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The Runeblade on Warcraft Logs is likely counting a lot of Blood tanks who just didn't tank for a certain fight as they weren't needed, but they didn't bother switching to a dps spec.
I know I've been there with my DK in Naxx. Once you start running through a raid like butter, waiting around for a tank to switch 10 seconds to a DPS specc and 10 seconds back is usually not rewarded with a 20 second kill time diff. Plus, your melee are REALLY happy about keeping their Hyst.
Yep, and the utility might be worth more if the dps are hard pumping. +10% AP, Mysteria, Mark of Blood, more room for healers to dps, etc. Maybe the off-tank don't have as good dps gear/uses two tank specs (e.g. one more generic and one more specifically geared towards mitigating spell damage), or just acts as a back-up tank since wipes cost time on some fights.
@@jackorami2557 from the blood dps discords the discussion seems to agree that if you manage to get aggro even for a single hit there is a solid chance your log will list you as runeblade. That may be incorrect tho because the systems so unknown
Raiding as Subtley is fantastic in ulduar. 15 second CD on an instant reposition, double cloak of shadows and cheat death. As someone who raided BFA and SL as sub (before it was good) it feels natural. Retail raiding had a lot of movement at times and shadowstep kept me doing melee dmg!
@@Nworthholf the top of the trees are not always the best goal to build towards on a character. This happens with Rogue, Shaman, and some Warlock Builds... Shadowdance is useless against a boss in some fights along the way when you want a lot more single target damage. Crix and Simonize have had videos on just how much variation there is in some of these specs. Theory Crafting is a thing in Wotlk like it is in no other expansion.
I remember "Dry Blood" (blood dps that didn't use diseases) being super good with lots of arpen, just pumping huge oblits. I guess in the classic release they killed that because the internet seems to have memory holed it
@@flithbrinby TOC/TOGC with dual blade butcher, warriors were able to explode damage with armor pen from specific sources in Ulduar and Naxx. Specifically Grim Toll or Mjolnir Runestone, gemming, etc
From what I found from talks in forum posts back in early wotlk before I think was patch 3.2.3. Might of mograine also affected obliterate. But you would still build into unholy tree instead of frost for the obi talent, which caused the rotation to apply disease for obi to eat and because obi crits were so high at the time the damage loss from reapplying diseases was insignificant.
This is splitting hairs a bit, but you probably only want one point in go for the throat, even as BM. There's only so much focus your pet can spend, so the second point doesn't add much value.
Some pets use more focus than others right? Like Wind Serpents spend a ton compared to cats/wolves - But ye, no point in going 2/2 since 1 point is enough
@@Blackread yeah, its kinda sad that there are nice and valid pets, but usually they're wrong tree such as cunning/tenacity instead of ferocity which makes them a lot worse just because they dont have similar dmg buffs as the other spec tree does :( It'd be neat if there were different talent builds on spirit beasts, for example bear = tenacity, loque'nahak = cunning and gondria = ferocity 🤷🏼♂️
Back in original wrath, it was not entirely uncommon for DK's to be blood dps if they were going for shadowmourne. I know how silly this sounds in the current day, but I was there and remember it distinctly haha
What a bummer! I was looking forward to a video about Shaman/Rogue tanks, Smite Priests, Shockadins, and Warriors, and instead all we got were genuine specs built into the game.
@@GamingDualitiesutility? In wrath? Lmao BM had its unique group buff given to paladin and mage and went from being the most popular spec to unusable. Wrath took utility behind the shed and killed it and then threw its entrails around the rest of the yard and bragged about how brutally it killed utility
Blood DPS isnt as bad as people make out, the real issue is that it has no visibility on things like warcraft logs and wowhead so people assume its awful.
I genuinely do more dps in blood than frost in most fights, no idea why. And its burst is going to only get better with more arp, to the point of topping meters on fights like saurfang where you can cleave consistently
There's a streamer that plays Blood and he's on the top DPS, and even talks about how raid groups boot him for playing blood without even seeing what he can do. His name is Incan
Yeah I play with someone who prefers Blood but will play Unholy if asked to. His damage is respectable, though never exceptional. Very consistent though, and he never dies.
@@supersaiyanbino well I'm our guild's second in command and a fallback rl, so good luck booting :p My main is actually an unholy tank (bone shield one love), lol
@@andromidius sustain is not the strong side of blood indeed, but burst is quite amazing. It is also kinda mandatory to have 245+ weapon, because white dps its by far the most beneficial stat.
@@mcsmash4905I know, right? But I remember seeing a lot of people complaining about the spec because they couldn't easily get to 100% arp and would always mess up the rotation.
@@r0mul0of it is quite amazing that people could mess up such an easy rotation , if memory serves me right it had like 5 or 6 spells/abbilites to work with
I used to do this in vanilla 15 years ago. Played a moonkin before boomkin form existed and a BM hunter. The hunter was fun since your pet could live through fights while with MM you wouldn't do the trouble of having it active. Since your pet was important, it was also way more important to learn proper pet control so that you didn't pull half of molten core on your raid when teleporting or jumping shortcuts. The moonkin was also fun because it made a bigger challenge to gear your char. lvl40 boe greens, having to get people together for the magi staff from dm north, getting the lucifron neck for cheap dkp because all casters had it already. It's not something you can do in struggling raids. But in raids of 40man where most of the dps are drooling on their keyboard, you can come out at top5 by just putting in the effort. And then when TBC came along, those specs were suddenly good and you already had them in your muscle memory. MM hunters struggling with pets while you had the experience in pet control to let your pet tank heroic dungeons and rush is with 4 dps and a healer that got bored because hunter healing pets was so crazy OP under the new mechanics.
Frost is fun to play in PVE, Deep Freeze does MASSIVE damage on targets it can't freeze. I remember doing 80-85k crits with it back in retail days in ICC
Wrath was a really fun expansion for my hunter when it was live. At the beginning BM was so powerful the BiS shoulder piece was from Mount Hyjal. Then survival took over and explosive shot was a killer. Finally armor penetration became important enough that marksman became the best by far. Minmax hunters got to experience all three specs. I can't wait to see how marksman vs survival will shape up in classic wrath
I made a Rogue to have an Inscription alt and I decided to try leveling in Subtlety. It's actually really really good when doing solo questing content, though once you reach the mid 50s and start heading to Outlands it basically drops into a pit. Like, I reached Outland, started a fight with an Infernal for a Hellfire Peninsula quest, and quickly realized how cheeks Sub is once mobs actually have more than 2000 HP
As a God-fearing rules-compliant multiboxer who pretty much only does 5-mans I love frost mage and BM hunter because they bring a lot of utility and passable damage in relatively few button presses. I can frostbolt or steady shot all day while healing and keeping threat.
Mm, I do really enjoy playing frost mage/arms warr, but I tend to equate my self-worth in a raid of dungeon environment to whatever shows up on the meter. It goes without saying that those two specializations generally don’t beat the umpteenth affliction warlock/assassination rogue/frost DK. I’ve met far too many people in pugs who have no qualms about shit-talking me for subpar damage when I just want to play what makes sense and feels good. Yeah, go ahead and put me on blast for caring what internet people think, or for taking it all personally. I don’t like being told that I should be kicked out of a raid because I’m “not parsing” or that I’m “a burden to the group”- I can’t imagine you folks would, either. I just want to unwind after a long day of dealing with dumb shit and people IRL and can’t manage to escape either of those things- sometimes both at the same time when it’s people doing dumb shit in WoW. And there are so many harpies underneath this video who are looking to flame people for doing anything but sweating in every possible facet while playing. Damn shame, really. What’s up with that?
Yo, I'm just saying, if you don't move for kologarns eye beam, that's more uptime for you as a DPS, which means faster kill times, which makes everybody happy. Don't pay attention to the healer parse, everyone knows we healers don't look at, nor do we care about that. Trust me bro, we're doing it all for you
When I still played WoW back in the day, I was a Sub Rogue. Always was Sub, always would be with that character. Other two specs just didn't fit what I had in mind for how my character was is all.
I know it's minor, but typically you wouldn't bother as a blood dk taking the plague strike talent, instead you put those points into having stronger pets... and then you can also use glyph of the ghoul, ghoul is a great dps cooldown, even if it isn't permanent.
I feel like no one plays them simply because the greater community at large won't let them; you either get with the meta or get left out, because the community are a bunch of min-maxing nolifers who don't have fun anymore.
TL;DR - unpopular specs are made to seem significantly worse than their actual potential because most "high end" players will play the popular specs and a couple of other factors. One issue with leaning too heavily on Warcraft Log stats is the numbers game. Taking hunters for example, as you pointed out there is literally 1% of people playing BM, and 80% playing Survival. While Survival is indeed ahead of BM on sims, it's by far less than WCL stats suggest - about 10% or 1k dps on a "target dummy" fight. Most "good" or minmaxing hunters gravitate towards survival, as may be expected of them in a higher performance guild. Even though it's only ahead of MM by an even smaller margin on sims (~5%) it is by far the most dominant spec. Another factor is that looking at overall dps on Ulduar includes fights like Vezax which inflates specs with higher proportions of magic vs physical damage - surv is about 50/50, MM about 40/60, BM is like 90/10. This was definitely worse when hodir was included but Vezax still definitely skews the data. Also just to note - the BM spec in the video is pretty janky. Top BMs trapweave and use explosive trap glyph and run 53/10/8 with 8 points in survival for the tracking & trap talents. 2/2 in Go for the Throat is completely wasted as Bestial Discipline is enough to cap pet focus anyway, and it's worth saccing points in Mortal Shots for trap stuff.
the fact that ˝˝hardcore˝˝ sweats have so much control over what everyone plays is so annoying , especialy when the class in question isnt actually bad lol , in this case the blood dps , many years ago on warmane i played blood dps and everyone made fun of me but fast forward to present i see tons of blood dks playing as dps , geee i wonder what happened
I quite enjoy playing Frost on the two Ulduar fights where I get to play it. Mostly for the Improved Blizzard talent, but also because I genuinely enjoy Frost. Also, Ice Lance suuuucks even with the glyph. Then it crits for HALF of a Frostbolt crit. Sure, it's instant cast, but using Fingers of Frost (without Brain Freeze procs, or Deep Freeze off CD) means casting Frostbolt -> Frostbolt+Ice Lance anyway. And you will be doing far more Frostbolts during a fight, than Ice Lances, not to mention that most FoF procs will coincide with having Deep Freeze off CD, or having a Brain Freeze proc. My Guild doesn't have the collective DPS to let me stay Frost over Fire though. Oh well, guess I'll try to burn it all down.
But the difference between frost and arcane is normally 1-1.5k, its not _that_ big of a deal (and fire requires completely different gear, so cant directly compare)
Improved Blizzard would be very good for some encounters in Wrath where you have to deal with mob waves (like Gluth, Faerlina in Naxx or Freya and XT in Ulduar). But if you have problems with them, you can pick it easily as Arcane.
@WillE Back in Wotlk I played a Druid Group Healer. Using the T1 set, which reduced the cooldown of tranquility by 50%. This setbonus stacked with the Talent bonus wich reduced the cooldown by another 50%. So tranquility could be spammed instantly, it was quite a simple time as an Dungeonhealer, because I build the set around Manaregeneration and +heal. This would definitely make an interesting part of an video.
Cool video. In this vein I am reminded of Vanguards who was a gladiator ranked ret paladin in late wrath who was like the only ret to break 3k rating as far as I can remember. Very cool stuff.
I really thought you were going to look at some top parse for the spec and deep dive some special tricks. Like off meta trinkets, pets, or devices that would make the spec spike in dps.
Why would you have 2 points in Outbreak as blood DK, especially with the disease glyph! 20% more damage on a low damage ability that you ideally use once per fight... Of course you take 3/3 Ravenous Dead! And no you don't take 3/3 Morb for trash, and especially not for bigger death coils. If you want aoe, then you have a separate spec with dnd glyph you switch to for it. Furthermore, if you wan't to minmax DPS, you assume you have competent healers that keep you above 75% hp for a vast majority of the fight (defensives if you need it, and death strikes, to prevent going below 75% hp) you do not pick vampiric blood. You want scent of blood 1/3 instead, this will give you a lot of extra runic power whenever you take damage, which will be a lot of the time in Ulduar. Death Strike is not the main rune spender btw... Heart strike is.
i think the problem actually starts when you have sweatlords gatekeeping you from raids because you dont play the meta specs , a good example is the blood dps , it does decent enough damage but because it is a ˝˝˝meme˝˝ spec and not meta you cant get into raids , but you can find people who will take you
If all the charges are being used on hemorrage, then that is basically +750 damage(or 1k-ish if glyphed) to that hemorrage ability. the fact that the entire raid benefits from it means that the damage increase is not reflected in the rogue's damage but it is instead a boost to the raid's damage. thankfully, it is super spammable so it can be up practially 100% of the fight. Same thing for the boosted recharge on tricks. You can practically have it up for 50% of a fight significantly boosting someone else's damage. So i'm not surprised that people are overlooking sub for PvE.
Unfortunately looking at the top Sub rogue parsers Hemorrhage has a pretty low up-time on the boss. The top parser on Ignis for example has a 9% up-time, while #2 has a 13%~ up-time. Assuming it does have a 10% up-time on a boss that means that the 1000 bonus damage has a 10% up-time, which translates into a raid-wide 100 DPS increase. Which isn't much within the context of raid DMG, which in the case of the #1 Sub rog parser on Ignis was 170k~.
According to warcraft logs, the DPS of the top 10% of beastmastery players is only about 300 lower than the top 10% of marksmanship hunters... I bet if there were simply more high-level players playing these specs, they could move them up the DPS meters. This would in turn cause even more players to start playing those specs, etc. etc. (except for subtlety)
Unfortunately BM scales extremely poorly with secondary stats and now that ArP is already starting to become a thing in ToGC, whatever little gap there currently is will widen as ArP becomes more plentiful. Reason being that pets don't benefit from ArP whatsoever and Hunters in general don't scale well with Haste in WotLK. That leaves only Crit being a fully functional secondary stat for BM hunters while ArP is only going to affect your ranged AA + Steady Shot damage, and Haste only affecting your pet's AAs + ranged AA + Steady Shot DPS. And since every piece of gear has 2 secondary stats on them, that means half the scaling from your gear's secondary stats barely does anything. Boomies have a similar problem in late ToGC and in ICC. At some point they reach their Haste + Crit softcaps at which point those secondary stats their usefulness literally gets cut in half as they'll only affect either your Wrath, or Starfire. Wrath stops benefitting from Haste upon reaching 450-500~ haste at which point only Starfire benefits from Haste. Starfire stops benefitting from crit upon reaching IIRC around 45% character sheet crit chance at which point only Wrath benefits from Crit.
The top parsing player on Grobbulus is also a sub rogue, whos also the top parsing sub rogue in the game. Their name is Nxf, im surprised you didnt look at his logs
Top parser but not top dps? The thing with less popular specs is it's easy to get top parses because nobody plays them. I was the top parsing Gladiator Warrior in WOD for a while, I got like 8 rank 1 parses in a single raid, and then I went back to playing Arms where I didn't have any rank 1 parses in the entire expansion, or since.
Frost Mages have 2 Benefits over other Classes that add the 5% Spell Crit Debuff: a) They can apply it through AoE. b) They don't lose DMG by applying it. Locks don't want to cast SB once they hit the Execute Phase and we don't need to talk about Fire Mages. Sub Rogues bring another (quite small) Benefit to Raids: Their Tricks of the Trade has a reduced Cooldown, which allows for more Uptime, boosting the Damage of another DPS more. In Regards to Non-Meta-Specs, there are also "alternative" Specs. 17/0/54 UH with focus on ArP would be an Example, although that would only become viable with T10.
There are some odd specs that can be played (hybrids) that show off on the logs as being one spec or another but are not as they seem. Rogue and Shaman Builds can be miscategoried this way (and there is also the use of switch hitters, characters that literally change spec between trash and boss fights depending on what a guild needs, a lot of Healer/DPS switchers exist as do DPS/Tank switchers).
Blood dk dps in icc is a pretty good dps, sadly bdk dps heavly relies on arp like warriors thus making unholy and frost better specs in previous raid tears. In Icc and RS it does a lot of damage, but it brings no utility to the raid.
I had a prot/fury hybrid warrior that I mainly used for open world farming, and it was so much fun to play. I didn't play him much at all until late, but I was going into Sholazar to farm mines at 72 and doing pretty well. I was geared as a Kara tank (because that's the last I had played him) but dual wielding with fury damage abilities. I didn't kill quite as fast, but I almost never had to stop. And I had 3 stuns with that spec, so people thinking they were getting an easy PvP kill got a nice surprise - I stunlocked rogues a few times, and one time (as level 72) stunned a level 80 who tried to swoop in and steal my titanium just long enough to mine it before he killed me.
I've actually done ok with BM hunter so far, Even not trap weaving I've done within 500 DPS of my Survival Setup, Granted on some fight like Vex Survival is just simply better, but BM isn't absolutely terrible.
Blood is actually huge however you do not take the last 2 stuff in the tree. And go bit into frost tree. Very high tanking and high threat snapping for "main" tanking blood is huge. For off-tanking should be frost tanking
Not if you're fighting algalon, frost tanking cant handle it, even as an off tank. You can do it with either deep unholy for bone shield and anti magic zone, or meta blood for will of the necro
Lol, im one of those few subs raiding. Been raiding as sub since forever. I just find it more fun! Damage is decent enough, loads of utility with keeping tricks threat up on tank every 20 seconds for only 5 energy. Get to spam finishers due to HAT, shadowstep helps with up time. Execute phase really helps with damage. Good on single target bosses, or ones with mobility.
Would love a follow up video on this to see which boss fights off meta specs parse (pad) the best on due to them being able to abuse some burst phase or other mechanic with their special talent setup
You should do a video about speccs that "did it wrong" - like the achievement back in pandaland where you could get an achievement for doing it wrong. Like dealing damage as a healer etc. :D
Early wrath blood dps was amazing to play, and it's criminal that blizz deprived us all of properly reliving that version of blood with Wrath Classic. Still stuck it out all the way till when the MoP pre-patch hit and it was revamped into the DK tank only spec. And in time my options have become unsatisfying melee necromancer, or 2min CD mint breath damage window that constantly gets interrupted by fight mechanics. Thanks blizz...
Same, but because content creators refuse to acknowledge it, and logs don't either..It's hard to get people to accept it even if you have good numbers.
Believe sims currently are showing that blood dk will outscale other DK specs in togc and icc. Largely because it benefits far more from arp than the others
I absolutely loved the Frostfire spec in original WotLK. Fire and Frost talents with Frostfire Bolt as our main damage spell instead of Fireball was fun. Having to go Arcane when ICC released was a downer because that spec was too predictable.
The fact that Arms Warrior isn't even featured in this video is really disappointing, and only serves to confirm the misery that we're feeling right now. Treated as enough of a meme/PVP spec by Blizzard that they tell us to go fuck ourselves when it comes to a potential PVE buff, but still overlooked in videos like this that look at "meme specs", even though there is *zero* reason to bring an Arms instead of a Fury if the relevant utility is brought better by someone else, which is precisely what this video is about. Arms is just stuck in a fucking limbo where there is no point in the spec even existing for PVE, and it's never gonna change at this rate.
I was beast master in wrath it was fun I mean hunting rare more powerful pets was always a pull for me anytime I reroll hunter I always go pick up the ghost car from the statues it's tedious it's extra but it's special and enjoyable
Another thing to note about BM hunter is their ability to bring a missing raid buff. They can grab worms for a subpar Sunder Armor if no rogue or warrior is in the raid or a Rhino with Stampede for more bleed damage. Could be decent for 10 mans, but the buff that you bring as BM might be better served just going survival and increasing your damage output.
Also the hunter loses like 2k dps bringing a worm over a wolf. Unless you have half the raid as ferals and frost dks....it is never going to be worth in a 10 man.
not a dps build, but i remember using frenzied striker as a tank weapon as i was playing an off tank warrior that went with 2handers... and then changing it to a draconic avenger, when it dropped. to say that my guild was happy when it first dropped on BL it's an understatement.
There are 2 procs frost mage has. 1 is fingers of frost that is used to cast ice lance and deep freeze and 2nd brain freeze used to cast frostfire bolt
Always get ghostly strike… hemorrage helps you and raid for auto attacks so buff auto attack in combat. Evading gives you combo attacks and cleaves are a thing in this game
Reminds me that I had a ravager back in the day called DontGoCombat because it brought the combat rogue buff instead. My rogue friends were not amused.
@@jamesladd8357 worm does apply the real sunder armor, 2 stacks of 10% armor reduction making it a total of 20%, much better than feral, and unless you have a prot warrior that auto applies sunders it can make a huge difference for 10man raids
You forgot to give a shoutout to sub rogue in original wrath. In Naxxramas tier Honor Among Thieves had no internal cooldown so it was completely busted for a while.
Love this video. As I am playing BM hunter and Blood DPS (when I dont tank) and I’m leveling a Sub Rogue. I get alot of hate since I only pug my raids :( regardless of me not being dead last on dps :( And for Naxx patch my then main (hunter) was playing a homebrew MELEE spec (BM/Surv) which they broke when they fixed pet energy. I parsed around 70 percentile on the BM logs in subpar pugs. And even then did not end up last on DPS (except on Malygos cuz pets and traps cant damage flying disc bois)
I remember blood DK using runic strike (the spell that the log's icon is) instead of DC though Used to play BDK dps in actual wrath, shit was amazing. With good gear and good arpen, you would oneshot fools with crits in PVP. Big death strike crit, bam, dead
I think you missed prot dps! They may only be relevant with arp hard cap, though. Nice video. For the next one, maybe a look at hybrid specs? 🤔 As in smite priest or holy shock pala for combining damage and healing with utility. A shaman in my guild ran some sort of enhancement/resto hybrid that he used in heroics, and it was fun to play with him doing that in that environment (but it requires a huge amount more of effort and attentiveness to get even decent performance compared to standard healer rotations).
the fundemental problem with wow is itemization vs balance. the spectrum of potential gear that drops limits creativity. Wow was orginally designed off the diablo itemization but is watered down
I've heard raptors are pretty good for bm with their self damage buff but not sure if they're just straight up worse than the wolf or maybe even worse than devilsaur
WotLK is not a monstrously difficult game to beat. Of course your success of a boss kill can depend on doing more damage faster, but often times it doesn't, and simply not-dying to raidwide allows you to do more of that damage BUT these kinds of experiments led from statements like "A warrior in a group must always wear a shield" And "Of course you can roll for the second 2hander, Mr. Fury Warrior, we only have 4 more death knights with blue gear"
It's a roleplaying game, everyone can and should be able to play whatever they want in any situation, parsing elitists be damned. The game should be about fun, playing a class/spec you enjoy, not parses, that's what it means to play an RPG. If i wanted parses i'd play MOBAs/shooters. Being ''forced'' into certain specs/skills/builds is the one thing i whole-heartedly despise in an RPG game. Luckily WoW has always been great at making all specs work to some degree, even vanilla.
saying " Luckily WoW has always been great at making all specs work to some degree, even vanilla.", this is complete bullshit, see how many people played prot pala in vanilla and that's cuz it fuckin' sucked ass, same goes for feral and moonbois...Arms,Spriest and many other specs. WYM WoW has always been great at making all specs work to some degree, they either work or they don't no in between. But i absolutely agree with parsing being bad to the game, sadly there's not much we (players) can do about it. Be like me, don't like it, move on to another game. Ps: Sorry for bad english
@@UtaChan69 That's a gross exaggeration, they simply weren't top performers and that's fine. Those specs were more than playable in a raid environment and people did play them. The issue was not in the class/spec itself, but the player mindset...the elitist/competitive/ parsing mindset that plagues modern gaming. Just because a class doesn't perform in the top 5 doesn't make it trash, anything works with enough determination. People are so disconnected from the RPG concept, it's ridiculous.
Thankfully I never gave two tiny tosses about stupid bloody Raiding, so I played whatever I wanted to play in BGs and open world (11 years as a Sub Rogue).
I shelled out the 1k gold back in Wrath to dual spec for a Blood Tank spec and a Blood DPS spec because I'm insane. Blood dps is pretty legit if you go pretty hard on it. Needs Armor Penn. I spent forever getting the Needle Encrusted Scorpion.
Part of the issue I fear for Blood dps though is that Warcraft logs doesn't like to count Hysteria properly for blood , or should I say Runeblade dps..So you need to factor that in aswell.
Runeblade seems like it has potential. 16k on Kologarn, 12k on Razorscale, 8k on Ignis and Algalon, 7k on Vezax, Mimiron etc. Blood DPS was a thing in ICC with ArP stacking, and they pulled respectable numbers, people just forgot, even WillE apparently ^^. WCL statistics drag it down by having legitimate tanks mixed in with them, you also have to consider that almost none of the best players are playing the spec, meaning it doesn't take a lot to get a 99% parse with the build. Runeblade true potential isn't even being shown. That's not to say it will ever be better than UH/Frost, but it's already in Fury/Ret ballpark.
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Thanks for making this, I love seeing off meta specs given some shine. It's so hard to find guides for them
its not hard to find guides , its hard finding a raid that is willing to take you lol
Dont look for guides, its lame, play the fucking game
The Runeblade on Warcraft Logs is likely counting a lot of Blood tanks who just didn't tank for a certain fight as they weren't needed, but they didn't bother switching to a dps spec.
I know I've been there with my DK in Naxx. Once you start running through a raid like butter, waiting around for a tank to switch 10 seconds to a DPS specc and 10 seconds back is usually not rewarded with a 20 second kill time diff. Plus, your melee are REALLY happy about keeping their Hyst.
Yep, and the utility might be worth more if the dps are hard pumping. +10% AP, Mysteria, Mark of Blood, more room for healers to dps, etc. Maybe the off-tank don't have as good dps gear/uses two tank specs (e.g. one more generic and one more specifically geared towards mitigating spell damage), or just acts as a back-up tank since wipes cost time on some fights.
Ive had a couple runeblade parses as an unholy dk it seemed to happen frequently in naxx
@@jackorami2557 from the blood dps discords the discussion seems to agree that if you manage to get aggro even for a single hit there is a solid chance your log will list you as runeblade. That may be incorrect tho because the systems so unknown
as an unholy dk i got log once as a runeblade ( still do not know why ) , so my only parse at 99% ;)
Raiding as Subtley is fantastic in ulduar. 15 second CD on an instant reposition, double cloak of shadows and cheat death. As someone who raided BFA and SL as sub (before it was good) it feels natural. Retail raiding had a lot of movement at times and shadowstep kept me doing melee dmg!
backstab > hemmo
@@tomik6537 you mean that odd spec that goes down sub tree for no reason just to be a bad combat without shadowdance?
sub was really good in SOD and s1 and2 m+
Yeah sub was not a bad spec.
@@Nworthholf the top of the trees are not always the best goal to build towards on a character. This happens with Rogue, Shaman, and some Warlock Builds... Shadowdance is useless against a boss in some fights along the way when you want a lot more single target damage.
Crix and Simonize have had videos on just how much variation there is in some of these specs. Theory Crafting is a thing in Wotlk like it is in no other expansion.
good to see all these memes specs do better than arms warrior! very nice! buff feral and ret!
I remember "Dry Blood" (blood dps that didn't use diseases) being super good with lots of arpen, just pumping huge oblits. I guess in the classic release they killed that because the internet seems to have memory holed it
Only time will tell, but arp stacking didn't really become a thing until ICC, the gear just doesn't exist to make it good yet.
@@flithbrinby TOC/TOGC with dual blade butcher, warriors were able to explode damage with armor pen from specific sources in Ulduar and Naxx.
Specifically Grim Toll or Mjolnir Runestone, gemming, etc
From what I found from talks in forum posts back in early wotlk before I think was patch 3.2.3. Might of mograine also affected obliterate. But you would still build into unholy tree instead of frost for the obi talent, which caused the rotation to apply disease for obi to eat and because obi crits were so high at the time the damage loss from reapplying diseases was insignificant.
This is splitting hairs a bit, but you probably only want one point in go for the throat, even as BM. There's only so much focus your pet can spend, so the second point doesn't add much value.
Yea, I tried 2/2 gftt on target dummy in ulduar gear and pet was just focused capped 100% of the time
Some pets use more focus than others right? Like Wind Serpents spend a ton compared to cats/wolves - But ye, no point in going 2/2 since 1 point is enough
@@anttihakkarainen1520 Could be, everyone basically uses a wolf, so I didn't really think of others.
@@Blackread yeah, its kinda sad that there are nice and valid pets, but usually they're wrong tree such as cunning/tenacity instead of ferocity which makes them a lot worse just because they dont have similar dmg buffs as the other spec tree does :( It'd be neat if there were different talent builds on spirit beasts, for example bear = tenacity, loque'nahak = cunning and gondria = ferocity 🤷🏼♂️
Back in original wrath, it was not entirely uncommon for DK's to be blood dps if they were going for shadowmourne. I know how silly this sounds in the current day, but I was there and remember it distinctly haha
its still a thing. you will see
My guild in 2010 had a Blood DK with Shadowmourne, she pulled some good numbers, it was a full ArP build and quite common back then.
@@EOHRyan People will only do it when Sarthe tells them it's good. Then suddenly alot of off meta specs will be popular.
No m8 blood dps woth shadowmourne was a beast back then close to warrior and retri!!especially when full on strength arp and crit stats👌👌
@@trl2151 Sarthe is an overhyped PR influencer person, why is he on the top of everything?
What a bummer! I was looking forward to a video about Shaman/Rogue tanks, Smite Priests, Shockadins, and Warriors, and instead all we got were genuine specs built into the game.
I know caperfin released videos on shaman tanks and I have seen some Vids posted of shaman tanks doing naxx and obi sanctum
Shut up
Ahh the times when a game could be played with the fun in mind and not everything min maxed at mind
Min maxing is fun. Being expected to do so isnt
Only noobs look at parses. Ever heard for utility or reacting
@@GamingDualitiesutility? In wrath? Lmao
BM had its unique group buff given to paladin and mage and went from being the most popular spec to unusable. Wrath took utility behind the shed and killed it and then threw its entrails around the rest of the yard and bragged about how brutally it killed utility
>Very nice, patient guild.
Scene transition to
Thanks for that, I giggled.
Blood DPS isnt as bad as people make out, the real issue is that it has no visibility on things like warcraft logs and wowhead so people assume its awful.
I genuinely do more dps in blood than frost in most fights, no idea why.
And its burst is going to only get better with more arp, to the point of topping meters on fights like saurfang where you can cleave consistently
There's a streamer that plays Blood and he's on the top DPS, and even talks about how raid groups boot him for playing blood without even seeing what he can do. His name is Incan
Yeah I play with someone who prefers Blood but will play Unholy if asked to. His damage is respectable, though never exceptional. Very consistent though, and he never dies.
@@supersaiyanbino well I'm our guild's second in command and a fallback rl, so good luck booting :p My main is actually an unholy tank (bone shield one love), lol
@@andromidius sustain is not the strong side of blood indeed, but burst is quite amazing. It is also kinda mandatory to have 245+ weapon, because white dps its by far the most beneficial stat.
Consistently one of the best WoW content creators! Been watching for years now. Keep it up!
Funny because I remember Frost DK being one of the meta DK tanks in ICC.
When Arpen starts to stack, blood dps becomes a monster just like Fury Warriors.
but most people probably dont know this and just refuse to take some blood dps's into a raid cause its a ˝˝meme˝˝ spec
I always remember seeing Blood Dk DPS in ICC days, people all forgot.
@@mcsmash4905I know, right? But I remember seeing a lot of people complaining about the spec because they couldn't easily get to 100% arp and would always mess up the rotation.
@@r0mul0of it is quite amazing that people could mess up such an easy rotation , if memory serves me right it had like 5 or 6 spells/abbilites to work with
I used to do this in vanilla 15 years ago. Played a moonkin before boomkin form existed and a BM hunter.
The hunter was fun since your pet could live through fights while with MM you wouldn't do the trouble of having it active. Since your pet was important, it was also way more important to learn proper pet control so that you didn't pull half of molten core on your raid when teleporting or jumping shortcuts. The moonkin was also fun because it made a bigger challenge to gear your char. lvl40 boe greens, having to get people together for the magi staff from dm north, getting the lucifron neck for cheap dkp because all casters had it already.
It's not something you can do in struggling raids. But in raids of 40man where most of the dps are drooling on their keyboard, you can come out at top5 by just putting in the effort.
And then when TBC came along, those specs were suddenly good and you already had them in your muscle memory. MM hunters struggling with pets while you had the experience in pet control to let your pet tank heroic dungeons and rush is with 4 dps and a healer that got bored because hunter healing pets was so crazy OP under the new mechanics.
wait you didnt get forced to play restro? xD
i had to "pay" my way out as feral :D
Frost is fun to play in PVE, Deep Freeze does MASSIVE damage on targets it can't freeze. I remember doing 80-85k crits with it back in retail days in ICC
Agreed.... it's a fucking nuke lol
Wrath was a really fun expansion for my hunter when it was live. At the beginning BM was so powerful the BiS shoulder piece was from Mount Hyjal. Then survival took over and explosive shot was a killer. Finally armor penetration became important enough that marksman became the best by far. Minmax hunters got to experience all three specs.
I can't wait to see how marksman vs survival will shape up in classic wrath
I made a Rogue to have an Inscription alt and I decided to try leveling in Subtlety. It's actually really really good when doing solo questing content, though once you reach the mid 50s and start heading to Outlands it basically drops into a pit. Like, I reached Outland, started a fight with an Infernal for a Hellfire Peninsula quest, and quickly realized how cheeks Sub is once mobs actually have more than 2000 HP
But blowing up mobs beforehand and later in wrath feels so good... Real rogue gameplay
the item lvl jump is just that. You will get some outland greens and you will go back to preme>shadowstep>ambush>evi next!
As a God-fearing rules-compliant multiboxer who pretty much only does 5-mans I love frost mage and BM hunter because they bring a lot of utility and passable damage in relatively few button presses. I can frostbolt or steady shot all day while healing and keeping threat.
Mm, I do really enjoy playing frost mage/arms warr, but I tend to equate my self-worth in a raid of dungeon environment to whatever shows up on the meter. It goes without saying that those two specializations generally don’t beat the umpteenth affliction warlock/assassination rogue/frost DK.
I’ve met far too many people in pugs who have no qualms about shit-talking me for subpar damage when I just want to play what makes sense and feels good.
Yeah, go ahead and put me on blast for caring what internet people think, or for taking it all personally. I don’t like being told that I should be kicked out of a raid because I’m “not parsing” or that I’m “a burden to the group”- I can’t imagine you folks would, either. I just want to unwind after a long day of dealing with dumb shit and people IRL and can’t manage to escape either of those things- sometimes both at the same time when it’s people doing dumb shit in WoW.
And there are so many harpies underneath this video who are looking to flame people for doing anything but sweating in every possible facet while playing. Damn shame, really. What’s up with that?
I hope there will be a 2nd part follow up with showing up more Meme Specs.. i mean i have literally never heard about Gladiator warrior.
Imagine playing a spec someone tells you to play instead of the one you want to play.
I just started playing WOW. What addon makes your health bar and mana bar like that?
Yo, I'm just saying, if you don't move for kologarns eye beam, that's more uptime for you as a DPS, which means faster kill times, which makes everybody happy.
Don't pay attention to the healer parse, everyone knows we healers don't look at, nor do we care about that. Trust me bro, we're doing it all for you
If you deal higher dps the healer wont have to heal for as long.
When I still played WoW back in the day, I was a Sub Rogue. Always was Sub, always would be with that character. Other two specs just didn't fit what I had in mind for how my character was is all.
I know it's minor, but typically you wouldn't bother as a blood dk taking the plague strike talent, instead you put those points into having stronger pets... and then you can also use glyph of the ghoul, ghoul is a great dps cooldown, even if it isn't permanent.
I feel like no one plays them simply because the greater community at large won't let them; you either get with the meta or get left out, because the community are a bunch of min-maxing nolifers who don't have fun anymore.
TL;DR - unpopular specs are made to seem significantly worse than their actual potential because most "high end" players will play the popular specs and a couple of other factors.
One issue with leaning too heavily on Warcraft Log stats is the numbers game. Taking hunters for example, as you pointed out there is literally 1% of people playing BM, and 80% playing Survival. While Survival is indeed ahead of BM on sims, it's by far less than WCL stats suggest - about 10% or 1k dps on a "target dummy" fight. Most "good" or minmaxing hunters gravitate towards survival, as may be expected of them in a higher performance guild. Even though it's only ahead of MM by an even smaller margin on sims (~5%) it is by far the most dominant spec.
Another factor is that looking at overall dps on Ulduar includes fights like Vezax which inflates specs with higher proportions of magic vs physical damage - surv is about 50/50, MM about 40/60, BM is like 90/10. This was definitely worse when hodir was included but Vezax still definitely skews the data.
Also just to note - the BM spec in the video is pretty janky. Top BMs trapweave and use explosive trap glyph and run 53/10/8 with 8 points in survival for the tracking & trap talents. 2/2 in Go for the Throat is completely wasted as Bestial Discipline is enough to cap pet focus anyway, and it's worth saccing points in Mortal Shots for trap stuff.
the fact that ˝˝hardcore˝˝ sweats have so much control over what everyone plays is so annoying , especialy when the class in question isnt actually bad lol , in this case the blood dps , many years ago on warmane i played blood dps and everyone made fun of me but fast forward to present i see tons of blood dks playing as dps , geee i wonder what happened
Go outside and try a real pve encounter; talking to someone. You could really use it.
@@lucamckenn5932 lmao keep projecting
Raided high end and got Grand Marshal in Vanilla as a Retribution. 👌
classic/tbc/wrath content is easy enough you can clear any content as any spec, wish more people tried fun shit more often
I quite enjoy playing Frost on the two Ulduar fights where I get to play it. Mostly for the Improved Blizzard talent, but also because I genuinely enjoy Frost. Also, Ice Lance suuuucks even with the glyph. Then it crits for HALF of a Frostbolt crit. Sure, it's instant cast, but using Fingers of Frost (without Brain Freeze procs, or Deep Freeze off CD) means casting Frostbolt -> Frostbolt+Ice Lance anyway. And you will be doing far more Frostbolts during a fight, than Ice Lances, not to mention that most FoF procs will coincide with having Deep Freeze off CD, or having a Brain Freeze proc.
My Guild doesn't have the collective DPS to let me stay Frost over Fire though. Oh well, guess I'll try to burn it all down.
But the difference between frost and arcane is normally 1-1.5k, its not _that_ big of a deal
(and fire requires completely different gear, so cant directly compare)
Improved Blizzard would be very good for some encounters in Wrath where you have to deal with mob waves (like Gluth, Faerlina in Naxx or Freya and XT in Ulduar). But if you have problems with them, you can pick it easily as Arcane.
Eating lunch and watching Willie, best way to enjoy one's break at work.
What a cool niche and different style video, thank you for the awesome unique content!
if I remember correctly, the 5% crit debuff on frost mage stacks with blizzard as well so it's good for AOE fights
@WillE
Back in Wotlk I played a Druid Group Healer. Using the T1 set, which reduced the cooldown of tranquility by 50%. This setbonus stacked with the Talent bonus wich reduced the cooldown by another 50%. So tranquility could be spammed instantly, it was quite a simple time as an Dungeonhealer, because I build the set around Manaregeneration and +heal. This would definitely make an interesting part of an video.
I think you got a major part of BM Hunter wrong. They want to use Glyph of Explosive Trap and trapweave with it on CD.
Yep
huge dps
Cool video. In this vein I am reminded of Vanguards who was a gladiator ranked ret paladin in late wrath who was like the only ret to break 3k rating as far as I can remember. Very cool stuff.
He also currently has the highest and second highest rated character in 3v3 on retail. So he's still around which is cool.
Barely anyone broke 3k in og wrath. And rets were very good in some comps.
minmaxers killed wow
This was a great video! I was actually wondering this myself earlier today
I really thought you were going to look at some top parse for the spec and deep dive some special tricks. Like off meta trinkets, pets, or devices that would make the spec spike in dps.
Why would you have 2 points in Outbreak as blood DK, especially with the disease glyph! 20% more damage on a low damage ability that you ideally use once per fight... Of course you take 3/3 Ravenous Dead! And no you don't take 3/3 Morb for trash, and especially not for bigger death coils. If you want aoe, then you have a separate spec with dnd glyph you switch to for it. Furthermore, if you wan't to minmax DPS, you assume you have competent healers that keep you above 75% hp for a vast majority of the fight (defensives if you need it, and death strikes, to prevent going below 75% hp) you do not pick vampiric blood. You want scent of blood 1/3 instead, this will give you a lot of extra runic power whenever you take damage, which will be a lot of the time in Ulduar.
Death Strike is not the main rune spender btw... Heart strike is.
- Metas tend to ruin games.
i think the problem actually starts when you have sweatlords gatekeeping you from raids because you dont play the meta specs , a good example is the blood dps , it does decent enough damage but because it is a ˝˝˝meme˝˝ spec and not meta you cant get into raids , but you can find people who will take you
If all the charges are being used on hemorrage, then that is basically +750 damage(or 1k-ish if glyphed) to that hemorrage ability. the fact that the entire raid benefits from it means that the damage increase is not reflected in the rogue's damage but it is instead a boost to the raid's damage. thankfully, it is super spammable so it can be up practially 100% of the fight. Same thing for the boosted recharge on tricks. You can practically have it up for 50% of a fight significantly boosting someone else's damage. So i'm not surprised that people are overlooking sub for PvE.
Unfortunately looking at the top Sub rogue parsers Hemorrhage has a pretty low up-time on the boss. The top parser on Ignis for example has a 9% up-time, while #2 has a 13%~ up-time. Assuming it does have a 10% up-time on a boss that means that the 1000 bonus damage has a 10% up-time, which translates into a raid-wide 100 DPS increase. Which isn't much within the context of raid DMG, which in the case of the #1 Sub rog parser on Ignis was 170k~.
According to warcraft logs, the DPS of the top 10% of beastmastery players is only about 300 lower than the top 10% of marksmanship hunters... I bet if there were simply more high-level players playing these specs, they could move them up the DPS meters. This would in turn cause even more players to start playing those specs, etc. etc. (except for subtlety)
Unfortunately BM scales extremely poorly with secondary stats and now that ArP is already starting to become a thing in ToGC, whatever little gap there currently is will widen as ArP becomes more plentiful. Reason being that pets don't benefit from ArP whatsoever and Hunters in general don't scale well with Haste in WotLK. That leaves only Crit being a fully functional secondary stat for BM hunters while ArP is only going to affect your ranged AA + Steady Shot damage, and Haste only affecting your pet's AAs + ranged AA + Steady Shot DPS. And since every piece of gear has 2 secondary stats on them, that means half the scaling from your gear's secondary stats barely does anything.
Boomies have a similar problem in late ToGC and in ICC. At some point they reach their Haste + Crit softcaps at which point those secondary stats their usefulness literally gets cut in half as they'll only affect either your Wrath, or Starfire. Wrath stops benefitting from Haste upon reaching 450-500~ haste at which point only Starfire benefits from Haste. Starfire stops benefitting from crit upon reaching IIRC around 45% character sheet crit chance at which point only Wrath benefits from Crit.
The top parsing player on Grobbulus is also a sub rogue, whos also the top parsing sub rogue in the game. Their name is Nxf, im surprised you didnt look at his logs
He played it once for memes and got out dps'ed by a 90 parsing assa in a lot worse gear. This is why nobody brings the spec
I love Grobb
Top parser but not top dps? The thing with less popular specs is it's easy to get top parses because nobody plays them. I was the top parsing Gladiator Warrior in WOD for a while, I got like 8 rank 1 parses in a single raid, and then I went back to playing Arms where I didn't have any rank 1 parses in the entire expansion, or since.
@@JoeSchmoeCLAPS I mean he is right and who asked you? Sit down 🤡
Frost Mages have 2 Benefits over other Classes that add the 5% Spell Crit Debuff: a) They can apply it through AoE. b) They don't lose DMG by applying it. Locks don't want to cast SB once they hit the Execute Phase and we don't need to talk about Fire Mages.
Sub Rogues bring another (quite small) Benefit to Raids: Their Tricks of the Trade has a reduced Cooldown, which allows for more Uptime, boosting the Damage of another DPS more.
In Regards to Non-Meta-Specs, there are also "alternative" Specs. 17/0/54 UH with focus on ArP would be an Example, although that would only become viable with T10.
There are some odd specs that can be played (hybrids) that show off on the logs as being one spec or another but are not as they seem. Rogue and Shaman Builds can be miscategoried this way (and there is also the use of switch hitters, characters that literally change spec between trash and boss fights depending on what a guild needs, a lot of Healer/DPS switchers exist as do DPS/Tank switchers).
Blood dk dps in icc is a pretty good dps, sadly bdk dps heavly relies on arp like warriors thus making unholy and frost better specs in previous raid tears. In Icc and RS it does a lot of damage, but it brings no utility to the raid.
As the arp increases blood dk dps going to be more viable than you'd think
No It will still be shit throughout the entire expansion.
You clearly have never seen a good blood dps
Can’t imagine u would be able to distinguish them apart but 2h frost. Total dps loss but tons of fun and still viable.
I had a prot/fury hybrid warrior that I mainly used for open world farming, and it was so much fun to play. I didn't play him much at all until late, but I was going into Sholazar to farm mines at 72 and doing pretty well. I was geared as a Kara tank (because that's the last I had played him) but dual wielding with fury damage abilities. I didn't kill quite as fast, but I almost never had to stop. And I had 3 stuns with that spec, so people thinking they were getting an easy PvP kill got a nice surprise - I stunlocked rogues a few times, and one time (as level 72) stunned a level 80 who tried to swoop in and steal my titanium just long enough to mine it before he killed me.
I've actually done ok with BM hunter so far, Even not trap weaving I've done within 500 DPS of my Survival Setup, Granted on some fight like Vex Survival is just simply better, but BM isn't absolutely terrible.
That must mean you’re terrible at survival
I'm a simple man. I see a WillE video i press like!
edited becausw typing is hard
I like willy videos too...., wait..
Gay
Blood is actually huge however you do not take the last 2 stuff in the tree. And go bit into frost tree. Very high tanking and high threat snapping for "main" tanking blood is huge. For off-tanking should be frost tanking
Not if you're fighting algalon, frost tanking cant handle it, even as an off tank. You can do it with either deep unholy for bone shield and anti magic zone, or meta blood for will of the necro
Lol, im one of those few subs raiding. Been raiding as sub since forever. I just find it more fun! Damage is decent enough, loads of utility with keeping tricks threat up on tank every 20 seconds for only 5 energy. Get to spam finishers due to HAT, shadowstep helps with up time. Execute phase really helps with damage. Good on single target bosses, or ones with mobility.
Would love a follow up video on this to see which boss fights off meta specs parse (pad) the best on due to them being able to abuse some burst phase or other mechanic with their special talent setup
You should do a video about speccs that "did it wrong" - like the achievement back in pandaland where you could get an achievement for doing it wrong. Like dealing damage as a healer etc. :D
Does anybody remember Felguard/Emberstorm back in original WotLK? It seemed like such a big thing back then; but it's like it never even existed, now.
Early wrath blood dps was amazing to play, and it's criminal that blizz deprived us all of properly reliving that version of blood with Wrath Classic. Still stuck it out all the way till when the MoP pre-patch hit and it was revamped into the DK tank only spec. And in time my options have become unsatisfying melee necromancer, or 2min CD mint breath damage window that constantly gets interrupted by fight mechanics. Thanks blizz...
thinking the same, dk got butchered by the version, i wanted to get my weird-ass rime dualhand back, got severely disappointed
Actually only played blood dps. Found it really fun to play. Big numbers, insane burst. Actually underrated af
Same, but because content creators refuse to acknowledge it, and logs don't either..It's hard to get people to accept it even if you have good numbers.
Believe sims currently are showing that blood dk will outscale other DK specs in togc and icc. Largely because it benefits far more from arp than the others
@@Thegiggleofsteel was that not all an April Fools day joke?
14:27 - Holy DK? Is it like a freshly woken up paladin without coffee?
he said unholy
@@Holylightt99 Oh yeah, that totally makes more sense
You could count the spellpower DK i guess
@@Karami42 Oh... I just remembered... I did uh... try a DK with a spellpower in the original wotlk days, huh
I absolutely loved the Frostfire spec in original WotLK. Fire and Frost talents with Frostfire Bolt as our main damage spell instead of Fireball was fun. Having to go Arcane when ICC released was a downer because that spec was too predictable.
That makes no sense. Fire is better than arcane in ICC. Why would you ever "have" to switch.
@@treemustach Because my guild said Arcane was best for Trial and ICC. They may have been wrong, but it was a long time ago.
I like how your opinion of destruction lock has changed lmao
One thing you can do with exotic pets is train a worm, they reduce armor for 30%
The fact that Arms Warrior isn't even featured in this video is really disappointing, and only serves to confirm the misery that we're feeling right now. Treated as enough of a meme/PVP spec by Blizzard that they tell us to go fuck ourselves when it comes to a potential PVE buff, but still overlooked in videos like this that look at "meme specs", even though there is *zero* reason to bring an Arms instead of a Fury if the relevant utility is brought better by someone else, which is precisely what this video is about.
Arms is just stuck in a fucking limbo where there is no point in the spec even existing for PVE, and it's never gonna change at this rate.
I was beast master in wrath it was fun I mean hunting rare more powerful pets was always a pull for me anytime I reroll hunter I always go pick up the ghost car from the statues it's tedious it's extra but it's special and enjoyable
Another thing to note about BM hunter is their ability to bring a missing raid buff. They can grab worms for a subpar Sunder Armor if no rogue or warrior is in the raid or a Rhino with Stampede for more bleed damage. Could be decent for 10 mans, but the buff that you bring as BM might be better served just going survival and increasing your damage output.
Also the hunter loses like 2k dps bringing a worm over a wolf. Unless you have half the raid as ferals and frost dks....it is never going to be worth in a 10 man.
Lol. Not having a warrior or a rogue? What kind of a raid group is that?
@@dukemarriott A terrible one. Maybe a 10 man.
not a dps build, but i remember using frenzied striker as a tank weapon as i was playing an off tank warrior that went with 2handers... and then changing it to a draconic avenger, when it dropped.
to say that my guild was happy when it first dropped on BL it's an understatement.
There are 2 procs frost mage has. 1 is fingers of frost that is used to cast ice lance and deep freeze and 2nd brain freeze used to cast frostfire bolt
Always get ghostly strike… hemorrage helps you and raid for auto attacks so buff auto attack in combat. Evading gives you combo attacks and cleaves are a thing in this game
exotic pets provide some sick buffs, like Worm give Sunder Armor - which is big!
I guess the main problem is that Worms are not Ferocity
to specify its 5% armor pen the same one feral dps does not the real sunder armor
@@jamesladd8357 Wasps bring Faerie Fire equivalent, worms bring sunder
Reminds me that I had a ravager back in the day called DontGoCombat because it brought the combat rogue buff instead. My rogue friends were not amused.
@@jamesladd8357 worm does apply the real sunder armor, 2 stacks of 10% armor reduction making it a total of 20%, much better than feral, and unless you have a prot warrior that auto applies sunders it can make a huge difference for 10man raids
You forgot to give a shoutout to sub rogue in original wrath. In Naxxramas tier Honor Among Thieves had no internal cooldown so it was completely busted for a while.
Ah of course he forgets about the Holy priests
I played blood DPS for naxx and it was awesome. Moved to Druid as the guild needed a healer for the rest of the expansion
Imagine with Arp
My guilds locks are mostly destruction and we are usually filling out the top 3 spots on meters 🎉
Love this video. As I am playing BM hunter and Blood DPS (when I dont tank) and I’m leveling a Sub Rogue.
I get alot of hate since I only pug my raids :( regardless of me not being dead last on dps :(
And for Naxx patch my then main (hunter) was playing a homebrew MELEE spec (BM/Surv) which they broke when they fixed pet energy. I parsed around 70 percentile on the BM logs in subpar pugs. And even then did not end up last on DPS (except on Malygos cuz pets and traps cant damage flying disc bois)
I remember blood DK using runic strike (the spell that the log's icon is) instead of DC though
Used to play BDK dps in actual wrath, shit was amazing. With good gear and good arpen, you would oneshot fools with crits in PVP. Big death strike crit, bam, dead
Oh so you mean when they were broken?
the bdk rotation is also quite a joke
You forgot to mention trapweave as beast mastery. Still the best option to push numbers :)
hell ye
On short fights, 100%. BM does pretty nutty burst damage.
I think you missed prot dps! They may only be relevant with arp hard cap, though. Nice video. For the next one, maybe a look at hybrid specs? 🤔 As in smite priest or holy shock pala for combining damage and healing with utility. A shaman in my guild ran some sort of enhancement/resto hybrid that he used in heroics, and it was fun to play with him doing that in that environment (but it requires a huge amount more of effort and attentiveness to get even decent performance compared to standard healer rotations).
the fundemental problem with wow is itemization vs balance. the spectrum of potential gear that drops limits creativity. Wow was orginally designed off the diablo itemization but is watered down
I vaguely recall playing Frost Mage in Wrath... although I think it was Frostfire focused?
Shout out to all my Sub brothers and sisters, from classic. We played the meme and we shined.
I've heard raptors are pretty good for bm with their self damage buff but not sure if they're just straight up worse than the wolf or maybe even worse than devilsaur
WotLK is not a monstrously difficult game to beat. Of course your success of a boss kill can depend on doing more damage faster, but often times it doesn't, and simply not-dying to raidwide allows you to do more of that damage BUT these kinds of experiments led from statements like "A warrior in a group must always wear a shield" And "Of course you can roll for the second 2hander, Mr. Fury Warrior, we only have 4 more death knights with blue gear"
Every time I go to continue leveling my mage I get bummed that frost isn’t a real raid spec. It’s got a number of procs that make it fun.
It's a roleplaying game, everyone can and should be able to play whatever they want in any situation, parsing elitists be damned. The game should be about fun, playing a class/spec you enjoy, not parses, that's what it means to play an RPG. If i wanted parses i'd play MOBAs/shooters. Being ''forced'' into certain specs/skills/builds is the one thing i whole-heartedly despise in an RPG game. Luckily WoW has always been great at making all specs work to some degree, even vanilla.
yeah but did you get invited to ulduar
mobas and shooters dont have parse culture you bafoon
saying " Luckily WoW has always been great at making all specs work to some degree, even vanilla.", this is complete bullshit, see how many people played prot pala in vanilla and that's cuz it fuckin' sucked ass, same goes for feral and moonbois...Arms,Spriest and many other specs. WYM WoW has always been great at making all specs work to some degree, they either work or they don't no in between. But i absolutely agree with parsing being bad to the game, sadly there's not much we (players) can do about it. Be like me, don't like it, move on to another game.
Ps: Sorry for bad english
@@UtaChan69 That's a gross exaggeration, they simply weren't top performers and that's fine. Those specs were more than playable in a raid environment and people did play them. The issue was not in the class/spec itself, but the player mindset...the elitist/competitive/ parsing mindset that plagues modern gaming.
Just because a class doesn't perform in the top 5 doesn't make it trash, anything works with enough determination.
People are so disconnected from the RPG concept, it's ridiculous.
@530
how were you able to pull their talents from logs?
Thankfully I never gave two tiny tosses about stupid bloody Raiding, so I played whatever I wanted to play in BGs and open world (11 years as a Sub Rogue).
Where are casters at going melee range for fitting in some extra melee hits between casts?
I played a survival hunter in vanilla. It was like doing trigonometry. It was hard. It was fun. It was suboptimal and no one cared.
For hunters ist triggernometry :^)
I shelled out the 1k gold back in Wrath to dual spec for a Blood Tank spec and a Blood DPS spec because I'm insane. Blood dps is pretty legit if you go pretty hard on it. Needs Armor Penn. I spent forever getting the Needle Encrusted Scorpion.
Part of the issue I fear for Blood dps though is that Warcraft logs doesn't like to count Hysteria properly for blood , or should I say Runeblade dps..So you need to factor that in aswell.
could you do a warrior feature as they aren't top tank again and their dps specs are not that hot. Maybe help us out?
I can't tell you how happy i am to see one of your uploads
In wotlk it doesn’t matter at all anyway, so thankfully there is scope for playing any spec at any level
You didn't talk about healers, priest hybrid spec is a thing, meme spec too
Runeblade seems like it has potential. 16k on Kologarn, 12k on Razorscale, 8k on Ignis and Algalon, 7k on Vezax, Mimiron etc. Blood DPS was a thing in ICC with ArP stacking, and they pulled respectable numbers, people just forgot, even WillE apparently ^^. WCL statistics drag it down by having legitimate tanks mixed in with them, you also have to consider that almost none of the best players are playing the spec, meaning it doesn't take a lot to get a 99% parse with the build.
Runeblade true potential isn't even being shown. That's not to say it will ever be better than UH/Frost, but it's already in Fury/Ret ballpark.
As BM hunter you would still be trap weaving with explosive trap glyph. Should’ve been obvious on the logs
It seems balance is borderline meme spec. I am also glad they buffed feral, those logs showed how trash they are. Druid needs some dps love