my first playthrough, i assumed this would be like other crpgs (namely disco elysium) where sleeping would permanently progress the story and lock me out of events so i ended up doing all of act one with a single long rest. and then i was told that it’s the opposite, and long rests are actually super important to the story. so right before act 2 i slept for a week straight to take care of all the events i apparently left on backlog
Haha same ish - I didn't long rest b/c I've played through this a bunch and now have mods. So we're just powering through everything in kinda god mode so I didn't need sleep. Totally forgot about story events tho so I had a back log too haha
Yeah, the game kinda gives you the impression that you have a limited number of days before turning illithid, so I was was like "okay, I'll just do the whole game in one 'day' then."
@@markashton4392 tbf that'd be the pretty stock response in that situation. ceremorphosis takes anywhere from a few hours to 7 days, and it's really not clear how long you were knocked out like..imagine someone saying you could drop dead at any point and if you're LUCKY you have a week to live if you don't find a doctor, "resting" wouldn't really be an option, pushing yourself constantly is effectively all that's left, as sleeping, or relaxing are precious hours that you do not have to give
Yeah I did this all the way until the end of Act 2 and then had to restart. At the end of Act 2 when I went through all of the events, it triggered important companion quest lines that it was already too late to progress since I had already passed what I needed to do. Having to go back so far really sucked lmao. I.e. I needed to have Astarion meet Raphael after his event, but I had already passed the only 2 opportunities you get to speak with him.
I basically did almost this, I ran into a dialogue that stated we only had 7 days before transforming so I did the whole thing in that time span lmfao, had learned to conserve my abilities REAL WELL
SAME I literally thought we were on a timer and if I long rested I would transform lol and all the characters were stressing that theyll become mindflayers
@@simmie912 It's one of the worse aspects of writing this game has in act 1. The fact they lay it on thick initially that you're on a clock, but almost immediately 180 by tossing temptation after temptation to just give in to the tadpole #WCPGW Of course the entity burrowing into your brain is going to want you to be convinced you're a special exception... Even if you aren't a complete paranoid and are willing to take it as fact that you are a special snowflake. By that point you should be well on your way through Act 1. Lets not even address the reality that D&D difficulty falls flat once you remove time as a resource and you can infinitely rest or that the pacing of the game is kinda whacky in the number of long rests you *have to* take just to cycle though camp cutscenes. Imagine being well on your way to Last Light and the owlbear still hasn't gotten to camp yet because half your parasyte riddled companions are trying to get into your pants. Guess the threat of imminent demise really gets people horny...
I was surprised the darkness cheese trick didn't work. I'm pretty sure I used the same trick in the same fight and everybody just stood around like cattle waiting to receive sneak attacks each turn.
Just yoinking people and teleporting away, and everybody being seemingly okay with that like "oh, guess i live in this hallway now." had me cry-laughing. Brilliant stuff
I love seeing Glut’s animating spores being used and explored more as an option! It seems like it really just lets you control of any NPC in a way more fun way than just making them zombies. I saw it in a different comment section a while ago, but you can use the animating spores on Priestess Gut and she has the ability to cast healing word without expending a spell slot. She’s not super good in a fight, but she can provide free, infinite healing, so she’s super good for preserving resources.
@@michael35889 it only doesn't work on undead, fae, fiends, constructs or aberrations. Humanoids are fair game. I've done this Priestess Gut myself, it works.
YES, this is *so* cool !! I had to restart the fight 4 times but after discovering that on my third round I managed to get through the 4th one without anybody dying and with most of my party in semi good health xD (which, as someone who is still kind of a noob and basically discovering gaming through BG3, was highly satisfaying). The way you can use the environnement in this game is awesome, not gonna lie.
@@stumpymcwhiskey In case you may want to try again : he has that thing where he chooses a target based on who hit him last (seems to be part of his programming), so if you have someone hitting from the little area where you put the mold for the forge, right next to where the hammer hits, you can lure him there that way. Also make sure he was in the lava not too long before and didn't go back to being invunerable to all damage xD I made sure I had one companion near the thingy that controls the lava flow, and another near the lever that controls the forge hammer, which really helps.
In case you're unaware, you can Respec at Withers, and no matter what you choose (even if you respec into the exact same class you already are, same feats and everything), it refreshes all your abilities from said class back to maximum as though you had taken a Long Rest. Even better, you can just yoink the Gold back from Withers via pickpocketing and he won't get upset. I realize this may be too cheesey, even for you, given how it can kinda nullify the entire challenge.
haha its definitely not too cheesy for me under normal circumstances, but for this run specifically, I wanted to do it without abusing anything that gets rid of the "challenge run" part
@@Fracture.Gaming You're saying that as if Long Rest was needed in the first place. I played Act 1 and 2 (I got fed up with how buggy the game was by then) and Long Rested only to get camp events (which ended up being broken anyway and I missed most of them), because I had no use in restoring resources. For example, I did EVERYTHING in the Underdark going as much gung-ho as possible and didn't long rest once until I was done with the region. I kept Shadowheart in the team, but since the healing wasn't needed and her capability at dealing damage is non-existent with the default build, I essentially did that with 3 people on top of that. The game's just that stupidly easy even on Tactician.
@@LecherousLizard I kinda wish multiple events can happen in one Long Rest session. It seems that I don't rest enough. Apparently, resting 3 times in A1 and 2 times in A2 was not 'enough', so I had to rest multiple times at the end of the acts (6 times in A1 until no event procced anymore, and I never got the event for that monster hunter either! Who rests 9 times in A1?!). It kinda rankled me, because I missed quite a bit of story in my first playthrough where I simply played ... normally ... No Owlbear. No Lich Queen event in a3, etc. Why can't a Long Rest have 2-3 events? Why does it need to be 1?!
@@nordosi agree wholehearted, the 1 event per rest is too little and also in a que which makes sometimes you get cutscenes regarding something you did hours ago.
Just want to point out that you can sneak & steal everything in the Creshe. Then sneak into the legendary mace room and just blow the whole place up. Automatically killing everyone inside
@j.p.f.4007 Not sure about the XP part, but you can blow the place up by getting the legendary mace blood of lathander. when you grab it, it triggers a mechanism that annihilates the creche.
Aside from how difficult it would be from a combat perspective, all the crazy story progression that happens at camp during the night makes me very curious if you could do this start to finish.
You are forced into several long rests. Beyond that I'm not sure how much of the main quest line you get down if you never voluntarily long rest. All the advancement on that happens when you sleep.
It's easy. Just play four Champion Fighters and you won't even HAVE the abilities to use. No cheesing, you just right click everybody to death. This game's braindead easy, if you don't somehow end up underlevelled, which is only really possible if you rush the main quest without doing any sidequests.
In case anyone also has the bug of one character not levelling with the others (1:53), what worked for me was simply going to camp and removing and adding them to the party, it reset the exp and corrected it.
Gloomstalker with sharpshooter can trivialize so many fights. I use those gloves from act 2 that give you advantage on attack and disadvantage on saves and the gloomstalker can pretty much take out virtually any enemy in the opening round
You absolutely can. I've done it easily; but It seems that Fracture is speedrunning or smth, I've had 5th level before going into the Underdark, solely from questing on the surface of Act 1
I haven’t tested it on forced rests but you might be able to just get rid of your food beforehand to avoid the benefits of long resting. Not sure if it will trigger events or not still, but it might be worth a try. Love these, they're a blast to watch and give me ideas to mix up my own games!
@@MarkovChains223 I don't think forced rests require supplies, I only had enough for one long rest and was saving it when a forced occurred and it took no supplies from me and gave a long rest anyway
It's weak to bludgeon. I was clueless I could beat it any other way so I equipped Karlach, lae'zel, and my barbarian with hammers and made relatively short work of it. I have true barbarian brain apparently lol@@mbrochh82
@@mbrochh82 The stomp is the "intended" way, if BG3 has something like that. But there are decent ways of getting enough bludgeoning damage. The aggro AI of the thing is massively exploitable.
Little thing I found out with throwing healing potions at allies. Aim at the ground NEXT to them, the AOE can actually hit multiple allies and heal all of them, you dont need a direct hit to heal just within the VERY small AOE that's shown when thrown at the floor.
If your characters are not the same level as each other (like when shadowheart is missing 4 exp) if you remove them from the party and readd them to the party they will come back with the right amount of exp and be lvl 4 with everyone else.
It's so funny to me how differently this game can be played. "I've literally never talked to those guards. I've always snuck in during every playthrough I've done." Meanwhile I've never NOT spoken to them. I've known about the back entrance but have never taken it lol
Absolutely love this video. I mostly do solo Tactician runs (only finished one so far as Wildheart Barbarian), but I learned so many tricks from this video that will work with lots of different builds, not just ambush ones like you used. Definitely want to see what you do with act 2 and 3.
Glad you liked it :) Just curious, did you go eagle heart or something else? I always felt like eagle heart would be a great solo tactician for the hit and run potential.
@@Fracture.Gaming It was between 6/6 Barb/Fighter and 5/4/3 Barb/Fighter/Rogue for most of the run. I went with Tiger because while Diving Strike is sick as hell, I felt like the spammable Tiger cleave would be useful in more encounters (which it was, basically up to the very end). Besides cleave spam (assisted by Bloodlust procs and Cull the Weak), most of my solution to problems was either Metal Gear-style ganking with chasms (Moonrise; the mobs would have curbstomped the Harpers if I didn't soften them up before freeing Aylin) and the occasional bit of backpack bombing and diet barrelmancy (the Halsin portal defense, phase 2 Ketheric, and the very last phase of the Netherbrain). I didn't stockpile barrels but I did religiously stock Smokepowder Bombs, and since I never used the Runepowder Bomb I had it in my pocket at the very end. The main lesson I've taken from your videos so far is "I really wish my Barb had had Minor Illusion", lol.
@@forestsavior lmao minor illusion is pretty busted. Sounds like a fun playthrough though. I've definitely considered doing solo tactician runs and probably will eventually. I just have so many ideas & playthroughs started that I need to finish, lmao
I'm also enjoying solo tactician runs. Currently at the end of act 3 using shadowheart as an open hand monk. Monk 8 / Rogue 4, no respecing. Definitely recommend solo open hand monk, it's so fun.
I thought I was BRILLIANT reanimating one of the bone horrors back when I traveled with Glut. Dear god you can reanimate the matriarch and the bulette… I just assumed there was a limit on what he could reanimate. Wow! Totally using this next playthrough!
Fun fact. Most players like me refused to long rest at first since we thought the game had a time limit with the parasite. We were playing on hard mode.
first vid of yours ive seen, been dying for good BG3 content so i am quite ecstatic to see you answer the questions weve all been asking. super creative stuff in there too
I almost think you should be allowed to long rest between acts but it's nuts that you managed to do this lol I thought the fights in the creche were kinda easy but I def used smokepowder barrels - esp on those guards on the bridge. I just fast travelled out of the "secret room" and went behind them to stealth a barrel between them. It was one hit and done. I like all these crazy ideas you have, can't wait to see Act 2!
Act 2 is arguably easier to finish without long resting (combat wise at least). I cleared 90% of Act 2 on tactician without short resting. Depending on your builds you really don't need resources for any fights at all. If you take damage you just use health potions to heal up.
Up until this point I had no idea Glut could revive beasts, using the spider matriarch and then the bullette was amazing!! Instantly hit the subscribe button
absolutely loving your BG3 content and series. really invested in all of them and excited to see part two for a bunch of them. rename yourself 'cheesecture' and keep up the great work
Glad you're enjoying them :) I've got definitely one, possibly 2 other challenges I want to start before I head into act 2 with them all. Jumping around ideas helps me avoid getting burnt out... lol
A way to reach level 4 without ability checks? Sounds like a great way to start a run, I'd watch that video! I can't believe that you can mid-throw-teleport to move NPCs, that's amazing - I wonder if it's restricted to within the same area only or if you can teleport somewhere completely different like the camp to smuggle people into act 2?😂
I clicked the wrong waypoint one time and went outside the crèche and had to bring them back in. My guess is you can’t change regions with them (act 1 to act 2 or something) but it’s still worth a try…
Haha thanks that's really nice of you to say. Put a smile on my face while I play through my pacifist, no attacking bg3 challenge run :) because might as well start another one before finishing anything... although people seemed to really enjoy this one already so maybe I'll actually rush finishing it, lol
I'd be very interested in seeing this one in particular continued, purely because of the narrative implications of the whole story happening in as short a timeframe as possible.
Your videos make me want to play BG3 so much. I finally got a PC, after many years. It came with Starfield, so it first, then D:OS2 which I have for PS5. In the meantime, I'll live vicariously through these videos.
Haha I'm glad you're enjoying them :) I really do love bg3, which is why I have way too many challenge runs started and not finished. I just kept coming up with new ideas that I wanted to try...
one thing you did really well was the storytelling and sense of conflict and pressure on what you were doing--especially of course the last 3 minutes. Really well done.
Thanks for the info. The answer might be "Yes" since i didnt even know you could rest, Or at least I didnt know how to. Im multiple hours in at this point
There was something I found and tested while playing. If you use withers to respec your characters, even if it's to the same class, you get back all of your class skills and spell slots. And if you use wizard you even retain all the spells you've learned via studying scrolls.
I discovered this by accident in my second playthrough. I was just trying out different classes, and then I realized I had gone through most of the aboveground portions of act 1 without taking a long rest. My only clue was that Gale was looking pretty tired. 😅
haha thanks so much, I'm really glad you're enjoying them! I have 2 more concepts planned after this one that I think will both be really cool, and then I need to actually start finishing things instead of making a new character every week...
There's also a way to cheese spell slots and restore them without long resting. You can actually just respec at withers all the time and get your spell slots back
Love love love love this, definitely subscribing for more. I'll be incredibly interested to see what you pull off against Gortash. Sucks about the Druid grove, especially since Halsin would've been a valuable backup piece.
i didn't long rest too (only acts transition rests) and it was so sad for me. Cuz i didn't see many cutscenes because of this issue. if you ask "why you didn't rest?" i thought long resting will be bad for me because of mindflayer thing. (yes i use very much "because")
I did the exact same cheese for the duergar before the Nere fight! I was cracking up the entire time when I figured it out it was so funny. The next time I did this fight I used the tunnel and blocked the ladder with objects and did a grease slip and slide and just shot them as they walked thru from above.
Even the first playthrough I had just 2-3 long rests. Cause I'm a paranoiac and I thought that 10k+ supplies is not enough😅 And the next 2 ones, I had 1-2 rests for all game. The most “difficult” part is act 3, cause before, u have necessary rests. By the way, the challenge becomes even easier if you can use rest potions. And a good thief in a party gives u unlimited heal(if u don't wanna use a bug with free spell from illithid powers(but it opens just in act 3 so...) and any other imbalance resources u need. But if u don't want to use any rests at all(even those ones which are necessary), u can't do it in transition from act 2 to act 3. There is an important plot twist about the guardian and it requires a long rest. So, u can complete the game only on any% by suicide from Gale. *of course, I'm talking about a tactician
At the grimforge, you can cheese lava elemental as well - there is area before the forge itself, very high up, from which you can hit down with crossbows. And to stop him from healing you use wizard with cantrip that stops healing.
There's another way to beat grym which is very easy and fast! You can get him to have a foot in the lava and a foot on the anvil, and can super heat while still being hit by the anvil. If you start the fight by hitting the wheel with an arrow and lure him into that spot, with you can 2 turn him by alternating hitting the lever and the wheel if you are level 5 and have the bonus attack.
When you tell minthara about the Druids grove, as she walks across the bridge you can break it without getting in trouble for murder and you get around the issue of her disappearance and counts towards killing the goblin leaders
You could skip the Mountain Pass for 1 less long rest. In one of my runs, I did the creche without fighting at all. I talked my way in as a Githyanki, convined the doctor that I was cured after doing the Zaith'isk, and then took just 1 person to the Planecaster, and turned invisible before leaving the astral realm, so I could just walk away and then fast-travel.
If you go to camp and create a wizard hireling you can give every character all transmutation until long rest buffs I highly recommend. To do this use a transmutation spell I used Mystras Grace boots and every time you give a character a stone return it to camp and then give them a new one you will eventually be able to have all 7 buffs for every character regardless if they're in your party or not. Edit: only giving this suggestion because I want to try this as well and I loved the tactics you used especially in the Creche
Well seeing as, after the Vlakith scene you are forced into a long rest to speak with Voss, and again moving in to act 3. . . No. . . The answer is no.
9:30 this is awesome! One small thing though: you could have made Grym a lot easier by hitting him with the forge in the middle. I actually just fight him now as soon as I get there because of this (although it does summon Mephits when you do this and seeing as how you had trouble with them before this, this method also makes sense lol).
"a lot easier" if you like to play ring around the rosie forever. Having to get your people lined up to get him just halfway so that he's under the hammer... dude... the way he did it in this video may take forever, but you never get hit. So... really... it just depends on what you consider "easy." I'm definitely down to try this method after having done it the "easier" way 6 times prior. (I have no life... almost 700 hours here...)
Using glut to reanimate the spider matriarch is some 5d chess moves I've never even considered before
That's my favorite thing about D&D. There's always somebody out there with a crazy plan I'd never think of.
Could you reanimate the spectator? 🤔
@@boomfyer89Yes.
@@RazielTheUnborn You cant, it's an abberation
WoW never thought its possible! So awesome!
my first playthrough, i assumed this would be like other crpgs (namely disco elysium) where sleeping would permanently progress the story and lock me out of events
so i ended up doing all of act one with a single long rest.
and then i was told that it’s the opposite, and long rests are actually super important to the story.
so right before act 2 i slept for a week straight to take care of all the events i apparently left on backlog
Haha same ish - I didn't long rest b/c I've played through this a bunch and now have mods. So we're just powering through everything in kinda god mode so I didn't need sleep. Totally forgot about story events tho so I had a back log too haha
Yeah, the game kinda gives you the impression that you have a limited number of days before turning illithid, so I was was like "okay, I'll just do the whole game in one 'day' then."
The best part is the characters have audio lines practically begging for a rest and I’m assuming you just said “no”
@@markashton4392 tbf that'd be the pretty stock response in that situation.
ceremorphosis takes anywhere from a few hours to 7 days, and it's really not clear how long you were knocked out
like..imagine someone saying you could drop dead at any point and if you're LUCKY you have a week to live if you don't find a doctor, "resting" wouldn't really be an option, pushing yourself constantly is effectively all that's left, as sleeping, or relaxing are precious hours that you do not have to give
Yeah I did this all the way until the end of Act 2 and then had to restart. At the end of Act 2 when I went through all of the events, it triggered important companion quest lines that it was already too late to progress since I had already passed what I needed to do. Having to go back so far really sucked lmao. I.e. I needed to have Astarion meet Raphael after his event, but I had already passed the only 2 opportunities you get to speak with him.
The fact that you can zombiefy the spider matriarch is actually incredible
I basically did almost this, I ran into a dialogue that stated we only had 7 days before transforming so I did the whole thing in that time span lmfao, had learned to conserve my abilities REAL WELL
SAME I literally thought we were on a timer and if I long rested I would transform lol and all the characters were stressing that theyll become mindflayers
This is why the game tries very hard to tell you that your case is special and something is blocking your transformation lmao
Same here, did about half+ of ARC 1 without doing a Long Rest.
@@simmie912 It's one of the worse aspects of writing this game has in act 1. The fact they lay it on thick initially that you're on a clock, but almost immediately 180 by tossing temptation after temptation to just give in to the tadpole #WCPGW
Of course the entity burrowing into your brain is going to want you to be convinced you're a special exception...
Even if you aren't a complete paranoid and are willing to take it as fact that you are a special snowflake. By that point you should be well on your way through Act 1.
Lets not even address the reality that D&D difficulty falls flat once you remove time as a resource and you can infinitely rest or that the pacing of the game is kinda whacky in the number of long rests you *have to* take just to cycle though camp cutscenes.
Imagine being well on your way to Last Light and the owlbear still hasn't gotten to camp yet because half your parasyte riddled companions are trying to get into your pants.
Guess the threat of imminent demise really gets people horny...
@@danjal87nl I had to be rude to most of them to avoid them hitting me and making things awkward.
I love the tactics used in this one. Surprise is very good in the early game.
I was surprised the darkness cheese trick didn't work. I'm pretty sure I used the same trick in the same fight and everybody just stood around like cattle waiting to receive sneak attacks each turn.
@@attemptedunkindness3632 was like this for me too, maybe they patched something?. Probably just up to chance if it works or not tho
Just yoinking people and teleporting away, and everybody being seemingly okay with that like "oh, guess i live in this hallway now." had me cry-laughing. Brilliant stuff
Yeah i laughed pretty dang hard at the barrel, had a cowowrker next to me so he was probably judging me lol
I love seeing Glut’s animating spores being used and explored more as an option!
It seems like it really just lets you control of any NPC in a way more fun way than just making them zombies.
I saw it in a different comment section a while ago, but you can use the animating spores on Priestess Gut and she has the ability to cast healing word without expending a spell slot. She’s not super good in a fight, but she can provide free, infinite healing, so she’s super good for preserving resources.
That's so smart. I really should have a character keep npc corpses in their inventory specifically so Glut can revive them
@@TheSidetrackYT this is the weirdest phrase I've read in a while yet for D&D it's kind of a mundane business and it's hilarious to think of.
That shouldn't work since Glut's spores only work on monstrous corpses....
@@michael35889 it only doesn't work on undead, fae, fiends, constructs or aberrations. Humanoids are fair game. I've done this Priestess Gut myself, it works.
@@michael35889 It works on Duergar corpses too, you can raise anything except aberrations.
hey you can't rp my life
Yeah, I want royalties if he’s going to tell the story of my life.
Count me in too.
😂😂😂
Least tired new parent
OUR life (especially for everyone hooked by the game itself lol)
Seeing all those enemy icons just disappear was hysterical
Haha yeah I recorded it twice just so I could do it once with no HUD and once with it
At the grymforge you can actually lure the Golem into the middle and activate the forge for massive damage. Takes like 2 hits
YES, this is *so* cool !! I had to restart the fight 4 times but after discovering that on my third round I managed to get through the 4th one without anybody dying and with most of my party in semi good health xD (which, as someone who is still kind of a noob and basically discovering gaming through BG3, was highly satisfaying). The way you can use the environnement in this game is awesome, not gonna lie.
i could never get him to stand on it.
@@stumpymcwhiskey In case you may want to try again : he has that thing where he chooses a target based on who hit him last (seems to be part of his programming), so if you have someone hitting from the little area where you put the mold for the forge, right next to where the hammer hits, you can lure him there that way. Also make sure he was in the lava not too long before and didn't go back to being invunerable to all damage xD I made sure I had one companion near the thingy that controls the lava flow, and another near the lever that controls the forge hammer, which really helps.
I didn't even know there was another way to even beat it
More like 5 on tactician
In case you're unaware, you can Respec at Withers, and no matter what you choose (even if you respec into the exact same class you already are, same feats and everything), it refreshes all your abilities from said class back to maximum as though you had taken a Long Rest. Even better, you can just yoink the Gold back from Withers via pickpocketing and he won't get upset. I realize this may be too cheesey, even for you, given how it can kinda nullify the entire challenge.
haha its definitely not too cheesy for me under normal circumstances, but for this run specifically, I wanted to do it without abusing anything that gets rid of the "challenge run" part
You can also make him pay you 50 coins every time you cancel the selection of a new body. Its an exploit, tho.
@@Fracture.Gaming You're saying that as if Long Rest was needed in the first place.
I played Act 1 and 2 (I got fed up with how buggy the game was by then) and Long Rested only to get camp events (which ended up being broken anyway and I missed most of them), because I had no use in restoring resources. For example, I did EVERYTHING in the Underdark going as much gung-ho as possible and didn't long rest once until I was done with the region. I kept Shadowheart in the team, but since the healing wasn't needed and her capability at dealing damage is non-existent with the default build, I essentially did that with 3 people on top of that.
The game's just that stupidly easy even on Tactician.
@@LecherousLizard I kinda wish multiple events can happen in one Long Rest session.
It seems that I don't rest enough. Apparently, resting 3 times in A1 and 2 times in A2 was not 'enough', so I had to rest multiple times at the end of the acts (6 times in A1 until no event procced anymore, and I never got the event for that monster hunter either! Who rests 9 times in A1?!).
It kinda rankled me, because I missed quite a bit of story in my first playthrough where I simply played ... normally ... No Owlbear. No Lich Queen event in a3, etc. Why can't a Long Rest have 2-3 events? Why does it need to be 1?!
@@nordosi agree wholehearted, the 1 event per rest is too little and also in a que which makes sometimes you get cutscenes regarding something you did hours ago.
Just want to point out that you can sneak & steal everything in the Creshe. Then sneak into the legendary mace room and just blow the whole place up. Automatically killing everyone inside
Does that give the XP for killing everyone inside tho?
@@dylanboczar999 not sure I have a save just before it goes boom because the reactions are hilarious. So I'll check when I next get on
How do you blow the place up? And do you get XP for all the kills?
@j.p.f.4007 Not sure about the XP part, but you can blow the place up by getting the legendary mace blood of lathander. when you grab it, it triggers a mechanism that annihilates the creche.
That's weird. I got that mace on all 3 of my run-thru's and I didn't notice as was leaving the creche. TY@@Mephanderos
Aside from how difficult it would be from a combat perspective, all the crazy story progression that happens at camp during the night makes me very curious if you could do this start to finish.
Just long rest without camp supplies
You are forced into several long rests. Beyond that I'm not sure how much of the main quest line you get down if you never voluntarily long rest. All the advancement on that happens when you sleep.
They force all the story before you move to act 2.
@@KenS1267 The main forced rest I thought about for a "Minimum rests" type run is the transition to Act 3
@Dr.QuarexI wish I long rested more in act one and two since I thought it the game was timed like to many long rests and you game over
"I decided to make the fight harder!"
*You have chosen...poorly.*
Bro, THIS is the run I've wanted to see someone do, I'm so looking forward to what you pull and how many times you use a "once a day" ability.
It's easy. Just play four Champion Fighters and you won't even HAVE the abilities to use.
No cheesing, you just right click everybody to death.
This game's braindead easy, if you don't somehow end up underlevelled, which is only really possible if you rush the main quest without doing any sidequests.
Omg the bullette has a unique model for being a fungus zombie??? Ugh. Larian. They do so much.
I’m glad I’m not the only one who experiences the agony of shadow heart being the only one who doesn’t level up at the same time as me
In case anyone also has the bug of one character not levelling with the others (1:53), what worked for me was simply going to camp and removing and adding them to the party, it reset the exp and corrected it.
Tis not a bug, some xp is tied to inspiration gained, its why they'll level up slightly different than others
"You could turn into a mindflayer at any moment"
And you took that personally
Gloomstalker with sharpshooter can trivialize so many fights. I use those gloves from act 2 that give you advantage on attack and disadvantage on saves and the gloomstalker can pretty much take out virtually any enemy in the opening round
Lovely video and challenge. I was wondering if you could beat act 1 without long resting...
Thanks for making goated content Fracture ❤
bruh i saw ur padlock vid used in an article
@@duskeyedprince oh really link me? I only did the video as a gimmick lol
You absolutely can. I've done it easily; but It seems that Fracture is speedrunning or smth, I've had 5th level before going into the Underdark, solely from questing on the surface of Act 1
I was not expecting to laugh this much when I opened the video. Letting Mintahara to conquer the Druid Grove and saying oopsie got me so bad.
I haven’t tested it on forced rests but you might be able to just get rid of your food beforehand to avoid the benefits of long resting. Not sure if it will trigger events or not still, but it might be worth a try.
Love these, they're a blast to watch and give me ideas to mix up my own games!
If you don't use any supplies, you still get a partial rest, which restores up to half of your spells and abilities
@@MarkovChains223 I don't think forced rests require supplies, I only had enough for one long rest and was saving it when a forced occurred and it took no supplies from me and gave a long rest anyway
@@Scj1349 were you intentionally not gathering food or something? I always had hundreds of food at least.
@KenS1267 playing tactician mode as a sorcerer so I would normally long rest after every big fight
@@Scj1349 You can just pay the bone man class respec is the easiest way to refresh all spell slots without long resting.
Ah, excellent, another channel to fuel my BG3 challenge run addiction. Subbed.
The githyanki bombing was hilarious
You found this one at a good time then! I just finished and posted act 3 recently
@@Fracture.Gaming PERFECT
You can defeat the grym by smashing it using the forge stamp in the middle. Just need to shoot at it and lure it there.
Wait. There are OTHER ways to defeat it?? It's immune to all other damage except the stomp, isn't it?
@@mbrochh82it can take damage when it’s standing in the lava, there’s an achievement for beating it without using the hammer
It's weak to bludgeon. I was clueless I could beat it any other way so I equipped Karlach, lae'zel, and my barbarian with hammers and made relatively short work of it. I have true barbarian brain apparently lol@@mbrochh82
@@mbrochh82 the hammer does bludgeoning, so just hit it with bludgeoning. or take longer using damage that it resists instead
@@mbrochh82 The stomp is the "intended" way, if BG3 has something like that.
But there are decent ways of getting enough bludgeoning damage. The aggro AI of the thing is massively exploitable.
Little thing I found out with throwing healing potions at allies.
Aim at the ground NEXT to them, the AOE can actually hit multiple allies and heal all of them, you dont need a direct hit to heal just within the VERY small AOE that's shown when thrown at the floor.
If your characters are not the same level as each other (like when shadowheart is missing 4 exp) if you remove them from the party and readd them to the party they will come back with the right amount of exp and be lvl 4 with everyone else.
It's so funny to me how differently this game can be played. "I've literally never talked to those guards. I've always snuck in during every playthrough I've done." Meanwhile I've never NOT spoken to them. I've known about the back entrance but have never taken it lol
Absolutely love this video. I mostly do solo Tactician runs (only finished one so far as Wildheart Barbarian), but I learned so many tricks from this video that will work with lots of different builds, not just ambush ones like you used. Definitely want to see what you do with act 2 and 3.
Glad you liked it :) Just curious, did you go eagle heart or something else? I always felt like eagle heart would be a great solo tactician for the hit and run potential.
@@Fracture.Gaming It was between 6/6 Barb/Fighter and 5/4/3 Barb/Fighter/Rogue for most of the run. I went with Tiger because while Diving Strike is sick as hell, I felt like the spammable Tiger cleave would be useful in more encounters (which it was, basically up to the very end).
Besides cleave spam (assisted by Bloodlust procs and Cull the Weak), most of my solution to problems was either Metal Gear-style ganking with chasms (Moonrise; the mobs would have curbstomped the Harpers if I didn't soften them up before freeing Aylin) and the occasional bit of backpack bombing and diet barrelmancy (the Halsin portal defense, phase 2 Ketheric, and the very last phase of the Netherbrain). I didn't stockpile barrels but I did religiously stock Smokepowder Bombs, and since I never used the Runepowder Bomb I had it in my pocket at the very end.
The main lesson I've taken from your videos so far is "I really wish my Barb had had Minor Illusion", lol.
@@forestsavior lmao minor illusion is pretty busted. Sounds like a fun playthrough though. I've definitely considered doing solo tactician runs and probably will eventually. I just have so many ideas & playthroughs started that I need to finish, lmao
I'm also enjoying solo tactician runs. Currently at the end of act 3 using shadowheart as an open hand monk. Monk 8 / Rogue 4, no respecing. Definitely recommend solo open hand monk, it's so fun.
YESSS, I've been waiting to see a no long rest challenge. Such a core (and exploitable) mechanic, can't wait to see how it goes
*throws person off of cliff*
"Hey wtf"
"Just a bit of harmless fisticuffs!"
"Oh, okay"
my adhd doesnt allow me to watch a 17 minutes video but short answer: respeccing with Withers gives you spellslots!
I thought I was BRILLIANT reanimating one of the bone horrors back when I traveled with Glut. Dear god you can reanimate the matriarch and the bulette… I just assumed there was a limit on what he could reanimate. Wow! Totally using this next playthrough!
Fun fact. Most players like me refused to long rest at first since we thought the game had a time limit with the parasite. We were playing on hard mode.
Hey, I suggested an idea like this! Super excited to see you try this out :)
first vid of yours ive seen, been dying for good BG3 content so i am quite ecstatic to see you answer the questions weve all been asking. super creative stuff in there too
The creativity on display here is next level. Kudos to you, sir. 👏👏👏
I’ve never seen any of these strats before at all. They were all amazing!
I almost think you should be allowed to long rest between acts but it's nuts that you managed to do this lol I thought the fights in the creche were kinda easy but I def used smokepowder barrels - esp on those guards on the bridge. I just fast travelled out of the "secret room" and went behind them to stealth a barrel between them. It was one hit and done. I like all these crazy ideas you have, can't wait to see Act 2!
Act 2 is arguably easier to finish without long resting (combat wise at least). I cleared 90% of Act 2 on tactician without short resting. Depending on your builds you really don't need resources for any fights at all. If you take damage you just use health potions to heal up.
Now I'm starving. Sudden urge to eat cheese for lunch.
Up until this point I had no idea Glut could revive beasts, using the spider matriarch and then the bullette was amazing!! Instantly hit the subscribe button
A somewhat fun, but ultimately irrelevant mechanic, since the game's too easy as it is.
"Can You Beat Baldur's Gate 3 WITHOUT Long Resting?"
Sorcerer: 😱
absolutely loving your BG3 content and series. really invested in all of them and excited to see part two for a bunch of them. rename yourself 'cheesecture' and keep up the great work
Glad you're enjoying them :) I've got definitely one, possibly 2 other challenges I want to start before I head into act 2 with them all. Jumping around ideas helps me avoid getting burnt out... lol
lol at little montage of the "battle" on the ships in the underdark
great video, excited for the next part!
A way to reach level 4 without ability checks? Sounds like a great way to start a run, I'd watch that video!
I can't believe that you can mid-throw-teleport to move NPCs, that's amazing - I wonder if it's restricted to within the same area only or if you can teleport somewhere completely different like the camp to smuggle people into act 2?😂
I clicked the wrong waypoint one time and went outside the crèche and had to bring them back in. My guess is you can’t change regions with them (act 1 to act 2 or something) but it’s still worth a try…
Yea, you can't take them to waypoints where a pop-up says different region sadly.
The best placed add I’ve ever seen. As he shot the runepowder in the Crèche and said you know what happens next
Febreze
Ad jackass learn how to spell
your single handedly carrying the bg3 content scene, great job!
Haha thanks that's really nice of you to say. Put a smile on my face while I play through my pacifist, no attacking bg3 challenge run :) because might as well start another one before finishing anything... although people seemed to really enjoy this one already so maybe I'll actually rush finishing it, lol
2nd time one of your vids get recomended loved it need to keep watching
Can't wait to see act 2!!!
Huh? You mean Moonrise/last light specifically? Because he’s already in Act 2 with all that Githyanki Creche footage
@@EntertainMeTV githyanki creche is still act 1
I'd be very interested in seeing this one in particular continued, purely because of the narrative implications of the whole story happening in as short a timeframe as possible.
Omg the potion thing, The amount of times Ive accidently killed someone because I threw a potion at them, instead of next to them was annoying lol
I swear I spoke with every single NPC and never saw Glut, something to look forward to next playthrough!
Without cheating...? no... and you didn't either. You may have negated the benefits of long rest, but you still did it, as you have no choice.
This is the first video ive seen from you
Half way in and im already subscribed, video is paced very well
Thanks! You should check out my level one challenge. I know I’m biased… but those videos are amazing, especially the act 3 one
I love how during the boat fight music alignes with the action
Yay! I really like making fights that sync to the music. It's pretty tedious editing tbh, but I love the end result so much.
@@Fracture.Gaming
What is that music that goes with the shoving on the boat? I recognize it but don't remember from where
My guy is on another level with strategy. Never would have thought to get the spider to bite stuff for me
Your videos make me want to play BG3 so much. I finally got a PC, after many years. It came with Starfield, so it first, then D:OS2 which I have for PS5.
In the meantime, I'll live vicariously through these videos.
Haha I'm glad you're enjoying them :) I really do love bg3, which is why I have way too many challenge runs started and not finished. I just kept coming up with new ideas that I wanted to try...
I learn so much from your vids. BG3 is my first crpg so i am really bad at it. Your fresh ideas gives me ideas as well 😊
Loved the creativity and unexpected stuff here. Great vid... subbed!
one thing you did really well was the storytelling and sense of conflict and pressure on what you were doing--especially of course the last 3 minutes. Really well done.
You can shoot the lava valve to activate it without needing to go down
you have by far the best BG3 channel ive seen anywhere
Thanks so much!!
For any future challenges - the statue at the end of the video? If you throw a Grease Bottle at it, it becomes movable without having to hit it.
Thanks for the info. The answer might be "Yes" since i didnt even know you could rest, Or at least I didnt know how to. Im multiple hours in at this point
the way I cackled when you straight-up threw that duergar guard into the chasm
There was something I found and tested while playing. If you use withers to respec your characters, even if it's to the same class, you get back all of your class skills and spell slots. And if you use wizard you even retain all the spells you've learned via studying scrolls.
I discovered this by accident in my second playthrough. I was just trying out different classes, and then I realized I had gone through most of the aboveground portions of act 1 without taking a long rest. My only clue was that Gale was looking pretty tired. 😅
Another video from the greatest BG3 challenge UA-camr!
I enjoy every single video of yours, keep doing greatness!
haha thanks so much, I'm really glad you're enjoying them! I have 2 more concepts planned after this one that I think will both be really cool, and then I need to actually start finishing things instead of making a new character every week...
@@Fracture.Gaming That's very relatable though, haha
There's also a way to cheese spell slots and restore them without long resting. You can actually just respec at withers all the time and get your spell slots back
Love love love love this, definitely subscribing for more. I'll be incredibly interested to see what you pull off against Gortash. Sucks about the Druid grove, especially since Halsin would've been a valuable backup piece.
i didn't long rest too (only acts transition rests) and it was so sad for me. Cuz i didn't see many cutscenes because of this issue. if you ask "why you didn't rest?" i thought long resting will be bad for me because of mindflayer thing. (yes i use very much "because")
Damn, your really rolling out content so fast, im happy to see the awesome content BUT don't burn yourself out. excited to see whats next!
The wild jumping around video ideas is what stops the burn out, lol. I’ve stayed hyped about every new idea by constantly trying new stuff.
You can go toward the Lathander location and TP from there so you don’t have to fight Gith on the way out.
The devs seriously added a fungi form for every single living thing in the game just because of glut? Insane.
Everything in act 1 and 2 I guess. Glut wont go out of the Underdark and once you're in act 3 you cant come back
Wow, this is fun and very informative. Your party looks such a badass group regardless.
I was just thinking about this challenge while at work and it now exists lol
The title itself drew me in. This sounds insane and I have to see if it’s possible.
3:30 the ettercap looking around was hilarious😂😂
love the editing and your varying tactics. shoving people off the ship on the beat was super amazing
This was a great watch. Can’t wait for act 2 and 3!
I finished the entirity of act 1 during early access without a single long rest because I thought I would turn into a mindflayer if I did
I did the exact same cheese for the duergar before the Nere fight! I was cracking up the entire time when I figured it out it was so funny. The next time I did this fight I used the tunnel and blocked the ladder with objects and did a grease slip and slide and just shot them as they walked thru from above.
Even the first playthrough I had just 2-3 long rests. Cause I'm a paranoiac and I thought that 10k+ supplies is not enough😅
And the next 2 ones, I had 1-2 rests for all game.
The most “difficult” part is act 3, cause before, u have necessary rests.
By the way, the challenge becomes even easier if you can use rest potions. And a good thief in a party gives u unlimited heal(if u don't wanna use a bug with free spell from illithid powers(but it opens just in act 3 so...) and any other imbalance resources u need.
But if u don't want to use any rests at all(even those ones which are necessary), u can't do it in transition from act 2 to act 3. There is an important plot twist about the guardian and it requires a long rest.
So, u can complete the game only on any% by suicide from Gale.
*of course, I'm talking about a tactician
At the grimforge, you can cheese lava elemental as well - there is area before the forge itself, very high up, from which you can hit down with crossbows. And to stop him from healing you use wizard with cantrip that stops healing.
There's another way to beat grym which is very easy and fast! You can get him to have a foot in the lava and a foot on the anvil, and can super heat while still being hit by the anvil.
If you start the fight by hitting the wheel with an arrow and lure him into that spot, with you can 2 turn him by alternating hitting the lever and the wheel if you are level 5 and have the bonus attack.
I feel like I'm learning so much watching ur videos! Thx for the awesome content. Hope u have an amazing year!
Well made video, and fun strats. Easy sub
Thanks :) Glad you enjoyed it, I've got one video I'm working on now before I take this one into act 2!
When you tell minthara about the Druids grove, as she walks across the bridge you can break it without getting in trouble for murder and you get around the issue of her disappearance and counts towards killing the goblin leaders
Never did the underdark, went up and missed it, looking forward to playing this
this is how larian meant for us to play bg3, idk what u mean
You could skip the Mountain Pass for 1 less long rest.
In one of my runs, I did the creche without fighting at all. I talked my way in as a Githyanki, convined the doctor that I was cured after doing the Zaith'isk, and then took just 1 person to the Planecaster, and turned invisible before leaving the astral realm, so I could just walk away and then fast-travel.
Good sir what you did to those githyanki was the most beautiful war crime I have witnessed in this game so far
Hahaha I wish I could have gotten my original plan to work and have literally all of them in one room, but it was still extremely satisfying...
I subscribed just so I can see act 2 and 3. This is a fantastic idea
Resurrecting the spider matriarch is so cool, I never thought about that!
12:30 that githyanki pile is like a fireball dream come true! 😅
the syncing with the music at 8:00 was amazing
If you go to camp and create a wizard hireling you can give every character all transmutation until long rest buffs I highly recommend. To do this use a transmutation spell I used Mystras Grace boots and every time you give a character a stone return it to camp and then give them a new one you will eventually be able to have all 7 buffs for every character regardless if they're in your party or not.
Edit: only giving this suggestion because I want to try this as well and I loved the tactics you used especially in the Creche
I think when I played through BG3 I didn't really long rest in real life...
Well seeing as, after the Vlakith scene you are forced into a long rest to speak with Voss, and again moving in to act 3. . . No. . . The answer is no.
I mean sure, but I'm more focused on the resource side of it. So anything I've used when I hit a forced long rest I'll just use again in the morning.
@@Fracture.Gaming someone’s gotta need the literal annoyance ;) love the vid.
9:30 this is awesome! One small thing though: you could have made Grym a lot easier by hitting him with the forge in the middle. I actually just fight him now as soon as I get there because of this (although it does summon Mephits when you do this and seeing as how you had trouble with them before this, this method also makes sense lol).
"a lot easier" if you like to play ring around the rosie forever. Having to get your people lined up to get him just halfway so that he's under the hammer... dude... the way he did it in this video may take forever, but you never get hit. So... really... it just depends on what you consider "easy." I'm definitely down to try this method after having done it the "easier" way 6 times prior. (I have no life... almost 700 hours here...)
the Minthara fade clip caught me so by surprise I had to pause jhlskfdjlgskjd
I HAVE BEEN WAITING FOR SOMEONE TO DO THIS I'M SO HYPED RIGHT NOW