spots you ignored in las venturas | san andreas world tour
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- Опубліковано 5 вер 2024
- no more bigfoot, i promise
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Patreon: / pertzel
Twitter: / pertzel_
Discord: / discord
Second Channel: / @pretzelunsalted
www.pretzel.cc/
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Music Used:
Intro - Stickerbrush Symphony (Donkey Kong Country 2)
01:39 - Wind Scene (Chrono Trigger)
03:48 - Royal Castle (The Legend of Dragoon)
07:07 - Under the Moonlight (The Legend of Heroes Trails in the Sky)
07:43 - Wondrous Flower (Brave Fencer Musashi)
11:31 - Fighting (Final Fantasy 7)
13:28 - Infiltrating Shinra Tower (Final Fantasy 7)
13:59 - Fanfare (Final Fantasy 7)
14:06 - Where the Ancestors Sleep (Xenoblade Chronicles Definitive Edition)
14:57 - Rage, Darkness of the Heart (Xenoblade Chronicles Definitive Edition)
15:15 - interspace garden (Yakuza 0)
18:59 - On the Other Side of the Mountain (Final Fantasy 7)
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Thank you for rendering this on 4:3 so I can watch it on my silly little tv :))))
i love that people actually watch these videos on 4:3 monitors and old crts, that goes insanely hard 🔥
For real???
I had always wondered if you could do that easily. So if you just have UA-cam on a 4:3 screen it'll work with the ratio? I always imagined it would just letterbox everything.
@@PretzelYT and here I sit looking at an 21:9 monitor :D i could watch the video 3 times side by side
I recently picked an old CRT monitor from the trash, these videos have the brightness, contrast and aspect ratio that look just right on a CRT.
San Andreas without the fog was such a whiplash to me. It blows my mind how not having this simple graphical effect makes the map feel so much smaller in comparison.
The fog added to the game tbh. California in the 80s and 90s was full of smog too.
It's full of smog now @@BigWheel.
@@waketp420 While true, it was insane before the 1990s Clean Air legislation. Electric vehicles have also helped in the more recent 10 years. It is markedly better than before.
Theres some kind of a shortcut from los santos to san fierro that made me realize how small the map truly is. The game's progression and highway design is very adventurous but that tunnel from near vinewood really destroys that feeling lol
@@BigWheel.and, as a san franciscan, full of fog too
Remember that in GTA you can go over 100mph all over the map while in games like Skyrim and RDR2 you’re limited by the speed of a horse. This makes those games look much bigger than they are.
That is a factor
Also Skyrim has a LOT of windy roads and mountains to hide the map size, on top of view distance about as low as SA, maybe a little higher for some very specific landmarks (e.g. Bleak Falls, Whiterun, Solitude, etc). Try going on foot from Riverwood to Falkreath. They're pretty close by, but unless you go through the Helgen ruins, you'll be going aaaaall the way around to the western entrance of town. Falkreath to Markarth is another great example - distance is longer, yes, but the windy roads (and random events) make the distance seem a LOT higher if you just follow the signs like some kind of Morrowboomer.
I wa thinking the exact same thing
Honestly San Andreas always felt extremely huge to me. The three big cities with the long winding highways, the tiny towns and buildings and farms, the intricate details and Easter eggs… man San Andreas just felt real and lived in and just huge to me.
@@AlphaGargMorrowchad*
You can use a Freeway to enter Area 69. If you park next to the top vent, you get teleported inside when getting off the bike.
Did you know if you enter the jetpack cheat at the opening scene when the cop car stops for the train then when u spawn in all the interior markers will spawn from the missions.
This guys is OG
Whatatt@@jordandeanda6244
All the oldheads know that one
The coolest thing is that trick is also possible in the PS2 version
I always thought that last building was an old abandoned supermarket
Same tbh, as a kid.
Then when I played the game again at like age 18 in 2013 I thought "why is it mounted against the rock side? Why would there be a huge supermarket in the middle of the desert?" LOL
I was going to guess either a dead mall or big department store like Walmart. They've been built (and quickly abandoned) over landfills, why not the side of a cliff?
Ditto.
What a great place to put a supermarket, in the middle of fking nowhere
@@jessquiatchon2204 I've seen dollar generals in the middle of fking nowhere
Fun Fact about the Lil' Probe'Inn. Specifically in the Xbox version of the game, the UFO photos have been replaced with actual in-game screenshots with UFOs photoshopped in. I could see Xbox players being even more convinced of actual UFO activity in the game because of this.
I know i was back in the day! Hahaha!
That was the magic of the xbox back in the day.
And in Definitive Edition they've added UFO photos made in GTA V and RDR2. There's also one picture with a flying saucer over a house that looks like it could have been the first GTA VI screenshot.
That's a damn shame tbh.
It ruins the authenticity lol
@@PauloHernandezXD '
"the truth is out there"
What made san andreas' render distance so realistic was the fact you cant make out whatever is around 3 to 4 city blocks away. It hampered the offroad experience but it nailed the uncertainty of living in a crowded city. Go downtown in any crime ridden city (car or leg) and it starts to feel like youre running around san andreas
damn this true
Also accurate to how smoggy Los Angeles was back in the '90s.
@drumcanjones wild fires in Canada make even the prairie cities look polluted af. It's just a city thing bro. Even Detroit had worse smog than la lol
Baltimore felt this way in the mid 2010s. Didn't matter what was 3 blocks ahead because you were focused on whatever could get you on the block you were standing on.
20 years later and I finally learned what that mystery building in the thumbnail is. I wont spoil the video, but it's the most honest and clear answer I could have asked for. Thank you.
I played too much SA-MP that it doesn't feels normal to see it empty, i always see it as a well decorated business building or some random player's group / gang base
I always assumed it was the prison that sweet was being held in during the story
I never knew about this building at all but my first instinct when seeing the exterior is abandoned Wal-Mart lol
I recognized it from growing up using gameshark on ps2 and being curious
Timestamp?
7:11 - Purple skies really do happen in some of the desert areas of the United States. I grew up in Arizona, and nighttime would look purple sometimes. I know Dallas, TX also has purple skies often during sunset. Since Las Venturas is based on Vegas, it makes sense. It also looks damn beautiful!
Was going to comment this😂 exactly
I live in England we get deep purple skies when it’s a nice sunset I would think they happen everywhere, and people that think it’s strange just aren’t noticing weather that often.
Well the real color of sky is bluish purple during night the pollution kept that as a rare occurence
Yup it like that in Phoenix AZ
I love it so much that you use 4:3 aspect ratio. It just feels so right to play 2000s games on it, I might buy an old monitor just to have the nostalgic feeling
You can do it on modern monitors too, just need to change the settings so it won't stretch. Of course it's not quite authentic but it'll do in the meantime.
I can sell ya
@@BaseNAND I do that sometimes but yeah its really not the same with those black borders left and right
i like your narration so much, you talk like an older brother showing all the secrets of a game to his little sibling, its so sweet
I had that same thought.
I know technically IV and V are bigger than SA, but I’ve played since GTA3 came out, and to this day SA feels BY FAR the biggest.
It's all an optical illusion by the fog, the game map is perfectly partitioned
IV is smaller actually, and most of V is just mountains
@@Sqk. Yeah, I really wish V's map was designed more like SA's. LS is great, but Sandy Shores is just a grid of trailers, and Paleto Bay has nothing LS doesn't, so you really have no reason to ever go there, besides after dying falling off from Mt Chilliad.
In SA, all that space in the Badlands between LS and SF feels great because not only do you have plenty reason to traverse it since SF and LS are truly unique places, but all the little towns are unique and interesting, on top of being in the way. Shortest route isn't the highways, it's through the little towns. In V, if you wanna get anywhere up north, you take the highway first. Wanna visit Grapeseed? Highway. SS? Highway. Paleto? It's literally ON the highway. Makes all the space between the highway's two side prongs completely wasted. Even GTAO struggles to make those places worthwhile.
GTA V was wasted by not having SF nor LV. Los Santos was big and cool but everything else was just… nothing. Meanwhile GTA4 was just tiny and mostly the same overall since it’s just one big city, basically making just Los Santos for example with nothing else. GTAO really did harm to V. If the single player DLC came out with one city each it would’ve been perfect by the end of its lifecycle.
Part of it will be the draw distance and fog, as others have said, but the ✨ vibes ✨ between LS, SF, LV, and everywhere in between make those places seem so different from one another that they feel worlds apart, and that feels bigger than the space it occupies. Compare that with games after SA and there is very little variety in the way the sky behaves or the types of people and cars that spawn in different areas, it's especially the sky imo, the purple of Tierra Robada at night is so different to the deep blue of Back o' Beyond or the light orange haze over LS. Even though there are 18 weather types in SA and 35 in V, the differences are so much more pronounced.
If a town ever feels empty then get a burglary van, you can rob houses in any town.
Robbing houses in SA mesmerized me as a kid when this came out 😂😂😂😂
I rob real houses.
@@TheDennys21Hold up
@@wilhelmorangenbaum2 just a joke, or is it? **Vsauce music plays**
This comment but out of context
"im allowed a bad idea every now and then as a treat" i love this line so much
You’re disgusting for having that pfp
Some people indulge way too much with the bad ideas.
Fun fact: there actually WAS a mission that took you to Bayside. It was called "The Truth is Out There" and it was a mission for Truth, in which you had to go to bayside to rescue him from feds that were chasing him because he strayed a little too close to Area 69.
Speaking of, there actually IS a way to access the interior of Area 69 in freemode without having to do the truth mission, albeit through a glitch: take a Freeway bike, then park it next to that airvent you stood next to, and when you dismount over it, you should be able to warp down into the room where the minigun is housed. Have fun!
When I was like 14 I would search through the non-encrypted game files in the San Andreas game disc and post about cut content on the GTA Warehouse forums lol, shouts out to those cut missions
I recently got obsessed with the "research" desert building:
I figured out that, if you are on the road north of the building, vehicles do this weird thing where they drive down the dirt road, and sometimes turn right towards the building, turning around before reaching the parking lot! Very strange and this is the only way you will ever see vehicles driving there. Other things I did: I counted the parking spots, around 90 iirc, but they're unrealistically small. I confirmed that the north wall is in the shade all day, making it ideal for my bland early 90s sedan to not get beat up by the desert sun. I roleplayed working there. I discovered a small trailer park I'd never seen before, to the north-west of the building, where one trailer has no collision and you can literally go through it. Good times.
Aha
The entire lab is so weirdly ominous and mysterious, I love it
@@bluruckuscrx8124 Yeah it's almost like a monolyth
Only recently discovered the channel, and I really really like it! I love the calm and introspective tone of these kinds of world tour videos, it's so nice.
If you haven't checked it out yet, his series on how well you could survive in a game's world is excellent.
When I was a kid, I use to stay up till 6am playing this game during summer vacation.
The truth is out there
Am I the only one who doesn't like him? Like, nothing against it, but I can't have this admiration that many have for him (he's obviously a counterpart to Mike Toreno, who I like a lot)
@@QuenTeHeinspeaking of, Toreno is underrated
I want to believe
yeah he's out there smokin pot in the desert
@@jonytubeyes, I think many consider him to be an "antagonist" because he does the dirty work but he's a man of his word, much more than Truth
Been playing GTA San Andreas for over 15 years and also an SAMP/MTA enjoyer. I've seen every single bit of this map and I absolutely love how much there was to discover outside of story gameplay. So many little things that most players never got to see. Truly an amazing game.
The map was huge but somehow I can’t find a spot I haven’t seem before. Imagine how deeply burnt in this game is, played from 2005-10
In Bully there's also a few locations you can't see again, like the abandoned building in the city, the insane asylum, and the spooky house at the carnival. I remember using the in-game camera to snap pictures when I was there because I couldn't go back.
You can go to the asylum later on
@@MrDuckyGoosy yep. A rubberband is in there IIRC.
I love the Las Venturas area, it's the last part of the map in the story so back then only a few kid explored it as much as Los Santos. Went back later and realized the real distance between LS and LV is really small but in design they are so far away between each other, really good video as always !!
Honestly tiny me would just cheat to turn off the wanted stars and not do any missions just to explore endlessly, exploring every nook and cranny.
This series has managed to make me slow down and enjoy the atmosphere and the explore what the game offers instead of trying to just rush them and get to the next game. Thank you for that. Can't wait for more of these.
Making this series has kinda helped me do it too lol. I could still do with some slowing down. There's always more to discover and appreciate.
@@PretzelYT True, can't wait for the rest of GTA games. I love this series.
@@PretzelYT personally i prefer the army base in san andreas it was the best design in all gta gsmes even gta 5 one was shit
You know a Game is good, when you just want to imagine yourself walking down the Street, following no Objective whatsoever, just enjoying the Game.
I love how you removed the hud! it makes it so much more mysterious and liminal
I hate when games don't let me remove the hud 😤it ruins the vibes!!!
@@PretzelYT im guessing you installed a mod for GTA:Sa
@@Coolyo420 no you can remove the hud on the originals using options
@@Coolyo420i think this gameplay from the original ps2 version
Yes, the purple sky is very realistic. Nevada is famous for its dark sites that are perfectly suited for stargazing. There are plenty of places where you can clearly see planets and galaxies with the naked eye. Light pollution prevents us from seeing much of the cosmos. In ancient times, everyone could see colors in the night sky. The Milky Way was perfectly visible. It got its name based on its shape and color. Nowadays, there are very few places where you can see the cosmos in all of its glory. These places are called dark sites.
This was nice, glad to see Bayside getting some love. Never knew that place in the mesas was a research station, maybe if they had enough time Rockstar would have put a unique crowbar weapon near it.
There's a crowbar in the Area 69 lab
@@NKP723 Oh damn, you're right. Well there goes my theory. Weird that they made a model but didn't let CJ use it as a weapon.
Im glad you mentioned Bayside it's very underrated and it doesn't have any kind of service business aside from the boat school, and there's no property, the only thing i remember about it is that there's a beta mission where you escort the truth that was cut from the game
7:10 is my favorite running joke in these videos
"oh man, night time is really beautiful in this region"
*drives straight into a truck*
@@cdman3692 Hahaha xD
"i wonder if they planned anything bigger here" look at beta maps. bayside wasn't even there until pretty late in development. that's why the road leading down to it is so awkward and there's no attractions there. they did put the boating school there tho.
bayside felt kinda out of place with other parts of the map
You gotta be kidding me there is a boating school. I don't remember 😮
@@gabrielpintoteixeira8416 ye
I played the shit out of this game back in the day. 100s of hours. It’s been too long though, I forgot most of it.
Play it again! Get the PC version, downgrade the version to get removed music back, apply SilentPatch, and then a mod to add the PS2 version's lighting, to get the different lighting for each city (like in this video). You won't regret it, friend.
Stick with the ps2 version.
I really love this series of videos, it reminds me of my childhood days where my brother and I spent hours exploring San Andreas' map in its entirety.
At one point, he and I roleplayed as tourists, starting off our adventure in the Los Santos Airport and traveling to each and every interesting location as though we were real tourists/explorers.
Thanks for reminding me of such simpler times!
Hearing you descibe second hand nostalgia is so relatable. i always get this weird kinda comfy nostalgic feeling in older games even when i have never played them before or only played them first 3-4 years ago and now it hit me that yeah it really does feel like second hand nostalgia,like you're experiencing the game as someone would have 2 whole decades ago. I just never thought i'd ever figure out a term that comes close to describing it kek
Sonder isn't a real word fyi... Also around 7:15, purple sunsets are absolutely real. Experienced very purple skies multiple times backpacking out in the mountains
u are completely correct about render distance. it is probably one of the biggest aspects of what makes peoples memories of san andreas seem so awesome for its time. it felt huge
I never ignored these spots
They're just so endearing, even early on before finishing the main story
btw you give the same vibes as The Librarian, and I love that
congratulations
@@methanolslurper Thank you, thank you
Yeah these tiny towns were always what kept me coming back, seeing what’s all going on. Made the cities feel even more big in comparison, and in a way it was like playing with dolls imagining what goes on there, a bit of pretend of what the folks get up to etc.
Nice, the librarian mentioned
Agreeee
7:16 The sky does actually turn purple at night sometimes in the real grand canyon
Thats true everywhere on earth but air pollution keeps it from happening
“ Y’all be Mulders, I be Scully. “ - Confucius ( Probably )
this goes hard
0u0
hello homestuck fan
8:46 The radio on the table there is a Kenwood TS 570 ham radio transceiver. Another station can be found on one of the container ships at San Fierro.
Love these little secrets as a ham radio operator! As you, I never played the game back then until a few years ago, completed SA first, and then tried VC again and finally completed it😅
I like the gameplay, details and ambient style of these older games. They're just gems.
This series is so weirdly cozy, despite, or maybe because of, them being about a GTA game. I like it 😊
What a wonderful concept for a video man. The way to appreciate every simple detail and express it in such a nice way is awesome, keep it up dude
As soon as I saw that this was recorded this on original hardware with a real capture card, I had a dumb phat smile grow right on my face. This just made my day. We need more content creators like this guy, this is authentic. I feel cozy, warm and tender.
20:07 Only thing it lacks is Black Mesa trucks standing in front, that's probably what Gordon had seen when arriving to the facility on the first day.
I played through BM recently, and boy does it have some comfy spaces. Especially the "outside" parts. No other piece of media made me want to go and get lost in the desert so bad.
you can visit area 69's underground after mission, just get a Freeway and clip through the vent by getting off the bike
I like the way you give each location a personal touch in your narration. It isn't just a list of locations for the sake of a video.
I'm really happy that youtube occasionally recommends smaller channels.
Another insanely cozy and comfy video, I'm so glad I subbed to your channel. Using original PS2 footage for these videos just sends the vibes over the charts, it's so nostalgic and calming, keep it up! ♥
1:54 Fun fact: That bridge is modeled after the Golden Gate Bridge in San Francisco, California. Now you know!
0:01 Can I sample this??
No
@@Dazulolwarrior😭😭😭😭
Don't Ask Do It
He probably won't care.
No
6:54 so we're just gonna ignore the fact that the gas station has no gas pumps?
Maybe it's long abandoned?
All that stuff about empty space making the populated space feel bigger is so true about RDR 2 I wish people would stop shitting on that game's open world for no reason
Yup. Gives breathing room and moments to reflect and just… look. Makes the more action packed and big areas feel even bigger, and like you actually have to trek from place to place. Ironically GTAV has the worst of both. Everything is almost entirely in LS but there’s almost nothing anywhere else. Lacks variety and makes everything feel the same if you’re in the same area a lot lol
Another interesting small town for me is Blueberry. It's relatively well established with a large farm & beer factory alongside.
The apartment area where CJ can get a safehouse & so many doors are blocked up with police tape. Plus near the center is an old abandoned freight truck stop. There's something so ominous about the place.
Same with Montgomery where CJ robs the betting shop. There's a Sprunk factory & it's theorized that the glowing well has toxic waste from the factory. Then there's a burned down building in the area.
i really loved the building you put in the thumbnail, as a gta sa player and a samp player for a lot of years, you end up reaching really cool places that are like almost really secret lol or atleast never got attention
2:30 It's funny you say that because to me, the thick render fog feels the exact opposite. I feel like I'm trapped in an isolate bubble, cut off from the broader world, which is also why it was used in the first place, to bubble you off from seeing unrendered chunks of the world, the first silent hill even took advantage of the sense of isolation render fog creates to underscore it's horror. You can't really tell just how incredibly high up you are on the bridge with it there, and seeing LS in the distance makes the height unnervingly clear.
Youre flying...
Youre flying....
Flying...
SUDDEN TREE, BOOM, WASTED
13:52 the silence was LOUD 😂😂😂
as someone from the south that purple hue at night in that desert town you pointed out is actually a perfect artistic representation for the art style of how dark it gets out there. it’s a common turn of phrase down here when you’re out in the boondocks to say “it’s so dark out it’s purple”
4:23 there is a glitch with how game remembers gang areas, where you can make this little spot an active hood to capture
That certainly makes the vibes different, haha
Fun fact, Bayside feels so empty and cut because originally there was *no* Bayside.
Multiple maps around the state are actually beta maps, and you can see that, apart from some places looking a bit different, Bayside wasn't there at all, and actually if you go there before unlocking Venturas, you won't have a wanted level because the game code still thinks nothing is there and you haven't still entered the third island.
Bayside actually had a beta mission planned for it, but it was cancelled. It was with Truth - voice lines are still all there, and instructions text for the mission too, just no cutscenes. There's some videos about it out there. I loved yours :)
Haha I left a similar comment a couple minutes ago, great minds thinkalike. SA has a lot of cool Beta stuff, maybe Pretzel could make a video on it.
Win the 2nd stage tournament in Las Venturas to get the desert racing truck that allows you to drive everywhere in the desert to explore!
That crossing the road segment couldn't have gone better, top notch editing, peak humour!
(And besides, what's a little bit of tiny chea- ahem, bending of the rules--, between a content creator and their viewers?)
I love this series so much. It's creators like you and Any Austin doing videos like these that make me just take a step back and realize just how much there is to see and appreciate in games like this. People will say off-handedly that games are a work of art, but your videos really put it into perspective.
ive literally played this game since it launched on ps2 and ive never completed it, im glad to see people are still making videos about it and i need more world tour videos like this in my feed so i subscribed
You should complete it. It’s like The Odyssey
Complete it.
Playing San Andreas Multiplayer across 15 years really has you explore parts of the map you wouldnt spend much time at casually playing singleplayer. Spent most the time roleplaying in Tierra Robada area as well so its cool to see a video like this somewhat about the area. Def miss how big SAMP was
i think you're able to revisit the Area69's interior, this thing ( 9:46 ) is breakable!
Thanks for making such an awesome video, even though you said you only only first played this game last year you really did encapsulate what this game meant to people when it was first released. Beyond the story mode there was a whole world to explore, hidden Easter eggs, pick ups etc but just appreciating how San Andreas looked and how it was pieced together was one of the reason I put so much time into this game.
17:53 You can still complete the heist missions after the main story missions. They're alot of fun, I'd say give 'em a go! :D
Great series of videos, I look forward to the Vice City and IV ones! 🤘😁
I don't think GTA IV has any
But vice city has some, like that curved runway or that building that has no doors
12:50 This scenario happens on its own at the Montgomery intersection north of LS. Vehicles come blasting down the offramps at highway speed but it very quickly transitions to a slower road speed so the faster cars will slam into the back of the cars slowing down. I used to sit and watch it happen. Especially funny with how many semi trucks send cars flying.
Played it to death for 20 years, still play it to death yet if you go off the beaten path you always get a surprise, something you never saw before. Its incredible. Great video
Yeah even after making these videos and seeing so much of the game, I still wanted to play more. I got the pc version set up and modded to look like the ps2 version, and started a new playthrough. It's just so enthralling.
btw, I actually watched a few of your videos during my San Andreas fever recently. great stuff on your channel too!
Man, I spent a good majority of my mid teen years in this game online with friends in a mod called SA:MP. San Andreas is like my backyard. I honestly know it better than most places I've lived irl. It's always fascinating seeing fresh eyes studying these things that you just take for granted or gloss over, a perspective completely forgotten and left behind so many years ago.
Cool trip down memory lane.
san andreas is not only the best game rockstar has made, but it might just be the greatest game of all time. it may not be perfect, but if they send any video game to space i think it should be this one.
I'm happy SOMEBODY finally took the time to appreciate these small towns. I always felt the same, may as well stop and appreciate what the designers created.
These videos make me feel so….comfortable. Don’t know how to explain it, but they just do
I honestly could never put into words how I've always found these types of videos satisfying/fullfilling to me. I remember spending TONS of time in video games, when i was way younger like 7 through 13, just exploring these liminal and uninteresting places. They've always just fascinated me to no end. Now you and Amy Austin are doing something similar to that and i can't thank you guys enough for filling that void for me. San Andreas was one of my favorites when it came out, even though i wasn't old enough to play it. Thanks for the memories.
Also i fell asleep to this, not because it was boring but because it relaxed me so much lol.
8:24 ufo 9/11 💀
It's all about the illusion. That is what made the short render distance so cool.
Bro really fell on 🦧👍
Good ending.
You forgot to mention that youll randomly at times hear a bunch of explosions and youll go to investigate and see that a plane randomly fell out of the sky and into a buncha traffic
I literally played this game to death. I wore out two PS2s and three copies of the game. And I still love causing highway pile-ups in Las Venturas.
If you watch long enough, the cars start exploding!
my fav shit to do as a kid
my fav thing to do as a kid
This was such an enjoyable video, your narration is so warm and wonderful. Thank you!
Your channel honestly is one of the best things I have ever found. It's such a blessing when you find a channel that talks about games you like and that you can actually relate to what the person is talking about. I don't know man, there's something really special about this channel and I love it.
Nostalgia really hits hard, I have hundreds of hours on this game, and what I love to do the most was exploring every corner on the map. I knew all about the places in your video, but remembering how nice it was to explore without a care was the best
Yeah, the render distance thing is an amateur mistake. If you couldn't see across a lake at 1:1 scale, you shouldn't be able to see across it at 1:100 scale. Otherwise it feels small.
I think that highway is the exact spot where I caused a pileup when I first played this game twenty years ago, and then started blowing them up with satchel charges.
I was amazed at how big of a mess you could make after III and VC mostly had you playing around on narrow streets with far less traffic.
GTAIV of course took it to a whole other level. I remember causing a traffic jam on an overpass until cars started despawning and then setting off a chain of explosions.
You could make a whole game just about causing traffic jam explosions. I wonder if anyone's done that yet.
Burnout series
I think every gta player has done this… infact I jus did it on the definition edition of gta sa yesterday just to mess around
the lil probe'inn is inspired by the real world lil ale'inn, on the extraterrestrial highway in nevada, i've been there, the place is quite famous :)
The best self aware GTA easter egg is in GTA Vice City Stories. Vice City had the famous hidden room with a literal easter egg on a pedestal. Since Vice City Stories is a prequel, the devs decided to have that same easter egg under construction like the second Death Star.
6:58 yeah i do. Where are the gas filling things? The things that cars pull up to, that pump fuel to cars?
Fuel pumps?
@@johnvasileff7299 yeah
Order inside, cityslicker
This series is so comfy, others have said it but it really does bring me back to the early youtube days when we were all just excited to explore these games together.
21 minutes of talking but you said nothing
Your video gave me a bit of nostalgia from when I was about 12 years old or so making glitch and mystery hunting content for UA-cam with an old digital camera in front of my giant tube TV. I did multiple videos for San Andreas about “Bigfoot” or “ghosts” and whatever else people were rumoring existed.
I’d always go walking around talking about the locations I was in and interesting things in the area while doing the hunts.
Mellow mood, enjoyable content. Hope to see more from ya man!
20:42
I used to think it was a supermarket
a "Supa Save" that they forgot to add textures and signage to
as well as that empty parking lot that was probably supposed to be filled with cars
I have been binging these videos after work recently and have been absolutely loving them. This series is such a great idea. Would you ever do driver 3? I never had any of the GTAs as a kid and spent a lot of time just finding weird little nooks and crannies on the free play Driv3r Miami map. Would like to see what you make of it 😁
There was a glitch in the PS2 version where you could get gang territories outside of LS. On my save file, one of those locations was Bayside. As a kid I would always drive some of the homies from LS and take them on a roadtrip to Bayside as if it was some sort of family reunion lol. There's also a dock bit with a narrow path (seen at 5:44) where my cousin and I would make ourselves get 6 stars and have a final stand. You could also spawn in a tank and if spawned the right way, it would launch up. Good times
There's something about this video format, that I just absolutely love.
It's been over 10 years since I played SA but I still know that game like the back of my hand. I spent hundreds of hours playing it and exploring the map to the point where I have every body armor drop memorized.
As someone who has spent hours just wandering around the map in SA specifically, this video is very relatable
i remember 15 or more years ago playing GTASA for whole days without being bored..that was magical
I played this on the PS2 and original Xbox when it came out and for years to come. Up until gta4 came out. I never actually beat it. I just played through 90% or so more times than I can count. Me and my cousin used to play those so much and have so much fun. I miss those days. I turn 30 in 4 days... it's crazy looking back at games like this.
14:59 I doubt this will be seen BUT, I was actually born and raised in Las Vegas and still live here at 26, and I can actually say there are at least 2 churches that I know of that have just open dirt/rock covering the whole lot of land all the way up to the edges of the church building for some reason I’ve never understood, ironically enough, I even have super recent pictures I took because I just got into photography
TL;DR - lived in Vegas my whole life, I know of 2 churches for sure that have dirt/rock totally surrounding building, no walkways or anything
Well, that's weird.
have you ever thought of making a video on cyberpunk? ive literally spent hours just walking around in night city, its genuinely insane how huge and detailed it is and how "REAL" it feels. theres so many weird and quiet places
I was included in the GTA Stunting community back in the days, we had our own "small" website where we organized stunting videos, no matter whether solo videos or collaborations with other guys. We've done some "area collabs" where we tried to find as much as possible stunts in those little villages, such as Bayside for example (on my channel are a few of them, there are more videos on other channels too, feel free to watch them). I drove on these roads so many times, it's insane when I think about it nowadays.
Nice video series.