Images as Planes - Combining CGI and Green Screen Footage in Blender
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- Опубліковано 5 лют 2025
- A Blender tutorial on Images as Planes.
How to key green screen footage in After Effects: • After Effects into Ble...
How to key green screen footage in Blender: • Blender 2.8 VFX Tutori...
Wild Tricks for Green Screen in Blender: • Wild Tricks for Greens...
JOIN US ON PATREON! / purpleparkstudios - Фільми й анімація
Really helpful tutorial Patrick... I have been looking for this tutorial and tried different key words to search on youtube.. finally i found it.. Thank you so much for making this..
I am glad this was helpful! It’s one of my favorite Blender topics and I have plans to make more videos like this one that go into more detail
@@purpleparkstudios4124 That will be really great .. Can you please explain how did u manage to get the exact cut rotoscope of your video with no background at all, I tried on one of my green screen videos and cant get rid of default black background which is rectangular shaped..
@@hindustanstream1813 I don’t rotoscope I use After Effects for the keying process. You can also use Blender but I just prefer AE as they have basically a one click fix. For a really clean key you can tweak settings in AE. I think I have a tutorial on it but I can make a keying tutorial for sur e
@@purpleparkstudios4124 It will be good to have some keying tutorials .. I noticed you had given some link to the keying using blender .. i referred to that and was able to filter out the background.. thanks brother..
@@hindustanstream1813 of course! I’d love to check out your work with the images as planes when it’s finished!
Dude. I present movie reviews on my YT channel and I've been using images as planes for about a year. I just learned more in this 15 minute video than I have in six months of noodling around within Blender. Great video. Cheers.
Glad to hear it!!! Keep up the great work!
Good stuff, did not know about the textured view on basic viewport mode. you can add a track to camera constraint on the images to plane object. put the images to plane a little back so it doesn't clip through the desk and decrease the influence as needed. that last tip could work really well using a gimble where someone rotates around you, that way as you rotate the camera around in the scene as the images to plane tracks your cameras rotation.
Yes you could do that. Easiest way I think would be to put some markers on the green screen and camera track the footage. That way you will get a CG camera with the same camera movement as the real camera
very cool my friend
Glad it was helpful
@@purpleparkstudios4124 👊👊
@@purpleparkstudios4124 cool my friend have a good day keep up the great work my friend
@@LPMOVIESTVSofficial you too, will do
yooooo this was SUPER helpful! thank u so much! liked and subbed babyyyyyy!
I appreciate it! Glad you could benefit from the video!!
@@purpleparkstudios4124 hey i cant figure out how to add an png sequence instead of a video
@@PXTCHXS you could add the PNG sequence to the video editor in Blender and render it out as a video file, then import the video file as images as planes. Let me know if that helps
really helpful!! thanks a lot!!!
Glad to hear that!
Very Helpful Tutorial
Good! Anything else you would like just leave a comment. Working on some new tutorials for the new year
cool tutorial
Thank you!!
You’re amazing thank you
Just trying to share what I can and hopefully help inspire others
Hi, I don't see under Image Plane Screen Space Reflections and Ambient Occlusion. In Blender 4 did those settings move? Thanks!
It should be in the render settings if using Eevee
@@purpleparkstudios4124 ok, now I see! Thanks!
Of course!
Hey 👋. How did you change that color and light of the character of the image imported as plane? He looks as same as background. Stunning. Thanks for the tutorial
When we filmed in front of the green screen I made notes of where the light was coming from. There was a light in the kitchen were we filmed behind his head, so when I placed the footage into blender I added lights in the same spots as the real ones, including a light behind his head in the 3D environment. From there, if you match the lighting correctly you have options to start experimenting
@@purpleparkstudios4124 Wow!. Great. I thought you did with composition. So, Do the light in 3D scene influence the image as plane? I have to experiment it. If you have a trick, please share. Thannks. Sub!
@@MindblowQuotes yes, lights in the 3D world can and do influence IAP. It’s a bit easier to influence if when you import your image as plane you choose “principled” instead of “emit” from the menu just before clicking import! You can always change it also on the shading editor.
yes 👏
Yes af
Does anyone know why when I use cycles, a texture environment and an image as a plane, it does not emit a shadow, it probes by removing the texture environment and illuminating with lights and it works, but when I activate the hdri it does not emit a shadow, any solution please?
Can you please elaborate?
@@purpleparkstudios4124 Yes, sorry mate. context: I am trying to integrate a plane with alpha (Chroma key) in blender, I am using an enviromentl texture as lighting of the world, when I use the environmental texture, the plane (ground), where my character is does not reflect a shadow, but When I remove the environment texture and only illuminate with point or area light if it reflects shadow on the plane (ground), that is my problem. I need to cast shadow using an HDRI environment texture 🥲
@@sebastianodibusti responded on the other post to your comment about this! Thanks!
can you add footage to practices
Check this out…i provide the footage to follow this tutorial
ua-cam.com/video/aQMVoWO20lA/v-deo.htmlsi=dNUc83wxAhJWADVL
How do you export and when I'm rendering animation the background is Missing and can you make complete tutorial
Yes, I am in the process of creating another tutorial, I will try to include a bit about exporting and rendering!!
@@purpleparkstudios4124 next time reply with link bro thanks!
@@starktime3476 not sure why your backgrounds are missing, try doing a UA-cam search 🔍 also, to export it’s a bit difficult to explain over typing because there are many ways to export in Blender. There are lots of great videos about the topic on UA-cam, however I will try to include in my next tutorial my favorite render and export settings! Keep up the great work 💯
@@purpleparkstudios4124 actually Imported image as plane for my background greenscreen footage which is also an imported as image plane with image sequence but when i start rendering only the footage is rendering with black screen
@@starktime3476 check you compositor, maybe you are only rendering foreground or only background, it’s a bit hard for me to help with out seeing the problem directly. Feel free to reach out on Instagram maybe send some photos of your screen so I can try to help
do you have the footage available on patreon?
I have some pre keyed green screen footage available on my Gumroad
Great tips. Does working in standard or ACES help ?
I find it’s always nice to experiment, I usually end up switching to standard and go with the medium high contrast/high contrast setting. However it really depends what you are planning to do. Example…if you plan to color correct in Adobe or some other program it might be best to stick with something other than standard so you have more control later
Can you make a detail tutorial on how bring three people Dailogue scene which shot in green screen and how to build set around it
Sure, I would love to do that. I am actually going to release a short film later today with some dialogue
helpfull lesson
Happy to hear this video is helpful!
dude.. can you do tutorial about video speed.. when i do this my render video is slow..😢
Yea, I have a few new tutorials in the works, I’ve been wanting to do one on render speed tho
add bump to iap shader
Yes
@@purpleparkstudios4124 ok so what if im also using a rgb curve for some reason its not working for me
@@multimediavisualz_ are you using RGB Curve into the bump or into the base color?