It depends on how people use it, but you can 100% tell what is made by an actual person with passion, vs using an AI for just money. Then again, it's neat to mess with, but I really don't think you can replace a human job with AI entirely. Some do, but a lot don't.
People have always made shitty asset flips, a bad game coded with AI is not much different. A good game isn't just a game with code, it's one that actually has good design. On the other hand actually good coders and designers can use AI to speed up the process of making a game, so it'll be good for them.
When I saw the ai in unity demo, my first thought was "can't wait to see how many bugs this thing will make!" But if it's implemented properly you could have an ai analyze the game and engine code to find what's going wrong meaning if implemented properly it could actually fix bugs in games! In games made by passionate people that is, unscrupulous devs will still use it to make games that have difficulties loading.
I think ai will a tool in the artists tool belt because you still have to decide the core gameplay loop and how much and what type of ai will be implemented.
I’ve have seen human and Ai art mix together that makes master pieces so they will probably become a tool not a weapon to replace humans but a tool used by humans
I love how someone made dynamic dialogue in Skyrim with chatgpt. That's the best use of ai for games, truly dynamic dialogue instead of canned responses.
Uh actually no, dialogue doesn't mean anything if it can't be tied to the game. If a nord tells you "hey my daughter's over there" and their daughter isn't there then what's the point? That's why I made AI Roguelite. Games shouldn't just have AI-generated dialogue or story. It needs to actually tie into the GAME ITSELF.
@@TheOrian34 You didn't actually address my comment. How does the dialogue tie into game mechanics? If you tell an NPC "let me borrow your hat" and they say "okay", does it actually happen in the game? No it doesn't, at least it didn't at the time that I released AI Roguelite on Steam, which is the first game in the world to do that.
All those screaming for regulation & "guardrails" are liars. They want everyone *else* regulated &c. but they'll ignore regulations, laws, and morals. 6:24 the "criminal organizations" means Google & Microsoft.
I find it funny people are panicking about AI. It is a tool. I would love to have AI be something like Net Navigators (or NetNavis) from MegaMan Battle Network, which are constantly shown to help humans by doing things humans cannot do and refuse to do something like homework for a kid even when commanded. However, stuff like ChatGPT is a far-cry from being anything like that.
First thing I thought after this phrase. We saw it coming. Even today scientists demand AI regulations, sign petitions, and yet they are being ignored again.
Considering the low quality writing we had in most games for the last 5 years, AI will force writters and artists to come up with something better or else they will be replaced by the AI that can do the same generic garbage as them, but MUCH faster and cheap.
the worst thing is people THINK that stuff like chatgtp is AI when its basically a text generator. all the AI doom with whats available right now isnt even close to a skynet level AI
Current machine-learning neural networks do not understand at all what they are being prompted to generate; they are highly sophisticated algothrimic imitators, basically parrots, that create new instances of existing things based purely on what datasets they are fed. We are anthropomorphising them and honestly to even call them AI right now is a purely capitalist buzzword. True General AI is ??? away and when we do get to neural networks that can understand things even as animals do, let alone full abstract thought, the idea of applying them how we are applying machine learning algorithms right now is something very horrific to me. It would be entering the territory of enslavement as we already still enslave living people.
It doesn't, you are just fooled that it does but its response... he just knows what's the quesion or prompt is and it knows wha the response should be...
@@johannesg8959 Yes, you are talking about current technology. I believe OP is talking about the future. There's nothing preventing a future technology from operating similarly to a brain. But like others side, that might not be desirable nor necessary. Fake emotions, for most practical purposes, could be as good as real emotions, if the goal is to just achieve some level of creativity.
I am so glad that I will see dynamic RPG's generating AAA story lines that are unique to YOUR play through, in my life time. Reacting from your actions without pre-scripted cut scenes and story lines.
AI will only be able to truly match humans when AI tech is advanced enough to act independently of human input or databases. But until that time comes, hand made games will be higher quality than something tossed together with AI tools
True, but we'll most likely reach a time where AI will be better than humans not just because of speed/quantity, but also quality/attention to detail etc.
True...the big difference is that AI doesn't take initiatives. In the exemple at the beginning of the video, it is a human who is prompting the AI and giving it a specific goal. The AI didn't simply turn itself on and decided to create a video game. We are very far from that...and hopefully it will remain so, otherwise it would be catastrophic.
@@sisaket33 AI can create unique stories etc on a few keywords, maybe not masterpieces, but stil, but in the future it can probably create far better games/movies than any humans can do on just a few key words, so you as a customer can just type in a few keywords and get the exact game/movie you want with no humans involved in creating it.
@@heww3960 We are a long way from that. Creating a video game is far more complicated than giving a couple of instructions. There are countless variables, among which the environment, the characters, the weapons, the NPCs and so on. On top of that the AI would need to use Unreal Engine or a similar software to actually come up with a game, and it is unlikely that the concerned companies would agree with that because it would simply destroy their business.
not any time soon cause then companies and clowns see AI the see dollar symbol its more likely that AI gonna replace you and demote you into lower tier jobs and CEO they gonna stay at the top and have AI and humans in its leash
AI can really create many things for us. That being said, AI can be used to make prototypes of something and the final product will still be polished by us humans.
Where do you find people to polish anything when there are no experts anymore because the future generation of experts as been kept out of low entry jobs?
“…will then be given to the experts to tweak, polish and finalize.” This is the part everyone skims over, but it’s the real work that goes into game dev that AI CANT replace. Sadly we will have even more people with loads of ideas, but no ability to execute them.
Saying that you need humans to make good games but saying sales industry will disappear due to AI is contradictory. If a AI can’t replace story telling they can’t replace human psychology via physical social interaction either which is infinitely more complex.
if people such as artists and musicians solely rely on AI to generate their "vision," then human input, no matter how much it shapes the end result, becomes inconsequential. The groundwork for creative work has already been laid by the AI, leaving little room for truly innovative ideas. In this scenario, humans are left with the task of only fixing minor errors rather than exploring novel possibilities. If we continue to rely solely on AI in creative fields, it could lead to a stagnation in development. It is likely that AI will not receive any new human ideas because the new works are also generated by AI. This lack of input will lead to a stagnation of development and a perpetuation of unoriginal and uninspiring content.
i swear, those AI bros need to learn that its for the better that art and music and other creative fields should be left to humans so AI can evolve even more than it would be able to with already AI generated content such as images and music. as you said, depending too much on AI for all the innovative ideas instead of using it as a tool, could very possibly lead to stagnation in development because we downgrade to no longer need to use our brains to come up with something new ourselves. heck, i wouldnt be able to create a whole species of plant people nor an OC that use vines as a weapon and eat defeated foes to grow stronger, if i used AI for most of the ideas, now would i? (and yes, they can create many types of weapons, both ranged and melee, but not magical, they do need to know how said weapon they want works to a fundamental level though, and they ofcourse need a natural light source to survive and gain energy) [i can talk about little details like this for an hour or so]
Unoriginal content that will then be used to train the next generation of AI models, causing everything to become even more samey until people just stop using AI that way.
If that's the case so be it, we've reached the ceiling and nothing can be done. Is that what you want to hear? Let's not forget we're 300,000 years old as a species, and for hundreds of thousands of years our species was completely stagnant, hell recorded life expectancy was as low as their thirties just five hundred years ago. We're living upwards of one hundred years, compare just one hundred years ago to now. We're breaking ceilings of advancement at a pace that many people can barely comprehend. If you truly think AI will be the end all in terms of creativity or advancement, you've severely underestimated our species.
@@WhatBeDaPointMon While it's true that our species has made tremendous progress over the past century, we mustn't overlook the systemic issues that come with the capitalist framework we operate under. The pursuit of profit over creativity and passion has become the norm, leaving workers to be exploited and their work devalued by AI models. By relying on AI to do the work of creatives, we're robbing them of the time and resources they need to continue innovating and creating truly original content. Furthermore, the assertion that our species has been stagnant for hundreds of thousands of years is flawed. While life expectancy may have been low due to infant mortality, once people reached a certain age, they could live just as long as we do today. More importantly, progress does not always equate to societal progress, and advancements often only benefit the privileged few. As we move forward, we must ensure that we're not just creating for the sake of progress but also for the betterment of all people. Otherwise, AI advancements will only serve to widen the gap between the haves and have-nots.
Peace be upon you Going Indie! The thing about AI art that, even though it’s “beautiful” or “mindblowing”, I just don’t feel inspired or connected to it. It’s like going to a name generator for a character instead of coming up with one yourself. My little cousin’s drawings are well…what you would expect from a 9 years old, but I know she pours so much time and love into perfecting those stories I can’t help but feel motivated when she sets up her little “theatre”. Is AI bad for games? Like you said, a crummy money hungry developer BEFORE AI will be just as crummy after it and the opposite is true. A good developer will only speed up and polish their games with AI WITHOUT axing their employees (hopefully)We need more HallowKnight, Bugfables, Rainworld and Sakuna Rice and Ruin in the world, not a flood of quick cash grabs. Anyway, have a good day :D
I love how ai has made me reconsider my entire future in going into the game art design industry. after all, why would a triple a dev team pay an artist for 1 piece made in 10 hours, when they can pay for an ai that can make 10 pieces in one minute?
I would pay for that, your pieces are originals nothing like them exists... With AI someone writing the same prompts would get the same results... Besides the copyright issues, art is spiritual when you create something close to your heart you imbue it with a piece of your soul. Sentient AI will not respond to prompts it will do what it wants, if that's painting Mona Lisa's then we are all very lucky...
Art isn’t just about making g pretty pictures. Art is about humans expressing philosophy and morals and lessons through their art. Robots can’t express this and they never will until sometime far in the future.
And some older developers had the same view of programmers using high level languages, since the older ones had to code in assembly or pascal or whatever lol You gotta ride the wave my dude, or get wiped out
Anyway you will be better the ai is really good but still need allot of work specially in game development one of the things that aim is still bad at it is shaders and allot of other things so it is still need more work but for me I really like it had improved my efficiency and even for big games it is going to release faster and take less years
The only way to stop it would be to shut down the internet as a whole. We are seeing every sci fi novel written in the past 60 years play out before our eyes.
Tony stark was a genius in his world not because he was fast and intelligent, but because he made an AI that could do the part like calculations and tests in mere seconds, meanwhile the same things would have needed hours if made by men. When he was developing his armor he told Jarvis what to do, jarvis would make all the physic aereodynamics maths and simulation part and give the result of months of work immediatly, so then Tony could just think about the next step or fixes. The man could think and develop more and the AI would do all the test and trial part, so basically the man would gain a lot more time for actual developing, engineering and how to actually make things better, not only that, he can also try things without the risk to waste months of work, salary and resources. Teaching and making these AI is a very resource hungry job to do, but it definely repays back and is exciting to see what we will able to realise in the future with these new powerful struments.
I think AI will change the video game industry forever because AI will make game development more easier and faster to create video games with in the future when AI improves and amazing video man :]
Uh plenty of people predicted this. I've been telling my friend they'd be replaced by AI for the Past 10 years. They thought I was crazy. Who's the crazy one now. Still me
We already have shovelware games. Now we'll get way more. Good thing is that with the internet you almost always get an idea of a game before getting it, so it won't change much in indie game development. Good games will come out on top because of online discourse, and the games that wouldn't have succeeded won't anyway. The hard part is always the "getting people to give it a shot blindly" but you can market a lot to hopefully get a better shot at it. Lol
I think the only thing you're missing here is that once all the low and middle entry jobs have been handed over to AI (like the early concepts of the red-headed girl in your example), within a couple decades there will be no expert to refine and finalize them. The people who hold these positions now got there through 20-30 years of experience educating their eye and artistic sense by doing those "low entry jobs". What this means is that there will be no incentive to take time and develop artistic skills and it will be harder to get by a good game - not because steam will be flooded with bad games, but because fewer and fewer people will know how to make a good game. AI will also keep using those degrade games as reference point, meaning these phenomon will get worse over time.
I want to see an AI play every game in existence, master each one, and take the best elements from each to create a unique amalgam of it's own design to see what comes together, I bet it could bring something truly new to the table that our current structure doesn't really allow us to think of or push for with the limited aspects we currently use compared to what's really possible with expansive exploration by something that was designed for the sole purpose of pushing the boundaries of what can be done when making a game not only addictive, but rewarding and able to tailor itself to each individual player to optimize their experience
But that's the thing, how does an AI know what are the best elements from each game? It can't do it on its own, it needs to get instructions and feedback from human designer. Human designers as you know can have different taste, I may like some feature in one game while you hate it and vice versa.
Here’s how we get to a solo AAA game in a year. GPT-4/5 plugins for Blender, UE5, etc NeRFs, neural radiance fields. The world is your model. Take pics make a 3D model AutoGPT Generative Agents as NPCs Find the Stanford paper on generative agents. It’s insane. You can see a glimpse by using the free demo from InworldAI
The writing in gaming will be the first thing thats been affected. Ubisoft has said that they'll be using AI to write npc background scripts.. It has already began to change the industry..
The good news is that existing game developers can make updates faster and have games with bigger scope because their "tools" have improved so drastically. I made a buggy fps PAC Man that would crash after 30 seconds and am thinking about trying to make a game again (only for myself though)
Well, we are kind of at a point where we would need someone to come up with a revolutionary idea to make AI even better. Up until now advancements have mainly been achieved by adding an exponentially grwoing amount of parameters to dnn models, but this method has kind of reached its potential with the newest generation of gpt. Currently writing a research paper on developing inherently interpretable machine learning models, its a fascinating topic, but way too many people tend throw a bunch of nonsense takes out there without knowing the least bit about what a neural network even is or does
@@chrisreynolds35 minecraft was made in sweden, until microsoft bought it, and all microsoft does is fill it with microtransactions while the developers from sweden add the new microsoft approved ideas that barely add anything to the game
I personally feel very straddled between two worlds because I majored in Computer Science, with a specialization in machine learning, so I see how powerful and useful it can be. On the other hand, I also see how much fun it is to create assets by hand and add that personal flair to them. I think there will always be something about human-made art that will stand out and be lauded. I think AI can be a great helper tool for those who do not have specific artist skills or solo developers who have a lot on their plates.
Main characters, key locations, hero vehicles etc. will likely still be planned in advance even if AI has a growing role in their creation. Those elements are simply too important to completely randomize or trust to chance. But where this will really become useful is adding variety to game worlds. We've all wanted to go into various buildings throughout GTA, for example. But we also know they would currently be little more than generic offices and apartments with the same cookie cutter furnishings recycled throughout. With generative AI these spaces could have all manner of unique details. From the photos on each desk in an office to the posters on a wall in a teen's bedroom such elements could be generated on the fly as every nook and cranny of the world is explored and then made persistent for the next person to encounter. Newspapers and magazine covers could automatically be updated daily, weekly or monthly to reflect the passage of time in the game world. The possibilities for generating such incidental details are endless.
@@artemusprine Yeah very true! I think the idea of concept art or design cannot be replicated very well, but it might just be a source of inspiration for people who are stuck on how to make their game have more variety in terms of assets. You are right about the idea of using generative AI to get inspiration or create more variety and make the game world more interesting. Although I haven't played GTA myself, I can definitely see what you are saying in terms making it more tempting for players to check out various buildings because they are each unique, and the player will find something new about the game world through each of them.
@@jonte7789 I am currently a software engineer, but the market right now is really tough, so I definitely get what you mean :(. Crossing my fingers that you are able to find something up your alley that you enjoy, and I really hope that the market picks up as well
I just worry that people will get lazy or greedy. With AI generated stuff being so easy, there is less incentive for someone to get really good at it, so then there will be less people with the skills to improve/fix the AI generated thing. Why spend years learning all kinds of drawing techniques, when all you need is a good eye and a bit of editing skills. And obviously, if the AI generated thing is good enough, and only needs a bit of touch-up, then there is still a lot less demand for either low skilled or highly skilled people in that field. So with less people going into that field, then eventually, there would be a lot less skilled people in that field. Idk, it could be fine, with peoples skills moving from being skilled at the whole creation process, to being really good at refining a generated product into something really good. But mainly, I worry about there not being enough money for the creators. Who wants to pay $5k for an expensive artist who has 10 years of experience creating art for games, when you can generate something and pay the artist much less to touch it up. yea, the artist maybe still deserves $5k for their 10 years of experience and skill, but you can't convince the executives that a bit of touch-up work for a mostly complete painting is still worth the same. There will still be skilled artists, but the pool of skilled artists will dry up a lot. So overall, there may be less diversity with a smaller pool. The upside, is that a writer I have been following is now able to have art of his characters because he couldn't afford an actual artist to draw for his book.
@@Retrofire-47 Right, we've been warned about the exponential growth of information technology for decades. This got out of hand a long time ago and now we're just helplessly watching it take over. I remember reading "The Singularity is Near" years ago and realizing that it we were screwed. I can only imagine how much this is going to speed up.
It is a huge mistake to think that new jobs will be created. All the experiences we have about these situations are from past technological revolutions. AI is a different beast, it's unwise to just treat it as technological development. We have created artificial life, something that directly competes with us on a fundamental level. I'm skeptical that we can keep it in control. We are not capable to handle AI. Literally, as soon as image generation was released to the public, people instantly started using it maliciously and for profit. Our current society is willing to throw away creation, just so that they can earn money faster. I fear that we have opened Pandora's box, something that even rivals nuclear weapons in danger.
Well-spoken... Pandora's Box, the perfect analogy. People speak of being "alarmist" - the alarms are about to be reverse-engineered by autonomous lifeforms, bro.
Old comment but I would add that if some jobs are created, it's far from enough compared to all the job it will destroy. For 10 guys losing their jobs, maybe 1 will find a new one.
How far man has come .. from the first railroad being built to sending a man to the moon to now inventing what is the closest thing humanity has come to communicating with technology. we can only imagine where man will go next.
I completely agree with this outlook. AI is a tool just like a lot of other things are, and although people can use it for bad things, it can be used for good things too.
@brogan googerstaff Thing you must realize, is this is a tool like we have never seen before. And the more you use it, the quicker one spirals us as a species into a reality none of us can see straight in. In this matter, I wound suggest not using it as our collective time to remain aware will be reduced.
At the end of the day I think A.I will make things better as long as it's not overused. We have a saying in vet medicine or medicine in general. "It's the dose that makes the poison", what I like about this quote is that you can basically use in every field, medicine, politics, entertainment and whatever. It's good to use A.I to simplify and accelerate the work and the game development (maybe it will even give devs more time to polish the game and not release it full of bugs), but it's pointless if the game itself as no substance. If I want to play mindless fun I pick Dying Light and kill zombies or any game like that but at the same it needs a good story, world and characters evolving in it to keep me hooked on it. I played a lot of AC and other AAA or indie games but at the end of the day what makes me remember and come back to a game that I already played is the powerful impact it left on me. That's why my favorite game from Ubisoft isn't even an AC or Farcry game it's just Child of Light and I'm always delighted to play it each time from the start.
You’re missing a key aspect of machine learning (ML), one that I believe is already upon us; using user data to learn the conditions that provoke player expenditures of money, both as a group and as an individual. This information can then be used to algorithmically manipulate gameplay to “encourage” you to spend money. This is after-all, the business model of F2P games without AI, so you know that they'll use this tool to improve their bottom line. For example, they could manipulate things like matchmaking so that one group is more likely to win or lose (stroking or pinching egos as needed). This could include not only the player make up, but also the map and other general game conditions. Beyond this they could lightly put their thumb on the gameplay scale so that things like RNG aren't random. Perhaps slightly altering a player's ability to see, hear or damage another player. This wouldn't be difficult to do now. The trick would be to doing it in a way that preserves the illusion that a game is balanced and essentially fair and skill based. I believe this is already happening.
Lol. I love it when I hear people compare AI to the industrial revolution. It’s like comparing the big bang to the opening of your local Starbucks. We have no fucking clue.
Great video! To me, AI will only flood the already saturated market with more rubish games, our user responsability now is to filter and curate those out, I think there is a good amount of money in curated content in this AI era.
I honestly just wish I was born earlier decade wise, as I don't want to live anywhere near this future, nor have a job in it. I just want to live in some old tech zone of the world that does things the old fashioned way, but I know this would be difficult.
Red Dead Redemption 2 is the perfect example of how a game can make the player emphasize with characters. Red Dead made me feel like I lost a friend and I can't play this game again no matter how much I loved it. I spent about 300-350 hours on the game to 100% complete it, mostly just exploring and messing around in the world. playing casually 1-2 hours a day later in my chill time. And it was a GREAT experience. like watching a movie where I was the protagonist. I played that game as a psychopath in chapters 1 and 2 thinking it was fun to play an outlaw killer who robs trains by himself... then in chapter 3 I changed after seeing the impact of my actions on the game. Reading Arthurs jurnal... made me feel like shit, so much so that I stopped playing the game as I originally wanted to, but playing based on Arthur's personality. I got so emotionally invested in the game that I got completely lost in the story. I loved and hated the characters. So in my view, no matter how advanced an AI may be to mimic feelings or emotions, I don't think it can capture the essence of what it means to be human. A. I can never understand emotions and feelings. A.I is immortal, while we are mortal. We love intensely because for us every moment could be our last. This is why we loved Arthur. Arthur was far from perfect. He was just a man. And in the end we were there with him… making the right choices.
I feel like a lot of people believe that AI will just CHANGE the jobs of game devs and not completely eliminate them. As in currently you program and with AI you'll tell the AI what to program. With AI, jobs humans currently do will be completely eliminated. For example, before you needed 10 devs to program something now you only need 1 telling an AI what to do.
1 dev could do the entire thing without an AI helping him. The reason 10 are needed is to do it faster. You could turn 10 devs into 1 with AI and make a game in the same ammount of time, or into 10 devs with AI and make the game quicker, maybe scale it up too.
AI is capable of being trained to program, and that AI is capable of programming new AI... to train more AI. erm, I think this will end differently than anyone thinks
I feel like I can still tell the difference between ai art and real art, its just a bunch of minor things together, but I notice less and less of them as time goes by which is what bothers me, they are legit getting closer to mimicking us, I dont think we will have something like a star wars droid for a while (and I mean with proper intelligence and will assuming its possible)
As long as there are laws in place that regulate monetization and copyright requirements for AI-generated content, I doubt the industry will have anything to worry about.
The only thing I felt in RDR2 when Arthur died was relief that I was that much closer to finishing the game because the past two chapters thoroughly sucked. The game as a whole is choking with a hypocritical and incoherent sense of morality that makes it impossible to resonate with many of the characters if you're paying the slightest bit of attention. Arthur's last "noble" act was to help his criminal buddy John escape accountability for his crimes against society, which wouldn't be an issue if Arthur wasn't framed as having grown as a character into an honorable man. Previous Rockstar games didn't share this hypocracy because they didn't attempt to redeem what are fundamentaly unredeemable protagonists. The only reason that anyone thinks that RDR2's story is emotionally resonate is because it has a good soundtrack. It's a shame that your complacency will give Rockstar license to let their games' quality slip further.
Your predictions might for correct for this year and the next few years. But will they still hold true in 5 or 10 years, given the ever accelerating progress in AI? For AI, the progress from "not being able to make any kind of game" to "being able to make a shitty game" took probably longer than how long it will take from "shitty games" to "masterpieces". Check out Midjourney's progress in one year - from a pixelated mess to a masterpiece each 2 seconds.
Video Game industry is very unique in a sense that technology barely matters if you don't have the creativity to make a fun game. It's not just Tech, it's an Art. Hollow Knight is better than most of the garbage the AAA gaming industry through at us & it's because the leaders of Team Cherry are gamers themselves & not some Marketing dude in suit.
I just spent 5 years learning Rust, Kubernetes, Blender, Kafka, Godot, Bevy, Audio, and now some AI. A lot. And I feel like it was moot. Really, I do. Because AI will do it all. The full game. You just "direct it", and likely people will just start creating their own games including multiplayer to play with their set of friends that's unique to them. However it's done, my skills simply won't be needed.
I think that Ai can be truly magical if used right. like imagen a open world game with infite npc and all of them have different personalitys. but i also undertand the argument aigainst it but good vid keep it up
IF AI for Indie developers can make complete, less glitchy bug filled and released games on time, I think big corporate publishers will be in BIG trouble.
"but it will never understand them" those are bold words i have a feeling your going to laugh at in the future. i think we are very cocky to think understanding emotion is a human exclusive skill that AI isn't capable of.
AI should be used as a tool to help humans with creative work, not do all the stuff. For example: My gf currently writes her own story. But she had almost everything in mind, she just didn't knew how to properly start the story (its also her first story) So she used ChatGPT, gave it the necessary information, and it helped her to start with the first few lines. Thats it, she didn't use it any further. And i think thats how it should be used
I think AI is going to be fantastic for the industry. Games take way too long to make right now, creating a make or break moment for studios. Fairly often studios get closed if they fail just once, because triple A games often have insanely high budgets. Ubisoft is in serious financial trouble because most of its studios are not capable anymore to actually release games. With AI talented devs will be able to create more with much less money and it's going to help especially with things, the industry was never good at - like Q&A. AI is going to help with much faster bug fixing. I think a lot of the tedious stuff - the programming, the optimisation for hundreds of PC configurations, will be done by AIs giving studios more time to perfect the gameplay and be creative. It's not going to be used for characters - you are wrong about that. Because everything Midjourney and others produce, is based on copyrighted art - the industry would never risk getting a game shut down because of legal disputes. So they would only feed an AI with their own concept art.
People already dont have enough time or money to play, even without ai its so hard to get any job, who will pay to play all these new aaa quality games every week ? the top 1% ?
We also should remember that there are a lot of conservative people in this world. Vynil didn't disappear because of Spotify, paper books are still out there, some people ride horses and shoot bows and arrows. I think that there still will be conservative companies who'd prefer working with real people instead of AI. When it comes to art, there is such a thing as an artist's style which AI can surely mimic but can't develop. Style may be also present in non-artistic but creative things like problem-solving, engineering, and analysis. As for lower-tier jobs, there is a potential for entry-level individuals to lose jobs because of AI. But that was an issue before AI, too. WIth platforms like Fiverr companies who want to pay less could hire freelancers for $5 to do some of their tasks. However, junior devs, copywriters, support agents and so on were still hired by other companies who prefer to train juniors for their specific tasks and/or projects and to make sure that there will be no security breaches.
yeh i dont think these entry level jobs will be completely automated or anything. because, if this was the case, literally no one will be employed lol. i mean the ceo of a company can literally be ai as well then
This is a well made video. Yes, we should use A.I. as a tool get things done quicker and more efficiently, but some of that efficiency should come with some human elements too; especially when it comes to making games.
Honestly managing HR disputes is one of the things generative AI should be able to easily do in the very near future (if not already). It doesn't need a lot of innovation, so much as hitting a certain tone and some semi-formulaic dialogue and processes.
Never mind the game industry. I want AI to cure cancer, cure ageing, make us immortal, help us evolve, allow us to spread out around the universe. It's terrifying what it can do to us, but the potential to make us omnipotent is also there.
11:00 this has been the problem in many action movies too: they start out fighting but I don’t care if the main character dies because I know nothing about him or her.
I personally don't mind the cognitive repetitive jobs being replaced, in my country that field is so exhausting and tiring starting from the universities studies themselves which breeds slave civil servants who are wired with the syllabuses programmed to keep them economically enslaved to the system. I wouldn't mind leaving that to AI so I could concentrate on other things as family, the little things that connect us as humans instead of me busy chasing money. Unless you tell me the gate keepers afraid of this new AI are gonna create new forms of money to enslaved us with this new technology.
Exactly.. we should be Happy that AI will do the work for us.. not the opposite.. who in his right mind wanna waste his life working. Of course, even if were not doing the boring jobs... we should be Provided with all the Necessities that we need for to live a Decent Life.... why??.. Simply because We Can! ;)
Honestly I think this is actually a huge boon for gamers. The learning curve is becoming closer to a straight line every day, meaning millions of people will be able to express things that they never would have been able to before.
That assumes that "skills" is a purely mundane thing preventing people from creating. But when it comes to creative endeavors, acquiring skills is also the only way to develop artistic sense. The day even that has become a flat line, no one will make games anymore because no one will get any satisfaction out of it. The learning curve is the reason people do anything.
@@katakana-kun2122 Fascinating take! I am inclined to agree with your reasoning - y'know, a future like "Wall-E" once seemed entirely devoid of logic to me but we are abstracting away basically all critical thinking and automating even the most rudimentary behaviors now. Like, the "calculator phenomenon" and now half the adult population cannot do basic mathematics. I have to wonder where this leads...
I think, this will bring game development closer to home. What I mean by that is, this will be the new era of indie devs. It will usher in more creative people that will take advantage of this tool to code for them while they focus on the things that matter.
The best implications are behavioral study. Banning cheaters from FPS games makes me want to consider trying. After finding out about just how many of an average lobby of any given game were running cheats I went into a boomer shooter spiral for nearly a decade. Now they can ban you not just from that game - not just by your ip/mac/key but by the way that you play, chat, name your accounts etc like a VAC ban that extends onto any platform indefinitely.
I think ai can be used to amazing lengths I would say the best game like almost objectively with the best ai ever is rain world the enemies are their own entities and do not just exist for the players sake they interact with each other they have behavior differences though there are some funny moments with the ai the ai almost perfectly captures to be in an ecosystem.
That game was a great example of what AI can do when integrated into a game, as opposed to just using it while creating it. Even the movement animations were decided by AI.
@@adisca2k Cannot agree more I would say like there are only like 2 animals that when not functioning correctly can be a pain that being the rain deer and miros birds but literally everything else is an amazing example of what this ai can do.
I'm a programmer and I use chatGPT every day at work pretty much. And it's a great teacher, not so much a great coder. Even if you carefully prompt every detail, it's difficult to get it to do exactly what you want. You always need to do the final touches yourself. And oftentimes more than that.
What level of programmer are you? I have a hard time believing anyone but newbies gain value from ChatGPT, and the value newbies gain may be questionable (causing incompetence).
When people have no jobs because they've been replaced by AI, how're they going to be able to buy games in the furst place? Btw, don't come back with UBI. Its been tried, didn't work and do you really trust governments enough for them to be your sole source of income?
Sounds like the book Scythe, where the thunderhead rules it's a super AI intelligence. It can perform every job on its own but it employs humans to do stuff because it knows humans need something to do or they'll just give up. Maybe this is where we’re heading
the only thing i truly from the bottom of my heart am looking for in ai and gaming is, having games that integrate a chat gpt model to have an immersive npc ai experience, no need to search up a quest that you are stuck on, no need to look for multiplayer partners for a specific game that you like, play with an ai that will entertain you for limitless hours
I think the main problem is just that as you said lower entry jobs will be taken and higher end jobs will be created, why is that a problem you may ask ? Well you have to start somewhere right how are you going to start working in the field when AI takes up all entry level jobs no one will want you but they will still require years of experience that you cannot possibly have this has been a problem for awhile and I feel like AI will just make it 10 times worse.
I like what u said that games are easy to make now with the help of A.i but it doesn't mean it will be an amazing game and the same thing goes for movies, TV shows, anime, books, manga, etc, just because u make with the help of A.i if doesn't mean it will be next big thing. For me my personal opinion if u love drawing, painting, anything that has to do with art. A.i can be a perfect tool to help u in ur everyday life as an artist but who knows nobody can read the future we just gotta wait and see
According to the recent court cases, you can't make monetary plans with ai art. If it's not made by a human, it can't be copyrighted. It might as well go into public domain. Also, a lot of ai uses existing art online as references without permission from the original artist.
@@adamzeiun892 what I ment by that is they will be able to read facial expressions like reading a book. Monitor body temperature and heart rate. They will know human everything about physiology and human nature etc.
I don't want something made by a robot, I want somethink made by a human being. I want people to be able to focuse and brush the details with their hands and not be transformed into scrapers and photoshoppers.
Newspapers had an Editor that basically had the job of Oversight, making sure there were few errors, and everything lined up with the values of the Newspaper. AI isn't perfect, it does need Human Oversight, to make sure everything lines up correctly. So the low skilled jobs of repetitive work will be replaced, but the higher level being Editor and Oversight/Quality Assurance, will definitely increase.
Do you think AI will make games better or worse?
Worse
@@yis8fire Really? It can't be worse, that's why I only play 90s and 2000s games
Better
It depends on how people use it, but you can 100% tell what is made by an actual person with passion, vs using an AI for just money.
Then again, it's neat to mess with, but I really don't think you can replace a human job with AI entirely. Some do, but a lot don't.
imagine ai powered npcs that would be a game changer
People have always made shitty asset flips, a bad game coded with AI is not much different. A good game isn't just a game with code, it's one that actually has good design.
On the other hand actually good coders and designers can use AI to speed up the process of making a game, so it'll be good for them.
You literally just summarized the video...
@@dddripz yeah, but some people have the attention span of a phone game hungry toddler.
@@dddripz I shit you not I didn't even watch the video when I made this comment.
When I saw the ai in unity demo, my first thought was "can't wait to see how many bugs this thing will make!" But if it's implemented properly you could have an ai analyze the game and engine code to find what's going wrong meaning if implemented properly it could actually fix bugs in games! In games made by passionate people that is, unscrupulous devs will still use it to make games that have difficulties loading.
@@arakemi1080I actually enjoy making shovelware games because I can turn an idea into a game in a day or two, but I never release them.
I think human made games will still be the best, inde studios will still stay strong
Totally agree, but human made games that utilize AI in the game itself while still making the game themselves will be the best imo
Hopefully
I think ai will a tool in the artists tool belt because you still have to decide the core gameplay loop and how much and what type of ai will be implemented.
I’ve have seen human and Ai art mix together that makes master pieces so they will probably become a tool not a weapon to replace humans but a tool used by humans
Ofc
I love how someone made dynamic dialogue in Skyrim with chatgpt. That's the best use of ai for games, truly dynamic dialogue instead of canned responses.
I was looking for this comment haha, Talos bless you!
@@younmefrien may your roads lead you to warm sands.
Uh actually no, dialogue doesn't mean anything if it can't be tied to the game. If a nord tells you "hey my daughter's over there" and their daughter isn't there then what's the point? That's why I made AI Roguelite. Games shouldn't just have AI-generated dialogue or story. It needs to actually tie into the GAME ITSELF.
@@MaxLohMusic You didn't watch the video then. The point is to use that modular system with directions so that the answers are cohesive.
@@TheOrian34 You didn't actually address my comment. How does the dialogue tie into game mechanics? If you tell an NPC "let me borrow your hat" and they say "okay", does it actually happen in the game? No it doesn't, at least it didn't at the time that I released AI Roguelite on Steam, which is the first game in the world to do that.
Nobody predicted AI would take off this fast except everyone who has been keeping up with the field for the last 10 years
All those screaming for regulation & "guardrails" are liars. They want everyone *else* regulated &c. but they'll ignore regulations, laws, and morals. 6:24 the "criminal organizations" means Google & Microsoft.
those people should’ve spoken up bc i had no clue lmao
I find it funny people are panicking about AI. It is a tool. I would love to have AI be something like Net Navigators (or NetNavis) from MegaMan Battle Network, which are constantly shown to help humans by doing things humans cannot do and refuse to do something like homework for a kid even when commanded. However, stuff like ChatGPT is a far-cry from being anything like that.
First thing I thought after this phrase. We saw it coming. Even today scientists demand AI regulations, sign petitions, and yet they are being ignored again.
Yeah, this video is cringe.
Considering the low quality writing we had in most games for the last 5 years, AI will force writters and artists to come up with something better or else they will be replaced by the AI that can do the same generic garbage as them, but MUCH faster and cheap.
The masses dont care much for story or writing... most mainstream games that are played by millions have dumb dialogues.
the worst thing is people THINK that stuff like chatgtp is AI when its basically a text generator. all the AI doom with whats available right now isnt even close to a skynet level AI
"AI will never understand feelings"
Famous last words.
They don't need to. They just need to make us think they have.b
Who knows ??
I haven't seen the future yet , let's see what will happen in the next 30 years
Current machine-learning neural networks do not understand at all what they are being prompted to generate; they are highly sophisticated algothrimic imitators, basically parrots, that create new instances of existing things based purely on what datasets they are fed. We are anthropomorphising them and honestly to even call them AI right now is a purely capitalist buzzword.
True General AI is ??? away and when we do get to neural networks that can understand things even as animals do, let alone full abstract thought, the idea of applying them how we are applying machine learning algorithms right now is something very horrific to me. It would be entering the territory of enslavement as we already still enslave living people.
It doesn't, you are just fooled that it does but its response... he just knows what's the quesion or prompt is and it knows wha the response should be...
@@johannesg8959 Yes, you are talking about current technology. I believe OP is talking about the future. There's nothing preventing a future technology from operating similarly to a brain. But like others side, that might not be desirable nor necessary. Fake emotions, for most practical purposes, could be as good as real emotions, if the goal is to just achieve some level of creativity.
I am so glad that I will see dynamic RPG's generating AAA story lines that are unique to YOUR play through, in my life time. Reacting from your actions without pre-scripted cut scenes and story lines.
AI will only be able to truly match humans when AI tech is advanced enough to act independently of human input or databases. But until that time comes, hand made games will be higher quality than something tossed together with AI tools
True, but we'll most likely reach a time where AI will be better than humans not just because of speed/quantity, but also quality/attention to detail etc.
True...the big difference is that AI doesn't take initiatives.
In the exemple at the beginning of the video, it is a human who is prompting the AI and giving it a specific goal.
The AI didn't simply turn itself on and decided to create a video game.
We are very far from that...and hopefully it will remain so, otherwise it would be catastrophic.
@@sisaket33 AI can create unique stories etc on a few keywords, maybe not masterpieces, but stil, but in the future it can probably create far better games/movies than any humans can do on just a few key words, so you as a customer can just type in a few keywords and get the exact game/movie you want with no humans involved in creating it.
@@heww3960 We are a long way from that. Creating a video game is far more complicated than giving a couple of instructions. There are countless variables, among which the environment, the characters, the weapons, the NPCs and so on.
On top of that the AI would need to use Unreal Engine or a similar software to actually come up with a game, and it is unlikely that the concerned companies would agree with that because it would simply destroy their business.
not any time soon
cause then companies and clowns see AI the see dollar symbol
its more likely that AI gonna replace you and demote you into lower tier jobs and CEO they gonna stay at the top and have AI and humans in its leash
AI can really create many things for us. That being said, AI can be used to make prototypes of something and the final product will still be polished by us humans.
Where do you find people to polish anything when there are no experts anymore because the future generation of experts as been kept out of low entry jobs?
“…will then be given to the experts to tweak, polish and finalize.” This is the part everyone skims over, but it’s the real work that goes into game dev that AI CANT replace. Sadly we will have even more people with loads of ideas, but no ability to execute them.
imagine a game that adapts to playstyles and makes your character more good at the things you do, the way you do them
RPG Games Can benefit the most. INFINITE Dialogue!
You mean like AI Roguelite?
isn't that just any game ever made?
@@jgn I mean exclusively to your playstyle it comes up with new abilities that could be never seen before
@@jester-iwnl-7868 tales of symphonia
Saying that you need humans to make good games but saying sales industry will disappear due to AI is contradictory. If a AI can’t replace story telling they can’t replace human psychology via physical social interaction either which is infinitely more complex.
Ai can't replace Sanitation/garabage jobs "
if people such as artists and musicians solely rely on AI to generate their "vision," then human input, no matter how much it shapes the end result, becomes inconsequential. The groundwork for creative work has already been laid by the AI, leaving little room for truly innovative ideas. In this scenario, humans are left with the task of only fixing minor errors rather than exploring novel possibilities. If we continue to rely solely on AI in creative fields, it could lead to a stagnation in development. It is likely that AI will not receive any new human ideas because the new works are also generated by AI. This lack of input will lead to a stagnation of development and a perpetuation of unoriginal and uninspiring content.
i swear, those AI bros need to learn that its for the better that art and music and other creative fields should be left to humans so AI can evolve even more than it would be able to with already AI generated content such as images and music.
as you said, depending too much on AI for all the innovative ideas instead of using it as a tool, could very possibly lead to stagnation in development because we downgrade to no longer need to use our brains to come up with something new ourselves.
heck, i wouldnt be able to create a whole species of plant people nor an OC that use vines as a weapon and eat defeated foes to grow stronger, if i used AI for most of the ideas, now would i?
(and yes, they can create many types of weapons, both ranged and melee, but not magical, they do need to know how said weapon they want works to a fundamental level though, and they ofcourse need a natural light source to survive and gain energy) [i can talk about little details like this for an hour or so]
Unoriginal content that will then be used to train the next generation of AI models, causing everything to become even more samey until people just stop using AI that way.
If that's the case so be it, we've reached the ceiling and nothing can be done. Is that what you want to hear? Let's not forget we're 300,000 years old as a species, and for hundreds of thousands of years our species was completely stagnant, hell recorded life expectancy was as low as their thirties just five hundred years ago. We're living upwards of one hundred years, compare just one hundred years ago to now. We're breaking ceilings of advancement at a pace that many people can barely comprehend.
If you truly think AI will be the end all in terms of creativity or advancement, you've severely underestimated our species.
@@WhatBeDaPointMon While it's true that our species has made tremendous progress over the past century, we mustn't overlook the systemic issues that come with the capitalist framework we operate under. The pursuit of profit over creativity and passion has become the norm, leaving workers to be exploited and their work devalued by AI models. By relying on AI to do the work of creatives, we're robbing them of the time and resources they need to continue innovating and creating truly original content.
Furthermore, the assertion that our species has been stagnant for hundreds of thousands of years is flawed. While life expectancy may have been low due to infant mortality, once people reached a certain age, they could live just as long as we do today. More importantly, progress does not always equate to societal progress, and advancements often only benefit the privileged few. As we move forward, we must ensure that we're not just creating for the sake of progress but also for the betterment of all people. Otherwise, AI advancements will only serve to widen the gap between the haves and have-nots.
@@EunoiaTheIceKingwell said from both points
Peace be upon you Going Indie! The thing about AI art that, even though it’s “beautiful” or “mindblowing”, I just don’t feel inspired or connected to it. It’s like going to a name generator for a character instead of coming up with one yourself. My little cousin’s drawings are well…what you would expect from a 9 years old, but I know she pours so much time and love into perfecting those stories I can’t help but feel motivated when she sets up her little “theatre”. Is AI bad for games? Like you said, a crummy money hungry developer BEFORE AI will be just as crummy after it and the opposite is true. A good developer will only speed up and polish their games with AI WITHOUT axing their employees (hopefully)We need more HallowKnight, Bugfables, Rainworld and Sakuna Rice and Ruin in the world, not a flood of quick cash grabs. Anyway, have a good day :D
Mash Allah brother beautiful words
never heard of sakuna rice and ruin, is it on steam?
We do not need more hollow Knight, I want games with thought put into its difficulty and has playtesting and actual balance
@@Xeamless bruh, hollow knight was just an example of a nicely done game, it can be any other indie game as long as it's not done mostly with AI
@@arakemi1080 except it is good for one playthroughs that is like less than 40% of total content then you start to see it is an unbalanced mess
I love how ai has made me reconsider my entire future in going into the game art design industry. after all, why would a triple a dev team pay an artist for 1 piece made in 10 hours, when they can pay for an ai that can make 10 pieces in one minute?
I would pay for that, your pieces are originals nothing like them exists... With AI someone writing the same prompts would get the same results... Besides the copyright issues, art is spiritual when you create something close to your heart you imbue it with a piece of your soul. Sentient AI will not respond to prompts it will do what it wants, if that's painting Mona Lisa's then we are all very lucky...
@@wandilekhumalo7062 Lol. Lobbyists will change those pesky laws while Lawyers will help make the art 100 percent copyright friendly
It depends on what you want to do, I don't see a future for concept artists but for now 3d modelers are here to stay
Art isn’t just about making g pretty pictures. Art is about humans expressing philosophy and morals and lessons through their art. Robots can’t express this and they never will until sometime far in the future.
@@BuzzingMeatAI can mimic all of these things
This is gonna be amazing for the one man army game devs who wanna make a AAA game without a AAA budget
Yup, they can release better games faster with low budget.
I wonder if Hakita's using AI.
Damn pokemon is gonna release thrice a year now with AI
And us consumers will have incredible amount of new games every year
As a game developer myself It hurts to see people with no experience making games using ai while It took me 3 years to learn game dev
Times have changed
And some older developers had the same view of programmers using high level languages, since the older ones had to code in assembly or pascal or whatever lol
You gotta ride the wave my dude, or get wiped out
I think you should be Happy instead, because Ai will make your job Easier.
Anyway you will be better the ai is really good but still need allot of work specially in game development one of the things that aim is still bad at it is shaders and allot of other things so it is still need more work but for me I really like it had improved my efficiency and even for big games it is going to release faster and take less years
Too bad. How do you cope with it?
The only way to stop it would be to shut down the internet as a whole. We are seeing every sci fi novel written in the past 60 years play out before our eyes.
yeh we can shut down the internet lol
Tony stark was a genius in his world not because he was fast and intelligent, but because he made an AI that could do the part like calculations and tests in mere seconds, meanwhile the same things would have needed hours if made by men. When he was developing his armor he told Jarvis what to do, jarvis would make all the physic aereodynamics maths and simulation part and give the result of months of work immediatly, so then Tony could just think about the next step or fixes. The man could think and develop more and the AI would do all the test and trial part, so basically the man would gain a lot more time for actual developing, engineering and how to actually make things better, not only that, he can also try things without the risk to waste months of work, salary and resources. Teaching and making these AI is a very resource hungry job to do, but it definely repays back and is exciting to see what we will able to realise in the future with these new powerful struments.
I think AI will change the video game industry forever because AI will make game development more easier and faster to create video games with in the future when AI improves and amazing video man :]
Maybe if used as a tool. Like a stylus n a tablet.
Art isn't just about the paintings but the meaning behind those paintings which the ai in its current state will never be able to do
Uh plenty of people predicted this. I've been telling my friend they'd be replaced by AI for the Past 10 years. They thought I was crazy. Who's the crazy one now. Still me
"AI is taking over gaming"... Redfall's NPCs have join the chat
We already have shovelware games. Now we'll get way more. Good thing is that with the internet you almost always get an idea of a game before getting it, so it won't change much in indie game development. Good games will come out on top because of online discourse, and the games that wouldn't have succeeded won't anyway. The hard part is always the "getting people to give it a shot blindly" but you can market a lot to hopefully get a better shot at it. Lol
The lol was by accident lol
I think the only thing you're missing here is that once all the low and middle entry jobs have been handed over to AI (like the early concepts of the red-headed girl in your example), within a couple decades there will be no expert to refine and finalize them. The people who hold these positions now got there through 20-30 years of experience educating their eye and artistic sense by doing those "low entry jobs". What this means is that there will be no incentive to take time and develop artistic skills and it will be harder to get by a good game - not because steam will be flooded with bad games, but because fewer and fewer people will know how to make a good game. AI will also keep using those degrade games as reference point, meaning these phenomon will get worse over time.
I want to see an AI play every game in existence, master each one, and take the best elements from each to create a unique amalgam of it's own design to see what comes together, I bet it could bring something truly new to the table that our current structure doesn't really allow us to think of or push for with the limited aspects we currently use compared to what's really possible with expansive exploration by something that was designed for the sole purpose of pushing the boundaries of what can be done when making a game not only addictive, but rewarding and able to tailor itself to each individual player to optimize their experience
But that's the thing, how does an AI know what are the best elements from each game? It can't do it on its own, it needs to get instructions and feedback from human designer. Human designers as you know can have different taste, I may like some feature in one game while you hate it and vice versa.
Plot twist: The video was made with AI and the voice is AI too.
Here’s how we get to a solo AAA game in a year.
GPT-4/5 plugins for Blender, UE5, etc
NeRFs, neural radiance fields. The world is your model. Take pics make a 3D model
AutoGPT
Generative Agents as NPCs
Find the Stanford paper on generative agents. It’s insane.
You can see a glimpse by using the free demo from InworldAI
The writing in gaming will be the first thing thats been affected. Ubisoft has said that they'll be using AI to write npc background scripts.. It has already began to change the industry..
....not only Ubisoft.. anyone with a sane mind will do the same.
You mean it is already degrading the industry and lowering quality across the board? That sucks.
The good news is that existing game developers can make updates faster and have games with bigger scope because their "tools" have improved so drastically.
I made a buggy fps PAC Man that would crash after 30 seconds and am thinking about trying to make a game again (only for myself though)
Well, we are kind of at a point where we would need someone to come up with a revolutionary idea to make AI even better. Up until now advancements have mainly been achieved by adding an exponentially grwoing amount of parameters to dnn models, but this method has kind of reached its potential with the newest generation of gpt. Currently writing a research paper on developing inherently interpretable machine learning models, its a fascinating topic, but way too many people tend throw a bunch of nonsense takes out there without knowing the least bit about what a neural network even is or does
It can't do any worse than most Western devs.
Acting like they got good games in the East. Lol lmk what they are bro
@@chrisreynolds35 minecraft was made in sweden, until microsoft bought it, and all microsoft does is fill it with microtransactions while the developers from sweden add the new microsoft approved ideas that barely add anything to the game
I personally feel very straddled between two worlds because I majored in Computer Science, with a specialization in machine learning, so I see how powerful and useful it can be.
On the other hand, I also see how much fun it is to create assets by hand and add that personal flair to them. I think there will always be something about human-made art that will stand out and be lauded. I think AI can be a great helper tool for those who do not have specific artist skills or solo developers who have a lot on their plates.
Main characters, key locations, hero vehicles etc. will likely still be planned in advance even if AI has a growing role in their creation. Those elements are simply too important to completely randomize or trust to chance. But where this will really become useful is adding variety to game worlds. We've all wanted to go into various buildings throughout GTA, for example. But we also know they would currently be little more than generic offices and apartments with the same cookie cutter furnishings recycled throughout. With generative AI these spaces could have all manner of unique details. From the photos on each desk in an office to the posters on a wall in a teen's bedroom such elements could be generated on the fly as every nook and cranny of the world is explored and then made persistent for the next person to encounter. Newspapers and magazine covers could automatically be updated daily, weekly or monthly to reflect the passage of time in the game world. The possibilities for generating such incidental details are endless.
@@artemusprine Yeah very true! I think the idea of concept art or design cannot be replicated very well, but it might just be a source of inspiration for people who are stuck on how to make their game have more variety in terms of assets.
You are right about the idea of using generative AI to get inspiration or create more variety and make the game world more interesting. Although I haven't played GTA myself, I can definitely see what you are saying in terms making it more tempting for players to check out various buildings because they are each unique, and the player will find something new about the game world through each of them.
What do you do now for a job? I am a second year CS student, at this point any job I can get seems like a luxury for when I graduate :(
@@jonte7789 I am currently a software engineer, but the market right now is really tough, so I definitely get what you mean :(.
Crossing my fingers that you are able to find something up your alley that you enjoy, and I really hope that the market picks up as well
I just worry that people will get lazy or greedy. With AI generated stuff being so easy, there is less incentive for someone to get really good at it, so then there will be less people with the skills to improve/fix the AI generated thing. Why spend years learning all kinds of drawing techniques, when all you need is a good eye and a bit of editing skills.
And obviously, if the AI generated thing is good enough, and only needs a bit of touch-up, then there is still a lot less demand for either low skilled or highly skilled people in that field. So with less people going into that field, then eventually, there would be a lot less skilled people in that field. Idk, it could be fine, with peoples skills moving from being skilled at the whole creation process, to being really good at refining a generated product into something really good.
But mainly, I worry about there not being enough money for the creators. Who wants to pay $5k for an expensive artist who has 10 years of experience creating art for games, when you can generate something and pay the artist much less to touch it up. yea, the artist maybe still deserves $5k for their 10 years of experience and skill, but you can't convince the executives that a bit of touch-up work for a mostly complete painting is still worth the same.
There will still be skilled artists, but the pool of skilled artists will dry up a lot. So overall, there may be less diversity with a smaller pool. The upside, is that a writer I have been following is now able to have art of his characters because he couldn't afford an actual artist to draw for his book.
"no one predicted AI would take off this fast"
... literally everyone predicted AI would take off this fast...
Writers dubbed it "the singularity" because it was foreseen as revolutionary... this, is what they predicted.
@@Retrofire-47 Right, we've been warned about the exponential growth of information technology for decades. This got out of hand a long time ago and now we're just helplessly watching it take over. I remember reading "The Singularity is Near" years ago and realizing that it we were screwed.
I can only imagine how much this is going to speed up.
It is a huge mistake to think that new jobs will be created. All the experiences we have about these situations are from past technological revolutions.
AI is a different beast, it's unwise to just treat it as technological development. We have created artificial life, something that directly competes with us on a fundamental level. I'm skeptical that we can keep it in control.
We are not capable to handle AI. Literally, as soon as image generation was released to the public, people instantly started using it maliciously and for profit. Our current society is willing to throw away creation, just so that they can earn money faster.
I fear that we have opened Pandora's box, something that even rivals nuclear weapons in danger.
Well-spoken... Pandora's Box, the perfect analogy. People speak of being "alarmist" - the alarms are about to be reverse-engineered by autonomous lifeforms, bro.
Old comment but I would add that if some jobs are created, it's far from enough compared to all the job it will destroy. For 10 guys losing their jobs, maybe 1 will find a new one.
How far man has come .. from the first railroad being built to sending a man to the moon to now inventing what is the closest thing humanity has come to communicating with technology. we can only imagine where man will go next.
I completely agree with this outlook. AI is a tool just like a lot of other things are, and although people can use it for bad things, it can be used for good things too.
@brogan googerstaff
Thing you must realize, is this is a tool like we have never seen before. And the more you use it, the quicker one spirals us as a species into a reality none of us can see straight in.
In this matter, I wound suggest not using it as our collective time to remain aware will be reduced.
Pete Davidson looks like his father is Adam Sandler and his grandfather is Steve buscemi and and it looks like his weird uncle is Pee-wee Herman😂
Imagine what this can do for the indie games
@@dumpmail-xz2qp imagine how accessible games will be as well as game development
I wish AI will shorten the development times in AAA games and we don't have to wait 4-5 years to play something decent.
All the indies coming out make up for the longer dev times.
At the end of the day I think A.I will make things better as long as it's not overused. We have a saying in vet medicine or medicine in general. "It's the dose that makes the poison", what I like about this quote is that you can basically use in every field, medicine, politics, entertainment and whatever. It's good to use A.I to simplify and accelerate the work and the game development (maybe it will even give devs more time to polish the game and not release it full of bugs), but it's pointless if the game itself as no substance. If I want to play mindless fun I pick Dying Light and kill zombies or any game like that but at the same it needs a good story, world and characters evolving in it to keep me hooked on it. I played a lot of AC and other AAA or indie games but at the end of the day what makes me remember and come back to a game that I already played is the powerful impact it left on me. That's why my favorite game from Ubisoft isn't even an AC or Farcry game it's just Child of Light and I'm always delighted to play it each time from the start.
most AAA games are practically already made by an algorithm, I guess soon they won’t even need people to slave away to make them.
Waiiiit! Human Bowser has been Jack Black all along?!
Honestly glad steam banned ai art in games, also glad there is a certain look to ai art.
You’re missing a key aspect of machine learning (ML), one that I believe is already upon us; using user data to learn the conditions that provoke player expenditures of money, both as a group and as an individual.
This information can then be used to algorithmically manipulate gameplay to “encourage” you to spend money. This is after-all, the business model of F2P games without AI, so you know that they'll use this tool to improve their bottom line.
For example, they could manipulate things like matchmaking so that one group is more likely to win or lose (stroking or pinching egos as needed). This could include not only the player make up, but also the map and other general game conditions. Beyond this they could lightly put their thumb on the gameplay scale so that things like RNG aren't random. Perhaps slightly altering a player's ability to see, hear or damage another player.
This wouldn't be difficult to do now. The trick would be to doing it in a way that preserves the illusion that a game is balanced and essentially fair and skill based.
I believe this is already happening.
Lol. I love it when I hear people compare AI to the industrial revolution. It’s like comparing the big bang to the opening of your local Starbucks. We have no fucking clue.
Great video! To me, AI will only flood the already saturated market with more rubish games, our user responsability now is to filter and curate those out, I think there is a good amount of money in curated content in this AI era.
Impossible in mobile gaming
I honestly just wish I was born earlier decade wise, as I don't want to live anywhere near this future, nor have a job in it.
I just want to live in some old tech zone of the world that does things the old fashioned way, but I know this would be difficult.
im gonna be honest, this video is good twice, on AI and on videogame development. good job!
Red Dead Redemption 2 is the perfect example of how a game can make the player emphasize with characters. Red Dead made me feel like I lost a friend and I can't play this game again no matter how much I loved it. I spent about 300-350 hours on the game to 100% complete it, mostly just exploring and messing around in the world. playing casually 1-2 hours a day later in my chill time. And it was a GREAT experience. like watching a movie where I was the protagonist. I played that game as a psychopath in chapters 1 and 2 thinking it was fun to play an outlaw killer who robs trains by himself... then in chapter 3 I changed after seeing the impact of my actions on the game. Reading Arthurs jurnal... made me feel like shit, so much so that I stopped playing the game as I originally wanted to, but playing based on Arthur's personality. I got so emotionally invested in the game that I got completely lost in the story. I loved and hated the characters.
So in my view, no matter how advanced an AI may be to mimic feelings or emotions, I don't think it can capture the essence of what it means to be human. A. I can never understand emotions and feelings. A.I is immortal, while we are mortal. We love intensely because for us every moment could be our last. This is why we loved Arthur. Arthur was far from perfect. He was just a man. And in the end we were there with him… making the right choices.
I feel like a lot of people believe that AI will just CHANGE the jobs of game devs and not completely eliminate them. As in currently you program and with AI you'll tell the AI what to program. With AI, jobs humans currently do will be completely eliminated. For example, before you needed 10 devs to program something now you only need 1 telling an AI what to do.
1 dev could do the entire thing without an AI helping him. The reason 10 are needed is to do it faster. You could turn 10 devs into 1 with AI and make a game in the same ammount of time, or into 10 devs with AI and make the game quicker, maybe scale it up too.
AI is capable of being trained to program, and that AI is capable of programming new AI... to train more AI.
erm, I think this will end differently than anyone thinks
Your example of a game dev loop is a perfect example of pigeon management.
I feel like I can still tell the difference between ai art and real art, its just a bunch of minor things together, but I notice less and less of them as time goes by which is what bothers me, they are legit getting closer to mimicking us, I dont think we will have something like a star wars droid for a while (and I mean with proper intelligence and will assuming its possible)
Calling a mashup generator ai is very generous 🤷♂️
I’m excited for AI in story driven games. Each conversation could be unique. Actual living cities. That’s literally just the tippy top of the iceberg.
imagine rdr2 level game with ai
Ken Lavine is going to be pissed off, he nuked Irrational Games and fucked off into the shadow-lands just to create "real procedural story-telling".
As long as there are laws in place that regulate monetization and copyright requirements for AI-generated content, I doubt the industry will have anything to worry about.
The only thing I felt in RDR2 when Arthur died was relief that I was that much closer to finishing the game because the past two chapters thoroughly sucked. The game as a whole is choking with a hypocritical and incoherent sense of morality that makes it impossible to resonate with many of the characters if you're paying the slightest bit of attention. Arthur's last "noble" act was to help his criminal buddy John escape accountability for his crimes against society, which wouldn't be an issue if Arthur wasn't framed as having grown as a character into an honorable man. Previous Rockstar games didn't share this hypocracy because they didn't attempt to redeem what are fundamentaly unredeemable protagonists. The only reason that anyone thinks that RDR2's story is emotionally resonate is because it has a good soundtrack. It's a shame that your complacency will give Rockstar license to let their games' quality slip further.
I think that hand made games will be harder to come by but they will be pinnacles in the gaming industry.
Your predictions might for correct for this year and the next few years. But will they still hold true in 5 or 10 years, given the ever accelerating progress in AI? For AI, the progress from "not being able to make any kind of game" to "being able to make a shitty game" took probably longer than how long it will take from "shitty games" to "masterpieces". Check out Midjourney's progress in one year - from a pixelated mess to a masterpiece each 2 seconds.
1) AI is not only a tool.
2) all the perfecting stuff - its only a matter of time until its automated too.. hint: prompt generating tools...
Video Game industry is very unique in a sense that technology barely matters if you don't have the creativity to make a fun game. It's not just Tech, it's an Art.
Hollow Knight is better than most of the garbage the AAA gaming industry through at us & it's because the leaders of Team Cherry are gamers themselves & not some Marketing dude in suit.
I just spent 5 years learning Rust, Kubernetes, Blender, Kafka, Godot, Bevy, Audio, and now some AI. A lot. And I feel like it was moot. Really, I do. Because AI will do it all. The full game. You just "direct it", and likely people will just start creating their own games including multiplayer to play with their set of friends that's unique to them. However it's done, my skills simply won't be needed.
I think that Ai can be truly magical if used right. like imagen a open world game with infite npc and all of them have different personalitys. but i also undertand the argument aigainst it but good vid keep it up
Exactly that... the glorious age of gaming is just starting...
IF AI for Indie developers can make complete, less glitchy bug filled and released games on time, I think big corporate publishers will be in BIG trouble.
"but it will never understand them" those are bold words i have a feeling your going to laugh at in the future. i think we are very cocky to think understanding emotion is a human exclusive skill that AI isn't capable of.
AI should be used as a tool to help humans with creative work, not do all the stuff.
For example:
My gf currently writes her own story. But she had almost everything in mind, she just didn't knew how to properly start the story (its also her first story)
So she used ChatGPT, gave it the necessary information, and it helped her to start with the first few lines.
Thats it, she didn't use it any further.
And i think thats how it should be used
I think AI is going to be fantastic for the industry. Games take way too long to make right now, creating a make or break moment for studios.
Fairly often studios get closed if they fail just once, because triple A games often have insanely high budgets. Ubisoft is in serious financial trouble
because most of its studios are not capable anymore to actually release games. With AI talented devs will be able to create more with much less money
and it's going to help especially with things, the industry was never good at - like Q&A. AI is going to help with much faster bug fixing.
I think a lot of the tedious stuff - the programming, the optimisation for hundreds of PC configurations, will be done by AIs giving studios more time
to perfect the gameplay and be creative. It's not going to be used for characters - you are wrong about that. Because everything Midjourney and others produce, is based on copyrighted art - the industry would never risk getting a game shut down because of legal disputes. So they would only feed an AI with their own concept art.
Auto-generating 6 billion AAA+A quality games concurrently with a quantum computer seems like it *might* have unexpected consequences.
sequels out before the game
People already dont have enough time or money to play, even without ai its so hard to get any job, who will pay to play all these new aaa quality games every week ? the top 1% ?
@@darcow3098 Supply and demand suggests that game prices will plummet downward on average
We also should remember that there are a lot of conservative people in this world. Vynil didn't disappear because of Spotify, paper books are still out there, some people ride horses and shoot bows and arrows. I think that there still will be conservative companies who'd prefer working with real people instead of AI.
When it comes to art, there is such a thing as an artist's style which AI can surely mimic but can't develop. Style may be also present in non-artistic but creative things like problem-solving, engineering, and analysis.
As for lower-tier jobs, there is a potential for entry-level individuals to lose jobs because of AI. But that was an issue before AI, too. WIth platforms like Fiverr companies who want to pay less could hire freelancers for $5 to do some of their tasks. However, junior devs, copywriters, support agents and so on were still hired by other companies who prefer to train juniors for their specific tasks and/or projects and to make sure that there will be no security breaches.
yeh i dont think these entry level jobs will be completely automated or anything. because, if this was the case, literally no one will be employed lol. i mean the ceo of a company can literally be ai as well then
This is a well made video. Yes, we should use A.I. as a tool get things done quicker and more efficiently, but some of that efficiency should come with some human elements too; especially when it comes to making games.
Honestly managing HR disputes is one of the things generative AI should be able to easily do in the very near future (if not already). It doesn't need a lot of innovation, so much as hitting a certain tone and some semi-formulaic dialogue and processes.
huh?
Never mind the game industry. I want AI to cure cancer, cure ageing, make us immortal, help us evolve, allow us to spread out around the universe. It's terrifying what it can do to us, but the potential to make us omnipotent is also there.
11:00 this has been the problem in many action movies too: they start out fighting but I don’t care if the main character dies because I know nothing about him or her.
I personally don't mind the cognitive repetitive jobs being replaced, in my country that field is so exhausting and tiring starting from the universities studies themselves which breeds slave civil servants who are wired with the syllabuses programmed to keep them economically enslaved to the system. I wouldn't mind leaving that to AI so I could concentrate on other things as family, the little things that connect us as humans instead of me busy chasing money. Unless you tell me the gate keepers afraid of this new AI are gonna create new forms of money to enslaved us with this new technology.
Exactly.. we should be Happy that AI will do the work for us.. not the opposite.. who in his right mind wanna waste his life working.
Of course, even if were not doing the boring jobs... we should be Provided with all the Necessities that we need for to live a Decent Life.... why??.. Simply because We Can! ;)
Depends. But if not used properly, it can make it worst or at the very least, longer.
I only hope society doesn't head to the CyberPunk dystopian future,but more Utopia that has balance between Hedonism and Advancement
Honestly I think this is actually a huge boon for gamers. The learning curve is becoming closer to a straight line every day, meaning millions of people will be able to express things that they never would have been able to before.
i don't know how i feel about that.
That assumes that "skills" is a purely mundane thing preventing people from creating. But when it comes to creative endeavors, acquiring skills is also the only way to develop artistic sense. The day even that has become a flat line, no one will make games anymore because no one will get any satisfaction out of it. The learning curve is the reason people do anything.
@@katakana-kun2122 Fascinating take! I am inclined to agree with your reasoning - y'know, a future like "Wall-E" once seemed entirely devoid of logic to me but we are abstracting away basically all critical thinking and automating even the most rudimentary behaviors now. Like, the "calculator phenomenon" and now half the adult population cannot do basic mathematics. I have to wonder where this leads...
I think, this will bring game development closer to home. What I mean by that is, this will be the new era of indie devs. It will usher in more creative people that will take advantage of this tool to code for them while they focus on the things that matter.
I think the future of gaming is advanced Ai. Imagine what it could do with NPC's
The best implications are behavioral study. Banning cheaters from FPS games makes me want to consider trying. After finding out about just how many of an average lobby of any given game were running cheats I went into a boomer shooter spiral for nearly a decade. Now they can ban you not just from that game - not just by your ip/mac/key but by the way that you play, chat, name your accounts etc like a VAC ban that extends onto any platform indefinitely.
I think ai can be used to amazing lengths I would say the best game like almost objectively with the best ai ever is rain world the enemies are their own entities and do not just exist for the players sake they interact with each other they have behavior differences though there are some funny moments with the ai the ai almost perfectly captures to be in an ecosystem.
That game was a great example of what AI can do when integrated into a game, as opposed to just using it while creating it. Even the movement animations were decided by AI.
@@adisca2k Cannot agree more I would say like there are only like 2 animals that when not functioning correctly can be a pain that being the rain deer and miros birds but literally everything else is an amazing example of what this ai can do.
I'm a programmer and I use chatGPT every day at work pretty much. And it's a great teacher, not so much a great coder. Even if you carefully prompt every detail, it's difficult to get it to do exactly what you want. You always need to do the final touches yourself. And oftentimes more than that.
chatgpt is nothing more than a one accurate enough answer google.
What level of programmer are you? I have a hard time believing anyone but newbies gain value from ChatGPT, and the value newbies gain may be questionable (causing incompetence).
but this video is saying eventually they will be able to make these programs like a human tho
Barrier to game development is getting lower, so quality of games will be lower
Agree!
It would be harder to find a good game BUT there would be more resources that would do that for you ;-)
I thought I will use it for the enemy's brain not make a whole game
When people have no jobs because they've been replaced by AI, how're they going to be able to buy games in the furst place?
Btw, don't come back with UBI.
Its been tried, didn't work and do you really trust governments enough for them to be your sole source of income?
Sounds like the book Scythe, where the thunderhead rules it's a super AI intelligence. It can perform every job on its own but it employs humans to do stuff because it knows humans need something to do or they'll just give up.
Maybe this is where we’re heading
No matter how many pictures Ai tries to create There is just Something Unique about us Humans that AI can never recreate
Tell that to the art competition judges who couldn't see the difference.
If you can't distinguish, you have already reached there
- Look at that picture - it was created by an AI!
- It's soulless...
- Oh wait! I'm mistaken - it was created by a human artist!
- Oh, fuck! xD
human beings define the criteria but robots put it in all the work to increase our productivity, it is perfect
Your videos are absolutely amazing. I just know for a fact you're going to be huge👍
You had me laughing out loud having bob ross scribble a stick figure elf
the only thing i truly from the bottom of my heart am looking for in ai and gaming is, having games that integrate a chat gpt model to have an immersive npc ai experience, no need to search up a quest that you are stuck on, no need to look for multiplayer partners for a specific game that you like, play with an ai that will entertain you for limitless hours
I think the main problem is just that as you said lower entry jobs will be taken and higher end jobs will be created, why is that a problem you may ask ? Well you have to start somewhere right how are you going to start working in the field when AI takes up all entry level jobs no one will want you but they will still require years of experience that you cannot possibly have this has been a problem for awhile and I feel like AI will just make it 10 times worse.
Better start Promoting UBI;)
Over saturation inevitable
Can u tell the background music please
I like what u said that games are easy to make now with the help of A.i but it doesn't mean it will be an amazing game and the same thing goes for movies, TV shows, anime, books, manga, etc, just because u make with the help of A.i if doesn't mean it will be next big thing. For me my personal opinion if u love drawing, painting, anything that has to do with art. A.i can be a perfect tool to help u in ur everyday life as an artist but who knows nobody can read the future we just gotta wait and see
According to the recent court cases, you can't make monetary plans with ai art. If it's not made by a human, it can't be copyrighted. It might as well go into public domain. Also, a lot of ai uses existing art online as references without permission from the original artist.
Ai will understand and use emotions better then any human
omg
@@adamzeiun892 what I ment by that is they will be able to read facial expressions like reading a book. Monitor body temperature and heart rate. They will know human everything about physiology and human nature etc.
I don't want something made by a robot, I want somethink made by a human being. I want people to be able to focuse and brush the details with their hands and not be transformed into scrapers and photoshoppers.
"Handcrafted"
Steam tags... our salvation. How do you prove it, though?
Newspapers had an Editor that basically had the job of Oversight, making sure there were few errors, and everything lined up with the values of the Newspaper. AI isn't perfect, it does need Human Oversight, to make sure everything lines up correctly. So the low skilled jobs of repetitive work will be replaced, but the higher level being Editor and Oversight/Quality Assurance, will definitely increase.
but then there will be ai who will oversee the ai