How to Model, Sculpt and Texture 3D Weapons for Games [FULL HOUR OF AMAZING TIPS & TRICKS]
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- Опубліковано 20 лип 2020
- In this 3D Weapon Tutorial, Fabio is going to show us how he created his stylized weapon in ZBrush and Substance Painter, and what you need to do to start creating your own stylized weapons.
This tutorial is a full hour long filled with TONS of information.
Check out Fabio's Profile here:
www.artstation.com/fabionuzzo90
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hey man, thanks for this amazing content. Much love
Thanks Tarnation :)
+1 for fabio's accent
His accent is so strong, Google's auto-captioning recognizes it as Italian
I was putting down this tutorial for later for months as of now, scared of complexity and the sheer size of it i guess. So this day i decided this is time.
I came prepared and with some proper serious mood, eager to learn.
But my god did i rofl so damn hard at the beginning of it.
Thanks Fabio for that great tutorial, and thanks to your accent for making it way easier to take in.
Thanks to Fabio to stop to explain important details that will make my life easier when it is about workflow and topology :)
Hey nice guys, thanks to Fabio for including me in the initial explanation, however, take better reference next time hahahaha :D
I love your stuff :D
@@TranqulDingbat Hey man thanks !!
Hoping I get another chance to feature your work again in the next compilation!
Great work Fabio!
thank you so much! i learned alot from the overall workflow of this video :)
That's the idea!
so informative, thank you!
0:57 King Tides'es, Kraken Cleaver.
Grande Fabio
this is amazing
grazie per il tutorial! utilissimo, fai sembrare tutto semplice anche se maneggiare tutti questi software non è poi così semplice!
=) e alla fine anche divertente da ascoltare con questo inglese ahahah thnak u
Very cool design!
Glad you like it!
Best and most detailed tutorial yet. Thumbs up.
Glad it was helpful!
love you
I mean, i just loved the accent haha great work too!
Hi..thanks for this detailed tutorial...one thing...where did you unwrap the uv? if you did it before importing the model to zbrush when you used dynamesh it woldn't replace the uv?
which texture maps did u exported at the end? did u use a normal map?
Fabio has the most italian american accent you can get.
Pretty sure thats just Italian lol, he's from Rome
@@StylizedStation what I meant was that his english sounds like italian with english vocabulary. Pretty awesome, heard many italians speaking english, but never with such strong accent.
Really good tutorial thank you. One thing, the song in the background gets annoying very fast.
Well it's a great breakdown video and I just want to know at some point, At 33:35 is it low poly or H.poly model and how can the rope (planes) in the low poly model converted into rope (pipes) on that model. However, if it's a H.Poly, how can we reduce too many poly's just looks like L.Poly model ?? Apart from this little confusion, the video is worth watching. If it's a tutorial, A beginner got everything he needs in this video.
The ropes are just some cylinders i modeled on the hipoly, thanks btw!
@@fabionuzzo9360 Is there some easy way to do it?
@@villeruti4519 i Just modeled a really low poly cylinder following the ropes lines and moving vertices avcordingly by Hans It Is not so difficult if you do it carefully! Cheers!
@@fabionuzzo9360 hi! hope you this message. Could you please write the name of a tutorial you're talking about at 45:25?
@@sedatusvulpes i don't Remember the specific One but the guy who i was referring ti Is karalysson, check him out he forse beautiful works.
What an epic accent.
I love it
At 45:24 he mentions some tutorials by Karalison? Can anyone share the real channel name or link to that channel. I can't find it
In another comment thread Fabio said it was @Karalysson, who goes by Kalyson here on UA-cam.
Do you have an image preview of each item in the coloring book?
I don't :(
@@StylizedStation it's an extremely hard sell for the high price on items we cant even see. Would be better to sell them individually tbh.
The coloring books focus is more on the tutorials, which all have demos for free on UA-cam.
@@StylizedStation I'll try 1 month x
@@lordyrich Let me know where you think we can improve it :)
Is it possible to make a stylized weapon like this with only blender, and to import it to unity?
yep
Sorry but i d'ont understand the name of the tutorial at 45:30 , can someone tell me !
yeah, what is the name of it?
Very late response here, but in case anyone is still interested: in another comment thread Fabio said it was @Karalysson, who goes by Kalyson here on UA-cam.
where did he unwrap?
this is not a tutorial but a breakdown. Nice information tho
True, hope you enjoyed it!
I wish there was a version of this with out the BGM loop. The information is super useful but the BGM is making my head hurt.
im the 70th comment
It's cool but i dont know how character can use it with that handle
No hate, but these are more like breakdowns of already finished models rather than tutorials :)
Plenty of step by step tutorials on this page, I find the breakdowns way more interesting, as its much more information packed into a quicker video
@@StylizedStation It's up to me to level up my skills to make the most of this kind of content. Like I said, no hate, I initially clicked on this video because your insta story said it was a tutorial.
@@TranqulDingbat Ah thats fair, maybe I should use "breakdown' instead of calling it a tutorial for the next video, thanks for the input.
i have an idea for game system, but have 0 skill for game development, I feel so stupid for having this fantasy...
Practice! You can do it.
The music is really distracting
But I voted for blender video :(
Plenty coming in the future. Also Blender lost the vote?