Volumetric Scattering in Maya using Arnold
Вставка
- Опубліковано 8 сер 2024
- In this tutorial, we learn how to use aiatmosphere to create pleasing god rays. Additionally, I'll share a nifty trick to control the amount of volumetric light using a light filter in Arnold.
- The SOURCE FILE can be accessed via my Patreon page:
www.patreon.com/posts/source-...
- Please make sure to check my playlist for more similar videos: • Maya Lighting Series
- You can access our shop via: / @sarkamari
- Oliver Laric's model is accessible via: www.turbosquid.com/3d-models/...
- Intro music by Limujii - Sweet Talks (No Copyright Music) Watch: • Limujii - Sweet Talks ...
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X: / sarkamari1
Instagram: / sarkamari.cg
Reddit: / sarkamari
#SARKAMARI #sarkamari
Bookmarks:
00:00 Let's Get Started
00:19 Scene Prep
01:17 Render Settings
03:06 Spotlight
08:31 ai Volume Light
12:14 Light Filter
Music by: Chill Summer Vlog | No Copyright Music
#sarkamari @Autodesk @sarkamari
Perfect you are super master best teacher
Underrated channel bro😍♥️..great video for my project
Very good tutorial very well explained
Thank you so much! I've used this before, but didn't know which settings to tweak. This is going to be so helpful!
You’re welcome ☺️
Incredible, you're so good teaching, thank you very much for this tutorial, I learned so much
Amazing to hear 🙏
Thank you very much for such nice and detailed lesson!
Great to hear
awesome!! thanks!!
thank you so much!🙌
you're welcome
Excellent
It's very useful
Glad to hear this :)
Yeah bro let's go
thank youuuuuu
wow
wow
great! Just found your channel. Happy about that. So does the volumetric light work for all lights in the scene or can I choose just one that uses the volume light?
Thank you
Ideally you want to use LPE (light passes) to extract them separately and composite them passes back in Nuke.
I have a video on how to setup LPE on this channel:
ua-cam.com/video/_jGC7_fRlfw/v-deo.html
@@sarkamari Ah so you can´t specify it just for one light. Ok. Well, I don´t use Nuke, not yet at least. But maybe in PS then?
Photoshop is definitely a valid option if you only work with one frame (as opposed to a sequence)
Regarding types of lights, I'd say the best types are spot and area lights as Volumetric.
Amazing! Thank you so much! Can you teach me how to create an AOV for this volume?
Search fir LPE in my lighting playlist ;)
Awesome
you mentioned that you use maya lights instead of arnold lights for volumetrics -- im curious what your reasons are?
How to extract volumetric_scattering in After effect. After I import my render to Ae the volumetric_scattering is gone.
One easy way is to use the render setup. I do have a video on that actually:
ua-cam.com/video/_jGC7_fRlfw/v-deo.html
Hope this helps
Why is the shading so harsh on the floor? How do you make it softer as it approaches the ground?
You sure can
It's a personal choice. Simply keyframe Penambra Attr on your light and you're sorted. :)
Hii, is there a way to render out with atmospheric volume and GPU?
GPU should handle lighting with no issue. You can always use render setup to separate your lights into LPEs. Check my how to Playlist for more tips 🙂
@@sarkamari Thanks!! I just needed to update Arnold to the latest version.
Can I get this project for free
It's literally a box. I am sure you can manage. The excuse behind my Patreon page is to have support for this channel and the time I spend making these videos.
Iam sure you understand :)
UNO UNOFFICIAL'S Son 👽
THE, Dell'Sa of 9
Sir please,
.............provide the assets/ material