Blender Just Made Creating Wood So Easy in Blender 2.9!!!
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- Опубліковано 19 лип 2020
- This is by far the easiest way to make procedural wood thanks to a new feature in Blender 2.9, enjoy
Patreon - / 2935057
Instagram - / ducky3d
website - www.ducky3d.com
So I wasn’t aware this was also a 2.83 feature, I went straight from 2.82 to 2.9 so I assumed it was in 2.9 either way I hope you guys enjoy the tutorial
Np dude
Edit the title?
I was just about to add that comment. Still great tutorial.
don't worry dude it's okay) you make cool tutorials, they helped me a lot when I was a complete beginner so thank you!
I noticed it last time I made something with the Noise. I love it :D
Hey when I first started using nodes I ACCIDENTALLY created wood
bruh xDDDD
@5Xp Achievement unlocked:
Task failed successfully
me too
Bruh
Im pretty sure the roughness slider was introduced in blender 2.83
2.90 is like a testing box for 2.83. Any feature updates you see in 2.90 will be added to 2.83.x within the next few days/ weeks.
@@ramanrendersrandomly well i got 2.83 when it came out, pretty sure i have it
@@ramanrendersrandomly I checked and it's been there since at least 2.83.0.
@@deltaray3 Not saying that it isn't part of 2.83.0. I'm just stating a point.
Also, I'm in love with your profile pic.
Yeah I'm using 2.83.3 and I have these options
Ahh some nice morning wood to work with in blender.
How.. how how HOW THE HELL CAN YOU MAKE IT SO EASY. Thankkkkk you so much!
dem magicians
This is exactly what I needed for my project, some simple tweaks and I' ve got great looking wood, thank you very much :)
My favorite youtube channel!! Amazing contribution for new 3d artist. Thanks!
There's a first time foe everything! In this case I was able to follow the whole video without anything going totally sideways! Any Ducky3D scifi type videos I've tried before I usually only get to about 1 minute and thigs go south, so thanks for creating one even I can follow!!
This is amazing, i spent more time fixing the cylinder than working the nodes,and it is super easy to twitch. Thank you
well it certainly beats going around the internet searching for the right resolution of wood texture images XD. Also thanks for this amazing tip. didn't know about it yet :)
Hey Ducky, such a helpful video. Would you maybe consider doing this same type of video for some other common materials like metal, concrete, bricks, carpet, etc? I know that may be a big ask but this is just so useful to the little guys that don't have all the resources and software like the big dogs in the industry.
Keep up the great work my man.
I'm a novice to all of this and, your tutorial taught me nicely. Thank you for the information it was very helpful.
Great tutorial and final result !! Can't wait to discover your other creations.
As somewhat of a beginner, I found this tutorial simple, easy to follow and straight to the point. I was amazed how good my first trial effort turned out. A bit of tweaking and experimentation here and there with various settings and I'm sure my results will be even more realistic. Adding clearcoat and messing with the roughness gives a nice finish to timber furniture, floors etc.
By messing about with exactly the same node set-up I have figured out how to create some pretty realistic rock textures. Glad I watched this video.
I was wanting to make a digital d&d DM screen for an online dnd campaign and this is really great with some playing around with different settings, nodes, and colors. Thanks.
Thank you for sharing this. I look forward to seeing what I can do with it.
Perfect.... I’ve been waiting for this ever since the livestream yesterday!
Everyone's been talking about this famous livestream. Where can I watch it?
WOW. Awesome transfer of knowledge my man. Many thanks. Also note: If you mess up like I did and connect the wrong node, hold CNTL+RM and drag to "cut" the node attachmemt.
As a wood lover, this pleases me greatly
Great tutorial. What an easy method. Thank you Sir Ducky!
A much nicer way is using the wave feature and using circular with roughness, detail, scaling and distortion. I usually also scale the Z axis down on the mapping know to stretch it out to make the grains longer.
Man oh man ducky, so many procedual materials I have learned from you. Thanks a ton!
Just as a quick tip, type "ramp" when searching for color ramp, so you don't get that vertex color node accidentally. Nothing much, but as a quick typist (or impatient one) it is nice.
Thanks so many times! Not only thanks to Blender (my version 3.3.1) - also MANY thanks to you!
I found some other tutorials for "procedural wood" - but yours is the easiest and fastest to implement!
Thanks also for the tip for the adobe color tables! brilliant! :-)
I'll subscribe to your channel and keep lokoing forward (as a Blender-Newbie) for the upcoming lessons!
This helps so much! It's so quick and easy, thank you so much
Thank you, it looks very realistic and I find it easier than other ways.
Hello, I loved this tutorial and have been using it for doing sample renders for my projects. I would however like to add something to it. I have discovered that adding a voronoi texture in between the noise texture and the bump makes the darker wood grains pop better and also applies a slight texture over the darker grains which improves the overall visual quality.
All in all it was a much needed good and short tutorial.
Mapping...
New thing learned!
Thank you so much for this!~
Thanks for sharing!! Great work!!
That’s pretty cool! I used this on a handle on a knife model I made along with a Damascus steel material I made for the blade!
Yes, it works perfectly, thank you for the tutorial!
Your tutorial saved my day! THANKS! Thank you a LOT!
So clear. So straight forward. So great. I subscribed.
What a great idea! Thank you for sharing, saved me a lot of time!!!!
Finally a wood tut works! Thanks!
this is pure gold, thank you!
thanks to you! i need to submit my assignment within this 5 days and your tutorial really helps !!!!
the wood looks so REALISTIC,OH MY GOD,THANK YOU!!
thank you! this is much better than all the nodes i had to use before
This is exactly what I was looking for. Thanks
The latest 2.83 wave node also makes a nice variety of wood banding effects
This was awesome. Thank you for posting.
Thanks a bunch i now got a grasp at how to make realistic wood texture
Great tutorial! Fast and functional! Thanks!
Excellent tuts.
This is awesome. Thank you so much man, I really appreciate it.
this is great! thanks for this!
this helped me like a ton, thank you
You should use distance instead of strength in the bump node, as Strength clamps the color range and you lose information :)
Very interesting, thanks for the tip! Though in this particular case since the noise node outputs a value range between 0 and 1 I would think there would not be any information being lost by the clamp?
I connect it to the height and never had issue
Thank you for the easy and helpful tutorial!
Boom! Just what I was looking for, thank you.
Excellent!!!! Thank you very much
such a great video! thank you so much🥳
Great tutorial. This is a nice process. I used Maya for years. It has a preconfigured procedural wood shader that is 10x more difficult to achieve anything close to this.
Quick and useful. Thanks.
This was very helpful, thank you
Ducky: genuinely trying to help users create cool textures in Blender.
Archer: “Uh, phrasing!”
Yep, this just earned a sub. Detailed, quick, and easy.
Thanks! This is awesome!
thank you for the tutorial, your wallpaper is absolutely gorgeous
that was awesome. So quick and easy! thanks!
Nagyon jó videó!!!!! Végre tudok ilyet csinálni.
This was so good. I spent a lot of time trying something much more complicated.
Wow man im really impressed great vid :D
Brilliant ! thank you for spreading knowelge bro
awesome as always thank you :)
this is so beautiful thank you for sharing this
Very nice explanation thankyou so much 🙏🏼🙏🏼🙏🏼
Oh my GOD that's easy! Great tutorial!
Thank you for your amazing tutorial!
very cool, thanks for the tutorial!
very clear and helpful, thanks
Fast and efficient. Well done!
u are the number one in explaning thank you
Thank you for your help.
Thank you. I really enjoyed this.
so cool result so fast!!! thanks for this video! :)
Good enough for me. I love those texture nodes so I don't have to overload my PC with textures. Whatever these basic Nodes can do for me I do with them. Usualy works any kind of Material, unless it's a pattern you find on bedsheet covers, curtains or carpets and stuff.
Wonderful technique!
This is Gold!👌🏼
Thanks for sharing!
This was so easy to follow, and you can make some really nice wood materials by playing with the sliders and colors. Thanks! I'm a huge fan of wood as a material, and being able to make my own wood makes a world of a difference in picking the right texture and color. Well done!
I was pretty skeptical right up until you shrank in Y and added bump mapping. That is now some very convincing looking wood. Thanks.
òh, best tut I wached in a lot of time!
Thank you so much... You were awesome!
Best and easiest wood tutotial ever!! Great!! :-)
That was really good.
Beautiful
bro all your work made me sign up as your patreon and the first one! Cheers!!
jd jd thank you man
Great tutorial!
Thanks so much man 🎉
WOW really good tutorial
Thank you!
For this well explained video you got my Thumbs up + Subscription xD!
Awesome!! Thanks :)
Very helpful, ty!
Really helpfull i love it
Cool stuff!
EEEEExcellent !
I really have to work on procedural material. It seems to bee so powerfull !
I really fell so noob when i see videos like this.
Thank you.
That is amazing!!
Awesome!