I watched like 100 hrs of these freshman year and now I’m a senior. Still watching. Waiting. When will this game come into my hands? I’ve come so far. My first paycheck from my first job will be here soon. I know what I must do.
During REM sleep (i.e., when dreaming), the prefrontal cortex tends to be mostly inactive. This is the part of your brain that governs critical thinking, logic, and social behavior (among other things). On the other hand, the limbic system (in particular the temporal lobe) is very active when dreaming, and that part deals with emotions, memories, and arousal, particularly in regards to fear and anxiety. To that end, the classic Silent Hill games do an amazing job of simulating what it's actually like in a dream. Characters don't often think very critically; they act on seemingly nonsensical leaps in logic, believe absurd information with little or no skepticism, and their conversations are frequently awkward and unnatural. On the other hand, memories, emotions, and (in SH2) sexual arousal/shame can play a huge role in what we see and how we interact with the world. The dark and foggy everchanging landscape, those monsters who appear to be abstract or symbolic amalgams of pent-up guilt, and of course, the constant and inescapable fear: Silent Hill feels like a drug-induced slumber that uses our repressed memories to trap and torment us, and despite the obvious, uncanny absurdity, our brains aren't in the right state to object. On another note, it must be awesome having so many dads. I can't imagine all the birthday and Christmas presents you get.
Yeah Italian Horror did that a lot in the late 70s and early 80s. Fulci and Argentos most well known films are complete nightmares with inexplicable geometry, syntax, and bldg structures.
I love that radio scene, because it spoils the ending of the game if you listen closely you can hear her say "why did you kill me" it's something I never listened for until I heard the pre release version of this audio that has it clear and unstatic now you can hear that very clearly, Silent Hill 2 describes to me what Hell really is, eternal torment of the wrongs we've done and realizing the effects and consequences of those things of which we tried to run away from, in other words "because you comforted yourself in this life, there will be anguish in the next"
It may have been changed since they've done rereleases of it/translations, but I'm pretty sure they even put blanks in, for the few letters. You could take the subtitles from that moment, and literally solve the entire story like a wheel of fortune puzzle lol
There is something I've been thinking about. There is a subtle difference between what James says Mary in the "In Water" ending and the "Leave" ending. It comes at the part were the conversation goes like this: *Mary:* I told you I wanted to die, James. I wanted the pain to end. *James:* That's why I did it, honey. I just couldn't watch you suffer. In the "In Water" ending it then proceeds like this: *James:* No, that's not the whole truth. You also said that you didn't want to die. The truth is... part of me hated you. For taking away my life... *Mary:* You killed me and you're suffering for it. It's enough, James. Notice how James is hedging his bets slightly here. Like, he knows what he did was bad, but at the same time he doesn't entirely want to take responsibility for what happened. It was "not the whole truth", it was only "a part" of him that did it. Meanwhile, Mary's line expresses clear frustration about his inability to let go. In the "Leave" ending, however, it proceeds like this: *James:* No. That's not true... You also said that you didn't want to die. The truth is I hated you. I wanted you out of the way. I wanted my life back... *Mary:* James... if that were true, then why do you look so sad? In contrast to the former, James is not trying to downplay his culpability or cloud it in ambiguity here. He fully confronts the truth of the heinous act he did and admits to his guilt. There is no attempt to excuse himself by blaming a "part" of himself; it was all him and that's the "truth". No modifiers here. Mary's response, meanwhile, is much more forgiving. I think it says something that James commits suicide in the "In Water" ending, while he lives in the "Leave" ending. "In Water", his lines indicates that he isn't ultimately isn't strong enough to fully confront his own worst sides head-on, which results in him also failing to let go of Mary and truly forgive himself. Whereas in the "Leave" ending, he finds the inner fortitude to do the former, and it is what effectively allows him to do the latter.
So basically the average plot of a Persona game. It’s interesting how both series borrow from psychology and Twin Peaks though Ngl I kinda prefer how SH2 does it since it’s very realistic and mature and not over the top and anime like Persona.
@@OldEnemy1 I’m sorry but comparing the emotional commentary of Silent Hill to Persona is like comparing Tupac to Cardi B. SH is so much deeper and attentive to details. Persona commentary is surface level at best
Thank you for your comments, they are helping me grasp this all a bit better. I'm a 54-y-o mom of a 17-y-o who is obsessed with this game, and it is slowly becoming a fascination for me too! I'm a big Twin Peaks fan, and I get the parallels as far as setting/tragic stories/atmosphere of mystery go; but I find Silent Hill 2 delves more deeply into the psyche of a truly tormented individual. Good stuff!
@@anthonylangley6843 Ok I admit I was getting ahead of myself. It's clear that a lot of attention and detail was put into the emotional and psychological aspects of Silent Hill 2's writing and characters whereas Persona(at least the modern trilogy, I think the older games were better when it came to character writing. In fact, the plot beats of the first Persona are pretty similar to the original Silent Hill) is a lot more superficial(likely to pander to weebs, their target audience).
I think the leggy design in the monsters reflect how when james killed mary, the sight of her legs struggling and kicking for dear life was imprinted in his mind....I mean some of them are literally legs hanging from a bed.
@@Grinningfartking6969if someone puts a pillow over your face to smother you, your natural reaction would be to grab at the pillow with your hands, and thrash out with your legs. Therefore the emphasis on legs and not arms would come from that imagery in James's mind. I'm not sure what you meant but they aren't implying that she got out of bed.
Please someone tell me i was not the only one who got that immense terror induced feeling when i was walking around in the Prison segment, it was a feeling that i never had happen to me in any game before in my whole life, god it gave me such chills, incredible.
I could have sworn that in Silent Hill 4, Frank Sutherland (James’ father) is mentioned along with the disappearance of his son. Which means that the canonical ending for SH2 would be one where he doesn’t come back.
I remember playing the game recently and losing 10 years off my life seeing pyramid head down in the lower labyrinth. It kind of hints that there’s actually two of them. There was one patrolling the octagon-shaped looped hall and another one in the waterlogged area. Great foreshadowing some people will miss
This could just be the same pyramid head, since the most commonly believed theory is that the 2nd pyramid head represents James's guilt for killing Eddie, and the other represents his guilt for killing mary
You know, it's funny thinking back. When I was much younger and played Maria's scenario, I remember assuming she only had one bullet in her revolver because she had been dealing with monsters. The mind of a child is a funny thing.
It is funny how our brains interpret things in childhood, but I think that's still a viable take. Considering Maria is a sort of rebirth of Mary as warped by Silent Hill, the single bullet offers ripe symbolic ground. Sure, there's the existentialism. But Mary's also the only SH2 adult to have faced and accepted her reality, shortcomings, and "sins". In other words: Maria's precursor *was* dealing with monsters!
In my opinion the Maria ending should be considered the bad ending. James never comes to terms to his actions and is delusional as to what Maria is and the punishment she represents to him. She constantly treats him poorly when she's around and he is constantly having to watch her die. Even as they are about to leave town she begins to cough, alluding that she will most likely die on him again. And besides, who's to say she can even leave town. She's a construct of the town and James subconscious, I doubt any of the manifested monsters and people can exist outside the town, but that's besides the point. Maria is bad for him, that is my point lol
I think of the Maria ending as much more sinister than that. It's all of the above, sure, but also take the line James says at the end and how he says it... It's pretty much a nicer and more subtle way of saying he's got himself another potential victim. That ending is not only James not dealing with his grief in a healthy way, but also potentially turning mercy killing into a new hobby.
It's probably the worst ending, but I think people most grossly misinterpret the Leave ending as a "good" one, when it's absolutely not good at all. James, a murderer who will have to submit himself to the authorities if he wants to adopt Laura as Mary wished to, is leaving with Laura, the little girl whose best friend he killed, and likely has the body of in the trunk of the car they're driving out of the area in. She's going to notice the smell and question it. The reality of the situation is going to hit her fragile mind, very badly. James is the very worst person to be looking after Laura. And who can imagine what will actually happen to them next. Shootout with police once they realised he's the guy behind a crime they're investigating? He certainly has the guns for it. Does he give himself up? What happens to Laura then? Does he tell her to run away? Does he pass her on into the system? What could she possibly feel once she grows up enough for all of these emotions to actually properly affect her? Maybe it's not quite as bad an ending as her just being left alone to her own devices and possibly therefore to perish, or maybe finding Angela who surely would be an awful influence (considering she's the one who's murdered the most people - Eddie never killed a human, he was just being shown what it looks like by the town to try and dissuade him from it, something that sadly didn't work since instead he leaned into it). She might arguably find Maria, who would actually care for her, but I don't think it's possible - she's like the other manifestations, and Laura doesn't see any of those. I don't think it would be possible for the two of them to actually meet. Maria can see her but I don't think Laura ever saw Maria. She would've definitely asked about that woman with James who looks exactly like her best friend Mary, instead of running around so much. To me, the Maria ending is probably my favourite, because it's so tragic, and that's the mood that best befits the game. It may not be an 'ending' ending, though... as in, not an end. It does suggest that all of this is bound to simply happen again, until a different ending is achieved. It couldn't happen exactly the same... other characters would be in different positions. Quite possibly, James would simply end up permanently lost in the town, nobody else there to push him on through interaction. The town may or may not care to draw others in for the same purpose. Who could know. Alternatively you could consider Rebirth the worst ending. Can you imagine what Mary ends up looking like if that actually works? Can you imagine how insane James goes if it doesn't? In Water is clearly also, a very bad ending. Really all of these have arguments for being the worst. I still think it's Maria though, since as well as being so heavy by itself, it's also the one that must then inevitably be added to another.
@@Torthrodhel where does this fessing up to the cops and body in the trunk stuff come from? Mary's been dead for years, her body is in the ground and it was a forgone conclusion that she had died of her illness, for the authorities. I agree with a lot other stuff you said but that's a spicy take that the facts don't hold up to.
@@johnnydjiurkopff James only thought Mary was dead for years. If you follow the logic of how old Laura is, it's clear he is mistaken. It's clear that it's not been a long time at all. It's perfectly possible that he could've took her body with him, in terms of timing. But... fair enough on the bit about why he would. My brain skipped some logic there, that is so obvious now you pointed it out. Mary's body being in the trunk is a popular fan theory that I bought into until now, but now you point out this flaw, it indeed doesn't make sense. He didn't need to take her body anywhere. She was dealt with exactly where she was in the hospital, in a normal way, of course she was. Given that, you're absolutely correct. Laura will still grow up devastated in James once she has the mental maturity for it to properly hit her emotionally what he did, but... nobody's going to be out looking for James at the same time, so none of that stuff's going to happen. Sometimes you can just miss something. I did that here, dumb that was! Silly. :) Cheers for the correction.
@@bigomega73 no worries! I am quite stubborn and arrogant in my arguing with people, and I like to think I earn that by treating my own ideas no different. This was a rather funny mistake on my part! Gave me a right giggle once I realised. :D It's not just me out there. You do see it and yeah it's nice. :)
Me: "I wonder why people like this game the most in the series" My son: "and here we have to fight the second boss flesh lips, who can strangle you with their feet" Me: "oh. That's why"
The genuine passion you manifest for this game is established 30 seconds in from the tone of your voice alone. Well done son... You're my favorite. 🤯🥳👍
@@jamesmayle3787 Dawg, are you OK? Like, commenting the same message on multiple reviews of fiction isn't healthy, my guy. You might wanna unplug, go outside, maybe call your mom.
I love how after the reveal the hotel goes from being clean and pleasant looking to dark and run down, just like the rest of the game. I think it’s because now James has no hope and sees things for how they really are, so the hotel reveals it’s true form. I could be wrong though but this is always what I’ve gotten from this change.
Thanks for this, man. There's a reason why SH2 sits on the top with several other horror games and you explained it well. In fact, you could say that SH2 has basically ruined the horror game genre for me.. in a good way.
That's a good way to put it. SH2 set the bar so high for me that I've just sat with my fingers crossed since I finished it, that another game could capture the magic that this game did. The story still sits with me even after all these years. It's something I'll never forget. Here's hoping someday we will get something great like SH2 again.
15:07 Son, I remember playing this game back in my elementary school days. I wanted to experience it by myself after watching my father beat it but I was so scared from the crushing atmosphere that I only played when the sun was out and on the easiest combat mode. Such a great game.
One of my absolute favourite aspects of this game is that when you see a brightened version of the opening shot where James looks in the mirror, its revealed that he is actually looking directly at you, the player. Its as if he is saying that you now take full control of his mind and decisions, and when you couple that with the endings being determined on specific things you choose to make him do, it makes for probably the greatest experience in horror games!
Although a very popular “fun fact,” that’s not actually true… Masahiro Ito himself, who animated that cutscene as well as many others, confirmed that himself.
The first encounter with Pyramid head is done so well. So simple yet so effective. It's horrifying how he just stands there, staring at the player completely motionless.
I found Silent Hill 2 to be less scary and more depressing, like the whole game just wants you to lay down and accept the hopelessness of Jame's situation. It's something I feel is unlike any other game in the seires and the reason why it's the fan fav of the lot.
This game will always have a special place in our hearts, I’m so glad you covered this. The DLC “Born of a Wish” changed everything for me. It made me see Maria in a whole new light - she wasn’t a one dimensional caricature, not just a distraction for James but a unique individual with her own thoughts and goals. She chooses to fulfill her “Destiny” with James ( the one who summoned her). Thanks for the retrospection Son, you’ve always impressed me with your use of the vernacular. Now go on and impress me more and mow the dam* lawn!
What a son day! I haven’t touched a silent hill game since probably 2004 or 5 (playing with friends & not alone) I never realized how powerful the stories in them are and how impactful the music is. I get why so many were crushed at Silent Hills being canned. Thank you for covering these so well that I want to learn more about each game every time, son!
Please please please, don't stop with your work on this channel. I genuinely love your work, and the far detail you go into with your gaming retrospectives.
Part of me thinks that Maria actually is Mary, and isn't born from James' wish, but from Mary's wish. (At least in the Maria ending.) I think Maria is the one who sends james the letter and waits for him in the same special place he first checks when entering the town. We learned that while sick Mary felt ugly and "disgusting" and accuses james of hating her, and not caring about her anymore. incidentally, both of these things Maria herself accuses him of in the game; first when they meet on the pier when she says "You loved her didn't you? Or maybe... you hated her." and then later on when you leave her in the hospital and she shouts at him, similarly accusing him of not caring about her at all. Maria is all the things Mary thinks James wanted from her, but we can see that throughout the game he could really care less about how "sexy" she is, and is more drawn to Maria based on her similarities to Mary. When Mary was sick she could not see that James still loved her, and that it was her anger, and resentment toward him that pushed him away. Furthermore Maria exhibits behaviors that James has no knowledge of, like her fondness and desire to protect Laura. (aspects that don't serve to punish or help James, but realize Mary's wishes) He even questions Maria about it, confused as to why she is so adamant on finding the little girl. She is also able to recall Mary's memories later on in the game, even ones that James himself had forgotten, like the video tape he had left at the Hotel. I think as time passed, Maria came to realize that she really was Mary, but was in denial of it because she believed that he didn't actually love Mary because he was still unable to cope with the reality of her death. In the DLC "Born from a wish" I believe she comes to life at the behest of Mary's soul, which is why it deals so much with coping with death, and with Ernest warning her of reaching out to James, and how badly it could end for her. Toward the end I think she succumbs to her "selfish" desires, and calls James' to Silent hill so that she could see him again. Which is why the DLC starts with her holding a gun with a single bullet, essentially giving her the choice to come to terms with her death as Mary, or deny it. James' faces that reality at the end by fighting Silent Hill's physical manifestation of Mary's hate, and anger and afterwards we see Maria again approaching him at the pier, already *aware* of the fact that James had killed Mary once before (despite never being told this by anyone in the game) since she asks "You killed Mary *again*?" and then it is HER that gives James Mary's full letter. Showing him that despite Mary's hate, she loved him very much. Maria's actions do not serve solely to punish James, and a lot of the things she does serve to fulfill Mary's wishes and desires when she was still alive. Additionally, to the people who say the "laura" ending is the good ending, who's to say that Laura herself wasn't also created by the town? How on earth would a little girl of her age even get to Silent hill in the first place? Everyone else is either an adult, or explains why they've come to Silent Hill. In fact laura plays the larger role in punishing james throughout the game, from the very first time we see her she steps on james hand and kicks the key away from him, and then ridicules and mocks him for not caring about Mary at all on almost every occasion they meet. And then vanishes in the end for almost every other ending.
I wish that they had left the scene intact fully for Mary's death. Visceral is a good description for it, but I would also use the word "disturbing." You hear her gasp of surprise at the initial shock of what was happening, followed by her muffled screaming during the act itself along with the ruffling sounds of her struggling and flailing. The sounds alone are enough paint the imagine your mind sees, and it will shake you, rattle you to your core. Just imagine if this was your first time playing the game, and you came across the scene as it was originally intended. In yourself would exist no words, only impact and the image.
I swear I've heard it before without looking into deleted content. I have one of the first releases on the PS2 and feel the need to go back just to check now....
I remember the first time I finished this game I was genuinely speechless and it took me almost 2 full days to fully recover from what I had scene. The letter especially it brought me to tears like nothing else I had seen at this point. The horror and emotional storytelling in this game cannot be understated. It’s the reason this is my favorite horror game of all time and one of my favorite games of all time
All the hours put into script writing, recording and editing you put into your videos is nothing short of impressive. I'm grateful the UA-cam algorithm recommended your channel. Wishing you more success Son!
A movie is being made called Return to Silent Hill. It's directed by the same director of 2006's Silent Hill. Jeremy Irvine will be playing James Sunderland, Hannah Emily Anderson will be Mary, and Evie Templeton will be Laura. It will likely release early 2025!
Thanks for all your work. I can tell a lot of love and thought goes into your work, and I only ever get it as background noise while i'm working. But I love when your videos come on and I felt compelled to drop a line to say how much a part of my day you have become and how much I appreciate it and you.
Team Silent was always pretty vocal about they considering the "In Water" ending to be the canonical one...while I prefer the "Leave" ending, reality is, the "In Water" makes the most sense, James is just way too broken to just move on with his life.
@Jill Sandwich i think for a lot of us SH stans "in water" kinda quietly became canon in the third and fourth game, despite the developers' silence on the subject. in the third, douglas comments on how he went to silent hill before on a missing persons case but that he "never did find the guy". in the fourth game, james' father frank is the superintendent of henry's apartment and when he looks at a picture above his couch at one point he says "i got this photo from sunderland, the superintendent. i heard his son and daughter-in-law disappeared in silent hill a few years back." i suppose you could argue that the maria or rebirth ending could fit as well, but considering all of the water imagery throughout the game (lakeview hotel being their special place, james mentioning how mary could just stare at toluca lake forever, pyramid head retreating into water during the first boss fight where james is then unable to follow after him) i'm inclined to believe that the in water ending is the most thematically sound. james had just barely finished suffocating his wife to death and presumably had her corpse in the car with him en route to silent hill, so i highly doubt he's just suddenly going to snap out of it and decide to live. honestly i think he went to silent hill with the intention of killing himself, despite what he says to angela when she leaves him the knife. the poor fucker is delusional, and during that point in the game he was still suffering under the falsehood that mary had passed away three years ago.
@@anishinaabae In a certain way, Mary died three years ago. That was probably when James knew Mary had a terminal illness. That was how James delusional mind tried to justify his actions: it was the illness, not him, she was 'already dead', it was just a matter of when. Three years, three Maria's deaths. The first death was the shocking reveal of the illness. Maria's death is appropiately shockinkg and confusing. The situation in the elevator also symbolizes James' mind when he received the news: Maria's was going to fall behind him, while he realized he was going to be alone eventually. The second death is the illness taking a toll of Maria's body. Ugly, incapacitated, swinging moods. James felt for the first time disgust and hatred for her. That death is unseen, just a discovery of a dead body, when James discovered his new feelings for her. Mary was 'dead' for James at this point, when she was no longer his partner, somebody to care for, but a nuisance, a problem to solve, something to get rid off. The third death is the actual death. This time James has a clear view of it, because it is the real one. The Pyramid heads are literally showing and instructing James, waiting to perform the sacrifice until he arrives on a bed ridden Maria. 'Now you see?'. This time there are two pyramid heads, because PH doesn't symbolize only punishment: it also symbolizes death. One is for Mary/Maria, the other is for James, because the killing of Mary was also the death of James (literally or symbolicaly, depending on the ending), James accepts both what he did, and what he had become.
@@juanausensi499 To add to the second death. Much like his in his real life, after witnessing her die, he is then left alone in a cramped, claustrophobic space. (his mind) There is only two directions left to go in the elevator as well as life, up or down.
At 44 years old there's video's still never get old lol I was there for the birth of Silent and I was there for the death of Silent, sad to say I don't think I'll be alive by the time we ever get a new Amazing Silent Hill.
Think about it u guys the feeling the feeling the feeling that u experienced the music the trailer the deep understanding of this game noone else will ever feel like how beautiful and sad
This game affected me so deeply every time I played it. I’ve dealt with a lotta depression, guilt and grief in my life and piloting James further downward through this almost endless series of holes is just the most fitting metaphor for that stuff than I’ve ever experienced in an interactive way. And the score is just everything.
Replaying this game, I realized how excellent the voice acting is. Maybe not in the traditional sense, then again, this is not a traditional game. There's actually lots of moments that are genuinely good performances, particularly Maria. Every character feels "off", except maybe Laura. I really like the direction they took this game's performances, I haven't seen it replicated in other media before when I first played. That's just from my perspective.
Yo glad to see you covering one of the best horror game ever! Seeing thousands of hours of speedruns, doing some speedruns myself, i am so excited to see this.
Been waiting for this. In such a short amount of time, you’ve risen to the top of my favorite channels. Thanks for these videos, we appreciate your hard work!
Finally, another long retrospective of silent hill 2. I was getting tired of the other ones I was watching over and over again. I bet this video will be a banger
This was a great retrospective, son. Avalanche Reviews did a great one as well some years back. His interpretation of the Maria ending was interesting, he points out that that ending is a bad ending as James doesn’t learn his lesson, and that at the very end Maria is heard coughing. Signifying that he’s going to relive the same trauma he had with Mary.
Can't wait to watch the 132nd video essay/retrospective for a game I literally already know everything about all of the way through and still enjoy it because I'm starved for content.
Great video, as always. I love how you did this with whole "son" brand. You dont call viewer their children, you just twisted it around to make something unique. I guess your audience is mostly 25+ (so am I son, so am I), and this move makes whole relation on line Viewer-UA-camr much more special. Keep moving forward, old sport!
I always wondered why pyramid head struggled so much with the greatknife yet continued to use it, but watching this retrospective I think I finally got it. I believe he only ever had it in the first place because angela gave James her knife. (Probably) the knife she used to kill her father. After James killed the abstract daddy boss and began to help her move past her guilt, Pyramid head was free to discard the great knife and hunt James unburdened by anyone else's sin
This game has been talked about to no end... it's almost like people aren't allowed to move on from Silent Hill 2 to equally well made psychological titles... And you know what? I'm all for it. Don't let people forget! Remind the generations of gamers AND other art mediums that THIS game revolutionized the way psychological horror games were made afterwards! Love this game, love your videos, Son. Keep up the good work
It's honestly pretty understandable. SH2 (along with 1 and 3, really) get talked about ad nauseum and they deserve it. There's been other good horror games with psychological tinges, but to be absolutely frank there's literally not been a single one that's approached being even half as well designed as these games were. The people who worked on them were simply masters of their crafts and it's entirely likely we'll never see anything quite on this level ever again. We do have some other good horror games out there, but usually they fall into the category of "man, they did X and Y really well, but holy fuck do they suck at doing Z". Like, every time another developer tries to even approach SH's territory they end up screwing up something excessively obvious. Monster design is usually the number one fail it seems- we've seen everyone from top-tier artists to absolutely mediocre ones create monsters that represent some sort of latent issue, but when it comes time to recruit artists for a horror game these people are nowhere to be found. Game companies just never seem to gather the right talent for a horror game even though there's plenty of great and talented veterans out there to recruit. At this point it honestly feels like PT was our one final chance to a proper shot at reviving the series (whether one likes or hates Kojima the man has an excessive eye for detail, something an SH game has a hard requirement for).
@@loli-knightxardej2252 Feel like I wrote that in a heated moment of appreciation for this game but sitting down and thinking on it, sadly it's true. Silent Hill 2 peaks in it's franchise for me personally but I understand why 1, 3 and 4 can be on the top for others. The strange and sad reality is that the games did so well with their tone, game play, art and music design that the bar wasn't just lifted, it was launched out of the god damn solar system and thanks to such a high standard to meet, it's just... not probable that a game will ever reach this kind of quality ever again. This isn't to say I never enjoy other horror or psychological games but they just pale in comparison to Silent Hill for my fix of what I consider to be "true horror". With the closest coming to it that I could think of being "Dark Wood". I'll always wonder of the "what if" when it comes to PT and where it would have gone but at least I can always come back to this, knowing it isn't just nostalgia goggles that makes me love the game. It's just that good
You know. While I do believe this game is great. I personally never found it the best in the series. I get why some do. But I still think the third is the best
@@redneckreviews3016 for me 1 and 2 were so special even tho I only played them last year they became one of my favs of all time I also enjoyed 3 a lot not as much as 1 and 2 but it was for sure a great game 4 was mid somethings were good in it and some weren't
Still remember when I first played this game, how creepy and introspective it was. Psychological horror; scary, original, but with a mature social commentary and layered storyline
One of my favorite horror games and should be played even if you know what's to come in the story...it still gonna creep you out playing it on your own.
I've seen tons of SH2 analysis and I never get tired of them, this game has so much content to discuss!! btw first time in the channel, amazing work and writing.. keep it up man!!
I love the opening music to this game. How it hits the nerves is something else. Especially back when it came out, at 10pm at night in a house alone. Vividly remember the first time I played this.
Am I the only one who thinks both of James' possible motives are true at once? To me he got the idea in the first place from good intentions in order to help Mary but he also knew he had selfish motives that he couldn't deny. I assume others must agree, but that was my interpretation at least. James being neither completely good nor completely bad also fits with the theme of the game in a way that him being purely bad doesn't.
I owned this game for years after buying it second hand. I have never played it after the first time I booted it up. I couldn't go further because the long foggy forest path was so scary.
I finally got to the second video in this retrospective, and I just want to say that SH2 was the part that made me feel homesick for Silent Hill. I retain the idea for a stroll through the streets of Silent Hill to be terrifying, but the music, the atmosphere and locations just make me want to be there so badly. Alone in the town, if you will. I also just really want to sit down and spend few hours in silence sitting on a couch in Heaven's Night. It is so beautiful and yet so haunting. I can't express this kind of longing through words, but as always, I thank you from the bottom of my heart for another amazing video.
stumbled upon your silent hill 1 retrospective and ive got to say this is my new favourite channel on yt :)) your editing is on point and the way you talk about each game is so captivating i love it so much
Hey son, Dad here. I just wanted to let you know what a great job you did making this video. You have outdone yourself once again. Keep up the good work.
People saying the Enhanced PC Edition isn’t the true way to experience the game are full of crap. I played it on PS2 back when it came out. I recently tried playing it on PS2 again, and it really doesn’t hold up on a modern TV or monitor, so I went the PC route and, man, is it better in every possible way. It looked like I remember it looking back in 2001. Sure, if you have a CRT, go for it the PS2 version, but the enhanced PC version has all the atmosphere of the original but looks way better and crisper.
I don’t understand why everyone likes the In Water ending so much, I much prefer the ending of James leaving with Laura it’s such a beautiful story of forgiveness and healing, it’s like Silent Hill called to him to process his trauma. Also it shows that he learned something from his interactions with Angela & Eddy, the In Water ending is the path Angela went down of self hatred and self harm, and the Maria ending is the path Eddy went down of indulging his desires. It’s better for James to have his own ending and heeding the warnings from those two characters.
currently on a mission to binge all of your silent hill retrospectives, and man, your channel probably has one of the most fun ways of addressing the audience. makes me really feel like i am a parent listening to his child explain a game he really likes!
@@mr.manpants9460 Living in Australia, I sadly never got to play it. It apparently was going to be released here, but the local distributors got scared off by the undeserved controversy it received in Europe.
I never played this game, but at that time, from all the horror games, Silent Hill probably are the most scary of all those game i know back in my childhood, the obscure, weird unknown place that we kind fall into, this game are very memorable...
You know, son? Dad used to play this game in my highschool days. I couldn't finished it. And the last location I remembered is most probably the labyrinth (43:40). I would like to challenge it again someday.
My uncle actually managed to shoot that creature in the prison cell from 42:18. It made a very human-like groan and proceeded to thud to the ground. You could see the body just barely there in the shadows. Child me was terrified.
Good work Son. I knew I picked you as my favorite for a reason. Excited to see you tackle 3 eventually. While from a critical standpoint it's pretty obvious 2 is a better romp through the often depressing hellscape that is psychological horror, 3 is by far my favorite. SH2 is an artistically and finely crafted personal story, but I prefer my stories having a bit more "world building" or lore about them. 2 doesn't really have that since James doesn't give a flying hoot about the town or its history, but 3 is the opposite so it ends up hitting my personal preferences better. Plus I Heather a lot and GREATLY enjoy the traditional transitions to the Otherworld (which 2 might as well have not even had). Do you have any plans to do 4 and the post-Team Silent games? Most of them are mediocre or downright bad compared to the first three, but they're always entertaining things to discuss for one reason or another.
I hope you get more views, this is a good listen and watch. I'm glad you posted this, I am going through withdrawals from heavy smoking and it gave me an amazing distraction for an hour. I'm so grateful, please make more soon. I watched all your other retrospectives. I liked Fable I, II, and I had to skip III because I wanna play it with my girlfriend. Please make more, man. I know it takes awhile to make this, but man... Wish you just had a backlog of these and posted them every day. Impossible I know, but damn do I wish...
Great video and series! I just want to point out that the hospital isn’t the first time you go to the other world/nightmare world. In the apartments, when you go through a window into the other building, you are entering the other world. The apartment becomes darker, damper and the ceiling dripping with water. You can almost smell the mildew. It’s so subtlety done, that it isn’t very noticeable. The prison/ labyrinth area doesn’t really transition into another world, but things slowly decay further and further until you reach the end of it. This game has a variety of ways to introduce this concept
This and MGS 2 are my two favourite games of all time. The atmosphere is unmatched. Every time I go through hard days, I remember the good memories I had as a kid while playing SH2.. Imagine that, a scary horror had more soul and heart than all of today's colorful games. Things have changed.
I have to say that the writing and editing in your videos is top notch. Information is presented in easy and well-organized fashion. This Silent Hill video series is definitely the best on UA-cam.
My son, your work ethic is insane. I haven't been able to keep up with the live streams, but I'll be damned if I miss a video. You might not have the popularity of bigger youtubers, but you're certainly not lacking their quality.
I will never get tired of this game, nor anybodies analysis/breakdown of the events in it. Thanks for keeping the spirit of it alive
same
A remakes comin brah trust
@@sumstuff6956 I really hope that rumor is true. Imagine SH in vr
@@soundofmouse lol EXACTLY MY WORDS by the way do you think kojimas silent hills is back?
I watched like 100 hrs of these freshman year and now I’m a senior. Still watching. Waiting. When will this game come into my hands? I’ve come so far. My first paycheck from my first job will be here soon. I know what I must do.
I love that Heather actually questions putting your hand in the toilet. What a great call back to this game.
It's also a good comment on how she's mentally sound and James just wasn't.
During REM sleep (i.e., when dreaming), the prefrontal cortex tends to be mostly inactive. This is the part of your brain that governs critical thinking, logic, and social behavior (among other things). On the other hand, the limbic system (in particular the temporal lobe) is very active when dreaming, and that part deals with emotions, memories, and arousal, particularly in regards to fear and anxiety.
To that end, the classic Silent Hill games do an amazing job of simulating what it's actually like in a dream. Characters don't often think very critically; they act on seemingly nonsensical leaps in logic, believe absurd information with little or no skepticism, and their conversations are frequently awkward and unnatural. On the other hand, memories, emotions, and (in SH2) sexual arousal/shame can play a huge role in what we see and how we interact with the world. The dark and foggy everchanging landscape, those monsters who appear to be abstract or symbolic amalgams of pent-up guilt, and of course, the constant and inescapable fear: Silent Hill feels like a drug-induced slumber that uses our repressed memories to trap and torment us, and despite the obvious, uncanny absurdity, our brains aren't in the right state to object.
On another note, it must be awesome having so many dads. I can't imagine all the birthday and Christmas presents you get.
Yeah Italian Horror did that a lot in the late 70s and early 80s. Fulci and Argentos most well known films are complete nightmares with inexplicable geometry, syntax, and bldg structures.
I love that radio scene, because it spoils the ending of the game if you listen closely you can hear her say "why did you kill me" it's something I never listened for until I heard the pre release version of this audio that has it clear and unstatic now you can hear that very clearly,
Silent Hill 2 describes to me what Hell really is, eternal torment of the wrongs we've done and realizing the effects and consequences of those things of which we tried to run away from, in other words "because you comforted yourself in this life, there will be anguish in the next"
It may have been changed since they've done rereleases of it/translations, but I'm pretty sure they even put blanks in, for the few letters.
You could take the subtitles from that moment, and literally solve the entire story like a wheel of fortune puzzle lol
Where's the quote from?
@@jaminbooth6786 it's a paraphrasing quote on the story of Lazarus and rich man
@@livingtoaster1358 thank you. I'm gonna scope that out, very cool lines
There is something I've been thinking about. There is a subtle difference between what James says Mary in the "In Water" ending and the "Leave" ending. It comes at the part were the conversation goes like this:
*Mary:* I told you I wanted to die, James. I wanted the pain to end.
*James:* That's why I did it, honey. I just couldn't watch you suffer.
In the "In Water" ending it then proceeds like this:
*James:* No, that's not the whole truth. You also said that you didn't want to die. The truth is... part of me hated you. For taking away my life...
*Mary:* You killed me and you're suffering for it. It's enough, James.
Notice how James is hedging his bets slightly here. Like, he knows what he did was bad, but at the same time he doesn't entirely want to take responsibility for what happened. It was "not the whole truth", it was only "a part" of him that did it. Meanwhile, Mary's line expresses clear frustration about his inability to let go.
In the "Leave" ending, however, it proceeds like this:
*James:* No. That's not true... You also said that you didn't want to die. The truth is I hated you. I wanted you out of the way. I wanted my life back...
*Mary:* James... if that were true, then why do you look so sad?
In contrast to the former, James is not trying to downplay his culpability or cloud it in ambiguity here. He fully confronts the truth of the heinous act he did and admits to his guilt. There is no attempt to excuse himself by blaming a "part" of himself; it was all him and that's the "truth". No modifiers here. Mary's response, meanwhile, is much more forgiving.
I think it says something that James commits suicide in the "In Water" ending, while he lives in the "Leave" ending. "In Water", his lines indicates that he isn't ultimately isn't strong enough to fully confront his own worst sides head-on, which results in him also failing to let go of Mary and truly forgive himself. Whereas in the "Leave" ending, he finds the inner fortitude to do the former, and it is what effectively allows him to do the latter.
Nice analysis, makes perfect sense 👍
So basically the average plot of a Persona game. It’s interesting how both series borrow from psychology and Twin Peaks though Ngl I kinda prefer how SH2 does it since it’s very realistic and mature and not over the top and anime like Persona.
@@OldEnemy1 I’m sorry but comparing the emotional commentary of Silent Hill to Persona is like comparing Tupac to Cardi B. SH is so much deeper and attentive to details. Persona commentary is surface level at best
Thank you for your comments, they are helping me grasp this all a bit better. I'm a 54-y-o mom of a 17-y-o who is obsessed with this game, and it is slowly becoming a fascination for me too! I'm a big Twin Peaks fan, and I get the parallels as far as setting/tragic stories/atmosphere of mystery go; but I find Silent Hill 2 delves more deeply into the psyche of a truly tormented individual. Good stuff!
@@anthonylangley6843 Ok I admit I was getting ahead of myself. It's clear that a lot of attention and detail was put into the emotional and psychological aspects of Silent Hill 2's writing and characters whereas Persona(at least the modern trilogy, I think the older games were better when it came to character writing. In fact, the plot beats of the first Persona are pretty similar to the original Silent Hill) is a lot more superficial(likely to pander to weebs, their target audience).
I think the leggy design in the monsters reflect how when james killed mary, the sight of her legs struggling and kicking for dear life was imprinted in his mind....I mean some of them are literally legs hanging from a bed.
Good point!
After just seeing the uncensored VHS clip, I agree.
this isnt true. they show you how he kills her she isnt able to leave her bed
@@Grinningfartking6969if someone puts a pillow over your face to smother you, your natural reaction would be to grab at the pillow with your hands, and thrash out with your legs. Therefore the emphasis on legs and not arms would come from that imagery in James's mind. I'm not sure what you meant but they aren't implying that she got out of bed.
I read it was about James being into women's legs specifically
Please someone tell me i was not the only one who got that immense terror induced feeling when i was walking around in the Prison segment, it was a feeling that i never had happen to me in any game before in my whole life, god it gave me such chills, incredible.
And that deep voice saying "ritual."
Me in the apartment
I could have sworn that in Silent Hill 4, Frank Sutherland (James’ father) is mentioned along with the disappearance of his son. Which means that the canonical ending for SH2 would be one where he doesn’t come back.
I've always felt that the "in water" ending was most likely the closest to what the canon would be.
We also get that hint in Silent Hill 3, the private inspector heavily implies James did went missing and did not come back.
I remember playing the game recently and losing 10 years off my life seeing pyramid head down in the lower labyrinth. It kind of hints that there’s actually two of them. There was one patrolling the octagon-shaped looped hall and another one in the waterlogged area. Great foreshadowing some people will miss
This could just be the same pyramid head, since the most commonly believed theory is that the 2nd pyramid head represents James's guilt for killing Eddie, and the other represents his guilt for killing mary
You know, it's funny thinking back.
When I was much younger and played Maria's scenario, I remember assuming she only had one bullet in her revolver because she had been dealing with monsters.
The mind of a child is a funny thing.
It is funny how our brains interpret things in childhood, but I think that's still a viable take.
Considering Maria is a sort of rebirth of Mary as warped by Silent Hill, the single bullet offers ripe symbolic ground. Sure, there's the existentialism. But Mary's also the only SH2 adult to have faced and accepted her reality, shortcomings, and "sins".
In other words: Maria's precursor *was* dealing with monsters!
In my opinion the Maria ending should be considered the bad ending. James never comes to terms to his actions and is delusional as to what Maria is and the punishment she represents to him. She constantly treats him poorly when she's around and he is constantly having to watch her die. Even as they are about to leave town she begins to cough, alluding that she will most likely die on him again. And besides, who's to say she can even leave town. She's a construct of the town and James subconscious, I doubt any of the manifested monsters and people can exist outside the town, but that's besides the point. Maria is bad for him, that is my point lol
I think of the Maria ending as much more sinister than that. It's all of the above, sure, but also take the line James says at the end and how he says it... It's pretty much a nicer and more subtle way of saying he's got himself another potential victim. That ending is not only James not dealing with his grief in a healthy way, but also potentially turning mercy killing into a new hobby.
It's probably the worst ending, but I think people most grossly misinterpret the Leave ending as a "good" one, when it's absolutely not good at all. James, a murderer who will have to submit himself to the authorities if he wants to adopt Laura as Mary wished to, is leaving with Laura, the little girl whose best friend he killed, and likely has the body of in the trunk of the car they're driving out of the area in. She's going to notice the smell and question it. The reality of the situation is going to hit her fragile mind, very badly. James is the very worst person to be looking after Laura. And who can imagine what will actually happen to them next. Shootout with police once they realised he's the guy behind a crime they're investigating? He certainly has the guns for it. Does he give himself up? What happens to Laura then? Does he tell her to run away? Does he pass her on into the system? What could she possibly feel once she grows up enough for all of these emotions to actually properly affect her?
Maybe it's not quite as bad an ending as her just being left alone to her own devices and possibly therefore to perish, or maybe finding Angela who surely would be an awful influence (considering she's the one who's murdered the most people - Eddie never killed a human, he was just being shown what it looks like by the town to try and dissuade him from it, something that sadly didn't work since instead he leaned into it). She might arguably find Maria, who would actually care for her, but I don't think it's possible - she's like the other manifestations, and Laura doesn't see any of those. I don't think it would be possible for the two of them to actually meet. Maria can see her but I don't think Laura ever saw Maria. She would've definitely asked about that woman with James who looks exactly like her best friend Mary, instead of running around so much.
To me, the Maria ending is probably my favourite, because it's so tragic, and that's the mood that best befits the game. It may not be an 'ending' ending, though... as in, not an end. It does suggest that all of this is bound to simply happen again, until a different ending is achieved. It couldn't happen exactly the same... other characters would be in different positions. Quite possibly, James would simply end up permanently lost in the town, nobody else there to push him on through interaction. The town may or may not care to draw others in for the same purpose. Who could know.
Alternatively you could consider Rebirth the worst ending. Can you imagine what Mary ends up looking like if that actually works? Can you imagine how insane James goes if it doesn't? In Water is clearly also, a very bad ending. Really all of these have arguments for being the worst. I still think it's Maria though, since as well as being so heavy by itself, it's also the one that must then inevitably be added to another.
@@Torthrodhel where does this fessing up to the cops and body in the trunk stuff come from? Mary's been dead for years, her body is in the ground and it was a forgone conclusion that she had died of her illness, for the authorities.
I agree with a lot other stuff you said but that's a spicy take that the facts don't hold up to.
@@johnnydjiurkopff James only thought Mary was dead for years. If you follow the logic of how old Laura is, it's clear he is mistaken. It's clear that it's not been a long time at all. It's perfectly possible that he could've took her body with him, in terms of timing.
But... fair enough on the bit about why he would. My brain skipped some logic there, that is so obvious now you pointed it out. Mary's body being in the trunk is a popular fan theory that I bought into until now, but now you point out this flaw, it indeed doesn't make sense. He didn't need to take her body anywhere. She was dealt with exactly where she was in the hospital, in a normal way, of course she was.
Given that, you're absolutely correct. Laura will still grow up devastated in James once she has the mental maturity for it to properly hit her emotionally what he did, but... nobody's going to be out looking for James at the same time, so none of that stuff's going to happen.
Sometimes you can just miss something. I did that here, dumb that was! Silly. :) Cheers for the correction.
@@bigomega73 no worries! I am quite stubborn and arrogant in my arguing with people, and I like to think I earn that by treating my own ideas no different. This was a rather funny mistake on my part! Gave me a right giggle once I realised. :D
It's not just me out there. You do see it and yeah it's nice. :)
Me: "I wonder why people like this game the most in the series"
My son: "and here we have to fight the second boss flesh lips, who can strangle you with their feet"
Me: "oh. That's why"
Exactly Dad
It must have been formative for Hidetaka Miyazaki... 🤔
It is almost like a fetish nightmare.....or dream depending on what you like.
For me, it's the storytelling and use of symbolism.
@@MasterDirox and getting choked by feet by a character named flesh lips
The genuine passion you manifest for this game is established 30 seconds in from the tone of your voice alone. Well done son... You're my favorite. 🤯🥳👍
Thanks Dad!
Jesus Christ is Lord. It is all true. Please take your salvation seriously. Read the Bible and do what it says-
@@jamesmayle3787 Dawg, are you OK? Like, commenting the same message on multiple reviews of fiction isn't healthy, my guy. You might wanna unplug, go outside, maybe call your mom.
I love how after the reveal the hotel goes from being clean and pleasant looking to dark and run down, just like the rest of the game. I think it’s because now James has no hope and sees things for how they really are, so the hotel reveals it’s true form. I could be wrong though but this is always what I’ve gotten from this change.
Thanks for this, man. There's a reason why SH2 sits on the top with several other horror games and you explained it well. In fact, you could say that SH2 has basically ruined the horror game genre for me.. in a good way.
Nothing can live up to it Dad.
@@YourFavoriteSon1 dont call us Dad, hahahaha.....
New subs here, good videos btw....
That's a good way to put it. SH2 set the bar so high for me that I've just sat with my fingers crossed since I finished it, that another game could capture the magic that this game did. The story still sits with me even after all these years. It's something I'll never forget. Here's hoping someday we will get something great like SH2 again.
@@skatemobster i got the Sams Feeling from layers of fear
@@YourFavoriteSon1
I enjoy this please do more of them I've been a Silent Hill fan since first playing the games I have .
15:07 Son, I remember playing this game back in my elementary school days. I wanted to experience it by myself after watching my father beat it but I was so scared from the crushing atmosphere that I only played when the sun was out and on the easiest combat mode. Such a great game.
One of my absolute favourite aspects of this game is that when you see a brightened version of the opening shot where James looks in the mirror, its revealed that he is actually looking directly at you, the player. Its as if he is saying that you now take full control of his mind and decisions, and when you couple that with the endings being determined on specific things you choose to make him do, it makes for probably the greatest experience in horror games!
Although a very popular “fun fact,” that’s not actually true… Masahiro Ito himself, who animated that cutscene as well as many others, confirmed that himself.
The first encounter with Pyramid head is done so well. So simple yet so effective. It's horrifying how he just stands there, staring at the player completely motionless.
-he- _it_
I found Silent Hill 2 to be less scary and more depressing, like the whole game just wants you to lay down and accept the hopelessness of Jame's situation. It's something I feel is unlike any other game in the seires and the reason why it's the fan fav of the lot.
The music to this day is probably the most memorable part of Silent Hill 2 for me. I remember a lot of the story but the music I will never forget.
The announcer in the elevator was one of the most unsettling and creepy things in any SH game.
Hard agree.
This game will always have a special place in our hearts, I’m so glad you covered this.
The DLC “Born of a Wish” changed everything for me. It made me see Maria in a whole new light - she wasn’t a one dimensional caricature, not just a distraction for James but a unique individual with her own thoughts and goals. She chooses to fulfill her “Destiny” with James ( the one who summoned her).
Thanks for the retrospection Son, you’ve always impressed me with your use of the vernacular. Now go on and impress me more and mow the dam* lawn!
What a son day! I haven’t touched a silent hill game since probably 2004 or 5 (playing with friends & not alone) I never realized how powerful the stories in them are and how impactful the music is. I get why so many were crushed at Silent Hills being canned. Thank you for covering these so well that I want to learn more about each game every time, son!
Please please please, don't stop with your work on this channel. I genuinely love your work, and the far detail you go into with your gaming retrospectives.
Thanks Dad!
Yeah well I love your name. lol
Watching this while playing the very good remake, I would love to hear your thoughts about the Remake as well. Excellent video as always, my son
Part of me thinks that Maria actually is Mary, and isn't born from James' wish, but from Mary's wish. (At least in the Maria ending.) I think Maria is the one who sends james the letter and waits for him in the same special place he first checks when entering the town. We learned that while sick Mary felt ugly and "disgusting" and accuses james of hating her, and not caring about her anymore. incidentally, both of these things Maria herself accuses him of in the game; first when they meet on the pier when she says "You loved her didn't you? Or maybe... you hated her." and then later on when you leave her in the hospital and she shouts at him, similarly accusing him of not caring about her at all. Maria is all the things Mary thinks James wanted from her, but we can see that throughout the game he could really care less about how "sexy" she is, and is more drawn to Maria based on her similarities to Mary. When Mary was sick she could not see that James still loved her, and that it was her anger, and resentment toward him that pushed him away.
Furthermore Maria exhibits behaviors that James has no knowledge of, like her fondness and desire to protect Laura. (aspects that don't serve to punish or help James, but realize Mary's wishes) He even questions Maria about it, confused as to why she is so adamant on finding the little girl. She is also able to recall Mary's memories later on in the game, even ones that James himself had forgotten, like the video tape he had left at the Hotel. I think as time passed, Maria came to realize that she really was Mary, but was in denial of it because she believed that he didn't actually love Mary because he was still unable to cope with the reality of her death.
In the DLC "Born from a wish" I believe she comes to life at the behest of Mary's soul, which is why it deals so much with coping with death, and with Ernest warning her of reaching out to James, and how badly it could end for her. Toward the end I think she succumbs to her "selfish" desires, and calls James' to Silent hill so that she could see him again. Which is why the DLC starts with her holding a gun with a single bullet, essentially giving her the choice to come to terms with her death as Mary, or deny it.
James' faces that reality at the end by fighting Silent Hill's physical manifestation of Mary's hate, and anger and afterwards we see Maria again approaching him at the pier, already *aware* of the fact that James had killed Mary once before (despite never being told this by anyone in the game) since she asks "You killed Mary *again*?" and then it is HER that gives James Mary's full letter. Showing him that despite Mary's hate, she loved him very much. Maria's actions do not serve solely to punish James, and a lot of the things she does serve to fulfill Mary's wishes and desires when she was still alive.
Additionally, to the people who say the "laura" ending is the good ending, who's to say that Laura herself wasn't also created by the town? How on earth would a little girl of her age even get to Silent hill in the first place? Everyone else is either an adult, or explains why they've come to Silent Hill. In fact laura plays the larger role in punishing james throughout the game, from the very first time we see her she steps on james hand and kicks the key away from him, and then ridicules and mocks him for not caring about Mary at all on almost every occasion they meet. And then vanishes in the end for almost every other ending.
Yea I don't agree. But one of the great things about this game is that it's meant to be interpreted by the player.
Maria only pops into existence the moment James enters the town
I love this take and analysis!
Maria is just James manifestation, just like pyramid head. Silent Hill is the catalyst that steal man souls and make them their slave.
I wish that they had left the scene intact fully for Mary's death. Visceral is a good description for it, but I would also use the word "disturbing." You hear her gasp of surprise at the initial shock of what was happening, followed by her muffled screaming during the act itself along with the ruffling sounds of her struggling and flailing. The sounds alone are enough paint the imagine your mind sees, and it will shake you, rattle you to your core. Just imagine if this was your first time playing the game, and you came across the scene as it was originally intended. In yourself would exist no words, only impact and the image.
I swear I've heard it before without looking into deleted content. I have one of the first releases on the PS2 and feel the need to go back just to check now....
@@robinthrush9672 I would not be surprised if one version of the game has the audio intact and present.
I remember the first time I finished this game I was genuinely speechless and it took me almost 2 full days to fully recover from what I had scene. The letter especially it brought me to tears like nothing else I had seen at this point. The horror and emotional storytelling in this game cannot be understated. It’s the reason this is my favorite horror game of all time and one of my favorite games of all time
I remember finding out about this game in 2002 right after I played REmake, and that was the absolute high water mark for classic horror games.
All the hours put into script writing, recording and editing you put into your videos is nothing short of impressive. I'm grateful the UA-cam algorithm recommended your channel. Wishing you more success Son!
A movie is being made called Return to Silent Hill. It's directed by the same director of 2006's Silent Hill. Jeremy Irvine will be playing James Sunderland, Hannah Emily Anderson will be Mary, and Evie Templeton will be Laura.
It will likely release early 2025!
Thanks for all your work. I can tell a lot of love and thought goes into your work, and I only ever get it as background noise while i'm working. But I love when your videos come on and I felt compelled to drop a line to say how much a part of my day you have become and how much I appreciate it and you.
Team Silent was always pretty vocal about they considering the "In Water" ending to be the canonical one...while I prefer the "Leave" ending, reality is, the "In Water" makes the most sense, James is just way too broken to just move on with his life.
But we all know that the dog ending is the true end in our hearts.
@Jill Sandwich i think for a lot of us SH stans "in water" kinda quietly became canon in the third and fourth game, despite the developers' silence on the subject. in the third, douglas comments on how he went to silent hill before on a missing persons case but that he "never did find the guy". in the fourth game, james' father frank is the superintendent of henry's apartment and when he looks at a picture above his couch at one point he says "i got this photo from sunderland, the superintendent. i heard his son and daughter-in-law disappeared in silent hill a few years back."
i suppose you could argue that the maria or rebirth ending could fit as well, but considering all of the water imagery throughout the game (lakeview hotel being their special place, james mentioning how mary could just stare at toluca lake forever, pyramid head retreating into water during the first boss fight where james is then unable to follow after him) i'm inclined to believe that the in water ending is the most thematically sound.
james had just barely finished suffocating his wife to death and presumably had her corpse in the car with him en route to silent hill, so i highly doubt he's just suddenly going to snap out of it and decide to live. honestly i think he went to silent hill with the intention of killing himself, despite what he says to angela when she leaves him the knife. the poor fucker is delusional, and during that point in the game he was still suffering under the falsehood that mary had passed away three years ago.
@@anishinaabae In a certain way, Mary died three years ago. That was probably when James knew Mary had a terminal illness. That was how James delusional mind tried to justify his actions: it was the illness, not him, she was 'already dead', it was just a matter of when.
Three years, three Maria's deaths. The first death was the shocking reveal of the illness. Maria's death is appropiately shockinkg and confusing. The situation in the elevator also symbolizes James' mind when he received the news: Maria's was going to fall behind him, while he realized he was going to be alone eventually.
The second death is the illness taking a toll of Maria's body. Ugly, incapacitated, swinging moods. James felt for the first time disgust and hatred for her. That death is unseen, just a discovery of a dead body, when James discovered his new feelings for her. Mary was 'dead' for James at this point, when she was no longer his partner, somebody to care for, but a nuisance, a problem to solve, something to get rid off.
The third death is the actual death. This time James has a clear view of it, because it is the real one. The Pyramid heads are literally showing and instructing James, waiting to perform the sacrifice until he arrives on a bed ridden Maria. 'Now you see?'. This time there are two pyramid heads, because PH doesn't symbolize only punishment: it also symbolizes death. One is for Mary/Maria, the other is for James, because the killing of Mary was also the death of James (literally or symbolicaly, depending on the ending), James accepts both what he did, and what he had become.
@@juanausensi499 Oh wow, I never really understood why Maria died three times. This here explains is super well
@@juanausensi499 To add to the second death. Much like his in his real life, after witnessing her die, he is then left alone in a cramped, claustrophobic space. (his mind) There is only two directions left to go in the elevator as well as life, up or down.
That OST is just perfect.
The fact we’re getting a PS5 remaster of this is incredible with all new graphics ground up
At 44 years old there's video's still never get old lol I was there for the birth of Silent and I was there for the death of Silent, sad to say I don't think I'll be alive by the time we ever get a new Amazing Silent Hill.
You might be in luck. It's rumored that 2 is getting a remake and that several other projects are in the works
Think about it u guys the feeling the feeling the feeling that u experienced the music the trailer the deep understanding of this game noone else will ever feel like how beautiful and sad
You still alive?
This game affected me so deeply every time I played it. I’ve dealt with a lotta depression, guilt and grief in my life and piloting James further downward through this almost endless series of holes is just the most fitting metaphor for that stuff than I’ve ever experienced in an interactive way. And the score is just everything.
Replaying this game, I realized how excellent the voice acting is. Maybe not in the traditional sense, then again, this is not a traditional game. There's actually lots of moments that are genuinely good performances, particularly Maria. Every character feels "off", except maybe Laura. I really like the direction they took this game's performances, I haven't seen it replicated in other media before when I first played. That's just from my perspective.
Yo glad to see you covering one of the best horror game ever! Seeing thousands of hours of speedruns, doing some speedruns myself, i am so excited to see this.
Hope you enjoy Dad!
Been waiting for this. In such a short amount of time, you’ve risen to the top of my favorite channels.
Thanks for these videos, we appreciate your hard work!
Finally, another long retrospective of silent hill 2. I was getting tired of the other ones I was watching over and over again. I bet this video will be a banger
It's amazing how similar the movie Jacob's Ladder 1990 is with Silent Hill 2.
Jacobs Ladder was used as inspiration to make Silent Hill.
I keeping meaning to watch that movie. If someone could remind me to that would be great.
i just finish the game a year ago and man it was an experience that i'll never forget
This was a great retrospective, son. Avalanche Reviews did a great one as well some years back. His interpretation of the Maria ending was interesting, he points out that that ending is a bad ending as James doesn’t learn his lesson, and that at the very end Maria is heard coughing. Signifying that he’s going to relive the same trauma he had with Mary.
Son, That intro music made me tear up, Your voice makes me relax and this entire video is just beautiful
Can't wait to watch the 132nd video essay/retrospective for a game I literally already know everything about all of the way through and still enjoy it because I'm starved for content.
Great video, as always. I love how you did this with whole "son" brand. You dont call viewer their children, you just twisted it around to make something unique. I guess your audience is mostly 25+ (so am I son, so am I), and this move makes whole relation on line Viewer-UA-camr much more special. Keep moving forward, old sport!
I always wondered why pyramid head struggled so much with the greatknife yet continued to use it, but watching this retrospective I think I finally got it. I believe he only ever had it in the first place because angela gave James her knife. (Probably) the knife she used to kill her father. After James killed the abstract daddy boss and began to help her move past her guilt, Pyramid head was free to discard the great knife and hunt James unburdened by anyone else's sin
Oh shit
Can't stop watching this. I love the emotional place it puts me in.
This game shook me to my core when I first played it - what an absolute tour de force in unsettling the player.
It is an amazing game, even today.
This game has been talked about to no end... it's almost like people aren't allowed to move on from Silent Hill 2 to equally well made psychological titles...
And you know what? I'm all for it. Don't let people forget! Remind the generations of gamers AND other art mediums that THIS game revolutionized the way psychological horror games were made afterwards! Love this game, love your videos, Son. Keep up the good work
It's honestly pretty understandable. SH2 (along with 1 and 3, really) get talked about ad nauseum and they deserve it. There's been other good horror games with psychological tinges, but to be absolutely frank there's literally not been a single one that's approached being even half as well designed as these games were. The people who worked on them were simply masters of their crafts and it's entirely likely we'll never see anything quite on this level ever again.
We do have some other good horror games out there, but usually they fall into the category of "man, they did X and Y really well, but holy fuck do they suck at doing Z". Like, every time another developer tries to even approach SH's territory they end up screwing up something excessively obvious. Monster design is usually the number one fail it seems- we've seen everyone from top-tier artists to absolutely mediocre ones create monsters that represent some sort of latent issue, but when it comes time to recruit artists for a horror game these people are nowhere to be found. Game companies just never seem to gather the right talent for a horror game even though there's plenty of great and talented veterans out there to recruit. At this point it honestly feels like PT was our one final chance to a proper shot at reviving the series (whether one likes or hates Kojima the man has an excessive eye for detail, something an SH game has a hard requirement for).
@@loli-knightxardej2252 Feel like I wrote that in a heated moment of appreciation for this game but sitting down and thinking on it, sadly it's true. Silent Hill 2 peaks in it's franchise for me personally but I understand why 1, 3 and 4 can be on the top for others. The strange and sad reality is that the games did so well with their tone, game play, art and music design that the bar wasn't just lifted, it was launched out of the god damn solar system and thanks to such a high standard to meet, it's just... not probable that a game will ever reach this kind of quality ever again.
This isn't to say I never enjoy other horror or psychological games but they just pale in comparison to Silent Hill for my fix of what I consider to be "true horror". With the closest coming to it that I could think of being "Dark Wood".
I'll always wonder of the "what if" when it comes to PT and where it would have gone but at least I can always come back to this, knowing it isn't just nostalgia goggles that makes me love the game. It's just that good
There it is. One of the best games ever made. I love almost all SH games but this one will always be special to me.
You know. While I do believe this game is great. I personally never found it the best in the series. I get why some do. But I still think the third is the best
@@redneckreviews3016 n
@@redneckreviews3016 for me 1 and 2 were so special even tho I only played them last year they became one of my favs of all time I also enjoyed 3 a lot not as much as 1 and 2 but it was for sure a great game 4 was mid somethings were good in it and some weren't
Still remember when I first played this game, how creepy and introspective it was. Psychological horror; scary, original, but with a mature social commentary and layered storyline
One of my favorite horror games and should be played even if you know what's to come in the story...it still gonna creep you out playing it on your own.
Hey son, I'm so proud of you! This was a top-notch retrospective. I'm looking forward to your coverage of SH3, you're doing great!
My favorite horror game of all time. It warms my heart to see you playing the games your old man loved as a boy.
I've seen tons of SH2 analysis and I never get tired of them, this game has so much content to discuss!! btw first time in the channel, amazing work and writing.. keep it up man!!
Silent Hill 2 and MGS2 were the first PS2 games to blow my mind with their visuals
I love the opening music to this game. How it hits the nerves is something else. Especially back when it came out, at 10pm at night in a house alone. Vividly remember the first time I played this.
Am I the only one who thinks both of James' possible motives are true at once? To me he got the idea in the first place from good intentions in order to help Mary but he also knew he had selfish motives that he couldn't deny. I assume others must agree, but that was my interpretation at least. James being neither completely good nor completely bad also fits with the theme of the game in a way that him being purely bad doesn't.
This made me play Silent Hill 2, was a great experience Thank you
I owned this game for years after buying it second hand. I have never played it after the first time I booted it up. I couldn't go further because the long foggy forest path was so scary.
Good job Son. Keep it up, proud of you.
Thanks Dad
Just when I thought I was out, another silent hill perspective pulls me back in
You are grafting like crazy bringing all the videos out, big ups man
Thanks Dad!
I finally got to the second video in this retrospective, and I just want to say that SH2 was the part that made me feel homesick for Silent Hill. I retain the idea for a stroll through the streets of Silent Hill to be terrifying, but the music, the atmosphere and locations just make me want to be there so badly. Alone in the town, if you will. I also just really want to sit down and spend few hours in silence sitting on a couch in Heaven's Night. It is so beautiful and yet so haunting. I can't express this kind of longing through words, but as always, I thank you from the bottom of my heart for another amazing video.
stumbled upon your silent hill 1 retrospective and ive got to say this is my new favourite channel on yt :)) your editing is on point and the way you talk about each game is so captivating i love it so much
Hey son,
Dad here. I just wanted to let you know what a great job you did making this video. You have outdone yourself once again. Keep up the good work.
HOW CAN YOU SIT THERE AND EAT PIZZA?!
People saying the Enhanced PC Edition isn’t the true way to experience the game are full of crap.
I played it on PS2 back when it came out. I recently tried playing it on PS2 again, and it really doesn’t hold up on a modern TV or monitor, so I went the PC route and, man, is it better in every possible way. It looked like I remember it looking back in 2001.
Sure, if you have a CRT, go for it the PS2 version, but the enhanced PC version has all the atmosphere of the original but looks way better and crisper.
I just played through silent hill 2. It's so interesting to see everything talked about in depth. Love your videos ❤
This makes me even more excited for the remake. So good.
I don’t understand why everyone likes the In Water ending so much, I much prefer the ending of James leaving with Laura it’s such a beautiful story of forgiveness and healing, it’s like Silent Hill called to him to process his trauma. Also it shows that he learned something from his interactions with Angela & Eddy, the In Water ending is the path Angela went down of self hatred and self harm, and the Maria ending is the path Eddy went down of indulging his desires. It’s better for James to have his own ending and heeding the warnings from those two characters.
Love the video, got absolutely bamboozled by the sudden loud sound in the last second of the video
currently on a mission to binge all of your silent hill retrospectives, and man, your channel probably has one of the most fun ways of addressing the audience. makes me really feel like i am a parent listening to his child explain a game he really likes!
What a way to relax on a lazy Son Day afternoon
A joyous Son Day.
Every Video tackling this GEM of a Game is literally *fascinating*
Loving these retrospectives, son.
Have you ever played "Rule of Rose"? It's a survival horror game in a similar vein to the Silent Hill series.
Rule of Rose is a game I've been wanting to play again for years! Copys of the game are so expensive. It's a beautiful game tho.
@@mr.manpants9460 Living in Australia, I sadly never got to play it. It apparently was going to be released here, but the local distributors got scared off by the undeserved controversy it received in Europe.
I never played this game, but at that time, from all the horror games, Silent Hill probably are the most scary of all those game i know back in my childhood, the obscure, weird unknown place that we kind fall into, this game are very memorable...
YES! Such an amazing game! I'm a game designer/3D artist and Silent hill has inspired me to make my own survival horror game.
Both of y'all can do it time creates master pieces stay strong and let go of what blocks u
You know, son? Dad used to play this game in my highschool days. I couldn't finished it. And the last location I remembered is most probably the labyrinth (43:40). I would like to challenge it again someday.
Imagine playing SH2 as Angela and experiencing her story and trauma... somehow I think this would be an absolute nightmare on another level
My uncle actually managed to shoot that creature in the prison cell from 42:18. It made a very human-like groan and proceeded to thud to the ground. You could see the body just barely there in the shadows. Child me was terrified.
Good work Son. I knew I picked you as my favorite for a reason.
Excited to see you tackle 3 eventually. While from a critical standpoint it's pretty obvious 2 is a better romp through the often depressing hellscape that is psychological horror, 3 is by far my favorite. SH2 is an artistically and finely crafted personal story, but I prefer my stories having a bit more "world building" or lore about them. 2 doesn't really have that since James doesn't give a flying hoot about the town or its history, but 3 is the opposite so it ends up hitting my personal preferences better. Plus I Heather a lot and GREATLY enjoy the traditional transitions to the Otherworld (which 2 might as well have not even had).
Do you have any plans to do 4 and the post-Team Silent games? Most of them are mediocre or downright bad compared to the first three, but they're always entertaining things to discuss for one reason or another.
I'll definitely be talking about all the entries in some capacity.
why is your name loli knight you weirdo
As someone currently trying to start up a UA-cam channel I have no idea how you crank these out so fast.
That ending, it's heartbreaking when you leave someone you love so much out of bad circumstances....
I automatically sub to anyone who uploads Silent Hill even once
The music is my weakness
Did we have same childhood? Pretty much every game you cover ones I loved as a kid. Thanks son!
I hope you get more views, this is a good listen and watch. I'm glad you posted this, I am going through withdrawals from heavy smoking and it gave me an amazing distraction for an hour. I'm so grateful, please make more soon. I watched all your other retrospectives. I liked Fable I, II, and I had to skip III because I wanna play it with my girlfriend. Please make more, man. I know it takes awhile to make this, but man... Wish you just had a backlog of these and posted them every day. Impossible I know, but damn do I wish...
Great video and series!
I just want to point out that the hospital isn’t the first time you go to the other world/nightmare world. In the apartments, when you go through a window into the other building, you are entering the other world. The apartment becomes darker, damper and the ceiling dripping with water. You can almost smell the mildew.
It’s so subtlety done, that it isn’t very noticeable. The prison/ labyrinth area doesn’t really transition into another world, but things slowly decay further and further until you reach the end of it. This game has a variety of ways to introduce this concept
Absolutely killing it with the content lately. Thank you for the nostalgia trips son!
Found your retrospective on the first silent hill today. Guess I will watch the second one as well.
This and MGS 2 are my two favourite games of all time. The atmosphere is unmatched.
Every time I go through hard days, I remember the good memories I had as a kid while playing SH2.. Imagine that, a scary horror had more soul and heart than all of today's colorful games.
Things have changed.
Love this game and James at the end saying “leave her alone!!” sounds exactly like a South Park character 😂😂😂😂😂😂😂😂😂😂
Staaaann!!! Leave her alone staaaaannn!!!
lol I always thought that too
I have to say that the writing and editing in your videos is top notch. Information is presented in easy and well-organized fashion. This Silent Hill video series is definitely the best on UA-cam.
Wow, I just watched your silent hill vid last night and now silent hill 2 is out. Sweet
My son, your work ethic is insane. I haven't been able to keep up with the live streams, but I'll be damned if I miss a video. You might not have the popularity of bigger youtubers, but you're certainly not lacking their quality.
Hell yeah, this really helped make my day better while I’m sick!
This game gave me such a headache playing this for the first time is really hard because some of the items are so hard to see in the grainy set pieces
You have no idea how much I appreciate your efforts. Thank you for helping me save my essay