Procedural Plaster Material (Blender Tutorial)

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 123

  • @RyanKingArt
    @RyanKingArt  3 роки тому +2

    Purchase the Project Files And Help Support Me:
    Patreon: www.patreon.com/posts/48544187
    Gumroad: ryankingart.gumroad.com/l/HogHh

  • @spoofyphobic
    @spoofyphobic 5 днів тому +1

    its like when i look for a tutorial on blender whatever it may be i somehow just end up coming back to this guy because he always explains it the best and actually gives you an understanding of how it works you are seriously underrated my dude

  • @oreomoreo2110
    @oreomoreo2110 3 роки тому +36

    I really like that you explain the effect of every step and is actually teaching and not just showing. Subscribed.

    • @RyanKingArt
      @RyanKingArt  3 роки тому +4

      Thanks so much! Yeah, I try to explain what and why I'm doing things, so that people can learn more.

  • @capalmer2495
    @capalmer2495 2 роки тому +10

    You're bringing me dangerously close to understanding how nodes work.

  • @jacrich699
    @jacrich699 2 роки тому +12

    If anyone else is doing this on a slow computer like me, it helps alot to switch to generating 2D noise instead of 3D and preview the material on a flat plane. I go from a slideshow to a smooth 60fps. Note for some reason the contrast can change when you change the number of dimensions so you may need to use a color ramp to make it look right

  • @MachinaCafé
    @MachinaCafé 3 роки тому +3

    I have no complaints. The instructions are clear and detailed, which I love! Thank you

    • @RyanKingArt
      @RyanKingArt  3 роки тому +1

      Your welcome! Glad it was helpful : )

  • @guohengchin
    @guohengchin 3 роки тому +3

    I love your concise and clear flow. I am an intermediate user but I really liked how you briefly went through all the basics in a quick and concise manner as part of the tutorial and I didn't even felt I had to skip forward any of it!

    • @RyanKingArt
      @RyanKingArt  3 роки тому +2

      Glad to hear that. Thanks for watching!

  • @edwardplace503
    @edwardplace503 2 роки тому +1

    Thanks. What I really like is that when I apply one of your textures to a material in a project it's just a matter of changing the colors on the color ramp to get a different result.

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      Yeah, I love that about procedural materials. They can be easily changed to get different results. Thanks!

  • @blenderzone5446
    @blenderzone5446 3 роки тому +8

    i love precedural materials so thanks for this tutorial mate!

  • @tucamili
    @tucamili 3 роки тому +13

    You are a great teacher! Thanks for the great tips!

  • @andi3olotic
    @andi3olotic Місяць тому

    Your tutorials are simply amazing! Thank you!

  • @urielsantos9546
    @urielsantos9546 3 роки тому +5

    5:40 there's actually a shortcut to make this easier, ctrl+shift+d. It copies the node along with all the connections that it had before, in this case it would copy the node along with the mappin node connection.

    • @RyanKingArt
      @RyanKingArt  3 роки тому +2

      Oh cool! I just tried it in Blender. Thanks for the tip!

    • @urielsantos9546
      @urielsantos9546 3 роки тому

      @@RyanKingArt It's always good to pass on knowledge haha! love your videos, thank you for sharing your knowledge!

  • @bencebalogh3807
    @bencebalogh3807 2 роки тому +2

    This looks amazing. made a huge difference compared to the boring perfectly white walls i had previously. Thank you so much

  • @rafvanraevels
    @rafvanraevels 3 роки тому +3

    Dear Ryan, your tutorials are great. Keep up the good work.

  • @marinabed9190
    @marinabed9190 Рік тому +1

    THANK YOU! Straight to the point and great quality, love your work

  • @yumri4
    @yumri4 2 роки тому

    Thank you for having this video i was having to go with premade textures for plaster until now. None of them looks like i wanted it to either. Now you showed how to in blender shader nodes i can mess with it to get it to look how i want it to look.

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      glad you like it. Thanks for watching!

  • @Funkinessful
    @Funkinessful Рік тому +1

    Your videos are very easy to follow and understandable. Thanks for the work!

    • @RyanKingArt
      @RyanKingArt  Рік тому

      Glad you like them! thanks for watching.

  • @RobertLeachman
    @RobertLeachman Рік тому

    this is so great :) thanks!
    In case it helps somebody, say you were rendering a room and needed different patterns on each wall... just duplicate the material and add a mapping node as input to the noise textures, then just rotate X a little differently. Easy as pie

  • @Frostroomhead
    @Frostroomhead 3 роки тому +5

    Thank you!

  • @fifietlili
    @fifietlili 3 роки тому +1

    Okay Dude, You win: I'm in love. Your work is amazing ! Your explanations are clear and it's kinda fast.
    Thanks !

  • @tbg739
    @tbg739 3 роки тому +1

    dude, your like the texture god!

  • @denissveshnikov7255
    @denissveshnikov7255 2 роки тому +1

    thank you so much for this tutorial

  • @cashtonbriggs2135
    @cashtonbriggs2135 3 роки тому +2

    Nodes confuse me a little but, damn, I love the results. Great teaching moment👍. Thank you

  • @johnwest6690
    @johnwest6690 Рік тому +2

    1:50 is when the actual tutorial starts

  • @basiccomponents
    @basiccomponents 2 роки тому +1

    Amazing video, thank you!

  • @tbg739
    @tbg739 3 роки тому +1

    you got yourself a new subscriber!

    • @RyanKingArt
      @RyanKingArt  3 роки тому +1

      Thank you so much! I appreciate it!

  • @Soulsphere001
    @Soulsphere001 Рік тому

    I think this will be useful for making a daub wall texture. Maybe make some thinner cracks and a bit less (or maybe more) bumpiness.

    • @RyanKingArt
      @RyanKingArt  Рік тому

      Yeah 👍‍

    • @RobertLeachman
      @RobertLeachman Рік тому

      yes had to tweak it a little but got a good result with this setup!

  • @xDaShaanx
    @xDaShaanx 3 роки тому +2

    Thanks Ryan :D Keep it up

  • @Quirkykitty
    @Quirkykitty 3 роки тому +2

    Thanks a lot! This helped!

  • @someshsahu4638
    @someshsahu4638 3 роки тому +2

    Nice tutorial 👌🏼

  • @Balachandransap
    @Balachandransap 2 роки тому +1

    It helps. Thanks brother.

  • @manavnayyar
    @manavnayyar 2 роки тому

    Great Tutorial. Thanks dude.

  • @janraymond5190
    @janraymond5190 3 роки тому +1

    I Loved Your Video Dude

  • @diegocf6919
    @diegocf6919 Рік тому

    Amazing, thank you

  • @karasuZanu
    @karasuZanu 3 роки тому +3

    thx, subscribed.

  • @hameddesign70
    @hameddesign70 2 роки тому +1

    it seems like youre doing soccer commentary , i like it 👍

  • @alexmattyou
    @alexmattyou 3 роки тому +2

    My PC sucks 😅. But worked perfectly with low details. Thank you for this nice tutorial

  • @insanityfilms
    @insanityfilms 2 роки тому +1

    Thanks man !

  • @NilsLeideck
    @NilsLeideck Рік тому +1

    Only one question: how do you get to these solutions? Just trying until okay? Or is there something like a logical flow how you come from "I have these nodes" to "and I need this node additionally"?

  • @happy_hanna
    @happy_hanna 2 роки тому

    Люблю ваши уроки!

  • @rizwanzaman1793
    @rizwanzaman1793 3 роки тому +2

    You're a great teacher. Thank you. Did you render in eevee or cycles?

    • @RyanKingArt
      @RyanKingArt  3 роки тому +1

      Cycles. Thanks for watching!

  • @tolulopearoyehun4471
    @tolulopearoyehun4471 2 роки тому +1

    This is an amazing tutorial 🎉🎉❤❤❤ I do have a question.. How do I change the color if I didn’t want white? An answer would be amazing

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      add a color ramp before the base color, and then change the color ramp tab colors.

  • @trust852
    @trust852 2 роки тому +2

    Could you possibly do a video on how to bake this for unity?

    • @RyanKingArt
      @RyanKingArt  2 роки тому +2

      Already got a video on it: ua-cam.com/video/AioskAgcU2U/v-deo.html

    • @trust852
      @trust852 2 роки тому

      @@RyanKingArt hey I saw that video I followed the tutorial but for some reason it's not turning out how it looks in blender, it looks flat and doesn't have any like depth to it, maybe I might have done it wrong but for the plaster I only baked the diffuse and the normal, are those the only thing I need to bake for the plaster?

  • @gunnarbennemann7849
    @gunnarbennemann7849 3 роки тому +1

    THX

    • @RyanKingArt
      @RyanKingArt  3 роки тому +1

      Most welcome! Thanks for watching

  • @AIContentWallah
    @AIContentWallah 11 місяців тому +1

    How can I change the colour of this

  • @shelter6833
    @shelter6833 8 місяців тому

    thanks🤗

  • @roylavecchia1436
    @roylavecchia1436 4 місяці тому

    What version of Blender did you use for this tutorial?

  • @wbdharris
    @wbdharris 2 роки тому

    This is the first tutorial about creating texture from scratch that I've watched. Your instructions were easy to follow and helped me make a creepy halloween wall. One noob question, can you keyframe textures so that they change over time (i.e. degrade)?

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      yes you can add keyframes to pretty much all values in Blender.

  • @academiacasabiell
    @academiacasabiell 3 роки тому +1

    10/10

  • @emmetteclyde
    @emmetteclyde 2 роки тому +1

    Thanks for the tutorial!
    I'm kind of having problems with it, though. I applied this texture to a sort of room I'm making, and there are some areas where the noise is stretched out and looks not at all even. I thought it was an issue of not enough polygons, but even subdividing it didn't fix it at all. How do I fix it so that the noise spreads out evenly and doesn't stretch anywhere?

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      Hmm, if you use the object coordinates from the texture coordinate node, that should fix any stretching.

    • @emmetteclyde
      @emmetteclyde 2 роки тому

      @@RyanKingArt I did make sure to use the object coordinates and it still stretched.

    • @emmetteclyde
      @emmetteclyde 2 роки тому +3

      @@RyanKingArt Okay I fixed it, turns out I needed to apply the scale.

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      @@emmetteclyde Ahh ok. Glad you fixed it.

  • @cadewhite6790
    @cadewhite6790 2 роки тому +1

    How would I change the color of the plaster.

    • @RyanKingArt
      @RyanKingArt  2 роки тому +2

      change the colors of the color ramp that is plugged into the base color of the shader.

  • @0nshore
    @0nshore 2 роки тому

    bro i was looking to find a way to use the noise texture to try to figure out how to make a plaster texture and then this video popped up

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      Cool! Hope the tutorial is helpful!

  • @Benandrew409
    @Benandrew409 Рік тому

    Love your works but I’m still not getting the same thing

  • @duffahl
    @duffahl 2 роки тому +1

    how to add emission on the beginning

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      Just add the emission shader to the object, instead of the default principled shader.

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      If your using Blender Eevee, the emission won't actually emit light, so in that case, if your using Eevee, just add a normal light.

    • @duffahl
      @duffahl 2 роки тому +1

      @@RyanKingArt thank youu

  • @XMinosX
    @XMinosX 2 роки тому

    Is there a way to turn this material into a looped square texture somehow or like burn this texture into the walls I've put this into so it's part of it? Or just take the material and add it into unity. I've been trying to give these walls texture in unity but I can't get it to work.

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      yes there are ways to make the texture tiling, when you bake them. I often get questions about this, so maybe I will make a video on it.

  • @bme4285
    @bme4285 3 роки тому +1

    I still don’t get these nodes. Don’t get fac either.

    • @RyanKingArt
      @RyanKingArt  3 роки тому +1

      Maybe you should watch my Procedural Nodes Beginner Tutorial: ua-cam.com/video/5B244CYX1Tw/v-deo.html

    • @bme4285
      @bme4285 3 роки тому +1

      @@RyanKingArt thanks. Will do

    • @RyanKingArt
      @RyanKingArt  3 роки тому +1

      @@bme4285 Hope it helps!

  • @dudleybarker2273
    @dudleybarker2273 3 роки тому +1

    and i added an emission material 56 seconds in, and i'm lost... clearly i must find a more basic materials tutorial.

    • @RyanKingArt
      @RyanKingArt  3 роки тому +2

      Hmm, ok. For this material, I use the principled shader.

    • @dudleybarker2273
      @dudleybarker2273 3 роки тому +1

      @@RyanKingArt thanks mate, but i still need to google what a principled shader is :D