Master Your Tools: Shell

Поділитися
Вставка
  • Опубліковано 1 лют 2025

КОМЕНТАРІ • 34

  • @JonasNoell
    @JonasNoell 2 роки тому +4

    Awesome, I just learnt something new as I never bothered to check the other options in the shell modifier.

  • @gildinovic1072
    @gildinovic1072 2 роки тому +12

    I really love this series!
    I've been using 3ds max professionally for over 20 years, but I always learn something new from your videos. ❤
    Awesome content.👍 Thanks for sharing your knowledge. 🙏

  • @thejhonnie
    @thejhonnie Рік тому +2

    Oh my God. I have been wasting so much time doing this in a roundabout way. I was taking the spline and extruding, symmetry, cleanup, repeat. This is so much faster. Godsend.

  • @usamaahmad4667
    @usamaahmad4667 Рік тому +1

    This is the series i needed the most, Thank you so much for teaching us please don't stop this series

  • @ads-dalt
    @ads-dalt 2 роки тому +4

    This was such a fantastic easy to watch tutorial.
    Keep up the solid content!

  • @pau2k
    @pau2k 2 роки тому +1

    I love Max Splines workflow so much but didn't know you could use it this way. Thanks for yet another great tip!

  • @vertigo1055
    @vertigo1055 2 роки тому

    This Series harkens back to when I first came upon the channel years ago and what made me dive into 3DS Max and fall in love with it. Those videos made what seemed complex into a more intelligent way to go about learning 3D Modelling as well as a very Intuitive way. Thank You for the years of content that have turned into a Library of Priceless Knowledge for me. Cheers! Stay Healthy and Stay Sane!

  • @ekstrajohn
    @ekstrajohn 2 роки тому

    Thanks for slowly reuploading stuff to your great UA-cam channel. It is a great addition to your udemy courses.

  • @OmarEfr
    @OmarEfr 2 роки тому

    Thank you Arrimus!!! ❤

  • @galihghnd
    @galihghnd 2 роки тому +1

    Very useful, keep going!

  • @siavashnowrouzi5396
    @siavashnowrouzi5396 2 роки тому

    Thank you Arrimus for These Useful Tutorials. I learned a lot from you. Keep Going 😍✌🏼🌸

  • @iancamarillo
    @iancamarillo 2 роки тому +1

    You got the footprint of the house you also have the molding and drainage! Thanks

  • @MrGTAmodsgerman
    @MrGTAmodsgerman 2 роки тому

    6:25 OMG if i would have knew this earlier 😭😭😭

  • @nickcifarelli8887
    @nickcifarelli8887 2 роки тому

    Mind blown!

  • @Hussain-u8s
    @Hussain-u8s 2 роки тому

    Awesome tutorial, thanks.

  • @j3tf1r35
    @j3tf1r35 2 роки тому

    Thank you

  • @rcbodyshopfr
    @rcbodyshopfr 2 роки тому

    Nice to learn stuff about the good old shell modifier . To make complex shapes i had to buy a plugin, because default modifier don't manage corners which results in a lot of overlap and bugs.
    What would be cool is to have a shell of a group of geometry in one shot. Without boolean...🤔

  • @Relics_tv
    @Relics_tv 2 роки тому

    LMAO haha I was just wondering yesterday if you were gonna make a tutorial or instruction on using 3ds max Shells

  • @ismailkocaboga2371
    @ismailkocaboga2371 2 роки тому

    i enjoy watching you 💯

  • @milos3d
    @milos3d 2 роки тому +1

    WOW! Thank you!!!!!!!!!!!!!

  • @rbl3d
    @rbl3d 2 роки тому

    I actually use shell, and I'm going to use it even more.

  • @TimeProphet
    @TimeProphet 2 роки тому

    Used the shell modifier many times, but didn't know you could link it to a spline.

  • @nguyenduong-gg5iy
    @nguyenduong-gg5iy 2 роки тому

    Hello bro. I don't how to create basic strap in 5:23, I mean like you create quickly connet edge from plane. thank you

    • @nguyenduong-gg5iy
      @nguyenduong-gg5iy 2 роки тому

      And thank you for teach us!!!

    • @nguyenduong-gg5iy
      @nguyenduong-gg5iy 2 роки тому

      I think it's Swift Loop tool :D but look you create shortcut with this?

  • @kyau81
    @kyau81 2 роки тому

    very usefull and thanks

  • @echopathy
    @echopathy Рік тому +1

    face palm for not using straighten corners ALL THESE YEARS

  • @Zelcir_
    @Zelcir_ 2 роки тому

    Wtf never knew you could "keep" the uv using shell. That's game changer thanks!! Also why is not a default option it seems so obvious.

  • @mwtds7257
    @mwtds7257 2 роки тому

    What's the equivalent to this in blender?

  • @gamedevsteve7388
    @gamedevsteve7388 2 роки тому

    This is such a great series! You should check out Sir Unique too - Definitely creates some cool stuff and could be inspiring for new content. Particularly with using splines and booleans - a work flow I think is quite underused - There's a great video too by Raul Aparicio in Maya (Level Blockout Part 1) where he uses live splines to edit a model - would love to know if this is possible in Max

  • @Murlo695
    @Murlo695 2 роки тому

    Anyone knows if those can be applied to Blender's solidify ?

  • @Mrthinkvertcal
    @Mrthinkvertcal 2 роки тому

    it doesn't work for me. what can be wrong?

    • @nyveasna8022
      @nyveasna8022 2 роки тому +1

      don't make you line become close spline

  • @Videoseditos
    @Videoseditos 2 роки тому

    Hi