Mid-year Update: Everquest 3, Expansions, Player population and more!
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- Опубліковано 15 чер 2024
- With Fippy Fest we capped off what has been 6 months full of information for Everquest starting with several QAs for both Everquest and Everquest 2 as well as a big Panel at Pax East.
With all of these big events, I tried to pull some of the bigger information from each and condense it down into a single Video.
You'll also want to check out Fippyfest itself over on @everquest 's youtube channel and plenty of recaps from the incredible @EverQuestShow with dev interviews and so much more.
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Thank you so very much for the kind words. It was truly a blast and I'm so excited for the players of these wonderful games! I appreciate this very much!
- Fading
Congratulations on your Fippy Fest spotlight-entirely well-deserved! I genuinely appreciate all of your content, and especially for highlighting a game that has meant so much to me. Thank you!
Thank you so much for the kind words! They mean a lot and help me know I'm making things worth watching!
Hmm, I'm going to have to retry EQ2 for the 19th, downloading now...damn you RedBeard :)
I was hoping for an announcement for EQ2 Origins so for me Fippyfest was a GREAT SUCCESS.
I'm pretty happy with Everquest these days. This is the most lively I've seen these games in a long time. Hopefully that hype can stick around long enough to bring in EQ3.
origins will probably be big, at least for eq2. It was mentioned that the origins beta had more people than any other eq2 server.
that is not correct. Biggest BETA server they have ever had. Not the biggest server.
@@Verrie77 Maybe, but he worded it weirdly. he said the origins beta was the highest population server period, over live.
Yeah, the 181 players from steam chart must be fcking hyped.
@@Kekgetwrek I'm assuming you know this ... but most people in EQ and EQ2 play on the client. Not steam.
@gmoney546 that's a good point to consider
I am a consistent old content player. Me and a group of people constantly go through old raids. We finished up Chaos Descending a few months ago, and are wrapping up Blood of Luclin. Next stop is wrapping up our Reign of Shadows dealings, then it's off to Vetrovia, while sprinkling Planes of Prophecy throughout this entire journey
Thanks for the coverage! So excited about all the news.
I remember going to an Everquest convention in san Francisco in 1999 at Metreon and later the Everquest game on PlayStation. Both were awesome events. I miss those years.
Excellent Video. First time I've commented on one in a long time. PLEASE keep us posted about the EverQuest origins server. You know if you included all of the Project 1999 and private servers out there there is probably at least double of the players out there that we may think. Anyways thank you again and keep up the good work ;)
Thank you so much! I plan to try the server as soon as possible. I'm kind of expecting a queue on day 1 (wednesday) but also hoping to get some good solid time in the game and reviewing it.
really wish the map had zone names like the OG map. I'd buy it instantly.
Great overview! I really enjoyed listening to you sharing the information! I go back every year to buy all expansions and log in and dork around for 1 week, but can never get to really commit!
Thank you so much for your kind words! I don't think we ever quit Everquest as much as we just kind of distance ourselves from it. The DnD roots of the game and the incredible lore are too hard to leave!
So much going on, very exciting!
Glad to hear they want to make a new EverQuest. Really concerned they sound like they have literally no idea what it will be.
This is an awesome video. Lots of very cool stats. Stoked to see what an EQ3 could be
I was hoping for a new video today! I'm actually really looking forward to the Origins server. I know you are more of an EQ1 guy, but I hope to see you around in Origins!
BTW do you have a discord related to this channel or any kind of community outside of the channel/twitch channel?
Speaking of the next Everquest - I think AI has SOOO much potential in the MMO landscape.
90% of EQ1 was basically just a big open world where they put a bunch of mobs.... if they can use AI to generate a world and other things, and just go in and clean things up... it would let them focus on different things and basically let the devs make the most use of their time.
This is making my heart ache, soul scream, and mind break. I miss the days of EverQuest 2 so bad. I want Everquest 3 to be the spiritual successor to EQ2, almost everything just like EQ2, TONS of Classes, TONS of Races, Unreal 5 ultra-realistic graphics, tomes dropping to upgrade your abilities and make them god-like if you get the master tome you needed, flying *(but in current content zones, incentivize the players to be on the ground, chances for good loot etc.)*, interactable world items, wondering NPC merchants, add in the ability to turn your toon into the sales merchant like in EQ, then throw in WoW style PvP; Arena, Battlegrounds, but then use open world multifaction pvp that can be based on the guild you are in considering themselves to be a hostile guild or not something along those lines to spice things up. God it would be so FREAKING AMAZING! I am currently applying to work at Daybreak, I hope they'll have me for the project, I recently finished my degree and I'd love to work for them on it.
Very excited for the origin server! My computer wasn't beefy enough to play it when it first came out, so I'll definitely be checking it out
Origins is gonna be great! Can't wait to see you in-game!
It's also noteworthy to point out they said the highest populated server in all of EQ2 right now was the Beta for Origins. That should say something.
Thanks for this.
Of course! Thank you for watching
All I want for EQ3 is EQ1 with updated graphics. Give us just a remake, same continuity, but maybe... switch up the expansions or something. Like, DoDh could be the 4th expansion, maybe change up to have some Vah Shir in Freeport, in a new area.
I've been saying that for years! They could literally create EverQuest: The Next Generation... graphical overhaul with newest Unreal engine. Loads of QoL updates but keeping it pretty much the same game we remembered. I'm not a programmer so I don't know how feasible that would even be.
@@scubanc73 What's wrong with the OG graphics? I've been playing it on and off since Ruins of Kunark first came out. Honestly, Shadows of Luclin graphics killed the game for me for a long time.
@@scubanc73 Unreal engine is not for mmo.
@@scubanc73I would love Eq1 with death penalty, delevling corpse runs but with modern gfx, even one server with that ruleset but DB just do not know how.
Ya’ll want EQ3 to last all of 3 months before the game is dead.
I remember my brother bought EQ 2 when it launched, but I was still too young to really get into it. I didnt get into MMOs myself until I started WoW a few months before TBC launched, I ended up REALLY getting into P99 EQ hard years later once I was a bit older, so I'm now a diehard EQ fan, but I have missed EQ 2 entirely. Might have to give it a shot on the 19th
Similar story here, played so many things but never EQ2, dispite playing og eq launch. Kinda hyped over this thing coming out in less then two days haha
Thanks 👍
I don't play EQ much anymore but that map is beyond cool. It's definitely going on my wall next to the originals.
Me and my guild usually play other games but are going to start playing eq2 when the origin server comes out
I played EQ2 before 1 and it was crazy that there were no barbarian paladins, that was my first main in EQ2!
EQ 3 in ideation, translated: 10 years if it goes through.
TL;DR:
Take the best of Shadowbane city building, Dark Age of Camelot RvR and 3-faction focus, WoW's actually bearable world pve leveling, simplify the amount of hotbar skills (increase the level over time like in WoW, but keep the ability the same other than special class identifiers). Let us build cities. Let us see dedicated geography for each of the three realms, no forced pvp by giving the same quest for the same 'zone'. Give the realm a benefit when a guild goes and takes a castle/fortress/zone. Add real fantasy feeling dungeons like Asheron's Call 2, had. Keep voice-overs! Offer multiple ways to level - not just 'you must gather 6 pages of a book around a massive city that takes a new player hours to navigate. Allow battleground leveling, grouped mob xp bonuses for groups, etc. Basics.
Longer read:
Take the best of a few past mmorpgs and see what you can do with EQIII ~
1. Dark Age of Camelot gave players a real sense of us vs them vs them with three factions, over 2 dozen classes and races, and unique class race options per realm (faction). This moves you from the WoW/EQ 2 model (monk v bruiser, et al. turns to say, monk v bruiser v farhawk, or instead of inquisitor v templar you have inquis v templar v ravenpriest) to a more intriguing 3 realm model, allowing you to really get into fantasy race/class lore.
2. Like Dark Age of Camelot, you can ignore WoW's lazy pvp concept of forcing both factions to "cross swords" by giving the same questlines. This isn't meaningful, this is just forced pvp. In Dark Age of Camelot (DAoC), you actually raise groups or huge battlegroups to take castles and towers. Now, again, unlike WoW, a realm is benefited by members of their faction capturing enemy points. This is huge.
3. Invest in full geographical locales for each faction, so it feels like you really have your own realm. Make sure players can choose (with rewards reflecting) pve vs pve leveling and dungeon questing.
4. Take a deep dive look at Asheron's Call 2 dungeons and world building. They were far ahead of their time. Go see why.
5. WOw's voiceover addon or EQ2's voice over adds to immersion. Good stuff.
6. Consider optional questlines. For people wanting to roam Qeynos for 6 book pages, let them have it. For the rest of us, let us have battleground leveling, or let us take on mob packs with groups and actually see real xp. Options mean you keep more player types.
7. Again, most importantly, give factions a real sense of individuality. This leads us into building. Take a look at Shadowbane (or Star Wars Galaxies) and building entire cities/forts/bases, etc.. This was amazing. The fact they could be burned down was amazing as well. Think about why this matters. The more we invest into a game, the more likely we are to stick around.
Just some thoughts as I'm in a hurry to get to work. /cheers.
I ordered my eq cloth map as soon as i saw it on your other vid. My wallet has been hating me too.
Look ma! I'm on UA-cam! (Spotted my old Character in that B-roll Ashengate raid footage)
Hope you're doing well Axe
Redbeardflynn, do you plan on playing on new server? And what race class are you thinking?
😱 My face when I thought I had another week or two to work on a lengthy EQ2 Origin server video I've been working on and they said "Lol It's coming out in 4 days"
Go get you something nice champ :)
Holy Crap Parnyr! I'm...wow that's so insanely generous of you. I'm at a loss. Thank you so much.
I've killed Fippy a few times this weekend, for XP ;)
My wife and i will be starting our accounts back up for the origin server. We've reactivated a few times for various tle servers, but dont usually stick arlund too long. Hopefully this will be different.
Only thing keeping me from being excited for eq2 expansion is they refuse to shrink their numbers. The stat inflation is crazy.
Yeah - this is one reason I'm super excited for Origins, but even in the best-case scenario, I'm not totally sure I'll want to stick around. I really enjoyed the game up through (I think) TSO... and then in SF I ended up having more fun on older content rather than pushing the end game stuff and eventually just fell off.
Barbarian Paladins have been my wet dream for EQ1… sad that we can’t get them
You dying wasn't dying to a ghost viper that chased you down a road until it ate you, only to chase you again to eat you again.. and then dance on your body while some people killed it over your corpse. No no, that wasn't you dying! Not at all! You were being heroic! Yeah. Killing that young viper was saving the other level 4 shaman!
Exactly! Heroic!
or dying afk watching Fippyfest...
I always said, take the first expansion of EverQuest put it on a brand new up to date server. Don’t change anything and restart over just way better graphics. Old timers, even though they played the content with play it and new people would be able to love it. Would not have to work on storyline or anything because we already have it.
We should apply
I already seen it. lol That pull was out of Control. But I do wish Daybreak Games well they are going to need it with EQ3.
As long as Darkpaw is in charge, EverQuest has no future.
The host of Fippy Fest 2024, is that Kitt from Agnarr (Shadows Requim(sp))?
AI jumps will expand what they can do in the future immensely.
I think after a couple of decades, I'll try and boot back into this world. Hopefully it'll run on Linux.
Dragons wings and tail clipping through the walls ... C'mon Darkpaw you're better than that!
I miss Everquest Next landmark... It's still the best building and exploration game I've played. I'm sad it was scrapped.
Would love to see Everquest on PS5 or Xbox Series X.
Imagine what Monsters & Memories could do with just ~25 people ;-)
2024 and 20 min 24, excellent
I only hope that Everquest 2 will get enough new players to reanimate the german localization so that i can play with my wife, who does not want to play the game in english, again. Maybe i can convince her to take a look into the Origin Servers for the sake of the good old times where we played that so much...
I am done going to these things. I went to the one in Vegas for Everquest Next...and Daybreak took over and killed that project...after TONS of buzz and excitement...so it doesn't surprise me no one turned out for this.
Interesting phenomina. Multiboxers typically run fewer overall number of characters. They tend to be more focused in a single set vs the majority who will make alts they do not use up to max level. But the majority of players opperate 1 account at most times. Exact numbers are hard, but it seems from observing that multi boxers are less than a Sixth of population and those opperating 2 vs 3 at once vs 4 vs 6 vs 13 drop in orders of magnitude.
Players will box a single character in two different player groups, but this seems to happen by survey around one and 20 players. ( such as a raid or money making alt and a EXP group alt)
Out of group healers are also a statistic to help calibrate estimates.
I do this kind of analysis as a real life career to be able to see what seems impossible to see, and I do not have a confident estimate yet but I would say that the number of people running multiple accounts does not overtake the number of people that is running single accounts, despite possibly of the majority of population having the capacity to run multiple accounts at once.
I would love to see obsured credit card data to know the number of unique credit cards used week to week, how many have life time subs, ect. Including krono data so i can evaluate things like accounts being used ( or attempting ) to scrub black market activity.
Multiboxing in my completely anecdotal experience has been higher than 1 in 20 people, my gut wants to say roughly 1 in every 9 people I've met have been multiboxing, with the most common # being 2box for TLP and 6box on live
@@shimapanzer9930 you misunderstood me but i love your thoughts and findings by the way. i was saying for that part of 1 in 20 are in two separate groups at the same time. So basically their exping with one account in a pug group and then they are in a raid or farming money on another account. And it could very well be higher because I look at behavior and then ask people. People having two accounts is way higher than 1 in 20 for sure. Could be over half im not sure. But behavior aspects differ whether they're jacking off or just leaching EXP. You can tell by watching Mana bars and timing in movement and the spells they choose to cast. I don't even discount different kind of cognitive characteristics. It's stupid how much I think about this I mean it literally gets so dumb that I have to then dig myself out and figure out what bullshit my brain came up with... but getting good at that leads to predictions that work out to be true when i get better evidence. And thats an amazing high.
And really I can't fault you or anyone else for having a lot of doubts on what I said. Absolutely should or i wont respect it as wise. Like you said yeah there's even people on multiple servers. You do need to have more accounts so expansion purchases go up vs subscriptions for the TLP. Yes Krono farming makes sense, but the nature of that requires a small minority of the population preforming it. I could go to live servers and work out the hour per krono grind and bla bla bla bla.. Daybreak should give me a T shirt and ill actually treat it more seriously.
I have my eq2 cloth map, that came in the collectors edition tin. I still have the discs, tin, coin, and all the goodies. Also how about they release the server side software so people can make their own EQNext servers.
another mustardtiger siting!
I've given up on trying to re-like EQ1. You could solo but you'll probably die is a bad model. It should be you can solo but if you group you will be rewarded.
IMO the creative direction with TLPs in EQ1 has almost all been 'bad model'. Few exceptions but mostly trash. Personally speaking on that, I wish they would just release 4 or 5 dedicated servers that are expansion locked just like Agnarr. Start from there and expand out with LOCKED servers. I bet those over 1 to 10 years would gather TONS of players who want to play that particular content and go back to it just like Agnarr. Agnarr dies for a while with numbers then explodes again when folks get tired of the new 'creative crap' they release. Just my thoughts.
But ya, I understand you giving up trying to like EQ1.
Have you tried Project Quarm yet?
Why do you torture us (and yourself) with the landmark footage? 😢
It's my masochism I suppose?
@@Redbeardflynn I am still very resentful about landmark and leave it in my steam library listing (along with all of the awesome screenshots of my, and other's builds) as a reminder to remain bitter and resentful about how that was handled. It's in the great book of grudges.
I just wish they would update graphics just a tiny bit
When will they port eqclassic to eq2
It is Veeshans father.
Champions would be awesome on PlayStation.
I badly want them to port them both to PC like the remnants of Dark Isle did for Baldur's Gate Dark Alliance 1 and 2.
All i ever cared about from them was EQOA and Champions. I care even less since Columbus Nova happened.
They've been under EG7 not Columbus Nova for quite some time.
👍✌
I love to play with other players problem is you can't get groups on everquest. I sit around for hours LFG got tired of it so now I 5 box
I reject your assertion that boxing is a "problem"
This is what a MMO should be. Old school way. You can solo but you will die … a lot
That’s perfectly fine to feel that way.
Wait, EQ is still at 90k players? Sheesh
Nah, that's just 5 boxers. kek
Do we even know it's everquest 3? And not something else using the ip
As long as the EQ3 game, whatever it might be, isn't a rugpull in the end, I'll be happy. EQ Next was great, I just wasn't in a place to buy into it. In hindsight, glad I didn't/wasn't able to. (Glad haven't/been able to afford any of the kickstarter/'early backer' MMOs for that matter.)
Really want to drop into the Origin server, but money in my life is still tight. /sigh-- the story of life: you can either have time or money, rarely does one have both.
Graphics and game play mechanics are nice, but they shouldn't be the focus. Lots and lots of other games do that, they do it better, and it's what people play them for.
What Everquest needs are REAL, old-school Dungeon Masters who are tried and true old hands at making QUESTS. LOTS of quests, for all levels of the game, involving ALL zones, from ones that start and end in beginning cities to quests that hop across several expansions. Rewards that could give a little bit of cash and faction, to new Epics that don't have level-capped abilities and grow in power with their wielder.
Even, and especially, quests that are just interesting and do nothing more than involve a slice-of-life from a mere NPC that, in later years, may be taken up and expanded upon but, in the meantime, tell a good story. Because THAT is what we all still play EQ 1 for. Give us mystery! Tantalizing introspectives into the world and how the people/races interact with it and each other. Backstory! Make support classes critical again, and take the guard rails off. Do they not yet realize just WHY every TLP becomes a ghost town after PoP? 🤷♂️
the new cloth things in the swag store list alaris as a continent. its not. its a planet/moon
Y'all never learn and are asking for more. Ngl this zoo is funny to watch from the outside. EQ is fucking great, ppl behind every project are just asbeens. Laugh in star citizen - Patheon - Soon M&M?
Origin Server 🎉🎉
So, imagine Conan paladin lol. it would be funny to look at
At this point if they did a stat squish and remove a bunch of now irrelevant mechanics and systems they could have a real gem on their Hands. The EQ2 games so bloated it's not even funny.
I dislike mmorpgs that require to interact with others. If i wanted to do that id play a singleplayer game.
LOGIC
zero faith, I doubt this company could code solitaire.
Teek is pointless 6-10 mage botters per zone pulling everything. Most dungeons are unplayable now cuz of them.
We all uninstalled
Try another failed server, Tormax! I guess players only play the game for specific stuff like loot and selling stuff for real money. But hey DB/DP keep making money because real people buy krono and that pays them big time!
@@MPArmy123GDtime ya i guess its a necessary evil unfortunately. Noone goes to tormax lol.
We all went to quarm private alkabor server. Much better and free
Multi-boxers are a cancer on gaming.
@@jamesstaley5611 Been playing EQ for a LONG time. I'm on my last thread personally but I finally conceded to multiboxing just a couple years back. It brought the game back to life for me because finding folks to do stuff is so thin....anyway is what it is and I can't disagree with you.
@@Coaltiger2024 I'm obviously being sarcastic in a way. I hear you though. Cheers bossman.
How can they have no idea how Everquest 3 should look like ? That was the same problem they had with Everquest Next.
They have hinted at their ideas. Just listen to Jim Ham in EG7 most recent CMD (Investor) day and some of Darkpaw's most recent job listings. (Creative Director most specifically.) From a PR standpoint, they just can't give too much information until the decision is final.
@@gmoney546exactly. It’s still being planned out.
Big difference between “having no idea” and “not releasing their earliest ideas to the public”.
Saw some ugly dude on there that looked just like you. ;) JK. You were awesome.
Need EQ3, mmorpg market is dead. all the 90s kids got money and time now
We will never get an EverQuest 3 with the people working for daybreak
If you listen to them talk they are just maintenance guys - they don't really have that kind of vision or ambition.
That's insane that she thinks they need to figure out how to make EverQuest. The blueprint was there with classic coonark and velius. Everything after that is garbage. Just look at the classics ladies
I am...very confused by this comment.
Kunark
EQ3 is never going to happen with Daybreak Games in charge, they have ruined this studio...
So eq3 still just idea club not even in dev…. Pathetic
lmao eq3 yeah don't be leave that bs they will flop just like everquest next
Everquest 3 = Pantheon. I trust Darkpaw to run and update old games but I don't trust them to make new ones. Even Pantheon has been rocky in development. People need to remember Diablo 4 and how bad that game is. Studios don't make games, people do. If they do a Diablo 2 Resurrected and just update the old games graphics, that would be fine with me.
and cringe, don't forget it was big on cringe.. and fake laughter.
Eq3 will probably be some stupid phone game