Hey man, just wanted to write and say you've made a good tutorial. I watched your head tutorial back in the day and your production value has gone up heaps as well. Internet is full of not so nice stuff these days, just wanted to say well done and keep at it.
hwllo is there any way i can mirror the pose of the 3d model inside csp when im adjusting their joints? like a symetry ruler that follows the other side when the joint is adjusted thank u!
I’m afraid the only option I’ve found is to line them up as close as possible. I’m sure you can use other 3D modeller programs to do this or maybe even clip studio paint itself but I’ve found no method as of right now. I will say though, lining the head up to the body as closely as you can can be very effective if done well, though it is challenging.
hello, i have question abt 30:13, i dont have those specific body part/muscle adjuster feature(those 3 option above the adjust box) in my clip studio paint, is there any way to turn on the feature?
You might see new icons pop up if you make the window bigger? Otherwise if you’re using clip studio paint debut or pro versions there’s a chance they don’t include those options. I would look up some answers or maybe search the clip studio paint reference manual to see if those icons exist in your version.
Thanks for the vid but I wish that you would highlight what you click or what you’re talking about. I had to rewind like 1000 times to find what you just clicked 😅
there is actually a way to turn this joint limit off !! go to the wrench on the 3D model, click 'Pose' and uncheck the box that says "Joint angle limit" (annoying thing about this is the fact that you have to turn it off every time you use a model)
Hey man, just wanted to write and say you've made a good tutorial. I watched your head tutorial back in the day and your production value has gone up heaps as well.
Internet is full of not so nice stuff these days, just wanted to say well done and keep at it.
Much appreciated! Thanks so much for the support!!
I watched your Rulers tutorial it was so helpful, and now this?! this is great too! Thank you for this
please, how can I let the reference grid allways activated?! Thanks for the video
hwllo is there any way i can mirror the pose of the 3d model inside csp when im adjusting their joints? like a symetry ruler that follows the other side when the joint is adjusted thank u!
Would it be possible to put the custom head onto the custom pose/custom character?
I’m afraid the only option I’ve found is to line them up as close as possible. I’m sure you can use other 3D modeller programs to do this or maybe even clip studio paint itself but I’ve found no method as of right now. I will say though, lining the head up to the body as closely as you can can be very effective if done well, though it is challenging.
Can I use these features on ipad
hello, i have question abt 30:13, i dont have those specific body part/muscle adjuster feature(those 3 option above the adjust box) in my clip studio paint, is there any way to turn on the feature?
You might see new icons pop up if you make the window bigger? Otherwise if you’re using clip studio paint debut or pro versions there’s a chance they don’t include those options. I would look up some answers or maybe search the clip studio paint reference manual to see if those icons exist in your version.
Thanks for the vid but I wish that you would highlight what you click or what you’re talking about. I had to rewind like 1000 times to find what you just clicked 😅
WHY CANT YOU BEND THE MODELS AS FAR AS YOU WANT TO
The limits on how far you can articulate joints is so annoying
there is actually a way to turn this joint limit off !! go to the wrench on the 3D model, click 'Pose' and uncheck the box that says "Joint angle limit" (annoying thing about this is the fact that you have to turn it off every time you use a model)