call medic to taunt kill through walls

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  • Опубліковано 28 лис 2024

КОМЕНТАРІ • 602

  • @shounic
    @shounic  2 роки тому +1910

    >"what does this work with?" this works with all the voice commands that have an animation associated with them
    >"why does the server and client disagree?"
    honestly there's lots of possible reasons but i'm not sure it's possible to discern a definitive answer so i didn't speculate on it in the video. this might be a "hack" intentionally done so that when you're taunting, you don't suddenly snap out of it and gesture, and valve thought the temporary desync with the server wasn't that big of a deal to bother fixing. maybe they tried having the gesture animation layer on top of taunts like they layer on top of other animations but they didn't like it? maybe it's a limitation with how taunts are ran client side and they didn't want further abuse? maybe they just never noticed this issue at all? who knows ¯\_(ツ)_/¯

    • @FedoKingbruhmoment
      @FedoKingbruhmoment 2 роки тому +3

      lol

    • @gaminghut9828
      @gaminghut9828 2 роки тому +3

      Amazing job dude

    • @Scaramouche122
      @Scaramouche122 2 роки тому +4

      Anime

    • @jveerf8573
      @jveerf8573 2 роки тому +5

      Good video, I like how you put a lot of dedication in your videos

    • @akyer8085
      @akyer8085 2 роки тому +1

      I believe its an oversight. The server and the client are two separate PC trying to talk to each other afterall.

  • @Shaosprojects
    @Shaosprojects 2 роки тому +2081

    “Help, I need a Medic!”

    “BUT NOT FOR ME!”

    • @yesm2840
      @yesm2840 2 роки тому +63

      explodes

    • @TK-7193
      @TK-7193 2 роки тому +30

      *gib sounds*

    • @bruhuk_obama
      @bruhuk_obama Рік тому +1

      Crit_received.wav

    • @Jukestar
      @Jukestar 5 місяців тому +2

      I got a good laugh from this one.

    • @tappajaav
      @tappajaav 5 місяців тому +1

      @@Jukestar Beats having a bad laugh

  • @tf2engineer
    @tf2engineer 2 роки тому +4725

    I've wondered for years why taunt kills go through gates every once in a while. Thank you for teaching me how to reliably troll 😎

    • @engi-far4155
      @engi-far4155 2 роки тому +63

      I wish I could use this beautiful troll, If I could talk.

    • @electricfan6191
      @electricfan6191 2 роки тому +38

      Sometimes you don't need to call medic to taunt kill through gates (atleast in dustbowl for me)

    • @engi-far4155
      @engi-far4155 2 роки тому

      @@electricfan6191 Any specific taunts?

    • @electricfan6191
      @electricfan6191 2 роки тому +29

      @@engi-far4155 soldier equalizer/escape plan taunt kill calling medic seems like it would make it work alot more tho because sometimes it just decides not to work

    • @colatf2
      @colatf2 2 роки тому +11

      @@electricfan6191 if you’re inside of another player in servers with collisions turned on (like casual), damage can go through certain thin walls like dustbowl spawn gates (this is fixed on some newer maps).

  • @bernardonegri5416
    @bernardonegri5416 2 роки тому +2793

    Since soldier's grenade explosion is based on where his hand is, if you taunt kill under the bridge in suijin when your head is hitting the bridge, the grenade actually goes over the bridge, killing who is walking on top of it but not you.

    • @PhoebeAlwaysWins
      @PhoebeAlwaysWins 2 роки тому +376

      I've never managed to do this, but that's mostly because I love myself enough to not play Suijin.

    • @incompetencelogistics8924
      @incompetencelogistics8924 2 роки тому +140

      Same if you stand under the platform in the middle on hightower

    • @neijrr
      @neijrr 2 роки тому +49

      Same on Goldrush, you can do it under one of bridges

    • @alexanderharrison7421
      @alexanderharrison7421 2 роки тому +44

      The most famous example is probably Thunder Mountain 2 Point A, right under the bridge outside Blu Spawn that the cart goes over

    • @faceless2302
      @faceless2302 2 роки тому +29

      2fort sewers has a spot like this too, you can kill people near sewer stairs by standing on the ring that protrudes from the sewer "pipe" to the staircase.

  • @bbittercoffee
    @bbittercoffee 2 роки тому +803

    I'm happy that I know enough of tf2's weirdness to correctly predict that calling medic was changing the hitboxes
    I'm also happy that I didn't know enough of tf2's weirdness to learn that the explosion radius of that taunt was centered on soldier's right hand.
    I'm double happy.

    • @callmememe1308
      @callmememe1308 2 роки тому +25

      I never knew about the explosion spawning Soldier's right hand, but it does explain why you can taunt kill players from underneath in some maps like Suijin.
      Every day we learn more about the TF2 Source Engine Spaghetti Monster.

    • @bbittercoffee
      @bbittercoffee 2 роки тому +4

      @@callmememe1308 it sure does explain a lot
      And we sure do learn, thanks to this channel

    • @TCLG6x6
      @TCLG6x6 2 роки тому +15

      the right hand thing was actually well known since its what allows you to kill players in certain spots trough the floor without taking damage yourself

    • @gottagofastfaster
      @gottagofastfaster 2 роки тому +1

      @@callmememe1308 at least everything alright in other source engine games except CS:GO and TF2.

  • @bloc4473
    @bloc4473 2 роки тому +672

    "this is mostly taken care of... until it isnt"
    tf2 source code basically

  • @The5lacker
    @The5lacker 2 роки тому +1480

    "Gestures can also break hitboxes for moving taunts, but moving taunts are already broken on their own."
    Can't break what's already broken! Mission success!

    • @tartipouss
      @tartipouss 2 роки тому +9

      well yes, but actually no

    • @Falsekaiba
      @Falsekaiba 2 роки тому +23

      task failed successfully

    • @Creepars
      @Creepars 2 роки тому +1

      Technically the truth

    • @freed4973
      @freed4973 2 роки тому +1

      No, but you can lose the pieces

  • @StickMaster500
    @StickMaster500 2 роки тому +412

    Shouting Medic basically curses your enemies for impending doom

    • @leonardo9259
      @leonardo9259 2 роки тому +21

      0.5 seconds to activate, but deal more damage

    • @thonking7193
      @thonking7193 2 роки тому +38

      "call an ambulance!.. but not for me"

    • @yardenar2717
      @yardenar2717 Рік тому +1

      Stickmaster detected

  • @schniemand
    @schniemand 2 роки тому +149

    Voice commands with gestures:
    *Point forward gesture:* sentry ahead, move up, go!, go left, go right
    *Fist shaking gesture:* battle cry, cheers
    *Call out gesture:* medic, help, incoming
    *Thumbs up gesture (Engi doesn't have one):* thanks, good job, nice shot, übercharge ready (usable only by medics and spies disguised as them. teammates of the spy sill see the thumbs up gesture without the spy)
    For some reason, Spy _sometimes_ does a thumbs up instead of a call out while holding the disguise kit. I can imagine it having to do with the disguise kit having two different random taunts and maybe that randomizes that gesture as well somehow.
    Also, switching between weapons that have different handedness for gestures while doing a gesture makes the characters cross their arms in some weird way.

    • @schniemand
      @schniemand 2 роки тому +11

      Oh also I think disguised spies sapping buildings also have an animation that may also count as a gesture.

    • @evieinfinite
      @evieinfinite 2 роки тому +1

      source at its finest

  • @Thornskade
    @Thornskade 2 роки тому +95

    This explains a lot, having played this game for 11 years I of course realized taunts had issues, but not what causes it.
    There's more stuff you might not know since it wasn't mentioned: Lazy Purple complained about replays showing a walking animation in place of the Conga taunt, that is most definitely related. Valve actually fixed this, but not the hitboxes in the game
    And on tr_walkway, the server thinks bots are idle, but your client shows the walk animation. No idea what that desync stems from but it's certainly because of the method used of moving the bots
    Taunts also desync when you spin fast when pressing the taunt key. The client model will be a different rotation than the server model, so Spys do failstabs on the taunting target

    • @sticks_stuff
      @sticks_stuff 2 роки тому +9

      the tr_walkway thing is because the bots are moved by an invisible wall which the server sees as the bots sliding but the client sees it as them moving

    • @Thornskade
      @Thornskade 2 роки тому +5

      @@sticks_stuff I just wonder why that happens. Did they really just code this differently for the client and server? Or is it that the server is aware that the bots aren't moving on their own, but the server info the client receives is "player is moving from point x to y during this packet" so it has no idea the bots are being pushed and assumes they're moving on their own?

    • @sticks_stuff
      @sticks_stuff 2 роки тому

      @@Thornskade i dont have a clue but im guessing its the later. might have something to do with interpolation

  • @novabois4553
    @novabois4553 2 роки тому +657

    fun fact: none of this matters on gold rush stage 1, because you can just kamikaze tauntkill through the blu-side center spawn gate during setup anyway lol

    • @tev5040
      @tev5040 2 роки тому +59

      @@didsomeoneaskforanegg2168 did you even watch the video Lmao

    • @didsomeoneaskforanegg2168
      @didsomeoneaskforanegg2168 2 роки тому +12

      @@tev5040 did you watch it? In the first 5 seconds he says the kamikaze taunt doesn't work unless you call medic, which is false. I just tested it on multiple maps. Odd because shounic doesn't normally take Ls like this.

    • @shounic
      @shounic  2 роки тому +257

      ​@@didsomeoneaskforanegg2168 usually for intros i'm not as strict about being 200% correct on everything because i'm just saying anything to introduce the premise of the video. it's just to get the ball rolling and help people understand what's going on. but yeah, if you angle yourself correctly you can get it through the gates on certain maps. it just didn't make sense for me to spend an afternoon exhaustively testing every map's spawn doors to be absolutely technically correct and also it's entirely besides the point of the video. the video isn't about "how to get epic taunt kills" it's about this specific bug with taunting and gesturing. technically i could've just not mentioned the escape plan taunt at all.
      it's fair if you think i'm maliciously lying to viewers but i'd disagree.

    • @didsomeoneaskforanegg2168
      @didsomeoneaskforanegg2168 2 роки тому +66

      @@shounic fair enough man, only reason i even mentioned it is because you're normally so on point so i found it odd. didn't mean to imply you were being malicious. keep up the good work, you're a legit gem to this community.

    • @shounic
      @shounic  2 роки тому +98

      @@didsomeoneaskforanegg2168 yeah sorry, after i wrote that i realized how it comes off but i intended to mean it as an acknowledgement of the criticism and i do understand where you're coming from. but i'm happy to get feedback and to continue improving the videos :)

  • @-Raylight
    @-Raylight 2 роки тому +400

    Valve predicted the sniper bots, so that's why this is not broken.
    It's a feature 😂😂

    • @igorka5exe
      @igorka5exe 2 роки тому

      ​@don't be surprised wtf is this bot

    • @drmarioprojectm1510
      @drmarioprojectm1510 2 роки тому +2

      @Robot Maniac So the glitch in the video was intentional, so players could have a means to counter aimbots?

  • @gameguy9212
    @gameguy9212 2 роки тому +177

    So this is why moving taunts work against the Bot Plague, since they think your head is in a different place bc your hitbox is changed

    • @FungiCaptain
      @FungiCaptain 2 роки тому +51

      fists of steel + bumper car sounds incredible tbh

    • @crack4184
      @crack4184 2 роки тому +50

      @@FungiCaptain Breaking News: Robots invade 2fort. A Scout on a skateboard saves the day. More at 8

    • @Leekodot15
      @Leekodot15 2 роки тому +6

      Dalokahs bar + fists of steel heavy and a tomislav for good measure

    • @LatteSR
      @LatteSR 2 роки тому +2

      @@FungiCaptain i do this even if there aren't any bots because its funny

  • @tf2exordium
    @tf2exordium 2 роки тому +402

    tf2 trying not to be broken challenge (impossible), also great video as always

    • @joejoemyo
      @joejoemyo 2 роки тому +1

      Sounds like the glitchless runs of earlier pokemon games lol

    • @overlord3481
      @overlord3481 2 роки тому +4

      (IMPOSSIBLE) (0.00001% SUCCESS RATE) (ONLY 5000IQ CAN SOLVE)

  • @ottovonbearsmark8876
    @ottovonbearsmark8876 2 роки тому +2496

    Since F2Ps can’t call medic, this means tf2 is pay to win.

    • @schniemand
      @schniemand 2 роки тому +39

      Why couldn't they?

    • @gewiotevan
      @gewiotevan 2 роки тому +391

      @@schniemand Back in 2020 and during the bot crisis, bots would spam text chat with advertising links and vc with earrape and Valve's solution for it is to restrict voice and text comms, making F2Ps unable to use them

    • @schniemand
      @schniemand 2 роки тому +18

      @@gewiotevan That's a dumb as shit move

    • @Zack-wu6ql
      @Zack-wu6ql 2 роки тому +277

      @@schniemand Especially since the bots have since figured out how to get past it, so the "Nice shot!" spam continues.

    • @woshee_real
      @woshee_real 2 роки тому +64

      Yeah, in casual. This is why community servers are goated.

  • @AzzieEquinox
    @AzzieEquinox 2 роки тому +52

    I accidentally found this out when trying to tauntkill people through ceilings with the Solider's tauntkill. If you use a voice command that has a gesture in that specific situation, it actually ends up killing you, when it usually doesn't. Never considered this was what was happening, though.
    Also, fun fact: Holding crouch for half of a second, releasing, jumping, and then holding crouch again on the way down with precise timing can also make you look like you're standing up to other players when you're crouching in reality. You can use this to counter Snipers. It has really strict timing, though.

    • @wheeI
      @wheeI Рік тому +3

      Yeah, it makes you slide around. Timing is hard though, and you can't tell if you did it or not. It's like the contracker bug.

  • @jveerf8573
    @jveerf8573 2 роки тому +33

    Thanks shounic now I gonna use this in every casual game.

  • @rarebruh
    @rarebruh 2 роки тому +76

    This is so nice to know. I always just assumed you missed taunting players because the hitboxes for taunts were an A-pose.

    • @rarebruh
      @rarebruh 2 роки тому +1

      Bot is gone, we good

    • @Lemon_Inspector
      @Lemon_Inspector 2 роки тому +1

      @@rarebruh You can delete your replies.

    • @DrHundTF2
      @DrHundTF2 2 роки тому

      Maybe it’s the device you’re on

    • @Lemon_Inspector
      @Lemon_Inspector 2 роки тому

      or did you expect to be able to delete other people's replies for some reason

  • @TinyDeskEngineer
    @TinyDeskEngineer Рік тому +9

    "Breaking News: Man with brain damage discovers he can phase through walls by screaming real loud"

  • @fredrikorex
    @fredrikorex 2 роки тому +9

    This actually answers so many questions I've had of "wtf is that hitbox" when trying to hit a taunting player.

  • @trenchmarian
    @trenchmarian 2 роки тому +7

    i rarely even play tf2 anymore but these videos are just so good ; i get so happy every time there is a new one

  • @WhimsicottFanatic
    @WhimsicottFanatic 2 роки тому +11

    3:46 - So _that's_ why when I was goin' around with the Victory Lap in 2fort while aimbots in it one time, the bots would only hit bodyshots on me
    I always wondered why that was and just assumed moving taunts just have your hitbox normally walking in secret, so good to know I was half-right

  • @TwoAgainstNature
    @TwoAgainstNature 2 роки тому +7

    Your videos always have this great level of quality to them, keep it up. Note that 4:07 only occurs if the cheat doesn't rebuild server bones/hitboxes (most don't). If they do, then the aimbot will have no trouble hitting your head.

    • @hoodcate
      @hoodcate 2 роки тому

      How to spot the difference?

  • @foresttaylor7850
    @foresttaylor7850 2 роки тому +4

    server: no dude it doesnt go through the wall
    your computer: shut up, he wants to punch through the wall and im going to do it

  • @grav0920
    @grav0920 2 роки тому +11

    0:15 Can we talk about how good those ragdolls were

  • @bigbear1045
    @bigbear1045 2 роки тому +10

    Finally, trolling of payload maps shall begin.

  • @skhighglitch4217
    @skhighglitch4217 2 роки тому +13

    This just in: Comp TF2 bans Equalizer and Escape Plan for taunt kills through walls.

    • @uberd3323
      @uberd3323 2 роки тому

      This just in: TF2 devs remove all taunt kills because r/tf2 bitched about it because a Tf2 youtuber bitched about it

  • @Uncle.Grapes
    @Uncle.Grapes 2 роки тому +9

    bois, prepare to see a lot of soldiers trying to kill during prep time, probably gonna see a lot of them using these tricks now.

    • @thefarg
      @thefarg 2 роки тому

      i did it accidentally once without realizing why i killed through the door lol

  • @Zanophane_Gaming
    @Zanophane_Gaming 2 роки тому +1

    no wonder why i wasn't getting any headshots from people in the bumpercarts

  • @popp4546
    @popp4546 2 роки тому +4

    also on most spawn doors, if you get the angle just right, the soldier's taunt kill will go through and sometimes it wont even kill the soldier, just like if you were doing it under an object

  • @russellwaldron6946
    @russellwaldron6946 2 роки тому +1

    'Call an ambulance! Call an ambulance! *But not for me..*' **sticks hand through wall**

  • @Mario583a
    @Mario583a 2 роки тому +1

    Solder: "Come here, cupcake"

  • @MuffinTM
    @MuffinTM 2 роки тому

    Had to subscribe. These videos are just so good. The editing has really nice animations and a really minimalistic font and really interesting way of presenting content. Thank you for risking your life to study the Source Spaghetti Monster.

  • @where44444
    @where44444 2 роки тому

    Your diagram art and backgrounds look very aesthetic! Good job!

  • @Astrogildooo
    @Astrogildooo 2 роки тому +2

    I'm really glad this was finally explained. I play a lot of sniper and when you headshot a standing still, taunting player and can even see the blood and bullet hole on their face but they don't die has got to be one of the most infuriating things in this game

    • @blazeultimo
      @blazeultimo 2 роки тому +1

      Playing against snipers is more infuriating.

    • @Astrogildooo
      @Astrogildooo 2 роки тому

      @@blazeultimo Can't really disagree with that, although I think there's a bit too much hate towards sniper. Some classes can have a much lower skill floor than him and don't get nearly as much criticized

    • @Buglin_Burger7878
      @Buglin_Burger7878 2 роки тому +2

      ​@@Astrogildooo As someone who likes sniper weapons... the sniper's skill floor is no different then anyone's. Aim and shoot. The major difference comes into the skill ceiling.
      Which is lower then everyone else's as you have a hit scan weapon without spread.
      Compare this to every other class which has hit scan with spread or accurate but projectile.
      I believe the only exception to this rule is the Spy's revolver as otherwise pistols have spread as well.
      But also since you can instantly do 150 damage this negates counter play for most classes as you deny the right to gunfight as a sniper. The only counter is flank... which is normally only for skill differences or people who can't reach their target.
      The sniper is design wise... not something that works in shooters.
      Not without damage ramping up the further away someone is.
      A shotgun is weak at range and is near impossible to kill with at range, a sniper is strong everywhere and is easy to kill with at every range.

    • @Astrogildooo
      @Astrogildooo 2 роки тому

      @@Buglin_Burger7878 I'd say that's debatable. I very rarely see new players play effectively with sniper, whereas with classes like pyro or soldier, it's way more common to see new people perform better with them, with the same ammount of hours put in both cases. I'm not saying sniping effectively is extremely hard, but I think it's way easier to grasp the basic fundamentals of some other classes.
      That's why I believe his skill floor is not as low as some other classes. I mained soldier before sniper and noticed it took me something like twice longer to perform well with him in comparison to performing well with soldier.
      Also, I think what makes playing sniper (and also spy) way harder and is probably the biggest counter to both of these classes is the constant awareness and paranoia people have with headshots and backstabs, so that lowers the chances of new players getting more kills, especially against better ones.
      Also, regarding what you said about how hard it is to counter the long range capabilities using only close range weapons like shotguns, I think this comes down more as a map design problem. If a map has less big sightlines and/or open spaces, it makes playing sniper exponentially harder and with more flank routes, as you said, it becomes easier to counter him. Though, it's very hard to create a map that's balanced in all aspects.

  • @JachymorDota
    @JachymorDota 5 місяців тому +2

    "TF2 works, until it doesn't." - Todd Newell

  • @BigothyArchibaldBusiness
    @BigothyArchibaldBusiness 2 роки тому +11

    TF2's gonna be fuckin wacky these next few weeks

  • @KoboldCloaca
    @KoboldCloaca Рік тому +2

    I don't play enough fighting games to make an informed joke about 3:32 but there's definitely one to be made

  • @muovi2463
    @muovi2463 2 роки тому +3

    Thank you for this, I wont be abusing this.

  • @redpichu1009
    @redpichu1009 2 роки тому +14

    Can we just appreciate the thumbnails Shounic makes for his videos? They're so stupid but tell exactly what the video is about, I love them.

  • @ItalianStallion1415
    @ItalianStallion1415 2 роки тому +2

    I guess this is why spipers can't easily shoot people on the balloon race map when they are on the balloon.

  • @cinfdef
    @cinfdef 2 роки тому +3

    4:11 I think we have better things to question here

  • @thechosenjuan8776
    @thechosenjuan8776 2 роки тому +1

    I...I need this thumbnail in my life with no context

  • @Flippy1610
    @Flippy1610 2 роки тому +1

    3:29 "Draws a short line" bruh thats like the entire length of the room. No wonder the pootis pow is like a sniper rifle.

  • @nathangamble125
    @nathangamble125 2 роки тому +2

    "but the TF2 characters aren't sliding around"
    >looks at game<
    >sees mass of T-pose scouts<
    Are you sure about that?

  • @yimyom
    @yimyom 2 роки тому +39

    Does this only work with the medic call-out? Or will the other voice line animations cause this effect? Like calling Help or Cheer?

    • @shounic
      @shounic  2 роки тому +45

      works with all the voice commands that have an animation associated with them

    • @bakugo_v8
      @bakugo_v8 2 роки тому +13

      It works with all the voice lines that have gesture animations. It actually works best with the "nice shot" gesture because it extends soldier's hand slightly further out to the right than the others.

    • @Vir5core
      @Vir5core 2 роки тому +1

      I was able to it without any calls of medic

  • @D0ubleSwipe
    @D0ubleSwipe 2 роки тому

    I love these videos! Can’t wait for another shounice release

  • @thefinnishphoenix7412
    @thefinnishphoenix7412 Рік тому +2

    I remember seeing a taunt kill compilation/guide years ago and it showed that if you start turning just before taunting and facing opposite from the direction you were looking at, it would be possible to have the taunt kill damage whatever is right behind you. Would be interesting to know the Source spaghetti behind that one, if you haven't looked into it already

  • @no-ld3hz
    @no-ld3hz 2 роки тому +2

    alternatively: the hitbox can be desynced by the client by choking the CLC_Move packet/net message. This is typically done by cheaters.

  • @not-notorious3995
    @not-notorious3995 2 роки тому +1

    Ohh, so thats why when I shot above an engie's head that was doing the Victory Lap taunt ended up being a headhot.

  • @smallcheesebread6531
    @smallcheesebread6531 2 роки тому

    You always do amazing break downs of everything, great vids

  • @Stynze
    @Stynze 2 роки тому

    great work as usual, thank you shounic

  • @egg_ox
    @egg_ox 2 роки тому +24

    I got my first taunt kill with the Kamikaze on Badwater, because a spy was doing his knife taunt and stuck his hand through the door right as I exploded.
    That was a great time.

  • @benjaminoechsli1941
    @benjaminoechsli1941 2 роки тому +1

    So _that's_ why just about every Kamikaze Soldier calls for Medic when doing the taunt. I assumed it was just to silence the "c'mere, cupcake!" line to not give themselves away, and lure in players looking for a weak target.

  • @Kyle_Reese
    @Kyle_Reese 2 роки тому +7

    Tip: always call medic after taunting someone

  • @TinyDeskEngineer
    @TinyDeskEngineer 2 роки тому +1

    "For the most part, this is well taken care of. Until it isn't."
    Source summarized in 13 words.

    • @dclc
      @dclc 2 роки тому

      lmao

  • @baronzad2056
    @baronzad2056 8 місяців тому +1

    Once, on a server long ago, I was heavy boxing on a server that let you spam-call medic, and I learned you have a chance to "dodge" a heavy's POW taunt kill by spamming medic

  • @multiwaypche6640
    @multiwaypche6640 2 роки тому +2

    seeing a sniper hit reging a soldier taunting 3 times and laughing my ass off, this explanation made that moment from gold to platinum

  • @uis246
    @uis246 2 роки тому +1

    I have the good feeling about this

  • @kebabruh
    @kebabruh 2 роки тому +1

    so that's why the bots cant headshot me while i was drunk walking.

  • @thewumpusswoo
    @thewumpusswoo 2 роки тому +4

    Something fun you can do with this is abusing the contractor glitch as let’s say scout, but using the bongo taunt. This makes the gap between the server and client head hitbox huge

  • @seronymus
    @seronymus 2 роки тому +2

    Surely this will force Valve to fix THIS game-breaking blunder ASAP!

  • @uhh12131
    @uhh12131 2 роки тому +3

    04:47 OHHH that's why I cannot headshot soldiers on tr_walkway!

  • @AngryCaesCorporation
    @AngryCaesCorporation 2 роки тому +2

    4:34 The return of the poop-shuffle !

  • @jasonblundelldobebussing
    @jasonblundelldobebussing 2 роки тому +1

    *"Call medic! Call medic! But not for me"*

  • @alex_zetsu
    @alex_zetsu 2 роки тому +2

    Having the hitbox not match during taunts isn't the worst thing ever. If your shot misses because he was taunting or your headshot turned into a bodyshot, you can just take the shot again once he finishes the taunt. If he never finishes taunting, he's effectively dead to his team, so that's good too.

  • @notabizarreguy7932
    @notabizarreguy7932 2 роки тому +1

    Til this day, I don't know who the guy that says random things at the end of shounic's videos is

  • @elpapu8827
    @elpapu8827 2 роки тому +3

    F2P trying to do this
    But god said:
    "voice communication is not available for this account"

  • @somerandomguyintheinternet
    @somerandomguyintheinternet 2 роки тому +12

    Medic is finally useful

  • @fiddleriddlediddlediddle
    @fiddleriddlediddlediddle 2 роки тому +2

    What an unfortunate case of the server not showing you where the hitboxes are. At least TF2 has reliable hitreg outside of this bug. Can you imagine what terrible headache that would cause?

    • @Aaa-vp6ug
      @Aaa-vp6ug Рік тому

      *Backstab hitreg*
      *laggy facestabs*
      *was-that-a-trickstab-or-lagstab*

  • @EmperorExcrement
    @EmperorExcrement 2 роки тому

    Well that explains why I sometimes can't headshot taunting players. Nicely done!

  • @eduardpeeterlemming
    @eduardpeeterlemming 2 роки тому +1

    Delfy did a trolling with this

  • @Splarkszter
    @Splarkszter 2 роки тому

    I LOVE ALL THIS STUFF AND TECHNICAL INFO

  • @ipaqmaster
    @ipaqmaster 2 роки тому +1

    Can't believe I never ever noticed this.
    Surely someones been doing this for years went taunting to avoid getting headshot before they finish...

  • @graysona1800
    @graysona1800 2 роки тому +1

    Finally, a good explanation for why tr_walkway's bots aren't always completely accurate, and was discouraged for a small time

  • @GunSpyEnthusiast
    @GunSpyEnthusiast 2 роки тому +4

    shounic : "moving tuants are broken on their own. " *shows the victory lap mis places all the hitmoves while moving*
    "VICTORY LAP DEMAND INCREASES TO 700%

  • @TinyDeskEngineer
    @TinyDeskEngineer 3 місяці тому

    Imagine Medic just being at home, he gets a phone call from Soldier, and then a second later he hears an explosion followed by screaming through a wall.

  • @meep2k
    @meep2k 2 роки тому +1

    so THAT's why soldier is so hard to hit on tr_walkway

  • @Enriath
    @Enriath 2 роки тому

    Oh that's funky. If it truly works as you explained it, it sounds like a relatively easy fix in theory.
    Also explains the brilliant Fallout NV reference bit from LazyPurple's first stream vid, which has confused me for years now.

  • @GunSpyEnthusiast
    @GunSpyEnthusiast 2 роки тому

    "this is well taken care of, until it isnt"
    -the plot of every horror movie that starts in a lab

  • @jonsku6662
    @jonsku6662 2 роки тому +1

    Valve really be like "my goals are beyond your understanding"

  • @moronribbons5774
    @moronribbons5774 2 роки тому

    This explains another thing I figured out: if you stand on the rim of the 2fort sewer entrances from stairs, you can do the kamikaze taunt and the hitbox is placed above the ground such that it won’t hit you but can hit enemies: however, for whatever reason, if you use voice lines during it, you WILL self-kill when the taunt goes through.
    I’d figure this is why.

  • @majoras_swag2
    @majoras_swag2 Рік тому +1

    Very Nice, Technical TF2 Guy

  • @milliondollarmistake
    @milliondollarmistake 2 роки тому +1

    Trying to abuse this ingame has been a challenge

  • @JoeContext
    @JoeContext 2 роки тому +1

    Now we need to see how many taunt kills can go through spawn doors and we can all freak the shit out of the other team when they're outside at setup

  • @griggorirasputin6555
    @griggorirasputin6555 2 роки тому

    I’m glad you got to this bug before delfy.

  • @mcsquaredES
    @mcsquaredES 2 роки тому +1

    "Call a medic... But not for me!"

  • @wojtekpolska1013
    @wojtekpolska1013 Рік тому +2

    Honestly this looks like a bodge fix to an older bug - it used to be the case that a sentry would be unable to shoot a spy using the boxtrot taunt, and would shoot above the box, missing the spy completely.
    this was fixed a couple of years ago, maybe the reason for this bug was that fix?

  • @bobthetop3242
    @bobthetop3242 2 роки тому

    Amazing video as always!

  • @sheasewall7970
    @sheasewall7970 2 роки тому

    my man still out here making the #1 best tf2 informational graphics

  • @hasster
    @hasster 2 роки тому

    Wow, did i just hear an emotion coming from you? The Shounic himself? That little chuckle... 3:53

  • @ShadowBoltTF2
    @ShadowBoltTF2 2 роки тому

    I guess this explains how you can sometimes survive the Kamikaze taunt by standing directly underneath another object.

  • @paracyclo1960
    @paracyclo1960 2 роки тому

    Every time I see your videos in my recommended your thumbnail game is somehow even more inane

  • @LCancel
    @LCancel 2 роки тому +6

    Conclusion:Annoy medic to win?

  • @grahamwaldo331
    @grahamwaldo331 2 роки тому

    The thumbnail on this video is a masterpiece

  • @willtheoct
    @willtheoct 2 роки тому

    I did this by accident once. Now I know how to do it again. thanks shounic!

  • @Plasma_Effect
    @Plasma_Effect 2 роки тому +5

    0:47 i got kicked in a community server because of this once lol

  • @moronribbons5774
    @moronribbons5774 2 роки тому

    3:28 “Draw a short line” idk about that Shounic.

  • @number1riker
    @number1riker 2 роки тому +1

    I'm pretty sure moving taunts use the normal hitbox so that you can't glitch under objects and stuff using taunts

    • @richardchicken923
      @richardchicken923 2 роки тому +3

      that's not really how hitboxes work - a *bounding* box is what decides where you're allowed to go
      which is just s big cube

  • @painandmisery8971
    @painandmisery8971 2 роки тому

    the thumbnail is incredible