Attaching Metahuman to Control Rig - Part 04| UE5 Tutorial!

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 3

  • @Goblination-UE5
    @Goblination-UE5  9 місяців тому +3

    Part 4 of the series :) in this video I will be covering Opacity Mask and how to create it so we can hide different part of the mesh. There is a link to the PSD file I had created. Enjoy

  • @ISknne3D
    @ISknne3D 9 місяців тому +1

    All the customising the meta human I can do now thanks to your videos and others, but my main gripe is animating them, I've done the mixamo to meta human convertor, and it works ok, just pulls the limbs out slightly, which looks odd, the second issue is that there's only so many mixamo anims, so everyone's animations will end up looking the same. Any tips on the best way to animate these things? Next I'm trying move one, the one cam solution, hopefully will be fine.

    • @Goblination-UE5
      @Goblination-UE5  9 місяців тому +1

      Awesome, I’ll make a video regarding these issues! Thank you 🙏 that’s awesome, definitely great topic btw