Post Processing Area Volumes in Unity (Resident Evil Tutorial)

Поділитися
Вставка
  • Опубліковано 30 вер 2024
  • Lets learn about post processing volumes and how you can create different visual styles in areas of your game. If that is separate rooms with different atmospheres or areas of your game. We'll look at how to use volumes like they do in Resident evil 2.
    ➡️How to Install Post Processing: • How to INSTALL Post Pr...
    ➡️Post Processing Effects EXPLAINED: • How to use POST PROCES...
    ➡️Post Processing AREA VOLUMES: • Post Processing Area V...
    ➡️Post Processing At Runtime (OVERVIEW): • Scripting Post Process...
    ➡️Ambient Occlusion at Runtime (In-Depth): • AMBIENT OCCLUSION Secr...
    ➡️Auto Exposure at Runtime (In-Depth): • AUTO EXPOSURE Secrets ...
    ➡️Bloom at Runtime (In-Depth): • BLOOM Secrets at RUNTI...
    ➡️Chromatic Aberration at Runtime (In-Depth): • CHROMATIC ABERRATION S...
    🔥 INSANE UNITY SAVINGS 🔥
    🕹️*NEW* Unity SPRING SALE: bit.ly/UnitySp...
    🕹️Unity WELCOME2022 Offer: bit.ly/UnityWe...
    🔥 INSANE HUMBLE SAVINGS: bit.ly/HumbleB... 🔥
    🕹️*NEW* 7000 Game Dev Icons: bit.ly/7000Gam...
    🕹️*NEW* Grand GameDev Humble Bundle: bit.ly/GrandGa...
    🕹️JustCreate Unity Store Bundles: speedtutor.tin...
    🕹️50% OFF LOW POLY Bundle: speedtutor.tin...
    🎁 Get OVER 135 Scripts, Projects and premium content on my PATREON HERE:
    bit.ly/SpeedTut...
    💬Join the Community Discord:
    / discord
    💰BIG DISCOUNTS on my website, for my UNITY ASSETS:
    (Use the code "speedtutor-yt-5" for an additional 5% off)
    www.speed-tuto...
    💝 Make a donation to the channel:
    www.paypal.me/s...
    ·························································································
    ⚡Get Access to Scripts, Projects and Premium Content:
    🠺 Patreon: bit.ly/SpeedTut...
    ⬇️ Check Out My Puzzle Assets - Unity Asset Store: bit.ly/SpeedTut...
    🧩Adventure Puzzle Kit: bit.ly/adventur...
    🧩Safe Unlock System: bit.ly/safeunlo...
    🧩Chess Puzzle System: bit.ly/chesspuz...
    🧩Examine System: bit.ly/examines...
    🧩Generator System: bit.ly/generato...
    🧩Keypad System: bit.ly/keypadsy...
    🧩Gas Mask System: bit.ly/gasmasks...
    🧩Flashlight System: bit.ly/flashlig...
    🧩Note & Letter System: bit.ly/letterno...
    🧩Themed Key System: bit.ly/themedke...
    🧩Padlock System: bit.ly/padlocks...
    🧩Phone System: bit.ly/phonecal...
    🧩Lever Puzzle System: bit.ly/leverpuz...
    🧩Valve Puzzle System: bit.ly/ValvePu...
    🧩Fuse Box System: bit.ly/FuseBox...
    ⬇️Model Packs:
    🧩PBR Themed Key Model Pack: bit.ly/themedke...
    🧩PBR Chess Piece - Key & Fuse Model Pack: bit.ly/chesskey...
    ························································································
    ▼ Connect with me:
    ⭐| Become a Patron: bit.ly/SpeedTut...
    💬| Discord: / discord
    🐦| Twitter: / speedtutor
    📱 | Facebook: / speedtutoruk
    🖥 | Website: www.speed-tutor...
    ·······················································································
    #SpeedTutor #Unity #PostProcessing

КОМЕНТАРІ • 47

  • @SpeedTutor
    @SpeedTutor  2 роки тому +1

    Would you like to see the atmospheric house type of tutorial? Maybe a series? Leave me a like or a comment with a suggestion, should I create a poll? :)
    🔥UNITY SAVINGS: bit.ly/UnitySalesHub
    🔥SpeedTutor Unity Store: bit.ly/STUnityStorePuzzlePacks
    🔥HUMBLE SAVINGS: bit.ly/HumbleBundleDeals

  • @KugleeKuglee
    @KugleeKuglee 5 місяців тому +1

    MSAA has hardware acceleration and works very well in VR compared to TAA.

    • @SpeedTutor
      @SpeedTutor  5 місяців тому +1

      Thanks very much for the tip :)

  • @gabrielplourde6791
    @gabrielplourde6791 2 роки тому +4

    Is your example in HDRP? Just curious, that level is beautiful!

    • @SpeedTutor
      @SpeedTutor  2 роки тому +2

      It's just the Standard render pipeline but it could be achieved in URP or HDRP too. :)

  • @Justin-nw7xi
    @Justin-nw7xi 2 роки тому +1

    Can you tell me which house asset you used in the video ?

  • @faltatchannel4373
    @faltatchannel4373 Місяць тому

    Very nice, Will a multi indoor post processing work without problems with an outdoor post processing that includes the all environment? Thanks

    • @SpeedTutor
      @SpeedTutor  Місяць тому +1

      Yes I think so, as you can have one that's global - Especially if you're using URP as a render feature. Then the volumes locally will override that.

    • @faltatchannel4373
      @faltatchannel4373 Місяць тому

      @@SpeedTutor thank you a lot

    • @faltatchannel4373
      @faltatchannel4373 Місяць тому

      @@SpeedTutor But will global post processing be automatically deactivated when I enter indoor post processing?
      Or do I have to deactivated global postprocessing when entering indoor postprocessing through code?

  • @АндрейАстров-м5з

    Hello! Where can I find this scene from Resident Evil?

    • @SpeedTutor
      @SpeedTutor  Рік тому

      I think it's called Atmospheric hallway on the Unity store :)

    • @graphics_travelers
      @graphics_travelers 4 місяці тому +1

      It's called *HQ Modular RE Mansion* by Chilla's Art, it can be found in Unity's Asset Store.

  • @wunderbar-q6y
    @wunderbar-q6y 2 роки тому +1

    this is mind-blowing! a quick question: how do u see thru ceiling in bird eye view??

    • @SpeedTutor
      @SpeedTutor  2 роки тому +1

      The roof is only one sided! :) So it's just a plane, essentially.

    • @wunderbar-q6y
      @wunderbar-q6y 2 роки тому +1

      @@SpeedTutor thanks!

  • @heykuze
    @heykuze 2 роки тому +1

    can you create an tutorial for an atmospheric realistic horror pp profile?

    • @SpeedTutor
      @SpeedTutor  2 роки тому +1

      That's a cool idea, I'll do that! Similar to the PP on this video?

    • @heykuze
      @heykuze 2 роки тому

      @@SpeedTutor yes, but just what effects you add and what values you modify for each effect.

  • @Jason-so6qt
    @Jason-so6qt Рік тому

    How did you do the reflections in the environment?

    • @SpeedTutor
      @SpeedTutor  Рік тому +1

      You can use a reflection probe for that :) Make sure your materials are PBR and support high glossy or metallic surfaces.

    • @Jason-so6qt
      @Jason-so6qt Рік тому

      @@SpeedTutor Thank you! I’m new to unity/gamedev so i still have to learn a lot. So non PBR materials won’t work?

    • @SpeedTutor
      @SpeedTutor  Рік тому

      They could work but it's often important to use PBR as you have more control, you could always increase the Smoothness / Metallic sliders on a material. You could even have things like puddles or water to help create that idea of reflective surfaces.

  • @druzhe9402
    @druzhe9402 2 роки тому +1

    cool

  • @lelouchhhvbritannia9019
    @lelouchhhvbritannia9019 2 роки тому +1

    Thanks a lot dude!

    • @SpeedTutor
      @SpeedTutor  2 роки тому

      You're very welcome, my friend! :D

  • @_ace55
    @_ace55 2 роки тому

    Hey just a quick question since I think this is a good place to ask,
    is there any website where I can find low-poly PS1 / N64 type 3d models / textures?

    • @SpeedTutor
      @SpeedTutor  2 роки тому

      That's a good question, I'm really not sure about that one. You could try voxel based models or something? Might not be exactly what you want but it's a fairly tough request. Unless you have a PS1 style shader to make things look more pixelated.

  • @ilyhandr
    @ilyhandr 2 роки тому

    Hey, very helpful tutorials, thanks. Maybe you have the opportunity to do something similar for 2D projects? For example, some tips on how to improve the visual part: lighting, post-processing, shaders, etc.

    • @SpeedTutor
      @SpeedTutor  2 роки тому

      I'll see what I can do! :)

  • @kenyyovo
    @kenyyovo Рік тому +1

    does it work with Unity 2D?

    • @SpeedTutor
      @SpeedTutor  Рік тому

      I'm not sure about that one but I imagine so! :)

    • @kenyyovo
      @kenyyovo Рік тому

      @@SpeedTutor cant seem to get it working :/

    • @SpeedTutor
      @SpeedTutor  Рік тому

      I'm not sure, did you throw your question into Google?

    • @kenyyovo
      @kenyyovo Рік тому

      yeah, can't seem to find any solutions

  • @seefoodxxv
    @seefoodxxv 2 роки тому +1

    Awesome :)

    • @SpeedTutor
      @SpeedTutor  2 роки тому

      I appreciate you coming to check this out! :D

  • @imperator0183
    @imperator0183 2 роки тому +1

    your project hdrp or urp?

    • @SpeedTutor
      @SpeedTutor  2 роки тому

      Just the standard render pipeline, but I'm sure both of URP / HDRP could achieve it too.

    • @imperator0183
      @imperator0183 2 роки тому

      @@SpeedTutor thanks bro for answering, i have question for you about post processing. i using unity 2019 version , so im making android platform car game and i use ambient occlusion in post processing but this effect doesn't work on Android devices. can you help me for solving this problem? other effects work but ambient occlusion doesn't. i hope you will understand me

    • @SpeedTutor
      @SpeedTutor  2 роки тому

      It might be worth finding this out on google, you could bake the ambient occlusion via lightmapping to texture. Or you could try and find something on the asset store or github for mobile AO. :)

    • @imperator0183
      @imperator0183 2 роки тому

      @@SpeedTutor i don't find anything, other from this i have one problem more , my android game was opened on some android phones but some android phones didn't open my game , "app not installed " this error was showing on installing. Do you know anything about it?
      i hope you understand me)) and thanks for answering once again.

  • @gmangman123
    @gmangman123 2 роки тому +1

    Best Resident evil game is RE4!. Thx for tutorial my friend.

    • @SpeedTutor
      @SpeedTutor  2 роки тому +2

      I've played them all and actually played RE5 about a million times in Co-op! :P

  • @rentovconsult676
    @rentovconsult676 2 роки тому +1

    Thanks for another great tutorial. You mention in the video that you searched for a "Dark profile" - may I ask which one you found and used?🙂

    • @SpeedTutor
      @SpeedTutor  2 роки тому +1

      Oh, I created the profile myself by changing the over post exposure on the "Color grading" post processing effect! :) I hope that helps! :D