13+ 3ds Max Modifiers (that you'll actually use!) EXPLAINED

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  • Опубліковано 24 гру 2024

КОМЕНТАРІ • 60

  • @jakedenham
    @jakedenham  3 місяці тому

    Which modifier was new for you? What was your biggest takeaway?
    More videos are on the way-subscribe to stay updated!

    • @gallystops
      @gallystops 3 місяці тому +1

      Camera map modifier - wow!

    • @jakedenham
      @jakedenham  3 місяці тому

      @@gallystops so good!

  • @ertanhadrovic4489
    @ertanhadrovic4489 День тому

    i always imagined if i were a youtuber i would be like this - no intro, no outro - just good content. THANKS❤

  • @jonnylynn2586
    @jonnylynn2586 3 місяці тому +1

    Nice - I like affect region, simpler than using FFD modifier for some things. Hadn't used that one before.

    • @jakedenham
      @jakedenham  3 місяці тому

      yep, and much easier to control

  • @SamNeter
    @SamNeter 3 місяці тому +2

    Great stuff, affect region looks really handy!

    • @jakedenham
      @jakedenham  3 місяці тому

      Super simple to use too

  • @satriadibasuki
    @satriadibasuki 3 місяці тому +1

    Gotta try camera map, I been working so much with background images and shadow catcher, I bet the reflection and the ambient light will improve with it

  • @krzysztofbogdanowicz4543
    @krzysztofbogdanowicz4543 3 місяці тому +1

    Camera map is super cool. I will check if it works the same way like Corona Shadow Catcher Material...

    • @jakedenham
      @jakedenham  3 місяці тому

      Yep super power, thanks for watching

    • @krzysztofbogdanowicz4543
      @krzysztofbogdanowicz4543 3 місяці тому +1

      @@jakedenham Checked - in Corona it works better with Corona Shadow Catcher than with physical material. Image needs to be set to screen.

    • @jakedenham
      @jakedenham  3 місяці тому

      Thanks so much for sharing that, I will check it out!

  • @markclay2338
    @markclay2338 3 місяці тому +4

    Awesome video, thanks for sharing 😊

    • @jakedenham
      @jakedenham  3 місяці тому

      Thanks for watching! What did you learn?

  • @PauliePauliePaulie2
    @PauliePauliePaulie2 3 місяці тому +2

    Excellent! Thanks for sharing this information, it’s even helped me understand more about modifiers that I knew about, let alone learn about some new, useful modifiers too. Definitely trying out the crease set and array soon. 👍🏽😎🤓

    • @jakedenham
      @jakedenham  3 місяці тому

      Nice, what stood out the most?

  • @arielk2077
    @arielk2077 3 місяці тому +2

    Awesome, just what I looking for !

    • @jakedenham
      @jakedenham  3 місяці тому

      Great to hear it, was there any modifiers you didn't know about before?

  • @rami84000
    @rami84000 3 місяці тому +1

    thank you

  • @pradeepj7919
    @pradeepj7919 3 місяці тому +1

    Sir pls teach how to tesselate a specific shape on a model (for ex ratten shape)on any object in3damax

    • @jakedenham
      @jakedenham  3 місяці тому

      Hi, check out the 50 tips video, one of the early tips should help you

  • @electroluxia
    @electroluxia 2 місяці тому +1

    Wonderful.

    • @jakedenham
      @jakedenham  2 місяці тому +1

      Glad you liked it, any of them you will start using?

  • @Saganist420
    @Saganist420 3 місяці тому +1

    very good

    • @jakedenham
      @jakedenham  3 місяці тому

      Thanks, any you’ll be using now?

  • @mauikristiannapoles2490
    @mauikristiannapoles2490 3 місяці тому

    This is really helpful 💯

  • @abdullahubeyd3060
    @abdullahubeyd3060 3 місяці тому

    thanks

    • @jakedenham
      @jakedenham  3 місяці тому +1

      no problem. Hope it helped

  • @tonphilip007
    @tonphilip007 3 місяці тому +1

    awesome!

    • @jakedenham
      @jakedenham  3 місяці тому

      glad you liked it! what was the best one?

  • @Kingstoncollege7
    @Kingstoncollege7 3 місяці тому +1

    Damn thanks man

    • @jakedenham
      @jakedenham  3 місяці тому

      my pleasure. what was the best one?

    • @Kingstoncollege7
      @Kingstoncollege7 3 місяці тому +1

      @@jakedenham Affect region and Camera mapping.

    • @jakedenham
      @jakedenham  3 місяці тому +1

      Affect region is such an easy way to add that little extra realism

  • @sansidentifiant
    @sansidentifiant 3 місяці тому

    Thanks a lot ! Great chanel !!! 👌👌👌

    • @jakedenham
      @jakedenham  3 місяці тому

      Your welcome, thanks for watching. Did you discover any new modifiers?

    • @sansidentifiant
      @sansidentifiant 3 місяці тому +1

      ​@@jakedenham Yes! I didn't know about the Affect-Region and Attribut-Holder modifiers; had only an idea of ​​Camera maps's power by the RenderRam chanel guy, but wasn't fully aware of it's capability in rendering ; and U also made me discover Crease-Set! Thank you again for sharing your expertise! 👍👍👍

    • @jakedenham
      @jakedenham  3 місяці тому

      my pleasure!

  • @cgimadesimple
    @cgimadesimple 3 місяці тому +1

    yes indeed "actually use", 10x fro sharing

    • @jakedenham
      @jakedenham  3 місяці тому

      Nice, thanks. which one are you actually going to use first?

  • @rahmakarem2723
    @rahmakarem2723 Місяць тому

    I can`t find array as a modifier

    • @saiffaris5797
      @saiffaris5797 24 дні тому

      Only 3ds max 2023 and newer versions support array modifier

  • @i-node
    @i-node Місяць тому

    블라인드 내리기 애니

  • @hectorescobar9450
    @hectorescobar9450 3 місяці тому

    Is Max still alive!?

    • @jakedenham
      @jakedenham  3 місяці тому

      Certainly is, what do you work with?

    • @hectorescobar9450
      @hectorescobar9450 3 місяці тому +1

      @@jakedenham I started with max, then moved to Maya, Now I use Houdini in conjunction with Blender. Looking back, Max seems so old and rudimentary.

    • @jakedenham
      @jakedenham  3 місяці тому

      @@hectorescobar9450 it still does the business. The UI hasn't changed much in a while. How was the move to Blender?

    • @hectorescobar9450
      @hectorescobar9450 3 місяці тому +1

      @@jakedenham The move to Blender was pretty smooth actually , it kind of felt like having Max and Maya bundled into one, the addons are just ridiculously handy. Yo can make blender into a real monster. Similar to what you would get from Pixar's version of Maya but without the need of the tech artist who writes all the costume tools. Houdini was more of a struggle at first but really comfortable with it now

    • @jakedenham
      @jakedenham  3 місяці тому

      @@hectorescobar9450 I hear Houdini is a beast. Do you combine it with Blender, or is it that you need Houdini for certain things? I do love the look of some of the Blender add-ons and the community is very active. How are the rendering results? Coming from arch viz, V-Ray and Corona, can you hit that quality? I know V-Ray for Blender is on the way, do you think Blender users will use it?
      Best resource to learn Blender fast?