blades from the first one. When you play the first one, you will understand where they got the map idea for the third one. In the first one, you went to the Guild Hall and they had a big old map. That lets you know the location of all your quest and it also allows you to quick travel. It'll blow your mind if you go back and play the first one, you will understand the origins of all these places and characters. Like Teresa and the Music Box and Crucible. The decisions that you make in the early game make it different for you later on. Like if you try to cheat and swindle people when you're a kid, they won't trade with you when you become an adult. When you plant an acorn, you come back 10 years later, it becomes a tree. Ya you need to play the 1st one.
First fable is the best!
Fable 2 was good because we could flip through some menus and change our drip.
Fable 3 required us to go through 3 loading screens and shit.
Hope the devs took a lot of inspiration from 1&2 for the reboot
I REALLY hope they don’t go the Saints Row reboot route and fundamentally change everything
I guarantee they didn't. I'll be very surprised if it resembles the Fable we know and love in any way
@@BillyMays102the combat system is the OT was awful. The combat in these games have definitely not aged well and you must be blinded with nostalgia if you can’t see that
@@BillyMays102 Absolutely not, the combat does not hold up, especially the first game.
You can literally get stun locked in the arena, and is busted with the combat damage markiplier, Fable 2’s gun and magic system busts everything to the point where it’s a cake walk. Fable 3 is so pitifully easy and the enemies don’t help.
I played every single game 3 times, with my recent play throughs a few months ago in anticipation of the new fable. I can tell you that combat needs to be overhauled, especially when games like Ghost of Tsushima/Witcher 3/ Horizon/ God of War have raised the bar with what action RPGS should be.
It’ll be incredibly dissapointing and embarrassing if the new fable’s combat is exactly like the OGs.
Keep the humor as well
I think the only good feature from Fable 3 that I can recall vividly, is the spell combinations, dual wielding of spells.
I love Fable 2 and all the dlc that came with it. For me it has a special place, it was the game I spent the most time with my little brother. We used to create different builds to compliment each other (usually I would use melee while he focused on spells). I wish I could do so again...
THE TIME IS... Very Late... (The best NPC in Fable 2)
Theresa was always the true BBEG of the trilogy. We all just served her as pawns.
By random chance, I played kotor 2 and fable 2 around the same time, and came to the logical conclusion that Teresa and Kreia are the same character.
I... Am surprised I never caught that.
I mean, the same voice actress, yes.
But they're both blind. And old. Very old.
Same. Too many similarities.
Fable 3 was good. That was the problem. Fable is supposed to be a lot better than just good.
One of my main memories of this game is the Co-op with my brother. You can bring other characters saved on the console, and something my brother did for me is have me start a new game, but before I even finished the prologue we saved, booted up his character and played the Crucible together.
One fun aspect of the co-op is you can set how much gold and exp each player gets, so he gave me either 90% or 100% of the gold. So when I reloaded my saved game I then had thousands of gold coins as a poor, orphaned beggar. I still had to do the quests to get the 5 gold though. XD
Fable 3 had some really good ideas, but didn’t really do enough to fully realize those ideas, while at the same time it paired back lots of things from 2 that could have instead been refined. Fable 3 was supposed to be a game that, thematically, was about forming 1-on-1 relationships with people, then having to weigh the needs of those relationships against the needs of a kingdom. It can be seen in everything from the hand holding, greater emphasis on dating and marriage, the quest lines, to even making bonds with weapons and leveling them up by completing little quests with them (something I really liked about Fable 3, honesty). That could have worked, in fact I think that could be a really cool idea. Promising people aid to win the throne and then having to go back on your word to fend off the oncoming evil, or choosing to keep true to your word and dealing with the deaths of your own people. Or just betraying everyone and looting your kingdom, becoming the king of a graveyard. The problem was that there was never any real struggle to just choose to help individuals AND the kingdom. You don’t sacrifice anything to save everyone, five million gold is nothing. If you just wait around, you will earn that in interest. The game needed to make a difference between the countries gold and your own gold, while also preventing you from just donating gold to the kingdom, just looting it. That alone would have made the second half so much more meaningful.
The way that Fable works with getting knocked out reminds me of a Skyrim mod I liked that prevented player death, and instead replaced it with a system of injury and capture. Depending on who/what you lost to, you could either be left for dead or captured, but one thing was certain, you'd be hit with heavy, long lasting debuffs, and many of your items would be stolen.
You could track them down and get them back, possibly having to rematch the thing that beat you the first time but now you have even less gear to face them with, but it replaced dying and reloading with a whole side quest system.
So like, there are really good ways to not die in a videogame, and still be a very interesting challenge.
Mod was called Death Alternative
I can remember the smells, the feel, the escapism, spent so many hours playing even got the guide book, fond memories.
Honest opinion. After that ending with Theresa, I genuinely thought she was going to use The Spire to bring back her brother, the Hero of Oakvale. Imagine she succeeds and brings him back, but at a cost. What if the evil ending is true? What if he wielded the sword and the mask of Jack consumed him, but Theresa survived being killed and went into the void and somehow lived and when she returned to Albion she sealed him back in the void and was able to warp reality and history so her brother will be remembered as a hero he was meant to be. But something happened, the seal is broken and her worst fear has come to pass, Jack using her brother as his body is back and Albion will burn.
"I have returned. After an eternity away from you all, Jack of Blades is back!"
Definitely a better idea for Fable 3.
If that was her plan I doubt she'd have let you use its revival power. It was probably something else unrelated to that function of the spire.
Fable 2 is the only game that has ever made me cry. I was 10 and was having a moral crisis because of the options you choose at the end of the game. I also had a halo around my head. I was crying because i didnt know what would be the better option, choosing my dog or saving the people who were involved. I wrestled with the decision for like 10 minutes sobbing and asking my family what i should do and them not understanding anything i was saying. I then chose the money and lost my halo and grew two little nubs on my forehead. I then surmised that i must be evil then and proceeded to go to the main town and grow out my horns
lmfao
💀
Well that's one way to do it. "I couldn't decide what group of people to save so I just took the money."
I love the fable series, it was one of the first franchises I ever played for games and truly loved, having said that I can also accept that a lot of the rpg elements and gameplay that I loved about the first 2 games doesn’t end up in the 3rd unfortunately. But I hope the new game takes the series in a good direction excited to see what comes
Fable1>Fable2>Fable3. And what's extra annoying is that each one had downgrades and improvements between them
yep was weird.
fable 2 improved the melee/ ranged combat but fucked the magic and leveling
fable 3 improved the multiplayer greatly
fable 1...well is fable 1 The OG The GOAT, though combat did hurt my hand with the controller controls
I probably more
Fable 1 also has the best story if you have played the lost chapters.
The combat had real stakes too, getting hit meant a scar. Try to get to the end with out looking like a dried and cracked piece of leather. 1 just had more little stupid things that only added immersion to the game. Shops had deliveries that could be broken for no other reason but to stop them getting restocked. NPCs would carry the boxes to the store and drop them if you bump them. A needless feature that only ever fucked you over. This is why fable 1 is the best.
@@feveredmushroomHD Fable 3 also had dual wielding of spells which I liked a lot, but that's about it.
@@norXmal I fully agree that the idea of dual wielding was good. I just wish we had the spell power/ selection from the first game.
Also lore wise the fact our character needs to use a crutch IE gauntlet to even use magic feel like we are just playing a weaker character :(
Fable 2 is my personal favorite out of the trilogy however now you definitely have to do a video on the original Fable and see how you would compare it to it's sequels.
20:27 I didn’t even know this was in the game because I always took my time. This is golden. And Theresa sounds so done when she gives her crap for alienating the men they need the favor of.
Fable 2 holds a special place in my heart, much more than any other game. It helped me through a very rough time in my early 20s (I played it long after it was released)
Fable 1 is where I started as a kid. So the nostalgia is strong with that one. I loved Fable 2 when it came out and played both many times. I played Fable 3 once and was... just not happy with it. It evolved but backwards. As someone that grew up with these games, 3 should have been so much more. I didn't hate it. But it's not the sequel I would have ever asked for. I'd be fine if they stopped after 2.
Fable 1 I played, probably, more than a year straight. It was SERIOUSLY so f***ing awesome. Fable 2 I played... 2 times? The end boss and overall unbelievably easy gameplay left me disappointed... and then Fable 3?! The REDEMPTION?!?!?! Even worse than Fable 2. I played about 10 minutes and never touched it again.
"It evolved but backwards." You mean 'devolve'.
Hero of Oakvale and Hero of Bower Lake were actually, yknow, cool.
Hero of Brightwall.. yeah, no.
Every single day I wish for a pc release of this game.
Same bro I wish they would remaster it
Emulate that shit my brother
Wait have you never actually played fable 1? The way you talk about Theresa and then later just glance over the guild (which was where you trained in fable 1). Why would you not play fable 1 before you play 2 and 3? ^^ You're missing so much lore.
That kinda makes these videos more interesting though doesn't it? No shortage of people going through the series in order. But watching someone go backwards?
I remember my friend joining me as an orb, gifting me 100,000 so i could buy houses, i was awful at the game going back when it came out. But the memories i have of it are amazing and itll always be one of my favourite games. To be fair, i enjoyed all of the fable games, whilst 3 was more lackluster, i did definently still enjoy it. Ive got to say that 2 is my favourite out of them all though, probably because it was the first one i played, i didnt bother playing 1 until after i played 2, but yeah all of them hold a special place in my heart.
Also getting knocked out in fable 2 will give you a new scar each time you get knocked out.
I absolutely loved fable 2. It did so many things better, the only thing I hated was the ending no climactic battle. But other than that loved it
I think that you summed up pretty much the very precise reason why Fable 3 is very much disliked by every single person who played Fable 2 (or even 1, for that matter). Oddly enough, I don't see that many people realizing that it's not that Fable 3 is devoid of any quality, it's that everything it does right, it does it worse than Fable 2 systematically. So anyone who played Fable 2 will just feel like they've been kinda betrayed by being served something that isn't even on par with the previous game on any aspect.
Though I have to say, for someone to have played Fable 3 first, lucky you, you were one of the few who was able to enjoy it for what it's worth! :D Can't wait for a video about Fable 1
Any fable video is good. Glad ya made another
fable 3 should have just been one more dlc for fable 2
"The economy doesn't shit itself in the fist 5 minutes"
Make the Bowerstone blacksmith fall in love with you and also fear you (scaroused), buy all of his merchandise at a discount, sell all of it to the traveling merchants in Fairfax gardens, repeat for as much gold as you need.
Just buy out all the weapons from the weapon stall in Old Town and take those to Fairfax. They give you a huge discount. Once you make enough money at that, buy the Bowerstone Market blacksmithy for the owner's discount and sell those weapons in Fairfax as well. Do the same thing with gifts/jeweller's stalls in the Market district and Old Town. I always have plenty of money and several houses before I meet Theresa at the clocktower by being this sort of smarmy travelling salesman.
As someone who started with Fable 3, I never understood why I saw so much hate for it online. Granted it helped that I got I free with Xbox Live’s Games with Gold program so not having to pay for it helped. But it was still a solid adventure and I liked how you had to put in some actual effort to get the Light Side ending rather than the Dark Side one.
Dude, Fable 3 legit stabbed me 23 times in the ides of March. I feel my disliking of it is justified.
The bit about the dog being over 30 years old cracks me up!!! 😂 to think he would’ve been almost dead from you just growing up from childhood.. haha
It's interesting to hear someone play it backwards because I played them as they came out. I didn't know about all the hype for the first game so I just played it blind and it was awesome. I followed all of the hype for the second one when they were claiming that it would be the most in-depth RPG of all time and when it came nowhere close I was very disappointed and didn't even think it lived up to the first one. I know a lot of people prefer the second one, but the first one is just so much better in my eyes.
I find it interesting that since you played the games backwards you get to have an "OH!" moment with Theresa, just wait until Fabl 1 ;)
The "it took the hero 10 years to escape" always took me out of the fun.
Fable 2 is extremely underrated. Some of the best mini games it has its problems. I always save the dog in the ending.
I started replaying fable 1 a few days ago and I almost immediately knew I was gonna play 2 and 3 again. 2 is the best outta all 3 in my opinion
When you understand that Theresa raised a hero to use him as a pawn in taking over off an ancient magical tower device so she can attain unlimited power it doesn’t really make sense that striking her down was the wrong thing to do in the first game even though avos tear is way better
i love fable 2 so much. one of my first rpg games and i literally can’t think of a game that has recaptured the feelings it gave me as a kid.
The New Fable better let us choose between Male or Female, or take it one step further and let us customize or own character male or female, like Elder Scrolls.
I remembered playing this game with my dad a long time ago when I was a kid. The game I guess wasn't build for co-op so I wasn't ever able to customize my character. But going back to the game years later and being able to play for myself the wave of nostalgia hit me like a truck and I had so much fun exploring the world on my own. I've played through the game with three different characters now in the span of a few months and now I just want to play another game similar to it, but surprisingly somehow games with more advanced graphics and mechanics can't hold a candle to the feeling of discovery that this game had. I hope the new fable game coming out might be able to capture some of the same feeling but I'm not holding my breath.
As someone who just recently played through fable 1 and fable 2 (both ot them I did a good and an evil playthrough) I actually enjoy fable 1 more than fable 2. Sure fable 2 made a lot of good changes, like being able to buy most houses without having to murder the old owners etc. But fable 1 from a gameplay perspective was simply more fun. I feel like the spells in fable 1 were more diverse than in fable 2 and being able to quickly choose between 3 spells that you can instantly cast is just way more fun than the "loading up" way of fable 2. And there is also simply something about the melee hits in fable 1 that felt more satisfying than fable 2.
With that said, I'm excited to go and play fable 3 to see how it compares.
I found the game I miss when I was kid I just could not think what it was about so it’s fabe 2
fable 2 will always be my favorite fable, sadly you can't find it anywhere, its not even on steam
Irrelevant retrospective on decade+ old topics from my childhood? *grabs popcorn, hits like*
u didnt have to say anything I immediately agree with the title
this is the only fable i had as a kid , im glad i got this instead of 3 lol
I don’t even know how I happened to own that game, I remember my dad playing it with me and it was on Xbox so it must have been one of the last games we played together before I got into stuff like cod and was just playing with my friends, this game has such a place in my heart I can’t explain, it may have even been my first real RPG.
Tbh, I never thought fiz would become this kind’ve youtuber. I loved listening to this man’s rdr2 content while doing homework, now I’ve graduated and I listen to him doing fable 2 videos. Is there any greater comfort? Thanks for the content, king
Also fable 2 note: being knocked out puts a scar on your character, which I’m pretty sure you can’t remove, so that’s one nuisance
The biggest issue I have with this game is that there's a bit of DLC where you can resurrect your dog if you picked something else at the end of the game making resurrecting the people that died building the Spire the objectively best option since you can just bring the dog back and the gold is not really worth it when you can just get that money from owning houses.
I absolutely loved Fable II when it came out when I played it in Middle School. I spent hundreds of hours playing it. I spent all of christmas break staying up until 4-5am playing Fable II. To this day the Fable II music is so intensely nostalgic it takes me back every time I hear it.
I think that for its time, this game had some really interesting mechanics that weren't commonplace.
Fable3 felt like it needed 2 more years to finish its promises, but it was needed for the new xbox launch.
Fizhy, I loved this video so much, I had to hit the like button!
Seeing the town crier just brought back a wave of memories. "THE TIME IS... very late."
Well, yeah, milk is usually better before it spoils.
Damn I loved this game back in the day, I still do! It's just such a shame they never released a PC version of it. It did everything better than Fable 3 did, except perhaps the feel of controlling your character. There was this odd floaty feel to Fable 2 at all times. And maybe the dialogue and cutscenes. Fable 3 was more cinematic with character interaction during major plot points.
honestly i love disobeying the commandant in the spire and feeding the prisoners. the experience loss didn't hurt me in any way, so i reveled in my stubbornness and flipped off the boss. xD
If you listen to Lucien monologue at the end, Reaver ends up shooting him because he got tired of listening to him prattle on. Angered my 13 year old self to no end
An effective title is not a stupid title.
Great video dude.
Anyone else noticed how similar the Fable 2 pause menu layout is compared to the old Xbox 360 dashboard
Four things:
1. You get Normal EXP(Green) and EXP for Strength(Blue), Skill(Yellow), and Will(Red) depending on wiich one's you're using. Normal can be put into any of the three stats, while the others can only be put into their individual Stats.
2. You CAN break the economy, just not in the same way as in 3. To do this, you essentially become a traveling Arms Dealer by getting enough gold to buy out the best weapons in poorer towns or during a sale(if the merchant both fears and loves you, you get good deals too) then fast travel to a more well off settlement and sell them at higher prices. Then you can buy out all the property and jack the prices up. Also, you don't stop passively making money when out of the game.
3. Will is broken in this game. Like no bs, it is the win button. Once you upgrade a damaging spell up to level 4, the charged AOE spell will delete an army of even the strongest enemies in seconds.
4. Getting the aim ability in Skill unlocks the Gargoyle quest which is functionally identitical to the gnome quest in 3.
Fable 2 the first Fable game I ever played, takes me back to the good old days.
If you think about it, Fable 1 and 2 have almost similar scripts. First, you are a child, then a hero of ancient organisation, you need to stop very bad guy, you need to go to the arena, then you go to jail and spend a lot of time in there. 3 is a really mixed game and a little mess, but at least lions guys tried something new this time!
I played fable 3 first as well! When I saw all three on the Xbox gold pass I downloaded fable 3 first. I was assuming it was the most advanced and probably the most fun game out of all the games. I love fable 3 but I do recognize now where it stands in the lineup.
Best Fable in the series.
0:43 to be honoust, thats something i would do on an evil playthrough :P
Fable 1 is the best hope they draw influence from the first two games being able to do emotes for renown is cool but also interacting with NPCs would be cool also
Other then the renting/repairing system of 3 and the more fleshed out marriage system I defiantly prefer 2. Though I also prefer ascetically that your hero didn't become creepily muscular looking in 3 as well.
Oh come on.
Loved being able to make a muscular dwarf character.
Never played 2 or 3. Have played plenty of 1 though.
After watching this, and having tried 3 and quiting 15 to 20 mins into it, I think I shall
try Fable 2 out. It looks like the Fable I know and love. Thank you for your video!
For me, i absolutely love Fable 2. It was my entry point into the franchise and although i wasn't into it at first i quickly got invested the longer that i spent playing it.
I'd argue that Fable 2's one of my favorite games of all time.
I just refinished this game today, haven’t played it since it came out. Was a great trip down Emory lane
I’m a little late to the party, but Fable 2 is a game that’s very special to me. It was my introduction to the fantasy genre as a whole. With that I’m surprised no one talks about it, but has no one ever felt like Theresa could’ve been the next villain. She manipulated Rose and you to buy the music box leading to her death. Later on it seems like she had a hand in the Abbots death. When Hannah says she’s a pacifist she says “we need a hero not a pacifist monk. We need her to find a reason to fight.” It just so happens that a spire guard discovers her location shortly after this. Then there’s that line at the very end “but the spire is mine. Be gone.” I always felt like she would make for a good grey villain.
something that always made fable 2 so much better (I still love 3) to me is the fact that most of fable 1 stuff is actually still in the game just clearly no treated well by time. the guild is there, oakvale is there, bowerstone is there, people talk about the old game. fable 3 makes a small reference that you are a descendant of the hero from 2, but that's kinda all it does to bring you back to the older games outside of having theresa there.
I really want to play the fabel series again, i hope they add 2 and 3 to Steam.
Im replaying through Fable 2 for the first time since 2008 or maybe '09 rn, having a pretty good time and getting a more thorough playthrough this time around. It's definitely better than 3, 3 is one of those "what if's?" In videogames bc it has a pretty good theme and the industrial revolution setting was a cool change up but then it just kinda falls off, hard!
The shops having sales is such a great mechanic. You can actually make really decent money buying items cheap, and selling them off for a large profit. I honestly can't think of another RPG (aside from I guess fable 1) that has this kind of system.
First time I played Fable 2 was in my friend's dorm. I stayed there playing from 6 pm until 8:30 am.
The XP to guild seal change was for sure the one that bothered me the most I found absorbing the XP somewhat satisfying too
This was one of my favorite games on the 360 and my favorite in the franchise
I like Fable 2 but I hate how the main character becomes Human Shrek over the course of the game.
Fable 2 is generally regarded as one of the best games, calling it better than Fable 3 isn't saying much lol.