Thank you so much for describing all this so verbally. I'm a legally blind artist (it works better than it sounds), but whenever people do tutorials like these, they often just use phrases like "Go here," and "Click this." Which isn't terribly helpful. So for you to get specific with what to click and where was invaluable!
Oh!!! It's wonderful to hear that this video was so helpful for you, I've always done the verbal explaining for the purposes of having auto translations work the best for other languages, since while I can't translate a lot myself UA-cam has a built in system that can do it accurately enough. But I'll also now keep this in mind as well so that way my tutorials can always be as accessible as possible. Thank you!! ✨💖
Thank you! I've been using CSP for a couple years now but never dared to go into the 3D stuff. Your tutorial was thorough on the basics without going into an intimidating amount of detail or getting carried away with super specific things. I really appreciate it
You're very welcome! That's so amazing to hear. Especially when I designed it as a video I had hoped to find when I was learning 3D stuff in clip studio 💖💖
Having a PJayScribbles marathon atm!! This is still one of the best video's you've done, and by far my favorite 3D CSP tutorial... You talked abt things I didn't even know abt, and I've been using CSP since 2016 :0!! Still mad this didn't win tips of the month SMH!!
Man, CSP's 3D tools are such a pain in the butt to use. Even after watching this tutorial, it's still difficult to pose multiple models together. I have no idea why they make it so unintuitive.
I recently got Clip Studio after not drawing in years and having only used Manga Studio back in the day. Your video was well presented and helped me understand the rather complicated 3D features from this software.
Its not helping can you do another and easyer tut caseu i dont have the thing all material can you pls do an other way or show or something to help me or something pls idk what i did i dont see it its making me sad :(@@pjayscribbles
Of course you're very welcome! I'm so glad it helped!! When clip studio does any more 3D updates or additions I'll definitely be one of the first to make another tutorial. The best part is that this one will always be around for brush ups and also as a baseline for any new 3D features :D
@@pjayscribbles Ofc!! I was scrolling and the algorithm was like "You intressted in this colorfull goodness?" ANd I was like YOU BET I AM! Thank you for existing youtube has become so boring wheee have all the clipstudio and photoshop painters gone?
@@Shadowthevampire Aw thank you, I also make a lot of WEBTOON related videos where I talk about series I like or recommend on top of art ones. Though I have noticed a little bit of a drop in artists as well, I couldn't really tell you what the reason is but I hope to see more artists pop up over time to fill the gap :D ❤️
I would like some tips on how to pose the arms. Any project I can see myself trying might require the elbows to point out. Like having both hands behind his or her head for example? Although I think the real trick is in the shoulders.
My biggest recommendation is to check the asset store for poses first before making your own, as you become more accustomed to positioning the model yourself you'll be able to create more specific poses from scratch but it's always nice to see what other people have done first to save yourself the most time! It is also nice to have a catalog of base poses to work with instead of doing everything from scratch all the time :)
hi ur video has been helping me a lot so far, thanks for that. i dont know if i may have missed u mentioning it but do you know if it is possible to change the perspective of the 3d model while still having the perspective grid visible (in a way that, if i want to change the perspective value in the setting for the 3d model, i can see the perspective grid and the 3d model changing at the same time to match the new perspective). So far, not matter what ive tried, i was only able to basically edit the 3d models pose and other settings while not seeing the perspective grid, so if i want the grid to be visible i would need to select it but then once again i cant edit the 3d model meanwhile. Selecting the model with the operation tool would once again make the grid invisible for me.
Hello!! I'm glad this video was helpful. Unfortunately there isn't a current way to see the grid while editing the pose for a 3D model as of the latest version of clip studio paint (version 2.0) I believe the grid turns off to not be visually distracting while editing a model's posing and I don't believe there is a way to change this. The only few workarounds I have is to frequently deselect the model and check where the grid is at while working and take a screenshot so it can be used as a reference while drawing. Since if you rasterize the model the grid will not be viable and instead will turn into a ruler. Sorry it's not the answer you're looking for, I wish this was an option you could turn on or off but there's none that I'm aware of.
@@pjayscribbles no need to apologize, i appreciate the fast response. Im new to clip studio, so there are some things i just wanted to experiment with. Videos like yours are already helpful enough and generally help me with getting a better understanding for different tools inside this software. Thanks again, your video still helped me out a lot, def deserves more views
Great question!! For the default models that come with clip studio paint the furthest root manipulator is just for where the head model is looking so you can think of it as for the "eyes root". For other models you might download on the asset store that might have odd placements you can't actually change where they are placed or what they're hooked up to that I'm aware of. The same goes for the default models as well.
Great question!! This is unfortunately a tutorial I made before Version 2 came out but! I've been using version 3 for awhile but also had a lot of experience in 2. I can confidently say that things are better than version 1 but the core principles are still the same which means while this video is a bit outdated version wise a lot of these things are easier to do now than before. I hope to make a version 2/3 tutorial in the future :)
Sorry for the late reply, yes and no technically. As of the current update you can brute force a tweened animation by duplicating a 3D layer in an animation timeline folder and repeating that until you have every frame you need. The big issue is that it's very process heavy and also super unoptimized until you rasterize the layers. From what I hear from new clips for the next updates there might be more features akin to what you're describing but nothing that I know of that'd be the same as blender key frames in a timeline.
Not sure if anyone will understand my question but I downloaded the backflip 3D assets and it downloaded. The thumbnail is like 3 figures in different motions but when i drag it to the canvas or whatever, its only position one. I dont know how to get to the next backflip pose even though its like a pack of different poses. Not sure if this makes sense. If anyone knows please help 🥲
Quick question: how can i make a symmetrical pose for the 3d model? Like posing an arm or a leg and making the other one the exact same pose? Is it possible?
Great question!! It's not a feature that's currently available in version 1.0 or 2.0 however it will be in this year's updated version 3.0 that's set to release for March of this year, I don't believe it'll be a free update unfortunately so you'd either have to buy the perpetual version or use their update pass. However by the looks of it 3D models in general are getting a huge update so I'll probably have to make an update for this video as well when it comes out 😅✨
Hmm there could be many reasons behind why this might be an issue, your canvas size could be so large that it's very taxing on your computer. Or that your hardware has a difficult time processing 3D in general. I would personally send a message to clip studio themselves and or you can actually make a post on the ask page for Clip Studio. I believe it's just called clip studio ask or something. As a temporary solution you can try to turn off the shadows of 3D objects and also reduce the canvas size. Once you've created a 3D scene you like you can rasterize the layer and copy and paste it into a bigger workspace so you can still reap the benefits of using 3D for your art. That's the best solution I can think of without personally taking a look at the issue, but I hope that helps enough for now. :)
hi! ı have download clip studio and find the materials section but when ı click 3d and body type there is nothing.I try to find but ı could not find it T-T and thank you for the video!
Hm that's very strange! You might try to redownload clip studio paint since something might've gone wrong in the material downloading process. You should see 3D materials in the folder even if they haven't been downloaded yet (the ones with a little download icon are what I'm talking about)
Unfortunately as of right now there's no way to directly add tools and weapons to the 3D models hands. You can however add multiple 3D models in the same layer to edit and adjust within the same 3D space. Though I 100% wish this was a feature already
Sorry i have a problem and I really can't solve it:I have a background wich I want to rotate to see if the model is positioned in the right way,but when I try to rotate the "room",the model rotates too and it doesn't stay still.I tried to lock it but nothing changed.Can you help me please?😢
Whenever you want to check the positioning of a model always be sure that you have it deselected. You can tell if it is selected if the model is tinted. The only way you actually move the model within 3D space is if you click and rotate the colored adjustment rings. If you're moving the camera icons you're only adjusting the view of the model and not the model itself! That's why even if you lock the model it might appear to be moving even though it's actually locked in place. If you have the newest version of clip studio paint (2.0) you can actually set a camera view you want to keep and then add a second one that you can use to check positioning in. There's more info if you look it up on the clip studio paint official UA-cam channel announcing the features for 2.0. I'd need a bit more details on the problems you're experiencing with the room model to fully be able to help. But I hope this explanation clears up some confusion ✨💖
It's been a little while but I believe this video was made before the release of Version 2 and now 3 is currently out. So it would be the EX version 1 :)
Locking a joint isn't working for me, I right click on a joint, and the square does appear, but when I move the body the joint moves with it. Does anyone knows how to fix the issue (I tried with different models and the same happens)
I don't seem to have access to any character models. When I go to the asset site, it just gives me a bunch of random items and poses. I remember having access to all sorts of customizable models, but I guess it changed recently?
Hi, your video was quite informative, but how do I save a thumbnail for a 3d model body type?? Im trying to save custom thumbnails to label my different 3d model body types and I cant figure out how to make the thumbnail, can anyone please help me?? Thanks
Hiya! Thank you, I'm glad the video was helpful. To save a thumbnail is really simple, when you have the menu open to save a body type right below the "material name" section you should see a folder icon next to "material image", from there you can set an image as the icon. You'll need to save an image you want to set the icon as beforehand to do this! However! If you've already saved a material, go to the material panel, and then click on the material you want to change the icon for. Once you've done that you should see a preview image for the material. Below all of those details you'll see a gear, heart, and a trash bin icon, you'll click on the gear icon. From there you'll have the same pop up window you had when saving the material originally. Hope this helps! It's a little difficult to explain through a comment but you're basically opening the sub-tool detail menu for your material and changing the settings.
Hi, I download a free 3D model from the CSP asset store but, it hasn’t appeared under my materials yet. It gave me the option to re-download on the CSP asset store but when I do it brings me back to my CSP app and says ‘download started’ but there it doesn’t show any a download bar telling me how much has been downloaded and when I look to see if it’s there, it never is. If anyone knows what going on or how to fix it let me know. I’m using the CSP app on an iPad Pro.
I'm not fully sure why you'd be having problems with this however! The first thing that comes to mind that might help is to make sure you have the object tool selected and then try to click and drag the models. Usually this never would matter but since you're having problems that's something that might help :)
@@pjayscribbles I’m an idiot. I was on modeler. I went back to “paint” and dropped the model on that canvas and it worked. Really appreciate your comment though!!! What’s the modeler section for anyways?
Ah! I completely understand especially when the modeler has the same models!! I actually have another 3D video in the works that touches on one aspect of the modeler but to answer your question now it essentially sets up 3D models from outside programs to be used in clip studio. For example bringing in a blender model and rigging it to match clip studio's built in tools (sliders, changing textures, etc) You'll probably never need to use it unless you're also someone who does 3D modeling
@@pjayscribbles Actually I probably will use it lol. Cuz I need an easier way to edit the poses than this laptop. It’s probably cuz I don’t have a mouse (I just ordered one) but I do use other apps that model figured and if I can somehow upload them to clip studio for further edit and what not then that’d be pretty cool. Thanks again for the comment! I look forward to that video of yours!
@@pjayscribbles Btw do you know any places where I can download anime style head models? Or anime proportion heads? I have a few websites I’ve found but I’m trying to find as many different ones as I can
Thank you so much for describing all this so verbally. I'm a legally blind artist (it works better than it sounds), but whenever people do tutorials like these, they often just use phrases like "Go here," and "Click this." Which isn't terribly helpful. So for you to get specific with what to click and where was invaluable!
Oh!!! It's wonderful to hear that this video was so helpful for you, I've always done the verbal explaining for the purposes of having auto translations work the best for other languages, since while I can't translate a lot myself UA-cam has a built in system that can do it accurately enough. But I'll also now keep this in mind as well so that way my tutorials can always be as accessible as possible. Thank you!! ✨💖
Thank you! I've been using CSP for a couple years now but never dared to go into the 3D stuff. Your tutorial was thorough on the basics without going into an intimidating amount of detail or getting carried away with super specific things. I really appreciate it
You're very welcome! That's so amazing to hear. Especially when I designed it as a video I had hoped to find when I was learning 3D stuff in clip studio 💖💖
I’m a side-hobby artist and because I don’t really care about improvements I have no shame at all in using 3D models now
Well said.. we all can draw, but not everyone can be an artist
Having a PJayScribbles marathon atm!! This is still one of the best video's you've done, and by far my favorite 3D CSP tutorial... You talked abt things I didn't even know abt, and I've been using CSP since 2016 :0!! Still mad this didn't win tips of the month SMH!!
Yay, thank you!!! it's definitely the most indepth tutorial I've done to date asjdfhasjkdfh
Man, CSP's 3D tools are such a pain in the butt to use. Even after watching this tutorial, it's still difficult to pose multiple models together. I have no idea why they make it so unintuitive.
Thank you much for video. This is going to be very useful for saving time. Work smarter, not harder.
Of course!!! I'm so glad it was helpful for you 😊✨🍀
This video is underrated. Thanks for making this. 👊
Thank you so much!! I really appreciate it :)
Yay thanks so much. You have such a fun videostyle and way of speaking. Hope for more tutorials
I recently got Clip Studio after not drawing in years and having only used Manga Studio back in the day. Your video was well presented and helped me understand the rather complicated 3D features from this software.
Thank you so much!! That's so amazing to hear
Its not helping can you do another and easyer tut caseu i dont have the thing all material can you pls do an other way or show or something to help me or something pls idk what i did i dont see it its making me sad :(@@pjayscribbles
This is brilliant! Pretty much every other tutorial is confusing. Thank you so much! Very very helpful. 🤟🤟
Thank you so much!! That's awesome to hear, glad it was helpful ✨
wow thank you so much for this in depth tutorial, i was really struggling with this! really, thanks for putting in the time to do this 😊
Of course you're very welcome! I'm so glad it helped!! When clip studio does any more 3D updates or additions I'll definitely be one of the first to make another tutorial. The best part is that this one will always be around for brush ups and also as a baseline for any new 3D features :D
I LOVE YOUUU SM FOR THIS VIDEO OMG THIS IS THE BEST TUTORIAL EVER ABOUT 3D MODELS ON CSP!!!
OF COURSE!! Glad it helped!
THIS IS AMAZING! I CANNOT THANK YOU ENOUGH
AAA thank you and of course of course, glad to have helped with this video 😊 ✨
This video was so helpful! It was very clear, thank you!
Of course I'm glad it was helpful!! Thank you for leaving a nice message ☺️💖✨
A big thank you. I appreciate this.
Of course I'm so glad it was helpful 😊💕
You deserve way more views and likes 🙏
Thank you! Glad this video was helpful :D
You’re amazing, a little corny, but amazingly helpful 😂❤
Here to boost the scribbles, good luck y’all!
Aww thank you!!! I really appreciate it (. ❛ ᴗ ❛.)✨💞💞
YES I finnaly found a anime colorful cartoonish youtube artist who is still active❤
Hello hi!!! Welcome and thank you for stopping by ✨⭐
@@pjayscribbles Ofc!! I was scrolling and the algorithm was like "You intressted in this colorfull goodness?" ANd I was like YOU BET I AM! Thank you for existing youtube has become so boring wheee have all the clipstudio and photoshop painters gone?
@@Shadowthevampire Aw thank you, I also make a lot of WEBTOON related videos where I talk about series I like or recommend on top of art ones. Though I have noticed a little bit of a drop in artists as well, I couldn't really tell you what the reason is but I hope to see more artists pop up over time to fill the gap :D ❤️
@@pjayscribbles you're outmost welcome! I see comics are fun! yes lets hope! :D
Amazing tutorial and actually really full t thanks for this
Thank you!! I'm glad It was helpful 😊✨💖
You are amazing! Thank you so much for this video!
Glad you enjoyed it! :D
I would like some tips on how to pose the arms. Any project I can see myself trying might require the elbows to point out. Like having both hands behind his or her head for example? Although I think the real trick is in the shoulders.
My biggest recommendation is to check the asset store for poses first before making your own, as you become more accustomed to positioning the model yourself you'll be able to create more specific poses from scratch but it's always nice to see what other people have done first to save yourself the most time! It is also nice to have a catalog of base poses to work with instead of doing everything from scratch all the time :)
this is incredibly helfpul! thank you so much for making this guide!
Glad you enjoyed it! Thank you so much!!
Thank you so much! This is super helpful... and i really enjoy listening to your voice :)
legendary tutorial
Well thank you 😊 ❤️
You’re welcome!!! 😊
Awesome video but is there any way to set up keyboard shortcuts for the movement and rotation of camera and objects?
Wow! Amazing video
thank you for this
No problem!! I'm glad it was helpful! 💞✨
hi ur video has been helping me a lot so far, thanks for that. i dont know if i may have missed u mentioning it but do you know if it is possible to change the perspective of the 3d model while still having the perspective grid visible (in a way that, if i want to change the perspective value in the setting for the 3d model, i can see the perspective grid and the 3d model changing at the same time to match the new perspective). So far, not matter what ive tried, i was only able to basically edit the 3d models pose and other settings while not seeing the perspective grid, so if i want the grid to be visible i would need to select it but then once again i cant edit the 3d model meanwhile. Selecting the model with the operation tool would once again make the grid invisible for me.
Hello!! I'm glad this video was helpful. Unfortunately there isn't a current way to see the grid while editing the pose for a 3D model as of the latest version of clip studio paint (version 2.0) I believe the grid turns off to not be visually distracting while editing a model's posing and I don't believe there is a way to change this. The only few workarounds I have is to frequently deselect the model and check where the grid is at while working and take a screenshot so it can be used as a reference while drawing. Since if you rasterize the model the grid will not be viable and instead will turn into a ruler. Sorry it's not the answer you're looking for, I wish this was an option you could turn on or off but there's none that I'm aware of.
@@pjayscribbles no need to apologize, i appreciate the fast response. Im new to clip studio, so there are some things i just wanted to experiment with. Videos like yours are already helpful enough and generally help me with getting a better understanding for different tools inside this software. Thanks again, your video still helped me out a lot, def deserves more views
Thank you for this video! How can we reposition root manipulator? Some models have their root manipulator too far away.
Great question!! For the default models that come with clip studio paint the furthest root manipulator is just for where the head model is looking so you can think of it as for the "eyes root". For other models you might download on the asset store that might have odd placements you can't actually change where they are placed or what they're hooked up to that I'm aware of. The same goes for the default models as well.
@@pjayscribbles Ah I see, thank you for the prompt reply! Much appreciate it
Of course I'm happy to help
Great tutorial! Is this ver 2?
Great question!! This is unfortunately a tutorial I made before Version 2 came out but! I've been using version 3 for awhile but also had a lot of experience in 2. I can confidently say that things are better than version 1 but the core principles are still the same which means while this video is a bit outdated version wise a lot of these things are easier to do now than before. I hope to make a version 2/3 tutorial in the future :)
@@pjayscribbles Yes, I can use everything in this video. Great tutorial, thanks 😊
Simple question, can you tween the Camera in 3D? as in @2:50 you moved the camera to the bed, can you tween that movement? thank you!
Sorry for the late reply, yes and no technically. As of the current update you can brute force a tweened animation by duplicating a 3D layer in an animation timeline folder and repeating that until you have every frame you need. The big issue is that it's very process heavy and also super unoptimized until you rasterize the layers. From what I hear from new clips for the next updates there might be more features akin to what you're describing but nothing that I know of that'd be the same as blender key frames in a timeline.
@@pjayscribbles No problem! I understand an animators schedule haha, but thank you for sharing your time to reply. its very much appreciated :)
Not sure if anyone will understand my question but I downloaded the backflip 3D assets and it downloaded. The thumbnail is like 3 figures in different motions but when i drag it to the canvas or whatever, its only position one. I dont know how to get to the next backflip pose even though its like a pack of different poses. Not sure if this makes sense. If anyone knows please help 🥲
Quick question: how can i make a symmetrical pose for the 3d model? Like posing an arm or a leg and making the other one the exact same pose? Is it possible?
Great question!! It's not a feature that's currently available in version 1.0 or 2.0 however it will be in this year's updated version 3.0 that's set to release for March of this year, I don't believe it'll be a free update unfortunately so you'd either have to buy the perpetual version or use their update pass. However by the looks of it 3D models in general are getting a huge update so I'll probably have to make an update for this video as well when it comes out 😅✨
moving the object and camera is extremely laggy, how do I fix this?
Hmm there could be many reasons behind why this might be an issue, your canvas size could be so large that it's very taxing on your computer. Or that your hardware has a difficult time processing 3D in general. I would personally send a message to clip studio themselves and or you can actually make a post on the ask page for Clip Studio. I believe it's just called clip studio ask or something. As a temporary solution you can try to turn off the shadows of 3D objects and also reduce the canvas size. Once you've created a 3D scene you like you can rasterize the layer and copy and paste it into a bigger workspace so you can still reap the benefits of using 3D for your art. That's the best solution I can think of without personally taking a look at the issue, but I hope that helps enough for now. :)
Can you use only hand model without whole body?
Currently no, you'd have to find a specific hand only model but there should be free ones on the asset store.
hi! ı have download clip studio and find the materials section but when ı click 3d and body type there is nothing.I try to find but ı could not find it T-T and thank you for the video!
Hm that's very strange! You might try to redownload clip studio paint since something might've gone wrong in the material downloading process. You should see 3D materials in the folder even if they haven't been downloaded yet (the ones with a little download icon are what I'm talking about)
Can you add 3D tools/weapons onto a 3D characters hands?
Unfortunately as of right now there's no way to directly add tools and weapons to the 3D models hands. You can however add multiple 3D models in the same layer to edit and adjust within the same 3D space. Though I 100% wish this was a feature already
hi , can we export our 3d posed model from csp as obj file or any 3d file type to be reopen and use in other 3d application software? thank you
I don't believe there is a way to do that unfortunately. Especially because the models are built into clip studio and are a part of the program.
@@pjayscribbles okay thank u , i hope csp release 3d export feature in the next coming version
Sorry i have a problem and I really can't solve it:I have a background wich I want to rotate to see if the model is positioned in the right way,but when I try to rotate the "room",the model rotates too and it doesn't stay still.I tried to lock it but nothing changed.Can you help me please?😢
Whenever you want to check the positioning of a model always be sure that you have it deselected. You can tell if it is selected if the model is tinted. The only way you actually move the model within 3D space is if you click and rotate the colored adjustment rings. If you're moving the camera icons you're only adjusting the view of the model and not the model itself!
That's why even if you lock the model it might appear to be moving even though it's actually locked in place. If you have the newest version of clip studio paint (2.0) you can actually set a camera view you want to keep and then add a second one that you can use to check positioning in. There's more info if you look it up on the clip studio paint official UA-cam channel announcing the features for 2.0.
I'd need a bit more details on the problems you're experiencing with the room model to fully be able to help. But I hope this explanation clears up some confusion ✨💖
Which version of Clip Studio Paint is this?
It's been a little while but I believe this video was made before the release of Version 2 and now 3 is currently out. So it would be the EX version 1 :)
@@pjayscribbles Okay, thank you
Locking a joint isn't working for me, I right click on a joint, and the square does appear, but when I move the body the joint moves with it. Does anyone knows how to fix the issue (I tried with different models and the same happens)
Can I do all this through the ipad
You should be able to!! I don't believe there's a ton of differences between platforms
I don't seem to have access to any character models. When I go to the asset site, it just gives me a bunch of random items and poses. I remember having access to all sorts of customizable models, but I guess it changed recently?
Oh that's strange, looking up "body shape" seems to still bring those models in the asset store on my end, perhaps it's a search term related thing?
Hi, your video was quite informative, but how do I save a thumbnail for a 3d model body type?? Im trying to save custom thumbnails to label my different 3d model body types and I cant figure out how to make the thumbnail, can anyone please help me?? Thanks
Hiya! Thank you, I'm glad the video was helpful.
To save a thumbnail is really simple, when you have the menu open to save a body type right below the "material name" section you should see a folder icon next to "material image", from there you can set an image as the icon. You'll need to save an image you want to set the icon as beforehand to do this!
However! If you've already saved a material, go to the material panel, and then click on the material you want to change the icon for. Once you've done that you should see a preview image for the material. Below all of those details you'll see a gear, heart, and a trash bin icon, you'll click on the gear icon. From there you'll have the same pop up window you had when saving the material originally.
Hope this helps! It's a little difficult to explain through a comment but you're basically opening the sub-tool detail menu for your material and changing the settings.
Hi, I download a free 3D model from the CSP asset store but, it hasn’t appeared under my materials yet. It gave me the option to re-download on the CSP asset store but when I do it brings me back to my CSP app and says ‘download started’ but there it doesn’t show any a download bar telling me how much has been downloaded and when I look to see if it’s there, it never is. If anyone knows what going on or how to fix it let me know. I’m using the CSP app on an iPad Pro.
can i do this in csp pro aswell?
Yes! Everything mentioned in this video is available in the pro version unless specified otherwise :)
Are you the voice actress for Aerith in Final Fantasy 7? 😉 Great video. Thank you.
3:10
How come you’re able to drag your characters from the side and into the canvas? It won’t let me when I do it
I'm not fully sure why you'd be having problems with this however! The first thing that comes to mind that might help is to make sure you have the object tool selected and then try to click and drag the models. Usually this never would matter but since you're having problems that's something that might help :)
@@pjayscribbles
I’m an idiot. I was on modeler. I went back to “paint” and dropped the model on that canvas and it worked. Really appreciate your comment though!!!
What’s the modeler section for anyways?
Ah! I completely understand especially when the modeler has the same models!! I actually have another 3D video in the works that touches on one aspect of the modeler but to answer your question now it essentially sets up 3D models from outside programs to be used in clip studio. For example bringing in a blender model and rigging it to match clip studio's built in tools (sliders, changing textures, etc) You'll probably never need to use it unless you're also someone who does 3D modeling
@@pjayscribbles
Actually I probably will use it lol. Cuz I need an easier way to edit the poses than this laptop. It’s probably cuz I don’t have a mouse (I just ordered one) but I do use other apps that model figured and if I can somehow upload them to clip studio for further edit and what not then that’d be pretty cool. Thanks again for the comment!
I look forward to that video of yours!
@@pjayscribbles
Btw do you know any places where I can download anime style head models? Or anime proportion heads?
I have a few websites I’ve found but I’m trying to find as many different ones as I can
Is this on PRO or EX? I have PRO
In this video I'm using the EX version of clip studio, however unless specified in the video all the stuff I talk about is in the pro version as well
@@pjayscribbles
Thank you so much!