I played this a few times at one of my parents’ friends’ house. I had no idea what was going on and couldn’t beat any levels but I do remember the cerebral bore. It was such a cool weapon that I still vividly remember it.
@@Hypno_BPM it's wild to me how much lore there was for the Turok games. Like I always knew the games were based on comics, but didn't realize until I started making these videos that they date back to the mid 50's.
@@aquawalrus it was perfect timing. one of the first “mature” games for the Nintendo 64 and dinosaurs were huge in the 90s. i don’t remember much from the comic i had besides it being very bloody lol
@Hypno_BPM I was always more of an N64 fan than a Playstation one (though both are great), and whenever people said Nintendo was just for kids this was one of the first titles I would point at. Nintendo gets a bad rap but they have some of my favorite mature games on the market.
@@gueropalma6649 it's on my annual rotation as well! 1 and 3 are good too, but this is the one that I just can't help but keep coming back to play over and over.
Can you believe I never finished this game? I liked it a lot, and I bought it with my Voodoo 2 card, and the game looked amazing. The weapons were fun to use and the music... OH, the music! But I remember getting lost in the Swamp stage (or something. The one with the poison water) for a while (and that "while" is 4 months) and ended up frustrated. I didn't have Internet back then, so using a walkthrough was out of the question... I feel like I should give it a new chance nowdays.
Definetly worth going back to check out with the Nightdive remaster, they even added some quality of life stuff like objective markers. The game is definitely mazey, but not too bad. My main complaint is just how front loaded the game is. First level is easily the best one, though the rest aren't bad!
Me suscribo 👾! Muy buen video Jugué también T2 en mi N64 y lo he seguido jugando desde entonces! Un clásico de clásicos! Saludos desde Ciudad de México
Never thought of this game as a Metroidvania but it is. You can sequence break as well. I play the Death Marshes before the River of Souls. You also have to backtrack a ton
8:03 - if the charge-gun is what I think it is, the loud "wZzzzz" stun gun, then that weapon is highly useful for a very particular purpose: A lot of enemies can be taken out with a single arrow to the head. That's neat and all, but this is a low FPS game with HEAVY full-body motion on those enemy models. Fortunately the stun-gun locks them up into a funny static state where you can easily line up an arrow to their skull. You can then collect the arrow from their skull after the fact. Thereby you take an enemy down using only a tiny amount of stun-gun ammo, each ammo pickup for it being about 5 guaranteed kills (5 "ammo" per shot, 25 on pickups? Or was it 50?) if I recall correctly. This is relevant because this is by far the best ammo-efficiency of the available weapons in the game, where you'll often find yourself running out of ammo for the far more "convenient" workhorse weapons, as ammo pickups are usually not super generous. Unless you abuse waiting for respawning ammo, which really breaks the flow of the game. Anyway, by using this particular combination of weapons, you can more or less normally waddle through the levels while filling up all the ammo you're currently missing. Very handy!
@@TheDoomerBlox I did use it a bit in conjunction with the war blade to score some kills with low ammo, I'll have to give it a try with the bow on my next playthrough.
The charge-dart rifle is very useful. It is best used on the most dangerous enemies as when they are stunned you can easily dispatch them with a headshot. The tranq gun is the same but not as effective. It is good on leapers and the raptor guys that hop around. I was surprised by how cheaply the Hive of the Mantids opens with you getting blasted by turrets and you're already in this metal alien ship/colony area. I think Hive of the Mantids should have opened more like Lair of the Blind Ones: a short wilderness area maybe stripped bare and then you approach the entrance to the hive. Primagen's Lightship is definitely an improvement over the previous two levels. It is more straight forward and though large, it is all organized around a central hub which makes backtracking way easier.
I did make some limited use of the tranq gun, usually when ammo was low I would use it then melee the enemies down, but it was definitely low on my rotation. The charge dart I just couldn't get a good feel for. For sure the hive of the mantids did a lot wrong, but definitely that opening was the worst. I feel like it's almost a guaranteed life loss if you aren't ready for it on higher skills. I would have loved to see an intro section where you approach the ship, would have been a good callback to Turok 1 as well.
@@aquawalrus I wonder if it was just a limitation of cartridge space. It also noteworthy to me how the Primagen is just the boss fight and no level to reach him, as opposed to Turok 1. Turok 2 is a big elaborate game but probably too big for the N64. It would be interesting to see someone make a mod that expands the entrance to both levels some. Anyway, have you tried either game with mods? I really like the Turok Plus mod for both games. The second has one bug for me that requires no clip to hop over a gate/bridge that fails to trigger, but otherwise it's a great and challenging experience. The Turok 1 version adds some quality of life stuff (like switching ammo types on command) and tweaks some of the weapons. You should try them if you haven't already.
@@Raycloud I 100 percent think they had some heavy limitations on the cartridge size. I'm sometimes shocked at how much they are able to fit into some of these games. I haven't played any mods for it, but I'm for sure gonna look into that. I never thought of modding Turok, but that would be absolutely awesome.
@@aquawalrus Oh they make a huge difference. Turok Plus mod for either game. I did have one consistent glitch in Turok 2 where I needed no-clip, but it's worth it if you don't care about achievements. I'm not sure what they did to the ballistics but the shooting is smoother. More enemies, but all weapons have secondary functions (in T2). Triple Arrow shot for the regular bow, blast with both barrels with the shotgun, ect, everything is more lethal. In Turok 1, you can even swap some weapons for versions or other weapons from Turok 2, 3, and Rage Wars, or get upgrades like a burst fire for the pistol. Alien weapon has a secondary fire as a flamethrower. If you do decide to try them out I'm curious to see what you think. (no I didn't make them, just a fan)
That all sounds awesome. I do love my achievements, but at this point I'm near 100 percent with them so I wouldn't be missing out on much. Might be a bit before my next playthrough, but I'll let you know when I do get through them, spicing up Turok one with some other weapons especially seems like it would be a good time!
Love this game, replayong on Switch since the late 90s, actually en route to completing it (never got all powers and primagen keys when i was a kid) . I LOVE your "walk the reader through" style of video creation, it is easy in this hyperactive day and age for me to follow, where you clearly explain what is going on and the backstory for each segment. I hadnt seen a documentary style like this in a while and its so refreshing to see. Keeping an eye out for you, wishing all the best.
Glad to hear you enjoy the style, I've debated with myself whether it's interesting enough so a comment like this is super welcome! I'm really excited to play through Turok 3, I havent played through that one since it released on the N64, so it'll feel like practically a new game.
@@aquawalrus same! I remember downloading and watching the trailer for part 3 over and over using a QuickTime program on the school computer. "YOU'RE TOO LOUD!"
Gonna be 20 plus years since even seeing playing 3 for me too, but 100 percenting 2 first ! (Switch for all 3) And plus I want the physical edition, I have switch physical edition for 1 and 2 and am awaiting 3 to come out physically in honor of being a fan of the N64 games in the 90s
Part of me really wants to get the switch versions as well, but I have to confess I've pretty much lost my ability to play FPS on a controller. I've been spoiled by mouse and keyboard for too long haha.
I love the "criticisms" from both of those reviews. I absolutely love the fact that this game doesn't hold your hand so when you find something, complete an objective or obtain a new power it actually feels like an accomplishment. The exploration wasnt difficult or game breaking in the slightest. It was actually the best thing about it. One of the reasons I hate Turok 3 was because they listened to those crying about the massive levels and made the sequel absurdly linear. Also my thirteen year old ass could line up headshots with my eyes closed...with an N64 controller no less...all while jumping and running around because standing still was a death sentence in this game. I think there are certainly legit critiques to be had about this game but those two in particular just sound butthurt because they weren't smart enough to figure it out or not good at it. Great video though...I believe the soudtrack deserves an honorable mention because it was beautiful and otherworldly. And I agree...this was Turok at its peak....shame we will most likely never see anything remotely like this again from this franchise.
Totally on point, like I remember playing the third one when I was a kid, and I know I beat it, but if you asked me to recount it I don't have nearly the memories I do from this game. It was such a unique experience, and the exploration just meant you got to see every corner of the beautiful levels they built. The combat being so fast paced, adding in that exploration element meant you were forced to slow down a touch and enjoy the scenery rather than just blow by it all. The music for sure is a standout. Every time I boot it up I spend a few minutes letting that menu music play, it's just a vibe.
I played the original that one friend borrowed to me. I like it a lot but I found it difficult, I never finished, I played like 5 stages. Never found all the keys. I'm playing it the remaster on Switch and it's soo good, no more 20fps and no more wondering around for hours, the hint system helps a lot. I'm enjoying this more than que Doom and Quakes from those days. Some people says this is the worst time for gamers but I disagree, not all are AAA games.
@@diegomireles yeah I have to agree. Like sure the AAA game market is mostly bad these days, but we also have 30 years of great games to go back and play, and the indie scene has some great hits as well.
I never used the Charge Dart weapon as a kid because it dealt no damage, and i was like what's the point? However, if you play the game on hardcore mode and you're low on health, it can be very useful. You don't even have to charge it, just enter a room, stun a tough enemy or two and then switch to the Grenade Launcher to finish them off. I think its kinda underrated. The Shockwave in T1 is the most garbage weapon in my opinion. It needs to be charged all the way to be effective. Turok 3 also has a similar weapon to the charge dart but they call it Shredder for a reason, most OP weapon by far, you should review T3 as well
That is the one achievement I'm lacking for T2 is hardcore mode, maybe a playthrough of that will make me appreciate the underated weapons. T3 for sure before too long. That one I'm super excited for, I actually haven't played it since it's original N64 release.
@@richjordan6461 I personally find all three to be extremely different experiences, though if I'm being honest I've only played 3 once, and it was a long time ago. 3 feels much more narratively focused than the others, and a good bit darker in tone, but I would say if I had to make the call it's more like 2 than 1. I don't have a video on it yet, but I do intend to!
I love that you mention the story and lore of Turok, while never reaching it's full potential it is a lot better that it has any right to be and the atmosphere is amazing and Adon i guess serene and analytical voice made me really like her. It bums me out even the people like the game downplay the story and lore and just treat it as silly gore game. But i do get the dislike for this game, if not for the confusing part of the game and backtracking i do feel that the game bit of more that it could chew.
Yeah, like I enjoy Turok as a shooter for sure, but what makes it special is it's super unique atmosphere. Just as important as the gameplay as far as I'm concerned!
This is the first im seeing this game being called a metroidvania. Then again I have seen a few calling it a souls like game. SO IDK maybe words don't mean what they used to
@@Wolfstanus I mean, yeah metroidvania is a bit of a stretch but I'm mostly referring to the exploration, new abilities opening new areas and non linear game design just giving that metroidvania lite feel. I would be very interested to hear it's souls like qualities though, that one is hard to fathom. I guess it does have a giant poison swamp.
@@angelgt4455 ¡Me alegra que te haya gustado! ¡Turok 3 está en la lista para jugar dentro de poco! Utilicé el traductor de Google para esto, espero que el comentario salga bien. 😁
Dont forget the music is amazing
Absolutely correct.
I booted this up and then just spent the first ten minutes letting the menu music play. Just one of a kind good.
Rooting for you dude, these are good vids
Thanks! Means a lot!
Keep up the good work!
I'll try not to disappoint! 😁
Incredibly nice videos, indeed! Thanks a lot!
Hey thanks for taking the time to comment, means a lot :)
Love this video bro! Nightdive Studios is doing gods work keeping these old classics alive!
It's wild, i didn't even realize it until now but three of my videos are Nightdive remasters... I'm so glad they exist.
I played this a few times at one of my parents’ friends’ house. I had no idea what was going on and couldn’t beat any levels but I do remember the cerebral bore. It was such a cool weapon that I still vividly remember it.
@@matthewbutner8696 I think that's a big part of what made the Turok games so near, just the wild amount of strange weapon choices available.
it’s crazy how much hype Turok had back then. i remember buying the Turok comic book around the time of the first game.
@@Hypno_BPM it's wild to me how much lore there was for the Turok games. Like I always knew the games were based on comics, but didn't realize until I started making these videos that they date back to the mid 50's.
@@aquawalrus it was perfect timing. one of the first “mature” games for the Nintendo 64 and dinosaurs were huge in the 90s. i don’t remember much from the comic i had besides it being very bloody lol
@Hypno_BPM I was always more of an N64 fan than a Playstation one (though both are great), and whenever people said Nintendo was just for kids this was one of the first titles I would point at. Nintendo gets a bad rap but they have some of my favorite mature games on the market.
Best fps ever. I've been coming back to this one every year since it released.
@@gueropalma6649 it's on my annual rotation as well! 1 and 3 are good too, but this is the one that I just can't help but keep coming back to play over and over.
Can you believe I never finished this game? I liked it a lot, and I bought it with my Voodoo 2 card, and the game looked amazing. The weapons were fun to use and the music... OH, the music!
But I remember getting lost in the Swamp stage (or something. The one with the poison water) for a while (and that "while" is 4 months) and ended up frustrated. I didn't have Internet back then, so using a walkthrough was out of the question...
I feel like I should give it a new chance nowdays.
Definetly worth going back to check out with the Nightdive remaster, they even added some quality of life stuff like objective markers.
The game is definitely mazey, but not too bad. My main complaint is just how front loaded the game is. First level is easily the best one, though the rest aren't bad!
Me suscribo 👾! Muy buen video
Jugué también T2 en mi N64 y lo he seguido jugando desde entonces! Un clásico de clásicos! Saludos desde Ciudad de México
Uno de los mejores shooters que existen, ¡gracias por tomarte el tiempo de mirar!
Never thought of this game as a Metroidvania but it is. You can sequence break as well. I play the Death Marshes before the River of Souls.
You also have to backtrack a ton
8:03 - if the charge-gun is what I think it is, the loud "wZzzzz" stun gun, then that weapon is highly useful for a very particular purpose:
A lot of enemies can be taken out with a single arrow to the head. That's neat and all, but this is a low FPS game with HEAVY full-body motion on those enemy models.
Fortunately the stun-gun locks them up into a funny static state where you can easily line up an arrow to their skull. You can then collect the arrow from their skull after the fact.
Thereby you take an enemy down using only a tiny amount of stun-gun ammo, each ammo pickup for it being about 5 guaranteed kills (5 "ammo" per shot, 25 on pickups? Or was it 50?) if I recall correctly.
This is relevant because this is by far the best ammo-efficiency of the available weapons in the game, where you'll often find yourself running out of ammo for the far more "convenient" workhorse weapons, as ammo pickups are usually not super generous. Unless you abuse waiting for respawning ammo, which really breaks the flow of the game.
Anyway, by using this particular combination of weapons, you can more or less normally waddle through the levels while filling up all the ammo you're currently missing. Very handy!
@@TheDoomerBlox I did use it a bit in conjunction with the war blade to score some kills with low ammo, I'll have to give it a try with the bow on my next playthrough.
The charge-dart rifle is very useful. It is best used on the most dangerous enemies as when they are stunned you can easily dispatch them with a headshot. The tranq gun is the same but not as effective. It is good on leapers and the raptor guys that hop around.
I was surprised by how cheaply the Hive of the Mantids opens with you getting blasted by turrets and you're already in this metal alien ship/colony area. I think Hive of the Mantids should have opened more like Lair of the Blind Ones: a short wilderness area maybe stripped bare and then you approach the entrance to the hive.
Primagen's Lightship is definitely an improvement over the previous two levels. It is more straight forward and though large, it is all organized around a central hub which makes backtracking way easier.
I did make some limited use of the tranq gun, usually when ammo was low I would use it then melee the enemies down, but it was definitely low on my rotation. The charge dart I just couldn't get a good feel for.
For sure the hive of the mantids did a lot wrong, but definitely that opening was the worst. I feel like it's almost a guaranteed life loss if you aren't ready for it on higher skills. I would have loved to see an intro section where you approach the ship, would have been a good callback to Turok 1 as well.
@@aquawalrus I wonder if it was just a limitation of cartridge space. It also noteworthy to me how the Primagen is just the boss fight and no level to reach him, as opposed to Turok 1. Turok 2 is a big elaborate game but probably too big for the N64. It would be interesting to see someone make a mod that expands the entrance to both levels some.
Anyway, have you tried either game with mods? I really like the Turok Plus mod for both games. The second has one bug for me that requires no clip to hop over a gate/bridge that fails to trigger, but otherwise it's a great and challenging experience. The Turok 1 version adds some quality of life stuff (like switching ammo types on command) and tweaks some of the weapons. You should try them if you haven't already.
@@Raycloud I 100 percent think they had some heavy limitations on the cartridge size. I'm sometimes shocked at how much they are able to fit into some of these games.
I haven't played any mods for it, but I'm for sure gonna look into that. I never thought of modding Turok, but that would be absolutely awesome.
@@aquawalrus Oh they make a huge difference. Turok Plus mod for either game. I did have one consistent glitch in
Turok 2 where I needed no-clip, but it's worth it if you don't care about achievements. I'm not sure what they did to the ballistics but the shooting is smoother. More enemies, but all weapons have secondary functions (in T2). Triple Arrow shot for the regular bow, blast with both barrels with the shotgun, ect, everything is more lethal. In Turok 1, you can even swap some weapons for versions or other weapons from Turok 2, 3, and Rage Wars, or get upgrades like a burst fire for the pistol. Alien weapon has a secondary fire as a flamethrower.
If you do decide to try them out I'm curious to see what you think. (no I didn't make them, just a fan)
That all sounds awesome. I do love my achievements, but at this point I'm near 100 percent with them so I wouldn't be missing out on much.
Might be a bit before my next playthrough, but I'll let you know when I do get through them, spicing up Turok one with some other weapons especially seems like it would be a good time!
Love this game, replayong on Switch since the late 90s, actually en route to completing it (never got all powers and primagen keys when i was a kid) . I LOVE your "walk the reader through" style of video creation, it is easy in this hyperactive day and age for me to follow, where you clearly explain what is going on and the backstory for each segment. I hadnt seen a documentary style like this in a while and its so refreshing to see. Keeping an eye out for you, wishing all the best.
Glad to hear you enjoy the style, I've debated with myself whether it's interesting enough so a comment like this is super welcome!
I'm really excited to play through Turok 3, I havent played through that one since it released on the N64, so it'll feel like practically a new game.
@@aquawalrus same! I remember downloading and watching the trailer for part 3 over and over using a QuickTime program on the school computer. "YOU'RE TOO LOUD!"
Gonna be 20 plus years since even seeing playing 3 for me too, but 100 percenting 2 first ! (Switch for all 3) And plus I want the physical edition, I have switch physical edition for 1 and 2 and am awaiting 3 to come out physically in honor of being a fan of the N64 games in the 90s
Part of me really wants to get the switch versions as well, but I have to confess I've pretty much lost my ability to play FPS on a controller. I've been spoiled by mouse and keyboard for too long haha.
Im still looking for that last freaking child
Finding all those damn kids is like a rite of passage for this series. Why are they in underground tunnels?!
I love the "criticisms" from both of those reviews. I absolutely love the fact that this game doesn't hold your hand so when you find something, complete an objective or obtain a new power it actually feels like an accomplishment. The exploration wasnt difficult or game breaking in the slightest. It was actually the best thing about it. One of the reasons I hate Turok 3 was because they listened to those crying about the massive levels and made the sequel absurdly linear. Also my thirteen year old ass could line up headshots with my eyes closed...with an N64 controller no less...all while jumping and running around because standing still was a death sentence in this game. I think there are certainly legit critiques to be had about this game but those two in particular just sound butthurt because they weren't smart enough to figure it out or not good at it.
Great video though...I believe the soudtrack deserves an honorable mention because it was beautiful and otherworldly. And I agree...this was Turok at its peak....shame we will most likely never see anything remotely like this again from this franchise.
Totally on point, like I remember playing the third one when I was a kid, and I know I beat it, but if you asked me to recount it I don't have nearly the memories I do from this game. It was such a unique experience, and the exploration just meant you got to see every corner of the beautiful levels they built. The combat being so fast paced, adding in that exploration element meant you were forced to slow down a touch and enjoy the scenery rather than just blow by it all.
The music for sure is a standout. Every time I boot it up I spend a few minutes letting that menu music play, it's just a vibe.
These channel is pure gold. How come it doesn't have at least as many views as many worst than this
I think its a convoluted plot by the Primagen, I've revealed too many of his plans and he wants me silenced.
I played the original that one friend borrowed to me. I like it a lot but I found it difficult, I never finished, I played like 5 stages. Never found all the keys. I'm playing it the remaster on Switch and it's soo good, no more 20fps and no more wondering around for hours, the hint system helps a lot. I'm enjoying this more than que Doom and Quakes from those days. Some people says this is the worst time for gamers but I disagree, not all are AAA games.
@@diegomireles yeah I have to agree. Like sure the AAA game market is mostly bad these days, but we also have 30 years of great games to go back and play, and the indie scene has some great hits as well.
I never used the Charge Dart weapon as a kid because it dealt no damage, and i was like what's the point? However, if you play the game on hardcore mode and you're low on health, it can be very useful. You don't even have to charge it, just enter a room, stun a tough enemy or two and then switch to the Grenade Launcher to finish them off. I think its kinda underrated. The Shockwave in T1 is the most garbage weapon in my opinion. It needs to be charged all the way to be effective. Turok 3 also has a similar weapon to the charge dart but they call it Shredder for a reason, most OP weapon by far, you should review T3 as well
That is the one achievement I'm lacking for T2 is hardcore mode, maybe a playthrough of that will make me appreciate the underated weapons.
T3 for sure before too long. That one I'm super excited for, I actually haven't played it since it's original N64 release.
Not a fan of Turok 1, but this one actually looks extremely interesting! Just bought it on gog and looking forward to it! Thanks for the video :)
@@DieWeltIstSchlecht glad to be an inspiration! Turok 2 is a totally different vibe from the first one. It's a really good experience.
@aquawalrus do you think Turok 3: Oblivion was more like 1 or 2? Have you done videos on 3?
@@richjordan6461 I personally find all three to be extremely different experiences, though if I'm being honest I've only played 3 once, and it was a long time ago.
3 feels much more narratively focused than the others, and a good bit darker in tone, but I would say if I had to make the call it's more like 2 than 1.
I don't have a video on it yet, but I do intend to!
This game was so badass. Great review too
@@origaminefretami3480 best in the series for me, hands down.
@@aquawalrus true. I like the first one too, its faster paced
@@origaminefretami3480 the first was good too, more of a pure shooter, I liked the story and exploration 2 added.
@@aquawalrus True, Turok 1 had zero story explained throughout the game
Turok2 has the best level design ever
Especially considering other FPS games at the time, it was soo memorable and unique in comparison.
I love that you mention the story and lore of Turok, while never reaching it's full potential it is a lot better that it has any right to be and the atmosphere is amazing and Adon i guess serene and analytical voice made me really like her.
It bums me out even the people like the game downplay the story and lore and just treat it as silly gore game.
But i do get the dislike for this game, if not for the confusing part of the game and backtracking i do feel that the game bit of more that it could chew.
Yeah, like I enjoy Turok as a shooter for sure, but what makes it special is it's super unique atmosphere. Just as important as the gameplay as far as I'm concerned!
14:12 that's not a triceratops, that's a styracosaurus
Damn, you're right.
I even used to subscribe to a dinosaur magazine when I was a kid. I've brought great shame to my family.
But it was a great analysis you made there! I used to play Turok 2 on N64 when I was a kid and teenager
@@edgardhaenisch2093 definetly one of my top titles on the N64, it had a black cartridge too which was always cool 😎
Damn it’s a 90s game where the quest is to kill god and it’s not a jprg.
I know right!
This is the first im seeing this game being called a metroidvania. Then again I have seen a few calling it a souls like game. SO IDK maybe words don't mean what they used to
@@Wolfstanus I mean, yeah metroidvania is a bit of a stretch but I'm mostly referring to the exploration, new abilities opening new areas and non linear game design just giving that metroidvania lite feel.
I would be very interested to hear it's souls like qualities though, that one is hard to fathom. I guess it does have a giant poison swamp.
Easy?! I couldn’t even get through level 2 back in the day without cheating 😂
Maybe I've spent too much of my life on Turok lol
Nah, it wasn't that difficult. You are just bad at the game my dude
@@dannyd4339 yep
@@skakirask i struggled with the first level lol
Me too, i find the controls really hard to master
Me encanto el review, ojalá también hagas el de turok 3🎉
@@angelgt4455 ¡Me alegra que te haya gustado! ¡Turok 3 está en la lista para jugar dentro de poco! Utilicé el traductor de Google para esto, espero que el comentario salga bien. 😁
@@aquawalrus salió perfecto, gracias por tu respuesta 👍🌟😀👾🤖