Scratch can also be summoned by whomever has his fetch ball. He's not great for combat, but he does point out dig spots. Some people think this is kind of useless because you can still fail the survival checks to reveal them, but what the game doesn't tell you is that you can still select the shovel to use on an area to dig, so Scratch pointing where a dig spot is, even if you fail the survival check, allows you to more precisely find it to dig up.
It's important to note that you must have the item called Scratch's Ball in your inventory in order to bring him out of camp with you. It's the one he brings you once he has been in camp for a while. ~~It's the only one he'll play fetch with.~~ Edit: as of a recent patch, it isn't the only thing he'll fetch any more. He now fetches almost anything 😅
@@LukeCanWinyup I just decided to examine my shovel options to see if I could just shovel randomly and you can. You don’t even have to dig on top of the location of the chest as long as you dig close enough. Seems broken tbh
If I fail a Survival check, I just use the Shovel on the ground. If it says I can't, I just use it on another spot. You don't have to be exact with it. Makes Scratch redundant really.
You do not gain the permanent ability to summon the quasit just from using the scroll. If you just use the scroll the quasit will be gone forever after you take a long rest if not sooner. First you need choose whichever character you want to gain the ability to summon him and make sure that character has at least one level in sorcerer, wizard, or warlock. Then you need to talk to the quasit as your chosen character before entering the room behind the mirror. Just choose answer 1 until he asks something like "what next, shall I.....(something or other)" then choose whichever answer is something like "you will do no such thing". Then you have to talk to the quasit again once you are in the room behind the mirror and the quasit will note that you are a "spellshite" and you will spontaneously gain the ability to summon him. You can respec back into whatever class you normally are after this point. You can have two characters learn how to summon him if you take a wizard and learn the spell scroll and then use the wizard to summon the quasit and then have your second person with speak to the quasit as I described above.
This is honestly so helpful, the video just wasted about half an hour of my time as I summoned immediately like the vid suggested... but my main char is not a magic class so I lost the summon.
Thanks for clarifying this. I was cringing when he didn’t bring this up. But to clarify further. You don’t actually need to do anything with the mirror to get him to stay. Just have to talk to him again and he will notice you’re a magic user. That’s when he gives you the summon quasit spell. He does have unique dialogue with the mirror, but it’s unrelated to gaining the spell.
@@nunya_bizniz You can. On the bottom underneath where you would open your Inventory, should be active spells with an x in the top right to cancel them. I do not know if it costs an action but tbh my gut says it doesn't.
@@nunya_bizniz you can cancel it. On the turn of the person who is concentrating, there will be a little icon in the bottom left, beneath their class badge/icon/thing. Click that and it turns off.
You can also get the brand on all of your companions by talking to the goblin warlock near the branding site after priestess gut leaves for her chambers.
Scratch is super useful, he isn't just a dog in your camp. Once he plays ball with you, you can use that ball to summon him and he'll find treasure spots for you in case you fail the perception checks. He also, even more useful, can Help fallen allies in battle, as well as attack or tank in battle. I used him in the fight against Kagha and he took down two of the shadow druids by himself. During the fight against the vampire hunter, he brought back a number of my characters who had fallen, so I didn't need to waste an action throwing a potion or using the Help action.
try petting him each time you go to camp, I don't know what triggers it but eventually he'll play ball with you, and if you throw the ball, he'll bring it back to you and it will become an item you can use to summon him@@MrHdog111
@@MrHdog111it won't prompt you sometimes, he'll just have a ball near him at some point at camp. Maybe check around the floor while holding alt and see if you spot it?
If all 4 party members fail a perception check, you can literally just use the shovel anyway and dig around nearby. You don't even have to be precise to reveal hidden chests, making survival 100% useless 🙃
You can lose Loviatar's Love (and maybe the other permanent buffs too) by dying and getting resurrected by revivify scroll or spell. Better be careful not to die if you want to keep 'em.
Huge note about summoning Shovel the quasit: No, you do not get the ability to summon it whenever you want just from using the scroll, but there are 2 ways to unlock it permanently. The first and most obvious is if you're a Wizard, you can Learn the spell the same way you learn other spells from scrolls, however this limits you to only being able to summon it as a wizard. If you want to summon him without being a wizard, you'll need to fist change to a spellcaster class like wizard or sorcerer, then talk with it and go through its dialogue to learn about the book. Once you get through the mirror, talk to it again and if you're a spellcaster class like I mentioned, it'll call you something like "Spell Shitter" or whatever, but offer to be your familiar. Accept and instead of it being a spell for your class, it's a spell under your common list, so you can summon it no matter which class you are from now on.
There is something funky going on with him, I have always done his thing as a wizard. But last time I got a permanent skill from just summoning him once with a sorcerer. However, it did nothing when used. It wasn't just a dead hotkey either, since the skill was in the list and book as well
You can get the permanent invocation even without having a sorcerer/wizard. If you select the corrects option on it's first dialogue, you'll learn the spells when you talk to it after the mirror (but i don't remember the dialogue option...)
I dont know if this has been mentioned here, but you can get the awakened buff on your main character even if you let laz zel get on the machine, you just have to not convince her to get off and to the very end you can pass a skill check and get the buff, and laz will be just fine dont worry
Frustratingly, when I tried this there were never any options for me. I basically just watched an uninterrupted cutscene of her being tortured, then the machine explodes and she's got the debuffs. Those seem to have gone away on their own (Long Rest probably?). But I didn't get the buff.
A few notes if I may: Scratch actually becomes a summon after you trigger an achievement related to him. He sniffs out hidden stuff as well and he can join fights, though he only has something like 5 hp. I also believe that you can use the owlbear cub as a fully grown owlbear in act 3 via the "Gather your allies" quest for the final battle. And Shovel the quasit can only be summoned once afaik if you use the scroll just like that. Please note that he will persist through long rests which might give you the idea that he's gained forever but once you unsummon him or he dies he's gone forever. You can get it as a ritual through conversation choices but you do need to do it right. You can find guides on that. I think that you can do this with wizards, sorcerers and warlocks as well. Arcane spell casters in other words. Also, a wizard character can learn the spell and then use it permanently as a spell but you shouldn't have used the scroll of course. There's a trap underneath the book of Thay, so disarming that first before using the book makes sure you don't trigger the gargoyle heads. Also you can disarm traps on plates that you step on before moving off them. The traps are triggered not by stepping on them but by stepping off them. I tend to go to the spider lair before to get the stone needed to open the book. Also aside from the hidden knowledge buff you also get the ability to speak with the dead as a skill iirc. At the githyanki creche there is a risk when getting inside the tadpole removal machine. The 3 checks you have to make you HAVE to pass or else you will lose stat points permanently so be prepared because you could potentially lose stat points from each of the three abilities that you have to make a save for. You will want to have re-rolls and buffs wherever possible.
An easier way to get the Necromancy of Thay book is to just move it off the trap and towards the door, even with 8 strength you can move it well outside the reach of the traps inside the room and just pick it up off the floor.
Yes, if you have the Cub and do Damon/Karlach's questline, Damon will armor and potion the Owlbear into a full-sized and armored ally for the final battle.
You dont lose stats permanently if you dont pass the checks in the tadpole removal machine. as soon as you consume another tadpole on that char, the debuff gets removed :)
Keeping Sussur Bloom in the Chest until act 3 is great. Add it back onto a barbarian or fighter and you have an antixmagic field for mage bosses like Cazador.
Astarion makes the mirror conversation go in a fun and interesting way, because he has no reflection. Also, first time I saw this was today, but I happened to have Mayrina silenced, and Ethel just asked to live. No check for Mayrina. I don't know if that is always the case. Ethel left without her and rewarded the hair. Absolute's Bane gloves that you get in gobbo fight at the grove apply bane on hit when wearer is branded.
I saved mayrina in a weird way. I entered from the mushroom jumps in the underdark, popped up near the grave of her husband, picked the lock to the teahouse, pickpocketed mayrina and she ran off to look for the culprit, attacked the hag who retreated below. Mayrina never got sent to the cage and didn't appear in the fight. She just hangs around at the teahouse and has different dialogue before the boss fight. She also had different dialogue options after the fight, unaware of the hags death also not angry at the death of the hag. The ending is much the same, you just have to find her in the teahouse after the fight.
@@nunya_bizniz unsure yet as I am still roaming act 2. I assume she will be since the quest ended a similar way. You meet her at the husbands grave and such.
You can also steal/loot the idol of silvanus from the grove to get nature and animal handling proficiency. It's an aura attached to the item itself, keep it on your main character and everyone around you gets the buff
This game has insane replay value. Though, if you're someone who just doesn't have the time to invest into it, just play on the easiest difficulty and don't worry about the bad dice rolls or the choices you make. Just go with the flow with what you might say or do. It is still 100% enjoyable for the entire experience.
@@LukeCanWin Check the goblin camp, do the chicken chasing "mini-game" (to the left of where volo was singing), talk to the cub, then talk to the goblin that issued the mini-game. The cub will then disappear from the goblin camp. Long rest a couple of times. It will visit the camp, but will run away the first time. It should stay in the camp the second time. I've had the cub glitch out in the cave as well, but it usually still spawns at the goblin camp.
If you want an easy way to take care of the Phase Spider Matriarch boss fight for the Dark Amethyst required for the Necromancy of Thay, you can simply use a Warlock with the Repelling Blast Eldritch Invocation or use an Arrow of Roaring Thunder to push her into the abyss behind the web she's standing on at 7:26 in the video. There's an achievement for doing this as well! Very useful for managing this fight early on in the game, especially on higher difficulties.
I got incredibly lucky and she kept climbing onto the web bridges so i kept hurling firebolts and dropping her onto the ground, it dealt so much damage its crazy
You can get shovel permanently on any character you want, for example barbarian You only need to have 1lvl of either wizard/sorcerer/warlock while summoning and speaking with him the first time So technically reroll barbarian to have 1warlock lvl, get the shovel summoning skill and reroll back to what ever you had before, the ritual skill to summon shovel remains and ritual skills need no spellslots
for the mirror, if you dont know the correct answers you can intimidate it and it opens, or you can just avoid interaction all together by attacking it and breaking it. also about the tadpole extraction at the creche, i've heard that if you let Lae'zel do it, she will get nerfed.
@@PatIllian interesting, I haven't consumed any tadpoles, even though I collect them all like pokemon, and have lae safe keeping them lol what do they actually do? if you consume them?
Awakened is extremely OP. You can fire off a bunch of black holes and end fights before the enemies get to act, trivializes the game in act 3, Be warned
Yeah the "Auntie Ethel" buff is, in most cases, more a debuff. Usually trading -1 in perception for +1 in Intimidation is a pretty bad deal as perception is typically far more useful. I suppose if you were min-maxing a super evil intimidating character like the Dark Urge it might be good from a role play perspective. At least they did tone it down in a bit, in early access, it would eliminate your ability to crit with melee weapons, which could be devastating too characters like Rogues and fighters. So pretty much nobody ever took the option, at least now it's a bit more viable.
There are a few pieces of equipment that can help mitigate the debuff, but at best that means you can't ever have advantage on perception again. Either way that eye is really never worth it
When I got Shovel on my sorcerer, I got Gale to learn the scroll and then both Gale and my MC could summon him at any time giving me 2 quasits in my party :D
Its way easier to pickpocket from him, he only runs away for like a minute then returns and doesnt care how many times you do it. Also his stuff regens every long rest
Scratch is a buff though! Summon him as you explore and he uses "Scratch Sniff" to detect hidden chests (both buried and just obscured). He's also able to revive a downed player during combat and hide while not needed. Super powerful for a free summon!
You can still get the +1 ability score from Ethel even if you get your eye removed. Simply go into her lair and go through the dungeon, she doesn't like you following her and so you end up fighting her anyway, etc. etc. Note that you'll have disadvantage on attacking her with the eye.
That paid the price “buff” is a joke. Not worth it. +1 to intimidation does not make up for disadvantage against Ethel. You will eventually have to meet her again in act 3 so that will cost you in the long run. And you make getting one of the best legendary items in the game harder to get.
Was talking to the mirror yesterday and for the question starting as "but are you wise?" I had only wrong answers as my The Dumb Urge with 8 wis 8 int. Had to reload and speak to the mirror as Shadowheart.
Though this is technically not an Act 1 "buff" since it's located in act 2, but since you put Scratch on this list it may be worth noting that you can only get "Us" (the Intellect Devourer) as a familiar in Act 2 if you free him/keep him alive throughout the tutorial.
Awakened Illithid Powers is highly recommended, being able to for ex use the illithd power to heal 50% of your health to someone else as a "bonus action" can be a lifesaver.
Game choices shouldn't be "recommended" in such a rpg imo, let's just say it's good. Else I'd "highly recommend" everyone to reach 30AC and using warding bond so they never take damage...
@@KDA21He is correct. It is always more action efficient to pump out a crowd control spell, big buff, damage spell or summon than heal someone (unless it's to revive them). Even if you are Life Domain, Blade Barrier, Create Undead, Planar Ally, Dominate Person, Destructive Wave, Spirit Guardians, etc. are all better than using a Healing spell unless it's early in the fight on a Hasted martial.
If you're making a choice that might lower your companion's approval, like getting Volo's eye, or the Absolute brand, you can just leave those companions outside and get the process done without them. I've had my entire Chapter 1 party branded.
Just for roleplay, or do you have a reason? The equipment can only go on one character and the conversation buffs only benefit you on your face character.
Instead of triggering the gargoyles and risking your life, you can put a book instead of Necromancy of Thay which you've taken: this will prevent the trap from triggering
Or just move it to the door and pick it up once it forces you into turn-based mode, with that you can have the book in hand and have moved well away before the traps even get to activate.
You don't have to sacrifice a companion to get that booal buff. During convo when your character gets to the part where you say "well.. bow everyone!" switch to Asterion, drink an invisible potion and steal the staff from the fish and run away from the group. Then switch back to your main and continue the conversation to get the perm buff.
good to know I got all the good stuff! lot of those are less that useful due to the drawbacks but the ones that are all upside I managed to naturally encounter!
@@robyn_wonderswag Right, assuming you didn't fail the perception checks to be permanently locked out, let's spend the next 5 minutes trying to re-roll a DC 10 roll while wasting trap disarm kits. Instead of you know, Casting Mage hand, clicking throw, clicking the party, and being done with it. Let's waste both time and resources because clearly that's the "It's not hard" option here.
I like revisiting the room with Necromancy of Thay when I'm about done with act 1. The trap is still going lol.... I like to imagine when I'm in Baldur's gate it's still there, shooting fireballs all alone in a dark basement
You can kill the queen in one turn (thus don't have to fight eggs) by hitting the web while its walking (the web on the left side of hole). The queen falls down then goes prone. You can then use a void bulb? bomb? those things to attract and throw it in a spot that will pull the now downed spider directly into the hole. To prep, you just need to sneak one person down there with a void bomb ready, once queen moves over the web, switch to turn based and then do the steps above.
also worth grabbing the mundane chest at the wizard woter since i think it lower the wheight ot stuff you put in it making it a kind of bag of holding of sorts
I got the gain awaken power buff when i was in a dream and was asked to embrace the tadpole and my guardian would protect me. Your Dream Guardian will offer you an Astral Touched Tadpole to awaken your Illithid potential.
You can actually summon them up to three times, as long as the main one survives. You have either agree to pay them 500 gold each time, or pass deception checks and eventually either pay them, or kill them.
@@sparingpickle4918 Sincere apologies for this horrible blunder! I guess I'll have to subject myself to Loviatar's Love to cleanse me of my transgression! 😆😂
It took my 4 playthroughs to realize, but only the character you to speak to Gut with will get the brand. You just have to talk to her with the rest of your companions before asking her to remove the tadpole to get the buff for everyone else
OHFSM, I have done the chair thing but never noticed that buff.. probably because back when I did it I was trying to get rid of the wiggler. Than you for that..
Also, to be nice to your new pet Scratch, don't forget to pickup his friend and bring him back to your camp so scratch can have some company. I like to drop him near where scratch sits a lot. He seems to be happy having him around. Remember to pick him back up before you move to the next act though! you don't want to leave him behind.
You can get the creche chair buff for yourself while still allowing laezel to go first and not get debuffed. Separate a party member then let laezel start the chair and then steal an item off the drs table without selecting any of the voice prompts. Agree to put the item back, laezel will be out of the chair without issue and let you sit in it where you can roll to get the buff. Ps it may be a good idea to hide and steal the parasite speciment 1st and and stop hiding to steal the second item.
You can avoid giving Laezel the debuff from the awakening buff, by saying you're first. I don't remember the correct option but one of them Laezel respects you for it and with the other one she will leave the group so chose careful (and probably make a save state)
You can get two shovels. Have gale learn the spell, then have him cast it and then leave the conversation immediately. Then have your MC as a wizard class talk to shovel and follow the same steps of the convo (all 1st choice except number 2 when it is “is that what you and your master did here?” and when you go through the mirror talk to him again. He will give a line saying spellshite! And you will get him as a universal action. So now gale and the mc can cast shovel for double the moos
Wow, I never realized the Alfira option actually gave the proficiency Just a side note tip that many might not have noticed, and I haven't seen any streamer use this. You can make summons and those weak, but free companions (scratch & quasit) a lot stronger by dropping items like elixir of hill giant strength, and then have them use it to get 21 str or barkskin elixir for 16 AC, or any other elixir you don't plan on using on your main party. You can also cast all buffs like mage armor, longstrider etc on them However a word of warning about scratch, he is extremely bugged, and keeps de- and respawning randomly, which normally doesn't matter much, and is even hard to notice, but he drops all his buffs and elixirs when he does it 14:53 man, I wish they'd remove the glove visual for the brand. Such a minor thing, but would make such a huge impact on immersion. Seeing her brand you over the gloves/gauntlets is so sad, when they even bothered to animate the whole thing I mean, the Loviatar's buff is just temporary buff. Nice include, but you got my hopes up if there was a different permanent one as well xD
Worth noting about the Absolute's Brand: There is no downside to having this, and after getting it on one character through Gut, you can get it on the rest of your party by talking to the Warlock (i forget his name) in the room as each of them. Be sure to get this on everybody because again, there's no downside to having it, and it allows you to use gear that only works with the brand.
these are survival checks. and u dont need scratch for that. when ur whole group fails a survival check, just use ur shovel on that spot. u wil get the chest anyways
It just happened to me, but in Act 2, if you get to the fishing hut with the Kuo-Toa undeads and kill them, BOOOAL's Benediction gets removed from you.
23:25 'Gale is a good choice' Oh boy, can't wait to do this, save, and delete all but the latest save file afterwards. Surely that's a good idea :) (Seriously, DO NOT PICK GALE HERE)
The idol of Silvanus that the Druids are protecting for the Rite of Thorns gives you a free permanent proficiency in Animal Handling and Nature as long as its in your inventory
@@LukeCanWin I made it all the way to act 3 through more long rests than I could count on my current playthrough and still have the buff, maybe yours got bugged?
volo will parasitically attach himself to your camp whether you want him to or not, i dont think there's a way to miss the eye unless you just chicken out like a baby
I lost some stuff at the emerald groove unfortunately, because I took Halsin back to camp with unfinished stuff at the groove, so the tieflings hit the road.
Unlock one power with a tadpole and she regains it… it’s stated in the tool tip. Alternatively if you dont wanna waste 1 tadpole, you can always wait till end of act 2 when you grt the astral touched tadpole. Persuade her to use it and she will become half illithid while restoring her stats without using any tadpoles.
Btw, there's an achievement for killing the Phase Matriarch before any of her eggs hatch. the best way to do this is to just knock her off her web (Bridge) into the underdark.
You can also send someone (for example a summoned imp or quasit) that can turn invisible onto the web that spans northern edge of the big hole in the centre. The web's vibrations will trigger the queen trying to get to the invisible character (but can't find it). Often, her path finding is so bad that she just teleports into the air (next to the web) and falls to her death. If she actually manages to land on the web, attack the web to make the imp and the matriarch fall down.
the actual trick to defeating the boss spider is to destroy the web when she stands on it for massive fall damage... destroying the eggs does nothing since she will summon more...
@@LukeCanWin maybe, but if you beat something too easily in an rpg then usually it's because either you are a) overleveled for an area, or b) set the difficulty too low. maybe you can one shot her if you get a good sneak attack and a fall by killing the web from underneath her. anyways, have a nice day.
Worth mentioning that you can make the rolls for Loviatar's Love easier by removing your body armor first
hmm I didnt know that thanks for the heads up!
Yes, although my Draconic Sorcerer has natural armor anyway.
Wait. So that means no one naturally stripped down naked to get the blessing? Just me?
@@hachiko1420 i did it in my first walkthrough even without knowing it would help, just because it seemed appropriate.
I did, even tho I didn't know it would help, just sounded like the right thing to do in that kinda situation @@hachiko1420
Scratch can also be summoned by whomever has his fetch ball. He's not great for combat, but he does point out dig spots. Some people think this is kind of useless because you can still fail the survival checks to reveal them, but what the game doesn't tell you is that you can still select the shovel to use on an area to dig, so Scratch pointing where a dig spot is, even if you fail the survival check, allows you to more precisely find it to dig up.
What you just did was teach me I can just use a shovel on the ground. Thank you.
i didnt know you could just randomly shovel the ground either great tip
It's important to note that you must have the item called Scratch's Ball in your inventory in order to bring him out of camp with you. It's the one he brings you once he has been in camp for a while. ~~It's the only one he'll play fetch with.~~
Edit: as of a recent patch, it isn't the only thing he'll fetch any more. He now fetches almost anything 😅
@@LukeCanWinyup I just decided to examine my shovel options to see if I could just shovel randomly and you can. You don’t even have to dig on top of the location of the chest as long as you dig close enough.
Seems broken tbh
If I fail a Survival check, I just use the Shovel on the ground. If it says I can't, I just use it on another spot. You don't have to be exact with it. Makes Scratch redundant really.
A single act in BG3 is like a full other game
Act 1 maybe, but Act 2 only takes like 5 hours, and that's even doing everything.
You do not gain the permanent ability to summon the quasit just from using the scroll. If you just use the scroll the quasit will be gone forever after you take a long rest if not sooner.
First you need choose whichever character you want to gain the ability to summon him and make sure that character has at least one level in sorcerer, wizard, or warlock. Then you need to talk to the quasit as your chosen character before entering the room behind the mirror. Just choose answer 1 until he asks something like "what next, shall I.....(something or other)" then choose whichever answer is something like "you will do no such thing". Then you have to talk to the quasit again once you are in the room behind the mirror and the quasit will note that you are a "spellshite" and you will spontaneously gain the ability to summon him. You can respec back into whatever class you normally are after this point. You can have two characters learn how to summon him if you take a wizard and learn the spell scroll and then use the wizard to summon the quasit and then have your second person with speak to the quasit as I described above.
This is honestly so helpful, the video just wasted about half an hour of my time as I summoned immediately like the vid suggested... but my main char is not a magic class so I lost the summon.
Oh good to know 🤯. I just used my wizard to scribe the spell into his spellbook
Thanks for clarifying this. I was cringing when he didn’t bring this up. But to clarify further. You don’t actually need to do anything with the mirror to get him to stay. Just have to talk to him again and he will notice you’re a magic user. That’s when he gives you the summon quasit spell.
He does have unique dialogue with the mirror, but it’s unrelated to gaining the spell.
I taught the scroll to Gale, then went through the process to get Shovel on my main character.
I think only sorcerer and warlock can get it innately, and wizard can pay to learn the spell.
A note on the ethel fight: silencing her makes the fight easier but prevents her from triggering the dialogue to make a deal when she’s at low health
I had to pass a turn and wait for her to exit the silence aoe. Not sure if you can just cancel the spell or not.
@@nunya_bizniz You can. On the bottom underneath where you would open your Inventory, should be active spells with an x in the top right to cancel them. I do not know if it costs an action but tbh my gut says it doesn't.
@@nunya_bizniz you can cancel it. On the turn of the person who is concentrating, there will be a little icon in the bottom left, beneath their class badge/icon/thing. Click that and it turns off.
@@SisuTheShatteredit doesn't, and you can even deactivate it during any ally 's turn too
So THATS what happened! My barb was using the 2h sword that silences on hit for 2 turns...fight was incredibly easy, but no shot at the buff :(
You can also get the brand on all of your companions by talking to the goblin warlock near the branding site after priestess gut leaves for her chambers.
I didn't know that...
Got to try this in my next playthrough
thanks for the heads up had no idea
You Can also just leave the conversation after she brands you and talk to her with a different charactor you want branding on
Well, shit. I wish I had known this before I massacred the goblin camp...
how do you know you have the brand? I am not seeing anything on my character?
Scratch is super useful, he isn't just a dog in your camp. Once he plays ball with you, you can use that ball to summon him and he'll find treasure spots for you in case you fail the perception checks. He also, even more useful, can Help fallen allies in battle, as well as attack or tank in battle. I used him in the fight against Kagha and he took down two of the shadow druids by himself. During the fight against the vampire hunter, he brought back a number of my characters who had fallen, so I didn't need to waste an action throwing a potion or using the Help action.
My Scratch never played ball with me, so I can’t summon him so he just chills at camp 😩
try petting him each time you go to camp, I don't know what triggers it but eventually he'll play ball with you, and if you throw the ball, he'll bring it back to you and it will become an item you can use to summon him@@MrHdog111
@@MrHdog111it won't prompt you sometimes, he'll just have a ball near him at some point at camp. Maybe check around the floor while holding alt and see if you spot it?
If all 4 party members fail a perception check, you can literally just use the shovel anyway and dig around nearby. You don't even have to be precise to reveal hidden chests, making survival 100% useless 🙃
@stevenluoma1268 Scratch doesn't take the spot of a companion, he's a summon. You can have scratch with a full party
You can lose Loviatar's Love (and maybe the other permanent buffs too) by dying and getting resurrected by revivify scroll or spell. Better be careful not to die if you want to keep 'em.
I think so. I had the hag's hair and lost that buff after dying
@@Peleski That's one that shouldn't change after dying
Yea i too stumbled onto that truth. I chose to reload that battle just sayin'...
that is permanent.@@Peleski
And respec?
Huge note about summoning Shovel the quasit: No, you do not get the ability to summon it whenever you want just from using the scroll, but there are 2 ways to unlock it permanently. The first and most obvious is if you're a Wizard, you can Learn the spell the same way you learn other spells from scrolls, however this limits you to only being able to summon it as a wizard. If you want to summon him without being a wizard, you'll need to fist change to a spellcaster class like wizard or sorcerer, then talk with it and go through its dialogue to learn about the book. Once you get through the mirror, talk to it again and if you're a spellcaster class like I mentioned, it'll call you something like "Spell Shitter" or whatever, but offer to be your familiar. Accept and instead of it being a spell for your class, it's a spell under your common list, so you can summon it no matter which class you are from now on.
There is something funky going on with him, I have always done his thing as a wizard. But last time I got a permanent skill from just summoning him once with a sorcerer. However, it did nothing when used. It wasn't just a dead hotkey either, since the skill was in the list and book as well
You can get the permanent invocation even without having a sorcerer/wizard. If you select the corrects option on it's first dialogue, you'll learn the spells when you talk to it after the mirror (but i don't remember the dialogue option...)
I dont know if this has been mentioned here, but you can get the awakened buff on your main character even if you let laz zel get on the machine, you just have to not convince her to get off and to the very end you can pass a skill check and get the buff, and laz will be just fine dont worry
thanks for the tip!
And anyone with "reading proficiency" is able to understand that you can use remove curse to remove the debuff...
Frustratingly, when I tried this there were never any options for me. I basically just watched an uninterrupted cutscene of her being tortured, then the machine explodes and she's got the debuffs. Those seem to have gone away on their own (Long Rest probably?). But I didn't get the buff.
The easier thing is to just do it first and convince her that you led them there. The machine will explode and no one will have issues.
It's a DC 30 arcana check tho
A few notes if I may:
Scratch actually becomes a summon after you trigger an achievement related to him. He sniffs out hidden stuff as well and he can join fights, though he only has something like 5 hp. I also believe that you can use the owlbear cub as a fully grown owlbear in act 3 via the "Gather your allies" quest for the final battle.
And Shovel the quasit can only be summoned once afaik if you use the scroll just like that. Please note that he will persist through long rests which might give you the idea that he's gained forever but once you unsummon him or he dies he's gone forever. You can get it as a ritual through conversation choices but you do need to do it right. You can find guides on that. I think that you can do this with wizards, sorcerers and warlocks as well. Arcane spell casters in other words. Also, a wizard character can learn the spell and then use it permanently as a spell but you shouldn't have used the scroll of course.
There's a trap underneath the book of Thay, so disarming that first before using the book makes sure you don't trigger the gargoyle heads. Also you can disarm traps on plates that you step on before moving off them. The traps are triggered not by stepping on them but by stepping off them. I tend to go to the spider lair before to get the stone needed to open the book. Also aside from the hidden knowledge buff you also get the ability to speak with the dead as a skill iirc.
At the githyanki creche there is a risk when getting inside the tadpole removal machine. The 3 checks you have to make you HAVE to pass or else you will lose stat points permanently so be prepared because you could potentially lose stat points from each of the three abilities that you have to make a save for. You will want to have re-rolls and buffs wherever possible.
An easier way to get the Necromancy of Thay book is to just move it off the trap and towards the door, even with 8 strength you can move it well outside the reach of the traps inside the room and just pick it up off the floor.
Yes, if you have the Cub and do Damon/Karlach's questline, Damon will armor and potion the Owlbear into a full-sized and armored ally for the final battle.
Resistance cantrip is clutch for these saving throws in dialogue
You dont lose stats permanently if you dont pass the checks in the tadpole removal machine. as soon as you consume another tadpole on that char, the debuff gets removed :)
Keeping Sussur Bloom in the Chest until act 3 is great. Add it back onto a barbarian or fighter and you have an antixmagic field for mage bosses like Cazador.
Good to know thanks so much dude!
Don't the blooms die after a certain amount of time has passed?
They lived when I left them in the Traveler’s Chest at camp@@PucaAtPlay
They die outside the underdark
They may have patched it but I used them against Astarion’s angsty daddy@@yaboku1686
If you actually remove armor for Loviatar's test you will get an additional +4 check to pass. :) amazing buff❤
thanks for the tip!
Fun fact as a bard just call him daddy
Astarion makes the mirror conversation go in a fun and interesting way, because he has no reflection.
Also, first time I saw this was today, but I happened to have Mayrina silenced, and Ethel just asked to live. No check for Mayrina. I don't know if that is always the case. Ethel left without her and rewarded the hair.
Absolute's Bane gloves that you get in gobbo fight at the grove apply bane on hit when wearer is branded.
I saved mayrina in a weird way. I entered from the mushroom jumps in the underdark, popped up near the grave of her husband, picked the lock to the teahouse, pickpocketed mayrina and she ran off to look for the culprit, attacked the hag who retreated below. Mayrina never got sent to the cage and didn't appear in the fight. She just hangs around at the teahouse and has different dialogue before the boss fight. She also had different dialogue options after the fight, unaware of the hags death also not angry at the death of the hag. The ending is much the same, you just have to find her in the teahouse after the fight.
Does she show up in act 3 like intended?
@@nunya_bizniz unsure yet as I am still roaming act 2. I assume she will be since the quest ended a similar way. You meet her at the husbands grave and such.
You can also steal/loot the idol of silvanus from the grove to get nature and animal handling proficiency. It's an aura attached to the item itself, keep it on your main character and everyone around you gets the buff
It's super annoying later on though when you're in a populated area because it will basically spam chat
Crazy how not doing a major part of laezel's story arc results in one of the best buffs in the game.
Loviatar’s blessing was the one thing that help me so many time but I didn’t know it could disappear. Nice to know
This game has insane replay value. Though, if you're someone who just doesn't have the time to invest into it, just play on the easiest difficulty and don't worry about the bad dice rolls or the choices you make. Just go with the flow with what you might say or do. It is still 100% enjoyable for the entire experience.
That spider area is the only time I've used the top down view and it helped a lot with not accidentally getting spider and/or web close ups
A bit of a stretch, but you can also get the owlbear cub as a permanent member in your camp, and it'll have special interactions with scratch.
how do you do that? When I save the cub it just chills in the cave
@@LukeCanWin Check the goblin camp, do the chicken chasing "mini-game" (to the left of where volo was singing), talk to the cub, then talk to the goblin that issued the mini-game. The cub will then disappear from the goblin camp. Long rest a couple of times. It will visit the camp, but will run away the first time. It should stay in the camp the second time.
I've had the cub glitch out in the cave as well, but it usually still spawns at the goblin camp.
thanks for the tip!@@farhaxai9948
Bro this is like 2 guides in one definitely worth it, I missed alot my first playthrough.
If you want an easy way to take care of the Phase Spider Matriarch boss fight for the Dark Amethyst required for the Necromancy of Thay, you can simply use a Warlock with the Repelling Blast Eldritch Invocation or use an Arrow of Roaring Thunder to push her into the abyss behind the web she's standing on at 7:26 in the video. There's an achievement for doing this as well! Very useful for managing this fight early on in the game, especially on higher difficulties.
I got incredibly lucky and she kept climbing onto the web bridges so i kept hurling firebolts and dropping her onto the ground, it dealt so much damage its crazy
Thanks for all your hard work. Your location guides were great, very thorough, and easy to follow.
Much appreciated!
Volo's see invisibility buff helps quite a bit with Auntie Ethel.
You can get shovel permanently on any character you want, for example barbarian
You only need to have 1lvl of either wizard/sorcerer/warlock while summoning and speaking with him the first time
So technically reroll barbarian to have 1warlock lvl, get the shovel summoning skill and reroll back to what ever you had before,
the ritual skill to summon shovel remains and
ritual skills need no spellslots
for the mirror, if you dont know the correct answers you can intimidate it and it opens, or you can just avoid interaction all together by attacking it and breaking it.
also about the tadpole extraction at the creche, i've heard that if you let Lae'zel do it, she will get nerfed.
-2 to Intelligence, lmao
@@JaxelhMore than that, actually! It depends on your rolls I think and how long she stays in. Mine also had a -2 CON and had to change classes lol
She does get nerfed if you leave her in too long, but I believe you can convince her to make use of a couple tadpoles and she's returned to normal
@@PatIllian interesting, I haven't consumed any tadpoles, even though I collect them all like pokemon, and have lae safe keeping them lol
what do they actually do? if you consume them?
@@harukaru84 u get illithid skills. u can use ur tadpoles on a skilltree to unlock them
Awakened is extremely OP. You can fire off a bunch of black holes and end fights before the enemies get to act, trivializes the game in act 3, Be warned
Yeah the "Auntie Ethel" buff is, in most cases, more a debuff. Usually trading -1 in perception for +1 in Intimidation is a pretty bad deal as perception is typically far more useful. I suppose if you were min-maxing a super evil intimidating character like the Dark Urge it might be good from a role play perspective. At least they did tone it down in a bit, in early access, it would eliminate your ability to crit with melee weapons, which could be devastating too characters like Rogues and fighters. So pretty much nobody ever took the option, at least now it's a bit more viable.
There are a few pieces of equipment that can help mitigate the debuff, but at best that means you can't ever have advantage on perception again. Either way that eye is really never worth it
it's much worse than -1 perception though. it's disadvantage on perception checks
It's a shocker. I don't think it's worth getting on any character.
Can you get rid of the debuff by taking an icepick to the same eye?
@@CloudBorne Haven't tried myself but others pointed out both NPCs won't attempt if you let the other go first.
When I got Shovel on my sorcerer, I got Gale to learn the scroll and then both Gale and my MC could summon him at any time giving me 2 quasits in my party :D
Important to know for Volo is, that if he does his procedure, he will leave your camp until act 3. Losing a vendor can be bad.
Wait he sells stuff? I saw the icon saying he was but he's never given me the option to trade anything
Its way easier to pickpocket from him, he only runs away for like a minute then returns and doesnt care how many times you do it.
Also his stuff regens every long rest
Scratch is a buff though! Summon him as you explore and he uses "Scratch Sniff" to detect hidden chests (both buried and just obscured). He's also able to revive a downed player during combat and hide while not needed. Super powerful for a free summon!
small note for abdirak's love-session; taking off your armor gives you a +4 to all his rolls
Shadowheart liked it too.
@@freman007 I think it was ShadowHeart and Astarion discussing it as my Tav got whipped.
There is one more item in the grymforge area which gets bonus from the brand: ring of absolute force
good tip!
Oh man, this is pretty useful. I missed so much stuff in my first playthrough haha. Many thanks.
You can still get the +1 ability score from Ethel even if you get your eye removed. Simply go into her lair and go through the dungeon, she doesn't like you following her and so you end up fighting her anyway, etc. etc. Note that you'll have disadvantage on attacking her with the eye.
That paid the price “buff” is a joke. Not worth it. +1 to intimidation does not make up for disadvantage against Ethel. You will eventually have to meet her again in act 3 so that will cost you in the long run. And you make getting one of the best legendary items in the game harder to get.
The random junk scratch brings you other then the potions is all Dog related. Like a torch-Stick, a dog bowl, a rope-for walking a dog.
I think when you summon scratch he will always find treasure, where your rolls can fail
Scratch brought me a sausage the other day. He really is the Goodest Boi!!!
It’s not Junk, he’s just bringing you his stuff.
Was talking to the mirror yesterday and for the question starting as "but are you wise?" I had only wrong answers as my The Dumb Urge with 8 wis 8 int. Had to reload and speak to the mirror as Shadowheart.
Though this is technically not an Act 1 "buff" since it's located in act 2, but since you put Scratch on this list it may be worth noting that you can only get "Us" (the Intellect Devourer) as a familiar in Act 2 if you free him/keep him alive throughout the tutorial.
I didn't realize there were Kuo-Toa in the underdark. 3 playthroughs and I've never seen that passage down there
its very well hidden but super rewarding to find one of the more interesting spots
I knew they existed but not where. They're obv tricky to find.
Awakened Illithid Powers is highly recommended, being able to for ex use the illithd power to heal 50% of your health to someone else as a "bonus action" can be a lifesaver.
Or just pick monk and say no thanks lol
Game choices shouldn't be "recommended" in such a rpg imo, let's just say it's good.
Else I'd "highly recommend" everyone to reach 30AC and using warding bond so they never take damage...
@@ipatchymakouli415you need a hug little guy?
@stevenluoma1268 waste of time? Bro doesn't know what he's doing with shadowheart
@@KDA21He is correct. It is always more action efficient to pump out a crowd control spell, big buff, damage spell or summon than heal someone (unless it's to revive them). Even if you are Life Domain, Blade Barrier, Create Undead, Planar Ally, Dominate Person, Destructive Wave, Spirit Guardians, etc. are all better than using a Healing spell unless it's early in the fight on a Hasted martial.
If you're making a choice that might lower your companion's approval, like getting Volo's eye, or the Absolute brand, you can just leave those companions outside and get the process done without them.
I've had my entire Chapter 1 party branded.
Just for roleplay, or do you have a reason? The equipment can only go on one character and the conversation buffs only benefit you on your face character.
Instead of triggering the gargoyles and risking your life, you can put a book instead of Necromancy of Thay which you've taken: this will prevent the trap from triggering
Or just move it to the door and pick it up once it forces you into turn-based mode, with that you can have the book in hand and have moved well away before the traps even get to activate.
@@S3Cs4uN8 yup, this works too
Lol. Pure Indiana Jones style!
the very first one was one I didn't know gave you instrument proficiency omg thank you for this
You don't have to sacrifice a companion to get that booal buff.
During convo when your character gets to the part where you say "well.. bow everyone!" switch to Asterion, drink an invisible potion and steal the staff from the fish and run away from the group.
Then switch back to your main and continue the conversation to get the perm buff.
You can also buy the mushrooms for omeluum from one of the vendors in the colony 👌
good to know I got all the good stuff! lot of those are less that useful due to the drawbacks but the ones that are all upside I managed to naturally encounter!
Point of order, Scratch is not “just a dog,” Scratch is in fact the BEST dog!
For Necromancy of Thay: There's a really cheap, easy way to get it without taking damage with magehand. You just grab and throw it to your party.
good idea
Or you can enter turn based mode and put another book in its place, that disables the traps
Or literally just disarm the traps? Come on guys not that hard, it's glowing orange
@@robyn_wonderswag Right, assuming you didn't fail the perception checks to be permanently locked out, let's spend the next 5 minutes trying to re-roll a DC 10 roll while wasting trap disarm kits. Instead of you know, Casting Mage hand, clicking throw, clicking the party, and being done with it. Let's waste both time and resources because clearly that's the "It's not hard" option here.
I like revisiting the room with Necromancy of Thay when I'm about done with act 1. The trap is still going lol.... I like to imagine when I'm in Baldur's gate it's still there, shooting fireballs all alone in a dark basement
You can kill the queen in one turn (thus don't have to fight eggs) by hitting the web while its walking (the web on the left side of hole). The queen falls down then goes prone. You can then use a void bulb? bomb? those things to attract and throw it in a spot that will pull the now downed spider directly into the hole. To prep, you just need to sneak one person down there with a void bomb ready, once queen moves over the web, switch to turn based and then do the steps above.
Disadvantage on perception checks is like the worst thing ever. Not worth a +1 to intimidation. Perception checks are everywhere in this game.
Never use the scroll to summon the quasit, have a wizard learn it so you can do it infinitely.
12:48 That’s what the orb does? Completely forgot to use it, i saved her by throwing a water bottle on the burning cage
For Loviatar, remove your chess piece and you'll get a bonus that makes it easier to pass the checks.
It's hilarious that you can get through the mirror by succeeding a intimidation check as a barbarian
also worth grabbing the mundane chest at the wizard woter since i think it lower the wheight ot stuff you put in it making it a kind of bag of holding of sorts
thats a good point
I got the gain awaken power buff when i was in a dream and was asked to embrace the tadpole and my guardian would protect me.
Your Dream Guardian will offer you an Astral Touched Tadpole to awaken your Illithid potential.
looking forward for act 2 and act 3 videos , this was instanly helpful
act 2 is out now and act 3 will be here eventually just gotta finish the act
There’s also the horn you can get from the Ogres in the Blighted Village to summon them once during a battle
You can actually summon them up to three times, as long as the main one survives. You have either agree to pay them 500 gold each time, or pass deception checks and eventually either pay them, or kill them.
They only work in act 1 so no point not killing them and taking the helm
Thanks for sharing! There's also the "Githzerai Mind Barrier" buff which gives advantage on intelligence saving throws (mind flayer colony in act 2).
Thanks for telling us about an act 2 buff in a video that says act 1! 😂🙃😂
@@sparingpickle4918 Sincere apologies for this horrible blunder! I guess I'll have to subject myself to Loviatar's Love to cleanse me of my transgression! 😆😂
@@NK-uv9ve yeaaa get whipped 🥱😎😎☺️☺️
It took my 4 playthroughs to realize, but only the character you to speak to Gut with will get the brand. You just have to talk to her with the rest of your companions before asking her to remove the tadpole to get the buff for everyone else
OHFSM, I have done the chair thing but never noticed that buff.. probably because back when I did it I was trying to get rid of the wiggler. Than you for that..
Also, to be nice to your new pet Scratch, don't forget to pickup his friend and bring him back to your camp so scratch can have some company. I like to drop him near where scratch sits a lot. He seems to be happy having him around. Remember to pick him back up before you move to the next act though! you don't want to leave him behind.
Love being 40 hours past the Gut passive so much ❤️ wow I’m so lucky
You can get the creche chair buff for yourself while still allowing laezel to go first and not get debuffed. Separate a party member then let laezel start the chair and then steal an item off the drs table without selecting any of the voice prompts.
Agree to put the item back, laezel will be out of the chair without issue and let you sit in it where you can roll to get the buff.
Ps it may be a good idea to hide and steal the parasite speciment 1st and and stop hiding to steal the second item.
You can avoid giving Laezel the debuff from the awakening buff, by saying you're first. I don't remember the correct option but one of them Laezel respects you for it and with the other one she will leave the group so chose careful (and probably make a save state)
Bug! DO NOT steal the ring off the Illithid. It prevents you from obtaining the Illithid Survival Instinct Skill and prevents Shadowheart approval.
note you cant have the hag eye and the invisibility eye its, invisibility comes in handy more often in act 2
Why not? Can’t I just give them different eyes to work on? I don’t need my basic eyes when I can have two magic eyes.
Alfira was my favorite NPC.
You can get two shovels. Have gale learn the spell, then have him cast it and then leave the conversation immediately.
Then have your MC as a wizard class talk to shovel and follow the same steps of the convo (all 1st choice except number 2 when it is “is that what you and your master did here?” and when you go through the mirror talk to him again. He will give a line saying spellshite! And you will get him as a universal action. So now gale and the mc can cast shovel for double the moos
I can confirm this. I have two shovels, one from a conversation with shovel on my Tav and another from the scroll learned by my Wizard
After opening and seeing the rarities in person, Prismatic Ultimate Rare is my new favorite
Big emphasis on saving Mayrina, if you try to revive the husband without her, he will just immediately become hostile.
Wow, I never realized the Alfira option actually gave the proficiency
Just a side note tip that many might not have noticed, and I haven't seen any streamer use this. You can make summons and those weak, but free companions (scratch & quasit) a lot stronger by dropping items like elixir of hill giant strength, and then have them use it to get 21 str or barkskin elixir for 16 AC, or any other elixir you don't plan on using on your main party. You can also cast all buffs like mage armor, longstrider etc on them
However a word of warning about scratch, he is extremely bugged, and keeps de- and respawning randomly, which normally doesn't matter much, and is even hard to notice, but he drops all his buffs and elixirs when he does it
14:53 man, I wish they'd remove the glove visual for the brand. Such a minor thing, but would make such a huge impact on immersion. Seeing her brand you over the gloves/gauntlets is so sad, when they even bothered to animate the whole thing
I mean, the Loviatar's buff is just temporary buff. Nice include, but you got my hopes up if there was a different permanent one as well xD
u only lose loviatars love buff if the character goes down.
Worth noting about the Absolute's Brand: There is no downside to having this, and after getting it on one character through Gut, you can get it on the rest of your party by talking to the Warlock (i forget his name) in the room as each of them. Be sure to get this on everybody because again, there's no downside to having it, and it allows you to use gear that only works with the brand.
Helping Alfira finish her song is so worth it for the cutscene, alone. 🥰
Don’t sacrifice anyone, it’s better to convince the fish people to worship you instead lol
Pretty sure there's a way to convince him to give the buff without sacrificing anyone anyway
scratch will also always find those buried perception chests in the world if you summon him as a familiar
these are survival checks. and u dont need scratch for that. when ur whole group fails a survival check, just use ur shovel on that spot. u wil get the chest anyways
The fish dudes ? Who the hell are these guys, I'm at my 3rd playthrough and I never met those guys, what is my life
Great video man
Wow I'm stupid. I have looted that Quasit scroll a ton of times and never got around to using it because I thought it was a one off.
It was so bloody satisfying to smash Alfira's lute that I couldn't help myself.
agreed lol
You don't need Animal Speech to Get Scratch, and Scratch Also helps find booty when you summon him he will Search for treasures,
nice video, way easier to understand than others i have seen, thanks.
You can play fetch with Scratch. If he hands you a all, throw it for him. He will also chase a bone.
It just happened to me, but in Act 2, if you get to the fishing hut with the Kuo-Toa undeads and kill them, BOOOAL's Benediction gets removed from you.
Boooals you don't need to sacrifice a companion, you can just pass increasingly hard checks for it
Do you have to let the Redcap live to get it?
@@mikehorne4053 well it's "booals" blessing, you cant get it if booal is dead
@@zacharyjames74462 Then where's my damn Mahkloompah's blessing?
Was honestly kinda sad to see you get nothing if the fish worship you. Kinda weird
I passed the checks but he just gave me a weapon, and you have to use the weapon to get the buff
Scratch is definitely a buff and I’m appalled you would suggest otherwise
23:25 'Gale is a good choice' Oh boy, can't wait to do this, save, and delete all but the latest save file afterwards. Surely that's a good idea :) (Seriously, DO NOT PICK GALE HERE)
The idol of Silvanus that the Druids are protecting for the Rite of Thorns gives you a free permanent proficiency in Animal Handling and Nature as long as its in your inventory
it went away for me after a while
@@LukeCanWin I think if you put it in storage before you long rest, and then take it out again, it still works?
@@LukeCanWin I made it all the way to act 3 through more long rests than I could count on my current playthrough and still have the buff, maybe yours got bugged?
that may the case@@dazenguile6014
It was fixed in patch 4
There is a fun Bard Dialog choice for the Ornate Mirror
volo will parasitically attach himself to your camp whether you want him to or not, i dont think there's a way to miss the eye unless you just chicken out like a baby
That's an oddly aggressive way of putting it.
As long as you're cool as hell with scratch and do the dialogues with or without speaking to animals you will get the ball
I lost some stuff at the emerald groove unfortunately, because I took Halsin back to camp with unfinished stuff at the groove, so the tieflings hit the road.
Note that sending your frog Lizzel to the Zeisk will give her a permanent -2 debuff to most stats.
for real? i had no idea lol ill make a note of it in the timestamps thanks for the heads up
Just give her a tadpole and it removes the debuff
I recall that's more due to the fact that whoever goes in the Zeisk will get the -2 for each failed save and Zel's saves all have a higher DC to them
Unlock one power with a tadpole and she regains it… it’s stated in the tool tip. Alternatively if you dont wanna waste 1 tadpole, you can always wait till end of act 2 when you grt the astral touched tadpole. Persuade her to use it and she will become half illithid while restoring her stats without using any tadpoles.
"A scroll to summon kwazeet, he's a little demon" just kick me in the nads next time
Btw, there's an achievement for killing the Phase Matriarch before any of her eggs hatch. the best way to do this is to just knock her off her web (Bridge) into the underdark.
You can also send someone (for example a summoned imp or quasit) that can turn invisible onto the web that spans northern edge of the big hole in the centre. The web's vibrations will trigger the queen trying to get to the invisible character (but can't find it). Often, her path finding is so bad that she just teleports into the air (next to the web) and falls to her death. If she actually manages to land on the web, attack the web to make the imp and the matriarch fall down.
the actual trick to defeating the boss spider is to destroy the web when she stands on it for massive fall damage... destroying the eggs does nothing since she will summon more...
ive faught her so many times and she has never summoned more maybe I kill her too quickly
@@LukeCanWin maybe, but if you beat something too easily in an rpg then usually it's because either you are a) overleveled for an area, or b) set the difficulty too low.
maybe you can one shot her if you get a good sneak attack and a fall by killing the web from underneath her.
anyways, have a nice day.
You can also steal the Idol, just leave it in your inventory for a permanent buff.
great guide. what machine/specs are you running on? looks fantastic
RTX 3080 with a i9-12900k 64 gigs of ram and the typically usual stuff like SSDs and all that
Missed ethel one, coz i always killed her. And the creche one coz i always send laezel to the machine for the laezel story.
I don't usually reload saves but I accidentally activated a fight with scratch because I chose the wrong prompt so I just had to reload to my sanity.
thats understandable lol