Vincent, i have a very particular question for you. If i want to make the material of the volume mesher more or less transparent depending of how much it is inflating from the objects inside (their individual size), would there be a way to achieve that? Or do you have any suggestion for an approach? Thank you! ^^
@@vincentschwenk Thank you for the suggestion. Do you have a hint on how to generate such a vertex map in a procedural setup like yours: volume mesher > volume builder > cloner > sphere? Much appreciated!
Hi, in 17:16 how did you manage to use Random Color plugin in R26. I couldn't find any R26 version of it anywhere ? How can I find it? Thank you so much this great tutorial. I'm also member of your Patreon page :)
Hi Vincent:) in 5:07 I cached and deleted the cache tag, in your video the things are not moving, but when I delete the cache tag, everything goes back to origin position (before adding rigit body), my version is r27, thank you!
GREAT STUFF as usual, big inspiration man 🙏🏽
god, is sooo beautiful and I love the new cloth engine!!!! Can you show us how to make the textures? im obsessed!
Great work again Vincent! Thanks for the high quality content 🙏
Cool looking!
thank you for sharing it !
do you think you could make a tutorial for bubblewrap? Love your work.
sure
nice looking :)
Vincent, i have a very particular question for you.
If i want to make the material of the volume mesher more or less transparent depending of how much it is inflating from the objects inside (their individual size), would there be a way to achieve that? Or do you have any suggestion for an approach?
Thank you! ^^
This should work with vertex maps and fields. Cheers
@@vincentschwenk Thank you for the suggestion. Do you have a hint on how to generate such a vertex map in a procedural setup like yours: volume mesher > volume builder > cloner > sphere? Much appreciated!
Hi, in 17:16 how did you manage to use Random Color plugin in R26. I couldn't find any R26 version of it anywhere ? How can I find it? Thank you so much this great tutorial. I'm also member of your Patreon page :)
Ok sorry R23 version works perfectly in R26 so sorry I miss that...
github.com/safina3d/c4d-random-color
Super nice Video!! I am tryring to recreate this for a project at university. But how do I create a fitting UV in Cinema?
Hey Verena, I recorded a lot of stuff about this topic: www.patreon.com/vincentschwenk
Hi Vincent:) in 5:07 I cached and deleted the cache tag, in your video the things are not moving, but when I delete the cache tag, everything goes back to origin position (before adding rigit body), my version is r27, thank you!
12:04 how do you get that window? i can't for the life of me find turbulence :(
shift+c
Great! Thanks. What is the music, JB artist?
I guess😍
@@vincentschwenk I don't know how to pronounce correctly. Pleeease write the name)
Jürgen Branz
@@vincentschwenk Thanks!
do u have an actual step by step tutorial on how to create this scene?
Hey Vincent, how did you get the rizom uv tool work in cinema? it does not show up on my Cinema R26
I got the bridge somewhere from guithub
if not DM me on Instagram
@@vincentschwenk thanks for your response. Indeed! I found it on a chinese site somewhere with an downloadlink to github