Man , I wanted to like EQ few months back , did love ps2 "Champions of Norrath" back in the days. I tried EQ for the first time. No game ever made me feel like a "total filthy causal" before . Just looting and interaction were a chore. I might give it another try for a remastered version. Hopefully, i can find a team to leave the beginner area . My character was 1 of those half human Dragon looking giga Chad's guys. Hopefully, those unique races make back in the game
@@joezar33 Have you tried EQ2? It might feel more friendly and still give you that world lore (though the lore diverges between eq1 and eq2 as they're separate timelines)
@@Redbeardflynn I think must be Everquest 3 and not remake, maybe with dark atmosphere, the difference with a possible Everquest 3 must be the difference between Archeage 2 and Archeage chronicles, Everquest chronicles for example: not grinding, target system and with visual lock like dragon's dogma 2. This is the key, this is the future.
The first Everquest, in my opinion, had the greatest world and lore. If they make an updated Everquest rather than making a whole new world, I'll be in love for sure!
They can't even make an expansion now. Look to Pantheon if you want continuation of EverQuest. Or hell, even the eqemu servers. Darkpaw/Daybreak is run by an idiot that can't create. Or lose weight.
I've been asking for this since omens of war. That was the first expansion I didn't buy. Eventually I did but not until at least a year later when it was offered in a package deal with whatever Xpac came out at the time.
Man. Was 15 when the game launched for me. Still have fond memory of my hardcore guild taking an entire month in summer to try and beat avatar of war only to fail pre nerfed.
45 here. I was just thinking I could potentially be retired when it comes out, and devote the same amount of time to it I did when EQ came out and I was in college.
Everquest is my favorite game of all time. I will NEVER forget the feeling that it gave me, I've been chasing that dragon ever since. I wish I could experience it all over again. Thanks for the video!
A reboot is all they could ever do. And it will fail. Because they fucking suck at making games. It's the same fucking expansion every god damn year. They have ONLY the legal rights to the name. They have no one on staff who actually made EQ, nor anyone who could make anything but a knockoff.
@@mattp722 I don't think a $15/month subscription game will ever work anymore. Also that game kinda looks awful. Like really, really awful. everquest went with realistic graphics (given the limitations of its time), M&M does not.
My brother passed away earlier this year but was an avid EQ player since launch so many years ago. It was the first online game I was introduced to through him when he would secretly let me play when my parents weren't around (I was 10 and the game was 'evil'). I cherish those memories, and recently had half a mind to check in and play the game for a bit. Seeing this news come across my algorithm makes me look forward to the possibility of experiencing EQ for the first time all over again. I just wish my brother would be around to enjoy it with.
I am so terribly sorry for your loss. I hope that you can find some joy and cherish those memories you had with your brother. They can't be recreated but you can always hold onto them. All the best
LOL, your mention of Firiona Vie at 2:48 brought back some memories! I was a guide in *EverQuest* back in the early days when community members could volunteer as guides. We had special powers on a designated character to help players, like getting them unstuck, dragging them across the world if they died in water, and other similar tasks. There was one guide, Llara-a guy from Texas-who I became friends with. Tragically, he passed away in real life, and the devs honored him by placing a statue of "her" in the Guide Castle in the Sky. We even held an in-game funeral for her. One Halloween, they had us roleplay with scripts, and I got to play Firiona Vie. It was wild-I was 200 feet tall, and players could approach me to receive a week-long buff and special items. It was one of the most memorable experiences. Here’s another story: one guide got bored and completely lost it. He summoned hundreds of players onto the top of a dragon, creating absolute chaos. It took weeks for the devs to clean up that mess. The guide program eventually ended because Sony got sued for exploiting us as unpaid labor. We worked at least 20 hours a week in exchange for a free subscription. A court ruled that the "pay" was effectively pennies per hour and shut the program down. Looking back, it was fun, but being a guide kind of ruined the game for me. I had the power to go anywhere, clip through walls, and fly across the map. I saw behind the curtain, and the magic just wasn’t the same after that.
This is what MMOs are missing these days! Large scale in game, story/lore building events and GMs/guides!! And roleplaying that doesn't revolve around someone's centric erotic/trauma story 😆 I'll never forget a late night in High Pass on my haughty high elf enchantress, being tempted to friendship by a half elf GM with cookies 💜 But I do totally see how the game could lose a bunch of its adventure zest with those kind of powers :( thank you for participating anyway, and for making the game part of what it was!
I'd like to be optimistic but after pouring so many hours of my life into following/writing on forums about Everquest Next, it's hard to get my hopes up.
Man, I pumped so many hours into galaxies prior to combat upgrade. THOSE years leading up to 2005/2006 were the most exciting times for gaming. But that’s a rather complex topic itself :)
EQ was my first ever MMO in 1999. I went to Electronics Boutique in the mall and I was browsing the game boxes and all the cool displays and reading all the guide books and I was flustered. The guy behind the counter eventually piped up and said whats wrong, you look sad. I told him I was flustered and that regular games just didn't do it for me. The only game that I really had liked was Beyond Zork and Phantasy Star. He finally pulled a Neverending Story movie move on me and said I... might have something for you. Although its no ordinary game. Once you start you can never go back to normal gaming again. Of course being a kid I was like well now I HAVE know what it is. The game wasn't even on the shelves yet as he was getting ready to put together the promotional cardboard box display and all the game boxes. He pulled the game box out from behind the counter and said "this" and gently handed it to me. I was like what is this. Its basically D&D but always online. You have to understand that I played a ton of paper D&D but computer games where basically just atari and nintendo mario type games. MMOs were just text MUDS back then. This was the first 1st person perspective full 3D world. He began to explain how it worked and that if I made an account he would guide me in the game. He had a level 22 bard. I bought the game and got my debit card to pay for the subscription. My first experience was WILD. I made a half elf and was trying to make my way to Qeynos from the druid village but I was killed by firebugs and lost my lightstone someone had given me. All I had was that stupid candle and had to walk right next to the wall to try and navigate the dark tunnel (which is pitch black without a light source). Finally made it though. At the entrance to qeynos (sonyeq hehe - fun little fact) there was a dev playing a troll and he was handing out gnome sandwiches lol. My goodness so many stories from that game (like the time I rescued my friend from Blackburrow only to pull.... the entire zone and get everyone killed because I made a wrong turn and had to log off because of all the hate messages. Nothing will scare you more then to turn around and see a level 35 Ogre shadowknight in full gear fall over in 5 seconds after several dozen level 6-9 werewolves swarmed him because of me. I tried playing this game a few years ago but the tech is so ancient I Was like no I can't do this anymore. I'm too spoiled. I REALLY wanted EverQuest Next, and i'm still salty they cancelled it. I have no idea why that was cancelled but now they want to remake EQ3.
I would be super psyched for a reboot of the original EQ! I would even be happy if it took place of EQ3, and the new game followed the same EQ lore but from a different timeline with new consequences and events. That way it's a new EQ game but with the same blood a modern EQ reboot would have.
Regardless of playstyle-whether old-school or modern-what excites me most is the opportunity to explore the world and delve into the rich lore of Norrath in a stunning, modernized game.
I love it when my favorite Everquest player channel bringing me news that he is clearly very excited about. You got me so hyped now too, Red Thank you for the content you make for us!
My bet is on people trying it out and going back to EQ. It's going to have to be chart topping, off the scales, a phenomenal masterpiece to pull away the EQ faithful.
Nothing could ever recapture the magic and timing of Everquest. But an updated Everquest would definitely draw many of those who played the original back. Keep the classic music though!
I legit want the next EverQuest to be Elden Ring-esque with actual classes with class specific spells/skills. Imagine going down into Nagafens Liar and having to defeat Lord Djarn, King Tranix, and Warlord Skarlon, finally reaching down to Lord Nagafen for insane loot? Or Going into Unrest and mowing threw undead. Keep the exact map, sounds and music.
I always thought it was a good idea to keep the game play that works from EQ1, keep the locations, characters, music, themes, etc. and use all that to update the graphics to current technological capabilities. Where possible take away the zone walls and that sort of thing. Prevent trains to the zone line, like it other games where the stuff will chase you for awhile, but eventually lose interest and return to their designated area(s). I'd also revamp the crafting system, make it less tedious and crafted items more meaningful and useful, so that you don't have to be an ubber player to get and use excellent gear. Also, the EQ2 model for building properties up basically from scratch using items you collect in the world and bought stuff from Player Studio artists, (even though they ended that a long time ago, us artists appreciate that people are still buying and using the housing items we created for them.)
This is exciting news! I would much rather have an EQ1 reboot than something new, but I would have been happy with either. I like the idea that it's a while off too, because a lot is changing in gaming at the moment and it allows them to go with the curve. So Awesome!
Im so excited for the EQ REMAKE!! ! omg. slightly excited for a 3rd installment. was kinda burnt after Landmark. Still holding out for Pantheon though, this Early access should be fun!
OMG if they actually pull off an updated eq1 I will be so happy. Verant made such an indepth world. Their lore was so well done. You got to learn so much about the world just by the basics of the game and game play. EQ2 lore was just all over the place and often contradicted itself or changed it xpack to xpack.
EQ was my first MMOPG and love it. Along with anything like it, EQ2, EQ Next, Wow, New World ect. If they just made EQ with modern or next level graphics they would rule the game world.
I've been wanting a new everquest for many many years but I've also wanted a visual makeover of original everquest to modern graphics and style but still keeping the original EQ style. Modern graphics, no addons, no macro's, 1st person perspective, tab target, and focused on group content to the point most classes can't solo effectively at all. Further release it as original EQ was without all the expacs. Only thing thing would be a few changes to very rare spawns and raids to be able to accomodate a much larger population. Can't have 100 people camping for a Robe of the Oracle on an 8 hour spawn timer and only 1 drop and twinking your level 1 monk with an FBSS is a bit crazy as well.
Its crazy to me that EQ is still doing well financially. I know that means its just cheap to run and dev the expansions for based on what the game is and how big the player base is but its still pretty cool that 25 years later EQ is going on. Logged my 24 year old account in a few months ago for SnG and it was pretty nastalgic fun for a little bit just running around to different places that have long been abandoned as places people spend time in. It would be really cool to see EQ rebooted
Nostalgia really drives people to come back to EQ and make it feel fun. That same nostalgia will really drive players to a EQ1 remake vs an EQ3. I love EQ but Josh Strife Hayes's review is pretty spot on...
Been hoping for something along this line, loved EQ and still have a lot of nostalgia for it, just can't get used to the graphics compared to other games.
A reboot is a very intelligent idea. As an investor in EG7, that is the kind of thinking / news I like to hear. It would be cost effective and would capitalize on the elements that worked the best for Everquest. (I.E. Going that route would have the most chance at bringing back the EQ magic.) It will be interesting how they would revamp the combat system or update it ... not to mention, in a day of instant information how they can maintain that feeling of magic / mystery in exploring the world. Exploration, and vast expanse of world, was a big part of that magic.
Hype. All that's needed is the existing world updated and with a more streamlined combat system. EQ1 had some of the most immersive world exploration and dungeon delving i've ever experienced in an online game.
Definitely hyped! But also cautious-EQN left a mark. Unrelated, I was quite happily surprised to see you in Dawnshroud Peaks the other day! I’ve seen your corpses numerous times, but that was my first time seeing you upright. 😉
They also have the advantage of "knowing" the future. So they could integrate existing EQ expansions into the Classic content and better plan the next 10 expansions. Honestly, I'd just be happy for an Everquest that doesn't let NPCs cast through walls and has better pathing
They should make some software that uses A.I. to update everything in EQ1, textures, animations, models, particles, sound effects, even mechanics could all be easily updated by an A.I. (sorry I know artists will complain that its their own job but they can still help) fix all the broken quests, have same old loot tables, but randomized stats, so you can get a better executioners hood a few drops down the road while farming that DE mask have experience and lvls on gear, so that an obsidian shard can lvl up with you ...or trash mobs just pieces of rare mob gear...like pieces of an obsidian shard that once all collected can be crafted into the one dropped by rare mob etc
I wonder how many of the old game designs/systems would still exist in a modern EQ? Things were slow, cumbersome, inconvenient, and so on... but they were made that way for many reasons. One reason is that those things made it seem more believable, like a world instead of a game. New games can look absolutely stunning visually, but at the same time feel so fake functionally so it makes it harder to become immersed. If it's not designed right then you are constantly reminded that you are just playing a game, not exploring a world. Combat was mostly a simple and boring auto-attack so you would end up chatting with others while fighting instead of spamming 12345 skills over and over for the whole fight. Recovery was slow so you would be more likely to interact and connect with others while waiting. The world was dangerous to traverse so you needed to become stronger/faster, become knowledgeable about enemies and locations, or find someone who was. Death had a real impact on your character so you had to be really careful; even becoming too injured would increase your risk of dying because your speed and agility would drop. Player interaction tended to be mostly positive in nature because there were far more ways that they could help you instead of inconveniencing you such as speeding up hp/mp recovery, buffing you, finding your dead body, resurrecting your dead body, summoning you food/water/bags/weapons/light sources/et cetera, grouping with you so you don't have to recover after every fight, and so on. I could go on and on about all this. 😛 If Darkpaw wants to modernize everything then hopefully they find modern solutions on how to reproduce what players were able to experience decades ago. They need to think long and hard about what they can do to make an immersive world that's chocked full of systems/designs that constantly cause players to interact and rely on each other in a positive manner.
i think they should make it an open world "NO ZONEING" sandbox world, example "Pax Dei" create a world with "open world" building blocking only area's with resources and spawns roads and things like that. I think it should go the route of ashes of creations dual tab or aim target system. Add in water content, Treasure hunting, raising sunken ships for treasure, open world bosses in the ocean, underwater dungeons like archeage had. GW2 did one thing right, The leveling / area level down system. The drops and events in areas keep players of all levels playing together and attending even older content, everyone gets something either that area's merchant tokens or random junk via smart loot system. i think this is what every game should have. this prevents not having 25 zones no one ever goes into and the game doesn't look dead to new players in starting area's. so far out of all the games ive played over the years my favorite skill tree system is archeage. i love the fact you only need one character, and you can swap gear and your skill sets out and play how you want, no need in 50 alts. have stuff in the bank and roll no need to power level everyone's alts. also leaves things open in raid loot for other guild mates. I think they could take this method and merge it with the traditional eq1 method and make it work. i don't think they need to "reboot" alot of things with the original had issues that would hurt the game in the long term. i think if they combine all that and you have the greatest game ever made, and crush the entire mmorpg market. ashes doesn't look very good in the direction its going, Pax will die off because its a very niche game that will only draw a small crowd. majority of the other games are copy and paste PVP games that only have high population surges 6 months after release. so basically the only competition would be archeage 2 when it comes out.
This sounds like great news. Now they only need a pretty large team to do what needs to be done. At this point Darkpaw is probably too small for it. But besides this...let them cook. I really like what they do with Everquest 2 and want to see their reboot.
A reboot of the original is more than I could have hoped for! I don't play much EQ1 at this point in time (currently playing EQ2), but I think a reboot would be fantastic. I do greatly enjoy a lot of the lore and story that EQ2 has, so I hope they incorporate EQ2 lore somehow in the EQ reboot. Excited regardless!
The brain trust and talent just simply aren't there to make an Everquest 3... a reboot *could be possible because it's basically just tweaking what is already there. Exactly what Darkpaw has done well with EQ and EQ2.
I've been saying it a different people's ears and I recommend everybody do the same. There is more than one way you can teleport between two different games. Therefore Everquest 3 can be located by a portal in EverQuest. Any glitches or anything would be completely separate allowing two games to develop but you can keep your original character and cross a zone line onto another server. Some of that technology is already under development with the name saving feature. As well as personas. why? You can have achievements recognized from EQ 1 translate into effects if you gain an eq3 It allows for a parallel reality that doesn't really step on the toes between the two development teams what does make them conscientious of the layout and lore by giving players access to a back and forth. It forces nothing other than a character's name to be recognized and allows for Creative opportunities with anything else that would transfer back and forth. Encouraging new players to check out eq1 while making efforts feel like it's all Unified
I love the idea of a revamped EQ being branded as EQ3. Going back through everything, fixing what didn't work, improving and expanding upon already existing lore/content (bring back the sense of wonder that EQ once had and make it even bigger!), and bring EQ into the modern day and age of graphics. As I type this out, I wonder, does the EQ team have the resources and crew to make this a possibility? Especially if they're going to continue to support EQ1 and EQ2, I think they'll either have to buy another game developer to start from scratch, outsource it(?) or build the bones behind the scenes for a few years while hiring and continuing to build it. I'd like to see a company like Larian get involved, with the level of detail they put into BG3, the world of norrath could shine. A lackluster revamp will feel like a cash grab with an even further irritated fan base, but given the time/effort it deserves it could be great.
You're right, they would have to hire to ramp up the development team. Daybreak management mentioned as such in their September 2023 Capital Markets day. My dream? Would love for them to partner with FromSoftware or Larian.
Can you imagine from a lore perspective a new EQ in which the events of EQ2 was a nightmare premonition experienced by Firiona, pivotal to changes and happenings in the current game of EQ3? It would also be a hilarious analogy as someone who’s played and enjoyed EQ2 in multiple bouts since it’s release.
As a healer in EQ1 I hated the limited interaction with people in EQ2 unless I was grouped. like I could not buff or heal people randomly to meet them and be social.
Update graphics and combat animations while keeping the "danger" feel in community dungeons plus the freedom of back in the day EQ would be one of the right steps.
I would actually play this. I tried to do Everquest 1 2 years ago and couldnt get -past the graphics. So a remake I would definitely play, the shear amount of stuff in the game means it would be there for decades.
If this happens, I'm sure I will be probably into my late 40s when it releases, and by then it might just be too late, but I'm certainly interested in how it develops.
EQ was absolutely the best MMORPG experience I have had. My guild, Des Cendres on Mith Marr, knew each other through the game. We talked on the phone, we interacted outside the game. We were friends. I even had a theme song I could blast in global chat, and people would request it. OK, a few blocked me too....their loss. I have never found the sense of community I had in EQ and I really miss it as I am now older and like to reminisce. I hope this happens, EQ reboot or EQ 3. Signed, Yowen No Pants.
What the combat needs to be is a mixture of classic everquest and Everquest 2 style of Target/auto attack/ cast active spells. What I mean by this is, more like classic everquest in nature with actively used skills like everquest 2 has but just not so much of them so that you can use the AA system again and there not be 16+ skills to press. 2-4 active skills per class while auto attacking is like the golden ratio. As long as you have filler spells for utility and other situation stuff that gamifies the combat that's all you really need. APM doesn't even need to be all that high to make a great game like OG Everquest.
Man, I freaking love EQ. Played on Live until GoD/OoW, helped beta for P99 and played there for years, as well as multiple other private servers. Had a blast on TAKP, love Shards of Dalaya. Plan on giving Heroes Journey a go soon but I just went back to Live on my old server Cazic Thule. Playing on Test now with a friend of mine who was born the Year EQ came out and he's loving it. Oh, and for the record I'm wearing a shirt right now that says "Straight Outta Cabilis"
This has always been tricky because EQ2 totally cannibalized the audience and then most just went to WOW. I was a hardcore player in EQ1 on Veeshan and was in one of the first guilds that hit Plane of Time. Thinking back to how insane those years were - I basically lost 2 years of my life from raiding full time. After GoD came out I was just burned out and played EQ2 off and on until a few years ago. I would hire some of the best talent you could. Some of the original devs of WoW and EQ haven't been active for a long time and maybe they can come up with some cool ways to reboot EQ. Maybe even get some input from Larian. A lot of these devs have fond memories of EQ because it was their first MMO also. It could be an amazing come back if done right.
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Man , I wanted to like EQ few months back , did love ps2 "Champions of Norrath" back in the days. I tried EQ for the first time. No game ever made me feel like a "total filthy causal" before . Just looting and interaction were a chore. I might give it another try for a remastered version. Hopefully, i can find a team to leave the beginner area . My character was 1 of those half human Dragon looking giga Chad's guys. Hopefully, those unique races make back in the game
@@joezar33 Have you tried EQ2? It might feel more friendly and still give you that world lore (though the lore diverges between eq1 and eq2 as they're separate timelines)
@@Redbeardflynn I think must be Everquest 3 and not remake, maybe with dark atmosphere, the difference with a possible Everquest 3 must be the difference between Archeage 2 and Archeage chronicles, Everquest chronicles for example: not grinding, target system and with visual lock like dragon's dogma 2. This is the key, this is the future.
Bring back.. Everquest Next.. bring back Landmark.... Make it... LIVE! .... AGAAIIINNN
@@TexanWolverine in UE5
The first Everquest, in my opinion, had the greatest world and lore. If they make an updated Everquest rather than making a whole new world, I'll be in love for sure!
True, but just replicating the old world instead of reinventing could be boring. I mean just play classic or live? I could see a prequel maybe.
@@KrypticKodex prequel? Everquest Online Adventures for the PS2 would like a word. 500 years before the events of EQ1. Good game.
@@jeffreyraia still my favorite MMO to date.
They can't even make an expansion now. Look to Pantheon if you want continuation of EverQuest. Or hell, even the eqemu servers. Darkpaw/Daybreak is run by an idiot that can't create. Or lose weight.
I've been asking for this since omens of war. That was the first expansion I didn't buy. Eventually I did but not until at least a year later when it was offered in a package deal with whatever Xpac came out at the time.
The EQ music still hits me right in the soul.
Its 50/50 when I put it in. 50% for y'all, 50% so I can listen to it while editing.
somebody is doing lofi versions of eq. Sounds beautiful!
Morning levels hits me right in the soul.
Eqoa had a better ost
I have been waking up to the EQ classic load music for years. Best ringtone ever to set to my alarm.
52 when watching this video, probably 72 by the time it happens, max level when I'm 92
That's sad bro. Us mmorpg veterans are getting old. 😢
Man. Was 15 when the game launched for me. Still have fond memory of my hardcore guild taking an entire month in summer to try and beat avatar of war only to fail pre nerfed.
I’m also 52, and EverQuest is my home mmo
45 here. I was just thinking I could potentially be retired when it comes out, and devote the same amount of time to it I did when EQ came out and I was in college.
@@Gravy65 or more even 😅
I can't wait to play this in the retirement home with my bro's. LAN party's going to be off the hook in the community center.
But would you recreate the famous LAN party photo with the duct tape from the ceiling?
wow that is so funny to imagine Retirement for millennials will be lots of MMO playing.
After that EQNext/Landmark raw dogging we got I'm more than cautious this time
That was so, so, so long ago brother. You have to heal... We have to heal... 😢
I still can't believe they told everyone they axed EQN because "it wasn't fun"
Such a cool idea. And crowdsourcing assets was a genius idea too.
Lol, very fair
Paid 90$ for that crap, not falling for it a second time
@RedneckBikerGamer Yes, no pre-orders or alphas. Just waiting until it's done and releases.
EQ was my first true MMO love. Many, many good memories here.
Same! ❤
Come join us on p99 or quarm. It's free!
Everquest was basically the first Real MMO, people argue Meridian and Ultima but they were not the same...
Give Pantheon a try
I still play EverQuest with my wife on the teek server come by and join us Immortal Few
Everquest is my favorite game of all time. I will NEVER forget the feeling that it gave me, I've been chasing that dragon ever since. I wish I could experience it all over again. Thanks for the video!
An Everquest reboot is better than I could've hoped for. I would've loved a 3rd installment, but a reboot of the original? I'm am pumped.
A Reboot may be an attempt to bring new players in = revenue and reason to move on to the next chapters.
Also cheaper to do. I desperately hope they stick with this idea.
I would probably come back if they remake EQ1 !
A reboot is all they could ever do. And it will fail. Because they fucking suck at making games. It's the same fucking expansion every god damn year. They have ONLY the legal rights to the name. They have no one on staff who actually made EQ, nor anyone who could make anything but a knockoff.
Id def throw $60 for a reboot and a monthly fee toboot just to give it a try with updates graphics
I freaking want a updated Everquest 😊😊😊
Have you looked into Monsters & Memories?
EQ 2 1/2 LOL
I'm slowly making one in ue5 when not doing my 2 day jobs. It might be a while, though.
@@mattp722 I don't think a $15/month subscription game will ever work anymore. Also that game kinda looks awful. Like really, really awful.
everquest went with realistic graphics (given the limitations of its time), M&M does not.
My brother passed away earlier this year but was an avid EQ player since launch so many years ago. It was the first online game I was introduced to through him when he would secretly let me play when my parents weren't around (I was 10 and the game was 'evil'). I cherish those memories, and recently had half a mind to check in and play the game for a bit. Seeing this news come across my algorithm makes me look forward to the possibility of experiencing EQ for the first time all over again. I just wish my brother would be around to enjoy it with.
I am so terribly sorry for your loss. I hope that you can find some joy and cherish those memories you had with your brother. They can't be recreated but you can always hold onto them. All the best
LOL, your mention of Firiona Vie at 2:48 brought back some memories! I was a guide in *EverQuest* back in the early days when community members could volunteer as guides. We had special powers on a designated character to help players, like getting them unstuck, dragging them across the world if they died in water, and other similar tasks.
There was one guide, Llara-a guy from Texas-who I became friends with. Tragically, he passed away in real life, and the devs honored him by placing a statue of "her" in the Guide Castle in the Sky. We even held an in-game funeral for her.
One Halloween, they had us roleplay with scripts, and I got to play Firiona Vie. It was wild-I was 200 feet tall, and players could approach me to receive a week-long buff and special items. It was one of the most memorable experiences.
Here’s another story: one guide got bored and completely lost it. He summoned hundreds of players onto the top of a dragon, creating absolute chaos. It took weeks for the devs to clean up that mess.
The guide program eventually ended because Sony got sued for exploiting us as unpaid labor. We worked at least 20 hours a week in exchange for a free subscription. A court ruled that the "pay" was effectively pennies per hour and shut the program down.
Looking back, it was fun, but being a guide kind of ruined the game for me. I had the power to go anywhere, clip through walls, and fly across the map. I saw behind the curtain, and the magic just wasn’t the same after that.
This is what MMOs are missing these days! Large scale in game, story/lore building events and GMs/guides!! And roleplaying that doesn't revolve around someone's centric erotic/trauma story 😆 I'll never forget a late night in High Pass on my haughty high elf enchantress, being tempted to friendship by a half elf GM with cookies 💜
But I do totally see how the game could lose a bunch of its adventure zest with those kind of powers :( thank you for participating anyway, and for making the game part of what it was!
I'd like to be optimistic but after pouring so many hours of my life into following/writing on forums about Everquest Next, it's hard to get my hopes up.
Caution is always warranted. Especially this early. It's not even in pre-production yet so even EQnext was further along than this.
Going to have to agree on this one.
That star wars galaxies box hit me hard...
did someone throw it at you?
Man, I pumped so many hours into galaxies prior to combat upgrade. THOSE years leading up to 2005/2006 were the most exciting times for gaming. But that’s a rather complex topic itself :)
EQ was my first ever MMO in 1999. I went to Electronics Boutique in the mall and I was browsing the game boxes and all the cool displays and reading all the guide books and I was flustered. The guy behind the counter eventually piped up and said whats wrong, you look sad. I told him I was flustered and that regular games just didn't do it for me. The only game that I really had liked was Beyond Zork and Phantasy Star. He finally pulled a Neverending Story movie move on me and said I... might have something for you. Although its no ordinary game. Once you start you can never go back to normal gaming again. Of course being a kid I was like well now I HAVE know what it is. The game wasn't even on the shelves yet as he was getting ready to put together the promotional cardboard box display and all the game boxes. He pulled the game box out from behind the counter and said "this" and gently handed it to me. I was like what is this. Its basically D&D but always online.
You have to understand that I played a ton of paper D&D but computer games where basically just atari and nintendo mario type games. MMOs were just text MUDS back then. This was the first 1st person perspective full 3D world. He began to explain how it worked and that if I made an account he would guide me in the game. He had a level 22 bard. I bought the game and got my debit card to pay for the subscription. My first experience was WILD. I made a half elf and was trying to make my way to Qeynos from the druid village but I was killed by firebugs and lost my lightstone someone had given me.
All I had was that stupid candle and had to walk right next to the wall to try and navigate the dark tunnel (which is pitch black without a light source). Finally made it though. At the entrance to qeynos (sonyeq hehe - fun little fact) there was a dev playing a troll and he was handing out gnome sandwiches lol. My goodness so many stories from that game (like the time I rescued my friend from Blackburrow only to pull.... the entire zone and get everyone killed because I made a wrong turn and had to log off because of all the hate messages.
Nothing will scare you more then to turn around and see a level 35 Ogre shadowknight in full gear fall over in 5 seconds after several dozen level 6-9 werewolves swarmed him because of me.
I tried playing this game a few years ago but the tech is so ancient I Was like no I can't do this anymore. I'm too spoiled. I REALLY wanted EverQuest Next, and i'm still salty they cancelled it. I have no idea why that was cancelled but now they want to remake EQ3.
Everquest made in Unreal 5.5 would be AAMAZZZING
I started messing with this, but I'm solo and have a family/day job, so it's slow moving.
imagine the performance issues. Unreal 5 is not a well performing engine on large scales.
I would be super psyched for a reboot of the original EQ! I would even be happy if it took place of EQ3, and the new game followed the same EQ lore but from a different timeline with new consequences and events. That way it's a new EQ game but with the same blood a modern EQ reboot would have.
I would love this. You could kind of keep the same history before EQ1 then branch out from there. EQ1's lore is crazy rich, especially early on.
Regardless of playstyle-whether old-school or modern-what excites me most is the opportunity to explore the world and delve into the rich lore of Norrath in a stunning, modernized game.
100% how I feel. I love the lore of this game so much.
I love it when my favorite Everquest player channel bringing me news that he is clearly very excited about. You got me so hyped now too, Red
Thank you for the content you make for us!
Being born in 1990 and having Ultima Online first then EverQuest to follow was completely magnificent
RNGesus has been listening to my prayers.
Thanks for the video! The MinnMax video is awesome. Shout out to Dragon Lair! What a memory jolt it was to hear that game referenced.
My bet is on people trying it out and going back to EQ. It's going to have to be chart topping, off the scales, a phenomenal masterpiece to pull away the EQ faithful.
I mean, sure its promising news....IF its done right. they need to walk back the Raiding as the primary gameplay mechanism.
Foreverquest would be a glorious name.
Nothing could ever recapture the magic and timing of Everquest. But an updated Everquest would definitely draw many of those who played the original back. Keep the classic music though!
What they really need to keep is to keep the original EQ skeleton audio.
I legit want the next EverQuest to be Elden Ring-esque with actual classes with class specific spells/skills. Imagine going down into Nagafens Liar and having to defeat Lord Djarn, King Tranix, and Warlord Skarlon, finally reaching down to Lord Nagafen for insane loot? Or Going into Unrest and mowing threw undead. Keep the exact map, sounds and music.
I would love this! An Elden Ring type of MMO would be awesome. I really hope they bring us something special. (without a shitty cash shop)
Thank you for this hopeful news! EQ and EQ2 were my teenage years. The music brings nostalgia. I’d love an EQ3.
I always thought it was a good idea to keep the game play that works from EQ1, keep the locations, characters, music, themes, etc. and use all that to update the graphics to current technological capabilities. Where possible take away the zone walls and that sort of thing. Prevent trains to the zone line, like it other games where the stuff will chase you for awhile, but eventually lose interest and return to their designated area(s). I'd also revamp the crafting system, make it less tedious and crafted items more meaningful and useful, so that you don't have to be an ubber player to get and use excellent gear. Also, the EQ2 model for building properties up basically from scratch using items you collect in the world and bought stuff from Player Studio artists, (even though they ended that a long time ago, us artists appreciate that people are still buying and using the housing items we created for them.)
This is exciting news! I would much rather have an EQ1 reboot than something new, but I would have been happy with either. I like the idea that it's a while off too, because a lot is changing in gaming at the moment and it allows them to go with the curve. So Awesome!
Holy crap I need it. Badly. Sergeant V'Deers in LoIO was the absolute bane of my high elf pally's existence and I look back on it fondly.
God I'm old.
Im so excited for the EQ REMAKE!!
! omg. slightly excited for a 3rd installment. was kinda burnt after Landmark. Still holding out for Pantheon though, this Early access should be fun!
As huge eq2 lover who didnt play eq1, i hope my needs will also be fulfilled :)
@Bartgast respect for eq but 2 was always better to me.
Hope eq2 get the love we both desire
With VR stuff getting more popular, I'm surprised they don't make the third everquest game a VR MMORPG. Seems like a huge opportunity to me.
OMG if they actually pull off an updated eq1 I will be so happy. Verant made such an indepth world. Their lore was so well done. You got to learn so much about the world just by the basics of the game and game play. EQ2 lore was just all over the place and often contradicted itself or changed it xpack to xpack.
dervish cutthroats and running for your life and the ancient cyclops coming out of no where and finding him was a joy
EQ was my first MMOPG and love it. Along with anything like it, EQ2, EQ Next, Wow, New World ect. If they just made EQ with modern or next level graphics they would rule the game world.
I've been wanting a new everquest for many many years but I've also wanted a visual makeover of original everquest to modern graphics and style but still keeping the original EQ style. Modern graphics, no addons, no macro's, 1st person perspective, tab target, and focused on group content to the point most classes can't solo effectively at all. Further release it as original EQ was without all the expacs. Only thing thing would be a few changes to very rare spawns and raids to be able to accomodate a much larger population. Can't have 100 people camping for a Robe of the Oracle on an 8 hour spawn timer and only 1 drop and twinking your level 1 monk with an FBSS is a bit crazy as well.
Its crazy to me that EQ is still doing well financially. I know that means its just cheap to run and dev the expansions for based on what the game is and how big the player base is but its still pretty cool that 25 years later EQ is going on. Logged my 24 year old account in a few months ago for SnG and it was pretty nastalgic fun for a little bit just running around to different places that have long been abandoned as places people spend time in. It would be really cool to see EQ rebooted
Nostalgia really drives people to come back to EQ and make it feel fun. That same nostalgia will really drive players to a EQ1 remake vs an EQ3. I love EQ but Josh Strife Hayes's review is pretty spot on...
Everquest: Online Adventures was my first MMO. Bought the keyboard for the PS2. Good times.
Been hoping for something along this line, loved EQ and still have a lot of nostalgia for it, just can't get used to the graphics compared to other games.
An EQ game with Elden Ring combat would be a dream come true!!
Wow,A revamped EQ would be fantastic,I would definitely get it!
A reboot is a very intelligent idea. As an investor in EG7, that is the kind of thinking / news I like to hear. It would be cost effective and would capitalize on the elements that worked the best for Everquest. (I.E. Going that route would have the most chance at bringing back the EQ magic.) It will be interesting how they would revamp the combat system or update it ... not to mention, in a day of instant information how they can maintain that feeling of magic / mystery in exploring the world. Exploration, and vast expanse of world, was a big part of that magic.
Hype. All that's needed is the existing world updated and with a more streamlined combat system. EQ1 had some of the most immersive world exploration and dungeon delving i've ever experienced in an online game.
Definitely hyped! But also cautious-EQN left a mark. Unrelated, I was quite happily surprised to see you in Dawnshroud Peaks the other day! I’ve seen your corpses numerous times, but that was my first time seeing you upright. 😉
I'm not holding my breath. I have more faith in Monsters and Memories or even EverCraft as they are passion projects.
I'm so here for it!
They also have the advantage of "knowing" the future. So they could integrate existing EQ expansions into the Classic content and better plan the next 10 expansions.
Honestly, I'd just be happy for an Everquest that doesn't let NPCs cast through walls and has better pathing
There's no way to invent a better EQ, might as well reskin the old one
I was super excited for EverQuest Next, I hope someone makes a game that looks and plays like it at some point.
Lanys Tvyl - The Shadow Order.
I need a passionate fan to create a render of what a modern EQ might look like. Go!
inb4 "It's in an alternate universe though so we'll be taking lots of liberties with the story."
I started EQ when i was 14 when it had just launched, until about 2005. Played P99 for like a year and Quarm for about 3 months.
Excited but cautious
They should make some software that uses A.I. to update everything in EQ1, textures, animations, models, particles, sound effects, even mechanics could all be easily updated by an A.I. (sorry I know artists will complain that its their own job but they can still help)
fix all the broken quests, have same old loot tables, but randomized stats, so you can get a better executioners hood a few drops down the road while farming that DE mask
have experience and lvls on gear, so that an obsidian shard can lvl up with you ...or trash mobs just pieces of rare mob gear...like pieces of an obsidian shard that once all collected can be crafted into the one dropped by rare mob etc
I like the idea of taking ques of FromSoftware. I love their games and making *updated* version of Everquest would be amazing.
Do we get non-instanced camping with epic trains in Cazic Thule or Lower Guk?
The reboot with new graphics and abilities, only been asking for that for the last 20yrs
I wonder how many of the old game designs/systems would still exist in a modern EQ?
Things were slow, cumbersome, inconvenient, and so on... but they were made that way for many reasons.
One reason is that those things made it seem more believable, like a world instead of a game. New games can look absolutely stunning visually, but at the same time feel so fake functionally so it makes it harder to become immersed. If it's not designed right then you are constantly reminded that you are just playing a game, not exploring a world.
Combat was mostly a simple and boring auto-attack so you would end up chatting with others while fighting instead of spamming 12345 skills over and over for the whole fight.
Recovery was slow so you would be more likely to interact and connect with others while waiting.
The world was dangerous to traverse so you needed to become stronger/faster, become knowledgeable about enemies and locations, or find someone who was.
Death had a real impact on your character so you had to be really careful; even becoming too injured would increase your risk of dying because your speed and agility would drop.
Player interaction tended to be mostly positive in nature because there were far more ways that they could help you instead of inconveniencing you such as speeding up hp/mp recovery, buffing you, finding your dead body, resurrecting your dead body, summoning you food/water/bags/weapons/light sources/et cetera, grouping with you so you don't have to recover after every fight, and so on.
I could go on and on about all this. 😛
If Darkpaw wants to modernize everything then hopefully they find modern solutions on how to reproduce what players were able to experience decades ago. They need to think long and hard about what they can do to make an immersive world that's chocked full of systems/designs that constantly cause players to interact and rely on each other in a positive manner.
I'm excited about an EQ remake also though i cant wait!
I'm excited too just keep in mind this is very very early. We should know more in 2025 i imagine just from financial documents alone.
i think they should make it an open world "NO ZONEING" sandbox world, example "Pax Dei" create a world with "open world" building blocking only area's with resources and spawns roads and things like that.
I think it should go the route of ashes of creations dual tab or aim target system.
Add in water content, Treasure hunting, raising sunken ships for treasure, open world bosses in the ocean, underwater dungeons like archeage had.
GW2 did one thing right, The leveling / area level down system. The drops and events in areas keep players of all levels playing together and attending even older content, everyone gets something either that area's merchant tokens or random junk via smart loot system. i think this is what every game should have. this prevents not having 25 zones no one ever goes into and the game doesn't look dead to new players in starting area's.
so far out of all the games ive played over the years my favorite skill tree system is archeage. i love the fact you only need one character, and you can swap gear and your skill sets out and play how you want, no need in 50 alts. have stuff in the bank and roll no need to power level everyone's alts. also leaves things open in raid loot for other guild mates. I think they could take this method and merge it with the traditional eq1 method and make it work. i don't think they need to "reboot" alot of things with the original had issues that would hurt the game in the long term.
i think if they combine all that and you have the greatest game ever made, and crush the entire mmorpg market. ashes doesn't look very good in the direction its going, Pax will die off because its a very niche game that will only draw a small crowd. majority of the other games are copy and paste PVP games that only have high population surges 6 months after release. so basically the only competition would be archeage 2 when it comes out.
This could be insane!
This sounds like great news. Now they only need a pretty large team to do what needs to be done. At this point Darkpaw is probably too small for it. But besides this...let them cook. I really like what they do with Everquest 2 and want to see their reboot.
A reboot / remake is what we need. Dont change anything to the core but modern looking yes !
A reboot of the original is more than I could have hoped for! I don't play much EQ1 at this point in time (currently playing EQ2), but I think a reboot would be fantastic. I do greatly enjoy a lot of the lore and story that EQ2 has, so I hope they incorporate EQ2 lore somehow in the EQ reboot. Excited regardless!
The brain trust and talent just simply aren't there to make an Everquest 3... a reboot *could be possible because it's basically just tweaking what is already there. Exactly what Darkpaw has done well with EQ and EQ2.
Pantheon Rise of the Fallen is EQ's spiritual successor. At least it will be out in the next 10 years.
STOKED!!!
I've been saying it a different people's ears and I recommend everybody do the same. There is more than one way you can teleport between two different games.
Therefore Everquest 3 can be located by a portal in EverQuest. Any glitches or anything would be completely separate allowing two games to develop but you can keep your original character and cross a zone line onto another server.
Some of that technology is already under development with the name saving feature. As well as personas.
why?
You can have achievements recognized from EQ 1 translate into effects if you gain an eq3
It allows for a parallel reality that doesn't really step on the toes between the two development teams what does make them conscientious of the layout and lore by giving players access to a back and forth.
It forces nothing other than a character's name to be recognized and allows for Creative opportunities with anything else that would transfer back and forth.
Encouraging new players to check out eq1 while making efforts feel like it's all Unified
god i loved Everquest, this could be fun
I love the idea of a revamped EQ being branded as EQ3. Going back through everything, fixing what didn't work, improving and expanding upon already existing lore/content (bring back the sense of wonder that EQ once had and make it even bigger!), and bring EQ into the modern day and age of graphics. As I type this out, I wonder, does the EQ team have the resources and crew to make this a possibility? Especially if they're going to continue to support EQ1 and EQ2, I think they'll either have to buy another game developer to start from scratch, outsource it(?) or build the bones behind the scenes for a few years while hiring and continuing to build it. I'd like to see a company like Larian get involved, with the level of detail they put into BG3, the world of norrath could shine. A lackluster revamp will feel like a cash grab with an even further irritated fan base, but given the time/effort it deserves it could be great.
You're right, they would have to hire to ramp up the development team. Daybreak management mentioned as such in their September 2023 Capital Markets day. My dream? Would love for them to partner with FromSoftware or Larian.
If they did an EQ classic reboot I’d play it release day for sure. IMO it needs to be like classic, punishing at low levels.
This has me so hopeful and excited. The future of mmo's seems good, and not dead
the wall memorabilia at the beginning has me regretting tossing my sony eq2 award plaque for most quests completed
I could die happy if this reboot gave us Ratongas in the EQ1 world.
Did EQ1 have the EQ2 crafting housing trophy systems?
Can you imagine from a lore perspective a new EQ in which the events of EQ2 was a nightmare premonition experienced by Firiona, pivotal to changes and happenings in the current game of EQ3?
It would also be a hilarious analogy as someone who’s played and enjoyed EQ2 in multiple bouts since it’s release.
As a healer in EQ1 I hated the limited interaction with people in EQ2 unless I was grouped. like I could not buff or heal people randomly to meet them and be social.
Update graphics and combat animations while keeping the "danger" feel in community dungeons plus the freedom of back in the day EQ would be one of the right steps.
I hope that I'm still around for this, I'm so excited and the possibility already haha
0:48 I watched the whole video but I'm confused as to why they have a copy of Champions of Norrath framed on the wall ...but no Return to Arms
I would actually play this. I tried to do Everquest 1 2 years ago and couldnt get -past the graphics. So a remake I would definitely play, the shear amount of stuff in the game means it would be there for decades.
Hell, I'd be happy with a new Champions of Norrath. I keep my PS2 around just for them.
Id love a pc port. I don't know who has the rights to it though
If this happens, I'm sure I will be probably into my late 40s when it releases, and by then it might just be too late, but I'm certainly interested in how it develops.
Is not tab target that makes eq1 it's the memorisation of spells, the camping and the dayz like fear of the world
Darkpaw: Re-skinning old content is their forte.
Sounds like great news
Remake EQ1 in Unreal Engine 5 or something? I would play it so much!
EQ was absolutely the best MMORPG experience I have had. My guild, Des Cendres on Mith Marr, knew each other through the game. We talked on the phone, we interacted outside the game. We were friends. I even had a theme song I could blast in global chat, and people would request it. OK, a few blocked me too....their loss. I have never found the sense of community I had in EQ and I really miss it as I am now older and like to reminisce. I hope this happens, EQ reboot or EQ 3. Signed, Yowen No Pants.
What the combat needs to be is a mixture of classic everquest and Everquest 2 style of Target/auto attack/ cast active spells. What I mean by this is, more like classic everquest in nature with actively used skills like everquest 2 has but just not so much of them so that you can use the AA system again and there not be 16+ skills to press. 2-4 active skills per class while auto attacking is like the golden ratio. As long as you have filler spells for utility and other situation stuff that gamifies the combat that's all you really need. APM doesn't even need to be all that high to make a great game like OG Everquest.
Reboot is perfect, there are so many mmorpg players in 2024 that never even played everquest so it would be completely new to them.
Great vid
Thank you so much
Man, I freaking love EQ. Played on Live until GoD/OoW, helped beta for P99 and played there for years, as well as multiple other private servers. Had a blast on TAKP, love Shards of Dalaya. Plan on giving Heroes Journey a go soon but I just went back to Live on my old server Cazic Thule. Playing on Test now with a friend of mine who was born the Year EQ came out and he's loving it.
Oh, and for the record I'm wearing a shirt right now that says "Straight Outta Cabilis"
This would be amazing!!
Wow a reboot. Finally.
I was a hardcore EQ2 player. PVPer on Venekor, I’m ready for 3
hey, where di you get that EQ shirt dude?
This has always been tricky because EQ2 totally cannibalized the audience and then most just went to WOW. I was a hardcore player in EQ1 on Veeshan and was in one of the first guilds that hit Plane of Time. Thinking back to how insane those years were - I basically lost 2 years of my life from raiding full time. After GoD came out I was just burned out and played EQ2 off and on until a few years ago.
I would hire some of the best talent you could. Some of the original devs of WoW and EQ haven't been active for a long time and maybe they can come up with some cool ways to reboot EQ. Maybe even get some input from Larian. A lot of these devs have fond memories of EQ because it was their first MMO also. It could be an amazing come back if done right.