1 Zerg vs 7 Computers (Starcraft Remastered) [4K]

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  • Опубліковано 8 кві 2022
  • 1v7 skirmish match in StarCraft Remastered with Zerg against 7 random AI / Computers on the map "Abattoir".
    Thumbnail: 1 Zerg vs 7 Computers: The hardest map
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КОМЕНТАРІ • 175

  • @ZeDrMedic
    @ZeDrMedic Рік тому +131

    Now imagine the AI banding together and rushing you down with all their workers, basically saying "enough is enough"

  • @spidermuslim1956
    @spidermuslim1956 2 роки тому +213

    Zerg drone : spit on a Nexus
    All the probes : and I took that personally >:(

  • @StuGames
    @StuGames  2 роки тому +196

    So I tried a lot of different maps to find the hardest one for this challenge, and I thought this map would be impossible to beat because you just get attacked too early... until I thought of this cheese strategy! Let me know what you think about this.

    • @marines28
      @marines28 2 роки тому +12

      You are bad@$$. Thanks for posting these.

    • @besNait
      @besNait 2 роки тому +11

      Opening cheese was the best. Is it RNG whether computer builds any air in "initial" attacks, or does AI simply believes that ground only, no detection beats lurkers in the choke?

    • @haraldzimmermann3274
      @haraldzimmermann3274 2 роки тому +3

      Awesome strategy mate👋🤗😎

    • @StuGames
      @StuGames  2 роки тому +10

      @@besNait Air units all require some "teching" and they always go for an outright rush on this map

    • @micuu1
      @micuu1 2 роки тому +3

      Great strategies there. I am curious though: why stack the Lurkers? Is that the optimal spot for them to attack incoming rushes?

  • @moved5600
    @moved5600 2 роки тому +100

    The way you made all those Drones, Probes and SCVs run after you at the beginning was hilarious!

  • @estellebright2579
    @estellebright2579 2 роки тому +140

    It’s a shame there’s not even a single dragoon showed up during the fight. Or tanks, vultures, high Templar etc. Zerg eventually figured out lurkers but that’s about it. But at the same time, rush means no time for higher tech units so.
    It is a feat indeed.

    • @5mwa
      @5mwa Рік тому +11

      That is because the computer's tech level is based on the number of bases they have. With only of one pile of resources for each player, the computer will hardly move up the tech tree. I always build a 64x64 mini map with 1 big pile of resources in the centre and I would play 1 vs 7 melee. 9/10 times I will win due to the same reason and there is no need to send my scv for harassment.

  • @aceshighdueceslow
    @aceshighdueceslow 2 роки тому +12

    yo, putting a lurker in your muta group was a smart way to not have to worry about a stray overlord

  • @Demonizer5134
    @Demonizer5134 11 місяців тому +5

    One thing I never understood is why the eggs are so damn strong and hard to destroy lol. Nice job using it to your advantage.

  • @mfdsrax2
    @mfdsrax2 2 роки тому +55

    I wonder how these lurkers stack together underground. Do they stay in different layers?

  • @HighMojo
    @HighMojo Рік тому +23

    The lurker stacking may be great for attacking, but one psi storm, reaver, or siege tank will ruin its day.

  • @L4evsk
    @L4evsk Рік тому +37

    Stu: juggling with a drone and building up his base.
    Me: Perfect multitask micro!
    Stu: adds a second drone to juggling.
    Me: Err, what's the word for better than perfect?!

  • @sabin.rene.figaro
    @sabin.rene.figaro 12 днів тому

    I am never tired of watching you play 1 vs 7 AIs. StarCraft Brood War was my childhood and I and my sister still play it. With HD graphic in remastered version, your gameplay makes the game even more fun! Amazing! Thanks for all these amazing videos 🔥🔥

  • @CorianderCat
    @CorianderCat 2 роки тому +10

    That random lurker in the muta control group tho XD

    • @micuu1
      @micuu1 2 роки тому +4

      He's got a dream of flying one day!

    • @Mische2k
      @Mische2k 2 роки тому +8

      @@micuu1 This is how transgender looks like as a Zerg.

    • @pataponnabil
      @pataponnabil 2 роки тому

      I still dont understand the point of that

    • @DavidRodriguez-lt2xr
      @DavidRodriguez-lt2xr 2 роки тому +8

      @@pataponnabil that is done on high level Starcraft. When u put an unit that is far away from the mutalisks un the same group the mutalisks dont Split and they are easier to control to atack at the same time when killing workers.
      U can see pros doing It with overlords at the early stage of the Game.

  • @Yakushii
    @Yakushii 2 роки тому +24

    Unbalanced skirmishes like this are the best part of any RTS, in my opinion.

  • @Gawayno
    @Gawayno 2 роки тому +16

    I was wondering when you'll make one of these since I've been a Zerg player since the first game came out, nice to see it today! Keep up the great work!

  • @tFighterPilot
    @tFighterPilot Рік тому +3

    The beginning is like "Workers of the world, unite!"

  • @ralmeida54
    @ralmeida54 10 місяців тому +2

    This gameplay with comments are perfect! Thanks!

  • @BreakTheIce222
    @BreakTheIce222 2 роки тому +15

    Pretty sure those lurkers could have attacked parts of the protoss mineral line from your base.

  • @Salted_Fysh
    @Salted_Fysh 2 роки тому +18

    I'm surprised the AI doesn't bring detection. That should be a fairly simple trigger to implement, especially for Zerg.

    • @Paul66290
      @Paul66290 2 роки тому +1

      he's a cheater

    • @Salted_Fysh
      @Salted_Fysh 2 роки тому +14

      @@Paul66290 no, he isn't. StarCraft 1 AI just isn't very good. The game is more than 20 years old.

    • @StuGames
      @StuGames  2 роки тому +19

      They would eventually sometimes bring some detection, but this map is so small that they just do an all-out rush without much teching at all! They're probably programmed to not bring slowverlords because they would be just be dragging behind because of the speed difference. Or maybe they didn't expect you to rush into invisible units.

    • @thorstein37
      @thorstein37 Рік тому

      @@StuGames cheat is clearly involved for those who played this game they for sure know that for example a terran attacked with invisible form of attack will instantly launch a scan, weird here terran are killed and not even a scan launched...not mentionning lacking protoss probes or zerg OL

    • @laughingalex7563
      @laughingalex7563 Рік тому +2

      @@thorstein37 the ai in broodwar is actually very stupid when it comes to teching up, in fact zerg ai almost NEVER progress to hive tier. Serious, they almost never hit hive. When he attacked with the drone to bait the workers he effectively forced the ai into a “keep rushing at tier 1” mode. Its perfectly believable for the terran to not build a com scanner, even with academy, because its ai build order is so messed up.

  • @PassThisStn_Maple
    @PassThisStn_Maple Рік тому +5

    6:28 TMI : Lurker eggs don't die on one Yamato cannon shot of Battlecruiser.
    Yamato cannon is Expolsive 260 damage, and lurker egg is 200 HP , 10 DEF and Medium size.
    (260 damage - 10 DEF) × 75% (Expolsive and Medium) = 187.5. So egg lives with HP 13 after get hit on Yamato cannon.

  • @laszlomiskei9138
    @laszlomiskei9138 2 роки тому +24

    This game is so much more ... metal ... than the sequel
    PS: As alwyas, amazing job keep it up mate! :)

  • @filipstancel7315
    @filipstancel7315 Рік тому

    Even more spectacular! Subscribed!

  • @noir66146
    @noir66146 Рік тому +1

    @ 14:50 my first time witnessing the remastry of brood war... and God is the lurker carnage beautiful ! - especially the waves of medics the terrain kept sending in lol
    i was really expecting them to send in tanks and nukes, but i guess the map is too small for that kind of militia to form. Great play .

  • @lililililll
    @lililililll 2 роки тому +3

    This is the perfect ASMR

  • @mirzae5653
    @mirzae5653 Рік тому +1

    I love seeing lurker & tower finished right be4 ai rush coming, so perfect xD

  • @cdnry0020
    @cdnry0020 2 місяці тому +1

    So satisfying to watch! Definitely subscribing :D

  • @SuagulishusR
    @SuagulishusR 2 роки тому +2

    *Spits on base*
    (The AI): how FEKEN DEAR YOU *sends the boys*

  • @crh18
    @crh18 Рік тому +3

    only 5 units lost, that's pretty insane.. good showcase!!

  • @vskorablev
    @vskorablev 2 роки тому +7

    U can kill any computers after first attack.
    Take one lulker from your defence and go to enemy command center.
    In map "The Hunters", sometimes, i victory lulkers only.

  • @gabrieldones2803
    @gabrieldones2803 Місяць тому

    the lurker egg infront of the Sunken was beautiful i didnt get it at first, then i saw the zealots were scrambling xD

  • @darinladd5312
    @darinladd5312 7 місяців тому

    wow, i love watching a line of firebats pop like pimples. impressive.

  • @denmoot607
    @denmoot607 2 роки тому +6

    Как же люркеры сильны в пачке, когда компьютеры не желают строить воздух! Супер получилось!)

  • @dickwallace8567
    @dickwallace8567 Рік тому +3

    Nice. Wonder why they didn't do anything to detect the lurkers. Anytime I used any cloaked unit I'd get scanned instantly, or there'd be an Overloard or Observer there.

  • @magnum333
    @magnum333 11 місяців тому +1

    Are you playing on the fastest speed? Why does the clock don't run faster then? I thought normal speed was max minus 2, and above that everything else was "sped up", at least that's how it works on standard Brood War campaign. Am I wrong? Great skills by the way, you don't cease to amaze me!

  • @theUnknown-oz9dh
    @theUnknown-oz9dh 5 місяців тому

    You know, I feel sorry for all those poor lurkers sitting there squatting in one tiny cramped hole! I bet they all were thinking to themselves: "the first person who farts in here gets a black eye"...🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣

  • @duffthimblespork8371
    @duffthimblespork8371 Рік тому +1

    Me, calmly screaming: "GET THAT LURKER OUT OF YOUR MUTA CONTROL GROUP!"

  • @PiotrthePhrog
    @PiotrthePhrog Рік тому

    Well done!

  • @antiprismatic
    @antiprismatic 6 місяців тому

    Moving lirkers into the other players mineral lines is really good.

  • @R3DT1D3
    @R3DT1D3 2 роки тому +5

    I know the Terran AI would usually instant scan cloaked/burrowed stuff in some of the campaigns, do they not do this in skirmish?

    • @shuriken188
      @shuriken188 2 роки тому +4

      I swear, the campaign AI is *meticulous* about bringing detection with them. Scripted attacks are a lot more well-designed than open-ended AI attacks, and the campaigns are quite well-built in terms of scripted attacks.

    • @Scourge24
      @Scourge24 Рік тому +10

      They do, but none of the enemy Terran players built a comsat because they were "rushing" and it's not part of the rush build order. Nevermind that their "rush" was still going on by the 10 minute mark;)

  • @tomhe286
    @tomhe286 2 роки тому +5

    This bug was fixed in sc2. And I thought it was fixed in sc1 too. It was funny to abuse AI Back in the days with this trick though ❤️

  • @ext2korwin
    @ext2korwin Рік тому

    Came for some Starcraft strats. Stayed for Benny-Hill-style chase.

  • @ohohothisrocks
    @ohohothisrocks Рік тому

    the lurkers- me hanging underground with my homies

  • @TheRealBDouble
    @TheRealBDouble Рік тому +1

    Zerg has the best music

  • @alex_marin
    @alex_marin 6 місяців тому

    so much nostalgia watching this

  • @alexcosta7127
    @alexcosta7127 Рік тому

    this match is a true royale with cheese i love it

  • @atcandotherthings4985
    @atcandotherthings4985 Рік тому

    Wow that’s some fast lurkers I wouldn’t mind seeing this same thing on the biggest map where air units are plentiful

  • @pooyasafaei2538
    @pooyasafaei2538 2 роки тому

    That mineral gatherer pissed off many ppl

  • @xxxq226
    @xxxq226 Рік тому

    Why you placed all lurkers together? Would be more effective to put them close together but not on one spot?

  • @theunidentifiedchangeling9451
    @theunidentifiedchangeling9451 6 місяців тому

    I'm not sure if this is confirmed or not, but if you kill an SCV that's building a structure, the unbuilt structure will be ignored by the AI and just build another one.
    One time me and my bro were doing the eco delay trick and he actually ended up killing an SCV building a barracks, and 30 minutes or more later into the game we found the same unbuilt barracks from early game.

  • @MortyFoodReviews
    @MortyFoodReviews Рік тому

    Nothing like stacking some lurkers.

  • @ATLballer
    @ATLballer Рік тому

    NICE JOB

  • @BlazeHN
    @BlazeHN Рік тому +1

    I wonder if the map name Abattoir have any relation for the future naming of Abattur...

  • @TheLeadhound
    @TheLeadhound Рік тому

    Why do you stack all the lurkers together? Why not stagger them a bit?

  • @booshmcfadden7638
    @booshmcfadden7638 11 місяців тому +1

    Total meat grinder.

  • @blade-vk
    @blade-vk Місяць тому

    it's a mystrery how not a single overload, or terran's comsat to reveal hidden lurkers... unbelievable:) but at the end of the day: GG

  • @mochay17
    @mochay17 2 роки тому

    Professional players

  • @obuw1
    @obuw1 Рік тому

    I remember the brood war AI being way, *way* better than this. Not a single siege tank. No comsat. No missile turrets protecting the mineral line. No dragoons, photon cannons, templar, etc. The AI was clearly broken here. Not sure if it's just this map, or if remastered is like this in general.
    I also frequently abused the AI like this, distracting their workers to beat them 2v6 on various maps in the original brood war. And while it delays their economy, they would never just straight up get stuck on stone age tech like this.

  • @QtreadzSD
    @QtreadzSD 2 роки тому

    Desperate times comes desperate measures

  • @cheetahEu
    @cheetahEu 2 місяці тому

    very nice

  • @petrowegynyolc7108
    @petrowegynyolc7108 Рік тому

    Cue Benny Hill chasing music for the 1st 5 mins.

  • @GameOpus
    @GameOpus Рік тому +1

    I see this and can only think, "Ah nice, Use Map Settings game of Lurker Defense." 🤣

  • @wowditto
    @wowditto Місяць тому

    When he was stacking lurkers, it made my heart hurt.... IF he spread them maybe make 3 holes each an inch away and stacked those 3 holes it would have been far more effective
    But nonetheless it was a great game
    and i always have a team of Guardians along with mutas

  • @jesusislord461
    @jesusislord461 Рік тому +1

    Attacking with a worker? Tell us you are bad without telling us

  • @DanielLenskiy
    @DanielLenskiy Рік тому

    Okay, well, you could just stay with your "lurker defence" and wait until they will run out of minerals :)

  • @jinkazama8319
    @jinkazama8319 Рік тому +1

    2:00 so funny :)

  • @MrMadelscott
    @MrMadelscott Рік тому

    GG

  • @samiamrg7
    @samiamrg7 Рік тому

    Mad lad did the bulk of the defence against 7 AI using, like, 10 army supply of Lurkers.
    Arguably, could any other map where the AI decides to build tech beyond Marines, Zealots, and Hydras be harder?

  • @user-wu6ep2ie2l
    @user-wu6ep2ie2l 2 дні тому

    how your zergbase have this cool light??!

  • @T1m0the0S
    @T1m0the0S Рік тому

    Hi! Why are the terran Ai not scanning your lurkers?

  • @AttaKru
    @AttaKru Рік тому +1

    can you guess, how many game it took, to figure out this strategy?

  • @cesarurbina0097
    @cesarurbina0097 Рік тому +1

    Estan buenisimos!!

  • @sepalmq1229
    @sepalmq1229 Рік тому

    why does the hive glow sometimes and sometimes not?

  • @elzogalleta3121
    @elzogalleta3121 Рік тому

    I find it strange that the terran AI isnt using it sweep scan to see your lurkers. I remember in the original sc1, they did a sweep acan to see wtf was going on

  • @handongfeng
    @handongfeng 3 місяці тому

    8:23 Now computers are really good at spellcasting

  • @SensibleZombie
    @SensibleZombie Рік тому

    how do you get your textures looking like that?

    • @StuGames
      @StuGames  Рік тому

      it's the Remastered version

  • @laman123lam
    @laman123lam 29 днів тому

    when i play brood war AI always brings few detectors not single. so hiding is not an option at some point unless kill all detectors 1st

  • @fmikee
    @fmikee Рік тому

    So stressful!

  • @halimk1777
    @halimk1777 Рік тому

    This drone is so popular. He has so many followers

  • @chopseh
    @chopseh Рік тому

    Flexing on everybody with the collectors edition hatchery

  • @computationalerror69
    @computationalerror69 Рік тому

    that’s a one deep hole

  • @duykhoinguyen2178
    @duykhoinguyen2178 9 місяців тому

    IMO the hardest map for 1 v 7 CPU is fastest map 'cause the AI just have infinite money to throw at you. 1st wave will be basic unit but after that, they spam high tier unit wave after wave . You can try and feel what I say.

  • @HighMojo
    @HighMojo Рік тому

    Since the drone cheese doesn't have a name, I dub thee the pied piper peon cheese.

  • @paraguas2958
    @paraguas2958 2 роки тому +1

    Q pro

  • @trancukem5814
    @trancukem5814 2 роки тому

    Perfect. I want to name map.please!

  • @Monolitvennik
    @Monolitvennik 2 роки тому

    Йоу, зная 1 часть игры ИИ тут вовсе не слабый и бьёт мощно чем во 2 части

  • @obelgefreitermurller2602
    @obelgefreitermurller2602 2 роки тому +3

    how come the terran AI didnt get scan?

    • @thorstein37
      @thorstein37 Рік тому

      OBVIOUS, thx, the ones cheering this video clearly never played against AI than instantly scans

  • @calvinfoo
    @calvinfoo Рік тому

    How about without using Lurkers? How about using Terran or Protoss?

  • @chamberashes3128
    @chamberashes3128 Рік тому

    Well played.
    You could have cut minutes off your time if you harrassed the base next to you with a drone if there was a gap. Or send over a lurker.
    Very enjoyable to watch

  • @MrMerithra
    @MrMerithra 2 роки тому +2

    Are you still doing content? Man, you are a legend, your Warcraft 2 videos were brutal

  • @a.cunningham4974
    @a.cunningham4974 Рік тому

    Its non-trigger Lurker Defense!

  • @zerglilngvet5428
    @zerglilngvet5428 Рік тому

    can u make this without the trick at the start?

  • @cesaremanuelchoque9250
    @cesaremanuelchoque9250 25 днів тому

    La prole Leviathan debieron ser los morados, y aparecer en la campaña.

  • @ossipsasha
    @ossipsasha 9 днів тому

    3 terans, 0 scans. Interesting.

  • @kittipongas
    @kittipongas Місяць тому

    wow just 1 base

  • @kookoon
    @kookoon Рік тому

    do you have any 1v7 no protoss on fastest map, but without using the drone/probe/scv initial trick?

  • @clflores2486
    @clflores2486 Рік тому +1

    1K liked! 😊 🎉

  • @vuzyra9211
    @vuzyra9211 Рік тому

    wy opponentt dont use air units?

  • @inkredibill6352
    @inkredibill6352 Рік тому

    110 APM lol. Well still pretty good. That stuff at the start isn't necessary if you're super fast, still a smart strategy though.

  • @Smugsmol
    @Smugsmol 2 роки тому

    Hey try map name cauldron. (6 player) Ai are insane there

  • @ericjepson3765
    @ericjepson3765 Рік тому

    Now try on a map with expansions. When AI is only on one base they normally stay on tier 1 units and no scanners. Plus, you can just wait them out on a map like this...

  • @Unknownwish
    @Unknownwish 4 місяці тому

    Terran can do the nuclear launch detect and booom...all unit bb