That is indeed one of the saddest realizations people can make. When they die sometimes they also say thank you sometimes. It really is a hivemind, but theres still something left in there.
I remember playing this game when it first came out before the wastelanders update. There were no npcs at all except for a couple of robots. You go from faction to faction learning their fate and how they fell. Then you get to the brotherhood base at Fort Defiance and the overseers tape confirms it. Everyone is dead. You're the last hope to take down the scorched. The story was unique because it's the first post nuclear war game I know of where you're the last survivor. It's a shame it fell off so hard, it's difficult to play a story without npcs when you have your party members talking in your ear. The main quest was ironically played better if you're by yourself. Kinda sad we can't get a single player version of this. The isolation was creepy.
@l0rf I assume they meant Vault 76 were the only survivors. Appalachia was a barren wasteland with zero human civilization, until the vault doors opened.
Played this through to lvl 50 twice before ever talking to another dweller. The base game was awesome, it was the mmo part that was (and kinda still is) buggy as hell.
Got to 25 before wastelanders came in. Makes sense that people traveled in. I missed the goofy npc. Being the legit only person in all the land wasent they much fun for an online game.
Honestly, a lot of fallout 76 can be forgiven for the simple fact of ‘Nuka Cola: my bloods in it’. That’s the funniest fucking thing I’ve seen in any of the games.
As someone who is coming back to the game after dropping it like a year after its release its fun to see how much content is actually there now. Not to mention the world of 76 is one of the best in the franchise.
Here's an idea for another video; worst fates of the wasteland. From the scorch plague to the ghost people, fev experiments to the Y-17 trauma harness, from little Yangtze POW's to Vera Keyes.
Imagine you grow weird green crystals as you lose your mind. Also imagine getting so old you collapse and turn into a status of crumbly black rocks infused with glowing green crystals
I really wish that wastelands content was something that was unlocked after you completed the main story. The empty world of 76 was something else that I think anyone who plays the game should also experience
I'd love that as a setting at game start. "Wasteland in Waiting" would be a pithy name, have the NPC's show up post main story, effectively making them a result of your actions/reward for them.
Modus is SOOOO creepy!!!! Also it sounds like Bathesda took the saying "before you embark on a journey of revenge, dig two graves" to the extreme. Also Roanoke Gaming did a video speculating about the biology of the scorched plague. It's not pretty. He speculates that the scorched plague is a fungal infection. Those are REALLY hard to combat. But he also speculates that the scorched plague is feeding on microscopic ultracite that had incorporated itself into their bodies. If you think about possible real world inspiration, heavy metals can be incorporated into one's bones, including radioactive elements. And although the petrified scorched resemble the figures left behind by vesuvius, there is a lesser known place where Bathesda could have gotten the idea, nuclear shadows. At the morgantown airport you can find on the outer wall, a silouette that resembles those left behind by a destroyed scorched "statue" on occasion. There's no "statue" next to it. It's just the silouette of someone standing or walking next to a wall. This is an easter egg memorializing Hiroshima and Nagasaki and one of its most haunting traces left behind, nuclear shadows. A nuclear shadow is what happens if someone is completely vaporized by a nuclear bomb while standing in front of a surface. It's like the flash bulb in those old cameras, leaving almost a photographic negative of who was there. There are also paintings by survivors of both nuclear blasts depicting humans badly burned and malformed by the blast. These paintings may well have inspired both depictions of ghouls in Fallout 4 and 76 and the physical appearance of the scorched. Viewed in that light, there's even more reason why the brotherhood should be mourning feral ghouls and scorched victims rather than yelling piss and vinegar at them. I always get mad when, in Fallout 4, Danse yells "send them back to Hell!" while fighting against a creature that can't think (such as a mirelurk) and especially feral ghouls. They weren't from Hell, they were someone who paid the price for human hubris and cruelty! The scorched are just as sad to think about, and I don't think beating such a creature or plague should be celebrated, I think it should be mourned. Eckhart just couldn't let go. And these poor people paid the price.
The eerie emptiness and atmosphere of the fallout 76 before the wastelanders update was one of the best and most interesting ways to experience the lore. The search for the cause and the cure for the plague trough the stories written on terminals and holotapes left behind by the survivors. Even though the game was unappreciated due to the awful launch for the game, the story was absolutely well told and was worth playing trough. Sometimes i miss the empty and beautiful wasteland of the appalachia when playing 76.
I absolutely agree. I wish you could experience the world empty when you first start the game now and then once you complete the main story, Wastelanders loads in. That would be much better than the way it is now.
76 would have been an amazing single player game. It could’ve use the Mass Effect 2 team idea. Instead of your choices affecting multiple factions, it could affect your own vault dweller team. Each team member having a special skill that could help you reclaim certain locations in the wasteland. All of the resources in these locations can help you fight the scorch beast queen in the end. Depending on your choices your whole team could end up alive and of course you could throw in romance with one of the vault dweller companions. And you cannot forget following the trail of the defeated factions within Appalachia to help you gather the information you need to defeat the scorched plague(minus the repetitive nature of an MMO). And OFF-LINE SAVE FILES. Thank you lol 😂. Then after you beat the main story we get the Wastelanders and brotherhood DLC Content(awesome idea from the other reply)
@@mackenziemoore5088 “What are you doing out here Fred!? If you’re real you better tell me right now!!” Lol 😂 couldn’t resist an I am legend reference. I actually yelled that line at some mannequins in F4 and F76.
The idea of a post-apocalyptic RPG where the rest of the humans died off or runned away due some disaster that we must stop during the first & second act and their return at the third act can work if it's done right.
While I understand why 76 was one of the weaker titles in the franchise, the questline of the Scorched Plague, BOS, and Vault 79 Heist were very enjoyable when I first played through them, especially the Scorched one. Traveling all over the region collecting the research, intel, stories, and tech of those who died fighting this disease, in hopes their work would benefit the future of this chapter of humanity gives one a sense of higher purpose and duty. The Scorched Plague can't leave this region. It will *NOT* leave Appallacia, so long as the 76ers have their eyes up, gear repaired, and Nuka Cola Vaccinated on hand. Ad Victorium to Taggerdy's Thunder, and long live the Firebreathers.
*A Responder Police Officer salutes, laser peppershaker at his side* We may mutate, we may grow weary, but we stand together, stronger than those who came before, and we will fight until we wipe out this plague, or we die trying. Should the latter come to pass, may the next group stand on our shoulders stronger than we were.
Honestly, the Scorched and the Scorched Plague are some of Fallouts best enemies and lore. A very haunting part of Fallout's lore. Fallout 76 really grew on me as I played it and I'm glad you're still doing lore videos on the things im Fallout 76. Really enjoyed this video and the story and lore of the Scorched.
Its really not though. It's like they added this magical stuff to infect and have flying creatures and then half assedly came up a scientific/biological reasoning. It doesn't fit the fallout universe and lore. If this was cannon, it would have spread way beyond applachia.
@SpeedDeamon95 I never really was a fan of the whole thing with mutant bats being a hundred times their original size for some fucking reason. Besides that, I've always thought the idea behind the scorch plague was super cool.
I like to think that in the ultimate recovery from the nuclear war and past Fallout 4 times, Appalachia becomes a major center for that recovery and redevelopment of civilization.
Same just got it last year...I played NV and FO4 quite a lot, heard all the bad reviews but I like it. I'm not the online gamer type, especially with FO but I do what I need to do and play pretty solo🤷
Love to see you updating about fallout still! I was worried one day you'd have to stop, but keep going bc we love it! Also just started 76 any tips on a fellow fallout junky? Coming from fallout 4 should i be worried bc its online? I get confused about the camp thing too. Wish it was more like fallout 4 in the settlements aspects
99 percent of the time you are by yourself, excepting in Events, which is meant to be done with multiple people. As for the camp thing, its not that hard to understand. You can make your own settlement anywhere in the world, provided its not too close to existing points of interest. Personally, i think its alot more fun than 4 for Building stuff
I wasn’t sure about fo76 at first because I’d only ever played single player games and I liked fo4 so much. I can’t remember when I picked it up but I’m level 300 now and not bored yet. I loved building in fo4 too but I like having a camp that other people can visit in 76. I’ve only come across one baddie who caught me in a nifty trap he’d made in his camp and took me out with flamethrowers then stole all my junk. (Got wise to that real fast and store it upon entering a camp I visit now) But apart from that everyone else has been cool or given me loot. I return the favour whenever I can and gift new players with stimpaks, bobby pins, ammo, weapons etc. I’ve never had pvp on so I’m not asking for a fight anyway but everyone seems to be pretty chill from what I’ve experienced. The only thing that fo4 has on fo76 is having a dog by your side ❤
The main story for 76 is interesting but executed very poorly. There are no RPG choices in the story, almost every single quest in the main story is repetitive(don’t get me started on that Rose Mr. Handy robot raider quest line. Drained all my Stimpacks), no companions, no save files,and you cannot fight the final boss on your own. In my opinion the Captain America/Bladerunner/Terminator storyline of F4 is better. Even though some part of F4 weren’t finished, at least we had plenty of options in the game.
@@hermos3602 The vault 79 gold heist is surprisingly fun. Including the BOS quest line. I’m not the biggest fan of MMOs but I have to say that the BOS 76 quest line has the best fallout boss battle in the franchise. I say that because it was a pleasant surprise. I was just expecting a lame speech check to settle the problems but no we actually get a decent Bossfight in the end. The way Blackburn allows himself to become a behemoth immediately and you hear his twisted mutant dialogue was pretty creepy. Plus I didn’t have to worry about companions or extra allies dying, and no annoying interruptions from NPC‘s.
I need to get back into 76, i havent played it in years, i just stopped one day after my friend stopped playing and i never finished the main game, i never finished almost anything, it must've been 4 years or so since i last played it, i think I'll need to get it booted up again when i get a chance :)
They died out shortly after they released the "little pet project" due to internal conflict resulted in damage to Modus causing him to go all skynet on them
@N_orte Most tense part of the video was when it looked like you were going to side against picking up the psycho from the gov aid box. Don't get me wrong, the video had me hooked anyway. But damn. That part was a clencher.😅
@warlynx5644 No no, he's got a point. Defcon 1 is the worst, if it hits 0 all you can do is accept your fate. Hence 0 fucks given. (Note; I know this probably isn't what they meant, but it sounded funny.)
As much as I dislike 76, for many reasons, the Scorched were a fantastic idea. Sure, it’s still effectively Feral Ghouls, but they’re a little more unnerving because they’re not so far gone that they stop using weapons, and because they can also hide in plain sight, and that last one gets to me a lot more. Just a shame it’s tied to 76.
This is why in some areas I feel extremely mixed about F76. On one hand I love the world and the main story ideas(DLC is really cool too). On the other hand it infuriates me because it could’ve been amazing for a single player game but it’s wasted for a repetitive multiplayer experience. I just prefer the single player OFFLINE experience when it comes to video games and I think Bethesda should stick to that.
@@rainbowsorceress2082 No point really- maybe, just to me feels like there is a constant raising of stakes in the Fallout world. Like a kind of apocalyptic situation -creep. Like pretty much just one of the above would be enough to justify the state of the Fallout world. All of them together- feels redundant. ridiculous, absurd.
@@wolfdwarf Zooweemama, if unrealistic stake climbing isn't your cup of tea, you'd better not play Far Cry or Saints Row then. I recommend both franchises (starting from 3 for both and playing the first two if you really want to) but they both go absolute Clown Rodeo in their plots. For a grounded apocalypse game done VERY well, I recommend Prey (2017). One of the finest modern stories I've played, and it has a fantastically unique DLC, Mooncrash. Highly recommend.
@@maxhay9098 Mang. You got me pegged down to a tee. I do have similar issues with Far Cry and Saints Row! (but at least they kinda "own it" in their own way, sometimes). And I ABSOLUTELY loved Prey and Mooncrash.
@@wolfdwarf Have you tried Deathloop, the next game Arkane put out after Prey? I just finished it and it's got a pretty good Groundhog Day thing going for it, like a less focused, more open Mooncrash. I preferred being able to take it more at my leisure, learn and get a feel for the maps and enemy placements, dig around for secrets and plot threads, without the threat of Timing Out looming overhead. Essentially it's a hodgepodge of Dishonored and Mooncrash, polished up and streamlined. It has my recommendation; at this point I'll say Arkane don't miss.
I really need to play 76 but it also makes me wonder. The New Plague, prewar mind you, was a catalyst to FEV. I have to wonder if the scorched plague is similar in that the Enclave was responsible for not only the New Plague but the creation of FEV as well. Are they linked somehow and is Vault-Tech involved as well? Makes you wonder.🤔
Nah, The government didn't create FEV and the new plague was predominantly a questionably known bio-weapon made by China to infect the U.S. population with a ground zero point in Denver after a failed espionage coup. The U.S. government we're real shady too but The New Plague is a Chinese invention. Hell, maybe the Plague mutated from the F.E.V. and found it's way into the Enclave bunker in Whitesprings as a vial before it was injected in the cave bats in the Cranberry Bog!
I played this game when it first came out and while I can see why it’s a weaker fallout title, if it was a stand alone game in a different series I think it would have done a lot better. The storyline and setting is unique, interesting and one of the best in the series, in a very haunting, quiet and sad way. It’s a wild turn from the dystopian parody that the fallout series is known for.
This infection sounds disturbingly similar to what happens when someone contracts Tiberium poisoning in C&C's universe, A.k.a. Tiberium crystalization.
Ngl, if the scorched plague was just modified a bit to fully integrate the conscience into the hive mind, and fully gain knowledge from the infected, it could've been similar to what the mutants would've been, possibly another option for a utopia in the wasteland.
Gunna be honest the scorched seems alot more like a fungal infection giving that there's the same activity as codycepts adding a stage of spreading like whenever a petrified scorched human breaks apart they spread those spores
Alot of hate for 76 in the comments and im sat here like dam i found the rest of the fallouts dated or boring while on level 250 on 76 haveing a hell of time games constantly being updated with new plans and rewards, free battle pass with 3k attoms for the item shop free from the battle pass some things cost atoms from the shop but with restraint and a grind can get them with gold bullion. I wouldn't say its all under or over priced just the going rate for a game cosmetic lil less and its all rounded down not up, on Conan exiles its 7 quid for crom coins get 1100 but they sell stuff for 1101 crom coins they round it up its a dirty business practice, red dead online has a Richer company backing dare say a more loyal willing fan base to buy cosmetics but reddead online is a joke it's one of the best idea for a game with the least love and commitment designed to make you buy gold bars but have nothing to spend it on. A business cost you 500 gold to buy and upgrade but gives no gold in return, you do a bounty get 0.3 to 0.6 gold nuggets a hat cost 15 gold bars do the math 1+1=utter piss take of a game thats not to keep the game a nice grind like fallout dose with gold bullion somthing you cant buy with real money but we would, red dead online dont have enough missions or substance for that its a trick to get you to buy gold in your first 10 hours of the game. fallout 76 has no such tricks. I dont buy cosmetics prefer the stuff you grind for but been haveing such fun on 76 the game is free to play iv had a little dabbled shocking all my mates cus they know me as a scrooge. I just don't get the hate heres a game and a company doing more for its players than most games now days, the new skyline update coming biggest one the games had if im not mistaken i hear players calling it a cash grab and a sell out but expect consistent update and own everthing in the atom shop 😂 also on top of all that the ingame community is sound as fuck hundreds of hours only had 2 or 3 guys try and fuck with me but the way it works its always againest the agressor so if you dont shoot back theres no fight, message a level 1000 asking for supplies they say yes every time. Met a few guys there we have never actually spoke few times in text but we do trio nuke set offs get the scorched beast event 3 times in a row from setting of a nuke then the entire server rushes to the event its alot of fun im not bored of watching the nukes go off easily my favorite part of the game setting off a nuke and watching it from a distance. Also... If you didnt know... all hail the enclave 😂
damn, now i really wish they made a short single player prequal game to fallout 76. letting us live out someone who survived the day the bombs fell for nine years before the scorch beasts appeared
@@aqwkingchampion13 Inarguably true. I don't like the abundance of Eldritch Horror references that Bethesda seems to have homed in on, I preferred the 'science gone terribly wrong' aspect of Fallout more so than hinting at Cthulhu sending the nukes, but yeah, Cabot and the Rub al-Khali civilization and the alien tech seems to be psyonic in nature. I was more thinking of The Master and his Unity, speaking to the Mutants telepathically.
@@l0rf Fair point. I’ll be honest, the only games I’ve really played are 3 and 76 (I do have 4, but haven’t booted it up yet, and I have New Vegas, but early on ran into a gamebreaking bug that makes everyone hostile, and haven’t touched it since) so I don’t know all that much, just what I’ve learned through lore videos. That said, I recall hearing that there are a lot of strange one-off occurrences in other games, so maybe one of those could be the earliest ‘science gone wrong’ psionics, or maybe you’re right, I dunno lol. As for the eldrich horrors, I think they’re an interesting thing to add. That said, I don’t know if there are any actual references to ‘Cthulu sending the nukes’, and I feel that would detract from Fallout’s overall themes.
It doesn't need to be there from a writing standpoint is the strange thing. Like, for what purpose? We don't ever see them acting as a hivemind would, they don't build anything or function like one organism, it just seems like a weird excuse to have them say creepy things because the devs played System Shock 2 before they started writing.
Nah bro, that Kalashnikov rifle is cursed with that suppressor and drum magazine, to say nothing of the exposed spring. You got a nice paint job on it, but for the love of Allah, Buddha, Jesus, etc. throw a dang dust cover on that bad boy. She's gonna jam!
There are ceryain perks you can take like Concentrated Fire that can help with targeting. There's also other stuff that affects VATS, like your weapon choice & distance from target
Love everyones comments about the past and present of the game. I just joined last year when it went free and gotta say i probably wouldnt have played as much as i do now ( main game now) but i would have left without npcs cuz thats why i never played the others. Only played NV for like couple hours and couldnt find anything and didnt like it lol i get thats what a "fallout" is per say but i dont like empy unkess you do it right to me. For me state of decay is good for that but fallout wasnt. I love going to events with people and seeing their gear setups and all doesnt get as boring to me...thats just me tho. Do love it now tho and theres sooooo much in the game to do and get and im level 200, 170, 150, 98 and 99 lol told you. Love this game
Fuck all that when he said they put the vaccine in nuka cola I immediately thought is that why there are some cases of nuka cola causing mutations in the games which would start explaining stuff
Its strange how the Fallout fanbase have people who say the Enclave are the true heroes, wanting to rebuild America, when the Enclave are willing to commit atrocities. America for me, not for thee.
Besides the sad excuse to have Skyrim dragons in Fallout, I've always thought the Scorched were a cool monster concept. Poor guys sound like they're in constant pain. (As you'd probably expect from what seems to be walking burnt corpses with crystals growing inside them.) Edit: Autocorrect doesn’t do shit on this phone.
Aside from the fact that 76 is retconned to have occured before Elder Lyons came through on the way to the Capitol Wastes, how is there no mention of the Scorched, Scorched Plague, or the Scorchbeasts around the area of Fallout 3? Like the Appalchian Wastes aren't THAT far from the Capitol Wasteland, and viruses can travel quick, plus the fact that the story could be passed down by word of mouth as myth that these things once existed... Like there should be SOME kind of remnant of them, right?
@@Potatoboi732 We've found populations of species we thought were extinct before, and while its unlikely that the scorched would survive 200 years, (maybe they could've ran into a descendant or something on its evolutionary chain) but its not impossible that there would have been bones to find or local legends about them that were passed down over the years. Like the idea that for nearly 25 years or so there were fuck-off sized bats spewing ash and a goo that turned you into a living statue would DEFINITELY be something that people would remember and either write down as fact or would make its way into folklore. Like how no one believed in Deathclaws until the Vault Dweller in Fallout 1 had to deal with a nest of them outside the gun runners.
It probably shows that the 76ers probably succeeded too well and the Scorched Plague went the way of Polio long before the events of Fallout 3 if no one's talking about it almost 200 years later.
@@wayneigoe6722I mean, the Scorchbeast Queen was killed, destroying the Scorched hivemind and any organization they had. And the birth of new Scorchbeasts is drastically reduced, if not outright impossible anymore (withoutthe Queen). Additionally, an inoculation was made and distributed en-mass, so the actual people that can be infected with the Scorched Plague is also drastically reduced. And that isn't even mentioning how the Vault Residents of 76 go about killing large numbers Scorchbeasts and the Scorched in just the 2 years of them exiting the Vault (lots of which are required for the main quest). In short, the Scorched are very much screwed, and are likely to die out and be a memory far before Fallout 3, thus people wouldn't talk about them as much. Think about it: how often does the average wastelander talk about things that happened just after the Great War? Or even a mere generation after it? Almost none.
i really hope when fallout 5 drops in 2077 that 76 uncanonized and go back to real fallout art style but there are more possible wishes like ending world hunger or being happy
The lore behind the scorched is a copy/paste job: 1. Nukes ↔️ Scorchbeasts 2. Radioactive Fallout ↔️ “Plague” 3. Ghouls ↔️ Scorched It’s laughable that anyone could find this interesting when we’ve already gotten the same story in a better form.
"The nuclear missiles were locked behind an AI that didn't believe there to be a threat, so the Enclave decided the best idea was to piss it off with super mutants and a plague until it opened." Who wrote this garbage?
I stopped playing Fallout76 because I didn't like how the Scorched looked. Zombies with bright green crystals? Wack. & I loose all interest fighting "dumb" "mindless" "zombie" enemies.
So, much like the ghost people or the inhabitants of the Pitt, they just become re-skinned ghouls. Like how Gunners, , the Forged, and the rest are just re-skinned raiders.
Not really. They are very different from Ghouls. They don't heal from radiation, they retain the ability to use weapons (as opposed to feral Ghouls), and they have a hivemind. Also, you can't just say that the Gunners and the Forged are just reskinned raiders. They are literally just humans, with different gear. Just because you are in a different organization, that *doesn't mean you suddenly have completely different mechanics*. An American soldier doesn't have "magic gun powers" as opposed to a small crook with "crook powers". At the end of the day, they are both humans, with the overall same capabilities, just with different uniforms and equipment
@@tinaherr3856 but Gunners and the Forged just act the same as raiders. The Gunners only serve their own interests, just like raiders and the Forged are just raiders with a name, like the Pack etc.
@@laernulienlaernulienlaernu8953 **in a sarcastic tone** oh, a group in a post apocalypse only acting in their own interests, what a surprise. More seriously, the Gunners don't mindlessly slaughter people. They both take contracts to gain money, and they secure locations either for technology or for strategic value. They can also give the player a warning to go away from a location (like Med Tek), giving them a chance to leave peacefully. And the Forged are exactly raiders, that's literally how they are described by NPCs. Everyone knows that. The reason I elaborated on them is because I was a bit confused on why you specifically mentioned them and called them reskinned raiders. They are already raiders, so there isn't any reskinning done
No matter what lore they put around the scorched, they'll always be a South Park joke to me. They took them from the homeless episode of South Park. Search for the clip "You burned my rips off".
It's sad to see no skill auto aim gameplay 😕 The enemy is literally 8 feet away and doesn't even notice you but you no skill auto aim, instead of just shooting it.
Who would you be without gaming journalists telling you how to think for the last five years since its release? I’m sure you were told to hate TLOU2 as well.
Fallout scorch plague seems like a made up fairytale to explain the lack of NPCs and then they added NPCs. It's the dumbest shit to exist in the fallout universe.
Scorched sometimes will also say stuff like “run….live” trying to tell you to get away,so there’s most definitely still some of that person in there
That is indeed one of the saddest realizations people can make. When they die sometimes they also say thank you sometimes. It really is a hivemind, but theres still something left in there.
@@witchy90210 the ones that are still a tiny bit there and probably in constant physical pain too….the horror never ends lol
unrelated but i did a double-take seeing your icon and username. hi fellow genki girl c:
They remind me *ALOT* about the headcrab zombies from Half-Life, in the fact that they are completely aware and in *INCREDIBLE* pain.
One time one said something like "wait ... please" it threw me off till it shot me in the face with a pipe gun
I remember playing this game when it first came out before the wastelanders update. There were no npcs at all except for a couple of robots. You go from faction to faction learning their fate and how they fell. Then you get to the brotherhood base at Fort Defiance and the overseers tape confirms it. Everyone is dead. You're the last hope to take down the scorched. The story was unique because it's the first post nuclear war game I know of where you're the last survivor. It's a shame it fell off so hard, it's difficult to play a story without npcs when you have your party members talking in your ear. The main quest was ironically played better if you're by yourself. Kinda sad we can't get a single player version of this. The isolation was creepy.
But it's a multiplayer game so you are, by definition, not the only survivor out there?
@l0rf I assume they meant Vault 76 were the only survivors. Appalachia was a barren wasteland with zero human civilization, until the vault doors opened.
@@l0rf cuz all of the players are from vault 76. Everyone else is dead.
Played this through to lvl 50 twice before ever talking to another dweller. The base game was awesome, it was the mmo part that was (and kinda still is) buggy as hell.
Got to 25 before wastelanders came in. Makes sense that people traveled in. I missed the goofy npc. Being the legit only person in all the land wasent they much fun for an online game.
Honestly, a lot of fallout 76 can be forgiven for the simple fact of ‘Nuka Cola: my bloods in it’. That’s the funniest fucking thing I’ve seen in any of the games.
lmao i forgot all about that line, thanks for reminding me 😆.
@@creatureTHEcritteri still have one on display in my camp..... 4 years later😂
As someone who is coming back to the game after dropping it like a year after its release its fun to see how much content is actually there now.
Not to mention the world of 76 is one of the best in the franchise.
@ it’s always changing! It’s not static. That’s so cool tbh
Here's an idea for another video; worst fates of the wasteland. From the scorch plague to the ghost people, fev experiments to the Y-17 trauma harness, from little Yangtze POW's to Vera Keyes.
Imagine you grow weird green crystals as you lose your mind. Also imagine getting so old you collapse and turn into a status of crumbly black rocks infused with glowing green crystals
I really wish that wastelands content was something that was unlocked after you completed the main story. The empty world of 76 was something else that I think anyone who plays the game should also experience
I'd love that as a setting at game start. "Wasteland in Waiting" would be a pithy name, have the NPC's show up post main story, effectively making them a result of your actions/reward for them.
Nuka-Cola Vaccinated? Oh you mean Nuka-Cola My Blood's In It! Yeah, that shit is DELICIOUS
Modus is SOOOO creepy!!!! Also it sounds like Bathesda took the saying "before you embark on a journey of revenge, dig two graves" to the extreme. Also Roanoke Gaming did a video speculating about the biology of the scorched plague. It's not pretty. He speculates that the scorched plague is a fungal infection. Those are REALLY hard to combat. But he also speculates that the scorched plague is feeding on microscopic ultracite that had incorporated itself into their bodies.
If you think about possible real world inspiration, heavy metals can be incorporated into one's bones, including radioactive elements. And although the petrified scorched resemble the figures left behind by vesuvius, there is a lesser known place where Bathesda could have gotten the idea, nuclear shadows. At the morgantown airport you can find on the outer wall, a silouette that resembles those left behind by a destroyed scorched "statue" on occasion. There's no "statue" next to it. It's just the silouette of someone standing or walking next to a wall. This is an easter egg memorializing Hiroshima and Nagasaki and one of its most haunting traces left behind, nuclear shadows. A nuclear shadow is what happens if someone is completely vaporized by a nuclear bomb while standing in front of a surface. It's like the flash bulb in those old cameras, leaving almost a photographic negative of who was there. There are also paintings by survivors of both nuclear blasts depicting humans badly burned and malformed by the blast. These paintings may well have inspired both depictions of ghouls in Fallout 4 and 76 and the physical appearance of the scorched.
Viewed in that light, there's even more reason why the brotherhood should be mourning feral ghouls and scorched victims rather than yelling piss and vinegar at them. I always get mad when, in Fallout 4, Danse yells "send them back to Hell!" while fighting against a creature that can't think (such as a mirelurk) and especially feral ghouls. They weren't from Hell, they were someone who paid the price for human hubris and cruelty! The scorched are just as sad to think about, and I don't think beating such a creature or plague should be celebrated, I think it should be mourned. Eckhart just couldn't let go. And these poor people paid the price.
The eerie emptiness and atmosphere of the fallout 76 before the wastelanders update was one of the best and most interesting ways to experience the lore.
The search for the cause and the cure for the plague trough the stories written on terminals and holotapes left behind by the survivors.
Even though the game was unappreciated due to the awful launch for the game, the story was absolutely well told and was worth playing trough. Sometimes i miss the empty and beautiful wasteland of the appalachia when playing 76.
I absolutely agree. I wish you could experience the world empty when you first start the game now and then once you complete the main story, Wastelanders loads in. That would be much better than the way it is now.
76 would have been an amazing single player game. It could’ve use the Mass Effect 2 team idea. Instead of your choices affecting multiple factions, it could affect your own vault dweller team. Each team member having a special skill that could help you reclaim certain locations in the wasteland. All of the resources in these locations can help you fight the scorch beast queen in the end. Depending on your choices your whole team could end up alive and of course you could throw in romance with one of the vault dweller companions. And you cannot forget following the trail of the defeated factions within Appalachia to help you gather the information you need to defeat the scorched plague(minus the repetitive nature of an MMO). And OFF-LINE SAVE FILES. Thank you lol 😂. Then after you beat the main story we get the Wastelanders and brotherhood DLC Content(awesome idea from the other reply)
I miss it every time I log in. It was so eerie but peaceful. It actually felt like the apocalypse.
@@mackenziemoore5088 “What are you doing out here Fred!? If you’re real you better tell me right now!!” Lol 😂 couldn’t resist an I am legend reference. I actually yelled that line at some mannequins in F4 and F76.
The idea of a post-apocalyptic RPG where the rest of the humans died off or runned away due some disaster that we must stop during the first & second act and their return at the third act can work if it's done right.
Oh please call it by it's better brand name "Nuka-Cola My Blood's In It"
Just taste that smooth texture, and you won't want to try any other drink.
While I understand why 76 was one of the weaker titles in the franchise, the questline of the Scorched Plague, BOS, and Vault 79 Heist were very enjoyable when I first played through them, especially the Scorched one. Traveling all over the region collecting the research, intel, stories, and tech of those who died fighting this disease, in hopes their work would benefit the future of this chapter of humanity gives one a sense of higher purpose and duty. The Scorched Plague can't leave this region. It will *NOT* leave Appallacia, so long as the 76ers have their eyes up, gear repaired, and Nuka Cola Vaccinated on hand.
Ad Victorium to Taggerdy's Thunder, and long live the Firebreathers.
*A Responder Police Officer salutes, laser peppershaker at his side*
We may mutate, we may grow weary, but we stand together, stronger than those who came before, and we will fight until we wipe out this plague, or we die trying. Should the latter come to pass, may the next group stand on our shoulders stronger than we were.
here we are at the peak how evil enclave can be, creating monster can literally wipe out city by plaque.
I dont even think thats like the enclave proper, just a derranged man who cared about winning a war that everyone had already lost.
I'm pretty sure the attempted genocide on 99% of Americans was worse but eh
@@witchy90210 still part of the enclave and the fact they already had plans for this before is NOT helping
Honestly, the Scorched and the Scorched Plague are some of Fallouts best enemies and lore. A very haunting part of Fallout's lore. Fallout 76 really grew on me as I played it and I'm glad you're still doing lore videos on the things im Fallout 76. Really enjoyed this video and the story and lore of the Scorched.
I like the feel and a lot of the design a lot more in 76 vs 4 but by god does the game play just not do it for me.
Its really not though. It's like they added this magical stuff to infect and have flying creatures and then half assedly came up a scientific/biological reasoning. It doesn't fit the fallout universe and lore. If this was cannon, it would have spread way beyond applachia.
@@SpeedDeamon95 L bozo
@SpeedDeamon95 I never really was a fan of the whole thing with mutant bats being a hundred times their original size for some fucking reason. Besides that, I've always thought the idea behind the scorch plague was super cool.
@@SpeedDeamon95
Yeah sure. Doesn't fits in a world with magic trees that grow on people, dudes merging with computers and a literal Alien spaceship
As a WVU engineering grad from Pittsburgh that works in nuclear power, I'm starting to wonder if Bethesda is trying to tell me something.
I like to think that in the ultimate recovery from the nuclear war and past Fallout 4 times, Appalachia becomes a major center for that recovery and redevelopment of civilization.
I skipped 76 until last year when I finally picked it up. It honestly exceeded all my expectations and I enjoy it quite a lot.
It’s had a few years to bake. After all this time it better be at least mediocre.
Same just got it last year...I played NV and FO4 quite a lot, heard all the bad reviews but I like it. I'm not the online gamer type, especially with FO but I do what I need to do and play pretty solo🤷
@@amberwood1553 you can play 76 solo no problem. i do that too and only get into events when i want to. you dont have to go in them either.
Marsupial mutation for the win
Love to see you updating about fallout still! I was worried one day you'd have to stop, but keep going bc we love it! Also just started 76 any tips on a fellow fallout junky? Coming from fallout 4 should i be worried bc its online? I get confused about the camp thing too. Wish it was more like fallout 4 in the settlements aspects
99 percent of the time you are by yourself, excepting in Events, which is meant to be done with multiple people.
As for the camp thing, its not that hard to understand. You can make your own settlement anywhere in the world, provided its not too close to existing points of interest.
Personally, i think its alot more fun than 4 for Building stuff
something to be aware of is the weight system, due to being multiplayer almost everything has a weight now
I wasn’t sure about fo76 at first because I’d only ever played single player games and I liked fo4 so much. I can’t remember when I picked it up but I’m level 300 now and not bored yet.
I loved building in fo4 too but I like having a camp that other people can visit in 76. I’ve only come across one baddie who caught me in a nifty trap he’d made in his camp and took me out with flamethrowers then stole all my junk. (Got wise to that real fast and store it upon entering a camp I visit now) But apart from that everyone else has been cool or given me loot. I return the favour whenever I can and gift new players with stimpaks, bobby pins, ammo, weapons etc. I’ve never had pvp on so I’m not asking for a fight anyway but everyone seems to be pretty chill from what I’ve experienced.
The only thing that fo4 has on fo76 is having a dog by your side ❤
For the longest time. I believed the "scorched" disease wasn't real. Thought that they were just normal ghouls.
The questline and story revolving around the Scorched Plague in 76 is more interesting to me than the story of Fallout 4
FO76 have much better writing than FO4 too. From dialoge to questlines to the overarching narrative.
The main story for 76 is interesting but executed very poorly. There are no RPG choices in the story, almost every single quest in the main story is repetitive(don’t get me started on that Rose Mr. Handy robot raider quest line. Drained all my Stimpacks), no companions, no save files,and you cannot fight the final boss on your own. In my opinion the Captain America/Bladerunner/Terminator storyline of F4 is better. Even though some part of F4 weren’t finished, at least we had plenty of options in the game.
@@Steel-101It wasn't until Wastelanders when Bethesda added some RPG elements into the dlc quests.
@@hermos3602 The vault 79 gold heist is surprisingly fun. Including the BOS quest line. I’m not the biggest fan of MMOs but I have to say that the BOS 76 quest line has the best fallout boss battle in the franchise. I say that because it was a pleasant surprise. I was just expecting a lame speech check to settle the problems but no we actually get a decent Bossfight in the end. The way Blackburn allows himself to become a behemoth immediately and you hear his twisted mutant dialogue was pretty creepy. Plus I didn’t have to worry about companions or extra allies dying, and no annoying interruptions from NPC‘s.
Fallout 76 has made plenty of blunders, but has made just as many strides for the franchise.
I need to get back into 76, i havent played it in years, i just stopped one day after my friend stopped playing and i never finished the main game, i never finished almost anything, it must've been 4 years or so since i last played it, i think I'll need to get it booted up again when i get a chance :)
Wait.... what did the Enclave do after their pet project died out?
They died out shortly after they released the "little pet project" due to internal conflict resulted in damage to Modus causing him to go all skynet on them
@N_orte
Most tense part of the video was when it looked like you were going to side against picking up the psycho from the gov aid box. Don't get me wrong, the video had me hooked anyway. But damn.
That part was a clencher.😅
Defcon meter: 0 fucks given, repeat, 0 fucks given.
That…isn’t how DEFCON number system works. If anything DEFCON 0 would be “every able bodied person needs to give all of their fucks ASAP!”
@@warlynx5644 5 fucks given then?
@@demon_xd_ Sure, that’ll do
@@demon_xd_”5 fucks left to give, none given.”
@warlynx5644 No no, he's got a point. Defcon 1 is the worst, if it hits 0 all you can do is accept your fate. Hence 0 fucks given.
(Note; I know this probably isn't what they meant, but it sounded funny.)
That might be a giant mutated bat…
*BUT I HAVE A GUN!!*
As much as I dislike 76, for many reasons, the Scorched were a fantastic idea. Sure, it’s still effectively Feral Ghouls, but they’re a little more unnerving because they’re not so far gone that they stop using weapons, and because they can also hide in plain sight, and that last one gets to me a lot more.
Just a shame it’s tied to 76.
Why?
@@Latvijas_Amēlija Because 76 is a bad gaem. Simple as.
The creature hive mind link must be psychic or pheromone.
It's always Vaul-Tec &/or the Enclave making things worse for the survivors.
If you remember the headcrabs from half life it's like that it eats away at you,while your partially sentient as your body rots and morphs painfully
This is why in some areas I feel extremely mixed about F76. On one hand I love the world and the main story ideas(DLC is really cool too). On the other hand it infuriates me because it could’ve been amazing for a single player game but it’s wasted for a repetitive multiplayer experience. I just prefer the single player OFFLINE experience when it comes to video games and I think Bethesda should stick to that.
Zombies with radioactive methcrystals in there head? Cool
Resource wars- not enough, new plague- not enough,
Nuclear apoc- not enough, FEV- not enough. Mix of the above.
and now "Scorched Plague"?
What's your point?
@@rainbowsorceress2082 No point really- maybe, just to me feels like there is a constant raising of stakes in the Fallout world. Like a kind of apocalyptic situation -creep. Like pretty much just one of the above would be enough to justify the state of the Fallout world. All of them together- feels redundant. ridiculous, absurd.
@@wolfdwarf Zooweemama, if unrealistic stake climbing isn't your cup of tea, you'd better not play Far Cry or Saints Row then. I recommend both franchises (starting from 3 for both and playing the first two if you really want to) but they both go absolute Clown Rodeo in their plots.
For a grounded apocalypse game done VERY well, I recommend Prey (2017). One of the finest modern stories I've played, and it has a fantastically unique DLC, Mooncrash. Highly recommend.
@@maxhay9098 Mang. You got me pegged down to a tee. I do have similar issues with Far Cry and Saints Row! (but at least they kinda "own it" in their own way, sometimes).
And I ABSOLUTELY loved Prey and Mooncrash.
@@wolfdwarf Have you tried Deathloop, the next game Arkane put out after Prey? I just finished it and it's got a pretty good Groundhog Day thing going for it, like a less focused, more open Mooncrash. I preferred being able to take it more at my leisure, learn and get a feel for the maps and enemy placements, dig around for secrets and plot threads, without the threat of Timing Out looming overhead. Essentially it's a hodgepodge of Dishonored and Mooncrash, polished up and streamlined. It has my recommendation; at this point I'll say Arkane don't miss.
I'll have you know it's called "Nuka-Cola It Has My Blood In It" 😜
No the Canon lore is nuke cola vaccinated
Same for me! Yum-yum! 🥤
YESSIR I MADE IT "MY BLOODS IN IT 😀" TOO JUST CAUSE ITS FUNNI
@@TennisWallsame lmao
2:36 - he looks suprised
Enola - alone
what's crazy is all this happened within 30 or so years (excluding time passing for updates)
Could you do a video about the different pre war foods? Sugar bombs, cram, fancy lads snack cakes, etc…
Brilliant work!
It would have to be since I've never heard of it before
I really need to play 76 but it also makes me wonder. The New Plague, prewar mind you, was a catalyst to FEV. I have to wonder if the scorched plague is similar in that the Enclave was responsible for not only the New Plague but the creation of FEV as well. Are they linked somehow and is Vault-Tech involved as well? Makes you wonder.🤔
Nah, The government didn't create FEV and the new plague was predominantly a questionably known bio-weapon made by China to infect the U.S. population with a ground zero point in Denver after a failed espionage coup. The U.S. government we're real shady too but The New Plague is a Chinese invention. Hell, maybe the Plague mutated from the F.E.V. and found it's way into the Enclave bunker in Whitesprings as a vial before it was injected in the cave bats in the Cranberry Bog!
Soooo.......Basically a recap of the main story in 76!
I played this game when it first came out and while I can see why it’s a weaker fallout title, if it was a stand alone game in a different series I think it would have done a lot better.
The storyline and setting is unique, interesting and one of the best in the series, in a very haunting, quiet and sad way. It’s a wild turn from the dystopian parody that the fallout series is known for.
13:48 THAT DIVE.
Imagine a giant mutant bat fards on you and you start to shid crystals
yes, more lore for ma Veins😊
This infection sounds disturbingly similar to what happens when someone contracts Tiberium poisoning in C&C's universe, A.k.a. Tiberium crystalization.
Ngl, if the scorched plague was just modified a bit to fully integrate the conscience into the hive mind, and fully gain knowledge from the infected, it could've been similar to what the mutants would've been, possibly another option for a utopia in the wasteland.
Gunna be honest the scorched seems alot more like a fungal infection giving that there's the same activity as codycepts adding a stage of spreading like whenever a petrified scorched human breaks apart they spread those spores
The scorched Beast was the Best enemy imo. Seeing one for the first time was epic. Even more so being able to take one down even more so. ❤
Alot of hate for 76 in the comments and im sat here like dam i found the rest of the fallouts dated or boring while on level 250 on 76 haveing a hell of time games constantly being updated with new plans and rewards, free battle pass with 3k attoms for the item shop free from the battle pass some things cost atoms from the shop but with restraint and a grind can get them with gold bullion. I wouldn't say its all under or over priced just the going rate for a game cosmetic lil less and its all rounded down not up, on Conan exiles its 7 quid for crom coins get 1100 but they sell stuff for 1101 crom coins they round it up its a dirty business practice, red dead online has a Richer company backing dare say a more loyal willing fan base to buy cosmetics but reddead online is a joke it's one of the best idea for a game with the least love and commitment designed to make you buy gold bars but have nothing to spend it on. A business cost you 500 gold to buy and upgrade but gives no gold in return, you do a bounty get 0.3 to 0.6 gold nuggets a hat cost 15 gold bars do the math 1+1=utter piss take of a game thats not to keep the game a nice grind like fallout dose with gold bullion somthing you cant buy with real money but we would, red dead online dont have enough missions or substance for that its a trick to get you to buy gold in your first 10 hours of the game. fallout 76 has no such tricks. I dont buy cosmetics prefer the stuff you grind for but been haveing such fun on 76 the game is free to play iv had a little dabbled shocking all my mates cus they know me as a scrooge. I just don't get the hate heres a game and a company doing more for its players than most games now days, the new skyline update coming biggest one the games had if im not mistaken i hear players calling it a cash grab and a sell out but expect consistent update and own everthing in the atom shop 😂 also on top of all that the ingame community is sound as fuck hundreds of hours only had 2 or 3 guys try and fuck with me but the way it works its always againest the agressor so if you dont shoot back theres no fight, message a level 1000 asking for supplies they say yes every time. Met a few guys there we have never actually spoke few times in text but we do trio nuke set offs get the scorched beast event 3 times in a row from setting of a nuke then the entire server rushes to the event its alot of fun im not bored of watching the nukes go off easily my favorite part of the game setting off a nuke and watching it from a distance. Also... If you didnt know... all hail the enclave 😂
Not Us!
This guy like Code Pink. That's all you need to know about him.
I always assumed it was similar to the marked men in the divide nope it’s worse
damn, now i really wish they made a short single player prequal game to fallout 76. letting us live out someone who survived the day the bombs fell for nine years before the scorch beasts appeared
So is the hive mind aspect of the Scorched psychic or something?
Wouldn't be the first psychic occurrence in Fallout. Though chronologically it might be.
@@l0rf I mean, I think Cabot’s whole thing is psychic, right? And he’s about 200-ish years older than the war, so not even chronologically.
@@aqwkingchampion13 Inarguably true. I don't like the abundance of Eldritch Horror references that Bethesda seems to have homed in on, I preferred the 'science gone terribly wrong' aspect of Fallout more so than hinting at Cthulhu sending the nukes, but yeah, Cabot and the Rub al-Khali civilization and the alien tech seems to be psyonic in nature. I was more thinking of The Master and his Unity, speaking to the Mutants telepathically.
@@l0rf Fair point. I’ll be honest, the only games I’ve really played are 3 and 76 (I do have 4, but haven’t booted it up yet, and I have New Vegas, but early on ran into a gamebreaking bug that makes everyone hostile, and haven’t touched it since) so I don’t know all that much, just what I’ve learned through lore videos.
That said, I recall hearing that there are a lot of strange one-off occurrences in other games, so maybe one of those could be the earliest ‘science gone wrong’ psionics, or maybe you’re right, I dunno lol.
As for the eldrich horrors, I think they’re an interesting thing to add. That said, I don’t know if there are any actual references to ‘Cthulu sending the nukes’, and I feel that would detract from Fallout’s overall themes.
It doesn't need to be there from a writing standpoint is the strange thing. Like, for what purpose? We don't ever see them acting as a hivemind would, they don't build anything or function like one organism, it just seems like a weird excuse to have them say creepy things because the devs played System Shock 2 before they started writing.
Nah bro, that Kalashnikov rifle is cursed with that suppressor and drum magazine, to say nothing of the exposed spring.
You got a nice paint job on it, but for the love of Allah, Buddha, Jesus, etc. throw a dang dust cover on that bad boy. She's gonna jam!
The stupidity of this entire plan is astounding.
I know the Enclave can be really evil but this was really insane or just idiotic.
awesome job
nah, the worst part of the scorched plague is that it's canon
Well I don't think about it so you're probably right
I want to see a npc that is in the middle of changing it would be dope seeing a 🦇flying over the bos close to the event and seeing them change
Weird that the Behemoth can get Scorched but normal SuperMutants cant
An excellent piece of content,thank you !!😊😊😊
How do you make vats so good I just started and I miss every shot
There are ceryain perks you can take like Concentrated Fire that can help with targeting. There's also other stuff that affects VATS, like your weapon choice & distance from target
Watching you play the entire time was so stressful, please take a rad away.
meanwhile S.T.A.L.K.E.R with zombification and Metro 2033 with it`s biomass and other mutants
I love your videos
if you see this can you pls put all the videos in this series in a playlist
Good Ol’
Nuka~Cola My Blood Is In It!
Love everyones comments about the past and present of the game. I just joined last year when it went free and gotta say i probably wouldnt have played as much as i do now ( main game now) but i would have left without npcs cuz thats why i never played the others. Only played NV for like couple hours and couldnt find anything and didnt like it lol i get thats what a "fallout" is per say but i dont like empy unkess you do it right to me. For me state of decay is good for that but fallout wasnt. I love going to events with people and seeing their gear setups and all doesnt get as boring to me...thats just me tho. Do love it now tho and theres sooooo much in the game to do and get and im level 200, 170, 150, 98 and 99 lol told you. Love this game
the asmr at the end is top tier
leave it to the Enclave to make things even worse.
Fuck all that when he said they put the vaccine in nuka cola I immediately thought is that why there are some cases of nuka cola causing mutations in the games which would start explaining stuff
Its strange how the Fallout fanbase have people who say the Enclave are the true heroes, wanting to rebuild America, when the Enclave are willing to commit atrocities.
America for me, not for thee.
Besides the sad excuse to have Skyrim dragons in Fallout, I've always thought the Scorched were a cool monster concept. Poor guys sound like they're in constant pain. (As you'd probably expect from what seems to be walking burnt corpses with crystals growing inside them.)
Edit: Autocorrect doesn’t do shit on this phone.
fallout 76 predicted covid
Meanwhile WoW's Corrupted Blood incident sits smugly in the corner.
Oh hell nah
when was fallout in las angeles
The random David spoiler is crazy 😂
Hard to make my home state much more of a shitholt
Aside from the fact that 76 is retconned to have occured before Elder Lyons came through on the way to the Capitol Wastes, how is there no mention of the Scorched, Scorched Plague, or the Scorchbeasts around the area of Fallout 3? Like the Appalchian Wastes aren't THAT far from the Capitol Wasteland, and viruses can travel quick, plus the fact that the story could be passed down by word of mouth as myth that these things once existed... Like there should be SOME kind of remnant of them, right?
Tbf, fallout 3 takes place 200 years after 76. The scorched would have been dead.
@@Potatoboi732 We've found populations of species we thought were extinct before, and while its unlikely that the scorched would survive 200 years, (maybe they could've ran into a descendant or something on its evolutionary chain) but its not impossible that there would have been bones to find or local legends about them that were passed down over the years. Like the idea that for nearly 25 years or so there were fuck-off sized bats spewing ash and a goo that turned you into a living statue would DEFINITELY be something that people would remember and either write down as fact or would make its way into folklore. Like how no one believed in Deathclaws until the Vault Dweller in Fallout 1 had to deal with a nest of them outside the gun runners.
It probably shows that the 76ers probably succeeded too well and the Scorched Plague went the way of Polio long before the events of Fallout 3 if no one's talking about it almost 200 years later.
@@wayneigoe6722I mean, the Scorchbeast Queen was killed, destroying the Scorched hivemind and any organization they had. And the birth of new Scorchbeasts is drastically reduced, if not outright impossible anymore (withoutthe Queen). Additionally, an inoculation was made and distributed en-mass, so the actual people that can be infected with the Scorched Plague is also drastically reduced.
And that isn't even mentioning how the Vault Residents of 76 go about killing large numbers Scorchbeasts and the Scorched in just the 2 years of them exiting the Vault (lots of which are required for the main quest).
In short, the Scorched are very much screwed, and are likely to die out and be a memory far before Fallout 3, thus people wouldn't talk about them as much.
Think about it: how often does the average wastelander talk about things that happened just after the Great War? Or even a mere generation after it? Almost none.
Well, considering the game came out a decade after Fallout 3, the best possible answer is... They hadn't been invented yet. That's it.
"Fallout 76 is such a terrible game!"
Yeah, so was New Vegas. People just don't say that now because of bug fixes.
Based Enclave tbh
i really hope when fallout 5 drops in 2077 that 76 uncanonized and go back to real fallout art style but there are more possible wishes like ending world hunger or being happy
WTF
The lore behind the scorched is a copy/paste job:
1. Nukes ↔️ Scorchbeasts
2. Radioactive Fallout ↔️ “Plague”
3. Ghouls ↔️ Scorched
It’s laughable that anyone could find this interesting when we’ve already gotten the same story in a better form.
Repeat for FEV🤣🤣
Never played 76 because I hate PVP games
I refuse to pay $60 for a game, then be forced to pay $12 a month additional money.
What are you yapping about lmao, it's like $10 to buy then no sub needed.
"The nuclear missiles were locked behind an AI that didn't believe there to be a threat, so the Enclave decided the best idea was to piss it off with super mutants and a plague until it opened."
Who wrote this garbage?
emil & co
wish FO76 was single player only. game would be better with mods
"...in visceral pg-13 way..."
😂😂😂
Dammit youtube!
I stopped playing Fallout76 because I didn't like how the Scorched looked.
Zombies with bright green crystals? Wack.
& I loose all interest fighting "dumb" "mindless" "zombie" enemies.
So, much like the ghost people or the inhabitants of the Pitt, they just become re-skinned ghouls. Like how Gunners, , the Forged, and the rest are just re-skinned raiders.
Not really. They are very different from Ghouls. They don't heal from radiation, they retain the ability to use weapons (as opposed to feral Ghouls), and they have a hivemind.
Also, you can't just say that the Gunners and the Forged are just reskinned raiders. They are literally just humans, with different gear. Just because you are in a different organization, that *doesn't mean you suddenly have completely different mechanics*. An American soldier doesn't have "magic gun powers" as opposed to a small crook with "crook powers". At the end of the day, they are both humans, with the overall same capabilities, just with different uniforms and equipment
@@tinaherr3856 but Gunners and the Forged just act the same as raiders. The Gunners only serve their own interests, just like raiders and the Forged are just raiders with a name, like the Pack etc.
@@laernulienlaernulienlaernu8953 **in a sarcastic tone** oh, a group in a post apocalypse only acting in their own interests, what a surprise.
More seriously, the Gunners don't mindlessly slaughter people. They both take contracts to gain money, and they secure locations either for technology or for strategic value. They can also give the player a warning to go away from a location (like Med Tek), giving them a chance to leave peacefully.
And the Forged are exactly raiders, that's literally how they are described by NPCs. Everyone knows that. The reason I elaborated on them is because I was a bit confused on why you specifically mentioned them and called them reskinned raiders. They are already raiders, so there isn't any reskinning done
@@tinaherr3856 🥱
Re-skinned Marked Men more like. The Mole Miners are re-skinned Ghost People and the Gunners are re-skinned Talon Company mercs.
Nobody talks about how Fallout 76 predicted Covid and I think that's hilarious.
No matter what lore they put around the scorched, they'll always be a South Park joke to me. They took them from the homeless episode of South Park. Search for the clip "You burned my rips off".
It's sad to see no skill auto aim gameplay 😕
The enemy is literally 8 feet away and doesn't even notice you but you no skill auto aim, instead of just shooting it.
This is the worst fallout game out of every single fallout release ever made
..Clearly you've never played Fallout BOS
Fallout 76 is worse than you think!
You probably never even played the game once, or just played at launch and then quit. It is better now not perfect but better
Who would you be without gaming journalists telling you how to think for the last five years since its release? I’m sure you were told to hate TLOU2 as well.
Too bad the end oroduct scorched dont seem remotely interesting and are just reskinned raiders
i like how fallout 76 lore just makes no sense and everything can be explained with "it's a live service, i dunno"
Fallout scorch plague seems like a made up fairytale to explain the lack of NPCs and then they added NPCs. It's the dumbest shit to exist in the fallout universe.